Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.06 @ 19:50:47 Player: Rumtowers Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (485) 485 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2070 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 110/250 System Corruption 0% Temperature Cool (4) Movement Core (650) Ox12 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (16) --- Ion Engine Light Ion Engine Improved Heat Sink Relay Coupler [Programmer] (82) Relay Coupler [Programmer] (62) Relay Coupler [Programmer] (76) Relay Coupler [Programmer] (67) Relay Coupler [Programmer] (90) Assault Rifle CR-A16's Pointy Stick Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Weight Redist. System > --- WEAPON ----------- Shotgun CR-A16's Pointy Stick > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Improved Heat Sink Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Assault Rifle Autogun Shotgun Mini Grenade Launcher Rocket Array Self-destruct Interrupter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Rocket Array Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 43 | 6 3 4 6 5 19 Power 5 | 1 . . 1 . 3 Engine 5 | 1 . . 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . 1 2 2 4 Treads 1 | . . . . . 1 Leg 10 | 2 . 1 2 2 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 2 . 1 . Device 3 | . 2 1 . . . Storage 4 | 1 1 1 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 20 | 2 . 1 3 2 12 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 1 . 1 3 1 7 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . 1 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 13 | . . . 1 . 12 Power 1 | . . . . . 1 Propulsion 7 | . . . 1 . 6 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 6 | . . . 1 . 6 Average Slot Usage (%) 92 | . 99 88 88 96 81 Engine 10 | . 14 11 11 11 7 Treads 1 | . . . . . 5 Leg 28 | . 28 33 33 33 18 Device 10 | . 13 11 11 11 6 Storage 17 | . 14 11 11 18 22 Energy Gun 2 | . 14 3 . . . Ballistic Gun 20 | . 14 18 22 22 19 Naked Turns . | . . . . . . Heaviest Build 48 | 10 23 23 25 41 48 Greatest Support 36 | 20 26 36 36 36 36 Greatest Overweight (x) 3 | . 1 . . 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 16 | 6 10 16 10 16 16 Average Capacity 12 | 5 7 10 10 14 16 Most Carried 16 | 4 10 10 10 16 16 Average Carried 11 | 2 5 9 9 13 13 Final Capacity 16 | 6 10 10 10 16 16 Final Carried 16 | 4 10 10 9 16 11 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 825 | 151 139 82 107 54 292 Remotely 139 | . 139 . . . . Salvage Created 644 | . 128 67 98 . 351 Parts 27 | . 9 1 8 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 3 2 4 . 4 Melee 1 | . . . . . 1 Guns 11 | . 3 2 4 . 2 AOE 1 | . . . . . 1 Classes Destroyed 4 | . 1 . 1 . 2 Swarmer 2 | . . . 2 . . Grunt 9 | . 3 2 2 . 2 Brawler 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 3 | . 3 1 2 . 1 Combat Bots Only 3 | . 3 1 2 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2026 | . 84 188 153 . 1601 Core 424 | . 12 21 31 . 360 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 61 | . 10 12 10 . 29 Largest 2 | . 2 2 2 . 2 Hottest 60 | . 60 60 46 . 46 Shots Fired 111 | . 20 24 20 . 47 Gun 108 | . 20 24 20 . 44 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 91 | . 10 17 20 . 44 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic 17 | . 10 7 . . . Robot Hit Streak 12 | . 7 12 11 . 7 Robot Miss Streak 7 | . 2 2 7 . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 92 | . 12 19 15 . 46 Core Hits 48 | . 6 8 9 . 25 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing . | . . . . . . Piercing 9 | . . . . . 9 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1709 | . 159 242 190 . 1118 Guns 894 | . 159 170 190 . 375 Cannons . | . . . . . . Explosions 396 | . . 72 . . 324 Melee 419 | . . . . . 419 Ramming . | . . . . . . Kinetic 707 | . 49 93 190 . 375 Thermal 72 | . . 72 . . . Explosive 324 | . . . . . 324 Electromagnetic 187 | . 110 77 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 419 | . . . . . 419 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 102 | . . 13 . . 89 Projectiles . | . . . . . . Explosions 22 | . . 13 . . 9 Melee 80 | . . . . . 80 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 150 | . . 40 . . 110 Shots 5 | . . 1 . . 4 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 108 | . 108 40 7 . 4 Average Temperature 23 | . 51 18 4 . 1 Received Heat Transfer 540 | . 48 99 51 . 342 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 161 | . 145 161 152 . . Initial 62 | . . 61 62 . . Average 83 | . 69 126 115 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 30 | . 11 8 5 . 6 Peak Tracking Total 5 | . 5 3 3 . 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 2 2 . 1 . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 3 . 5 . Successful 9 | . 2 2 . 5 . Failed 3 | . 2 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 3 3 . 5 . Terminals 7 | . 4 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Assimilate 1 | . 1 . . . . Botnet 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2629 | 63 392 177 94 1234 669 Spaces Moved 1604 | 46 274 87 44 875 278 Core 7 | 7 . . . . . Treads 77 | . . . . . 77 Legs 1520 | 39 274 87 44 875 201 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 Average Speed 142 | 109 122 120 120 138 187 Slowest Speed 210 | 120 150 120 120 150 210 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 50 7 18 77 25 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . 2 . . 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 49 | . . 2 . . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 1816 | 55 313 137 65 893 353 Wait 64 | . 16 33 . . 15 Move 1599 | 45 273 86 43 874 278 Hop . | . . . . . . Pick Up 27 | 4 7 1 2 11 2 Fast Attach 8 | 6 2 . . . . Attach 11 | . . 2 1 1 7 Detach 2 | . 1 1 . . . Swap 24 | . 1 2 5 4 12 Drop 10 | . 3 . 4 3 . Fire 61 | . 10 12 10 . 29 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 10) 456 | -10/Materials | Entered another Materials area 456 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 602 | -9/Materials | Discovered new exit (range 16) 633 | -9/Materials | Entered Mines 684 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 718 | -9/Mines | Discovered new exit (range 13) 727 | -9/Mines | Entered Zion 774 | -7/Zion | Received a hallucinogenic algorithm 1020 | -7/Zion | Build established: Scavenger-Mutant 1062 | -7/Zion | Learned Factory emergency access door positions 1186 | -7/Zion | Found Relay Coupler [Programmer] 1188 | -7/Zion | Found Relay Coupler [Programmer] 1191 | -7/Zion | Found Relay Coupler [Programmer] 1198 | -7/Zion | Found Relay Coupler [Programmer] 1200 | -7/Zion | Found Relay Coupler [Programmer] 1324 | -7/Zion | Learned location of Testing (-2) 1342 | -7/Zion | Found Prototype Launcher 1345 | -7/Zion | Identified Rocket Array 1629 | -7/Zion | Found CR-A16's Pointy Stick 1886 | -7/Zion | Discovered new exit (range 15) 1961 | -7/Zion | Entered Proximity Caves 2074 | -6/Proximity Caves | Core integrity fell below 50% 2088 | -6/Proximity Caves | Lost 3 parts (3n) 2229 | -6/Proximity Caves | Learned 4 Factory zone layouts 2334 | -6/Proximity Caves | Build established: Mutant 2432 | -6/Proximity Caves | Lost 6 parts (1p2n1u2w) 2619 | -6/Proximity Caves | Spotted B-75 Beast 2624 | -6/Proximity Caves | Core integrity fell below 20% 2630 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02378_ Penetrated by Slug. 02378_ Weight Redist. System destroyed. 02382_ Slug penetrates Wall. 02385_ Penetrated by Slug. 02389_ Slug penetrates Wall. 02392_ Penetrated by Slug. 02398_ Lgt. Treads destroyed. 02398_ Slug penetrates Wall. 02398_ Autogun destroyed. 02401_ Aluminum Leg destroyed. 02401_ Destroyed Aluminum Leg. 02401_ Lgt. Angular Momentum Engine destroyed. 02401_ Destroyed Lgt. Angular Momentum Engine. 02401_ H-66 Slayer destroyed. 02411_ Acquired 20 matter. 02415_ Hvy. Assault Rifle fries itself beyond repair. 02416_ The unstable cave ceiling collapses. 02619_ Aluminum Leg destroyed. 02619_ Shotgun destroyed. 02629_ Rocket Array destroyed. Map ----- +----------------------------------------------------+ | # ###### # # #????????????????????????????? | | ## # #????????????????????????????? | | ## # ##????????????????????????????? | | ##### ## ##?????????????????????????????? | | ## #???# ###??????????????????????????????? | | ### #???##### ##????????????????????????????????? | | #?# #???????# #?????????????????????????????????? | | #?# ###?????# #?????????????????????????????????? | | ### ####### #?????????????????????????????????? | | # #?????????????????????????????????? | | ## ##########??????? ??????????????????????? | | # ##?????????????? ??????????????????????? | | #????? ????? ??????????????????????? | | ##???? #? BB ??????????????????????? | | ##???? ? 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Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed BiometalNodeSource Manual? 0 Play Time 00:41:32 Cumulative 24.0 hours Start 2021.06.05 @ 21:40:17 End 2021.06.06 @ 19:50:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 609951a9-1f11-4a67-bc11-2278a5f62cc4