Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.18 @ 23:49:09 Player: Gokudera ElPsyCongroo Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (129) 645 Value Destroyed (4697) 4697 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 11313 Bonus ------- Entered DSFs 500 Friendly Fire -249 Cogmind --------- Core Integrity 0/1150 Matter 300/400 Energy 520/520 System Corruption 36% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (9) ------ Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Improved Coolant Injector Large Storage Unit Energy Well Medium Matter Pod Improved Target Analyzer Component Analysis Suite > --- WEAPON (4) ------- Autogun Heavy Pick > --- INVENTORY (15) --- Advanced Heat Sink Improved Coolant Injector Small Matter Pod (0) Faulty Heavy Tesla Rifle Improved EM Pulse Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Coolant Injector Improved Coolant Injector Large Storage Unit Energy Well Medium Matter Pod Advanced Sensor Array Core Analyzer Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Disruptor Cannon Disruptor Cannon Railgun Advanced Datajack > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Improved Deuterium Engine Field Laser Improved EM Pulse Cannon Missile Launcher Heavy Mace Spear Heavy Pick [Rating: 101] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Medium Treads Leg Improved Titanium Leg Wheel Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Tesla Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . . . . . . . . 1 Utility 7 | . . 1 . 2 . . . 2 . 1 . . 1 Weapon 2 | . . . . . 1 . . . . 1 . . . Parts Attached 269 | 7 29 30 15 56 7 9 18 2 11 6 1 10 68 Power 35 | 1 5 1 2 4 2 2 3 . 2 . . . 13 Engine 25 | 1 5 1 2 4 2 1 3 . 2 . . . 4 Core 4 | . . . . . . . . . . . . . 4 Reactor 6 | . . . . . . 1 . . . . . . 5 Propulsion 58 | 2 11 7 5 10 . 2 2 . 3 1 . . 15 Treads 10 | . . 1 . 1 . 2 . . 3 1 . . 2 Leg 33 | 1 7 3 2 7 . . 2 . . . . . 11 Wheel 15 | 1 4 3 3 2 . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 74 | 1 3 12 5 21 2 3 4 2 2 1 . 3 15 Device 45 | 1 1 6 5 12 1 2 2 1 1 . . . 13 Storage 12 | . 2 4 . 1 1 1 . . . . . 2 1 Processor 5 | . . . . 1 . . 1 . 1 . . 1 1 Hackware 2 | . . . . 1 . . . 1 . . . . . Protection 10 | . . 2 . 6 . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 102 | 3 10 10 3 21 3 2 9 . 4 4 1 7 25 Energy Gun 16 | 1 2 1 1 1 . . 1 . 1 . . 2 6 Energy Cannon 25 | . . 5 . 8 1 . 4 . 1 . . 1 5 Ballistic Gun 21 | 2 5 2 2 2 2 1 . . . 1 . . 4 Ballistic Cannon 10 | . 2 2 . 2 . . 1 . . 2 . . 1 Launcher 8 | . 1 . . 2 . 1 . . 1 . . 1 2 Special Weapon 4 | . . . . . . . 1 . . 1 . 1 1 Impact Weapon 12 | . . . . 5 . . 2 . 1 . . 2 2 Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 1 . 3 Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 Corrupted Parts 5 | . . . . . . . . . 1 . . . 4 System Corruption 19 | . . . . . . . . . 5 . . . 14 Parts Lost 76 | . 1 . 3 12 . 5 3 . 1 . . 5 46 Power 15 | . . . . 3 . 1 1 . . . . . 10 Propulsion 17 | . . . 2 2 . 1 . . . . . . 12 Utility 20 | . 1 . . 6 . 1 1 . 1 . . 2 8 Weapon 24 | . . . 1 1 . 2 1 . . . . 3 16 Highest Loss Streak 26 | . 1 . 2 5 . 5 2 . 1 . . 3 26 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 98 100 80 91 93 93 94 94 89 86 Engine 10 | . 13 11 11 8 15 12 14 13 13 11 11 11 4 Treads 6 | . . 7 3 3 . 5 7 6 8 14 11 11 5 Leg 6 | . 17 3 10 8 23 7 7 6 4 . . . 6 Wheel 6 | . 10 21 19 14 . . . . . . . . . Device 12 | . 13 12 11 12 15 17 16 20 16 11 11 5 12 Storage 9 | . 13 12 11 9 7 12 10 6 6 5 5 5 13 Processor 5 | . . . . . 7 . 3 6 9 11 11 14 11 Hackware 4 | . . . . 6 7 7 5 6 6 5 5 5 4 Protection 6 | . . 7 11 15 . . . 6 6 10 11 9 1 Energy Gun 2 | . 10 . 8 1 . . . . . . . . 3 Energy Cannon 4 | . . 5 1 7 13 . 9 6 6 3 . 2 . Ballistic Gun 4 | . 14 8 9 1 1 6 . . . 3 5 2 2 Ballistic Cannon 4 | . 2 7 2 3 . . 1 6 6 6 11 8 3 Impact Weapon 2 | . . . . 3 7 1 10 6 2 . . 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 92 | 6 26 41 40 54 55 59 60 61 72 83 79 84 92 Greatest Support 130 | 10 20 39 20 66 66 104 76 70 100 100 100 100 130 Greatest Overweight (x) 15 | . 2 2 3 4 . . 2 . 2 . . . 15 Average Overweight (x) . | . . . 1 2 . . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 9 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 12 | 3 9 13 14 14 14 11 10 13 14 14 14 13 11 Final Capacity 15 | 5 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 15 15 15 15 9 15 13 15 15 15 9 6 Class Distribution -------------------- 69% | Mutant 14% | Gunner 8% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Matter Collected 4756 | 263 282 535 339 577 139 355 432 . 248 184 122 178 1102 Remotely . | . . . . . . . . . . . . . . Salvage Created 6193 | 43 372 516 116 783 114 734 542 . 433 254 142 228 1916 Parts 286 | 4 28 34 5 25 11 2 18 . 25 26 11 5 92 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 1 . 3 . . 2 . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 11 4 . Prevented 3 | . . . . . . . . . . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Combat Hostiles Destroyed 101 | 1 7 14 9 13 2 4 6 . 11 5 3 5 21 Melee 6 | . . . . . . . . . . . . 1 5 Guns 34 | 1 4 7 8 2 1 1 . . . . 1 . 9 Cannons 37 | . . 4 1 3 1 . 5 . 8 5 2 3 5 AOE 13 | . 3 3 . . . 3 . . 3 . . . 1 Classes Destroyed 16 | 1 5 1 1 3 1 1 1 . 2 . . . . Worker 7 | . 1 . . 2 . . . . . . . . 4 Builder 5 | . 1 . . . . . . . . 1 . . 3 Recycler 14 | . 2 1 . 3 . . 3 . . . . . 5 Operator 1 | . . . . . . . 1 . . . . . . Watcher 6 | . 1 1 . . 1 . . . . 1 . . 2 Swarmer 23 | . 3 6 3 3 . . . . 4 1 . . 3 Grunt 31 | 1 4 7 . 4 . . 3 . 3 . . 3 6 Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . . . 1 . . . . . . . 1 1 Sentry 8 | . . 1 . 3 1 . 1 . . . 1 1 . Specialist 3 | . . . . . . . . . 3 . . . . Hunter 7 | . . . . 1 . . 1 . . . . . 5 Programmer 14 | . . . . . 1 . 1 . . 4 2 . 6 Heavy 1 | . . . . . . . . . 1 . . . . Compactor 4 | . . . . . . 4 . . . . . . . Decomposer 2 | . . . . . . . . . . . . 2 . Assembled 6 | . . . 6 . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 11 | 1 4 5 4 4 2 3 2 . 5 3 1 2 11 Combat Bots Only 5 | 1 3 5 4 4 1 3 2 . 5 2 1 2 4 Max Kills in Single Turn 4 | 1 2 3 2 1 1 2 1 . 4 2 1 1 4 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . 2 2 . . . 1 . . 2 . . . 1 Melee 1 | . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Damage Taken 12053 | 55 394 546 572 1490 . 442 652 . 538 321 156 1100 5787 Core 1905 | . 77 77 44 132 . 117 44 . 144 37 . 80 1153 Absorbed by Shields 65 | . . . . 16 . . . . . . . . 49 Redirected to Shielding 54 | . . . . . . . 5 . 5 . 7 37 . Regen/Repaired (Parts) 152 | . 28 124 . . . . . . . . . . . Core Remaining (%) 80 | 100 69 . 69 76 . . 77 . 83 . . 88 . Volleys Fired 304 | 5 36 35 29 37 5 19 17 . 18 10 7 14 72 Largest 4 | 2 2 2 2 2 2 3 2 . 3 3 3 4 4 Hottest 206 | 60 60 91 79 138 138 86 138 . 149 136 124 206 203 Shots Fired 661 | 10 72 70 58 62 10 51 29 . 37 28 21 33 180 Gun 365 | 10 68 28 46 32 8 34 2 . . 8 7 10 112 Cannon 265 | . 1 42 12 27 2 . 25 . 36 20 14 22 64 Launcher 29 | . 3 . . 3 . 17 . . 1 . . 1 4 Special 2 | . . . . . . . 2 . . . . . . Kinetic 402 | 5 37 50 41 22 8 34 9 . 18 24 21 22 111 Thermal 100 | 5 32 2 17 15 . . 4 . . . . 7 18 Explosive 29 | . 3 . . 3 . 17 . . 1 . . 1 4 Electromagnetic 130 | . . 18 . 22 2 . 16 . 18 4 . 3 47 Robot Hit Streak 30 | 3 10 15 5 6 8 15 9 . 30 4 5 11 10 Robot Miss Streak 7 | 1 3 2 3 3 7 7 2 . 1 2 4 3 6 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . Shots Hit Robots 467 | 7 39 40 29 55 9 47 30 . 32 15 10 29 125 Core Hits 254 | 2 28 20 16 14 13 31 11 . 20 8 7 14 70 Critical Kills 3 | . . . . . . . . . . . . . 3 Critical Parts Destroyed 14 | . . . . 5 . . 4 . . . . 1 4 Critical Strikes 31 | . . 1 1 5 . . 5 . . . . 1 18 Burn 2 | . . . 1 . . . . . . . . . 1 Destroy 5 | . . . . . . . . . . . . . 5 Blast 5 | . . 1 . . . . . . . . . . 4 Corrupt 2 | . . . . . . . 1 . . . . . 1 Smash 12 | . . . . 5 . . 4 . . . . 1 2 Impale 5 | . . . . . . . . . . . . . 5 Melee Attacks 80 | . . . . 22 . . 11 . . . . 9 38 Impact 52 | . . . . 21 . . 11 . . . . 9 11 Slashing 1 | . . . . 1 . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . 25 Sneak Attacks 8 | . . . . 2 . . 3 . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . 1 . . 1 . . . . 1 1 Damage Inflicted 13927 | 61 604 876 403 1550 167 2011 1079 . 1156 437 270 1109 4204 Guns 4382 | 61 370 184 301 299 117 808 31 . . 54 61 194 1902 Cannons 4277 | . . 514 100 390 50 . 551 . 831 383 209 465 784 Explosions 2784 | . 234 178 . 104 . 1203 . . 325 . . 81 659 Melee 2452 | . . . . 757 . . 467 . . . . 369 859 Ramming 2 | . . . 2 . . . . . . . . . . Kinetic 5556 | 27 176 358 285 241 117 808 122 . 386 385 270 468 1913 Thermal 1429 | 34 194 188 116 145 . . 61 . 119 . . 166 406 Explosive 2202 | . 234 . . 59 . 1203 . . 206 . . 81 419 Electromagnetic 2286 | . . 330 . 348 50 . 429 . 445 52 . 25 607 Impact 1963 | . . . . 757 . . 467 . . . . 369 370 Slashing . | . . . . . . . . . . . . . . Piercing 489 | . . . . . . . . . . . . . 489 Highest Corruption 36 | . . . . 12 . 15 18 . 5 . 1 1 36 Average Corruption 11 | . . . . 11 . 10 16 . 5 . 1 1 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . 8 . . . . . . . Effects 145 | . . . . 48 . 6 36 . 3 . 3 3 46 Message Errors 42 | . . . . 17 . 2 14 . 1 . . . 8 Matter Fused 27 | . . . . 11 . 1 7 . . . . . 8 Heat Flow Errors 16 | . . . . 2 . 2 3 . 1 . 2 . 6 Energy Discharges 15 | . . . . 2 . 1 4 . 1 . . 1 6 Parts Rejected 2 | . . . . 1 . . 1 . . . . . . Data Loss (minor) 16 | . . . . 6 . . 4 . . . 1 1 4 Data Loss (major) 8 | . . . . 2 . . 2 . . . . 1 3 Misfires 5 | . . . . 4 . . . . . . . . 1 Alerts 4 | . . . . 2 . . 1 . . . . . 1 Misdirections 2 | . . . . 1 . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . . . . . 8 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 993 | . . . . 288 . 1 267 . . . 2 252 183 Projectiles 54 | . . . . 3 . . 25 . . . 2 . 24 Explosions 22 | . . . . . . 1 . . . . . . 21 Melee 917 | . . . . 285 . . 242 . . . . 252 138 Knockbacks 35 | . . 3 . 9 . . 4 . 3 2 1 4 9 Impact 10 | . . . . 3 . . 4 . . . . . 3 Kinetic 20 | . . 3 . 3 . . . . 3 2 1 4 4 Secondary 5 | . . . . 3 . . . . . . . . 2 Self-Inflicted Damage 474 | . 46 71 . . . 264 . . 49 . . 25 19 Shots 16 | . 2 2 . . . 9 . . 1 . . 1 1 Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 369 | 70 40 164 103 210 6 227 253 . 245 88 91 369 263 Average Temperature 77 | 41 13 33 28 46 4 59 70 . 56 32 35 177 98 Received Heat Transfer 1377 | 30 177 135 . 126 . . 57 . 36 9 . 477 330 Effects 9 | . . . . . . . . . . . . 9 . Shutdowns 1 | . . . . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . 5 . Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . . . . 2 . Siege Activations 5 | . . . . . . . 1 . 4 . . . . Total Turns 66 | . . . . . . . 11 . 55 . . . . Longest Duration 25 | . . . . . . . 11 . 25 . . . . Robots Corrupted 5 | . . . . 3 . . . . . . . . 2 Combat Hostiles 3 | . . . . 2 . . . . . . . . 1 Parts Fried 23 | . . . . 8 . . 4 . 1 . . . 10 Impact Corruptions 37 | . . . . 13 . . 9 . . . . 9 6 Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 2673 | 75 450 225 370 309 . . 125 . 100 . . 375 644 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 2 . 1 . . . . 1 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Peak Influence 373 | 20 333 220 145 197 129 20 205 26 300 373 . . 210 Initial 157 | . 13 66 85 56 47 . . 26 18 157 . . . Average 85 | 9 160 108 83 68 72 2 26 26 161 226 . . 53 Maximum Alert Level 1 | . 1 1 . . . . 1 . 1 1 . . 1 Low Security (%) 88 | 100 77 75 100 100 100 100 99 100 44 42 . . 99 Level 1 11 | . 22 24 . . . . . . 55 57 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . Squads Dispatched 17 | . 1 2 . 2 1 . 2 . 2 1 . . 6 Investigation 1 | . . 1 . . . . . . . . . . . Extermination 6 | . . . . . 1 . 1 . . 1 . . 3 Reinforcement 10 | . 1 1 . 2 . . 1 . 2 . . . 3 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Distress Signals 10 | . 2 2 1 1 . . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 156 | 1 13 18 13 23 2 6 13 . 13 11 3 5 35 Peak Tracking Total 7 | 1 4 6 6 6 1 3 3 . 4 5 1 4 7 Tactical Retreats 10 | . . 1 3 . . . 1 . 2 1 . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Traps Triggered 10 | . 2 1 . . 2 . 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . 2 . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Machines Disabled 4 | . 1 2 . . . . . . . . . . 1 Max in Single Turn 1 | . 1 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Machines Accessed 25 | . 2 7 . 5 1 . 5 1 . 4 . . . Terminals 15 | . 1 4 . 3 . . 4 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . 1 1 . . . . . . . . . . . Recycling Units 4 | . . 1 . 2 . . 1 . . . . . . Scanalyzers 2 | . . 1 . . . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . Total Hacks 77 | . 15 26 . 13 2 . 13 1 . 7 . . . Successful 49 | . 10 20 . 5 1 . 7 1 . 5 . . . Failed 27 | . 4 6 . 8 1 . 6 . . 2 . . . Catastrophic 2 | . . . . . . . 1 . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . . . Terminals 45 | . 10 13 . 7 . . 11 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . 5 2 . . . . . . . . . . . Recycling Units 17 | . . 9 . 6 . . 2 . . . . . . Scanalyzers 4 | . . 2 . . . . . . . 2 . . . Garrison Access 4 | . . . . . 2 . . . . 2 . . . Terminal Hacks 25 | . 6 7 . 3 . . 5 1 . 3 . . . Record 8 | . 3 1 . 1 . . 1 . . 2 . . . Prototype ID Bank 2 | . . 1 . 1 . . . . . . . . . Open DSF 3 | . . . . . . . 1 1 . 1 . . . Emergency Access Points 2 | . . 1 . . . . 1 . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . . . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 2 . . . . . . . . . . . Scan Component 3 | . 2 1 . . . . . . . . . . . Repair 3 | . 2 1 . . . . . . . . . . . Recycling Unit Hacks 13 | . . 9 . 2 . . 2 . . . . . . Recycle Component 2 | . . 2 . . . . . . . . . . . Process 2 | . . 2 . . . . . . . . . . . Report Inventory 3 | . . . . 1 . . 2 . . . . . . Retrieve Matter 4 | . . 4 . . . . . . . . . . . Retrieve Components 2 | . . 1 . 1 . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . 2 . . . Insert Component 2 | . . 1 . . . . . . . 1 . . . Analyze 2 | . . 1 . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 21 | . 2 6 . 5 . . 5 . . 3 . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . 2 1 . . . . . . . . . . . Time 84 | . 52 32 . . . . . . . . . . . Parts Recycled 2 | . . 2 . . . . . . . . . . . Recycled Matter 47 | . . 47 . . . . . . . . . . . Retrieved Matter 47 | . . 47 . . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Total Allies 2 | . . . . . . 1 . . . . . . 1 Largest Group 1 | . . . . . . 1 . . . . . . 1 Highest-Rated Group 56 | . . . . . . 31 . . . . . . 56 Highest-Rated Ally 56 | . . . . . . 31 . . . . . . 56 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . 35 . . . . . . 1 Total Damage 583 | . . . . . . 559 . . . . . . 24 Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Turns Passed 7910 | 144 536 1032 373 1239 409 252 881 15 246 447 759 459 1118 Spaces Moved 4328 | 147 343 699 209 619 272 119 464 9 76 250 451 241 429 Core 18 | 16 . . . . . . . . . . . . 2 Treads 1872 | . . 82 2 19 . 82 463 9 76 250 451 241 197 Legs 650 | . 46 35 29 18 272 37 1 . . . . . 212 Wheels 1788 | 131 297 582 178 582 . . . . . . . . 18 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 95 95 130 130 160 160 160 160 160 160 120 Average Speed 135 | 76 98 115 123 120 130 150 160 160 170 160 160 160 153 Slowest Speed 800 | 80 190 240 260 240 130 160 270 160 320 160 160 160 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 30 | 10 37 39 36 38 4 78 10 1 78 6 58 26 9 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 3 | . . . 1 . . . . . . . 2 . . Spaces Dug 1 | . . . . 1 . . . . . . . . . Terrain Destroyed 210 | . 15 6 . 22 . 49 1 . 12 4 4 9 88 Melee 1 | . . . . 1 . . . . . . . . . Projectile 44 | . . . . . . . 1 . . 4 4 6 29 AOE 165 | . 15 6 . 21 . 49 . . 12 . . 3 59 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac DSF Fac Upp Upp Fac Total 5656 | 165 476 852 264 1013 322 152 551 10 161 285 477 271 657 Wait 434 | . 37 44 3 231 15 . 20 . 52 4 17 . 11 Move 4316 | 146 342 698 208 618 272 118 463 8 75 249 450 240 429 Hop . | . . . . . . . . . . . . . . Pick Up 130 | 6 15 24 2 24 9 2 15 . 1 6 1 . 25 Fast Attach 64 | 6 8 3 3 8 . 1 3 . 5 4 . . 23 Attach 72 | . 1 3 3 12 2 6 6 2 . . . 6 31 Detach 13 | . . 2 1 2 . 1 1 . . . . . 6 Swap 133 | 1 20 24 9 36 5 2 9 . 6 2 1 4 14 Drop 106 | 1 17 19 5 24 9 3 7 . 4 10 1 . 6 Fire 304 | 5 36 35 29 37 5 19 17 . 18 10 7 14 72 Melee 75 | . . . . 21 . . 10 . . . . 7 37 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . Rewire 3 | . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 58 | -11/Scrapyard | Discovered new exit (range 8) 145 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Central database locked down 323 | -10/Materials | Build established: Mutant 533 | -10/Materials | Repaired Lgt. Ion Engine 563 | -10/Materials | Repaired Grenade Launcher 629 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Entered another Materials area 681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Discovered new exit (range 11) 1675 | -9/Materials | Repaired Hrd. Light Armor Plating 1713 | -9/Materials | Entered Mines 1732 | -9/Mines | Assembled infested the area 1849 | -9/Mines | Learned Materials emergency access door positions 1889 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2030 | -9/Mines | Discovered new exit (range 11) 2042 | -9/Mines | Learned location of Storage (-7) 2086 | -9/Mines | Entered Materials 2086 | -8/Materials | Evolved 2 slots: Utility x2 2223 | -8/Materials | System corruption reached 10% 2253 | -8/Materials | Lost 3 parts (1p1n1w) 3223 | -8/Materials | Lost 5 parts (1p4u) 3251 | -8/Materials | Discovered new exit (range 8) 3325 | -8/Materials | Entered Factory 3325 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3734 | -7/Factory | Sucked down chute 3734 | -7/Factory | Entered Waste 3735 | -7/Waste | Met a frightened Derelict 3749 | -7/Waste | EMP discharged 3769 | -7/Waste | Spotted C-40 Crusher 3782 | -7/Waste | Destroyed C-40 Crusher 3798 | -7/Waste | Spotted C-40 Crusher 3819 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3822 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3824 | -7/Waste | Destroyed C-40 Crusher 3827 | -7/Waste | Spotted C-40 Crusher 3831 | -7/Waste | Spotted C-40 Crusher 3839 | -7/Waste | Destroyed C-40 Crusher 3846 | -7/Waste | Spotted C-40 Crusher 3849 | -7/Waste | EMP discharged 3852 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3855 | -7/Waste | Crushed by Compactor (1 part destroyed) 3855 | -7/Waste | Destroyed C-40 Crusher 3861 | -7/Waste | Spotted C-40 Crusher 3886 | -7/Waste | Lost 5 parts (1p1n1u2w) 3949 | -7/Waste | EMP discharged 3949 | -7/Waste | System corruption reached 10% 3962 | -7/Waste | Discovered new exit (range 16) 3986 | -7/Waste | Entered Factory 4843 | -7/Factory | Discovered new exit (range 9) 4867 | -7/Factory | Entered another Factory area 4867 | -6/Factory | Evolved 2 slots: Utility x2 4882 | -6/Factory | Identified exit to DSF 4882 | -6/Factory | Entered DSF 4907 | -6/DSF | Additional patrols routed to DSF 5037 | -6/DSF | Sterilization system engaged 5057 | -6/DSF | Ambient heat levels rising (+10) 5072 | -6/DSF | Ambient heat levels rising (+10) 5087 | -6/DSF | Ambient heat levels rising (+10) 5096 | -6/DSF | Discovered new exit (range 15) 5102 | -6/DSF | Ambient heat levels rising (+10) 5117 | -6/DSF | Ambient heat levels rising (+10) 5128 | -6/DSF | Entered Factory 5128 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5437 | -5/Factory | Discovered new exit (range 3) 5519 | -5/Factory | Discovered new exit (range 13) 5575 | -5/Factory | Entered Upper Caves 5587 | -5/Upper Caves | Spotted B-75 Beast 5804 | -5/Upper Caves | Build established: Scavenger-Gunner 6189 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6263 | -5/Upper Caves | Discovered new exit (range 6) 6304 | -5/Upper Caves | Build established: Gunner 6334 | -5/Upper Caves | Entered another Upper Caves area 6336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6404 | -5/Upper Caves | Discovered new exit (range 8) 6598 | -5/Upper Caves | Lost 3 parts (1u2w) 6793 | -5/Upper Caves | Entered Factory 6793 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7212 | -4/Factory | Lost 4 parts (1n1u2w) 7297 | -4/Factory | System corruption reached 10% 7420 | -4/Factory | Lost 14 parts (4p4n2u4w) 7507 | -4/Factory | System corruption reached 30% 7777 | -4/Factory | Core integrity fell below 50% 7818 | -4/Factory | Core integrity fell below 20% 7867 | -4/Factory | Lost 26 parts (5p6n5u10w) 7911 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07856_ Acquired Lgt. Antimatter Reactor. 07859_ System corrupted: Component data lost. 07866_ Acquired Flexi-carbon Leg. 07870_ S-27 Virus destroyed. 07871_ Acquired 26 matter. 07875_ System corrupted: Heat flow error (+246). 07876_ Acquired 61 matter. 07881_ Acquired Flexi-carbon Leg. 07884_ Acquired Unknown Ballistic Gun. 07884_ Identified Autogun. 07888_ Acquired Adv. Heat Sink. 07889_ R-10 Processor collects Adv. Heat Sink. 07890_ DV4 BIOE:R&K5: 1JFMMC,Q,1%3LT 07898_ Acquired Prototype Energy Gun. 07898_ Identified Hvy. Tesla Rifle. 07898_ Malfunction: Imp. Coolant Injector damaged (-25). 07907_ System corrupted: Matter fused (-8). 07907_ System corrupted: Autogun jammed. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | # ! # #?????# + #???????????????? | | # # #?##### ### ####????????????? | | # # #?# # ### # #????????????? | | ######### #?# + #?# ####????????????? | | ????#####+### # #?# ####????????????? | | ???"""""" ## # #?# +????????????? | | ???"""""" ## ####+######?# ###???????"????? | | ?? """""" # #???# # #??????? ????? | | ?# """""" # ##### ###??????? ???? | | ?# # #?????????#/???? | | ?# + #?????????# ???? | | ?# # "" "" """ ##????????# ???? | | ?# # "" "" """ ##?????#### #### | | ?########### """ """ """ ##?????? | | ??????????# """ """ ! #??????? | | ??????????# """ """ !! #???????? | | ??????????# ###### % | | ??????????# ! % | | ??????????# % ######+############"%# | | ??????????# %% !#????# = | | ??????????# #######/####???# | # | | ??????????#########???# p #???# | | ??????????????????????#!! p #???# ! | | ??????????????????????#!!! #???# %= = | | ??????????????????????#!!! #???# = | | ??????????????????????# @ #???# " " = | | ??????????????????????# #???# """"""" | | ??????????????????????########???# """"""" | | ?????????????????????????????????#! """"""" # | | ?????????????????????????????????################# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 320 Energy Generation 37 Energy Capacity 850 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 375 Resistance: TH 10 Power Shielding 33 Weapon Cycling 15 Evasion (%) 59 Launcher Accuracy 20 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Great Maul | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A New Friend Backstab Hey, That's Mine! I Survived The Infestation Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Please Form A Line Power Corrupts Respectable Loadout Serviceable Loadout System Compromised Tourist Challenges ------------ None Game ------ Seed AdvancedImpactCycler Manual? 0 Play Time 03:31:07 Cumulative 10.0 hours Start 2022.12.18 @ 04:40:58 End 2022.12.18 @ 23:49:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d28850-e51e-466d-9d91-99b3b2bb633b