Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 15:40:53 Player: Ben Meat Bible Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1046) 1046 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (918) 918 TOTAL SCORE: 3804 Bonus ------- High Alert Combat Kills 10 Follower Combat Kills 308 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Experimental Optical Array > --- WEAPON (3) ------- Mace > --- INVENTORY (5) ---- Medium Matter Pod (100) Advanced Target Analyzer Authchip [Processor] Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Experimental Optical Array Hacking Drone Bay > --- WEAPON ----------- Beamcaster Beamcaster Plasma Flamer > --- INVENTORY -------- Medium Matter Pod Advanced Target Analyzer Authchip [Processor] Field Recycling Unit [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Wheel Treads Light Treads Leg Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Visual Processing Unit Device Field Recycling Unit Storage Medium Matter Pod Processor Visual Processing Unit Weapon Plasma Flamer Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Launcher Proton Missile Launcher Special Weapon Plasma Flamer Impact Weapon Mace Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 66 | 10 15 23 2 10 6 Power 6 | 2 1 1 . . 2 Engine 5 | 2 1 1 . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 23 | 4 7 10 . . 2 Treads 6 | 2 . 2 . . 2 Leg 2 | . . 2 . . . Wheel 13 | 2 5 6 . . . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 13 | 2 2 3 . 6 . Device 6 | . . 3 . 3 . Storage 3 | 2 1 . . . . Processor 4 | . 1 . . 3 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 24 | 2 5 9 2 4 2 Energy Gun 9 | 2 1 4 . 2 . Energy Cannon 3 | . 2 1 . . . Ballistic Gun 6 | . . 4 1 . 1 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . 1 . Special Weapon 2 | . . . 1 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 . 5 . Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 14 | . 3 1 . . 10 Power 4 | . 1 . . . 3 Propulsion 3 | . 1 . . . 2 Utility 2 | . . . . . 2 Weapon 5 | . 1 1 . . 3 Highest Loss Streak 4 | . 1 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 95 99 100 99 84 Engine 10 | . 10 11 11 11 5 Wheel 22 | . 26 21 22 22 17 Device 14 | . . 11 11 19 19 Storage 8 | . 26 11 11 2 . Processor 9 | . 1 11 11 10 11 Energy Gun 10 | . 7 15 17 6 15 Energy Cannon 2 | . 11 3 . . . Ballistic Gun 5 | . . 9 13 4 2 Launcher 5 | . 8 4 . 6 . Special Weapon 8 | . . . 3 15 9 Naked Turns . | . . . . . . Heaviest Build 93 | 13 93 24 24 32 24 Greatest Support 40 | 40 32 34 20 20 40 Greatest Overweight (x) 7 | . 4 2 1 1 7 Average Overweight (x) 1 | . 2 . 1 1 . Largest Inventory Capacity 25 | 8 25 5 5 5 5 Average Capacity 7 | 5 18 5 5 5 5 Most Carried 9 | 5 9 5 5 5 5 Average Carried 3 | 2 3 3 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 4 | 2 4 4 4 4 4 Class Distribution -------------------- 58% | Scavenger-Skirmisher 20% | Mutant 14% | Derelict-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 843 | 308 190 166 7 27 145 Remotely . | . . . . . . Salvage Created 1071 | 109 344 436 91 . 91 Parts 76 | 5 27 36 5 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 67 | . . 64 2 1 . Retrieved Matter 415 | . . 395 12 8 . Parts Self-Destructed 14 | . . . . . 14 Prevented 17 | . . . . . 17 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 11 9 2 . 2 Guns 10 | . 2 4 2 . 2 Cannons 4 | . 3 1 . . . AOE 10 | . 6 4 . . . Classes Destroyed 9 | 2 4 2 . . 1 Worker 2 | 1 1 . . . . Builder 3 | . 2 1 . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 5 | . 2 3 . . . Swarmer 3 | . 3 . . . . Grunt 14 | . 8 4 2 . . Duelist 1 | . . . . . 1 Sentry 6 | . . 5 . . 1 Best Kill Streak 9 | 2 9 5 1 . 1 Combat Bots Only 5 | . 5 4 1 . 1 Max Kills in Single Turn 3 | 1 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 147 | . 39 28 8 . 72 Missed 42 | . 12 8 . . 22 Damage Taken 1998 | . 372 378 102 . 1146 Core 516 | . 95 98 . . 323 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 22 | . . 22 . . . Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 86 | 7 34 22 6 4 13 Largest 3 | 2 2 3 3 2 3 Hottest 250 | 90 120 156 142 175 250 Shots Fired 187 | 14 56 61 18 5 33 Gun 123 | 14 26 42 18 1 22 Cannon 29 | . 17 12 . . . Launcher 20 | . 13 7 . . . Special 15 | . . . . 4 11 Kinetic 23 | . . 10 6 . 7 Thermal 144 | 14 43 44 12 5 26 Explosive 20 | . 13 7 . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | 4 9 12 3 . 4 Robot Miss Streak 4 | 3 4 4 4 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 106 | 9 30 39 8 . 20 Core Hits 61 | 3 27 20 3 . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . 1 . 1 Burn 3 | 1 . . 1 . 1 Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2551 | 110 1093 854 138 . 356 Guns 1052 | 110 204 364 138 . 236 Cannons 316 | . 142 174 . . . Explosions 1063 | . 747 316 . . . Melee 28 | . . . . . 28 Ramming . | . . . . . . Kinetic 136 | . . 39 51 . 46 Thermal 1324 | 110 346 499 87 . 282 Explosive 1063 | . 747 316 . . . Electromagnetic . | . . . . . . Impact 28 | . . . . . 28 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . . . 7 Average Corruption 3 | . 2 . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 68 | . 20 48 . . . Projectiles 13 | . 6 7 . . . Explosions 55 | . 14 41 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 168 | . 85 83 . . . Shots 4 | . 3 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 458 | 120 120 458 363 116 457 Average Temperature 121 | 56 44 149 168 57 201 Received Heat Transfer 510 | . 117 111 60 . 222 Effects 8 | . . 3 2 . 3 Shutdowns 2 | . . 2 . . . Energy Bleed 2 | . . . . . 2 Interference 2 | . . . 2 . . Matter Decay 2 | . . 1 . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | 1 1 1 1 . 1 Heat Transferred 3408 | 359 901 1073 259 . 816 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 454 | 10 454 413 196 . . Initial 131 | . 6 82 131 . . Average 228 | 1 304 267 139 . . Maximum Alert Level 2 | . 2 2 . . . Low Security (%) 44 | 100 18 21 100 . . Level 1 49 | . 76 66 . . . Level 2 6 | . 5 12 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 3 . . 1 Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 2 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 23 16 3 . 23 Peak Tracking Total 10 | . 5 4 2 . 10 Tactical Retreats 7 | . 1 1 1 . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 13 | . 5 8 . . . Terminals 8 | . 2 6 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 11 27 . . . Successful 18 | . 4 14 . . . Failed 20 | . 7 13 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 14 | . . 12 . 2 . Terminals 22 | . 4 18 . . . Fabricators . | . . . . . . Repair Stations 8 | . 2 6 . . . Recycling Units 8 | . 5 3 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 1 10 . . . Record 7 | . . 7 . . . Prototype ID Bank 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 1 2 . . . Scan Component 2 | . 1 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks 4 | . 2 2 . . . Recycle Component 2 | . . 2 . . . Process 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 4 . . . Full Trace Events 5 | . 2 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled 2 | . . 2 . . . Recycled Matter 6 | . 6 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 725 | . . . . . 725 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4240 | 166 633 733 442 1896 370 Spaces Moved 3438 | 106 400 526 414 1733 259 Core 40 | 13 . . . . 27 Treads 49 | 41 . . . . 8 Legs 4 | . . 4 . . . Wheels 3345 | 52 400 522 414 1733 224 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 95 95 50 Average Speed 97 | 117 116 92 95 95 94 Slowest Speed 400 | 160 140 130 95 95 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 6 52 30 83 88 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . 1 4 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . . 2 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 149 | . 72 77 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 149 | . 72 77 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4148 | 133 510 724 450 1981 350 Wait 447 | . 42 115 23 204 63 Move 3433 | 105 399 525 413 1732 259 Hop . | . . . . . . Pick Up 57 | 6 9 20 3 15 4 Fast Attach 19 | 7 4 3 . . 5 Attach 16 | 3 2 4 . 6 1 Detach 9 | 1 3 1 . 4 . Swap 31 | . 9 16 2 4 . Drop 48 | 4 8 18 3 12 3 Fire 86 | 7 34 22 6 4 13 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 167 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 774 | -10/Materials | Discovered new exit (range 18) 800 | -10/Materials | Entered another Materials area 800 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1209 | -9/Materials | Identified exit to Mines 1414 | -9/Materials | Build established: Scavenger-Skirmisher 1422 | -9/Materials | Repaired Wheel 1533 | -9/Materials | Entered Mines 1545 | -9/Mines | Learned location of Storage (-7) 1625 | -9/Mines | Discovered new exit (range 9) 1855 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1964 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1975 | -9/Mines | Entered Zion 2016 | -7/Zion | Discovered new exit (range 17) 2236 | -7/Zion | Imprinted 2238 | -7/Zion | Declared Zion's savior 2439 | -7/Zion | Given the Hacking Drone Bay 2442 | -7/Zion | Found Prototype Device 2443 | -7/Zion | Identified Hacking Drone Bay 2557 | -7/Zion | Found Prototype Special Weapon 2558 | -7/Zion | Identified RU-N14's Throwing Claymores 2560 | -7/Zion | Found RU-N14's Throwing Claymores 2627 | -7/Zion | Found Prototype Processor 2634 | -7/Zion | Identified Exp. Targeting Computer 2642 | -7/Zion | Found Prototype Processor 2643 | -7/Zion | Identified Exp. Armor Integrity Analyzer 2699 | -7/Zion | Learned location of Recycling (-7) 3075 | -7/Zion | Learned location of Data Miner (-6) 3082 | -7/Zion | Learned location of Quarantine (-3) 3764 | -7/Zion | Build established: Derelict-Skirmisher 3871 | -7/Zion | Entered Proximity Caves 3871 | -6/Proximity Caves | Accompanied by 4 allies 4000 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4073 | -6/Proximity Caves | Lost 3 allies 4183 | -6/Proximity Caves | Core integrity fell below 50% 4200 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 4204 | -6/Proximity Caves | Spotted B-75 Beast 4208 | -6/Proximity Caves | Core integrity fell below 20% 4239 | -6/Proximity Caves | Lost 3 parts (1p2w) 4241 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- Integrated Corrupted Neutrino Core (+2). Overheating: Energy bleed (-13). Autogun severed. Microactuators melted. L-41 Fighter destroyed. Overheating: Matter decay (-40). Acquired 54 matter. G-67 Veteran suffers critical hit (Burn). Plasma Flamer destroyed. Neutrino Core destroyed. Beamcaster destroyed. Critical hit (Burn: +37). Overheating: Energy bleed (-18). Critical hit (Burn: +37). Acquired Lgt. Treads. Acquired Corrupted Lgt. Treads. Integrated Corrupted Lgt. Treads (+5). Acquired 20 matter. Acquired Mace. Hacking Drone Bay destroyed. 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" #%### ###%gggb #????????????????????? | | ???# ####%# =#% gi*##????????????????????? | | ?# ???#[ = !%#g ##?????????????????????? | | ?# ???# =*!####??????????????????????? | | ? ?? ???### =##?????????????????????????? | | ???? ?????## ######??????????????????????????? | | ??????????????###???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 400 Matter Capacity 400 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Armor Integrity Analysis 50 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Energy Filter | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Part-time Mechanic Robot Respite The One Tourist Challenges ------------ None Game ------ Seed ComponentBarragePerforator Manual? 0 Play Time 01:23:09 Cumulative 2.1 hours Start 2024.04.08 @ 12:52:24 End 2024.04.08 @ 15:40:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5de2bba0-4eef-4a93-81bf-19b979c80b81