Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 16:35:38 Player: Runagate Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (67) 335 Value Destroyed (1694) 1694 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (4299) 4299 TOTAL SCORE: 13948 Bonus ------- Entered DSFs 500 Win 3000 Win Speed 799 Cogmind --------- Core Integrity 1396/1600 Matter 194/300 Energy 53/100 System Corruption 12% Temperature Cool (6) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY (13) ----- Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Transmission Jammer Graphene Brace (fused) Hacking Suite Advanced System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Particle Reactor Quantum Reactor Impulse Thruster Array Improved Reaction Control System Improved System Restoration Module Shock Rifle Coil Gun Coil Gun Grenade Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Transmission Jammer Graphene Brace Hacking Suite Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Flail > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Impulse Thruster Array Improved Reaction Control System Improved System Restoration Module Shock Rifle Coil Gun Coil Gun Grenade Launcher [Rating: 155] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Heavy Flail Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 . 2 . 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 2 1 . 1 . . . . . . 1 . . 1 Utility 11 | . . . 1 . 1 . 2 1 . . 2 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 111 | 9 16 26 17 4 . 1 12 2 . . 6 3 7 1 7 Power 19 | 1 2 7 1 . . . 1 . . . 2 1 1 . 3 Engine 14 | 1 2 7 1 . . . 1 . . . 1 . 1 . . Core . | . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . 1 1 . . 3 Propulsion 35 | 2 6 9 11 2 . . . . . . . 2 2 . 1 Treads 2 | 2 . . . . . . . . . . . . . . . Leg 21 | . 6 9 6 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . 5 2 . . . . . . . 2 2 . 1 Utility 36 | 4 3 . 3 1 . 1 10 2 . . 4 . 4 1 3 Device 18 | 3 2 . 2 . . . 3 1 . . 3 . 3 . 1 Storage 3 | 1 1 . . . . . 1 . . . . . . . . Processor 8 | . . . . . . 1 5 1 . . . . . . 1 Hackware 6 | . . . . 1 . . 1 . . . 1 . 1 1 1 Protection 1 | . . . 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 21 | 2 5 10 2 1 . . 1 . . . . . . . . Energy Gun 4 | . 3 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 8 2 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . . . 1 . 1 1 Parts Lost 24 | . . 2 1 1 . 1 . . . . . 7 . 1 11 Power 4 | . . 1 . . . . . . . . . . . 1 2 Propulsion 8 | . . 1 . 1 . . . . . . . 4 . . 2 Utility 11 | . . . 1 . . 1 . . . . . 3 . . 6 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 2 1 1 . 1 . . . . . 5 . 1 7 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . Average Backups 8 | 3 9 9 9 7 5 5 7 9 9 9 8 9 8 9 9 Power 1 | . 1 1 . . . . . 1 1 1 1 1 2 2 2 Propulsion 1 | 1 2 . 1 1 . . . . . . . . . 1 1 Utility 2 | . 2 2 1 1 1 1 3 5 5 5 3 3 2 2 2 Weapon 4 | . 3 5 5 5 4 4 3 3 3 3 3 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 1 5 1 . . . 1 2 . . . . . . 6 Power 3 | . . 2 . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . 1 Utility 6 | . 1 1 . . . . . 2 . . . . . . 2 Weapon 5 | . . 2 . . . . 1 . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 98 91 95 93 89 98 92 94 94 89 75 68 75 72 Engine 8 | . 14 10 9 9 7 7 6 5 5 5 2 . 5 3 . Treads 2 | . 9 . . . . . . . . . . . . . . Leg 18 | . 17 42 36 . . . . . . . . . . . . Flight 12 | . . . 5 44 46 46 40 35 35 35 31 25 16 17 17 Device 12 | . 14 11 7 9 7 7 16 13 11 11 13 14 14 17 16 Storage 9 | . 14 11 9 9 8 7 6 5 5 5 5 4 4 4 4 Processor 4 | . . . . . . . 9 12 17 17 15 14 13 13 11 Hackware 2 | . . . . 5 7 4 4 5 5 5 10 8 7 11 12 Energy Gun 6 | . 15 8 . . . . . . . . . . . . . Ballistic Gun 9 | . 11 12 16 9 7 7 6 5 5 5 2 . . . . Impact Weapon 2 | . . . 1 8 7 7 6 5 5 5 5 1 4 4 3 Peak Build Rating 155 | 7 11 17 23 24 25 24 47 53 52 53 70 90 129 129 155 Average Rating 31 | 6 8 12 19 22 24 22 38 50 52 52 59 65 110 125 135 On Entrance 43 | . 7 9 14 20 24 24 24 47 52 52 52 59 72 121 124 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 11 21 27 34 17 22 22 30 30 29 29 30 40 38 38 52 Greatest Support 62 | 40 40 43 60 21 25 25 30 30 30 30 30 44 56 56 62 Greatest Overweight (x) 4 | . 1 . 4 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 9 8 9 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 7 10 10 10 8 6 5 10 10 9 10 10 10 10 10 10 Average Carried 8 | 3 9 9 9 7 5 5 7 9 9 9 8 9 9 10 10 Final Capacity 10 | 8 10 10 8 8 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 9 10 8 7 5 5 10 9 9 9 10 8 10 10 10 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Mutant 12% | Scavenger-Scout 9% | Hacker-Ninja 5% | Scavenger-Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -8/Storage Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Scout | -6/Factory Scavenger-Ninja | -5/Factory Scavenger-Scout | -5/Waste Scavenger-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Matter Collected 2373 | 332 271 697 711 10 . . 59 161 . . . . 132 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2386 | 240 547 898 675 9 . . . . . . . . 17 . . Parts 132 | 18 22 55 33 1 . . . . . . . . 3 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 43 | . 10 19 14 . . . . . . . . . . . . Guns 40 | . 8 18 14 . . . . . . . . . . . . AOE 2 | . 2 . . . . . . . . . . . . . . Classes Destroyed 11 | 3 2 4 1 1 . . . . . . . . . . . Worker 5 | 1 2 2 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . . . . . Recycler 4 | 1 . . 3 . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . 1 . . Watcher 6 | . 3 3 . . . . . . . . . . . . . Swarmer 11 | . . 4 7 . . . . . . . . . . . . Grunt 24 | . 10 8 6 . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . Sentry 6 | . . 6 . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Best Kill Streak 7 | 3 3 7 4 1 . . . . . . . . 1 . . Combat Bots Only 5 | . 2 5 4 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 1 1 . . . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Hostile Shots Fired 472 | . 44 117 73 47 . 4 6 7 . 2 2 42 . 56 72 Missed 214 | . 12 30 25 25 . 3 5 4 . 2 2 27 . 36 43 Hits 258 | . 32 87 48 22 . 1 1 3 . . . 15 . 20 29 Melee 4 | . . 4 . . . . . . . . . . . . . Projectile 254 | . 32 83 48 22 . 1 1 3 . . . 15 . 20 29 Critical Strikes 11 | . . 4 2 . . . . . . . . 2 . 1 2 Actively Blocked 3 | . . . . . . . . . . . . . . 1 2 Damage Taken 4486 | . 395 1134 637 275 . 10 5 72 . . . 497 . 421 1040 Core 1026 | . 105 256 98 78 . . . 24 . . . 170 . 91 204 Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 24 | . 24 . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 58 36 . 68 . 100 100 . . 97 100 86 . 93 87 Volleys Fired 191 | 21 44 78 48 . . . . . . . . . . . . Largest 2 | 2 2 2 2 . . . . . . . . . . . . Hottest 165 | 40 165 115 48 . . . . . . . . . . . . Shots Fired 377 | 42 88 156 91 . . . . . . . . . . . . Gun 374 | 42 85 156 91 . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . 2 . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . Kinetic 289 | 42 39 117 91 . . . . . . . . . . . . Thermal 86 | . 47 39 . . . . . . . . . . . . . Explosive 2 | . 2 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 11 16 13 7 . . . . . . . . . . . . Robot Miss Streak 7 | 3 5 4 7 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 7 | . 2 3 2 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 251 | 25 56 109 58 1 . . . . . . . 1 1 . . Core Hits 118 | 13 30 39 34 1 . . . . . . . . 1 . . Critical Kills 2 | . . . . 1 . . . . . . . . 1 . . Critical Parts Destroyed 3 | 1 . . 2 . . . . . . . . . . . . Critical Strikes 10 | 1 3 2 2 1 . . . . . . . . 1 . . Burn 5 | . 3 2 . . . . . . . . . . . . . Destroy 3 | 1 . . 2 . . . . . . . . . . . . Smash 2 | . . . . 1 . . . . . . . . 1 . . Melee Attacks 70 | . . 5 . 9 . . 27 5 . . . 10 5 2 7 Impact 70 | . . 5 . 9 . . 27 5 . . . 10 5 2 7 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3787 | 223 686 1688 916 59 . . . . . . . 169 46 . . Guns 3400 | 223 609 1668 900 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 73 | . 73 . . . . . . . . . . . . . . Melee 174 | . . . . 59 . . . . . . . 69 46 . . Ramming 140 | . 4 20 16 . . . . . . . . 100 . . . Kinetic 2571 | 223 198 1250 900 . . . . . . . . . . . . Thermal 829 | . 411 418 . . . . . . . . . . . . . Explosive 73 | . 73 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 174 | . . . . 59 . . . . . . . 69 46 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 4 2 . . . . . . 10 10 . 12 . 1 12 Average Corruption 5 | . 3 1 . . . . . . 10 10 . 12 . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 22 | . 11 2 . . . . . . . 2 . 3 . . 4 Message Errors 3 | . 2 1 . . . . . . . . . . . . . Matter Fused 5 | . 2 1 . . . . . . . 2 . . . . . Heat Flow Errors 3 | . 2 . . . . . . . . . . . . . 1 Energy Discharges 4 | . 3 . . . . . . . . . . 1 . . . Parts Fused 2 | . 1 . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . . . 100 . . . Shots . | . . . . . . . . . . . . . . . . Rammed 2 | . 1 . . . . . . . . . . 1 . . . Targets Rammed 14 | . 3 8 2 . . . . . . . . 1 . . . Kicked 12 | . 2 8 2 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 231 | . 231 210 21 4 . . . 6 3 . . 37 . . 226 Average Temperature 58 | . 47 47 8 4 . . . 4 3 . . 12 . . 152 Received Heat Transfer 1134 | . 228 408 189 72 . . . 27 . . . 138 . 45 27 Effects 4 | . . . . . . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . Parts Melted 6 | . 1 5 . . . . . . . . . . . . . Heat Transferred 2471 | . 1287 1184 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Maximum Alert Level 1 | . . . 1 1 1 . . . . . . . . . . Low Security (%) 96 | 100 100 100 84 52 75 100 100 100 100 100 100 100 100 100 100 Level 1 3 | . . . 15 47 25 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 349 | 15 75 194 219 349 206 138 87 35 18 5 60 100 30 115 117 Initial 165 | . . . 73 90 165 133 72 . 3 5 . 31 18 5 62 Average 60 | 2 17 119 104 195 191 126 28 8 10 2 2 36 9 33 78 Influence Increases 2604 | 40 304 591 374 354 45 15 95 68 15 . 60 164 47 153 279 Destroy 0b10 Robot/C 860 | . 200 380 280 . . . . . . . . . . . . Destroy 0b10 Robot/NC 120 | 40 25 30 15 5 . . . . . . . . 5 . . Destroy Leader 202 | . 46 116 40 . . . . . . . . . . . . Successful Hack 139 | . 22 12 8 . 30 . 13 15 . . . . . . 39 Disable Machine 105 | . . . 15 15 . . 45 15 . . . . . 15 . Destroy Structure 98 | . 11 8 1 4 . . 22 8 . . . 14 12 3 15 Partial Spotted 210 | . . . 15 30 15 . . 15 15 . . 60 30 15 15 Lose Combat Pursuer 870 | . . 45 . 300 . 15 15 15 . . 60 90 . 120 210 Influence Decreases 2493 | 40 304 417 333 205 219 67 233 58 17 8 . 190 71 58 273 Entered New Map 651 | . . . 101 125 199 57 66 . 7 3 . 29 16 5 43 Time Decay 1591 | 40 304 387 222 70 20 . 157 58 10 5 . 100 55 43 120 Lost Part 231 | . . 20 10 10 . 10 . . . . . 61 . 10 110 Lost Ally 20 | . . 10 . . . . 10 . . . . . . . . Squads Dispatched 21 | . 1 3 2 1 . 1 3 1 . . 1 1 . 3 4 Investigation 3 | . . 1 . . . . 1 1 . . . . . . . Extermination 7 | . . . . . . . 2 . . . 1 1 . 1 2 Reinforcement 11 | . 1 2 2 1 . 1 . . . . . . . 2 2 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Distress Signals 11 | . 2 1 3 2 . . . . . . . . 1 1 1 Communications Jammed 14 | . . . . . . . . . . . . . . 6 8 Distress Signals 14 | . . . . . . . . . . . . . . 6 8 Times Spotted 209 | . 23 30 25 35 1 2 3 2 4 1 4 25 2 22 30 Peak Tracking Total 17 | . 3 5 6 17 1 2 2 2 4 1 5 17 2 12 13 Tactical Retreats 21 | . . 3 . 4 . 1 1 1 . . 1 2 . 2 6 Traps | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Traps Triggered 7 | . 2 . 2 . . 1 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Machines Disabled 7 | . . . 1 1 . . 3 1 . . . . . 1 . Max in Single Turn 1 | . . . 1 1 . . 1 1 . . . . . 1 . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Machines Accessed 39 | . 6 8 3 2 2 . 8 3 . . . . 1 1 5 Terminals 32 | . 5 7 2 2 2 . 6 1 . . . . 1 1 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . 2 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . Total Hacks 83 | . 16 19 4 5 5 . 14 8 . . . . 2 4 6 Successful 39 | . 11 10 2 2 3 . 7 2 . . . . . . 2 Failed 44 | . 5 9 2 3 2 . 7 6 . . . . 2 4 4 Catastrophic 12 | . . 2 1 . . . 3 1 . . . . 1 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 61 | . 14 18 3 . 3 . 10 4 . . . . . 4 5 Terminals 72 | . 14 18 3 5 5 . 11 4 . . . . 2 4 6 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . . . . 3 2 . . . . . . . Garrison Access 3 | . . . 1 . . . . 2 . . . . . . . Terminal Hacks 11 | . . 1 1 2 1 . 3 1 . . . . . . 2 Open Door 3 | . . . . 1 . . 1 . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 Terminal Index 1 | . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 1 . . . . 2 1 . . . . . . . Insert Component 2 | . . 1 . . . . 1 . . . . . . . . Retrieve Study 2 | . . . . . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . Unauthorized Hacks 21 | . 9 8 . . 2 . 2 . . . . . . . . Terminals 21 | . 9 8 . . 2 . 2 . . . . . . . . Assimilate 2 | . . 1 . . . . 1 . . . . . . . . Botnet 6 | . 3 3 . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . Skim 11 | . 5 4 . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . 1 . . Used 1 | . . . . 1 . . . . . . . . . . . Hacking Detections 32 | . 6 7 1 2 1 . 6 2 . . . . 1 1 5 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 1 1 . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Total Allies 2 | . . 1 . . . . 1 . . . . . . . . Largest Group 1 | . . 1 . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Active Infowar (turns) 3935 | 130 1195 1004 . . . . 471 253 20 41 75 209 163 129 245 Optics 821 | . . . . . . . . 59 20 41 75 178 156 129 163 Sensors 1524 | . . . . . . . 471 253 20 41 75 209 163 129 163 Terrain 874 | . . . . . . . 223 253 20 41 75 130 . . 132 Seismic 3069 | 130 1195 1004 . . . . . . . . 17 209 163 129 222 Jamming 618 | . . . . . . . . 57 . . 6 25 156 129 245 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Turns Passed 5172 | 229 1371 1253 476 146 40 23 488 253 20 41 75 209 163 129 256 Spaces Moved 6960 | 83 512 723 312 410 145 85 1281 756 75 155 244 617 399 370 793 Core 3 | 3 . . . . . . . . . . . . . . . Treads 303 | 80 223 . . . . . . . . . . . . . . Legs 1199 | . 289 723 187 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5455 | . . . 125 410 145 85 1281 756 75 155 244 617 399 370 793 Fastest Speed 24 | 50 120 120 28 28 25 25 25 25 25 25 25 24 33 33 26 Average Speed 50 | 156 156 120 84 28 25 25 25 25 25 25 25 26 33 33 28 Slowest Speed 387 | 160 190 120 387 31 25 25 25 25 25 25 25 34 42 33 33 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . 9 14 . 1 2 2 . 2 1 7 2 6 12 Potential Cave-ins 1 | . . . . 1 . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 36 | 3 50 63 24 77 6 82 36 24 79 7 11 20 14 60 27 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 55 | . 1 5 . 6 . . 22 4 . . . 6 4 1 6 Terrain Destroyed 65 | . 10 5 . 6 . . 22 4 . . . 7 4 1 6 Melee 54 | . . 5 . 6 . . 22 4 . . . 6 4 1 6 Projectile 1 | . 1 . . . . . . . . . . . . . . AOE 9 | . 9 . . . . . . . . . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . Walls Destroyed 1 | . . . . . . . . . . . . 1 . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac DSF Fac Fac Was Fac Fac Res Res Tes Acc Total 8116 | 146 994 966 438 410 148 84 1404 813 75 154 258 642 419 366 799 Wait 650 | 26 396 77 36 1 . . 56 42 1 . 1 10 . . 4 Move 6837 | 82 511 722 295 382 144 82 1276 752 74 150 241 604 394 358 770 Hop 51 | . . . 7 13 . 1 2 2 . 2 1 6 2 5 10 Pick Up 43 | 6 5 11 8 . . . 7 3 . 1 . . 2 . . Fast Attach 40 | 7 3 1 4 1 . 1 4 1 . . 2 3 7 1 5 Attach 20 | . . 2 3 1 2 . 1 2 . . 5 3 1 . . Detach 18 | . . . 3 . 1 . 2 2 . . 6 2 2 . . Swap 89 | 2 21 35 15 3 . . 8 . . . 1 1 1 . 2 Drop 78 | 2 11 27 17 . 1 . 6 4 . 1 1 2 5 . 1 Fire 191 | 21 44 78 48 . . . . . . . . . . . . Melee 70 | . . 5 . 9 . . 27 5 . . . 10 5 2 7 Ram 1 | . . . . . . . . . . . . 1 . . . Kick 12 | . 2 8 2 . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x2 / [*Low] / *Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Waste -5/Factory -4/Factory -3/Research -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 11) 808 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Repaired Aluminum Leg 1157 | -10/Materials | Discovered new exit (range 4) 1380 | -10/Materials | Identified exit to Materials 1380 | -10/Materials | Identified exit to Subcaves 1427 | -10/Materials | Learned location of 2 exits from Mines 1464 | -10/Materials | Learned Storage trap positions 1493 | -10/Materials | Learned Storage terminal intel 1584 | -10/Materials | Learned 4 Subcaves zone layouts 1601 | -10/Materials | Entered another Materials area 1601 | -9/Materials | Evolved 2 slots: Propulsion x2 1602 | -9/Materials | Identified exit to Materials 2136 | -9/Materials | Discovered new exit (range 13) 2146 | -9/Materials | Build established: Scavenger-Mutant 2421 | -9/Materials | Discovered exit to Materials (range 3) 2556 | -9/Materials | Core integrity fell below 50% 2854 | -9/Materials | Entered another Materials area 2854 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2857 | -8/Materials | Discovered new exit (range 10) 3330 | -8/Materials | Entered Storage 3331 | -8/Storage | Loaded intel: 8 trap records 3332 | -8/Storage | Loaded intel: 15 terminal locations 3473 | -8/Storage | Discovered new exit (range 10) 3476 | -8/Storage | Entered Factory 3476 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3516 | -7/Factory | Identified exit to DSF 3516 | -7/Factory | Entered DSF 3535 | -7/DSF | Additional patrols routed to DSF 3535 | -7/DSF | Discovered new exit (range 16) 3539 | -7/DSF | Identified exit to Factory 3539 | -7/DSF | Entered Factory 3539 | -6/Factory | Evolved 2 slots: Utility x2 3567 | -6/Factory | Discovered new exit (range 16) 3764 | -6/Factory | Discovered new exit (range 6) 3765 | -6/Factory | Identified exit to Extension 3856 | -6/Factory | Build established: Scavenger-Scout 3948 | -6/Factory | Discovered new exit (range 11) 4001 | -6/Factory | Discovered new exit (range 15) 4024 | -6/Factory | Identified exit to Factory 4027 | -6/Factory | Entered another Factory area 4027 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4189 | -5/Factory | Discovered new exit (range 11) 4197 | -5/Factory | Identified exit to Upper Caves 4280 | -5/Factory | Sucked down chute 4280 | -5/Factory | Entered Waste 4288 | -5/Waste | Spotted C-40 Crusher 4288 | -5/Waste | Spotted C-40 Crusher 4289 | -5/Waste | Spotted C-40 Crusher 4291 | -5/Waste | Spotted C-40 Crusher 4292 | -5/Waste | Spotted C-40 Crusher 4295 | -5/Waste | EMP discharged 4295 | -5/Waste | System corruption reached 10% 4295 | -5/Waste | Discovered new exit (range 22) 4296 | -5/Waste | Spotted C-40 Crusher 4300 | -5/Waste | Identified exit to Factory 4300 | -5/Waste | Entered Factory 4339 | -5/Factory | Discovered new exit (range 7) 4340 | -5/Factory | Identified exit to Factory 4341 | -5/Factory | Entered another Factory area 4341 | -4/Factory | Evolved 2 slots: Utility x2 4403 | -4/Factory | Discovered new exit (range 22) 4410 | -4/Factory | Identified exit to Research 4416 | -4/Factory | Entered Research 4416 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4595 | -3/Research | System corruption reached 10% 4619 | -3/Research | Discovered new exit (range 8) 4621 | -3/Research | Identified exit to Research 4625 | -3/Research | Entered another Research area 4625 | -2/Research | Evolved 2 slots: Utility x2 4648 | -2/Research | Lost 5 parts (3n2u) 4740 | -2/Research | Spotted B-90 Cyclops 4784 | -2/Research | Discovered new exit (range 5) 4785 | -2/Research | Identified exit to Testing 4788 | -2/Research | Entered Testing 4826 | -2/Testing | Found Prototype Hackware 4826 | -2/Testing | Identified Exp. Hacking Suite 4904 | -2/Testing | Build established: Hacker-Ninja 4915 | -2/Testing | Discovered new exit (range 7) 4916 | -2/Testing | Identified exit to Access 4917 | -2/Testing | Entered Access 4917 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4957 | -1/Access | Identified exit to Command 5020 | -1/Access | Spotted B-99 Colossus 5080 | -1/Access | Crushed by falling debris 5080 | -1/Access | System corruption reached 10% 5111 | -1/Access | Lost 4 parts (4u) 5130 | -1/Access | Discovered new exit (range 16) 5143 | -1/Access | Spotted B-99 Colossus 5147 | -1/Access | Spotted B-99 Colossus 5148 | -1/Access | Spotted B-99 Colossus 5173 | -1/Access | Identified exit to Surface 5173 | *** | Escaped! Last Messages --------------- 05143_ Knocked back. 05143_ Lrn. Terrain Scanner destroyed. 05143_ Knocked back. 05143_ Penetrated by Slug. 05143_ Slug penetrates Sealed Freight Elevator. 05143_ Penetrated by Slug. 05148_ Lgt. Quantum Reactor destroyed. 05150_ Seismic Detector destroyed. 05150_ Knocked back. 05150_ Impulse Thruster Array destroyed. 05150_ Knocked back. 05150_ Penetrated by Slug. 05150_ Slug penetrates Wall. 05150_ T-07 Excavator destroyed. 05169_ Lgt. Quantum Reactor destroyed. 05171_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05171_ The Access Shell folds into the floor. 05173_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ????#??# ??##? ??? ????????# # #????? #? | | ??##?#???#?#????? ??? ? ????# # #???? ?# | | ?##??????? ???#?###########?# " # ######### | | ????# ????? ?#### ### """ # # # | | ???#??? ?????#??# " " """ # # # | | ????# ???? ????# " ### " + # ! # | | ????????? ?????#""" ### # + # | | ????#???????????# """ = #?# # # ! # | | ?#????? ?? ? ??## " #?# # + # | | ????#????? ? #??# ############ # # | | ?#??#? ?? ?????## ######?????# # # | | #########+#############/### ####### # # | | " # # | | # # | | ########################### ####### ######### | | #?#??#?##???#????######?????# #??##??## | | ##?##?##?#???#??##??#???????# #?#??#?### | | ##?##?????####??#???#????#??# ##??????#? | | #?#??###??###?#???##???##???? ##?##???#? | | #?????#??#??#??###??###???##? #????#???? | | !!! #????#?????########## ####### #??#?????? | | !! #?? ??""?" #??#??#??? | | !! #???? ???" ####???### | | ####"#+### "??" #????#??## | | "??" ##?##?#### | | % "?"" "@ #??#?????# | | = "??" "" #????????# | | "??" #?????#?## | | ########## "??" b g #??????#?# | | ???#????#?? ???" """ """g ##???????# | | ??????????? "?"" """T""" #????????# | | ??#??#?????#?#####?########### ####### #?????#??# | | ?#??#???????###?#?????#??????###?????# #??#?????# | | ??#????????#?#?##??????#??#??????????# #????????# | | ???????#??????#?#??#??#????#?????????# #??????? # | | ??????????????????????#????#?????????# #?????? # | | ?????????????#??????????#????????????# +?????? ?? | | ###################################### #????????? | | #?????? ?? | | #????????? | | ###############################+##+### #????? ??? | | ???????????????????????????? ????# #????????? | | ?????????????????????????? ????# #????????? | | ??????????????????????? " ???# #????????? | | ?????????????????????""" ???# #????????? | | ??????????????????""" ??# #????????? | | | ???????????????? " ??? #????????# | | #############?????????????? ?? ????????? | | ??????????????????????????? ? ?? ????????? | | ?????????????????????????????? #? " ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 45 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Corruption Block 15 Armor Coverage 225 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 73% | -10/Materials Studied --------- Flight Unit | -6/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Infodabbler Challenges ------------ None Game ------ Seed DisruptionQuantumDeck Manual? 0 Play Time 01:05:05 Cumulative 271.7 hours Start 2026.09.23 @ 15:34:18 End 2026.09.23 @ 16:35:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 408 Rogue 406 Adventurer 0 Explorer 2 Win Type 0 Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 20e85613-a602-4f5e-b10e-ecef70fd4cb7