Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.05 @ 18:56:23 Player: Timo Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (591) 591 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1111 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (6) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Makeshift Axe > --- INVENTORY (12) --- Heat Sink High-capacity Matter Pod (200) Experimental Sensor Array Armor Integrity Analyzer Medium Armor Plating Tractor Beam Beam Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Makeshift Axe > --- INVENTORY -------- Heat Sink High-capacity Matter Pod Experimental Sensor Array Armor Integrity Analyzer Medium Armor Plating Medium Armor Plating Tractor Beam Beam Cannon Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | . 5 10 Power 1 | . . 1 Engine . | . . . Core 1 | . . 1 Reactor . | . . . Propulsion 3 | . 2 1 Treads 3 | . 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 1 1 Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | . 2 7 Energy Gun . | . . . Energy Cannon 1 | . 1 . Ballistic Gun 3 | . 1 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 97 | . 97 97 Engine 13 | . 14 12 Treads 20 | . 11 28 Leg 7 | . 16 . Storage 26 | . 25 27 Energy Gun 1 | . 2 . Energy Cannon 5 | . 11 . Ballistic Gun 9 | . 14 6 Launcher 4 | . . 8 Slashing Weapon 4 | . . 7 Naked Turns . | . . . Heaviest Build 50 | 12 47 50 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 14 | 6 14 14 Average Capacity 13 | 6 12 13 Most Carried 14 | 6 14 14 Average Carried 11 | 6 10 13 Final Capacity 14 | 6 14 12 Final Carried 14 | 6 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 600 | 200 134 266 Remotely . | . . . Salvage Created 708 | . 235 473 Parts 48 | . 13 35 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 7 17 Melee 15 | . . 15 Guns 3 | . 2 1 Cannons 5 | . 5 . AOE 1 | . . 1 Classes Destroyed 2 | . 2 . Swarmer 11 | . 3 8 Grunt 13 | . 4 9 Best Kill Streak 8 | . 3 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 981 | . 290 691 Core 259 | . 96 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | . 16 17 Largest 2 | . 2 2 Hottest 100 | . 83 100 Shots Fired 50 | . 32 18 Gun 19 | . 16 3 Cannon 16 | . 16 . Launcher 2 | . . 2 Special 13 | . . 13 Kinetic 19 | . 16 3 Thermal 29 | . 16 13 Explosive 2 | . . 2 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 3 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 61 | . 24 37 Core Hits 28 | . 10 18 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks 63 | . . 63 Impact . | . . . Slashing 63 | . . 63 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1664 | . 317 1347 Guns 159 | . 143 16 Cannons 174 | . 174 . Explosions 52 | . . 52 Melee 1279 | . . 1279 Ramming . | . . . Kinetic 159 | . 143 16 Thermal 174 | . 174 . Explosive 52 | . . 52 Electromagnetic . | . . . Impact . | . . . Slashing 1279 | . . 1279 Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 126 | . . 126 Projectiles . | . . . Explosions . | . . . Melee 126 | . . 126 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 205 | . 205 42 Average Temperature 47 | . 78 15 Received Heat Transfer 240 | . 96 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 370 | . 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 370 | . 210 370 Initial 30 | . . 30 Average 114 | . 83 139 Maximum Alert Level 1 | . 1 1 Low Security (%) 66 | 100 73 61 Level 1 33 | . 26 38 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 12 25 Peak Tracking Total 6 | . 6 6 Tactical Retreats 7 | . 1 6 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Emergency Access Points 1 | . 1 . Scanalyzer Index 1 | . 1 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1431 | 5 631 795 Spaces Moved 571 | 5 314 252 Core . | . . . Treads 366 | . 114 252 Legs 205 | 5 200 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 180 Average Speed 170 | 120 163 180 Slowest Speed 180 | 120 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 2 53 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 20 | . . 20 Melee . | . . . Projectile 2 | . . 2 AOE 18 | . . 18 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 897 | 4 405 488 Wait 182 | . 50 132 Move 569 | 4 313 252 Hop . | . . . Pick Up 18 | . 12 6 Fast Attach 3 | . 2 1 Attach 7 | . 3 4 Detach 4 | . 4 . Swap 5 | . . 5 Drop 13 | . 5 8 Fire 33 | . 16 17 Melee 63 | . . 63 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 6 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 17) 637 | -10/Materials | Entered Mines 649 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 757 | -10/Mines | Excavation squad dispatched 757 | -10/Mines | A large section of the Mines collapsed 960 | -10/Mines | Learned 8 Materials zone layouts 973 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1007 | -10/Mines | Excavation squad dispatched 1064 | -10/Mines | Core integrity fell below 50% 1130 | -10/Mines | Destroyed 8 combat bots 1210 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1213 | -10/Mines | Found Prototype Device 1238 | -10/Mines | Learned Materials interactive machine intel 1257 | -10/Mines | Excavation squad dispatched 1362 | -10/Mines | Core integrity fell below 20% 1432 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- we'll never be afraid of an ambush while sneaking around Materials again, ha." 01213_ Acquired Prototype Device. 01238_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 01257_ ALERT: Derelict activity in mines confirmed. Dispatching additional escorted excavation squad. 01334_ Destroyed Flight Unit. 01340_ S-10 Pest destroyed. 01348_ Ion Engine destroyed. 01351_ Destroyed Flight Unit. 01355_ S-10 Pest destroyed. 01356_ Acquired 18 matter. 01375_ Destroyed Flight Unit. 01375_ Destroyed Lgt. Ion Engine. 01379_ S-10 Pest destroyed. 01380_ Acquired 10 matter. 01384_ Dropped Sml. Storage Unit. 01398_ G-34 Mercenary destroyed. 01402_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## | | ?????????????????????????????????????????# | | ?????????????????????????????????????##### | | ????##########???????????????????????# | | ????# #???????????????????????# | | ????# #???????????????????????# ## | | ????# =#???????????????????????#! ## | | ????# [*#???????????????????????# ### | | ????# """%[#######?????????????????# #?? | | ????# """*%!=*%[[#?????????????????# #?? | | ????# """!!####% #????#???????????## #?? | | ????##########??# #??? ###????????## ### | | ????????????????# s#??? ?????????# | | ????###?????????# #?? ##?????????# | | ???## ##????????# t### ## #??????#[! # | | ???# ##???????# ##?????##*= ## | | ???# ##?????## #?????## ##? | | ???## #?????# #### #???### #?? | | ???## #?????# @ ###????????## #?? | | ???# #?????## ##?????????## ##?? | | ???# ##????####g #????????### #??? | | ???# #?????# #???????## ##??? | | ???# ##????# ## #???????#[* #####???? | | ???# ###### ## #########== ##???????? | | ???# ## =**[%*[[=##????????? | | ???## ## #######=#####?????????? | | ????#### ### #?????#%#?????????????? | | ???????## #####?# #?????#*#?????????????? | | ???????## ##?????# #?????%=!?????????????? | | ??????## #??????# #?????"%%?????????????? | | ??????# #??????# #?????"! ?????????????? | | ??????## #????### #?????" ?????????????? | | ???????## #???## ##??? ????????????? | | ????????# #???# #??? ????????????? | | ????????# #???# #???? ????????????? | | ????????# #??## ##???? ????????????? | | ??????### #### ##?????## ##???????????? | | ?????## ##???????? #????????????? | | ?????# #????????? ?????????????? | | ?????# #???????? ?????????????? | | ?????# #### #???? ?????????????? | | ?????## ##??## #??????????????????? | | ??????#####????## ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectAssembledMapper Manual? 0 Play Time 00:15:53 Cumulative 37.5 hours Start 2021.06.05 @ 18:41:56 End 2021.06.05 @ 18:56:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: de277ffc-43fb-47b0-9635-c9a8d40ebb21