Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.02 @ 09:06:53 Player: tkc Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2679) 2679 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (198) 198 TOTAL SCORE: 5447 Bonus ------- High Alert Combat Kills 198 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Deuterium Engine Improved Heat Sink Huge Storage Unit Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Light Armor Plating System Shield > --- WEAPON ----------- Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Deuterium Engine Deuterium Engine Aluminum Leg Improved Heat Sink Advanced Targeting Computer Beam Rifle Advanced Beam Cannon Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 110 | 6 3 4 40 . 57 Power 14 | 1 . . 8 . 5 Engine 14 | 1 . . 8 . 5 Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 1 1 13 . 11 Treads 1 | . . . . . 1 Leg 23 | . 1 1 11 . 10 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 1 1 1 8 . 9 Device 7 | . 1 . 4 . 2 Storage 4 | 1 . . 1 . 2 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 7 | . . 1 3 . 3 Artifact . | . . . . . . Weapon 48 | 2 1 2 11 . 32 Energy Gun 18 | 1 1 . 5 . 11 Energy Cannon 3 | . . . . . 3 Ballistic Gun 14 | 1 . 1 3 . 9 Ballistic Cannon . | . . . . . . Launcher 12 | . . 1 2 . 9 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Parts Lost 43 | . 2 2 18 . 21 Power 7 | . . . 3 . 4 Propulsion 16 | . 1 1 7 . 7 Utility 8 | . . . 4 . 4 Weapon 12 | . 1 1 4 . 6 Highest Loss Streak 12 | . 1 2 12 . 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 91 99 87 88 92 Engine 10 | . 14 14 10 11 8 Leg 27 | . 9 26 25 33 32 Wheel 3 | . 18 1 3 . . Device 4 | . 13 1 7 . 1 Storage 10 | . 14 14 11 11 8 Processor 3 | . . . . . 8 Hackware 1 | . . . . . 4 Protection 8 | . . 12 8 11 8 Energy Gun 9 | . 19 . 7 22 9 Ballistic Gun 8 | . 1 13 13 . 6 Launcher 1 | . . 14 . . . Naked Turns . | . . . . . . Heaviest Build 34 | 12 13 20 30 23 34 Greatest Support 71 | 26 26 20 36 30 71 Greatest Overweight (x) 6 | . 1 1 6 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 8 10 10 25 Average Capacity 9 | 6 8 8 9 10 9 Most Carried 10 | 4 7 6 10 10 10 Average Carried 8 | 1 6 5 8 10 9 Final Capacity 10 | 8 8 8 10 10 5 Final Carried 10 | 4 7 6 10 10 5 Class Distribution -------------------- 69% | Scavenger-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2128 | 169 111 43 896 10 899 Remotely . | . . . . . . Salvage Created 3297 | . 199 73 1159 71 1795 Parts 199 | . 6 9 74 13 97 Haulers Intercepted 4 | . . . 2 . 2 Recyclers Shooed 6 | . . . 1 1 4 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 67 | . 4 5 23 4 31 Guns 45 | . 3 2 22 4 14 Cannons 5 | . . . . . 5 AOE 15 | . . 3 1 . 11 Classes Destroyed 11 | . 1 1 6 . 3 Worker 7 | . . . 4 . 3 Builder 7 | . . . 1 1 5 Hauler 4 | . . . 2 . 2 Recycler 3 | . . . . . 3 Watcher 2 | . . . 1 . 1 Swarmer 9 | . . 3 2 4 . Grunt 43 | . 4 2 16 . 21 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 10 | . . . 4 . 6 Hunter 2 | . . . . . 2 Best Kill Streak 7 | . 3 3 6 4 7 Combat Bots Only 6 | . 3 3 6 4 6 Max Kills in Single Turn 4 | . 1 3 2 2 4 Gunslinging 1 | . . . . 1 . Exploded 2 | . . 2 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 6384 | . 338 139 2601 37 3269 Core 958 | . 73 22 298 14 551 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 54 | . . . 54 . . Core Remaining (%) 61 | 100 . 62 . 22 . Volleys Fired 279 | . 20 12 119 9 119 Largest 2 | . 2 2 2 2 2 Hottest 124 | . 100 80 80 80 124 Shots Fired 499 | . 36 16 214 18 215 Gun 445 | . 36 11 208 18 172 Cannon 26 | . . . . . 26 Launcher 28 | . . 5 6 . 17 Special . | . . . . . . Kinetic 228 | . . 9 158 . 61 Thermal 243 | . 36 2 50 18 137 Explosive 28 | . . 5 6 . 17 Electromagnetic . | . . . . . . Robot Hit Streak 31 | . 13 5 31 7 18 Robot Miss Streak 8 | . 4 2 8 2 5 Penetration Max 1 | . . . . . 1 Secondary Targets 8 | . 1 . 4 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 Shots Hit Robots 338 | . 24 9 145 13 147 Core Hits 155 | . 9 9 51 6 80 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 . . . 10 Burn 11 | . 1 . . . 10 Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6736 | . 342 393 2212 148 3641 Guns 4365 | . 342 80 2009 148 1786 Cannons 451 | . . . . . 451 Explosions 1920 | . . 313 203 . 1404 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2513 | . . 80 1672 . 761 Thermal 2303 | . 342 . 337 148 1476 Explosive 1920 | . . 313 203 . 1404 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 18 | . . 8 . . 10 Projectiles 9 | . . . . . 9 Explosions 9 | . . 8 . . 1 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . . . . 84 Shots 4 | . . . . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 386 | . 386 78 135 144 335 Average Temperature 75 | . 144 32 28 61 82 Received Heat Transfer 2829 | . 192 84 1086 . 1467 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . . . 1 Combat Hostiles 2 | . 1 . . . 1 Parts Melted 7 | . 2 . . . 5 Heat Transferred 6139 | . 1073 . 785 325 3956 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 740 | . 135 239 362 213 740 Initial 118 | . . 52 92 118 82 Average 281 | . 91 185 226 148 436 Maximum Alert Level 3 | . . 1 1 1 3 Low Security (%) 34 | 100 100 44 32 71 10 Level 1 42 | . . 55 67 28 26 Level 2 21 | . . . . . 58 Level 3 1 | . . . . . 3 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 . 6 . 8 Investigation 5 | . . . 3 . 2 Extermination . | . . . . . . Reinforcement 7 | . 1 . 3 . 3 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 10 | . 1 . 3 . 6 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 11 5 37 4 67 Peak Tracking Total 11 | . 5 3 7 4 11 Tactical Retreats 6 | . . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 4 | . . . 3 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 19 | . 3 . 9 . 7 Terminals 16 | . 3 . 6 . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 44 | . 7 . 23 . 14 Successful 16 | . 2 . 11 . 3 Failed 28 | . 5 . 12 . 11 Catastrophic 11 | . 2 . 3 . 6 Database Lockouts . | . . . . . . Manual 32 | . 7 . 13 . 12 Terminals 39 | . 7 . 18 . 14 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 2 . 6 . 3 Record 2 | . . . 1 . 1 Level Access Points 1 | . 1 . . . . Branch Access Points 1 | . . . 1 . . Terminal Index 3 | . 1 . 1 . 1 Alert Level 3 | . . . 2 . 1 Surveillance Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 2 . 7 . 5 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 3755 | 43 345 355 1402 211 1399 Spaces Moved 2088 | 34 197 262 687 154 754 Core 14 | 3 . . 7 . 4 Treads 3 | . . . . . 3 Legs 1833 | . 100 262 570 154 747 Wheels 238 | 31 97 . 110 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 120 105 120 120 Average Speed 128 | 89 140 122 136 120 123 Slowest Speed 350 | 100 190 190 350 120 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 42 49 51 32 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 212 | . . 38 34 . 140 Melee 1 | . . . 1 . . Projectile 5 | . . . . . 5 AOE 206 | . . 38 33 . 135 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2646 | 43 229 280 939 162 993 Wait 83 | . 5 . 48 . 30 Move 2083 | 33 196 261 686 153 754 Hop . | . . . . . . Pick Up 49 | 4 5 2 25 . 13 Fast Attach 43 | 6 . . 19 . 18 Attach 28 | . 2 4 14 . 8 Detach 3 | . . 1 2 . . Swap 39 | . 1 . 7 . 31 Drop 38 | . . . 18 . 20 Fire 279 | . 20 12 119 9 119 Melee 1 | . . . 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Identified exit to Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 7) 389 | -10/Materials | Entered Mines 616 | -10/Mines | Discovered exit to Materials (range 16) 617 | -10/Mines | Learned location of Storage (-8) 688 | -10/Mines | Learned location of Zion (-7) 744 | -10/Mines | Entered Materials 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 856 | -9/Materials | Repaired Grenade Launcher 992 | -9/Materials | Lost 12 parts (3p4n3u2w) 1117 | -9/Materials | Core integrity fell below 50% 1273 | -9/Materials | Discovered new exit (range 16) 1310 | -9/Materials | Build established: Scavenger-Mutant 1540 | -9/Materials | Identified exit to Mines 2146 | -9/Materials | Entered Mines 2191 | -9/Mines | Met a Derelict bent on vengeance 2314 | -9/Mines | Discovered new exit (range 11) 2357 | -9/Mines | Entered Materials 2357 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2802 | -8/Materials | Discovered new exit (range 11) 2996 | -8/Materials | Discovered new exit (range 16) 3557 | -8/Materials | First assault squad dispatched 3600 | -8/Materials | Garrison activated, responded to threat 3655 | -8/Materials | Core integrity fell below 50% 3704 | -8/Materials | Lost 9 parts (1p4n1u3w) 3745 | -8/Materials | Core integrity fell below 20% 3756 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03731_ Beam Rifle destroyed. 03732_ Targeting Computer destroyed. 03734_ K-01 Serf collects debris. 03734_ K-01 Serf suffers critical hit (Burn). 03734_ K-01 Serf destroyed. 03737_ Cld. Ion Engine destroyed. 03737_ Acquired Hvy. Assault Rifle. 03738_ K-01 Serf collects debris. 03743_ Critical hit (Burn: +37). 03744_ Acquired Lgt. Treads. 03744_ K-01 Serf collects debris. 03746_ Med. Storage Unit destroyed. 03747_ Hvy. Assault Rifle destroyed. 03747_ K-01 Serf collects debris. 03750_ Acquired Aluminum Leg. 03751_ K-01 Serf collects debris. 03752_ S-10 Pest destroyed. 03752_ Lgt. Treads destroyed. 03754_ K-01 Serf collects debris. 03755_ Acquired 15 matter. 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