Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 13:07:11 Player: Minty Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (4073) 4073 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2472) 2472 TOTAL SCORE: 14830 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 508 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -60 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 192/600 System Corruption 70% Temperature Critical (553) Movement Immobile (Siege) Location -3/Armory Parts ------- > --- POWER (2) -------- Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY (10) ----- Improved Melee Analysis Suite Advanced Cloaking Device > --- WEAPON (3) ------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (5) ---- Micro Fission Core Enhanced Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Companion Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Improved Melee Analysis Suite Advanced Cloaking Device ID Mask > --- WEAPON ----------- Enhanced Quantum Rifle Vortex Driver Enhanced Nova Cannon > --- INVENTORY -------- Micro Fission Core Enhanced Hardcell Cannon Gamma Bomb Array Gamma Bomb Array Companion Sword [Rating: 119] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Compact Gauss Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon System Spiker Slashing Weapon Companion Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Slots Evolved 14 | . . 2 . 2 . . . 4 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . 3 1 . . . . . . . . Utility 8 | . . 1 . 2 . . . 1 1 . . . . 1 . 2 . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 121 | . 6 17 . 5 8 3 9 15 6 1 4 8 1 3 2 13 20 Power 18 | . . 1 . . 2 . 1 3 . . 1 1 . 2 . 2 5 Engine 6 | . . 1 . . 2 . . 1 . . 1 . . . . 1 . Core 5 | . . . . . . . . 2 . . . 1 . 1 . . 1 Reactor 7 | . . . . . . . 1 . . . . . . 1 . 1 4 Propulsion 37 | . 2 4 . 3 1 . 4 7 . . . 2 . . 1 6 7 Treads 8 | . 2 3 . 3 . . . . . . . . . . . . . Leg 7 | . . . . . . . 1 . . . . . . . . . 6 Wheel 5 | . . . . . . . 3 . . . . . . . . 1 1 Hover 3 | . . . . . . . . . . . . . . . . 3 . Flight 14 | . . 1 . . 1 . . 7 . . . 2 . . 1 2 . Utility 31 | . 1 5 . 2 2 1 1 5 3 1 2 3 . 1 . 2 2 Device 16 | . 1 4 . 1 1 1 . . 2 . . 3 . . . 2 1 Storage 1 | . . 1 . . . . . . . . . . . . . . . Processor 8 | . . . . 1 . . 1 2 1 1 1 . . . . . 1 Hackware 4 | . . . . . . . . 2 . . 1 . . 1 . . . Protection 2 | . . . . . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | . 3 7 . . 3 2 3 . 3 . 1 2 1 . 1 3 6 Energy Gun 13 | . 3 2 . . 2 2 . . 1 . . . . . . 2 1 Energy Cannon 6 | . . 3 . . . . . . . . . 1 . . 1 . 1 Ballistic Gun 4 | . . . . . . . 2 . 2 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 6 | . . 2 . . 1 . . . . . . . . . . 1 2 Special Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 25 | . . 2 . . 4 3 5 1 2 . . 5 . . . 3 . Parts Lost 41 | . . 1 1 1 2 . . 1 3 . 2 . 4 . 11 10 5 Power 5 | . . . . . 1 . . . . . 1 . . . 1 2 . Propulsion 14 | . . . . . . . . . . . 1 . 2 . 4 4 3 Utility 13 | . . . . 1 1 . . 1 1 . . . . . 5 2 2 Weapon 9 | . . 1 1 . . . . . 2 . . . 2 . 1 2 . Highest Loss Streak 10 | . . 1 1 1 1 . . 1 2 . 2 . 3 . 10 5 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 10 | 6 7 12 12 11 14 15 14 5 4 5 4 4 4 4 4 4 4 Power 1 | 1 1 2 3 3 2 2 2 1 1 2 1 1 . . . . . Propulsion 2 | 4 2 . . 1 5 6 6 1 . . . . . . . . . Utility 4 | . 3 7 9 7 6 6 5 1 1 1 1 1 1 1 1 1 . Weapon 1 | 1 . 1 . . . 1 . 1 1 1 1 1 2 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 27 | . 4 14 1 . 3 . 3 1 . . . 1 . . . . . Power 5 | . . 4 . . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . . . . 1 . . . . . . . . . Utility 12 | . . 5 1 . 3 . 3 . . . . . . . . . . Weapon 8 | . 4 4 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 99 99 94 99 100 99 98 98 100 96 96 95 73 63 32 41 Engine 7 | . 14 11 11 9 8 9 9 . . . . 4 . . . 1 . Treads 12 | . 8 22 22 18 18 18 17 . . . . . . . . . . Leg 1 | . 18 . . . . . . . . . . . . . . . 5 Flight 4 | . . . . . . . . 31 34 35 33 31 32 21 17 3 . Device 14 | . 6 22 22 24 18 18 18 8 10 14 7 5 5 5 3 4 2 Storage 6 | . 14 11 11 9 9 9 9 . . . . . . . . . . Processor 10 | . . . . 6 9 9 15 12 17 25 29 29 29 26 20 9 8 Hackware 1 | . . . . . . . . 10 4 . 1 5 5 6 8 4 2 Protection 2 | . . . . . 8 9 2 5 4 . . . . . . . . Energy Gun 10 | . 18 2 . . 14 18 20 6 2 . . 3 1 . . 2 . Energy Cannon 5 | . . 24 22 18 3 . . . . . . . . . . . . Ballistic Gun 1 | . 9 . . . . . . 5 7 11 11 3 . . . . . Launcher 2 | . . 5 10 9 9 8 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 5 6 5 5 4 5 5 5 4 3 2 Peak Build Rating 119 | 6 10 17 17 24 32 46 54 82 91 85 83 98 98 87 87 53 119 Average Rating 43 | 6 7 15 16 20 30 33 49 78 86 84 79 86 91 77 66 34 59 On Entrance 47 | 6 6 10 17 17 24 32 46 50 81 85 83 74 98 78 87 17 36 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 11 15 42 39 40 44 49 49 28 22 18 17 29 15 31 31 26 86 Greatest Support 170 | 20 40 40 40 40 40 40 40 28 42 33 33 48 48 24 24 24 170 Greatest Overweight (x) 13 | . 4 1 . . 1 1 4 . . . . 1 3 1 1 5 13 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 8 8 13 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 Average Carried 11 | 6 7 13 14 13 14 15 14 5 4 5 4 4 5 5 4 4 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 14 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 34% | Mutant 33% | Gunner 9% | Scavenger-Gunner 5% | Sprinter 4% | Hacker-Sprinter 3% | Skirmisher 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Mutant | -8/Scraptown Hacker-Sprinter | -6/Factory Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Mutant | -4/Factory Commander-Sprinter | -4/Garrison Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Matter Collected 2439 | 200 134 452 40 71 209 10 162 247 124 48 110 . 199 . 1 156 276 Remotely 50 | . . . . . . . . . . . . . . . . 50 . Salvage Created 4666 | . 185 1059 5 115 564 110 140 737 365 275 160 . 48 . 80 398 425 Parts 264 | . 17 72 2 12 38 10 8 33 33 2 8 . 2 . 5 10 12 Haulers Intercepted 7 | . . 3 . . 3 . . 1 . . . . . . . . . Recyclers Shooed 5 | . 1 2 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . 8 . 5 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Combat Hostiles Destroyed 93 | . 6 27 1 3 12 2 2 10 14 . 3 . . . 2 3 8 Melee 5 | . . . . . . . . . 1 . 1 . . . 1 2 . Guns 40 | . 6 . . . 5 2 2 10 13 . 2 . . . . . . Cannons 22 | . . 15 . . 2 . . . . . . . . . 1 . 4 AOE 24 | . . 11 1 3 5 . . . . . . . . . . 1 3 Classes Destroyed 15 | . 3 6 . 1 . . 1 1 . . . . 1 . . . 2 Worker 4 | . 1 1 . . 1 . . . . . . . . . . 1 . Builder 4 | . . 1 . . 3 . . . . . . . . . . . . Tunneler 3 | . . . . 1 . . . 1 . . . . . . . 1 . Hauler 7 | . . 3 . . 3 . . 1 . . . . . . . . . Recycler 3 | . . . . . . . . 1 . . . . . . . 2 . Operator 6 | . . 3 . . 1 . . 1 1 . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 38 | . 3 11 1 . . . . 4 14 . 1 . . . 1 3 . Grunt 30 | . 3 10 . 2 7 . . 3 . . 2 . . . . . 3 Duelist 3 | . . 2 . . . . . 1 . . . . . . . . . Sentry 15 | . . 4 . 1 5 2 . 2 . . . . . . 1 . . Specialist 3 | . . . . . . . . . . . . . . . . . 3 Programmer 2 | . . . . . . . . . . . . . . . . . 2 Scrapper 2 | . . . . . . . 2 . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 7 1 2 10 1 1 10 9 . 2 . . . 1 3 3 Combat Bots Only 9 | . 3 7 1 2 5 1 1 4 9 . 2 . . . 1 2 3 Max Kills in Single Turn 6 | . 1 6 1 2 3 1 1 2 2 . 1 . 1 . 1 1 2 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . Exploded 6 | . . 6 1 2 2 . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . . 1 . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Hostile Shots Fired 803 | . 39 75 6 11 57 . 7 60 74 . 22 7 23 4 108 144 166 Missed 302 | . 19 25 2 3 14 . 1 39 36 . 10 5 9 3 35 46 55 Deflected 18 | . . . . . . . . . . . . . . . . . 18 Hits 501 | . 20 50 4 8 43 . 6 21 38 . 12 2 14 1 73 98 111 Melee 3 | . . 3 . . . . . . . . . . . . . . . Projectile 498 | . 20 47 4 8 43 . 6 21 38 . 12 2 14 1 73 98 111 AOE 2 | . . . . . . . . . . . . . . . . . 2 Critical Strikes 15 | . . . . . 3 . . . 1 . 1 . 1 . 3 1 5 Damage Taken 8484 | . 205 688 69 129 737 . 124 257 583 9 253 38 484 11 1151 2140 1606 Core 2827 | . 52 92 . . 108 . 36 63 186 9 70 20 205 11 549 1108 318 Absorbed by Shields 540 | . . . . . . . . . . . . . . . 111 . 429 Redirected to Shielding 91 | . . . . . . . . 19 72 . . . . . . . . Regen/Repaired (Parts) 113 | . . 82 . . . . . . . . . 31 . . . . . Core Remaining (%) 74 | 100 79 . 77 . . . 73 92 . . . . 51 . 51 . . Volleys Fired 200 | . 19 45 1 4 22 3 5 21 16 . 13 1 1 . 3 4 42 Largest 3 | . 2 3 1 3 3 2 2 2 2 . 2 1 1 . 1 2 3 Hottest 285 | . 130 204 30 166 166 122 80 170 150 . 53 100 50 . 100 188 285 Shots Fired 387 | . 38 110 1 8 58 6 7 40 31 . 25 1 1 . 3 5 53 Gun 185 | . 38 2 . . 30 6 7 40 31 . 24 . 1 . . 2 4 Cannon 156 | . . 98 . 4 8 . . . . . . 1 . . 2 2 41 Launcher 40 | . . 10 1 4 20 . . . . . . . . . . 1 4 Special 6 | . . . . . . . . . . . 1 . . . 1 . 4 Kinetic 94 | . 9 . . . . . 3 18 19 . 24 . . . . . 21 Thermal 214 | . 29 100 . 4 38 6 . 20 6 . . . . . . 2 9 Explosive 35 | . . 10 1 4 20 . . . . . . . . . . . . Electromagnetic 18 | . . . . . . . 4 2 6 . . . 1 . . 1 4 Entropic 20 | . . . . . . . . . . . . 1 . . 2 2 15 Robot Hit Streak 16 | . 4 11 . 4 11 16 8 8 8 . 5 . 4 . 6 2 6 Robot Miss Streak 9 | . 4 5 1 2 2 . 1 6 9 . 1 . . . . 2 5 Penetration Max 2 | . . . . . . . . 2 1 . 1 . . . 1 . 1 Secondary Targets 11 | . 1 . . . . . . 5 4 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 . 1 . . . . . . Shots Hit Robots 260 | . 15 63 . 5 36 5 6 32 19 4 19 . 12 2 8 10 24 Core Hits 197 | . 7 37 1 6 33 2 3 32 18 2 8 . 10 1 3 9 25 Critical Kills 2 | . . 1 . . . . . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 14 | . 1 1 . . 1 . . 1 1 . . . . . 2 2 5 Burn 2 | . 1 . . . 1 . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . Sunder 8 | . . . . . . . . . . . . . . . 2 2 4 Melee Attacks 74 | . . . . . . . 3 4 6 4 2 . 11 5 9 22 8 Impact . | . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . . 3 4 6 4 2 . 2 3 8 22 8 Piercing 12 | . . . . . . . . . . . . . 9 2 1 . . Sneak Attacks 12 | . . . . . . . . 2 . . 1 . 4 . 2 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . Damage Inflicted 10844 | . 274 2079 87 289 1567 95 171 1130 540 355 596 . 245 8 646 791 1971 Guns 3048 | . 271 15 . . 502 95 171 879 462 . 450 . 49 . . . 154 Cannons 3139 | . . 1269 . 45 131 . . . . . . . . . 291 190 1213 Explosions 2595 | . . 721 61 244 930 . . . . . . . . . . 123 516 Melee 1955 | . . . . . . . . 251 78 355 146 . 196 8 355 478 88 Ramming 107 | . 3 74 26 . 4 . . . . . . . . . . . . Kinetic 1225 | . 24 . . . . . 43 206 250 . 450 . . . . . 252 Thermal 3617 | . 247 1284 . 45 633 95 . 628 118 . . . . . . . 567 Explosive 1956 | . . 721 61 244 930 . . . . . . . . . . . . Electromagnetic 676 | . . . . . . . 128 45 94 . . . 49 . . 123 237 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1903 | . . . . . . . . 251 78 355 146 . 152 . 355 478 88 Piercing 52 | . . . . . . . . . . . . . 44 8 . . . Entropic 1308 | . . . . . . . . . . . . . . . 291 190 827 Highest Corruption 70 | . . . . . . . . . 5 5 4 . . . 24 3 70 Average Corruption 23 | . . . . . . . . . 4 4 2 . . . 24 1 31 Corruption Purged 5 | . . . . . . . . . . 1 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 64 | . . . . . . . . . 2 3 2 . . . 3 . 54 Message Errors 12 | . . . . . . . . . . 1 . . . . . . 11 Matter Fused 6 | . . . . . . . . . . . 1 . . . . . 5 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . 7 Energy Discharges 8 | . . . . . . . . . 1 . . . . . 1 . 6 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 . 1 . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . 2 Alerts 2 | . . . . . . . . . . 1 . . . . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . 1 . 12 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 857 | . . 98 11 . 34 . . 66 . 189 16 . 68 . 40 168 167 Projectiles 225 | . . 18 . . . . . . . . . . . . 40 . 167 Explosions 132 | . . 80 11 . 34 . . . . . . . . . . 7 . Melee 500 | . . . . . . . . 66 . 189 16 . 68 . . 161 . Knockbacks 4 | . 1 1 1 . . . . . . . . . . . . . 1 Impact 3 | . 1 1 1 . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 199 | . . 50 38 . 80 . . . . . . . . . . 31 . Shots 7 | . . 2 1 . 3 . . . . . . . . . . 1 . Rammed 14 | . 1 10 2 . 1 . . . . . . . . . . . . Targets Rammed 15 | . 1 11 2 . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . Highest Temperature 617 | . 174 300 . 51 231 15 . 124 56 . 1 34 172 . 32 66 617 Average Temperature 91 | . 54 99 . 22 73 10 . 30 17 . 1 27 74 . 20 27 148 Received Heat Transfer 1328 | . 87 234 . 54 360 . 72 45 9 . 94 9 30 . 63 108 163 Effects 12 | . . 1 . . . . . . . . . . . . . . 11 Shutdowns 3 | . . . . . . . . . . . . . . . . . 3 Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . 2 Interference 4 | . . . . . . . . . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . . . . . . . 33 Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . 1 Parts Melted 14 | . 1 4 . . 4 . . 2 1 . 2 . . . . . . Heat Transferred 6526 | . 703 2331 . 74 1147 185 . 1350 250 . . . . . . . 486 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Maximum Alert Level 2 | . . 1 . . 1 . . 1 2 . . . . . . . 1 Low Security (%) 68 | 100 100 47 100 100 27 100 . 92 32 . . . . 100 100 100 58 Level 1 30 | . . 52 . . 72 . . 7 24 . . . . . . . 41 Level 2 1 | . . . . . . . . . 42 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 563 | . 70 312 102 112 392 88 . 209 563 . . . . 14 84 170 292 Initial 102 | . . 16 102 30 26 88 . . 97 . . . . 4 . 33 74 Average 127 | . 22 181 68 66 238 15 . 64 314 . . . . 5 44 58 154 Influence Increases 4211 | . 150 865 87 142 541 55 . 326 566 15 83 . 97 16 263 317 688 Destroy 0b10 Robot/C 2040 | . 120 540 20 60 240 40 . 200 280 . 60 . 20 . 60 60 340 Destroy 0b10 Robot/NC 160 | . 5 45 . 5 40 . . 20 5 15 . . . . . 20 5 Destroy Leader 378 | . 20 118 10 20 66 . . 42 30 . 10 . . . . 10 52 Allied During Kill 123 | . . . . . . . . . . . 13 . 2 . 26 . 82 Successful Hack 227 | . 5 26 . 28 10 15 . 16 57 . . . . 10 5 27 28 Select Force Hacks 30 | . . 30 . . . . . . . . . . . . . . . Disable Machine 195 | . . 15 . . 60 . . 15 . . . . . . . 15 90 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . 50 . . Destroy Structure 348 | . . 61 12 29 125 . . 3 14 . . . . 6 2 20 76 Partial Spotted 75 | . . 15 . . . . . 15 30 . . . . . . 15 . Lose Combat Pursuer 585 | . . 15 45 . . . . 15 150 . . . 75 . 120 150 15 Influence Decreases 3937 | . 110 641 272 159 374 284 . 127 202 239 195 227 90 23 203 235 556 Entered New Map 1113 | . . 24 162 49 36 141 . . 102 209 65 227 . 3 . 27 68 Time Decay 2064 | . 110 457 100 100 318 143 . 117 70 30 70 . 50 20 . 121 358 Lost Part 391 | . . 10 10 10 20 . . 10 30 . 20 . 40 . 104 87 50 Lost Ally 219 | . . . . . . . . . . . 40 . . . 99 . 80 Purge Threat 150 | . . 150 . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 2 . 2 2 . . 1 3 . . . . 3 . 4 3 Investigation 9 | . 1 1 . 1 1 . . 1 2 . . . . 2 . . . Extermination 3 | . . . . . . . . . . . . . . . . 1 2 Reinforcement 8 | . . 1 . 1 1 . . . 1 . . . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Distress Signals 10 | . . 2 . 1 . . . . 1 . . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 10 41 4 4 13 . 7 13 29 . 13 14 14 1 18 28 29 Peak Tracking Total 16 | . 3 9 4 4 4 . 2 5 11 . 7 14 8 1 16 10 7 Tactical Retreats 16 | . . 1 1 . . . . 1 3 . . . 2 . 3 4 1 ID Masks Used 1 | . . . . . . . . . . . . . . . . . 1 IFF Responses 513 | . . . . . . . . . . . . . . . . . 513 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Traps Triggered 10 | . 1 . . . . . . 1 . . . . . . 5 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . 1 . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Machines Disabled 20 | . . 2 . . 4 . 4 1 . . . 1 . . 1 1 6 Max in Single Turn 1 | . . 1 . . 1 . 1 1 . . . 1 . . 1 1 1 Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Machines Accessed 53 | . 1 11 . 2 4 4 6 6 5 . . 6 . 2 1 2 3 Terminals 29 | . 1 9 . 2 3 4 . 3 4 . . . . . 1 1 1 Fabricators 3 | . . . . . . . . . . . . . . . . 1 2 Repair Stations 2 | . . 1 . . . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . 1 . . 1 1 . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . . 1 . . . Total Hacks 171 | . 4 33 . 10 12 17 29 20 11 . . 16 . 6 3 4 6 Successful 109 | . 2 19 . 6 7 7 29 10 5 . . 16 . 2 1 3 2 Failed 62 | . 2 14 . 4 5 10 . 10 6 . . . . 4 2 1 4 Catastrophic 12 | . 1 3 . 1 . 1 . 2 1 . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 1 22 . 8 2 7 . 3 3 . . . . . . 2 1 Terminals 91 | . 4 27 . 10 7 17 . 11 9 . . . . . 3 2 1 Fabricators 7 | . . . . . . . . . . . . . . . . 2 5 Repair Stations 5 | . . 2 . . . . . . . . . . . 3 . . . Recycling Units 11 | . . . . . 5 . . 4 2 . . . . . . . . Scanalyzers 4 | . . 4 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 5 . . . . . 3 . . . Terminal Hacks 78 | . 2 8 . 5 3 6 29 3 5 . . 16 . . 1 . . Record 34 | . . . . . . . 20 . . . . 14 . . . . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . . . Robot Analysis 11 | . . 1 . 2 . 1 7 . . . . . . . . . . Prototype ID Bank 7 | . 1 . . . 1 4 . . 1 . . . . . . . . Open Door 5 | . . . . . 1 . 1 . . . . 2 . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Terminal Index 3 | . . 1 . 1 1 . . . . . . . . . . . . Alert Level 4 | . . 3 . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . . . . . Patrol Status 2 | . . . . 1 . . . 1 . . . . . . . . . Zone Layout 4 | . 1 1 . . . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 1 Build 2 | . . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 3 | . . 2 . . . . . . . . . . . 1 . . . Scan Component 2 | . . 1 . . . . . . . . . . . 1 . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . 4 . . 3 . . . . . . . . . Process 2 | . . . . . 1 . . 1 . . . . . . . . . Report Inventory 2 | . . . . . 1 . . 1 . . . . . . . . . Retrieve Matter 3 | . . . . . 2 . . 1 . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 3 . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . 2 . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . . 7 . 1 . 1 . 1 . . . . . . . 2 1 Terminals 10 | . . 6 . 1 . 1 . 1 . . . . . . . 1 . Track 2 | . . 1 . . . . . . . . . . . . . 1 . Botnet 3 | . . . . 1 . 1 . 1 . . . . . . . . . Skim 5 | . . 5 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . 1 1 Prioritize 2 | . . . . . . . . . . . . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 2 . . . . . 1 1 . . . . . . . . Used 3 | . . 2 . . . . . . 1 . . . . . . . . Hacking Detections 38 | . 1 10 . 2 3 4 . 6 5 . . . . 2 . 2 3 Full Trace Events 10 | . . . . 1 1 3 . 1 2 . . . . 2 . . . Feedback Events 2 | . . . . . . . . . 2 . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . . . . 128 69 Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . 18 Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 32 | . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 369 | . . . . . 305 . . 64 . . . . . . . . . Retrieved Matter 369 | . . . . . 305 . . 64 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . 3 5 . . 5 . 5 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Total Allies 20 | . . . . . . . . . . . 3 5 2 . 5 . 5 Largest Group 5 | . . . . . . . . . . . 3 5 1 . 5 . 5 Highest-Rated Group 364 | . . . . . . . . . . . 87 263 49 . 190 . 364 Highest-Rated Ally 142 | . . . . . . . . . . . 29 68 49 . 51 . 142 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . . . . 17 . 1 . 9 . 57 Total Damage 2565 | . . . . . . . . . . . 230 . 22 . 152 . 2161 Kills 13 | . . . . . . . . . . . 1 . 1 . 1 . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . 4 . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Active Infowar (turns) 4170 | . . 288 . 174 337 . 1832 318 155 70 151 246 115 62 160 . 262 Optics 3109 | . . . . . . . 1832 318 155 70 151 246 115 62 160 . . Terrain 799 | . . 288 . 174 337 . . . . . . . . . . . . Machine Analysis 315 | . . . . . . . . 64 155 70 26 . . . . . . Cloaking 102 | . . . . . . . . . . . . . . . . . 102 ID Mask 211 | . . . . . . . . . . . . . . . . . 211 Robot Analysis Total 11 | . . 1 . 2 . 1 7 . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Turns Passed 8566 | 38 321 1385 210 212 719 707 2455 318 155 70 151 246 115 62 209 323 870 Spaces Moved 6647 | 32 185 586 128 119 271 279 946 799 388 254 380 716 330 124 224 404 482 Core 224 | . 2 . . . . . . . . . . . 4 18 4 106 90 Treads 2245 | . 37 586 128 119 271 279 825 . . . . . . . . . . Legs 439 | 32 146 . . . . . . . . . . . . . . . 261 Wheels 189 | . . . . . . . 121 . . . . . . . . 68 . Hover 133 | . . . . . . . . . . . . . . . . 2 131 Flight 3417 | . . . . . . . . 799 388 254 380 716 326 106 220 228 . Fastest Speed 6 | 120 120 160 160 160 165 245 110 23 11 20 20 6 6 26 26 35 50 Average Speed 100 | 120 129 170 160 161 216 245 225 23 19 20 20 21 24 38 33 52 127 Slowest Speed 700 | 120 250 240 160 165 245 245 245 23 23 20 23 97 200 100 100 300 700 Overloaded Moves 31 | . . . . . . . . . 13 . . 3 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 5 5 . 4 2 . . . 8 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 29 53 34 10 46 55 48 24 15 46 57 91 65 4 39 14 45 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 2 . . . . . 1 . . . . Known Exits Taken 7 | . . 1 1 1 . . . 1 1 . . . . 1 . 1 . Unknown Exits Taken 9 | 1 1 . . . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 8 | . . . . . . . . . . 4 2 . 2 . . . . Spaces Dug 25 | . . 9 . . . . . . 4 . . . . 3 . 9 . Terrain Destroyed 336 | . . 77 14 30 155 . . 5 7 . . . . 3 1 10 34 Melee 16 | . . . . . . . . . 4 . . . . 3 . 9 . Projectile 27 | . . . . . . . . 2 1 . . . . . 1 1 22 AOE 288 | . . 77 14 30 155 . . . . . . . . . . . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Fac Upp Upp War Pro Fac Gar Res Arm Total 8066 | 31 230 879 134 131 357 295 1258 883 418 267 420 799 362 133 345 462 662 Wait 673 | . 5 164 1 1 39 10 276 18 2 9 11 46 20 . 16 11 44 Move 6587 | 31 184 585 127 118 270 278 945 788 377 253 374 711 329 124 223 388 482 Hop 20 | . . . . . . . . 5 5 . 1 2 . . . 7 . Pick Up 56 | . 7 22 1 1 9 . 4 1 1 . 1 4 . . 1 2 2 Fast Attach 62 | . 3 1 . 2 . . 5 2 5 . 1 5 1 3 2 16 16 Attach 32 | . . 3 1 2 2 . 1 8 2 . 1 . . . 2 4 6 Detach 17 | . . . . . . . 3 3 1 . . 1 . . 2 2 5 Swap 88 | . 3 25 . 2 9 4 8 10 2 1 3 11 . . . . 10 Drop 79 | . 8 23 1 1 5 . 8 10 1 . . 8 . 1 3 6 4 Fire 200 | . 19 45 1 4 22 3 5 21 16 . 13 1 1 . 3 4 42 Melee 73 | . . . . . . . 3 4 6 4 2 . 11 5 8 22 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 15 | . 1 11 2 . 1 . . . . . . . . . . . . Escape Stasis 101 | . . . . . . . . 13 . . . . . . 68 . 20 Rewire 62 | . . . . . . . . . . . 13 10 . . 16 . 23 Trap 1 | . . . . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Garrison -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 39 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 7) 137 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1059 | -9/Materials | Repaired Particle Cannon 1458 | -9/Materials | Identified exit to Materials 1458 | -9/Materials | Identified exit to Mines 1498 | -9/Materials | Build established: Scavenger-Gunner 1587 | -9/Materials | Learned 4 Recycling zone layouts 1667 | -9/Materials | Destroyed 7 combat bots 1745 | -9/Materials | Entered Mines 1955 | -9/Mines | Entered Materials 1955 | -8/Materials | Evolved 2 slots: Utility x2 1956 | -8/Materials | Identified exit to Storage 1991 | -8/Materials | Discovered exit to Storage (range 15) 2167 | -8/Materials | Entered Storage 2402 | -8/Storage | Build established: Gunner 2587 | -8/Storage | Met 01-MTF 2749 | -8/Storage | Discovered new exit (range 4) 2886 | -8/Storage | Entered Recycling 2886 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3362 | -8/Recycling | Discovered new exit (range 5) 3481 | -8/Recycling | Scanned before Scraplab entrance 3520 | -8/Recycling | Found Prototype Energy Gun 3520 | -8/Recycling | Identified 01-MTF's Shockpuncher 3541 | -8/Recycling | Found Prototype Energy Gun 3541 | -8/Recycling | Identified KN-7UR's Autopenetrator 3553 | -8/Recycling | Entered Scraplab 3588 | -8/Recycling | Discovered new exit (range 3) 3593 | -8/Recycling | Entered Scraptown 3799 | -8/Scraptown | Visited UFD Registry 3799 | -8/Scraptown | Registered with UFD as "Dualgunner" 3897 | -8/Scraptown | Visited Science Guys 4092 | -8/Scraptown | Visited Junk Repository 4179 | -8/Scraptown | Visited Junk Repository 4379 | -8/Scraptown | Visited Sword Containment 4413 | -8/Scraptown | Visited Analyses Database 4581 | -8/Scraptown | Visited LU-1G1's Boring Crew 4786 | -8/Scraptown | Build established: Mutant 4821 | -8/Scraptown | Visited Cyclists 4841 | -8/Scraptown | Entered Cyclist Reading Room 4853 | -8/Scraptown | Learned location of Zion (-6) 4948 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5118 | -8/Scraptown | Visited Curators Association 5338 | -8/Scraptown | Met Optimus 5338 | -8/Scraptown | Accepted into 0bPrime 5443 | -8/Scraptown | Visited Chapter 10 5738 | -8/Scraptown | Civil war broke out across Scraptown 5745 | -8/Scraptown | Found ID Mask 5807 | -8/Scraptown | Found System Spiker 5940 | -8/Scraptown | Found Prototype Reactor 5940 | -8/Scraptown | Identified MA-1KR's Cyclogen 5957 | -8/Scraptown | Optimus destroyed in the chaos of civil war 6040 | -8/Scraptown | Discovered new exit (range 5) 6041 | -8/Scraptown | Lost 3 allies 6048 | -8/Scraptown | Entered Factory 6048 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 6269 | -6/Factory | Identified exit to Factory 6334 | -6/Factory | Spotted B-75 Beast 6366 | -6/Factory | Entered another Factory area 6366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6403 | -5/Factory | Identified exit to Upper Caves 6495 | -5/Factory | Destroyed 9 combat bots 6512 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 6521 | -5/Factory | Entered Upper Caves 6558 | -5/Upper Caves | Discovered new exit (range 8) 6591 | -5/Upper Caves | Entered another Upper Caves area 6613 | -5/Upper Caves | Discovered new exit (range 8) 6719 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6739 | -5/Upper Caves | Discovered new exit (range 13) 6742 | -5/Upper Caves | Entered Warlord 6768 | -5/Warlord | Lost 3 allies 6779 | -5/Warlord | Rebuked by Warlord 6804 | -5/Warlord | Warlord's base attacked by MAIN.C 6821 | -5/Warlord | Learned 4 Research zone layouts 6821 | -5/Warlord | Learned 4 Access zone layouts 6821 | -5/Warlord | Learned 4 Quarantine zone layouts 6821 | -5/Warlord | Learned Armory stockpile data 6821 | -5/Warlord | Learned Testing stockpile data 6821 | -5/Warlord | Learned Research security intel 6821 | -5/Warlord | Learned Armory terminal intel 6821 | -5/Warlord | Learned Research scanalyzer intel 6831 | -5/Warlord | Found Prototype Energy Cannon 6831 | -5/Warlord | Identified Vortex Driver 6835 | -5/Warlord | Found Vortex Driver 6880 | -5/Warlord | Found Prototype Device 6880 | -5/Warlord | Identified System Purifier 6888 | -5/Warlord | Found Prototype Device 6888 | -5/Warlord | Identified Exp. Phase Shifter 6977 | -5/Warlord | Opened side exit 6986 | -5/Warlord | Discovered new exit (range 14) 6988 | -5/Warlord | Entered Proximity Caves 7073 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7080 | -4/Proximity Caves | Spotted B-86 Titan 7101 | -4/Proximity Caves | Discovered new exit (range 8) 7103 | -4/Proximity Caves | Entered Factory 7103 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7117 | -4/Factory | Lost 3 parts (2n1w) 7146 | -4/Factory | Garrison activated, responded to threat 7165 | -4/Factory | Identified exit to Garrison 7165 | -4/Factory | Entered Garrison 7187 | -4/Garrison | Triggered checkpoint 7206 | -4/Garrison | Garrison Relay disabled 7253 | -4/Garrison | Triggered checkpoint 7315 | -4/Garrison | Spotted B-86 Titan 7316 | -4/Garrison | Triggered checkpoint 7326 | -4/Garrison | Triggered checkpoint 7329 | -4/Garrison | Triggered checkpoint 7342 | -4/Garrison | System corruption reached 10% 7371 | -4/Garrison | Lost 10 parts (1p4n4u1w) 7371 | -4/Garrison | Discovered new exit (range 10) 7374 | -4/Garrison | Entered Research 7374 | -3/Research | Evolved 2 slots: Utility x2 7375 | -3/Research | Identified exit to Armory 7377 | -3/Research | Loaded intel: 6 scanalyzer locations 7381 | -3/Research | Lost 5 allies 7405 | -3/Research | Spotted B-86 Titan 7588 | -3/Research | Lost 5 parts (1p2n1u1w) 7622 | -3/Research | Core integrity fell below 50% 7647 | -3/Research | Spotted B-86 Titan 7689 | -3/Research | Lost 4 parts (1p2n1u) 7690 | -3/Research | Core integrity fell below 20% 7697 | -3/Research | Entered Armory 7699 | -3/Armory | Loaded intel: 11 terminal locations 7763 | -3/Armory | Fabricated Enh. Hardcell Cannon (x2) 7955 | -3/Armory | System corruption reached 10% 8097 | -3/Armory | Lost 3 parts (3n) 8153 | -3/Armory | Found Gamma Bomb Array 8156 | -3/Armory | Found Gamma Bomb Array 8266 | -3/Armory | Energy Cycler disabled 8291 | -3/Armory | System corruption reached 30% 8315 | -3/Armory | ID Mask engaged 8471 | -3/Armory | Spotted B-86 Titan 8526 | -3/Armory | ID Mask no longer valid 8568 | -3/Armory | Core destroyed Last Messages --------------- 08556_ G-67 Veteran heat damages Flexi-carbon Leg. 08556_ Deflected attack with Hvy. Shield Leg. 08557_ G-73 Enforcer destroyed. 08558_ Overheating: Energy bleed (-35). 08559_ G-67 Veteran heat damages core (-18). 08559_ G-67 Veteran overheating. 08560_ Power failure, Rnf. Quantum Reactor shutdown. 08560_ Overheating: System interference. 08560_ Enh. Nova Cannon temporarily disabled. 08561_ Power failure, Quantum Reactor shutdown. 08561_ G-67 Veteran heat damages core (-13). 08563_ Deflected attack with Hvy. Shield Leg. 08563_ G-67 Veteran overheating. 08566_ Power failure, Rnf. Quantum Reactor shutdown. 08566_ G-67 Veteran heat damages Flexi-carbon Leg, Field Laser, Plasma Rifle, Lgt. Antimatter Reactor. 08566_ Deflected attack with Hvy. Shield Leg. 08567_ Centrium Leg broken. 08567_ Overheating: Short circuit. 08568_ Overheating: Core damaged (-234). Map ----- +----------------------------------------------------+ | ???????????????????T?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????? #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ######???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # #???????????????????? | | ???????????????????# # * #???????????????????? | | ??????????????###### # * #???????????????????? | | ??????????????# p # * #???????????????????? | | ?????T???????#; g*%@]* #???????????????????? | | ??????????????# %%[+= =#???????????????????? | | ?!????????????# !# = #???????????????????? | | ??????????????#; # #???????????????????? | | ?????????? # ######???????????????????? | | ???????? ; #????????????????????? | | ??????? # ####?????????????????? | | ???????? ??# "" #?????????????????? | | ????????? ????# """#?????????????????? | | ???????????????# T"#?????????????????? | | ???????????????# """"" """#?????????????????? | | ???????????????# """"" "" #?????????????????? | | ???????????????#!! """"" ####?????????????????? | | ???????????????#!! ###################### | | ???????????????# | | ???????????????# """"" ########+### #### # | | ???????????????# """"" * #?????? #?# #??# # | | ???????????????# """"" #???!?? #?# #??# # | | ????????????? #??? #?# #??# # | | ????????????+ +??? #?# #??#+# | | ??????????????### ############ #?? ! #?# #????? | | ????????????????# ????????????? #?? #?# #????? | | ??????????????????????????????? #?##+###?# #????? | | ???????????????????????T"?????? ????????? ?????? | | ???????????????????????""?????? ???????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 17 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 22 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Gravmag Array | -8/Recycling | Hacked Robot Schematics ------------------ B-60 Warrior | -5/Factory | Hacked Fabricated ------------ Enh. Hardcell Cannon | x2 | -3/Armory | Preloaded Repaired ---------- Particle Cannon | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointCentriumArmor Manual? 0 Play Time 01:11:52 Cumulative 1094.5 hours Start 2025.06.08 @ 11:21:00 End 2025.06.08 @ 13:07:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1349 Rogue 1065 Adventurer 124 Explorer 160 Win Type - Total 49 Types 35/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 87 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61697775-25f5-4763-9bf9-e9bdfe1ff1c0