Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.12 @ 15:49:27 // Winter2022/Polymind

Player: ArabianSandBoa

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (34)      170
Value Destroyed (876)      876
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (2079)               2079
              TOTAL SCORE: 2525

 Bonus
-------
Polymind Skill             1972
High Alert Combat Kills    107

 Cogmind 
---------
Core Integrity             0/250
Matter                     0/50
Energy                     48/50
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (80)
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
  Light Ion Engine
>       --- PROPULSION (2) ---
        Wheel
        Wheel
>       --- UTILITY (1) ------
  Small Matter Pod
>       --- WEAPON (0) -------
            (None)
>       --- INVENTORY (1) ----
            (None)

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
  Improved Heat Sink
>          --- WEAPON -----------
           Particle Gun
>          --- INVENTORY --------
               (None)
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Wheel
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Medium Matter Pod
  Processor                Transport Network Coupler
Weapon                     Mining Laser
  Energy Gun               Small Laser
  Special Weapon           Mining Laser

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             .    | .   .   
  Power                    .    | .   .   
    Engine                 .    | .   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               .    | .   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  .    | .   .   
    Device                 .    | .   .   
    Storage                .    | .   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   .    | .   .   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          .    | .   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 5    | .   5   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Highest Loss Streak      2    | .   2   
  To Critical Strikes      .    | .   .   
Average Slot Usage (%)     91   | .   91  
  Engine                   8    | .   8   
  Core                     5    | .   5   
  Leg                      27   | .   27  
  Wheel                    6    | .   6   
  Device                   22   | .   22  
  Energy Gun               15   | .   15  
  Special Weapon           2    | .   2   
Naked Turns                3    | .   3   
Heaviest Build             15   | 6   15  
  Greatest Support         46   | 20  46  
  Greatest Overweight (x)  .    | .   .   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 6    | 1   6   
  Average Capacity         .    | .   .   
  Most Carried             6    | .   6   
  Average Carried          .    | .   .   
  Final Capacity           1    | .   1   
  Final Carried            .    | .   .   

 Class Distribution 
--------------------
 79% | Grunt
 18% | Tunneler

 Dominant Class 
----------------
 Grunt | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           .    | .   .   
  Remotely                 .    | .   .   
Salvage Created            979  | 63  916 
  Parts                    65   | 5   60  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | 1   .   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  30   | .   30  
  Guns                     27   | .   27  
  AOE                      1    | .   1   
Classes Destroyed          6    | 3   3   
  Worker                   1    | 1   .   
  Tunneler                 2    | 2   .   
  Recycler                 1    | 1   .   
  Watcher                  3    | .   3   
  Swarmer                  6    | .   6   
  Grunt                    24   | .   24  
Best Kill Streak           8    | 2   8   
  Combat Bots Only         8    | .   8   
Max Kills in Single Turn   1    | 1   1   
  Gunslinging              .    | .   .   
  Exploded                 1    | .   1   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               1186 | .    1186 
  Core                     251  | .    251  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              162  | 16   146  
  Largest                  1    | 1    1    
  Hottest                  100  | 100  65   
Shots Fired                162  | 16   146  
  Gun                      146  | .    146  
  Cannon                   .    | .    .    
  Launcher                 .    | .    .    
  Special                  16   | 16   .    
  Kinetic                  .    | .    .    
  Thermal                  162  | 16   146  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         11   | 4    11   
  Robot Miss Streak        3    | 2    3    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           130  | 9    121  
  Core Hits                53   | 4    49   
  Critical Kills           .    | .    .    
  Critical Parts Destroyed .    | .    .    
  Critical Strikes         2    | .    2    
    Burn                   2    | .    2    
Melee Attacks              .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           2073 | 232  1841 
  Guns                     1662 | .    1662 
  Cannons                  .    | .    .    
  Explosions               179  | .    179  
  Melee                    .    | .    .    
  Ramming                  .    | .    .    
  Kinetic                  .    | .    .    
  Thermal                  1894 | 232  1662 
  Explosive                179  | .    179  
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
  Corruption Blocked       .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            46   | 22   24   
  Projectiles              22   | 22   .    
  Explosions               24   | .    24   
  Melee                    .    | .    .    
Knockbacks                 .    | .    .    
  Impact                   .    | .    .    
  Kinetic                  .    | .    .    
  Secondary                .    | .    .    
Self-Inflicted Damage      .    | .    .    
  Shots                    .    | .    .    
  Rammed                   .    | .    .    
Targets Rammed             .    | .    .    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        205  | 205  59   
  Average Temperature      56   | 76   17   
  Received Heat Transfer   549  | .    549  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              2    | .    2    
  Combat Hostiles          2    | .    2    
  Parts Melted             7    | .    7    
  Heat Transferred         4284 | 450  3834 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             636  | 10  636 
  Initial                  .    | .   .   
  Average                  45   | .   291 
Maximum Alert Level        2    | .   2   
  Low Security (%)         91   | 100 44  
  Level 1                  2    | .   17  
  Level 2                  5    | .   38  
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          13   | .   13  
  Investigation            12   | .   12  
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           3    | .   3   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              55   | .   55  
  Peak Tracking Total      5    | .   5   
  Tactical Retreats        3    | .   3   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            3    | .   3   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          2    | .   2   
  Max in Single Turn       2    | .   2   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          10   | .   10  
  Terminals                7    | .   7   
  Fabricators              .    | .   .   
  Repair Stations          1    | .   1   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                39   | .   39  
  Successful               16   | .   16  
  Failed                   23   | .   23  
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   30   | .   30  
  Terminals                30   | .   30  
  Fabricators              .    | .   .   
  Repair Stations          6    | .   6   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             4    | .   4   
  Branch Access Points     1    | .   1   
  Emergency Access Points  2    | .   2   
  Zone Layout              1    | .   1   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       2    | .   2   
  Refit                    2    | .   2   
Recycling Unit Hacks       .    | .   .   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         10   | .   10  
  Terminals                8    | .   8   
    Botnet                 6    | .   6   
    Detonate               2    | .   2   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
    Tunnel                 2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         8    | .   8   
  Full Trace Events        8    | .   8   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              4    | .   4   
  Non-combat               1    | .   1   
  Combat                   3    | .   3   
Robot Hacks Applied        4    | .   4   
  locate_stockpiles        1    | .   1   
  find_shortcuts           3    | .   3   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       5    | 2   3   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                     | -11  -10  
-------------              Run   | Scr  Mat  
Turns Passed               11439 | 9661 1778 
Spaces Moved               1591  | 927  664  
  Core                     22    | 18   4    
  Treads                   5     | .    5    
  Legs                     545   | .    545  
  Wheels                   1019  | 909  110  
  Hover                    .     | .    .    
  Flight                   .     | .    .    
  Fastest Speed            50    | 50   50   
  Average Speed            93    | 79   113  
  Slowest Speed            160   | 80   160  
  Overloaded Moves         .     | .    .    
  Propulsion Burnouts      .     | .    .    
  Robots Hopped            .     | .    .    
  Cave-ins Triggered       .     | .    .    
Exploration Rate (%)       87    | 77   97   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     2     | .    2    
  Known Exits Taken        .     | .    .    
  Unknown Exits Taken      1     | 1    .    
Scrap Searched             .     | .    .    
Spaces Dug                 2     | 2    .    
Terrain Destroyed          23    | 5    18   
  Melee                    .     | .    .    
  Projectile               5     | 5    .    
  AOE                      18    | .    18   
Terrain Rammed             .     | .    .    
  Walls Destroyed          .     | .    .    
  Machines Disabled        .     | .    .    

 Actions                         | -11  -10  
---------                  Run   | Scr  Mat  
Total                      11347 | 9803 1544 
  Wait                     9279  | 8545 734  
  Move                     1590  | 926  664  
  Hop                      .     | .    .    
  Pick Up                  .     | .    .    
  Fast Attach              .     | .    .    
  Attach                   .     | .    .    
  Detach                   .     | .    .    
  Swap                     .     | .    .    
  Drop                     .     | .    .    
  Fire                     162   | 16   146  
  Melee                    .     | .    .    
  Ram                      .     | .    .    
  Kick                     .     | .    .    
  Crush                    .     | .    .    
  Escape Stasis            .     | .    .    
  Rewire                   .     | .    .    
  Trap                     .     | .    .    
  Miscellaneous            316   | 316  .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)

 History 
---------
  Turn | Location      | Event
     3 | -11/Scrapyard | Discovered new exit (range 14)
  9662 | -11/Scrapyard | Entered Materials
 10112 | -10/Materials | Discovered new exit (range 16)
 10238 | -10/Materials | Discovered new exit (range 12)
 10519 | -10/Materials | Destroyed 8 combat bots
 10589 | -10/Materials | Core integrity fell below 50%
 10755 | -10/Materials | Discovered new exit (range 6)
 10764 | -10/Materials | Identified exit to Mines
 10955 | -10/Materials | Core integrity fell below 20%
 11365 | -10/Materials | Discovered new exit (range 10)
 11440 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
11260_ Acquired 8 Protomatter.
11288_ Triggered Alarm Trap.
11288_ An alarm sounds.
11288_ ALERT: Alarm triggered, dispatching investigation squad.
11324_ U-05 Engineer lays Concrete. <x4>
11340_ U-05 Engineer builds a Wall.
11344_ U-05 Engineer lays Concrete.
11345_ The unstable cave ceiling collapses.
11345_ U-05 Engineer lays Concrete.
11348_ U-05 Engineer builds a Wall.
11348_ U-05 Engineer lays Concrete. <x7>
11355_ U-05 Engineer builds a Wall. <x2>
11357_ U-05 Engineer lays Concrete. <x3>
11358_ U-05 Engineer builds a Wall.
11359_ U-05 Engineer lays Concrete. <x6>
11364_ U-05 Engineer builds a Door.
11365_ EXIT=FOUND
11415_ Released control of G-34 Mercenary.
11416_ Took control of K-01 Serf.
11430_ Cleaned Machine.

 Map 
-----
+----------------------------------------------------+
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| ????#??#        #?#????#    [%* [#                 |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           40
Energy Generation          19
Energy Capacity            200
Matter Stores              100
Matter Capacity            100
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Additional Mass Support    6
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Polymind                       | -11  -10  
----------                 Run  | Scr  Mat  
Hosts                      7    | 2    5    
  Combat Hostiles          3    | .    3    
  Allies                   .    | .    .    
Unique Host Classes        4    | 2    2    
Average Host Suspicion     46   | 38   93   
  Unsuspicious Activity    1691 | 1686 5    
  Returns to Shadow        .    | .    .    
  Fuzzy Dispatches         .    | .    .    
Protomatter Created        113  | .    113  
  Used                     80   | 10   70   
  Decayed                  .    | .    .    
  Highest Spend            30   | 5    30   
Top 5 Hosts by Kills:
  G-47 Trooper (-10/Materials: 16)
  G-34 Mercenary (-10/Materials: 8)
  G-34 Mercenary (-10/Materials: 6)

 Game 
------
Seed              ContainmentVisualStabilizer
  Manual?         0
Play Time         01:00:35
  Cumulative      304.6 hours
  Start           2023.02.11 @ 23:28:06
  End             2023.02.12 @ 15:49:27
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2022/Polymind
Game No.          357
  Rogue           357
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             45
Gallery%          72
Achievement%      59
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 19929b99-ae48-461e-9757-7d378778f5fc