Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 20:19:38 Player: shapeshifter Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (4319) 4319 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2091) 2091 TOTAL SCORE: 12100 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 1339 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -59 Cogmind --------- Core Integrity 0/1000 Matter 170/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Experimental Terrain Scanner Transmission Jammer Graphene Brace Advanced Hacking Suite A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Botcube Large Botcube Large Botcube Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Signal Interpreter Active Sensor Suite Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Compact Ion Cannon > --- INVENTORY -------- Light Fission Core Thunder Leg Improved Coolant Injector Huge Storage Unit Experimental Sensor Array IFF Parser Experimental Terrain Scanner Advanced Weapon Cycler Transmission Jammer A0-MCA's Component Scanner Tech Extrapolator Improved Recalibrator Improved EM Pulse Cannon Improved EM Pulse Cannon Magnetic Acceleration Cannon LU-1G1's Laser Shovel CPS Tube CPS Tube Botcube Large Botcube Large Botcube Large Botcube [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Medium Treads Treads Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Special Weapon CPS Tube Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Slots Evolved 10 | . . . 2 2 . . . 4 2 . Power . | . . . . . . . . . . . Propulsion 4 | . . . . 2 . . . 2 . . Utility 6 | . . . 2 . . . . 2 2 . Weapon . | . . . . . . . . . . . Parts Attached 137 | 7 4 4 27 14 5 2 16 38 20 . Power 15 | 1 . . 4 2 . . 1 5 2 . Engine 8 | 1 . . 3 2 . . . 2 . . Core 5 | . . . 1 . . . . 2 2 . Reactor 2 | . . . . . . . 1 1 . . Propulsion 43 | 2 . 2 8 10 1 1 2 13 4 . Treads 24 | 2 . . 8 5 1 1 2 5 . . Leg 5 | . . . . 5 . . . . . . Wheel 10 | . . 2 . . . . . 7 1 . Hover 1 | . . . . . . . . 1 . . Flight 3 | . . . . . . . . . 3 . Utility 44 | 2 1 . 12 1 1 1 5 11 10 . Device 18 | 1 . . 2 . . . 5 6 4 . Storage 5 | 1 1 . 2 . . . . 1 . . Processor 9 | . . . 1 . . . . 4 4 . Hackware 4 | . . . 1 . . 1 . . 2 . Protection 8 | . . . 6 1 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 35 | 2 3 2 3 1 3 . 8 9 4 . Energy Gun 7 | 2 . . 2 1 2 . . . . . Energy Cannon 6 | . . . . . . . . 6 . . Ballistic Gun 10 | . 3 2 1 . 1 . 3 . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 4 | . . . . . . . 1 2 1 . Special Weapon 6 | . . . . . . . 3 1 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . Unidentified Prototypes 9 | . . . 2 . 1 . 2 2 2 . Parts Lost 61 | . 1 5 9 1 1 . 1 24 12 7 Power 8 | . . . 2 1 . . . 2 2 1 Propulsion 25 | . . 2 3 . . . . 12 5 3 Utility 14 | . . 1 3 . . . . 6 3 1 Weapon 14 | . 1 2 1 . 1 . 1 4 2 2 Highest Loss Streak 14 | . 1 5 4 1 1 . 1 14 5 6 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 3 7 9 17 20 22 22 22 15 14 . Power . | . 1 2 1 . . . . . . . Propulsion 3 | 1 2 . 3 6 7 6 5 . 1 . Utility 7 | . 1 4 7 6 6 8 8 8 6 . Weapon 4 | 1 1 1 4 5 7 6 6 2 3 . Tool/Special . | . . . . . . . . . . . Unused Backups 76 | . 2 . 9 7 4 2 33 13 6 . Power 4 | . . . 1 . . . 1 1 1 . Propulsion 5 | . 1 . . 2 . . 1 . 1 . Utility 30 | . . . . 3 2 . 16 7 2 . Weapon 26 | . . . 8 2 2 2 8 3 1 . Tool/Special 11 | . 1 . . . . . 7 2 1 . Average Slot Usage (%) 88 | . 100 85 93 92 90 90 90 78 69 70 Engine 7 | . 14 14 9 9 9 9 8 1 . . Treads 27 | . 28 2 20 28 36 36 36 17 13 . Wheel 2 | . . 25 . . . . . 11 2 . Device 8 | . 14 1 10 9 9 . 4 18 14 17 Storage 9 | . 14 14 11 9 9 9 9 6 4 . Processor 3 | . . . 10 2 . . . 8 11 22 Hackware 3 | . . . . . . 8 5 . 2 5 Protection 5 | . . . 6 9 9 9 8 . . . Energy Gun 10 | . 6 . 10 9 11 18 15 . . . Energy Cannon 1 | . . . . . . . . 7 6 . Ballistic Gun 5 | . 21 27 11 9 6 . 1 1 . . Peak Build Rating 97 | 7 8 8 25 45 47 47 73 87 97 83 Average Rating 42 | 5 7 7 19 40 44 46 48 61 78 73 On Entrance 36 | . 7 8 8 24 45 47 47 66 62 83 Avg Prop Armor Cover (%) 13 | . . . . . . . . 7 18 . Naked Turns . | . . . . . . . . . . . Heaviest Build 128 | 13 28 28 101 112 112 110 128 117 103 12 Greatest Support 168 | 40 40 40 40 112 112 112 112 168 96 27 Greatest Overweight (x) 8 | . . 1 2 2 . . 1 8 7 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 12 15 18 23 25 25 25 25 21 5 Most Carried 25 | 5 10 11 25 25 25 25 25 25 25 5 Average Carried 20 | 3 7 9 17 22 24 24 22 23 20 5 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 5 Final Carried 25 | 4 9 11 24 25 25 25 25 23 5 5 Class Distribution -------------------- 44% | Commander-Mutant 30% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Sprinter | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Matter Collected 3237 | 249 217 120 472 313 267 20 600 471 508 . Remotely . | . . . . . . . . . . . Salvage Created 6143 | 163 476 133 1267 655 1080 54 748 804 763 . Parts 320 | 7 31 10 88 25 56 1 39 38 25 . Haulers Intercepted 10 | . . . 4 1 4 . . 1 . . Recyclers Shooed 4 | . . . 1 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . Prevented 2 | . . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Combat Hostiles Destroyed 104 | . 11 5 28 11 17 1 12 14 5 . Guns 84 | . 9 5 28 10 17 . 12 3 . . Cannons 14 | . . . . . . . . 9 5 . AOE 2 | . 1 . . . . . . 1 . . Classes Destroyed 22 | 2 5 . 4 2 . . 5 3 1 . Worker 8 | . 1 . 2 1 . . . 3 1 . Builder 3 | . . . 1 1 . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . Hauler 10 | . . . 4 1 4 . . 1 . . Recycler 7 | 1 1 . . 1 1 . . . 3 . Operator 2 | . 1 . . . 1 . . . . . Watcher 8 | . 2 . 3 1 . . . . 2 . Swarmer 27 | . 6 3 11 4 3 . . . . . Grunt 32 | . 5 2 7 5 8 . 1 4 . . Brawler 1 | . . . . 1 . . . . . . Duelist 1 | . . . 1 . . . . . . . Sentry 18 | . . . 9 . 6 1 . 1 1 . Hunter 3 | . . . . 1 . . . 2 . . Programmer 8 | . . . . . . . . 4 4 . Heavy 2 | . . . . . . . . 2 . . Federalist 2 | . . . . . . . 2 . . . Explorer 1 | . . . . . . . 1 . . . Scientist 1 | . . . . . . . 1 . . . Scrapper 8 | . . . . . . . 8 . . . Elite 1 | . . . . . . . 1 . . . Botcube 1 | . . . . . . . . . 1 . Assembled 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 4 3 3 4 7 3 1 2 5 3 . Combat Bots Only 6 | . 3 3 4 6 3 1 2 3 1 . Max Kills in Single Turn 2 | 1 2 1 1 2 1 1 1 2 2 . Gunslinging 1 | . . . . 1 . . . . . . Exploded 1 | . 1 . . . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . . . Optimus (-8/Scraptown) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Hostile Shots Fired 924 | . 69 51 145 90 73 4 95 211 156 30 Missed 258 | . 23 11 42 25 27 . 24 55 41 10 Hits 666 | . 46 40 103 65 46 4 71 156 115 20 Melee 9 | . . . 4 . . . . 5 . . Projectile 657 | . 46 40 99 65 46 4 71 151 115 20 Critical Strikes 31 | . 1 1 5 4 2 . 5 3 9 1 Actively Blocked 16 | . . . . . . . 3 3 9 1 Part Disruptions 5 | . . . . . . . 1 3 1 . Damage Taken 11282 | . 500 444 1457 820 735 61 1415 3102 2260 488 Core 2459 | . 109 52 283 81 49 . 102 768 813 202 Absorbed by Shields 370 | . . . . . . . 222 148 . . Ignored by Resistances 45 | . . . . . . . . 45 . . Regen/Repaired (Parts) 338 | . . . . . . . 338 . . . Core Remaining (%) 46 | 100 . 35 29 . . . 57 9 . . Volleys Fired 576 | 11 43 24 123 53 65 2 54 101 100 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 . Hottest 180 | 80 80 40 79 79 122 122 122 180 180 . Shots Fired 976 | 22 85 47 235 105 127 4 79 140 132 . Gun 726 | 22 85 47 235 105 127 4 77 24 . . Cannon 247 | . . . . . . . . 115 132 . Launcher 1 | . . . . . . . . 1 . . Special 2 | . . . . . . . 2 . . . Kinetic 451 | . 52 47 125 53 57 . 63 24 30 . Thermal 459 | . . . 110 52 70 4 14 107 102 . Explosive 1 | . . . . . . . . 1 . . Electromagnetic 63 | 22 33 . . . . . . 8 . . Robot Hit Streak 16 | 6 16 10 15 14 14 5 10 8 9 . Robot Miss Streak 5 | 2 3 2 4 5 3 . 3 3 5 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 8 | . 2 1 . 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . Shots Hit Robots 584 | 13 50 30 147 68 83 4 55 65 69 . Core Hits 232 | 5 21 11 60 26 36 . 16 34 23 . Critical Kills 2 | . . . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . . . 3 1 . . Critical Strikes 30 | 1 . . 12 4 4 . 4 2 3 . Burn 20 | . . . 12 4 4 . . . . . Meltdown 1 | . . . . . . . . . 1 . Destroy 5 | . . . . . . . 4 1 . . Blast 2 | . . . . . . . . . 2 . Corrupt 2 | 1 . . . . . . . 1 . . Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12109 | 167 805 355 2059 1151 1435 80 1359 2202 2496 . Guns 7754 | 167 644 355 2059 1151 1435 80 1359 504 . . Cannons 3877 | . . . . . . . . 1442 2435 . Explosions 478 | . 161 . . . . . . 256 61 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5142 | . 321 355 892 567 588 . 1199 504 716 . Thermal 6036 | . 161 . 1167 584 847 80 160 1318 1719 . Explosive 317 | . . . . . . . . 256 61 . Electromagnetic 614 | 167 323 . . . . . . 124 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . . . . 1 13 16 16 Average Corruption 6 | . . . . . . . 1 6 8 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . . . . 5 14 19 4 Message Errors 9 | . . . . . . . 2 4 3 . Matter Fused 11 | . . . . . . . 1 1 6 3 Heat Flow Errors 5 | . . . . . . . . 3 2 . Energy Discharges 3 | . . . . . . . . 2 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . 3 4 1 Data Loss (major) 2 | . . . . . . . 1 . 1 . Misfires 1 | . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 221 | . . . . . . . . 35 186 . Projectiles 221 | . . . . . . . . 35 186 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . 5 . Impact . | . . . . . . . . . . . Kinetic 5 | . . . . . . . . . 5 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 181 | . 41 . . . . . . 29 111 . Shots 4 | . 2 . . . . . . 1 1 . Rammed 1 | . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 423 | 162 236 17 29 75 75 168 293 371 423 64 Average Temperature 75 | 72 107 5 8 28 19 91 104 93 103 41 Received Heat Transfer 2504 | . 147 207 306 315 306 18 248 840 18 99 Effects 3 | . . . . . . . . 3 . . Energy Bleed 2 | . . . . . . . . 2 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . 1 . . Combat Hostiles 2 | . 1 . . . . . . 1 . . Parts Fried 4 | 1 1 . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . 1 . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . 1 . . . . Parts Melted 28 | . . . 8 5 4 . 4 3 4 . Heat Transferred 11680 | . 150 . 3626 1554 2072 148 128 1856 2146 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Maximum Alert Level 2 | . . . 1 . 2 . . . . . Low Security (%) 95 | 100 100 100 93 100 73 100 . 100 100 . Level 1 3 | . . . 6 . 16 . . . . . Level 2 1 | . . . . . 10 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 431 | 10 82 87 251 127 431 153 . 131 117 . Initial 153 | . . 27 . 102 48 153 . . 3 . Average 60 | 2 24 29 89 64 165 53 . 23 25 . Influence Increases 3915 | 25 391 241 829 284 846 265 . 549 485 . Destroy 0b10 Robot/C 2060 | . 220 180 560 220 440 20 . 320 100 . Destroy 0b10 Robot/NC 230 | 25 25 . 50 25 35 5 . 30 35 . Destroy Leader 586 | . 44 40 184 34 148 . . 102 34 . Allied During Kill 243 | . . 6 . . 202 16 . 19 . . Successful Hack 84 | . 37 . 17 . 4 14 . . 12 . Select Force Hacks 210 | . . . . . . 210 . . . . Disable Machine 120 | . 15 . 15 . 15 . . 45 30 . Destroy Structure 132 | . 5 . 3 5 2 . . 33 84 . Partial Spotted 30 | . . . . . . . . . 30 . Lose Combat Pursuer 120 | . 45 15 . . . . . . 60 . Active Sensor Use 100 | . . . . . . . . . 100 . Influence Decreases 3915 | 25 321 311 587 412 565 660 . 541 376 117 Entered New Map 541 | . . 43 . 140 66 242 . . 5 45 Time Decay 2797 | 25 311 218 542 262 401 418 . 325 265 30 Lost Part 469 | . 10 50 45 10 10 . . 196 106 42 Lost Ally 20 | . . . . . . . . 20 . . Purge Threat 88 | . . . . . 88 . . . . . Squads Dispatched 19 | . 1 . 3 . 2 . . 8 5 . Investigation 3 | . 1 . . . . . . 1 1 . Extermination 4 | . . . . . . . . 2 2 . Reinforcement 12 | . . . 3 . 2 . . 5 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . Active Scanning Responses 1 | . . . . . . . . . 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Distress Signals 8 | . 1 . 3 2 . . . 1 1 . Communications Jammed 9 | . . . . . . . . . 9 . Distress Signals 9 | . . . . . . . . . 9 . Times Spotted 195 | . 18 9 43 15 22 1 33 29 24 1 Peak Tracking Total 8 | . 3 3 4 8 5 . 7 8 5 1 Tactical Retreats 9 | . 2 1 . . . . . 2 4 . ID Masks Used 1 | . . . . . . . . 1 . . IFF Responses 424 | . . . . . . . . 424 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Traps Triggered 3 | . . . . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Machines Disabled 13 | . 1 . 1 . 1 . 5 3 2 . Max in Single Turn 1 | . 1 . 1 . 1 . 1 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Machines Accessed 46 | . 7 . 10 . 6 13 1 3 6 . Terminals 31 | . 7 . 8 . 5 6 . 1 4 . Fabricators 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 10 | . . . 1 . 1 7 . . 1 . Scanalyzers 2 | . . . 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 113 | . 20 . 22 . 15 33 3 9 11 . Successful 67 | . 12 . 14 . 7 25 3 2 4 . Failed 45 | . 8 . 7 . 8 8 . 7 7 . Catastrophic 5 | . . . 1 . 2 . . 1 1 . Database Lockouts 1 | . . . 1 . . . . . . . Manual 79 | . 19 . 18 . 15 23 . 3 1 . Terminals 78 | . 20 . 18 . 14 18 . 1 7 . Fabricators 4 | . . . . . . . . 4 . . Repair Stations . | . . . . . . . . . . . Recycling Units 19 | . . . 1 . 1 15 . . 2 . Scanalyzers 7 | . . . 3 . . . . 4 . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 21 | . 4 . 3 . 4 5 3 . 2 . Record 3 | . . . . . . . 3 . . . Part Schematic 3 | . . . . . . 3 . . . . Open Door 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 8 | . 1 . 2 . 2 2 . . 1 . Fabricator Hacks 1 | . . . . . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . 1 6 . . 1 . Retrieve Components 9 | . . . 1 . 1 6 . . 1 . Scanalyzer 3 | . . . 2 . . . . 1 . . Retrieve Study 3 | . . . 2 . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 33 | . 8 . 8 . 2 14 . . 1 . Terminals 26 | . 8 . 8 . 2 7 . . 1 . Botnet 9 | . 3 . 1 . 2 2 . . 1 . Operators 1 | . . . 1 . . . . . . . Skim 16 | . 5 . 6 . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . . . . . . 7 . . . . Tunnel 7 | . . . . . . 7 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 33 | . 6 . 7 . 4 7 . 3 6 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . 3 . . 2 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . 1 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 33 | . . . 9 . . 14 . . 10 . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . parse_system 2 | . . . . . . . 2 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Total Allies 15 | . . 1 . . 10 2 1 1 . . Largest Group 12 | . . 1 . . 10 11 12 1 1 . Highest-Rated Group 274 | . . 31 . . 173 196 274 70 41 . Highest-Rated Ally 78 | . . 31 . . 29 29 78 70 41 . Total Orders 4 | . . . . . . . 4 . . . STAY 1 | . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . 1 . . . GUARD 2 | . . . . . . . 2 . . . Ally Attacks 233 | . . 19 . . 48 5 135 26 . . Total Damage 5482 | . . 272 . . 602 73 3755 780 . . Kills 44 | . . 4 . . 6 . 29 5 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Active Infowar (turns) 5772 | 24 1095 45 1834 172 . . . 1257 1267 78 Optics 3033 | . . . 1834 172 . . . . 949 78 Sensors 762 | . . . . . . . . 401 361 . A.S.S. 603 | . . . . . . . . . 603 . IFF 270 | . . . . . . . . 166 104 . Terrain 211 | . . . . . . . . . 188 23 Structural 626 | . . . . . . . . 626 . . Seismic 1164 | 24 1095 45 . . . . . . . . Machine Analysis 249 | . . . . . . . . 249 . . Jamming 349 | . . . . . . . . . 326 23 ID Mask 370 | . . . . . . . . 370 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Turns Passed 14460 | 149 1095 645 1871 560 1044 1193 5273 1280 1267 83 Spaces Moved 7459 | 71 405 532 754 223 489 579 2830 573 886 117 Core 13 | 13 . . . . . . . . . . Treads 5726 | 58 405 2 711 164 489 579 2830 262 226 . Legs 59 | . . . . 59 . . . . . . Wheels 1015 | . . 530 43 . . . . 311 131 . Hover . | . . . . . . . . . . . Flight 646 | . . . . . . . . . 529 117 Fastest Speed 20 | 50 160 95 95 90 160 160 156 98 29 20 Average Speed 143 | 139 160 95 181 146 160 160 160 131 81 27 Slowest Speed 592 | 160 160 160 240 270 160 160 240 200 592 29 Overloaded Moves 25 | . . . . . . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 28 | . . . . . . . . 28 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 52 | 4 60 92 71 16 78 97 89 17 29 19 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 11 | . . 1 2 . . 8 . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . Scrap Searched 6 | . . 1 . . . . 5 . . . Spaces Dug 22 | . . . . . . . 8 5 9 . Terrain Destroyed 143 | . 5 . . . . . 35 63 40 . Melee . | . . . . . . . . . . . Projectile 102 | . . . . . . . 30 50 22 . AOE 32 | . 5 . . . . . . 13 14 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Upp Total 10297 | 98 769 626 1045 359 626 843 3505 960 1297 169 Wait 1676 | . 304 61 75 26 52 210 454 190 252 52 Move 7448 | 70 404 531 753 222 488 578 2829 571 885 117 Hop . | . . . . . . . . . . . Pick Up 206 | 10 10 6 41 18 8 4 66 26 17 . Fast Attach 34 | 1 . . 5 . 2 . 2 13 11 . Attach 90 | 6 3 4 12 12 2 . 12 23 16 . Detach 17 | . . . 1 4 . . 6 3 3 . Swap 48 | . 1 . 11 6 1 2 14 10 3 . Drop 155 | . 4 . 24 18 8 4 66 21 10 . Fire 576 | 11 43 24 123 53 65 2 54 101 100 . Melee 2 | . . . . . . . 2 . . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . Rewire 43 | . . . . . . 43 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Discovered new exit (range 4) 719 | -10/Materials | Loaded intel: 11 interactive machine locations 793 | -10/Materials | Identified exit to Mines 947 | -10/Materials | Learned location of 1 exit from Storage 950 | -10/Materials | Derelicts attacked the area 1000 | -10/Materials | Learned Storage stockpile data 1063 | -10/Materials | Learned 4 Recycling zone layouts 1245 | -10/Materials | Entered Mines 1271 | -10/Mines | Discovered new exit (range 7) 1278 | -10/Mines | Core integrity fell below 50% 1325 | -10/Mines | Lost 5 parts (2n1u2w) 1339 | -10/Mines | Learned Materials trap positions 1385 | -10/Mines | Received a Mining Laser from a helpful Derelict 1588 | -10/Mines | Learned location of Storage (-8) 1600 | -10/Mines | Found a hidden stash of uninstalled traps 1730 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1732 | -10/Mines | Found Prototype Device 1890 | -10/Mines | Entered Materials 1890 | -9/Materials | Evolved 2 slots: Utility x2 1891 | -9/Materials | Loaded intel: 18 trap records 1990 | -9/Materials | Lost 4 parts (1p2n1w) 1992 | -9/Materials | Central database locked down 2321 | -9/Materials | Discovered new exit (range 11) 2383 | -9/Materials | Build established: Scavenger-Mutant 2493 | -9/Materials | Discovered new exit (range 6) 3102 | -9/Materials | Lost 3 parts (1p1n1u) 3364 | -9/Materials | Core integrity fell below 50% 3389 | -9/Materials | Learned Storage stockpile data 3490 | -9/Materials | Identified exit to Materials 3534 | -9/Materials | Learned Storage stockpile data 3670 | -9/Materials | Discovered exit to Materials (range 14) 3689 | -9/Materials | Build established: Mutant 3761 | -9/Materials | Entered another Materials area 3761 | -8/Materials | Evolved 2 slots: Propulsion x2 3762 | -8/Materials | Identified exit to Storage 4321 | -8/Materials | Entered Storage 4322 | -8/Storage | Identified exit to Recycling 4998 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5270 | -8/Storage | Build established: Commander-Mutant 5329 | -8/Storage | Used back door to open Recycling access 5365 | -8/Storage | Entered Recycling 5365 | -8/Recycling | Accompanied by 9 allies 5366 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 5366 | -8/Recycling | Identified exit to Factory 6054 | -8/Recycling | Learned Factory security intel 6134 | -8/Recycling | Learned 4 Factory zone layouts 6205 | -8/Recycling | Learned Factory terminal intel 6268 | -8/Recycling | Learned location of 2 exits from Factory 6320 | -8/Recycling | Identified exit to Scraptown 6329 | -8/Recycling | Scanned before Scraplab entrance 6360 | -8/Recycling | Entered Scraplab 6362 | -8/Recycling | Learned location of 1 exit from Extension 6412 | -8/Recycling | Learned location of 1 exit from Storage 6470 | -8/Recycling | Learned location of 1 exit from Extension 6558 | -8/Recycling | Entered Scraptown 6558 | -8/Scraptown | Accompanied by 11 allies 6616 | -8/Scraptown | Visited Red Mages 6629 | -8/Scraptown | Visited SPCMW 6657 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6661 | -8/Scraptown | Visited Shadow of the Wyrm 6675 | -8/Scraptown | Visited CPS Storage 6699 | -8/Scraptown | Visited CR-KLE's Repair Center 6709 | -8/Scraptown | Visited The Evicted 6723 | -8/Scraptown | Received an X-ray algorithm 6733 | -8/Scraptown | Visited UFD Registry 6758 | -8/Scraptown | Visited Assassins FH 6785 | -8/Scraptown | Registered with UFD as "Powergrid" 6816 | -8/Scraptown | Visited Junk Repository 6848 | -8/Scraptown | Visited Chapter 10 6873 | -8/Scraptown | Visited Junk Repository 6902 | -8/Scraptown | Visited Infowarlord's Domain 6902 | -8/Scraptown | Identified Exp. Sensor Array 6923 | -8/Scraptown | Visited Research Penetration Think Tank 6956 | -8/Scraptown | Visited Scrap Suit Storage 6971 | -8/Scraptown | Visited A0-MCA Data Center 6996 | -8/Scraptown | Visited Botcube Research 7044 | -8/Scraptown | Visited Abandonware Association 7067 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 8615 | -8/Scraptown | Discovered exit to Factory (range 13) 9445 | -8/Scraptown | Found Lrg. Botcube 9485 | -8/Scraptown | Given an A rating by A0-MCA 9491 | -8/Scraptown | Found A0-MCA's Component Scanner 10514 | -8/Scraptown | CR-KLE repaired 8 parts 10658 | -8/Scraptown | Lrg. Botcube activated 10686 | -8/Scraptown | Lrg. Botcube completed mutation into legged form, armed with 2 cannons. 10797 | -8/Scraptown | Found Exp. Terrain Scanner 10947 | -8/Scraptown | Met Optimus 10947 | -8/Scraptown | Accepted into 0bPrime 11347 | -8/Scraptown | Civil war broke out across Scraptown 11349 | -8/Scraptown | Attached CPS modules to B3-HYL(c). 11355 | -8/Scraptown | Attacked by Scraptown defenders 11362 | -8/Scraptown | Found ID Mask 11392 | -8/Scraptown | Attached CPS modules to Optimus. 11415 | -8/Scraptown | Optimus destroyed in the chaos of civil war 11415 | -8/Scraptown | Allies destroyed Optimus 11422 | -8/Scraptown | Lost 10 allies 11656 | -8/Scraptown | Visited LU-1G1's Boring Crew 11703 | -8/Scraptown | Found Prototype Special Weapon 11705 | -8/Scraptown | Identified LU-1G1's Laser Shovel 11730 | -8/Scraptown | Found Botcube 11734 | -8/Scraptown | Found Lrg. Botcube 11740 | -8/Scraptown | Found Lrg. Botcube 11806 | -8/Scraptown | Discovered exit to Factory (range 3) 11831 | -8/Scraptown | Entered Factory 11831 | -6/Factory | Accompanied by 1 ally 11831 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 11832 | -6/Factory | Identified exit to Factory 11835 | -6/Factory | Loaded intel: 26 terminal locations 11917 | -6/Factory | Build established: Mutant 12063 | -6/Factory | Found Lrg. Botcube 12100 | -6/Factory | Core integrity fell below 50% 12103 | -6/Factory | ID Mask engaged 12128 | -6/Factory | Lost 14 parts (2p6n3u3w) 12269 | -6/Factory | Found Active Sensor Suite 12473 | -6/Factory | ID Mask no longer valid 12473 | -6/Factory | Assembled infested ambush trap array 12527 | -6/Factory | Build established: Scavenger-Mutant 12540 | -6/Factory | Lost 4 parts (3n1u) 12901 | -6/Factory | Crushed by falling debris 12902 | -6/Factory | Core integrity fell below 20% 12902 | -6/Factory | System corruption reached 10% 12985 | -6/Factory | Botcube activated 12997 | -6/Factory | Botcube completed mutation into wheeled form, armed with 1 gun. 13111 | -6/Factory | Entered another Factory area 13111 | -5/Factory | Accompanied by 1 ally 13111 | -5/Factory | Evolved 2 slots: Utility x2 13140 | -5/Factory | Murdered *P-10 13140 | -5/Factory | Destroyed *P-10 13144 | -5/Factory | Found Botcube 13846 | -5/Factory | Lost 4 parts (3n1u) 14005 | -5/Factory | Build established: Skirmisher 14099 | -5/Factory | System corruption reached 10% 14133 | -5/Factory | Lost 5 parts (1p2n1u1w) 14180 | -5/Factory | Core integrity fell below 50% 14229 | -5/Factory | Lost 3 parts (1p1u1w) 14293 | -5/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 14318 | -5/Factory | Core integrity fell below 20% 14357 | -5/Factory | Identified exit to Upper Caves 14378 | -5/Factory | Entered Upper Caves 14394 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14461 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 14422_ Tech Extrapolator generates new schematic "Mak. Terrain Scanner". Influences: Terrain Scanner, Imp. Terrain Scanner, Exp. Terrain Scanner. 14424_ Penetrated by Slug. 14431_ System corrupted: Component data lost. 14432_ Component scanned: Neutrino Core [Y-64 Sentinel]. 14432_ CPS Tube destroyed. 14435_ Cld. Cesium-ion Thruster destroyed. 14435_ Penetrated by Slug. 14437_ Slug penetrates Wall. 14443_ Penetrated by Slug. 14443_ LU-1G1's Laser Shovel destroyed. 14446_ Penetrated by Slug. 14446_ Cld. Cesium-ion Thruster destroyed. 14451_ System corrupted: Matter fused (-5). 14456_ Visual Processing Unit destroyed. 14459_ Penetrated by Slug. 14459_ Cld. Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????##########????????###??####???????????#??????? | | ##### ######??## #### ####???????????????? | | # #### ##??????????????? | | # ##### ## ##?????????????? | | # ####???## ## #?????????????? | | ##???????##### ### #?????????????? | | # #????????????# #### #?????????????? | | ##???????????## ##?# #?????????????? | | ##???????????#####??# #?????????????? | | #?????###??????????# #?????????????? | | ##???# ##????###### ## #????????????? | | ##### ##??## #?# #???? #?????? | | ## ##?# ##?## #?????? | | #??# ###?# ## ??? | | # ##??# ##?# ??? | | $# ###???### ### ?? | | ## #???????### ## #???? | | ### #??#####??## ### #????? | | ### #### ####?# ##?# ## #????? | | ## Y ######## ##? #????? | | ######### ### ## #?? #???? | | ##??#????######### ##?? ## ???? | | ##????????????????# @ ##?? #??? ???? | | ?????????????????## ## ##?? #???????? | | ?????????????????# ######?# ##?? #???????? | | ?????????????????## ######## #???#???????? | | ??????????????????## #???????????? | | ??????????????####### ##???????????? | | ??????????????#"""""## #????????? ??? | | ?#????????????#"""""?### #????????????? | | ??????? ??????#"""""???## #????????????? | | ???????????##??# #????# ######????????????? | | ???????????# # ###?## ###?????????????????? | | ???????????# ### #???????????????????? | | ????????????# ## ##???????????????????? | | ????????????# ###????????????????????? | | ????????????## #??????????????????????? | | ??? ?????????## ##??????????????????????? | | ??????????????############??????#????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ???????????????#?????????????????????????????????? | | ? ?????????????????????????#?????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 80 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: EM 25 Weapon Cycling 25 Evasion (%) 64 Target Analysis 6 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Imp. Hacking Suite | -8/Recycling | Hacked Imp. Cooling System | -8/Recycling | Hacked Plasma Cutter | -8/Recycling | Hacked Deep Structural Scanner | -5/Factory | Extrapolated Mak. Coolant Network | -5/Factory | Extrapolated Mak. Terrain Scanner | -5/Upper Caves | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frankenstein Yes I Work Here Challenges ------------ None Game ------ Seed AntimissileZeronetWartreads Manual? 0 Play Time 01:56:39 Cumulative 551.4 hours Start 2025.11.25 @ 16:37:46 End 2025.11.25 @ 20:19:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 722 Rogue 722 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/1/2/2/2/0/2/2/0/0 Lore% 93 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01495cdf-306f-4539-ae6b-0bc22f2e4d19