Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 23:19:22 Player: Rainynight Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 400 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (8) ---- Light Treads Light Treads Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Aluminum Leg Wheel Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | 2 3 4 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 2 | . 2 . Leg . | . . . Wheel 5 | 2 1 2 Hover . | . . . Flight . | . . . Utility . | . . . Device . | . . . Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 60 | . 74 51 Engine 8 | . 12 5 Treads 13 | . 10 15 Wheel 13 | . 17 10 Storage 14 | . 14 14 Ballistic Gun 10 | . 18 6 Naked Turns . | . . . Heaviest Build 13 | 13 13 12 Greatest Support 40 | 26 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 8 | 8 8 8 Most Carried 7 | 6 7 6 Average Carried 5 | 6 6 5 Final Capacity 8 | 8 8 8 Final Carried 6 | 6 6 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 252 | 200 16 36 Remotely . | . . . Salvage Created . | . . . Parts . | . . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed . | . . . Best Kill Streak . | . . . Combat Bots Only . | . . . Max Kills in Single Turn . | . . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 970 | . 847 123 Core 256 | . 215 41 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired . | . . . Largest . | . . . Hottest . | . . . Shots Fired . | . . . Gun . | . . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak . | . . . Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots . | . . . Core Hits 2 | . 2 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 18 | . 18 . Guns . | . . . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 18 | . 18 . Kinetic . | . . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 7 | . 7 . Targets Rammed 7 | . 7 . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer . | . . . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 23 | . 23 15 Initial . | . . . Average 2 | . 5 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 7 3 Peak Tracking Total 7 | . 7 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 338 | 3 125 210 Spaces Moved 275 | 1 103 171 Core . | . . . Treads 98 | . 30 68 Legs . | . . . Wheels 177 | 1 73 103 Hover . | . . . Flight . | . . . Fastest Speed 90 | 90 90 90 Average Speed 116 | 90 111 119 Slowest Speed 160 | 90 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 1 29 31 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 289 | 2 112 175 Wait . | . . . Move 273 | . 102 171 Hop . | . . . Pick Up . | . . . Fast Attach . | . . . Attach 3 | . 1 2 Detach . | . . . Swap 6 | 2 2 2 Drop . | . . . Fire . | . . . Melee . | . . . Ram 6 | . 6 . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 46 | -10/Materials | Identified exit to Mines 115 | -10/Materials | Core integrity fell below 50% 129 | -10/Materials | Core integrity fell below 20% 129 | -10/Materials | Entered Mines 134 | -10/Mines | Met a Derelict bent on vengeance 150 | -10/Mines | Lost 4 parts (1p1n2w) 309 | -10/Mines | Build established: Mutant 339 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00074_ Destabilizing: System interference. 00074_ Assault Rifle temporarily disabled. 00075_ Slammed into S-10 Pest. 00076_ Com. Wheel destroyed. 00080_ Slammed into W-16 Scout. 00083_ Assault Rifle destroyed. 00089_ Lgt. Assault Rifle destroyed. 00118_ S-10 Pest destroyed. 00118_ K-01 Serf destroyed. 00118_ R-06 Scavenger collects Lgt. Ion Engine. 00119_ Ion Engine destroyed. 00122_ R-06 Scavenger collects Wheel. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 00184_ K-01 Serf collects debris. 00306_ Wheel destroyed. 00330_ Acquired 19 matter. 00332_ Acquired 13 matter. 00333_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????# #?# ##??????????## ##?# "" | | ?????????# #?# ##????????????# ##??# | | ?????????# #?# """ ##????????????## #???# | | ?????##### ### """ #?????????????## #??#### | | ???### ## """ ????????????# #????? | | ?### ??????????# #????? | | ## #### #####??????????## ##????? | | ## #?## ###????????????????###?????? | | #### #??## ####??????????????????????????? | | ##??# #???# #?????????????????????????????? | | ????## ##???# #?????????????????????????????? | | #?????## ##????# #?????????????????????????????? | | ##???????# #?????# #?????????????????????????????? | | ?????????# #?????# #?????????????????????????????? | | ?????????# #?????# #?????????????????????????????? | | ?????????# #?????# #?????????????????????????????? | | ?????????# #?????# #?????????????????????????????? | | ?????????# #?????# #?????????????????????????????? | | ?????????# ####### #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????######### #?????????????????????????????? | | ?????????????????# #############?????????????????? | | ?????????????????# % s #?????????????? | | ?????????????????####### #######?????????????????? | | ???????????????????????#s###?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????### #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ???????????????????????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 299 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyDefenseDissipator Manual? 0 Play Time 00:03:18 Cumulative 78.7 hours Start 2022.04.14 @ 23:16:54 End 2022.04.14 @ 23:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6636500-eb17-43e8-8e3d-0bfc9a893ed7