Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 15:44:52 Player: Tape Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (2328) 2328 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 5694 Bonus ------- Follower Combat Kills 251 Cogmind --------- Core Integrity 510/550 Matter 267/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Seismic Detector Advanced Targeting Computer Hardlight Generator > --- WEAPON (3) ------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY (25) --- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Advanced Targeting Computer System Shield Improved EM Shotgun Advanced Beam Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Seismic Detector Advanced Targeting Computer Hardlight Generator > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Compact Wheel High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer System Shield Improved EM Shotgun Advanced Beam Cannon Improved Light Cannon Rocket Launcher Mini Grenade Launcher [Rating: 29] Favorites ----------- Power Fission Core Engine Light Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Parts Attached 53 | 8 6 1 18 4 . . 16 Power 4 | 1 . . 2 1 . . . Engine 3 | 1 . . 2 . . . . Core 1 | . . . . 1 . . . Reactor . | . . . . . . . . Propulsion 17 | 2 . . 6 1 . . 8 Treads 16 | 2 . . 5 1 . . 8 Leg . | . . . . . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 3 3 . 2 . . . 4 Device 5 | 2 . . 1 . . . 2 Storage 5 | 1 3 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 20 | 2 3 1 8 2 . . 4 Energy Gun 5 | . . . 4 . . . 1 Energy Cannon 3 | . 2 1 . . . . . Ballistic Gun 8 | 2 1 . 2 . . . 3 Ballistic Cannon 2 | . . . 1 1 . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . 2 Parts Lost 8 | . . . 1 1 . . 6 Power . | . . . . . . . . Propulsion 4 | . . . 1 1 . . 2 Utility 1 | . . . . . . . 1 Weapon 3 | . . . . . . . 3 Highest Loss Streak 2 | . . . 1 1 . . 2 To Critical Strikes . | . . . . . . . . Average Backups 21 | 2 8 15 24 24 24 24 22 Power 1 | . 1 1 2 1 1 1 1 Propulsion 7 | . 2 5 8 8 8 8 9 Utility 6 | . 3 6 8 6 7 8 6 Weapon 5 | . 1 3 5 8 8 7 5 Tool/Special . | . . . . . . . . Unused Backups 25 | . 4 . 5 1 . 1 14 Power 2 | . . . . 1 . . 1 Propulsion 8 | . . . 2 . . . 6 Utility 13 | . 3 . 3 . . . 7 Weapon 2 | . 1 . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 98 100 100 100 98 Engine 6 | . 14 14 11 1 . . . Core 5 | . . . . 9 11 11 9 Treads 30 | . 28 28 29 33 33 33 27 Wheel 1 | . . . 3 . . . . Device 11 | . 14 14 11 11 11 11 14 Storage 11 | . 14 14 11 11 11 11 9 Processor 1 | . . . . . . . 9 Energy Cannon 14 | . 7 28 26 11 11 11 1 Ballistic Gun 5 | . 20 . . . . . 20 Ballistic Cannon 9 | . . . 3 20 22 21 4 Peak Build Rating 29 | 7 12 12 21 24 24 24 29 Average Rating 19 | 5 8 12 19 23 24 23 25 On Entrance 15 | . 7 12 12 18 24 24 24 Avg Prop Armor Cover (%) 17 | . . . 17 . . . . Naked Turns . | . . . . . . . . Heaviest Build 115 | 15 34 34 101 108 108 108 115 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 8 | . . . 8 1 1 1 1 Average Overweight (x) 1 | . . . 3 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 22 | 7 9 15 24 25 25 25 25 Most Carried 25 | 4 15 15 25 25 25 25 25 Average Carried 21 | 2 8 15 24 24 24 24 22 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 4 15 15 25 24 25 24 25 Class Distribution -------------------- 67% | Scavenger-Gunner 19% | Mutant 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2941 | 448 592 157 669 166 . 128 781 Remotely 123 | 123 . . . . . . . Salvage Created 3474 | 245 702 89 1272 170 . 105 891 Parts 239 | 16 52 3 92 11 . 15 50 Haulers Intercepted 9 | . 2 . 5 . . . 2 Recyclers Shooed 7 | . . . 4 . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 77 | . 14 2 28 13 . 7 13 Guns 23 | . 14 . 2 1 . . 6 Cannons 27 | . . 2 18 2 . 3 2 AOE 25 | . . . 6 10 . 4 5 Classes Destroyed 13 | 3 5 . 2 1 . . 2 Worker 13 | 2 2 . 5 1 . 2 1 Builder 3 | . . . . . . . 3 Tunneler 10 | 6 . . 1 2 . . 1 Hauler 9 | . 2 . 5 . . . 2 Recycler 7 | 1 1 . 1 . . . 4 Operator 3 | . 1 . 1 . . . 1 Watcher 10 | . 3 . 4 . . . 3 Swarmer 28 | . 6 . 13 . . 6 3 Grunt 27 | . 8 2 7 3 . 1 6 Brawler 2 | . . . 2 . . . . Sentry 10 | . . . 6 . . . 4 Hunter 1 | . . . . . . . 1 Assembled 10 | . . . . 10 . . . Best Kill Streak 10 | 5 4 1 7 10 . 5 5 Combat Bots Only 10 | . 4 1 6 10 . 4 3 Max Kills in Single Turn 5 | 1 2 1 3 5 . 4 3 Gunslinging 1 | . 1 . . . . . . Exploded 5 | . . . 3 5 . 3 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 300 | . 67 15 95 20 . 7 96 Missed 87 | . 16 5 31 5 . 3 27 Hits 213 | . 51 10 64 15 . 4 69 Projectile 213 | . 51 10 64 15 . 4 69 AOE 2 | . . . . 2 . . . Critical Strikes 4 | . 1 . 1 . . . 2 Damage Taken 2660 | . 612 108 627 255 . 30 1028 Core 409 | . 190 55 112 12 . . 40 Absorbed by Shields 24 | . . . . . . . 24 Core Remaining (%) 57 | 100 . 2 . . . 69 . Volleys Fired 253 | 28 47 10 71 15 . 10 72 Largest 3 | 2 2 2 3 3 . 3 3 Hottest 204 | 40 136 136 204 166 . 149 149 Shots Fired 570 | 56 94 20 179 37 . 26 158 Gun 248 | 56 82 . 7 4 . . 99 Cannon 304 | . 12 20 169 30 . 24 49 Launcher 18 | . . . 3 3 . 2 10 Special . | . . . . . . . . Kinetic 350 | 56 82 . 41 18 . 16 137 Thermal 202 | . 12 20 135 16 . 8 11 Explosive 18 | . . . 3 3 . 2 10 Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | 10 16 3 14 5 . 3 30 Robot Miss Streak 7 | 2 4 2 7 4 . 6 7 Penetration Max 2 | . . . . . . 2 1 Secondary Targets 3 | . 2 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 312 | 34 54 11 93 19 . 8 93 Core Hits 184 | 10 30 3 44 36 . 9 52 Critical Kills 9 | . . . 2 . . 2 5 Critical Parts Destroyed 6 | . 1 . . 2 . 1 2 Critical Strikes 15 | . 1 . 2 2 . 3 7 Meltdown 2 | . . . 2 . . . . Destroy 13 | . 1 . . 2 . 3 7 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7786 | 444 814 226 2499 999 . 539 2265 Guns 2159 | 444 603 . 65 38 . . 1009 Cannons 3265 | . 142 226 1943 277 . 253 424 Explosions 2148 | . . . 477 604 . 264 803 Melee . | . . . . . . . . Ramming 214 | . 69 . 14 80 . 22 29 Kinetic 3210 | 444 603 . 404 154 . 233 1372 Thermal 2214 | . 142 226 1604 161 . 20 61 Explosive 2148 | . . . 477 604 . 264 803 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 86 | . . . 50 . . 23 13 Projectiles 64 | . . . 50 . . 14 . Explosions 22 | . . . . . . 9 13 Melee . | . . . . . . . . Knockbacks 15 | . 1 . 6 2 . 2 4 Impact 2 | . 1 . . . . 1 . Kinetic 10 | . . . 4 2 . 1 3 Secondary 3 | . . . 2 . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 28 | . 13 . 3 9 . 2 1 Targets Rammed 32 | . 14 . 4 10 . 2 2 Kicked . | . . . . . . . . Crushed 4 | . 1 . 1 1 . . 1 Highest Temperature 545 | . 150 545 406 299 . 291 373 Average Temperature 128 | . 49 260 127 110 . 103 116 Received Heat Transfer 876 | . 123 63 213 54 . . 423 Effects 15 | . . 3 11 . . . 1 Shutdowns 3 | . . 1 1 . . . 1 Energy Bleed 2 | . . 1 1 . . . . Interference 10 | . . 1 9 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 4 | . . . 4 . . . . Heat Transferred 3977 | . 259 407 2891 272 . 37 111 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 90 | 100 100 100 72 100 . 100 100 Level 1 9 | . . . 27 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 296 | 10 111 83 296 131 . 183 119 Initial 109 | . . 8 12 109 . . . Average 77 | 1 43 58 144 27 . 62 48 Influence Increases 2630 | 45 426 95 849 302 . 349 564 Destroy 0b10 Robot/C 1520 | . 280 40 560 160 . 200 280 Destroy 0b10 Robot/NC 275 | 45 45 . 85 15 . 10 75 Destroy Leader 358 | . 70 10 148 20 . 30 80 Allied During Kill 56 | . . . . 21 . 33 2 Successful Hack 22 | . . . 15 . . . 7 Select Force Hacks 30 | . 30 . . . . . . Disable Machine 135 | . . 45 15 15 . 30 30 Destroy Structure 144 | . 1 . 26 26 . 31 60 Lose Combat Pursuer 90 | . . . . 45 . 15 30 Influence Decreases 2542 | 45 403 85 602 582 . 349 476 Entered New Map 207 | . . 15 21 171 . . . Time Decay 2245 | 45 403 70 571 411 . 329 416 Lost Part 70 | . . . 10 . . . 60 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 7 | . 3 . 1 2 . . 1 Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 1 . . 1 Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . . 3 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 25 2 38 27 . 8 19 Peak Tracking Total 18 | . 6 2 7 18 . 4 4 Tactical Retreats 4 | . . . . 2 . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . . 3 1 1 . 2 2 Max in Single Turn 2 | . . 1 1 1 . 2 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 17 | . 5 . 9 . 1 . 2 Terminals 13 | . 4 . 7 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 8 . 23 . 1 . 3 Successful 18 | . 5 . 11 . 1 . 1 Failed 16 | . 3 . 11 . . . 2 Catastrophic 3 | . . . 3 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 21 | . 7 . 14 . . . . Terminals 27 | . 6 . 18 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 4 | . . . 2 . 1 . 1 Record 1 | . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 10 | . 4 . 6 . . . . Terminals 9 | . 3 . 6 . . . . Botnet 1 | . . . 1 . . . . Skim 8 | . 3 . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 3 . 6 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 1 . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 4 | . . . . 4 . . . Largest Group 4 | . . . . 4 3 3 2 Highest-Rated Group 71 | . . . . 71 40 40 24 Highest-Rated Ally 31 | . . . . 31 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . 14 . 18 7 Total Damage 440 | . . . . 189 . 174 77 Kills 9 | . . . . 5 . 3 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 8930 | 92 1482 147 2207 1882 568 1347 1205 Structural 508 | . . . . . . . 508 Seismic 8930 | 92 1482 147 2207 1882 568 1347 1205 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10351 | 319 1482 147 3401 1882 568 1347 1205 Spaces Moved 4196 | 101 763 51 1354 749 237 546 395 Core 6 | 6 . . . . . . . Treads 3707 | 95 763 51 871 749 237 546 395 Legs . | . . . . . . . . Wheels 483 | . . . 483 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 240 240 240 240 Average Speed 218 | 153 160 160 228 240 240 240 240 Slowest Speed 480 | 160 160 160 480 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 59 | 11 98 13 80 96 55 92 34 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . 1 . 2 . 1 . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 4 | . . 1 . 1 . 2 . Spaces Dug 58 | . . . 21 14 . 22 1 Terrain Destroyed 179 | . . . 28 34 . 40 77 Melee . | . . . . . . . . Projectile 24 | . . . . 8 . 7 9 AOE 155 | . . . 28 26 . 33 68 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4845 | 207 927 96 1515 792 237 560 511 Wait 219 | 63 75 35 27 10 . . 9 Move 4189 | 100 762 50 1353 748 236 545 395 Hop . | . . . . . . . . Pick Up 46 | 6 15 . 20 1 1 . 3 Fast Attach 17 | 7 . . 7 1 . . 2 Attach 11 | 1 . . 2 1 . . 7 Detach . | . . . . . . . . Swap 45 | . 6 1 15 3 . 2 18 Drop 33 | 2 8 . 16 3 . 1 3 Fire 253 | 28 47 10 71 15 . 10 72 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 32 | . 14 . 4 10 . 2 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 320 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 13) 788 | -10/Materials | Discovered new exit (range 8) 869 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Discovered new exit (range 7) 1139 | -10/Materials | Discovered new exit (range 13) 1300 | -10/Materials | Core integrity fell below 50% 1342 | -10/Materials | Discovered new exit (range 7) 1802 | -10/Materials | Entered Mines 1807 | -10/Mines | Core integrity fell below 20% 1941 | -10/Mines | Discovered new exit (range 6) 1949 | -10/Mines | Entered Materials 1949 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2321 | -9/Materials | Build established: Gunner 2591 | -9/Materials | Discovered new exit (range 16) 2627 | -9/Materials | Discovered new exit (range 15) 2690 | -9/Materials | Central database locked down 3431 | -9/Materials | Build established: Scavenger-Gunner 4119 | -9/Materials | Identified exit to Mines 4303 | -9/Materials | Learned Storage security intel 4323 | -9/Materials | Learned 2 Storage zone layouts 4355 | -9/Materials | Learned 2 Storage zone layouts 4396 | -9/Materials | Learned location of Zion (-7) 4701 | -9/Materials | Discovered new exit (range 16) 5350 | -9/Materials | Entered Mines 5351 | -9/Mines | Assembled infested the area 5356 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5372 | -9/Mines | Learned Materials stockpile data 5406 | -9/Mines | Destroyed 10 combat bots 5518 | -9/Mines | Discovered new exit (range 12) 5599 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5611 | -9/Mines | Found Prototype Device 5728 | -9/Mines | Met a Derelict testing a Signal Generator 5929 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6840 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7139 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7180 | -9/Mines | Learned 2 Materials zone layouts 7220 | -9/Mines | Discovered new exit (range 5) 7232 | -9/Mines | Entered Exiles 7232 | -9/Exiles | Accompanied by 3 allies 7288 | -9/Exiles | Met 8R-AWN 7331 | -9/Exiles | Met EX-HEX 7472 | -9/Exiles | Met EX-DEC 7766 | -9/Exiles | Discovered new exit (range 12) 7800 | -9/Exiles | Entered Mines 7800 | -8/Mines | Accompanied by 3 allies 7928 | -8/Mines | Discovered new exit (range 8) 8679 | -8/Mines | Discovered new exit (range 5) 9147 | -8/Mines | Entered Materials 9147 | -8/Materials | Accompanied by 2 allies 9147 | -8/Materials | Evolved 2 slots: Utility x2 9148 | -8/Materials | Identified exit to Factory 10352 | -8/Materials | Self-destructed Last Messages --------------- 10199_ R-06 Scavenger collects Tractor Beam. 10203_ R-06 Scavenger collects Lgt. Ion Engine. 10206_ R-06 Scavenger destroyed. 10209_ Acquired 92 matter. 10211_ R-06 Scavenger collects Lgt. Ion Engine. 10215_ R-06 Scavenger collects Assault Rifle. 10218_ Slug penetrates R-06 Scavenger. 10218_ R-06 Scavenger destroyed. 10222_ Acquired 66 matter. 10225_ U-05 Engineer builds a Door. 10236_ Slug penetrates R-06 Scavenger. 10236_ R-06 Scavenger destroyed. 10239_ Acquired 75 matter. 10271_ Slug penetrates Wall. 10323_ Slug penetrates Y-45 Defender. 10326_ Y-45 Defender destroyed. 10333_ K-01 Serf collects debris. 10334_ Dropped Lgt. Treads. 10336_ K-01 Serf collects debris. 10336_ Acquired 56 matter. 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""" | | ???????????????????????????????????????????? | | ????????????????????????????### """ #?????####### | | ???????????????????????????? ## """ #?????# | | ???????????????????????????? ## ####### | | ???????????????????????????? #####+### # | | ???????????????????????????? ## # | | ???????????????????????????? ## # | | ???????????????????????????? + # | | ????????????????????????????####+##### ####### | | ????????????????????????????# ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderGuidedScanner Manual? 0 Play Time 00:33:42 Cumulative 28.2 hours Start 2025.11.15 @ 15:06:23 End 2025.11.15 @ 15:44:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 35 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 55x45 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 856a8e35-dfbf-4663-bf24-129bf91b1792