Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 15:36:37 Player: Petvaria Result: Destroyed by Meganuke Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (179) 895 Value Destroyed (6393) 6393 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (-1843) -1843 TOTAL SCORE: 11805 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 82 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Friendly Fire -3075 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 93/100 System Corruption 2% Temperature Warm (116) Movement Core (1350) Ox26 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer Improved Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Advanced Heat Sink High-capacity Matter Pod (200) Improved Kinecellerator Improved Transmission Jammer Experimental Cloaking Device Advanced Shield Generator High-powered Tractor Beam Force Rifle Heavy Gatling Laser Heavy Phase Cannon BFG-9k Vortex Edition KE Penetrator Improved KE Penetrator Improved KE Penetrator Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Armor Integrity Analyzer Improved Weapon Cycler Experimental Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Vortex Rail Vortex Rail Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Light Treads Improved Treads Advanced Heat Sink High-capacity Matter Pod Improved Kinecellerator Improved Transmission Jammer Advanced Shield Generator Advanced Remote Force Field High-powered Tractor Beam Force Rifle Force Rifle Heavy Gatling Laser Heavy Gatling Laser Long-range Proton Cannon Heavy Phase Cannon BFG-9k Vortex Edition KE Penetrator Advanced EMP Blaster Meganuke [Rating: 126] Favorites ----------- Power Fission Core Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . Utility 5 | . . . . . 2 1 1 . . . . 1 . . . Weapon 2 | . . . . . 1 . 1 . . . . . . . . Parts Attached 140 | 3 3 2 . 1 36 10 13 4 5 4 5 34 3 7 10 Power 13 | . . 1 . . 4 1 1 . . 1 . 2 2 . 1 Engine 7 | . . 1 . . 4 1 1 . . . . . . . . Core 5 | . . . . . . . . . . 1 . 2 2 . . Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 26 | . . . . . 6 2 1 1 3 . 3 5 . 3 2 Treads 26 | . . . . . 6 2 1 1 3 . 3 5 . 3 2 Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 52 | 1 . 1 . 1 12 4 3 3 . 3 . 17 . 2 5 Device 28 | 1 . 1 . 1 5 2 1 2 . . . 9 . 2 4 Storage 2 | . . . . . 2 . . . . . . . . . . Processor 11 | . . . . . 1 1 1 . . 3 . 4 . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 11 | . . . . . 4 1 1 1 . . . 4 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 49 | 2 3 . . . 14 3 8 . 2 . 2 10 1 2 2 Energy Gun 16 | 2 . . . . 4 1 4 . . . . 3 . . 2 Energy Cannon 6 | . . . . . 1 . 1 . . . 1 2 1 . . Ballistic Gun 19 | . 2 . . . 6 . 2 . 2 . 1 5 . 1 . Ballistic Cannon 3 | . . . . . 1 1 1 . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 1 7 . 3 . 1 2 . 5 . . 6 Corrupted Parts 3 | . . . . . . . . . . . 1 . . . 2 System Corruption 11 | . . . . . . . . . . . 3 . . . 8 Parts Lost 42 | . 1 . . . 6 6 1 . 1 . . 9 . 2 16 Power 7 | . . . . . 2 1 . . . . . 3 . . 1 Propulsion 15 | . . . . . . 2 1 . 1 . . 3 . 1 7 Utility 10 | . . . . . 1 2 . . . . . 3 . 1 3 Weapon 10 | . 1 . . . 3 1 . . . . . . . . 5 Highest Loss Streak 12 | . 1 . . . 3 5 1 . 1 . . 3 . 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 22 | . 4 4 4 4 20 22 23 24 24 24 25 24 24 24 22 Power 1 | . 2 1 1 1 3 2 2 2 2 1 1 . . . . Propulsion 3 | . . . . . 4 4 5 4 3 2 2 2 3 4 2 Utility 9 | . 1 1 1 1 7 9 10 10 10 11 12 10 11 10 9 Weapon 7 | . . 1 2 2 4 5 5 7 8 8 9 9 8 8 8 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 37 | . . . . . 8 1 6 . 1 1 2 6 . . 12 Power 5 | . . . . . . 1 3 . . . . . . . 1 Propulsion 7 | . . . . . 1 . 1 . . . . 1 . . 4 Utility 17 | . . . . . 4 . 1 . 1 1 . 5 . . 5 Weapon 8 | . . . . . 3 . 1 . . . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 36 48 57 62 96 97 92 93 93 92 92 97 97 99 93 Engine 3 | . . 10 14 14 8 6 6 6 6 2 . . . . . Core 4 | . . . . . . . . . . 3 6 10 8 11 8 Treads 26 | . . . . . 24 29 25 26 28 31 31 26 27 26 26 Device 9 | . 10 10 14 19 10 13 12 6 6 6 6 14 15 13 12 Storage 5 | . . . . . 8 7 6 6 6 6 6 5 5 5 5 Processor 11 | . . . . . 7 6 6 13 12 12 12 11 16 16 14 Protection 5 | . . . . . 8 7 6 6 6 5 6 3 . 1 4 Energy Gun 8 | . 20 . . . 8 3 13 13 12 12 12 5 5 3 3 Energy Cannon 1 | . . . . . 4 5 . . . . 1 2 3 3 . Ballistic Gun 12 | . 5 27 28 28 12 5 6 12 12 12 10 13 12 13 13 Peak Build Rating 126 | 3 3 5 5 14 35 42 63 65 64 68 76 101 99 100 126 Average Rating 64 | 1 2 4 5 8 27 39 52 62 62 64 72 91 96 94 93 On Entrance 43 | . 3 2 5 5 6 35 42 63 60 63 63 76 85 94 88 Avg Prop Armor Cover (%) 3 | . . . . . 9 . . . . 3 3 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 173 | 3 3 5 5 6 104 119 135 136 138 134 132 146 134 136 173 Greatest Support 140 | 3 3 9 9 9 62 82 82 82 100 100 119 140 135 135 127 Greatest Overweight (x) 2 | . . . . . 2 1 2 1 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 5 5 5 5 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 5 5 4 5 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | . 4 4 4 4 20 23 23 24 24 24 24 24 24 24 23 Final Capacity 25 | 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 5 4 4 5 25 22 25 25 24 25 25 25 25 25 20 Class Distribution -------------------- 71% | Scavenger-Skirmisher 19% | Scavenger-Tank 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 6717 | 230 133 24 . . 1438 330 351 374 215 164 275 1482 565 419 717 Remotely 449 | . . . . . . . . . . . . . . . 449 Salvage Created 9441 | 73 155 11 . . 2014 487 505 346 215 . 662 2053 661 904 1355 Parts 435 | 9 13 3 . . 114 19 20 12 13 . 31 100 22 24 55 Haulers Intercepted 10 | . 1 . . . 5 . 1 . . . . 3 . . . Recyclers Shooed 19 | 1 . . . . 6 . . . . . . 12 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . 9 9 . 28 . 9 9 . Prevented 6 | . . . . . . . . 3 . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 130 | . 3 3 . . 31 11 5 7 2 . 9 29 4 8 18 Guns 91 | . . . . . 23 9 3 7 2 . 9 24 4 8 2 Cannons 14 | . . . . . 7 2 2 . . . . 3 . . . AOE 13 | . 3 3 . . . . . . . . . 2 . . 5 Classes Destroyed 19 | 2 3 . . . 8 . 2 1 . . 1 . 1 . 1 Worker 5 | . . . . . 3 . . . . . . 2 . . . Builder 4 | . . . . . 2 . . . . . . 2 . . . Tunneler 3 | 1 . . . . 1 . . . . . . 1 . . . Hauler 10 | . 1 . . . 5 . 1 . . . . 3 . . . Recycler 11 | 1 1 . . . 6 . 1 . . . . 2 . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . Swarmer 36 | . 3 3 . . 12 . . 3 . . . 11 4 . . Grunt 30 | . . . . . 10 9 . 2 . . 3 4 . 2 . Brawler 3 | . . . . . . . 1 . . . 1 . . 1 . Duelist 4 | . . . . . . . 1 1 . . 1 . . 1 . Sentry 12 | . . . . . 7 1 1 . . . 1 2 . . . Hunter 6 | . . . . . 1 1 2 . 2 . . . . . . Programmer 16 | . . . . . . . . 1 . . 3 12 . . . Heavy 1 | . . . . . 1 . . . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . 3 Surgeon 1 | . . . . . . . . . . . . . . . 1 Thug 10 | . . . . . . . . . . . . . . 1 9 Savage 5 | . . . . . . . . . 1 . . . 1 2 1 Butcher 5 | . . . . . . . . . . . . . 1 4 . Bouncer 1 | . . . . . . . . . . . . . . . 1 Mutant 8 | . . . . . . . . . . . . . 1 2 5 Commander 3 | . . . . . . . . . . . . . . 1 2 Best Kill Streak 15 | 2 3 3 . . 7 4 2 3 1 . 4 5 4 4 15 Combat Bots Only 13 | . 3 3 . . 4 4 2 3 1 . 4 5 4 4 13 Max Kills in Single Turn 3 | 1 3 2 . . 2 1 1 2 1 . 2 3 1 2 2 Gunslinging 2 | . . . . . 1 . . 1 . . 1 2 . . . Exploded 3 | . 3 2 . . . . . . . . . 1 . . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 EX-DEC (-5/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 778 | . 31 3 . . 165 132 23 32 81 . 29 153 13 21 95 Missed 209 | . 9 1 . . 48 28 9 11 18 . 8 46 2 2 27 Hits 569 | . 22 2 . . 117 104 14 21 63 . 21 107 11 19 68 Melee 10 | . . . . . . . 2 4 . . . . . 4 . Projectile 559 | . 22 2 . . 117 104 12 17 63 . 21 107 11 15 68 AOE 8 | . . . . . . . . . . . . 1 . . 7 Critical Strikes 20 | . . . . . 2 4 . 2 1 . 1 4 . 3 3 Part Disruptions 4 | . . . . . . . . . . . 1 1 . . 2 Damage Taken 11662 | . 382 59 . . 1812 1249 196 432 1028 . 458 2323 170 436 3117 Core 2133 | . 205 16 . . 315 76 6 39 73 . 21 86 . 39 1257 Absorbed by Shields 362 | . . . . . . . . . . . . . . . 362 Ignored by Resistances 27 | . . . . . . . . . . . . 27 . . . Regen/Repaired (Parts) 690 | . . . . . 448 . . . . . . . . . 242 Core Remaining (%) 65 | 100 . . . 11 42 89 . . . . 83 . . . . Volleys Fired 485 | 3 23 5 . 1 122 32 23 17 16 . 15 113 27 45 43 Largest 4 | 2 2 2 . 2 3 3 4 4 4 . 4 4 4 4 4 Hottest 273 | 80 80 40 . 40 180 159 273 216 216 . 216 246 196 199 207 Shots Fired 1158 | 6 39 8 . 2 309 78 56 47 54 . 57 270 69 89 74 Gun 879 | 6 34 6 . 2 254 36 39 42 52 . 57 204 56 50 41 Cannon 239 | . . . . . 55 42 17 3 2 . . 62 13 39 6 Launcher 40 | . 5 2 . . . . . 2 . . . 4 . . 27 Special . | . . . . . . . . . . . . . . . . Kinetic 615 | . 2 6 . 2 190 44 26 27 30 . 27 156 51 42 12 Thermal 460 | 6 32 . . . 119 34 30 18 24 . 30 110 10 42 5 Explosive 7 | . 5 2 . . . . . . . . . . . . . Electromagnetic 51 | . . . . . . . . 2 . . . 4 8 5 32 Entropic 25 | . . . . . . . . . . . . . . . 25 Robot Hit Streak 27 | 2 9 10 . 2 24 13 17 5 8 . 15 17 15 27 22 Robot Miss Streak 6 | 1 5 3 . . 5 3 2 2 4 . 1 3 6 3 2 Penetration Max 1 | . . . . . . . . . . . 1 1 1 1 1 Secondary Targets 24 | . . . . . 4 . 1 3 1 . 2 11 2 . . Max Gunslinging Chain 2 | . . . . . 1 . 1 2 1 . 1 2 1 . . Shots Hit Robots 699 | 3 21 2 . 2 207 39 34 29 28 . 42 152 36 63 41 Core Hits 342 | 3 11 2 . . 78 24 17 12 8 . 19 68 25 26 49 Critical Kills 8 | . . . . . . . . . . . . 4 2 1 1 Critical Parts Destroyed 21 | . . . . . 1 . 1 1 . . 3 10 1 1 3 Critical Strikes 36 | . . . . . 4 . 3 1 . . 3 15 3 3 4 Burn 4 | . . . . . 3 . 1 . . . . . . . . Destroy 27 | . . . . . 1 . 1 1 . . 3 15 3 2 1 Blast 1 | . . . . . . . 1 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . Detonate 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 16 | . . . . . 2 6 . . . . . . . 4 4 Impact 6 | . . . . . . 6 . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . 4 4 Sneak Attacks 4 | . . . . . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 19463 | 34 310 183 . 14 3418 879 772 824 526 . 1016 4762 1115 2117 3493 Guns 12888 | 34 198 16 . 14 2524 439 568 673 526 . 1016 3961 888 925 1106 Cannons 3289 | . . . . . 864 440 186 . . . . 489 227 939 144 Explosions 2910 | . 105 167 . . . . . 151 . . . 244 . . 2243 Melee 253 | . . . . . . . . . . . . . . 253 . Ramming 123 | . 7 . . . 30 . 18 . . . . 68 . . . Kinetic 7880 | . 15 16 . 14 1757 485 318 331 239 . 394 2603 798 684 226 Thermal 7284 | 34 183 . . . 1631 394 436 342 287 . 622 1927 90 1035 303 Explosive 537 | . 105 167 . . . . . . . . . . . . 265 Electromagnetic 2576 | . . . . . . . . 151 . . . 164 227 145 1889 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 253 | . . . . . . . . . . . . . . 253 . Entropic 810 | . . . . . . . . . . . . . . . 810 Highest Corruption 8 | . 3 3 3 3 3 . . . . . 5 8 8 8 8 Average Corruption 4 | . 3 3 3 3 2 . . . . . 2 4 8 8 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 204 | . 1 5 1 1 36 . . . . . 24 50 39 44 3 Message Errors 52 | . . . . 1 6 . . . . . 5 17 12 10 1 Matter Fused 50 | . 1 3 . . 12 . . . . . 7 12 4 11 . Heat Flow Errors 25 | . . . . . 3 . . . . . 3 4 6 9 . Energy Discharges 21 | . . 1 . . 2 . . . . . 1 7 6 2 2 Parts Rejected 2 | . . . . . 2 . . . . . . . . . . Parts Fused 3 | . . . . . 2 . . . . . . 1 . . . Data Loss (minor) 20 | . . 1 1 . 3 . . . . . 2 4 4 5 . Data Loss (major) 10 | . . . . . 2 . . . . . 3 1 1 3 . Misfires 12 | . . . . . 1 . . . . . 2 2 5 2 . Alerts 4 | . . . . . 1 . . . . . 1 1 . 1 . Weapon Failures 5 | . . . . . 2 . . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 79 | . . 30 . . . . 1 . . . . 15 . 27 6 Projectiles 40 | . . . . . . . 1 . . . . 12 . 27 . Explosions 39 | . . 30 . . . . . . . . . 3 . . 6 Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . 1 2 . . . . . 1 . . . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 3 | . . . . . 1 2 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 65 | . 24 41 . . . . . . . . . . . . . Shots 3 | . 1 2 . . . . . . . . . . . . . Rammed 11 | . 2 . . . 4 . 1 . . . . 4 . . . Targets Rammed 11 | . 2 . . . 4 . 1 . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 434 | 34 70 . . . 334 231 306 387 434 . 305 377 374 411 296 Average Temperature 104 | 22 23 . . . 81 55 135 159 231 . 120 107 133 85 70 Received Heat Transfer 1983 | . 120 . . . 477 603 . 63 42 . 72 225 . 153 228 Effects 22 | . . . . . 1 . 2 . 1 . 3 14 1 . . Shutdowns 5 | . . . . . . . . . . . . 4 1 . . Energy Bleed 3 | . . . . . 1 . . . . . 1 1 . . . Interference 9 | . . . . . . . 2 . . . 2 5 . . . Matter Decay 2 | . . . . . . . . . 1 . . 1 . . . Short Circuit 2 | . . . . . . . . . . . . 2 . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Robots Corrupted 13 | . . . . . . . . . . . . . 1 1 11 Combat Hostiles 11 | . . . . . . . . . . . . . . . 11 Parts Fried 21 | . . . . . . . . . . . . 1 4 2 14 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Parts Melted 26 | . . . . . 9 . 3 4 3 . . 2 . 2 3 Heat Transferred 11772 | 75 425 . . . 3478 777 851 481 444 . 888 2606 150 1251 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 . . 5 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Maximum Alert Level 2 | . . . . . 1 1 . . . . . 2 . . . Low Security (%) 73 | 100 100 100 . 100 84 86 100 . . . . 48 . . . Level 1 24 | . . . . . 15 13 . . . . . 46 . . . Level 2 1 | . . . . . . . . . . . . 4 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 480 | 5 115 82 . . 327 269 123 . . . . 480 . . . Initial 123 | . . 36 . . . 32 123 . . . . . . . . Average 131 | 2 54 21 . . 109 84 68 . . . . 200 . . . Influence Increases 3822 | 10 275 82 . . 957 504 167 245 50 . 287 1055 90 100 . Destroy 0b10 Robot/C 2200 | . 60 60 . . 620 220 100 140 40 . 220 580 80 80 . Destroy 0b10 Robot/NC 185 | 10 15 . . . 95 . 10 . . . 5 50 . . . Destroy Leader 460 | . 12 10 . . 152 60 32 30 10 . 20 104 10 20 . Allied During Kill 42 | . . . . . . . . . . . 42 . . . . Successful Hack 26 | . 6 . . . 8 12 . . . . . . . . . Disable Machine 135 | . 15 . . . 30 . 15 . . . . 75 . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . . . . . . Destroy Structure 184 | . 17 12 . . 7 12 10 . . . . 126 . . . Partial Spotted 15 | . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 375 | . 150 . . . 30 . . 75 . . . 120 . . . Influence Decreases 3822 | 10 180 155 22 . 884 324 394 237 84 . 287 597 548 100 . Entered New Map 439 | . . 59 22 . . 41 130 10 7 . . . 170 . . Time Decay 2799 | 10 160 76 . . 544 223 254 227 67 . 267 503 378 90 . Lost Part 224 | . 10 . . . 40 60 10 . 10 . . 84 . 10 . Lost Ally 60 | . 10 20 . . . . . . . . 20 10 . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . Squads Dispatched 27 | . 2 . . . 1 5 5 . . . . 14 . . . Investigation 2 | . . . . . . 1 . . . . . 1 . . . Extermination 8 | . . . . . . . 1 . . . . 7 . . . Reinforcement 9 | . 2 . . . 1 1 1 . . . . 4 . . . Assault . | . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . 3 3 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . 5 . . . . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 196 | . 21 3 . 1 50 11 6 13 3 . 9 46 4 10 19 Peak Tracking Total 11 | . 7 3 . 2 5 4 2 3 2 . 4 5 4 4 11 Tactical Retreats 12 | . 4 . . . 2 . . 2 . . . 4 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 6 | . 1 . . . 2 . . . . . . . . . 3 Indirectly 2 | . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 17 | . 1 . . . 2 . 1 . 1 . . 5 . . 7 Max in Single Turn 2 | . 1 . . . 1 . 1 . 1 . . 1 . . 2 Garrison Access 1 | . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 29 | . 2 . 4 . 14 2 . . 2 1 . 1 . 2 1 Terminals 12 | . 2 . . . 10 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 65 | . 2 . 4 . 37 4 . . 2 5 . 2 . 8 1 Successful 49 | . 2 . 4 . 23 3 . . 2 5 . 1 . 8 1 Failed 15 | . . . . . 13 1 . . . . . 1 . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . Manual 31 | . 2 . . . 12 1 . . . . . 16 . . . Terminals 23 | . 2 . . . 21 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . Repair Stations 11 | . . . . . 11 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 5 3 . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 25 | . . . 4 . 5 . . . 2 5 . . . 8 1 Record 12 | . . . 4 . . . . . 1 . . . . 7 . Part Schematic 5 | . . . . . . . . . . 5 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 1 Unreport Threat 2 | . . . . . 2 . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . 10 . . . . . . . . . . Scan Component 5 | . . . . . 5 . . . . . . . . . . Repair 5 | . . . . . 5 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 3 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . Retrieve Study 3 | . . . . . 1 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . . . 5 1 . . . . . . . . . Terminals 7 | . 2 . . . 5 . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 5 | . . . . . 5 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . 10 1 . . . . . 1 . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 . . . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 2 . . . . . . . . . Parts Repaired 5 | . . . . . 5 . . . . . . . . . . Time 155 | . . . . . 155 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 12 | . 1 1 . . . . . . . 4 . 1 . . 5 Largest Group 5 | . 1 1 . . . . . . . 4 4 1 . . 5 Highest-Rated Group 276 | . 10 31 . . . . . . . 153 153 32 . . 276 Highest-Rated Ally 64 | . 10 31 . . . . . . . 40 40 32 . . 64 Zionite Dispatches 1 | . . . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . . 1 . . . Total Orders 6 | . . . . . . . . . . . . 1 . . 5 STAY 5 | . . . . . . . . . . . . . . . 5 DROP 1 | . . . . . . . . . . . . 1 . . . Ally Attacks 24 | . . . . . . . . . . . 21 . . . 3 Total Damage 628 | . . . . . . . . . . . 481 . . . 147 Kills 2 | . . . . . . . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Active Infowar (turns) 15545 | 12 253 . . 15 1081 389 465 2350 1455 1769 1647 2679 1234 1351 845 Optics 3 | . . . . . . . . . . . . 3 . . . Sensors 11590 | . . . . 15 . . 1 2169 1455 1769 1647 2533 1232 769 . Terrain 6766 | . . . . . 1081 389 464 181 . . . 1335 1232 1349 735 Seismic 265 | 12 253 . . . . . . . . . . . . . . Cloaking 110 | . . . . . . . . . . . . . . . 110 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 2 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . 2 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 21061 | 40 355 264 162 43 3348 504 547 2477 1578 3272 1829 2903 1262 1351 1126 Spaces Moved 10287 | 44 532 421 324 73 1145 156 222 1072 739 1627 774 1302 728 632 496 Core 1498 | 44 532 421 324 73 104 . . . . . . . . . . Treads 8789 | . . . . . 1041 156 222 1072 739 1627 774 1302 728 632 496 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 196 196 196 200 200 200 160 160 160 162 Average Speed 175 | 50 50 50 50 50 215 216 196 196 200 200 221 185 160 184 176 Slowest Speed 320 | 50 50 50 50 50 320 236 235 196 200 200 224 240 160 242 242 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . 3 . . . . . . . . . . 4 . . . Cave-ins Triggered 1 | . 1 . . . . . . . . . . . . . . Exploration Rate (%) 57 | 3 86 87 62 17 81 4 5 90 69 88 70 41 84 69 60 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . 2 . . . 1 . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 12 | . . 1 . . . . . 2 . 4 3 . 2 . . Spaces Dug 80 | . . . . . 2 7 7 3 1 . . 44 4 8 4 Terrain Destroyed 269 | . 39 20 . . 2 10 10 5 1 . . 83 13 20 66 Melee 9 | . . . . . 1 5 . . . . . . . . 3 Projectile 167 | . . . . . 1 5 10 5 1 . . 79 13 20 33 AOE 93 | . 39 20 . . . . . . . . . 4 . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total 12346 | 55 578 466 323 78 1784 246 302 1405 802 1646 855 1599 771 737 699 Wait 882 | . 11 36 . . 356 30 . 288 24 1 43 41 3 26 23 Move 10273 | 43 531 420 323 72 1144 155 221 1071 738 1626 773 1302 727 631 496 Hop . | . . . . . . . . . . . . . . . . Pick Up 155 | 6 2 1 . 1 54 6 19 3 5 5 2 28 3 4 16 Fast Attach 55 | . 4 . . . 21 . 3 1 2 3 4 12 1 2 2 Attach 65 | 3 . 2 . 2 13 7 5 1 2 . . 13 1 3 13 Detach 9 | . . . . 2 1 . . . . . . . . 2 4 Swap 191 | . 4 2 . . 27 9 10 21 9 4 8 52 7 14 24 Drop 152 | . 1 . . . 40 1 20 3 6 7 8 35 2 6 23 Fire 485 | 3 23 5 . 1 122 32 23 17 16 . 15 113 27 45 43 Melee 16 | . . . . . 2 6 . . . . . . . 4 4 Ram 2 | . 2 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 8 | . . . . . 4 . 1 . . . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . 2 . . . 51 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 205 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Core integrity fell below 50% 294 | -10/Materials | Discovered new exit (range 10) 328 | -10/Materials | Crushed by falling debris 344 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 12) 391 | -10/Materials | Core integrity fell below 20% 396 | -10/Materials | Entered Mines 429 | -10/Mines | Met a Derelict bent on vengeance 461 | -10/Mines | Learned 8 Materials zone layouts 464 | -10/Mines | Received a Mining Laser from a helpful Derelict 557 | -10/Mines | Discovered new exit (range 11) 616 | -10/Mines | Discovered new exit (range 14) 627 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 627 | -10/Mines | Discovered new exit (range 5) 660 | -10/Mines | Entered Exiles 660 | -10/Exiles | Found Exiles lab abandoned 818 | -10/Exiles | Discovered new exit (range 10) 822 | -10/Exiles | Entered Mines 823 | -9/Mines | Learned location of Storage (-7) 837 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 838 | -9/Mines | Found Prototype Device 839 | -9/Mines | Identified Exp. Sensor Array 863 | -9/Mines | Discovered new exit (range 7) 865 | -9/Mines | Entered Materials 865 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1243 | -8/Materials | Build established: Scavenger-Skirmisher 1451 | -8/Materials | Central database locked down 1600 | -8/Materials | Discovered new exit (range 16) 2298 | -8/Materials | Build established: Scavenger-Tank 2717 | -8/Materials | Discovered new exit (range 12) 3173 | -8/Materials | Repaired Lgt. Treads? 3215 | -8/Materials | Repaired Lgt. Treads 3242 | -8/Materials | Repaired Lgt. Treads 3294 | -8/Materials | Repaired Adv. Beam Cannon 3322 | -8/Materials | Repaired Lgt. Treads 3335 | -8/Materials | Discovered new exit (range 16) 3409 | -8/Materials | Core integrity fell below 50% 3475 | -8/Materials | Lost 3 parts (1p1u1w) 4213 | -8/Materials | Entered Factory 4213 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4332 | -7/Factory | Garrison activated, responded to threat 4641 | -7/Factory | Lost 5 parts (1p1n2u1w) 4651 | -7/Factory | Discovered new exit (range 14) 4717 | -7/Factory | Entered another Factory area 4717 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5063 | -6/Factory | Garrison activated, responded to threat 5076 | -6/Factory | Build established: Scavenger-Skirmisher 5190 | -6/Factory | Discovered new exit (range 6) 5202 | -6/Factory | Identified exit to Lower Caves 5264 | -6/Factory | Entered Lower Caves 6197 | -6/Lower Caves | Spotted B-75 Beast 7463 | -6/Lower Caves | Discovered new exit (range 11) 7472 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7478 | -6/Lower Caves | Identified exit to Zion 7480 | -6/Lower Caves | Identified exit to Lower Caves 7741 | -6/Lower Caves | Entered another Lower Caves area 7792 | -6/Lower Caves | Discovered new exit (range 12) 7925 | -6/Lower Caves | Found Alien Artifact 8541 | -6/Lower Caves | Found Alien Artifact 8541 | -6/Lower Caves | Identified Core Expander 8541 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 9215 | -6/Lower Caves | Discovered exit to Zion (range 15) 9310 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9319 | -6/Lower Caves | Entered Zion 9395 | -6/Zion | Found CR-A16's Pointy Stick 9464 | -6/Zion | Discovered new exit (range 12) 9662 | -6/Zion | Learned location of Quarantine (-2) 9944 | -6/Zion | Learned Factory emergency access door positions 10260 | -6/Zion | Learned Factory trap positions 10803 | -6/Zion | Found Prototype Processor 10803 | -6/Zion | Identified Exp. Core Analyzer 10807 | -6/Zion | Found Prototype Processor 10807 | -6/Zion | Identified Exp. Melee Analysis Suite 10815 | -6/Zion | Found Prototype Processor 11230 | -6/Zion | Met Imprinter 11398 | -6/Zion | Build established: Scavenger-Tank 11548 | -6/Zion | Identified exit to Proximity Caves 12230 | -6/Zion | Imprinted 12232 | -6/Zion | Declared Zion's savior 12591 | -6/Zion | Entered Proximity Caves 12591 | -5/Proximity Caves | Accompanied by 4 allies 12593 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12895 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 13070 | -5/Proximity Caves | P-70 Sage assimilated allied NL-S1O(M) 13931 | -5/Proximity Caves | Discovered new exit (range 8) 13944 | -5/Proximity Caves | Identified exit to Factory 14420 | -5/Proximity Caves | Entered Factory 14420 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14421 | -5/Factory | Loaded intel: 75 trap records 15245 | -5/Factory | Lost 3 parts (1n2u) 15395 | -5/Factory | Discovered new exit (range 4) 15400 | -5/Factory | Identified exit to Factory 15424 | -5/Factory | Retrieved Zion intel report: Active Terminals 15425 | -5/Factory | Zion Kinetic Resupply teleported in 15644 | -5/Factory | Discovered exit to Factory (range 10) 15856 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 15861 | -5/Factory | Terminal network hard line cut 16116 | -5/Factory | Identified Exp. Targeting Computer 16511 | -5/Factory | Discovered exit to Factory (range 15) 16707 | -5/Factory | Discovered exit to Factory (range 13) 16756 | -5/Factory | Cargo convoy interrupted 17188 | -5/Factory | Garrison activated, responded to threat 17317 | -5/Factory | Discovered new exit (range 4) 17322 | -5/Factory | Identified exit to Upper Caves 17323 | -5/Factory | Entered Upper Caves 17592 | -5/Upper Caves | Learned location of 2 exits from Factory 17814 | -5/Upper Caves | Encountered a Warlord checkpoint 17940 | -5/Upper Caves | Murdered 3 allies 18337 | -5/Upper Caves | Discovered new exit (range 4) 18340 | -5/Upper Caves | Identified exit to Upper Caves 18585 | -5/Upper Caves | Entered another Upper Caves area 18586 | -5/Upper Caves | Encountered a Warlord checkpoint 18665 | -5/Upper Caves | Discovered exit to Factory (range 14) 19088 | -5/Upper Caves | Learned Factory trap positions 19183 | -5/Upper Caves | Entered an active Warlord outpost 19205 | -5/Upper Caves | Learned Factory trap positions 19205 | -5/Upper Caves | Learned Extension garrison access intel 19284 | -5/Upper Caves | Destroyed QE-GQ9(g) 19310 | -5/Upper Caves | Murdered 3 allies 19765 | -5/Upper Caves | Ambushed by wild Derelicts 19788 | -5/Upper Caves | Discovered new exit (range 15) 19867 | -5/Upper Caves | Identified exit to Warlord 19936 | -5/Upper Caves | Entered Warlord 19991 | -5/Warlord | System corruption cleaned by Quarantine Array 20013 | -5/Warlord | System corruption cleaned by Quarantine Array 20640 | -5/Warlord | Found Prototype Device 20643 | -5/Warlord | Found Prototype Processor 20651 | -5/Warlord | Found Prototype Device 20651 | -5/Warlord | Identified Exp. Cloaking Device 20659 | -5/Warlord | Identified System Purifier 20666 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 20676 | -5/Warlord | Found Prototype Reactor 20716 | -5/Warlord | Identified Dimensional Node Initializer 20716 | -5/Warlord | Initialized slip node 20754 | -5/Warlord | Visited the Vortex Lab 20766 | -5/Warlord | Warlord's base attacked by MAIN.C 20766 | -5/Warlord | Found Prototype Energy Gun 20767 | -5/Warlord | Identified Vortex Rail 20773 | -5/Warlord | Identified Vortex Chain Reactor 20776 | -5/Warlord | Found Vortex Rail 20789 | -5/Warlord | Met EX-DEC 20789 | -5/Warlord | Found Prototype Energy Cannon 20830 | -5/Warlord | Attacked by Warlord forces 20834 | -5/Warlord | Destroyed EX-DEC 20840 | -5/Warlord | Found Meganuke 20960 | -5/Warlord | Spotted N3-0CG(g) 20978 | -5/Warlord | Destroyed N3-0CG(g) 20991 | -5/Warlord | Spotted XL-ABW(g) 20999 | -5/Warlord | Destroyed 13 combat bots 20999 | -5/Warlord | Lost 3 parts (2n1w) 21007 | -5/Warlord | Destroyed XL-ABW(g) 21052 | -5/Warlord | Build established: Scavenger-Gunner 21062 | -5/Warlord | Triggered Meganuke 21062 | -5/Warlord | Destroyed by Meganuke Last Messages --------------- through caves, arriving soon. Vortex penetrates LV-01A. Destroyed Prototype Device. Med. Treads destroyed. Imp. Medium Armor Plating destroyed. Med. Treads destroyed. The unstable cave ceiling collapses. Vortex penetrates LV-01A. The unstable cave ceiling collapses. Vortex Rail destroyed. Dropped Meganuke. Triggered Meganuke. Force Rifle destroyed. Hvy. Gatling Laser destroyed. Adv. Remote Force Field destroyed. Lgt. Treads+ destroyed. Imp. Treads destroyed. Vortex Chain Reactor destroyed. Vortex Rail destroyed. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ???????????? ?? "#### !/######### """ | | ??????????????""""""?"""##### ##########? 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X "#?#?###?? ? | | ???????????????### #" =* "##?#???# ### | | ?????????#?????#?# #" ""##?#??#? #?# | | ???????????#???### #[ ""#?#????#?### | | ??????????#?????### #[ ""##????#? ??# | | ??????????????????# # ""#??#???# ??# | | ??????????????#???## # ## ""#?????#??### | | ???????????????????#### """""""#??????#?### | | ????????????????????#?# + """"""""#??????# ### | | ??????????????????????#################??????+ | | ?????????????????????????????????????????????# | | ??????????????????????????????????????????? ?# ### | | ?????????????????????????????????????????????#+### | | ??????????????????????????????????????????? ?? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????? ? ? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????? ? ? | | ???????????????????????????????????????????? ? | | ????????????????????????????????????????????#?#?#? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 600 Resistance: EM 25 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 5 Kinecelleration 40 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Phasing Sabre | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -8/Materials Lgt. Treads | 30% | -8/Materials Lgt. Treads | 30% | -8/Materials Adv. Beam Cannon | 48% | -8/Materials Lgt. Treads | 50% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -7/Factory | Hacked Adv. Treads | -7/Factory | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BombChromionBeam Manual? 0 Play Time 02:47:26 Cumulative 618.7 hours Start 2026.09.08 @ 14:03:10 End 2026.09.09 @ 15:36:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 42 Types 20/3/9/2/1/1/1/2/1/2 Lore% 98 Gallery% 93 Achievement% 88 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3162cfa7-51ad-4d42-98f3-576e58890b0e