Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.11 @ 01:58:03 Player: lyrabold Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (142) 710 Value Destroyed (4094) 4094 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (4746) 4746 TOTAL SCORE: 17410 Bonus ------- High Alert Combat Kills 646 Follower Combat Kills 100 Entered DSFs 1000 Win 3000 Cogmind --------- Core Integrity 1552/1600 Matter 206/300 Energy 54/150 System Corruption 0% Temperature Warm (158) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Backup Power VII Micro Antimatter Reactor > --- PROPULSION (7) --- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Q-thruster Q-thruster > --- UTILITY (14) ----- Medium Storage Unit Gravity Neutralizer Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (10) --- Q-thruster Improved Kinecellerator Cloaking Device Improved Focal Shield Authchip [Propulsion] Advanced Component Analysis Suite Tri-rail Accelerator Smartbomb Launcher Peak State ------------ > --- POWER ------------ Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Gravity Neutralizer Structural Scanner Experimental Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Focal Shield Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Tri-rail Accelerator > --- INVENTORY -------- Q-thruster Improved Kinecellerator Smartbomb Launcher [Rating: 159] Favorites ----------- Power Backup Power VII Engine Ion Engine Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Molecular Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 2 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . 1 . . . 1 . . 1 . 1 Utility 12 | . . . 1 . 1 2 . 1 1 2 2 1 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 224 | 3 6 1 30 11 29 3 4 26 10 29 40 10 . 22 Power 21 | 1 1 . 6 . 5 . . 3 . 1 2 2 . . Engine 11 | 1 1 . 6 . 2 . . 1 . . . . . . Core 8 | . . . . . 3 . . 2 . 1 1 1 . . Reactor 2 | . . . . . . . . . . . 1 1 . . Propulsion 34 | . 1 . 3 . 4 1 1 4 3 7 6 2 . 2 Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 34 | . 1 . 3 . 4 1 1 4 3 7 6 2 . 2 Utility 87 | . 3 . 6 3 7 2 1 9 5 18 18 5 . 10 Device 53 | . . . 2 1 1 2 . 8 2 11 16 3 . 7 Storage 2 | . . . 1 . 1 . . . . . . . . . Processor 6 | . 1 . . . 1 . . . . 3 . 1 . . Hackware 12 | . 1 . . . 3 . . . 2 2 2 1 . 1 Protection 14 | . 1 . 3 2 1 . 1 1 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 82 | 2 1 1 15 8 13 . 2 10 2 3 14 1 . 10 Energy Gun 5 | 2 . . 2 . . . . . . . 1 . . . Energy Cannon 3 | . . . . . . . . . . . . . . 3 Ballistic Gun 28 | . 1 1 7 4 8 . 1 1 1 1 3 . . . Ballistic Cannon 8 | . . . . . . . . 2 . . 1 1 . 4 Launcher 15 | . . . 4 1 3 . 1 1 . . 2 . . 3 Special Weapon 5 | . . . . . 1 . . 1 . . 3 . . . Impact Weapon 10 | . . . . 1 1 . . 5 1 1 1 . . . Slashing Weapon 7 | . . . 2 2 . . . . . . 3 . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . 1 1 1 5 . . . Corrupted Parts 1 | . 1 . . . . . . . . . . . . . System Corruption 2 | . 2 . . . . . . . . . . . . . Parts Lost 14 | . 1 1 4 1 2 . . . . . 3 1 . 1 Power 2 | . . . 1 . 1 . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 5 | . . . 1 . 1 . . . . . 1 1 . 1 Weapon 6 | . . 1 2 1 . . . . . . 2 . . . Highest Loss Streak 2 | . 1 1 2 1 1 . . . . . 2 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 47 57 86 99 95 100 100 94 100 93 90 82 81 87 Engine 2 | . . . 8 11 3 . . 5 . . . . . . Core 4 | . . . . . 5 7 7 5 11 9 6 4 4 4 Reactor 1 | . . . . . . . . . . . 1 3 4 4 Flight 22 | . 7 . 26 33 35 30 30 24 29 21 15 16 17 20 Device 16 | . . . 6 12 2 23 22 24 22 21 22 26 26 21 Storage 5 | . . . 6 11 9 7 7 6 5 5 4 4 4 4 Processor 6 | . 10 14 4 . 1 7 7 6 5 10 9 8 8 8 Hackware 10 | . 1 14 9 . 11 7 7 6 11 10 14 13 13 16 Protection 3 | . . . 2 9 7 . . . . 4 4 1 . 5 Energy Gun 1 | . 27 8 1 . . . . . . . . . . . Ballistic Gun 7 | . 1 19 18 15 15 15 15 4 4 4 2 . . . Impact Weapon 1 | . . . . . . . . 3 5 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 56 | 4 4 3 17 21 22 23 25 29 29 37 46 54 44 56 Greatest Support 65 | 3 4 3 21 21 26 26 26 29 37 43 50 55 55 65 Greatest Overweight (x) 12 | 1 1 . . . . . . 7 . 4 12 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 5 5 5 6 8 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 5 5 8 8 10 10 10 10 10 10 10 8 10 10 Average Carried 8 | 2 3 4 6 8 8 9 9 9 9 9 9 6 7 9 Final Capacity 10 | 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 5 5 8 8 10 10 10 10 10 10 10 7 9 10 Class Distribution -------------------- 45% | Hacker-Scout 17% | Mutant 9% | Sprinter 8% | Scavenger-Mutant 6% | Hacker-Ninja 5% | Hacker-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -2/DSF Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Matter Collected 3961 | 176 104 35 777 288 690 . 96 122 352 200 573 74 84 390 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5909 | . 333 98 1549 665 940 . 150 168 591 317 593 62 . 443 Parts 314 | . 20 5 99 31 67 . 12 8 9 7 23 3 . 30 Haulers Intercepted 16 | . 1 . 5 2 1 . . 1 2 2 1 . . 1 Recyclers Shooed 4 | . 1 . 1 . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 93 | . 5 2 30 9 25 . 3 1 . . 4 1 . 13 Melee 1 | . . . 1 . . . . . . . . . . . Guns 53 | . 5 2 20 7 18 . 1 . . . . . . . Cannons 11 | . . . . . . . . 1 . . 4 1 . 5 AOE 28 | . . . 9 2 7 . 2 . . . . . . 8 Classes Destroyed 16 | . 5 . 4 1 2 . 1 2 . . 1 . . . Worker 6 | . . . 1 . 3 . . . . . 1 . . 1 Builder 2 | . . . . . . . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . 1 . . . . . . Hauler 16 | . 1 . 5 2 1 . . 1 2 2 1 . . 1 Recycler 12 | . 1 . 3 2 . . . . 3 1 2 . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . 1 . . . Watcher 8 | . . . 3 1 1 . . . 1 . 2 . . . Swarmer 28 | . 3 . 7 . 9 . . . . . . . . 9 Cutter 3 | . . . . . . . 3 . . . . . . . Grunt 34 | . 2 2 15 4 10 . . . . . . . . 1 Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 3 | . . . 2 . 1 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 16 | . . . 6 4 4 . . 1 . . . 1 . . Programmer 7 | . . . . . . . . . . . 4 . . 3 Best Kill Streak 9 | . 3 1 5 6 9 . 3 1 3 1 5 1 . 6 Combat Bots Only 7 | . 2 1 5 4 7 . 3 1 . . 4 1 . 5 Max Kills in Single Turn 4 | . 2 1 3 2 4 . 2 1 1 1 1 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . 3 2 2 . 2 . . . . . . 3 Melee 1 | . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Damage Taken 3747 | . 122 76 766 440 609 . 54 103 56 . 948 28 136 409 Core 853 | . 33 18 282 98 128 . . 15 20 . 143 . 68 48 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 55 | . . . 55 . . . . . . . . . . . Regen/Repaired (Parts) 235 | . . . 11 . 27 . . . . 58 . 139 . . Core Remaining (%) 85 | 100 . 79 . 5 76 . 100 98 98 100 89 . 95 97 Volleys Fired 286 | . 16 8 95 25 65 . 8 9 . . 14 3 . 43 Largest 2 | . 2 2 2 2 2 . 2 2 . . 1 1 . 1 Hottest 120 | . 80 60 60 46 46 . 46 80 . . 60 60 . 120 Shots Fired 475 | . 32 16 171 47 121 . 15 12 . . 15 3 . 43 Gun 383 | . 32 16 162 46 109 . 14 4 . . . . . . Cannon 62 | . . . . . . . . 7 . . 13 3 . 39 Launcher 23 | . . . 9 1 6 . 1 . . . 2 . . 4 Special 7 | . . . . . 6 . . 1 . . . . . . Kinetic 392 | . . 11 161 46 109 . 14 11 . . 13 3 . 24 Thermal 23 | . . . 1 . 6 . . 1 . . . . . 15 Explosive 23 | . . . 9 1 6 . 1 . . . 2 . . 4 Electromagnetic 37 | . 32 5 . . . . . . . . . . . . Robot Hit Streak 16 | . 4 4 11 14 14 . 12 16 . . 11 4 . 5 Robot Miss Streak 6 | . 3 2 4 1 3 . 1 2 . . 2 6 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 354 | . 19 10 120 39 84 . 12 14 11 6 20 2 . 17 Core Hits 202 | . 10 5 59 20 56 . 7 4 1 2 15 3 . 20 Critical Kills 3 | . . . . . 1 . . 1 1 . . . . . Critical Parts Destroyed 5 | . . . 1 . . . . 2 . 2 . . . . Critical Strikes 15 | . 1 1 2 . 1 . . 3 1 2 2 . . 2 Destroy 5 | . . . 1 . 1 . . 3 . . . . . . Blast 4 | . . . . . . . . . . . 2 . . 2 Corrupt 2 | . 1 1 . . . . . . . . . . . . Smash 3 | . . . . . . . . . 1 2 . . . . Sever 1 | . . . 1 . . . . . . . . . . . Melee Attacks 89 | . . . 9 7 2 . . 11 19 20 21 . . . Impact 67 | . . . . . 2 . . 11 19 20 15 . . . Slashing 22 | . . . 9 7 . . . . . . 6 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . 3 2 . . . 2 6 4 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11896 | . 293 115 2514 835 2261 . 326 618 708 419 1563 126 . 2118 Guns 3997 | . 246 115 1645 521 1257 . 180 33 . . . . . . Cannons 2462 | . . . . . . . . 132 . . 997 126 . 1207 Explosions 2786 | . 47 . 507 181 948 . 146 . . . 46 . . 911 Melee 2584 | . . . 362 133 . . . 442 708 419 520 . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6105 | . . 61 1635 521 1257 . 180 165 . . 997 126 . 1163 Thermal 376 | . 47 . 10 . 264 . . 11 . . . . . 44 Explosive 2531 | . . . 507 181 740 . 146 . . . 46 . . 911 Electromagnetic 300 | . 246 54 . . . . . . . . . . . . Impact 1769 | . . . . . . . . 442 708 419 200 . . . Slashing 815 | . . . 362 133 . . . . . . 320 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . 1 . . . . 1 5 . . . Average Corruption 1 | . 2 2 . . 1 . . . . 1 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 21 | . . 3 . . 5 . . . . 4 9 . . . Message Errors 5 | . . 1 . . 1 . . . . 1 2 . . . Matter Fused 3 | . . 1 . . . . . . . 1 1 . . . Heat Flow Errors 2 | . . . . . 1 . . . . 1 . . . . Energy Discharges 5 | . . 1 . . 1 . . . . 1 2 . . . Data Loss (minor) 2 | . . . . . 1 . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Misfires 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 773 | . . . 62 1 . . . 116 103 110 212 . . 169 Projectiles 214 | . . . . . . . . . . . 115 . . 99 Explosions 94 | . . . 24 . . . . . . . . . . 70 Melee 465 | . . . 38 1 . . . 116 103 110 97 . . . Knockbacks 28 | . . . . . . . . 1 5 . 21 . . 1 Impact 6 | . . . . . . . . . 5 . 1 . . . Kinetic 21 | . . . . . . . . 1 . . 19 . . 1 Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 69 | . . . 40 . 29 . . . . . . . . . Shots 3 | . . . 2 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 424 | . 75 29 7 163 157 . . 54 8 196 210 36 . 424 Average Temperature 53 | . 18 10 2 57 37 . . 26 3 102 87 19 . 88 Received Heat Transfer 747 | . 69 42 198 177 198 . . 24 27 . 12 . . . Effects 4 | . . . . . . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 15 | . 1 . . . . . . 1 7 3 3 . . . Impact Corruptions 19 | . . . . . . . . 5 8 3 3 . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 384 | . . . 25 . 285 . . 37 . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Peak Influence 1123 | . 210 151 1123 948 966 432 409 361 315 236 247 264 198 373 Initial 473 | . . 81 58 473 371 423 302 209 78 56 50 127 198 118 Average 272 | . 95 111 526 690 656 429 379 228 203 114 72 194 198 191 Maximum Alert Level 4 | . 1 . 4 3 3 2 2 1 1 1 1 1 . 1 Low Security (%) 51 | 100 91 100 18 . . . . 4 57 82 98 44 100 51 Level 1 25 | . 8 . 23 . 3 . 79 95 42 17 1 55 . 48 Level 2 13 | . . . 29 50 60 100 20 . . . . . . . Level 3 8 | . . . 21 49 35 . . . . . . . . . Level 4 . | . . . 7 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 5 6 3 . 2 3 3 8 7 1 . 5 Investigation 21 | . 1 . 4 2 . . . 1 3 6 1 1 . 2 Extermination 5 | . . . . . . . . 1 . . 2 . . 2 Reinforcement 15 | . . . 1 2 2 . 2 1 . 2 4 . . 1 Assault 2 | . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Distress Signals 8 | . . . 4 . . . . . 1 2 . . . 1 Communications Jammed 20 | . . . . . . . . . 17 . 2 . . 1 Distress Signals 20 | . . . . . . . . . 17 . 2 . . 1 Times Spotted 186 | . 10 3 43 24 37 . 6 7 7 8 25 1 1 14 Peak Tracking Total 10 | . 4 2 5 5 6 . 3 4 4 5 10 1 1 5 Tactical Retreats 16 | . 1 1 1 2 3 . 1 1 2 3 . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Traps Triggered 2 | . . . . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Machines Disabled 6 | . . . . 2 2 . . . . . 1 1 . . Max in Single Turn 1 | . . . . 1 1 . . . . . 1 1 . . Garrison Access 4 | . . . . . 1 . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Machines Accessed 76 | . 7 . 11 7 11 2 . 4 5 14 6 4 . 5 Terminals 50 | . 7 . 6 7 7 2 . 3 2 7 4 2 . 3 Fabricators 8 | . . . . . . . . . 2 4 . 1 . 1 Repair Stations 5 | . . . 1 . 1 . . . 1 1 . 1 . . Recycling Units 2 | . . . 2 . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 2 . . . . 1 . . . . Garrison Access 6 | . . . . . 1 . . 1 . 1 2 . . 1 Total Hacks 260 | . 20 . 37 20 53 7 . 13 16 53 15 14 . 12 Successful 152 | . 12 . 22 8 39 6 . 8 7 27 6 10 . 7 Failed 107 | . 8 . 15 12 13 1 . 5 9 26 9 4 . 5 Catastrophic 14 | . 3 . 1 2 1 . . . 1 3 1 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 110 | . 10 . 13 9 27 3 . 7 7 30 2 . . 2 Terminals 167 | . 20 . 20 20 36 7 . 11 7 24 11 4 . 7 Fabricators 37 | . . . . . . . . . 7 22 . 4 . 4 Repair Stations 17 | . . . 4 . 2 . . . 2 3 . 6 . . Recycling Units 3 | . . . 3 . . . . . . . . . . . Scanalyzers 26 | . . . 10 . 13 . . . . 3 . . . . Garrison Access 10 | . . . . . 2 . . 2 . 1 4 . . 1 Terminal Hacks 72 | . 11 . 10 6 18 4 . 6 2 4 5 3 . 3 Record 1 | . . . . . . . . . . . . 1 . . Part Schematic 5 | . . . . . . . . 2 1 1 1 . . . Robot Schematic 1 | . . . . . . 1 . . . . . . . . Robot Analysis 13 | . 3 . 2 . 3 1 . 1 . . 2 1 . . Prototype ID Bank 10 | . 3 . 1 1 3 . . 1 . . 1 . . . Open Door 3 | . . . . 2 . . . . . . . . . 1 Open DSF 3 | . . . . . . 1 . 1 . . . 1 . . Level Access Points 3 | . . . . 1 . . . . . . 1 . . 1 Branch Access Points 3 | . . . 1 . 1 1 . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . Scanalyzer Index 2 | . . . 1 . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . 1 Alert Level 4 | . . . . 1 2 . . 1 . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . . Transport Status 3 | . 1 . 1 . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . 1 . . . . 1 . . . . Fabricator Hacks 15 | . . . . . . . . . 2 8 . 3 . 2 Network Status 3 | . . . . . . . . . . 1 . 1 . 1 Load Schematic 9 | . . . . . . . . . 2 5 . 1 . 1 Build 3 | . . . . . . . . . . 2 . 1 . . Repair Station Hacks 13 | . . . 3 . 2 . . . 1 3 . 4 . . Scan Component 6 | . . . 2 . 1 . . . . 1 . 2 . . Repair 5 | . . . 1 . 1 . . . . 1 . 2 . . Refit 2 | . . . . . . . . . 1 1 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . Scanalyzer 17 | . . . 4 . 11 . . . . 2 . . . . Insert Component 7 | . . . 2 . 4 . . . . 1 . . . . Analyze 10 | . . . 2 . 7 . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 1 1 . . 1 Seal Access 4 | . . . . . 1 . . . . 1 1 . . 1 Unauthorized Hacks 28 | . 1 . 3 2 6 2 . 2 2 9 . . . 1 Terminals 18 | . 1 . 1 2 6 2 . 2 2 2 . . . . Track 1 | . . . . . 1 . . . . . . . . . Assimilate 3 | . . . . . 1 . . 1 . 1 . . . . Botnet 8 | . . . 1 1 3 1 . . 1 1 . . . . Operators 6 | . 1 . . 1 1 1 . 1 1 . . . . . Fabricators 8 | . . . . . . . . . . 7 . . . 1 Report 1 | . . . . . . . . . . 1 . . . . Prioritize 2 | . . . . . . . . . . 2 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . Recompile 4 | . . . . . . . . . . 3 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . Hacking Detections 62 | . 7 . 9 6 7 1 . 4 5 11 5 3 . 4 Full Trace Events 18 | . 2 . 2 3 2 . . 1 2 3 1 1 . 1 Feedback Events 2 | . . . . . 1 . . . . 1 . . . . Corruption 2 | . . . . . 1 . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 3 . 2 . . 2 1 2 1 . . . Parts Built 6 | . . . . . . . . . . 4 . 2 . . Authchips 3 | . . . . . . . . . . 2 . 1 . . Time 115 | . . . . . . . . . . 87 . 28 . . Total Part Build Rating 34 | . . . . . . . . . . 26 . 8 . . Parts Repaired 5 | . . . 1 . 1 . . . . 1 . 2 . . Time 278 | . . . 136 . 51 . . . . 51 . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . 2 . . . . 1 . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Total Allies 5 | . . . . 2 1 . . 1 . 1 . . . . Largest Group 2 | . . . . 2 1 1 1 1 . 1 . . . . Highest-Rated Group 62 | . . . . 62 10 10 10 10 . 10 . . . . Highest-Rated Ally 31 | . . . . 31 10 10 10 10 . 10 . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . Ally Attacks 37 | . . . . 37 . . . . . . . . . . Total Damage 528 | . . . . 528 . . . . . . . . . . Kills 7 | . . . . 7 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Robot Analysis Total 13 | . 3 . 2 . 3 1 . 1 . . 2 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches 18 | . . . . 18 . . . . . . . . . . Drone Recoveries 4 | . . . . 4 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Turns Passed 6017 | 38 271 203 763 251 573 111 82 417 413 677 1005 129 54 1030 Spaces Moved 9211 | 35 369 349 971 378 967 247 164 440 886 1510 1535 198 61 1101 Core 649 | 35 110 349 150 . . . . 1 . . 1 . . 3 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8562 | . 259 . 821 378 967 247 164 439 886 1510 1534 198 61 1098 Fastest Speed 23 | 50 40 50 34 34 31 31 31 31 28 28 29 31 31 23 Average Speed 33 | 88 54 50 36 34 31 31 31 33 28 30 32 31 31 28 Slowest Speed 650 | 100 100 50 50 34 34 31 31 400 31 360 650 31 31 150 Overloaded Moves 38 | . . . . . . . . . . . 32 . . 6 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 51 | . . . 8 5 16 . . . 10 5 6 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 76 77 62 64 73 5 94 7 22 31 34 4 83 21 Regions Visited 14 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 . 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 67 | . . . 3 1 2 . . 2 7 13 11 . . 28 Terrain Destroyed 257 | . 3 . 61 7 72 . 12 3 7 13 38 . . 41 Melee 36 | . . . . 1 2 . . 2 7 13 11 . . . Projectile 20 | . . . . . . . . 1 . . 4 . . 15 AOE 201 | . 3 . 61 6 70 . 12 . . . 23 . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac DSF Fac Fac Fac Res Res DSF Acc Total 11488 | 41 407 363 1184 439 1084 281 180 672 1007 1698 1995 259 96 1782 Wait 1500 | . 10 . 64 10 19 27 . 168 88 101 348 46 31 588 Move 9097 | 34 368 348 955 368 936 246 163 439 865 1499 1521 197 60 1098 Hop 47 | . . . 7 4 14 . . . 10 5 6 . . 1 Pick Up 78 | 3 3 3 11 1 6 3 2 3 4 15 8 2 2 12 Fast Attach 81 | 2 4 1 13 5 9 . . 9 2 12 18 2 . 4 Attach 55 | 1 1 . 3 . 2 2 1 5 3 6 11 5 . 15 Detach 34 | 1 2 . 2 . 1 . 1 5 3 1 9 1 1 7 Swap 88 | . 1 . 14 6 18 1 3 12 5 11 11 3 . 3 Drop 125 | . 2 3 11 6 12 2 2 11 8 28 27 . 2 11 Fire 286 | . 16 8 95 25 65 . 8 9 . . 14 3 . 43 Melee 89 | . . . 9 7 2 . . 11 19 20 21 . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Low x2 / DSF) -7/DSF -6/Factory (discovered 3 exits: *Fac / [*Low] / *Ext) -5/Factory -4/Factory (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 39 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 206 | -10/Materials | Discovered new exit (range 7) 239 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 379 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 381 | -10/Mines | Found Prototype Device 392 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 456 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 469 | -10/Mines | Discovered new exit (range 15) 480 | -10/Mines | Learned Materials security intel 513 | -10/Mines | Entered Materials 513 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 616 | -9/Materials | Discovered new exit (range 15) 632 | -9/Materials | Identified exit to Mines 632 | -9/Materials | Identified exit to Storage 710 | -9/Materials | Identified Exp. Sensor Array 912 | -9/Materials | Discovered new exit (range 16) 1056 | -9/Materials | Core integrity fell below 50% 1057 | -9/Materials | Discovered new exit (range 10) 1110 | -9/Materials | Build established: Scavenger-Mutant 1254 | -9/Materials | Repaired Broken Exp. Sensor Array 1276 | -9/Materials | Entered Storage 1311 | -9/Storage | Met a pair of Derelict thieves 1412 | -9/Storage | Core integrity fell below 20% 1429 | -9/Storage | Identified exit to Materials 1527 | -9/Storage | Entered Materials 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1843 | -8/Materials | Discovered new exit (range 3) 1854 | -8/Materials | Garrison activated, responded to threat 1870 | -8/Materials | Repaired Imp. Flight Unit? 1982 | -8/Materials | Destroyed 7 combat bots 2055 | -8/Materials | Discovered new exit (range 15) 2084 | -8/Materials | Central database locked down 2097 | -8/Materials | Identified exit to Factory 2100 | -8/Materials | Entered Factory 2100 | -7/Factory | Accompanied by 1 ally 2100 | -7/Factory | Evolved 2 slots: Utility x2 2133 | -7/Factory | Identified exit to Lower Caves 2164 | -7/Factory | Build established: Sprinter 2204 | -7/Factory | Identified exit to DSF 2211 | -7/Factory | Entered DSF 2211 | -7/DSF | Accompanied by 1 ally 2234 | -7/DSF | Discovered new exit (range 15) 2239 | -7/DSF | Additional patrols routed to DSF 2293 | -7/DSF | Identified exit to Factory 2293 | -7/DSF | Entered Factory 2293 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2399 | -6/Factory | Discovered new exit (range 14) 2426 | -6/Factory | Discovered new exit (range 13) 2429 | -6/Factory | Identified exit to Extension 2660 | -6/Factory | Discovered new exit (range 12) 2668 | -6/Factory | Identified exit to Factory 2710 | -6/Factory | Entered another Factory area 2710 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2723 | -5/Factory | Discovered new exit (range 11) 2725 | -5/Factory | Identified exit to Factory 3123 | -5/Factory | Entered another Factory area 3123 | -4/Factory | Evolved 2 slots: Utility x2 3268 | -4/Factory | Fabricated Q-thruster (x2) 3472 | -4/Factory | Build established: Hacker-Scout 3549 | -4/Factory | Fabricated Adv. Signal Interpreter (x2) 3597 | -4/Factory | Discovered new exit (range 24) 3667 | -4/Factory | Discovered new exit (range 21) 3700 | -4/Factory | Repaired Imp. Assault Rifle 3789 | -4/Factory | Identified exit to Research 3800 | -4/Factory | Entered Research 3800 | -3/Research | Evolved 2 slots: Utility x2 3818 | -3/Research | Spotted B-86 Titan 4085 | -3/Research | Identified exit to Research 4287 | -3/Research | Cargo convoy interrupted 4313 | -3/Research | Discovered new exit (range 23) 4315 | -3/Research | Found Prototype Slashing Weapon 4315 | -3/Research | Identified Molecular Scythe 4318 | -3/Research | Found Prototype Launcher 4318 | -3/Research | Identified Com. Tesla Bomb Launcher 4727 | -3/Research | Spotted B-86 Titan 4732 | -3/Research | Spotted B-86 Titan 4805 | -3/Research | Entered another Research area 4805 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4844 | -2/Research | Fabricated Adv. Terrain Scan Processor? 4902 | -2/Research | Repaired Nuclear Pulse Array 4926 | -2/Research | Repaired Mic. Antimatter Reactor 4934 | -2/Research | Identified exit to DSF 4934 | -2/Research | Entered DSF 4979 | -2/DSF | Discovered new exit (range 14) 4985 | -2/DSF | Additional patrols routed to DSF 4987 | -2/DSF | Identified exit to Access 4988 | -2/DSF | Entered Access 4988 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5367 | -1/Access | Identified exit to Surface 6018 | *** | Escaped! Last Messages --------------- 05689_ R-10 Processor collects Xenon Bombardment Thruster. 05690_ Overheating: Energy bleed (-20). 05692_ K-01 Serf collects debris. 05699_ Power failure, Backup Power VII shutdown. 05699_ Power failure, Mic. Antimatter Reactor shutdown. 05701_ Overheating: Energy bleed (-20). 05907_ Acquired 4 matter. 06006_ A-15 Conveyor calls for reinforcements. 06006_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06013_ Slug penetrates R-10 Processor. 06013_ Adv. Transmission Jammer destroyed. 06015_ Penetrated by Slug. 06015_ Slug penetrates Wall. 06016_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06017_ The Access Shell folds into the floor. 06018_ Slug penetrates Reinforced Barrier. [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ??????????????????????????#??????#?????# ?????? | | ??????????????????????#???????#?????#??# ???? ? ? | | ????????????????????????????##?#????????? ?????? | | ???????????????????????#??????#?###????#??? | | ?????????????????????????#???????#?#????#??####### | | ?????????????????????##?#??#??##??#??#?????## | | ????????????????????????#???#?#??#????#??#?## | | ??????????????????????????#?#????????#?????## ### | | ?????????????????##?????????????#?????#???### # | | ?????????????????#???#??????#???#???##??#?### # | | ???????????????????#????????????????######### # | | ?????????????#??????#?????##????????######### # | | ??????????????????????????????###???## + | | ???????????????????#????#???????#???## ku # | | ???????????????????????????##?#???#?## ###+#+#### | | ?????????????????????????????????#?### u## | | ???????????????????#???????#???##?#?## ## ? ? | | ???????????????????????#????#????##?## ## ?? | | ????????????????#?#??????#??#####??### ##! ? | | ?????????????????#?################### ## k ? | | ??????????????????############ ####### ##* | | ???????????????? ??"" ## | | ??????????????BB????" ## | | ??????????????BB????" 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"""T""" ###??????? | | ???????????????????########### ####### ##??###??# | | ??????????#????????################### ###?#????? | | ???????????????#???#???????######????# ##???#?##? | | ??????????#??#??????????????????#????? ##??#??### | | ???????????????????#???????#?????????? ##?????##? | | ?????????????????????????????????????? ##??#????? | | ?????????????????????? ?????????#???#?? ###????#?? | | ???????????????????????#????????#???#?? ?#?????#?? | | ????????????????????????#?#??#?????#??u??????????? | | ????????????????????? ???????????????R? ???#????#? | | ???????????????????????????????????????Y?????????? | | ???????????????????????????? ??? ?????????#??????? | | ?????????????????????????????R??????#???????##???? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ????????# | | ????????????????????????????????????????????????#? | | ????????????????????? ????????????????? ??? ????? | | ??????????????????????????????????????? ???? ????? | | ??????????????????????????? ????#????????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 25 Resistance: EM 15 Core Shielding 20 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 76 Targeting Accuracy 5 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Extracted Flail | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Exp. Sensor Array | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Q-thruster | -5/Factory | Hacked Smartbomb Launcher | -4/Factory | Scanalyzed Adv. Signal Interpreter | -4/Factory | Hacked Adv. Terrain Scan Processor | -3/Research | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Q-thruster | x2 | -4/Factory | Authchip Adv. Signal Interpreter | x2 | -4/Factory | Authchip Adv. Terrain Scan Processor | x2 | -2/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- True Flier Challenges ------------ None Game ------ Seed LobotomyPhaseStripper Manual? 0 Play Time 03:11:32 Cumulative 154.0 hours Start 2023.01.10 @ 22:10:10 End 2023.01.11 @ 01:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 5/0/0/1/0/0/0/0/0 Lore% 65 Gallery% 61 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea1b6e67-a2b7-46d8-b013-6090bbda2b15