Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 23:16:55 Player: swetpototo Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1141) 1141 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (416) 416 TOTAL SCORE: 3157 Bonus ------- Follower Combat Kills 416 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 59/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Medium Armor Plating Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Heavy Flail Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Drone Bay > --- WEAPON ----------- Improved Lightning Gun Particle Cannon Heavy Flail > --- INVENTORY -------- Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Medium Armor Plating Beam Rifle Shotgun Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Datajack Plasma Cutter Heavy Flail [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Drone Bay Storage Large Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility . | . . . . . Weapon 1 | . . 1 . . Parts Attached 40 | . 3 26 5 6 Power 4 | . . 4 . . Engine 3 | . . 3 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 11 | . . 9 1 1 Treads 1 | . . 1 . . Leg 10 | . . 8 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 3 1 1 Device 4 | . . 2 1 1 Storage 1 | . 1 . . . Processor . | . . . . . Hackware 1 | . 1 . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 18 | . 1 10 3 4 Energy Gun 9 | . . 4 1 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 6 | . 1 5 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 25 | . . 15 . 10 Power 3 | . . 2 . 1 Propulsion 8 | . . 5 . 3 Utility 3 | . . 2 . 1 Weapon 11 | . . 6 . 5 Highest Loss Streak 8 | . . 6 . 8 To Critical Strikes 1 | . . 1 . . Average Backups 13 | . 7 12 14 14 Power 2 | . 1 2 3 3 Propulsion 2 | . 4 2 2 2 Utility 1 | . . 1 2 2 Weapon 4 | . 1 3 5 6 Tool/Special . | . . . . . Unused Backups 20 | . 2 5 3 10 Power 5 | . . 2 . 3 Propulsion 4 | . . 3 . 1 Utility 5 | . 2 . 2 1 Weapon 4 | . . . . 4 Tool/Special 2 | . . . 1 1 Average Slot Usage (%) 97 | . 98 92 99 98 Engine 3 | . 14 8 . . Core 7 | . . 1 11 10 Leg 31 | . 28 30 32 32 Device 7 | . . 2 10 10 Storage 11 | . 14 11 11 11 Hackware 2 | . 12 6 . . Energy Gun 17 | . . 6 17 31 Energy Cannon 2 | . . . 7 . Ballistic Gun 8 | . 28 22 . . Impact Weapon 2 | . . . 7 . Peak Build Rating 26 | . 9 19 26 26 Average Rating 18 | . 8 13 20 23 On Entrance 13 | 6 6 9 19 26 Naked Turns . | . . . . . Heaviest Build 43 | 13 29 38 43 43 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 2 | . 1 2 2 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 9 15 15 15 Most Carried 15 | . 8 15 15 15 Average Carried 13 | . 7 12 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 8 15 15 13 Class Distribution -------------------- 45% | Scavenger-Gunner 14% | Commander-Mutant 13% | Mutant 9% | Scavenger-Mutant 7% | Commander-Gunner 5% | Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Commander-Mutant | -9/Storage Scavenger-Gunner | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1324 | 200 52 686 229 157 Remotely . | . . . . . Salvage Created 2038 | . 65 1108 415 450 Parts 117 | . 6 78 15 18 Haulers Intercepted 6 | . 1 2 3 . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 28 | . . 22 2 4 Guns 24 | . . 19 2 3 AOE 3 | . . 3 . . Classes Destroyed 9 | . 2 5 1 1 Worker 2 | . . 1 1 . Builder 5 | . . 3 1 1 Hauler 6 | . 1 2 3 . Recycler 5 | . . . 2 3 Operator 2 | . 1 . 1 . Swarmer 5 | . . 4 1 . Grunt 12 | . . 12 . . Brawler 1 | . . . . 1 Sentry 10 | . . 6 1 3 Best Kill Streak 8 | . 1 8 3 5 Combat Bots Only 6 | . . 6 1 2 Max Kills in Single Turn 3 | . 1 2 1 3 Gunslinging . | . . . . . Exploded 2 | . . 2 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 273 | . 1 204 15 53 Missed 78 | . 1 59 6 12 Hits 195 | . . 145 9 41 Projectile 195 | . . 145 9 41 Critical Strikes 7 | . . 6 . 1 Damage Taken 2566 | . . 1767 124 675 Core 413 | . . 263 14 136 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 100 . . . Volleys Fired 134 | . 7 103 11 13 Largest 3 | . 2 3 3 3 Hottest 186 | . 40 65 186 150 Shots Fired 313 | . 14 236 30 33 Gun 307 | . 14 233 27 33 Cannon 3 | . . . 3 . Launcher 3 | . . 3 . . Special . | . . . . . Kinetic 235 | . 14 221 . . Thermal 42 | . . 12 30 . Explosive . | . . . . . Electromagnetic 36 | . . 3 . 33 Robot Hit Streak 19 | . 3 19 8 15 Robot Miss Streak 9 | . 2 6 9 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 221 | . 9 153 30 29 Core Hits 86 | . 4 53 14 15 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 2 1 . Burn 2 | . . 1 1 . Destroy 1 | . . 1 . . Melee Attacks 17 | . . . 17 . Impact 17 | . . . 17 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 9 | . . . 9 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4190 | . 94 2188 1205 703 Guns 2908 | . 94 2032 290 492 Cannons 21 | . . . 21 . Explosions 351 | . . 148 . 203 Melee 894 | . . . 894 . Ramming 16 | . . 8 . 8 Kinetic 1965 | . 94 1871 . . Thermal 675 | . . 161 311 203 Explosive . | . . . . . Electromagnetic 640 | . . 148 . 492 Impact 894 | . . . 894 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 1 5 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . 2 9 6 Message Errors 2 | . . . 1 1 Matter Fused 6 | . . 1 3 2 Heat Flow Errors 2 | . . . . 2 Energy Discharges 5 | . . 1 3 1 Data Loss (minor) 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 237 | . . 10 197 30 Projectiles . | . . . . . Explosions 40 | . . 10 . 30 Melee 197 | . . . 197 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 77 | . . 13 . 64 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed 5 | . . 3 . 2 Kicked 5 | . . 3 . 2 Crushed . | . . . . . Highest Temperature 246 | . . 54 138 246 Average Temperature 38 | . . 13 54 74 Received Heat Transfer 813 | . . 696 45 72 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . 3 2 Impact Corruptions 8 | . . . 8 . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 1382 | . . 444 688 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Maximum Alert Level 1 | . . 1 1 . Low Security (%) 85 | . 100 94 55 100 Level 1 14 | . . 5 44 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 319 | . 21 214 319 121 Initial 121 | . . . 48 121 Average 96 | . 3 131 180 16 Influence Increases 1745 | . 63 676 845 161 Destroy 0b10 Robot/C 920 | . . 440 400 80 Destroy 0b10 Robot/NC 105 | . 10 30 45 20 Destroy Leader 234 | . 2 114 118 . Allied During Kill 204 | . . . 203 1 Successful Hack 94 | . 21 16 16 41 Disable Machine 105 | . . 45 45 15 Destroy Structure 8 | . . 1 3 4 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 60 | . 30 30 . . Influence Decreases 1745 | . 63 562 646 474 Entered New Map 258 | . . . 66 192 Time Decay 1147 | . 63 412 440 232 Lost Part 185 | . . 150 . 35 Lost Ally 155 | . . . 140 15 Squads Dispatched 3 | . . 2 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 6 35 14 6 Peak Tracking Total 8 | . 4 8 4 2 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 8 | . . 3 5 . Indirectly 1 | . . 1 . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 7 | . . 3 3 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 22 | . 4 4 8 6 Terminals 21 | . 4 4 7 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 57 | . 9 12 17 19 Successful 22 | . 4 4 6 8 Failed 35 | . 5 8 11 11 Catastrophic 8 | . 1 1 5 1 Database Lockouts . | . . . . . Manual 32 | . 3 11 9 9 Terminals 55 | . 9 12 15 19 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 19 | . 4 3 4 8 Record 1 | . . . . 1 Robot Schematic 1 | . . . . 1 Robot Analysis 1 | . . . . 1 Prototype ID Bank 1 | . . . . 1 Open Door 2 | . . . 2 . Level Access Points 1 | . 1 . . . Branch Access Points 3 | . . 1 1 1 Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Zone Layout 6 | . 2 1 1 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Botnet 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 18 | . 4 4 7 3 Full Trace Events 6 | . 1 3 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . . . 1 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 2 Highest-Rated Group 87 | . . . 87 24 Highest-Rated Ally 16 | . . . 16 16 Total Orders 2 | . . . 2 . EXPLORE 2 | . . . 2 . Ally Attacks 113 | . . . 111 2 Total Damage 931 | . . . 901 30 Kills 19 | . . . 19 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Active Infowar (turns) 2 | . . 2 . . Traps 2 | . . 2 . . Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 1 | . . . 1 . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 3788 | . 269 1125 1087 1307 Spaces Moved 1674 | 1 132 390 507 644 Core . | . . . . . Treads 20 | . . 20 . . Legs 1654 | 1 132 370 507 644 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 190 190 Average Speed 184 | 120 133 183 190 190 Slowest Speed 260 | 120 190 260 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 2 33 39 71 90 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 7 | . . . 3 4 Melee 3 | . . . 3 . Projectile . | . . . . . AOE 4 | . . . . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2099 | . 211 607 578 703 Wait 131 | . 67 45 13 6 Move 1670 | . 131 389 506 644 Hop . | . . . . . Pick Up 30 | . 2 22 3 3 Fast Attach 31 | . 1 14 13 3 Attach 11 | . . 9 . 2 Detach 4 | . . 2 1 1 Swap 12 | . 2 7 2 1 Drop 28 | . 1 13 7 7 Fire 134 | . 7 103 11 13 Melee 17 | . . . 17 . Ram . | . . . . . Kick 5 | . . 3 . 2 Crush . | . . . . . Escape Stasis 5 | . . . 5 . Rewire 21 | . . . . 21 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Materials 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 318 | -9/Materials | Build established: Mutant 424 | -9/Materials | Identified exit to Mines 424 | -9/Materials | Identified exit to Storage 752 | -9/Materials | Lost 4 parts (1p1n2w) 1132 | -9/Materials | Core integrity fell below 50% 1156 | -9/Materials | Lost 6 parts (2n1u3w) 1395 | -9/Materials | Entered Storage 1421 | -9/Storage | Identified exit to Garrison 1455 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1978 | -9/Storage | Identified exit to Recycling 2019 | -9/Storage | Build established: Commander-Mutant 2465 | -9/Storage | Used back door to open Recycling access 2482 | -9/Storage | Entered Recycling 2482 | -9/Recycling | Accompanied by 2 allies 2845 | -9/Recycling | Build established: Scavenger-Gunner 3079 | -9/Recycling | Discovered new exit (range 9) 3770 | -9/Recycling | Core integrity fell below 20% 3789 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Treads. 03749_ Y-45 Defender springs to life. 03749_ A-02 Transporter destroyed. 03749_ P-60 Hacker springs to life. 03760_ Lgt. Nuclear Core destroyed. 03763_ Attempting to rewire H-55 Commando. 03763_ EM Shotgun destroyed. 03763_ Aluminum Leg destroyed. 03764_ Attempting to rewire H-55 Commando. 03765_ R-06 Scavenger collects Ion Engine. 03766_ Attempting to rewire H-55 Commando. 03766_ Aluminum Leg destroyed. 03767_ Attempting to rewire H-55 Commando. 03769_ EM Shotgun destroyed. 03770_ Attempting to rewire H-55 Commando. 03775_ Aluminum Leg destroyed. 03781_ Imp. Lightning Gun destroyed. 03782_ Attempting to rewire H-55 Commando. 03786_ Imp. Heat Sink destroyed. 03787_ Attempting to rewire H-55 Commando. 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