Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.29 @ 05:47:35 Player: Dimsum Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (130) 130 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2180 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 506/550 Matter 170/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher > --- INVENTORY (6) ---- Improved Ion Engine Hacking Suite Hacking Suite Pulse Rifle Light EM Pulse Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Hacking Suite > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Hacking Suite Hacking Suite Light EM Pulse Cannon Light EM Pulse Cannon Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 17 | 6 . 9 1 1 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 . 2 . 1 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 7 1 . Energy Gun 6 | 1 . 5 . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 1 | . . . . 1 Average Slot Usage (%) 84 | . 85 87 86 64 Engine 11 | . 14 11 11 9 Leg 22 | . 28 22 22 18 Device 1 | . . 3 . . Storage 11 | . 14 11 11 9 Hackware 7 | . . 6 11 9 Energy Gun 19 | . 14 20 20 7 Ballistic Gun 3 | . 14 4 . . Ballistic Cannon 6 | . . 6 9 . Launcher 1 | . . . 1 9 Naked Turns . | . . . . . Heaviest Build 19 | 12 12 19 19 13 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 3 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 Most Carried 6 | 2 3 6 6 6 Average Carried 4 | . 2 5 5 6 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 2 3 6 6 6 Class Distribution -------------------- 70% | Gunner 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 346 | 222 . 44 80 . Remotely . | . . . . . Salvage Created 73 | . . 44 29 . Parts 11 | . . 3 8 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 6 | . . 2 4 . Cannons 2 | . . 1 1 . AOE 4 | . . 1 3 . Classes Destroyed 2 | . . 1 1 . Swarmer 4 | . . . 4 . Sentry 2 | . . 2 . . Best Kill Streak 4 | . . 1 4 . Combat Bots Only 4 | . . 1 4 . Max Kills in Single Turn 3 | . . 1 3 . Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 612 | . 11 290 146 165 Core 169 | . 11 108 6 44 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 100 95 . 71 . Volleys Fired 15 | . . 10 5 . Largest 3 | . . 3 3 . Hottest 151 | . . 151 151 . Shots Fired 28 | . . 14 14 . Gun 13 | . . 4 9 . Cannon 6 | . . 2 4 . Launcher 9 | . . 8 1 . Special . | . . . . . Kinetic 6 | . . 2 4 . Thermal 13 | . . 4 9 . Explosive 9 | . . 8 1 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . . 14 2 . Robot Miss Streak 5 | . . . 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 20 | . . 14 6 . Core Hits 12 | . . 6 6 . Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 546 | . . 242 304 . Guns 140 | . . 70 70 . Cannons 62 | . . 44 18 . Explosions 343 | . . 127 216 . Melee . | . . . . . Ramming 1 | . . 1 . . Kinetic 62 | . . 44 18 . Thermal 140 | . . 70 70 . Explosive 343 | . . 127 216 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . . . 37 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 301 | . . 162 301 . Average Temperature 134 | . . 78 161 . Received Heat Transfer 144 | . 6 111 . 27 Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 296 | . . 148 148 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 132 | . 15 110 132 81 Average Influence 54 | . 7 68 55 68 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 3 10 5 5 Peak Tracking Total 7 | . 3 7 4 5 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . . 1 . . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 2 | . . 2 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . 4 . . Terminals 2 | . . 2 . . Track 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 791 | 54 72 382 227 56 Spaces Moved 556 | 37 60 251 163 45 Core 7 | 7 . . . . Treads . | . . . . . Legs 549 | 30 60 251 163 45 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 118 120 120 120 120 Slowest Speed 200 | 200 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 22 26 50 5 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 42 | . . 33 9 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 41 | . . 33 8 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 654 | 44 60 320 184 46 Wait 45 | . . 31 14 . Move 552 | 36 59 250 162 45 Hop . | . . . . . Pick Up 12 | 2 1 9 . . Fast Attach 11 | 6 . 4 . 1 Attach 3 | . . 2 1 . Detach 3 | . . 2 1 . Swap 3 | . . 3 . . Drop 9 | . . 8 1 . Fire 15 | . . 10 5 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 127 | -10/Materials | Entered another Materials area 127 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 486 | -9/Materials | Discovered new exit (range 16) 509 | -9/Materials | Entered Mines 519 | -9/Mines | Build established: Gunner 670 | -9/Mines | Learned 4 Materials zone layouts 724 | -9/Mines | Discovered new exit (range 11) 736 | -9/Mines | Entered Materials 736 | -8/Materials | Evolved 2 slots: Utility x2 737 | -8/Materials | Identified exit to Factory 792 | -8/Materials | Self-destructed Last Messages --------------- 00686_ Found 29 Matter. 00686_ Found Beam Rifle. 00687_ Acquired 29 matter. 00697_ S-10 Pest destroyed. 00702_ Overheating: System interference. 00702_ Imp. Medium Laser temporarily disabled. 00702_ Imp. Light Cannon temporarily disabled. 00703_ Dropped Imp. Medium Laser. 00705_ S-10 Pest destroyed. 00710_ Acquired 6 matter. 00710_ U-05 Engineer lays Concrete. 00711_ U-05 Engineer builds a Wall. 00724_ EXIT=FOUND PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE Loading 4 Materials zones... 00767_ W-25 Informer sends out distress signal. 00775_ Acquired Adv. Visual Processing Unit. 00786_ Imp. Medium Laser destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # ######??########????????????????????????? | | # """ # """ ??# #????????????????????????? | | # """"" # """ ??# """ #????????????????????????? | | # """"" # """ ??# """ #????????????????????????? | | """"" # ??# """ #????????????????????????? | | # """ # ??# #??????????#?????????????? | | # # ??# """ ###### ?????????? | | #####+####+####??# """ + ?????????? | | ??# #???# """ #########? #?????????????? | | ??# #???# ####?????? #?????????????? | | ??###/##### #???# " " / #?????? #?????????????? | | ??# #?# #???# "R" ##s#???### #?????????????? | | ??# #?# #???# """ ##s##### #?????????????? | | ??# """ #?# #???# #@ # #?????????????? | | ??# """ ### ##??####/### "" # #?????????????? | | ??# """ ## #####? ??# ""S + #?????????????? | | ??# + ! ## "" # ??????? | | ??# """ ## + = # #?????? | | ??# """ ## #??## ## # #?????? | | ??# """ ### ##???####??############## #?????? | | ??# #?# #????????????????????????? #?????? | | ??# #?# #?????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? #?????? | | ???????????????????????????????????????? ####### | | ???????????????????????????????????????? ## "T" | | ???????????????????????????????????????? ## | | ???????????????????????????????????????? ## """ | | ???????????????????????????????????????? ## """ | | ???????????????????????????????????????? # """ | | ???????????????????????????????????????? + | | ???????????????????????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 262 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultDefenseFemtoactuators Manual? 0 Play Time 00:10:18 Cumulative 33.8 hours Start 2019.11.29 @ 05:37:48 End 2019.11.29 @ 05:47:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4dad9c1-49ff-4ffb-9e1b-abdce4634d3e