Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 01:26:20 Player: Spoodle Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (243) 1215 Value Destroyed (7047) 7047 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1503) 1503 TOTAL SCORE: 15545 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 379 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 13/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Large Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- MA-1KR's Cyclogen High-capacity Storage Unit Experimental Sensor Array Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Cloaking Device Drone Bay (2/2) Improved Remote Datajack Thunder Hammer Makeshift Axe Companion Sword Phasing Sabre CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Potential Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Improved Actuator Array Layered Heavy Armor Plating > --- WEAPON ----------- Makeshift Axe Makeshift Axe Companion Sword > --- INVENTORY -------- Micro Fission Core MA-1KR's Cyclogen Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Storage Unit Experimental Sensor Array Seismic Detector Advanced Melee Analysis Suite Advanced Melee Analysis Suite Cloaking Device Advanced System Restoration Module Drone Bay Mini Grenade Launcher Long-range Missile Launcher Improved Remote Datajack Thunder Hammer Phasing Sabre CR-A16's Pointy Stick [Rating: 93] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Slots Evolved 10 | . . . 2 . 2 . . . 4 . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . Utility 7 | . . . 2 . 1 . . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 170 | 7 19 3 39 2 26 8 . 13 18 4 8 4 19 Power 18 | 1 3 1 5 . 1 1 . . 1 . 1 1 3 Engine 15 | 1 3 1 5 . 1 1 . . 1 . . 1 1 Core 3 | . . . . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 52 | 2 5 1 14 1 7 3 . 2 6 2 1 3 5 Treads 24 | . 5 1 13 1 4 . . . . . . . . Leg 21 | 2 . . . . . . . 2 6 2 1 3 5 Wheel 6 | . . . . . 3 3 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 61 | 2 6 . 12 1 11 1 . 6 10 2 2 . 8 Device 26 | 1 2 . 3 1 7 . . 3 4 2 1 . 2 Storage 7 | 1 3 . 2 . . . . . 1 . . . . Processor 11 | . . . 1 . 2 . . 1 3 . 1 . 3 Hackware 5 | . 1 . 1 . . 1 . . 1 . . . 1 Protection 12 | . . . 5 . 2 . . 2 1 . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 5 1 8 . 7 3 . 5 1 . 4 . 3 Energy Gun 17 | 1 4 . 5 . 4 3 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 . 2 . 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . . 1 . . . 1 Special Weapon 2 | . . . 1 . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 9 | . . . . . . . . 5 . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 3 1 3 2 . 1 . . 1 . 1 Parts Lost 54 | . 3 . 5 . 7 2 . 2 8 1 . 1 25 Power 8 | . 1 . 1 . 1 . . . 1 . . . 4 Propulsion 18 | . 1 . 1 . 1 1 . . 2 . . 1 11 Utility 20 | . 1 . 2 . 3 . . 2 4 1 . . 7 Weapon 8 | . . . 1 . 2 1 . . 1 . . . 3 Highest Loss Streak 19 | . 2 . 2 . 3 1 . 2 4 1 . 1 19 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 18 | 5 12 14 13 13 17 23 24 22 16 19 19 20 19 Power 1 | . 1 . . 1 . 1 1 1 2 3 2 2 2 Propulsion 3 | 1 2 3 3 5 3 2 3 3 . 3 4 4 3 Utility 8 | 1 4 5 4 3 7 12 14 14 10 10 9 9 7 Weapon 4 | 1 3 5 4 4 5 7 6 4 2 2 4 5 5 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . 3 2 4 . 2 5 1 13 1 . 1 . 6 Power 2 | . 1 . . . . . . . . . . . 1 Propulsion 6 | . . . 1 . . 1 . 3 1 . . . . Utility 13 | . . 2 . . 1 . 1 6 . . 1 . 2 Weapon 14 | . 2 . 2 . 1 4 . 4 . . . . 1 Tool/Special 3 | . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 98 | . 99 100 99 98 98 99 100 95 94 92 99 100 97 Engine 8 | . 14 14 10 11 9 9 9 9 6 6 6 6 3 Treads 8 | . 22 28 22 22 8 . . . . . . . . Leg 7 | . 5 . . . . . . . 25 26 26 26 22 Wheel 6 | . . . . . 9 17 18 18 . . . . . Device 12 | . 11 14 13 11 16 9 9 8 13 12 13 13 18 Storage 9 | . 14 14 11 11 9 9 9 9 6 6 6 6 5 Processor 10 | . . . 4 11 9 9 9 9 12 20 20 20 22 Hackware 3 | . 2 . 2 . . 8 9 7 . . . . . Protection 7 | . . . 10 9 8 9 9 7 8 6 6 6 2 Energy Gun 10 | . 14 14 13 22 20 16 9 8 . . . . . Ballistic Gun 5 | . 13 13 7 . 6 9 9 4 . . . . . Slashing Weapon 7 | . . . . . . . . 12 18 13 16 20 16 Peak Build Rating 93 | 7 11 13 24 31 37 45 41 57 76 74 78 73 93 Average Rating 40 | 4 8 11 17 23 31 38 38 42 65 69 72 72 85 On Entrance 36 | . 7 10 12 22 22 35 38 41 41 72 69 73 73 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 115 | 14 32 31 95 48 108 107 105 115 79 68 69 70 85 Greatest Support 85 | 20 40 40 46 40 46 32 32 32 81 83 73 75 85 Greatest Overweight (x) 4 | . 1 . 2 1 4 4 3 3 . . . 1 1 Average Overweight (x) 1 | . . . . . 2 3 3 3 . . . . . Largest Inventory Capacity 25 | 8 15 15 25 15 25 25 25 25 25 20 20 20 20 Average Capacity 19 | 6 13 15 15 15 20 25 25 25 17 20 20 20 19 Most Carried 25 | 8 15 15 15 15 25 25 25 25 24 20 20 20 20 Average Carried 18 | 5 12 14 14 14 18 24 25 23 16 19 19 20 19 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 20 20 20 20 15 Final Carried 25 | 7 15 15 15 15 25 25 25 25 20 20 20 20 14 Class Distribution -------------------- 28% | Mutant 20% | Scavenger-Gladiator 18% | Tank 10% | Scavenger-Mutant 8% | Gladiator 6% | Commander-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Commander-Tank | -8/Recycling Tank | -8/Scraptown Gladiator | -6/Factory Scavenger-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Zion Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Matter Collected 5216 | 283 499 126 1141 35 721 485 10 280 580 95 139 105 717 Remotely . | . . . . . . . . . . . . . . Salvage Created 10203 | 124 1070 158 2230 64 1864 1331 . 188 771 120 . 310 1973 Parts 542 | 10 59 7 154 2 97 57 . 11 35 11 . 8 91 Haulers Intercepted 18 | . 2 . 6 . 5 5 . . . . . . . Recyclers Shooed 11 | . 2 . 5 1 . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 9 2 6 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Combat Hostiles Destroyed 164 | . 21 6 44 3 27 13 . 3 14 2 . 5 26 Melee 42 | . . . . . . . . 3 10 2 . 5 22 Guns 85 | . 21 3 29 3 19 10 . . . . . . . AOE 36 | . . 3 15 . 7 3 . . 4 . . . 4 Classes Destroyed 18 | 2 5 . 4 2 1 . . 2 2 . . . . Worker 11 | . . . 4 . 4 1 . . 1 . . . 1 Builder 4 | . 1 . 1 . 1 . . . 1 . . . . Tunneler 8 | 3 1 . . . 3 . . . 1 . . . . Hauler 18 | . 2 . 6 . 5 5 . . . . . . . Recycler 22 | 1 2 . 3 . 3 7 . . 1 . . . 5 Mechanic 2 | . . . 2 . . . . . . . . . . Operator 4 | . 3 . 1 . . . . . . . . . . Watcher 12 | . . . 4 . 4 1 . . 1 . . . 2 Swarmer 38 | . 6 3 11 . 7 3 . . 4 . . . 4 Grunt 71 | . 15 3 24 . 10 5 . . 5 . . 4 5 Brawler 2 | . . . . 1 . . . . 1 . . . . Duelist 2 | . . . . . . . . . 1 . . . 1 Sentry 25 | . . . 9 . 8 5 . . 1 . . . 2 Hunter 8 | . . . . . 2 . . . . 2 . . 4 Programmer 13 | . . . . . . . . . 2 . . 1 10 Guru 1 | . . . . . . . . 1 . . . . . Scrapper 2 | . . . . . . . . 2 . . . . . Assembled 2 | . . . . 2 . . . . . . . . . Best Kill Streak 12 | 4 4 3 12 2 4 4 . 2 4 2 . 3 6 Combat Bots Only 11 | . 4 3 11 2 4 3 . 2 3 2 . 3 5 Max Kills in Single Turn 4 | 1 2 2 4 1 4 2 . 1 2 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . 2 4 . 4 2 . . 2 . . . 2 Melee 1 | . . . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Hostile Shots Fired 1044 | . 139 9 157 3 128 30 . 50 160 24 . 9 335 Missed 313 | . 37 3 50 . 45 9 . 15 54 6 . 3 91 Hits 731 | . 102 6 107 3 83 21 . 35 106 18 . 6 244 Melee 7 | . . . . 3 . . . . 3 . . . 1 Projectile 724 | . 102 6 107 . 83 21 . 35 103 18 . 6 243 Critical Strikes 20 | . . . 4 . 3 . . 2 3 1 . . 7 Part Disruptions 1 | . . . . . . . . . 1 . . . . Damage Taken 11480 | . 1074 56 1392 56 1280 317 . 744 1651 314 . 125 4471 Core 1838 | . 130 19 166 . 114 13 . 76 244 62 . 6 1008 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 411 | . 98 . . . . 11 . 167 110 . 25 . . Core Remaining (%) 64 | 100 . 40 . 58 . . . 63 . . . 63 . Volleys Fired 469 | 6 107 10 160 7 102 58 1 . 9 . 2 . 7 Largest 3 | 2 2 2 2 2 3 3 1 . 1 . 1 . 2 Hottest 168 | 60 112 86 112 112 168 147 100 . 33 . 5 . 73 Shots Fired 1020 | 12 214 19 309 14 273 158 1 . 9 . 2 . 9 Gun 967 | 12 214 17 298 14 261 151 . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 35 | . . 2 9 . 3 3 . . 9 . . . 9 Special 18 | . . . 2 . 9 4 1 . . . 2 . . Kinetic 363 | 6 107 8 132 . 60 50 . . . . . . . Thermal 619 | 6 107 9 168 14 209 105 1 . . . . . . Explosive 35 | . . 2 9 . 3 3 . . 9 . . . 9 Electromagnetic 1 | . . . . . 1 . . . . . . . . Robot Hit Streak 18 | 3 10 6 18 3 17 11 9 . 11 . 1 . 3 Robot Miss Streak 6 | 2 5 2 5 1 3 6 . . 1 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 2 . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . Shots Hit Robots 791 | 7 114 9 202 9 169 84 1 5 63 7 1 17 103 Core Hits 393 | 5 53 9 101 5 72 37 . 3 26 4 . 8 70 Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . . 4 . . . . . . . . . . Critical Strikes 47 | . 1 . 16 1 13 5 . . 5 2 . 2 2 Burn 30 | . 1 . 11 1 12 5 . . . . . . . Destroy 6 | . . . 5 . 1 . . . . . . . . Sever 9 | . . . . . . . . . 5 . . 2 2 Melee Attacks 305 | . . . . . . . . 17 86 7 1 54 140 Impact . | . . . . . . . . . . . . . . Slashing 305 | . . . . . . . . 17 86 7 1 54 140 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . 3 . . 1 11 Combat Hostiles 4 | . . . . . . . . . . . . 1 3 Follow-up Attacks 61 | . . . . . . . . 2 18 1 . 6 34 Damage Inflicted 22114 | 81 1347 271 3829 159 3474 1829 24 201 3228 319 . 791 6561 Guns 9201 | 80 1331 157 2898 153 3013 1569 . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 4006 | . . 98 904 . 455 260 . . 477 . . . 1812 Melee 8754 | . . . . . . . . 201 2703 319 . 791 4740 Ramming 129 | 1 16 16 27 6 6 . . . 48 . . . 9 Kinetic 3331 | 47 686 85 1314 . 709 490 . . . . . . . Thermal 5850 | 33 645 72 1584 153 2260 1079 24 . . . . . . Explosive 4006 | . . 98 904 . 455 260 . . 477 . . . 1812 Electromagnetic 44 | . . . . . 44 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 8754 | . . . . . . . . 201 2703 319 . 791 4740 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 2 2 2 . 9 Average Corruption 2 | . . . . . . . . . 1 2 2 . 2 Corruption Purged 2 | . . . . . . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 5 1 . . 8 Message Errors 2 | . . . . . . . . . 1 . . . 1 Matter Fused 7 | . . . . . . . . . 2 1 . . 4 Heat Flow Errors 2 | . . . . . . . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 841 | . . 17 59 . 120 45 . . 312 10 . 32 246 Projectiles . | . . . . . . . . . . . . . . Explosions 252 | . . 17 59 . 120 45 . . . . . . 11 Melee 589 | . . . . . . . . . 312 10 . 32 235 Knockbacks 1 | . . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 104 | . . . 57 . 15 . . . 32 . . . . Shots 4 | . . . 2 . 1 . . . 1 . . . . Rammed 16 | . 2 2 7 2 3 . . . . . . . . Targets Rammed 27 | 2 3 2 7 2 3 . . . 5 . . . 3 Kicked 11 | 2 1 . . . . . . . 5 . . . 3 Crushed . | . . . . . . . . . . . . . . Highest Temperature 202 | . 202 . 81 36 156 189 . 24 126 . . . 113 Average Temperature 40 | . 73 . 23 17 34 48 . 11 63 . . . 35 Received Heat Transfer 3083 | . 438 9 681 . 486 108 . 422 336 . . 36 567 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . . . . 1 . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Parts Melted 29 | . 1 . 6 . 15 5 . 2 . . . . . Heat Transferred 15215 | 75 1548 185 4662 407 5772 2516 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Maximum Alert Level 2 | . 1 . 2 1 1 1 . . . . . . 1 Low Security (%) 74 | 100 46 100 35 89 96 99 100 . 100 . . . 87 Level 1 19 | . 53 . 40 10 3 . . . . . . . 12 Level 2 5 | . . . 23 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 580 | 5 341 106 580 222 292 194 64 . 136 . . . 375 Initial 222 | . . 95 25 222 31 19 64 . . . . . 44 Average 146 | . 206 65 287 153 95 83 9 . 60 . . . 81 Influence Increases 5978 | 20 797 217 1447 30 922 795 61 . 588 50 . 150 901 Destroy 0b10 Robot/C 3400 | . 420 160 880 20 540 400 40 . 280 40 . 100 520 Destroy 0b10 Robot/NC 405 | 20 45 . 105 . 100 70 . . 25 . . . 40 Destroy Leader 810 | . 104 30 200 10 168 102 . . 72 10 . 20 94 Allied During Kill 121 | . . 10 . . . 92 16 . 3 . . . . Successful Hack 223 | . 17 . 38 . 19 48 5 . 53 . . . 43 Select Force Hacks 180 | . 60 . 60 . 30 30 . . . . . . . Disable Machine 135 | . . . 75 . 15 30 . . . . . . 15 Destroy Structure 284 | . 1 17 59 . 35 23 . . 65 . . . 84 Lose Combat Pursuer 420 | . 150 . 30 . 15 . . . 90 . . 30 105 Influence Decreases 5707 | 20 551 397 941 520 957 676 227 . 475 102 61 79 701 Entered New Map 853 | . . 151 41 350 51 28 102 . . 42 61 . 27 Time Decay 3647 | 20 521 246 700 150 551 406 125 . 375 50 . 69 434 Lost Part 506 | . 30 . 50 . 66 20 . . 80 10 . 10 240 Lost Ally 112 | . . . . 20 . 72 . . 20 . . . . Purge Threat 589 | . . . 150 . 289 150 . . . . . . . Squads Dispatched 26 | . 6 . 4 . 4 1 . . 4 . . . 7 Investigation 8 | . 3 . 2 . 1 1 . . 1 . . . . Extermination 5 | . . . . . . . . . 2 . . . 3 Reinforcement 7 | . 3 . 1 . 2 . . . 1 . . . . Assault 1 | . . . 1 . . . . . . . . . . Garrison 5 | . . . . . 1 . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Distress Signals 15 | . 2 2 4 . 3 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 278 | . 47 10 63 3 36 23 1 15 24 2 . 7 47 Peak Tracking Total 13 | . 5 3 4 2 4 4 1 4 4 2 . 4 13 Tactical Retreats 22 | . 5 . 2 . 1 . . 1 6 . . 2 5 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Traps Triggered 3 | . 2 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Machines Disabled 11 | . . . 5 . 1 2 . 2 . . . . 1 Max in Single Turn 2 | . . . 2 . 1 1 . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Machines Accessed 72 | . 8 1 14 . 10 12 6 2 8 . 1 . 10 Terminals 51 | . 5 . 11 . 8 9 4 . 6 . . . 8 Fabricators 1 | . . . . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . . 1 . . 1 . . . 1 Recycling Units 8 | . 2 . 2 . 1 1 2 . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 214 | . 19 1 50 . 26 38 26 8 18 . 4 . 24 Successful 118 | . 10 1 26 . 17 20 12 8 9 . 4 . 11 Failed 96 | . 9 . 24 . 9 18 14 . 9 . . . 13 Catastrophic 16 | . 1 . 3 . 2 . 3 . 2 . . . 5 Database Lockouts . | . . . . . . . . . . . . . . Manual 120 | . 16 . 37 . 15 14 7 . 14 . . . 17 Terminals 167 | . 15 . 43 . 23 33 20 . 14 . . . 19 Fabricators 3 | . . . . . . . . . . . . . 3 Repair Stations 8 | . 2 . . . . 2 . . 2 . . . 2 Recycling Units 13 | . 2 . 2 . 1 2 6 . . . . . . Scanalyzers 9 | . . . 5 . 2 . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 58 | . 2 1 11 . 6 12 6 8 4 . 4 . 4 Record 1 | . . . . . . . 1 . . . . . . Part Schematic 7 | . . . 1 . . . 1 . 1 . 4 . . Robot Analysis 10 | . 1 . 2 . . . . 7 . . . . . Prototype ID Bank 9 | . 1 . 2 . 1 3 2 . . . . . . Open Door 4 | . . 1 . . . 2 . 1 . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . 1 . . . . . . . . . . Terminal Index 4 | . . . 1 . . . 1 . 1 . . . 1 Alert Level 7 | . . . 1 . 3 1 1 . 1 . . . . Unreport Threat 4 | . . . 1 . 2 1 . . . . . . . Locate Traps 3 | . . . . . . 3 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . Scanalyzer 8 | . . . 4 . 2 . . . 2 . . . . Insert Component 4 | . . . 2 . 1 . . . 1 . . . . Analyze 4 | . . . 2 . 1 . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 43 | . 6 . 11 . 9 5 4 . 3 . . . 5 Terminals 35 | . 4 . 9 . 8 4 4 . 2 . . . 4 Track 2 | . . . 1 . . . . . . . . . 1 Botnet 15 | . 2 . 2 . 2 3 2 . 2 . . . 2 Operators 4 | . . . 1 . 1 1 . . . . . . 1 Skim 14 | . 2 . 5 . 5 . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 . . . 1 Mechanics 1 | . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . 1 . . . . Recycling Units 6 | . 2 . 2 . 1 1 . . . . . . . Tunnel 6 | . 2 . 2 . 1 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 55 | . 5 . 12 . 8 8 6 . 7 . . . 9 Full Trace Events 3 | . 1 . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 2 . 1 . 1 . 2 . 18 . . Parts Built 2 | . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . 1 Time 47 | . . . . . . . . . . . . . 47 Total Part Build Rating 10 | . . . . . . . . . . . . . 10 Parts Repaired 2 | . 1 . . . . 1 . . . . . . . Time 134 | . 26 . . . . 108 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . . . . . . . 5 . . . . . . Parts Scanalyzed 4 | . . . 2 . 1 . . . 1 . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Total Allies 12 | . . 1 . . . 10 . . 1 . . . . Largest Group 10 | . . 1 . . . 10 6 . 1 . . . . Highest-Rated Group 173 | . . 31 . . . 173 96 . 28 . . . . Highest-Rated Ally 31 | . . 31 . . . 29 16 . 28 . . . . Total Orders 32 | . . . . 3 . . 1 14 2 . . . 12 STAY 3 | . . . . . . . 1 2 . . . . . EXPLORE 14 | . . . . 2 . . . 5 1 . . . 6 RETURN 15 | . . . . 1 . . . 7 1 . . . 6 Ally Attacks 86 | . . 14 . . . 60 12 . . . . . . Total Damage 1125 | . . 145 . . . 835 145 . . . . . . Kills 11 | . . 2 . . . 7 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . 1 . 1 . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Active Infowar (turns) 6809 | 1 546 . 709 . 1025 266 . 407 772 90 1469 634 890 Sensors 4139 | . . . . . 183 12 . 405 526 90 1469 632 822 Terrain 1695 | . . . . . 842 254 . 83 516 . . . . Seismic 1514 | 1 546 . 709 . . . . . 213 . . . 45 Cloaking 2485 | . . . . . . . . . . 89 1469 427 500 Robot Analysis Total 10 | . 1 . 2 . . . . 7 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 2 1 . Drone Launches 30 | . . . . 3 . . . 21 1 . . . 5 Drone Recoveries 13 | . . . . 1 . . . 7 . . . . 5 Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Turns Passed 17263 | 106 1566 521 2993 300 1948 1069 831 3242 1111 117 1469 702 1288 Spaces Moved 9849 | 64 737 285 1455 98 909 523 548 2136 638 80 1161 497 718 Core 13 | 13 . . . . . . . . . . . . . Treads 2771 | . 581 285 1455 98 352 . . . . . . . . Legs 3301 | 51 156 . . . . . . . 638 80 1161 497 718 Wheels 3764 | . . . . . 557 523 548 2136 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 135 135 145 145 90 112 120 120 90 Average Speed 141 | 105 152 160 160 167 157 145 145 145 115 118 120 120 121 Slowest Speed 320 | 120 190 160 320 240 240 150 145 145 120 120 120 190 190 Overloaded Moves 8 | . . . . . . . . . 5 . . . 3 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . Exploration Rate (%) 57 | 5 96 46 91 45 69 79 95 91 17 9 85 56 24 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 16 | . 2 . 5 . 2 2 . 1 . . 3 1 . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . . 7 . . 4 1 . Spaces Dug 118 | . . . 1 . 25 1 . 2 38 . . 25 26 Terrain Destroyed 298 | . . 23 54 . 33 16 . 2 81 . . 25 64 Melee 51 | . . . . . . . . 2 14 . . 25 10 Projectile 11 | . . . 1 . 8 2 . . . . . . . AOE 236 | . . 23 53 . 25 14 . . 67 . . . 54 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Zio Pro Fac Total 12031 | 87 972 332 1807 221 1195 723 581 2271 911 96 1235 569 1031 Wait 803 | . 64 25 63 104 84 90 30 40 119 . 44 22 118 Move 9836 | 63 736 284 1454 97 908 522 547 2135 637 79 1160 496 718 Hop . | . . . . . . . . . . . . . . Pick Up 147 | 9 20 3 16 3 25 11 1 24 15 1 5 1 13 Fast Attach 56 | 5 3 . 11 . 8 8 . 7 5 . 5 1 3 Attach 59 | 2 2 . 5 3 8 1 . 4 12 1 3 . 18 Detach 10 | . 1 . . . 2 . . 2 1 . 2 . 2 Swap 257 | . 19 4 52 1 37 15 1 16 37 7 4 10 54 Drop 165 | . 17 4 39 4 18 18 1 30 11 2 9 3 9 Fire 469 | 6 107 10 160 7 102 58 1 . 9 . 2 . 7 Melee 200 | . . . . . . . . 12 59 6 1 36 86 Ram . | . . . . . . . . . . . . . . Kick 11 | 2 1 . . . . . . . 5 . . . 3 Crush 16 | . 2 2 7 2 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 1 1 . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 107 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 15) 745 | -10/Materials | Discovered new exit (range 15) 910 | -10/Materials | Core integrity fell below 50% 1157 | -10/Materials | Discovered new exit (range 13) 1290 | -10/Materials | Discovered new exit (range 13) 1411 | -10/Materials | Repaired Assault Rifle 1568 | -10/Materials | Discovered new exit (range 4) 1673 | -10/Materials | Entered Mines 1684 | -10/Mines | Met a Derelict bent on vengeance 1730 | -10/Mines | Found the Drone Emporium 1734 | -10/Mines | Learned Materials trap positions 1741 | -10/Mines | Found Prototype Device 1807 | -10/Mines | Discovered new exit (range 4) 1813 | -10/Mines | Escorted by a lone wolf Derelict 1863 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1867 | -10/Mines | Found Prototype Device 1922 | -10/Mines | Found a hidden stash of uninstalled traps 2194 | -10/Mines | Entered Materials 2194 | -9/Materials | Evolved 2 slots: Utility x2 2195 | -9/Materials | Loaded intel: 7 trap records 2496 | -9/Materials | Build established: Scavenger-Mutant 2802 | -9/Materials | Build established: Mutant 3260 | -9/Materials | Discovered new exit (range 5) 3321 | -9/Materials | Learned location of Zion (-6) 3338 | -9/Materials | Build established: Scavenger-Mutant 3346 | -9/Materials | Learned 4 Recycling zone layouts 3364 | -9/Materials | Learned location of 1 exit from Recycling 3366 | -9/Materials | Learned Storage non-interactive machine intel 3367 | -9/Materials | Identified exit to Materials 3391 | -9/Materials | Learned Storage stockpile data 3418 | -9/Materials | Identified exit to Mines 3418 | -9/Materials | Learned location of 1 exit from Materials 4518 | -9/Materials | Destroyed 11 combat bots 4568 | -9/Materials | Build established: Mutant 4595 | -9/Materials | Identified Exp. Sensor Array 4994 | -9/Materials | First assault squad dispatched 5187 | -9/Materials | Entered Mines 5188 | -9/Mines | Assembled infested the area 5193 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5195 | -9/Mines | Identified Decoy Drone Bay 5205 | -9/Mines | Discovered exit to Materials (range 28) 5337 | -9/Mines | Learned Materials terminal intel 5487 | -9/Mines | Entered Materials 5487 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5488 | -8/Materials | Identified exit to Storage 5489 | -8/Materials | Loaded intel: 10 terminal locations 5789 | -8/Materials | Build established: Gunner 6408 | -8/Materials | Garrison activated, responded to threat 6479 | -8/Materials | Build established: Tank 6687 | -8/Materials | Learned location of 2 exits from Factory 6729 | -8/Materials | Identified exit to Factory 6803 | -8/Materials | Learned location of 1 exit from Lower Caves 6823 | -8/Materials | Learned Factory trap positions 6846 | -8/Materials | Learned Storage security intel 6877 | -8/Materials | Learned Factory emergency access door positions 6942 | -8/Materials | Lost 3 parts (1p2w) 7435 | -8/Materials | Entered Storage 7438 | -8/Storage | Loaded intel: 34 non-interactive machine locations 7870 | -8/Storage | Repaired Exp. Sensor Array? 8005 | -8/Storage | Discovered exit to Factory (range 16) 8189 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8341 | -8/Storage | Lost 3 allies 8475 | -8/Storage | Build established: Commander-Tank 8483 | -8/Storage | Used back door to open Recycling access 8483 | -8/Storage | Discovered new exit (range 3) 8484 | -8/Storage | Identified exit to Recycling 8504 | -8/Storage | Entered Recycling 8504 | -8/Recycling | Accompanied by 6 allies 8505 | -8/Recycling | Identified exit to Factory 8506 | -8/Recycling | Identified exit to Scraptown 9301 | -8/Recycling | Scanned before Scraplab entrance 9322 | -8/Recycling | Entered Scraplab 9335 | -8/Recycling | Entered Scraptown 9638 | -8/Scraptown | Build established: Tank 10051 | -8/Scraptown | Visited Shadow of the Wyrm 10081 | -8/Scraptown | Visited Scrapoid Research Area 10138 | -8/Scraptown | Visited Spacefarers 10151 | -8/Scraptown | Visited Bundlers 10231 | -8/Scraptown | Visited CR-KLE's Repair Center 10254 | -8/Scraptown | Visited Cave Peace 10276 | -8/Scraptown | Visited IN-MT5's Study 10361 | -8/Scraptown | Visited UFD Registry 10361 | -8/Scraptown | Registered with UFD as "Alphachaser" 10393 | -8/Scraptown | Visited LU-1G1's Boring Crew 10467 | -8/Scraptown | Visited Sword Containment 10491 | -8/Scraptown | Visited Junk Repository 10577 | -8/Scraptown | Discovered exit to Factory (range 5) 10635 | -8/Scraptown | Visited Analyses Database 10677 | -8/Scraptown | Visited Supply Room 10710 | -8/Scraptown | Visited Junk Repository 10744 | -8/Scraptown | Visited Curators Association 11224 | -8/Scraptown | Build established: Mutant 11858 | -8/Scraptown | CR-KLE repaired 7 parts 12240 | -8/Scraptown | Met Optimus 12240 | -8/Scraptown | Accepted into 0bPrime 12344 | -8/Scraptown | Civil war broke out across Scraptown 12402 | -8/Scraptown | Found Potential Leg 12418 | -8/Scraptown | Found MA-1KR's Cyclogen 12520 | -8/Scraptown | Lost 18 allies 12577 | -8/Scraptown | Entered Factory 12577 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 12578 | -6/Factory | Identified exit to Extension 12578 | -6/Factory | Identified exit to Factory 12579 | -6/Factory | Loaded intel: 89 trap records 12597 | -6/Factory | Lost 7 allies 12863 | -6/Factory | Build established: Gladiator 12912 | -6/Factory | Identified exit to Lower Caves 13129 | -6/Factory | Lost 4 parts (1n3u) 13169 | -6/Factory | Discovered exit to Factory (range 15) 13509 | -6/Factory | Crushed by falling debris 13688 | -6/Factory | Entered Lower Caves 13689 | -6/Lower Caves | Identified exit to Lower Caves 13754 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13758 | -6/Lower Caves | Identified exit to Zion 13774 | -6/Lower Caves | Learned Factory trap positions 13805 | -6/Lower Caves | Entered Zion 13842 | -6/Zion | System corruption cleaned by Quarantine Array 14004 | -6/Zion | Found CR-A16's Pointy Stick 14015 | -6/Zion | Build established: Scavenger-Gladiator 14087 | -6/Zion | Discovered new exit (range 14) 14374 | -6/Zion | Learned location of Extension (-6) 14403 | -6/Zion | Learned 8 Factory zone layouts 14466 | -6/Zion | Given A8's code to call for help 14668 | -6/Zion | Given the Hacking Drone Bay 14671 | -6/Zion | Found Prototype Device 14671 | -6/Zion | Identified Hacking Drone Bay 14800 | -6/Zion | Received a visual enhancement algorithm 15094 | -6/Zion | Turned away by Imprinter 15273 | -6/Zion | Identified exit to Proximity Caves 15274 | -6/Zion | Entered Proximity Caves 15721 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15970 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15976 | -5/Proximity Caves | Entered Factory 15976 | -5/Factory | Evolved 2 slots: Utility x2 15977 | -5/Factory | Identified exit to Factory 15978 | -5/Factory | Loaded intel: 91 trap records 16108 | -5/Factory | Garrison activated, responded to threat 16333 | -5/Factory | Garrison activated, responded to threat 16480 | -5/Factory | Identified exit to Upper Caves 16868 | -5/Factory | Lost 3 parts (1n2u) 16970 | -5/Factory | Fabricated Adv. Melee Analysis Suite (x2) 17232 | -5/Factory | Cargo convoy interrupted 17252 | -5/Factory | Core integrity fell below 50% 17261 | -5/Factory | Core integrity fell below 20% 17264 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 17257_ Slug penetrates U-05 Engineer. 17258_ U-05 Engineer lays Concrete. 17258_ Potential Leg destroyed. 17258_ Microactuators destroyed. 17258_ Carbon-fiber Leg destroyed. 17258_ Acquired Lgt. Ion Engine. 17258_ U-05 Engineer lays Concrete. 17258_ Lgt. Ion Engine destroyed. 17259_ U-05 Engineer lays Concrete. 17259_ Penetrated by Slug. 17260_ U-05 Engineer lays Concrete. 17260_ Penetrated by Slug. 17261_ U-05 Engineer destroyed. 17261_ U-05 Engineer lays Concrete. 17263_ The unstable cave ceiling collapses. 17263_ Penetrated by Slug. 17263_ Adv. System Restoration Module destroyed. 17263_ Mak. Axe destroyed. 17263_ U-05 Engineer lays Concrete. 17264_ Adv. Melee Analysis Suite destroyed. 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Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Particle Charger | -8/Recycling | Hacked Huge Storage Unit | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Factory | Hacked Imp. Shock Absorption System | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Robot Schematics ------------------ Y-54 Guardian | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Adv. Melee Analysis Suite | x2 | -5/Factory | Authchip Repaired ---------- Assault Rifle | 2% | -10/Materials Exp. Sensor Array | 62% | -8/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TechAnalysisLog Manual? 0 Play Time 03:27:05 Cumulative 509.1 hours Start 2025.09.12 @ 16:18:14 End 2025.09.14 @ 01:26:20 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 193 Rogue 193 Adventurer 0 Explorer 0 Win Type - Total 22 Types 13/1/4/2/0/1/0/1/0/0 Lore% 89 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59747ed1-a7c5-470d-a1fb-65d73f11a694