Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.19 @ 16:34:22 Player: MrPotato28 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (67) 335 Value Destroyed (2662) 2662 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 8429 Bonus ------- Follower Combat Kills 288 Met Data Miner 300 Friendly Fire -236 Cogmind --------- Core Integrity 684/1000 Matter 300/300 Energy 43/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Advanced Weight Redist. System Advanced Sensor Array Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Transmission Jammer Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Improved Hover Unit Aerolev Unit Gravmag Array Linear Gravjet Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Improved Transmission Jammer Reaction Control System Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- High-powered Shock Rifle Force Rifle > --- INVENTORY -------- Cold Fusion Reactor Neutrino Core Advanced Sensor Array Plasma Rifle Dirty Bomb Trap [Rating: 83] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Ballistic Gun Flak Gun Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . . 2 2 . . Power 1 | . . . 1 . . . . . . . . Propulsion 5 | . . 1 1 1 . . . 1 1 . . Utility 4 | . . 1 . 1 . . . 1 1 . . Weapon . | . . . . . . . . . . . . Parts Attached 84 | 6 7 5 3 14 3 . 12 10 5 4 15 Power 14 | 1 1 . . 2 1 . 4 2 . 1 2 Engine 3 | 1 1 . . . . . 1 . . . . Core 8 | . . . . 2 1 . 3 1 . . 1 Reactor 3 | . . . . . . . . 1 . 1 1 Propulsion 27 | 2 3 1 1 6 . . 2 3 2 1 6 Treads . | . . . . . . . . . . . . Leg 11 | 2 1 . 1 1 . . . 1 . 1 4 Wheel . | . . . . . . . . . . . . Hover 12 | . 2 1 . 5 . . . 1 2 . 1 Flight 4 | . . . . . . . 2 1 . . 1 Utility 22 | 1 2 3 1 4 . . . 3 3 1 4 Device 15 | . 1 2 . 4 . . . 3 1 1 3 Storage 1 | 1 . . . . . . . . . . . Processor 2 | . 1 . . . . . . . . . 1 Hackware 3 | . . 1 1 . . . . . 1 . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 21 | 2 1 1 1 2 2 . 6 2 . 1 3 Energy Gun 11 | 1 1 1 1 . . . 1 2 . 1 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 1 1 . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . 1 1 . 2 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 . . . 2 . . . Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . 6 . Parts Lost 42 | . 3 . . 4 . . 4 6 . 5 20 Power 7 | . 1 . . . . . 1 1 . . 4 Propulsion 18 | . . . . 2 . . 2 2 . 2 10 Utility 8 | . 1 . . 1 . . . 2 . 2 2 Weapon 9 | . 1 . . 1 . . 1 1 . 1 4 Highest Loss Streak 6 | . 2 . . 3 . . 2 4 . 2 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 92 86 90 93 100 100 91 90 86 88 77 Engine 4 | . 13 11 9 7 7 7 7 3 . . . Core 4 | . . . . 3 7 7 3 8 5 5 5 Reactor 2 | . . . . . . . . . 5 5 4 Leg 8 | . 25 . 9 14 . . . . 5 7 9 Hover 17 | . 2 33 27 23 38 38 30 22 18 18 7 Flight 2 | . . . . . . . 2 8 5 5 3 Device 20 | . 11 15 9 15 23 23 23 25 21 22 24 Processor 1 | . 7 . . . . . . . . . 2 Hackware 5 | . . 4 17 12 7 7 7 6 5 5 5 Energy Gun 11 | . 14 20 18 14 7 7 7 8 11 11 8 Ballistic Gun 3 | . 14 1 . . 6 7 6 4 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 12 12 13 14 22 22 22 38 39 36 42 39 Greatest Support 54 | 20 20 18 18 40 40 40 40 53 53 53 54 Greatest Overweight (x) 2 | . 1 . . . . . 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 5 5 5 5 5 5 5 4 5 4 Average Carried 4 | 3 5 4 4 4 4 5 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 6 | 6 5 5 5 5 5 5 5 4 4 4 3 Class Distribution -------------------- 53% | Hacker-Mutant 28% | Scavenger-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Matter Collected 1334 | 215 172 . 36 154 125 . 220 120 50 35 207 Remotely . | . . . . . . . . . . . . Salvage Created 3067 | . 360 17 116 335 157 . 195 122 98 947 720 Parts 120 | . 13 2 9 13 10 . 9 4 4 41 15 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . 9 . 10 . . 23 16 Prevented 19 | . . . . . . . . . . 19 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Combat Hostiles Destroyed 61 | . 5 . 4 7 7 . 8 2 1 14 13 Guns 55 | . 5 . 4 7 5 . 7 2 1 13 11 AOE 3 | . . . . . 2 . 1 . . . . Classes Destroyed 10 | . 2 1 2 1 2 . . 1 . 1 . Recycler 2 | . 2 . . . . . . . . . . Minesweeper 1 | . . . . . 1 . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 2 | . . . 1 . . . . . 1 . . Swarmer 21 | . . . 4 2 4 . 5 . . 2 4 Grunt 28 | . 5 . . 4 2 . 3 . 1 6 7 Duelist 3 | . . . . . . . . . . 3 . Sentry 5 | . . . . 1 . . . 1 . 2 1 Hunter 2 | . . . . . . . . 1 . 1 . Programmer 2 | . . . . . 1 . . . . . 1 Best Kill Streak 7 | . 4 1 5 3 4 . 2 1 1 2 7 Combat Bots Only 7 | . 2 . 4 3 4 . 2 1 1 2 7 Max Kills in Single Turn 2 | . 1 1 1 1 2 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Damage Taken 3969 | . 234 . 52 529 195 . 322 482 92 654 1409 Core 524 | . 31 . . 75 24 . 27 51 . 42 274 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 93 | 100 87 100 100 . . . 82 94 . . . Volleys Fired 188 | . 24 1 8 17 15 . 19 15 6 37 46 Largest 2 | . 2 1 2 2 2 . 2 2 2 2 2 Hottest 156 | . 60 50 90 125 103 . 105 140 140 155 156 Shots Fired 340 | . 47 1 10 25 26 . 37 30 12 74 78 Gun 333 | . 47 1 10 25 24 . 32 30 12 74 78 Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . . 2 . 5 . . . . Special . | . . . . . . . . . . . . Kinetic 56 | . 24 . . . 11 . 13 8 . . . Thermal 193 | . 4 . 2 10 13 . 19 15 6 46 78 Explosive 7 | . . . . . 2 . 5 . . . . Electromagnetic 84 | . 19 1 8 15 . . . 7 6 28 . Robot Hit Streak 34 | . 29 15 17 30 31 . 11 20 10 20 34 Robot Miss Streak 3 | . 1 . 1 2 3 . 3 3 1 3 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 Shots Hit Robots 294 | . 44 1 9 23 23 . 31 23 10 62 68 Core Hits 191 | . 16 1 6 30 31 . 38 11 3 30 25 Critical Kills 3 | . . . . . . . . . . 1 2 Critical Parts Destroyed 3 | . . . . . . . . 1 1 1 . Critical Strikes 12 | . 1 . . . . . . 2 1 4 4 Burn 3 | . . . . . . . . . . 1 2 Destroy 6 | . . . . . . . . 1 1 2 2 Corrupt 3 | . 1 . . . . . . 1 . 1 . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6913 | . 592 15 206 526 691 . 1051 586 243 1434 1569 Guns 6159 | . 561 15 206 526 466 . 557 586 243 1434 1565 Cannons . | . . . . . . . . . . . . Explosions 750 | . 31 . . . 225 . 494 . . . . Melee . | . . . . . . . . . . . . Ramming 4 | . . . . . . . . . . . 4 Kinetic 804 | . 285 . . . 157 . 126 236 . . . Thermal 3902 | . 76 . 11 230 309 . 431 258 122 900 1565 Explosive 719 | . . . . . 225 . 494 . . . . Electromagnetic 1484 | . 231 15 195 296 . . . 92 121 534 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 . . . . . . . . 6 7 Average Corruption 5 | . 1 . . . . . . . . 6 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . 4 . . . . . . . . 17 37 Message Errors 18 | . . . . . . . . . . 9 9 Matter Fused 7 | . . . . . . . . . . 2 5 Heat Flow Errors 9 | . . . . . . . . . . 2 7 Energy Discharges 9 | . 1 . . . . . . . . 4 4 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 6 | . 1 . . . . . . . . . 5 Data Loss (major) 3 | . 1 . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 35 | . . . . . . . 35 . . . . Projectiles . | . . . . . . . . . . . . Explosions 35 | . . . . . . . 35 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 36 | . 29 . . . . . 5 . . . 2 Shots 2 | . 1 . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 443 | . 108 10 42 177 36 . 105 301 357 443 313 Average Temperature 85 | . 40 7 13 50 16 . 44 123 171 115 67 Received Heat Transfer 1650 | . 165 . . 288 45 . 108 78 54 180 732 Effects 9 | . . . . . . . . . . 7 2 Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 6 | . . . . . . . . . . 5 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 10 | . . . 3 . . . . 1 1 5 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . 2 Parts Melted 16 | . . . . . . . . 1 . 4 11 Heat Transferred 6734 | . 200 . 25 195 245 . 685 407 185 1610 3182 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Peak Influence 337 | . 177 158 213 337 . . . 226 84 . . Initial 120 | . . 63 56 82 . . . 120 12 . . Average 102 | . 53 100 146 160 . . . 145 51 . . Maximum Alert Level 1 | . . . 1 1 . . . 1 . . . Low Security (%) 87 | 100 100 100 77 71 . . . 75 100 . . Level 1 12 | . . . 22 28 . . . 24 . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 3 | . 1 . . 2 . . . . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Distress Signals 3 | . 1 . 1 1 . . . . . . . Communications Jammed 50 | . . . . 22 . . . 28 . . . Distress Signals 30 | . . . . 22 . . . 8 . . . Times Spotted 117 | . 11 4 6 26 7 . 11 6 4 16 26 Peak Tracking Total 11 | . 4 5 6 11 4 . 4 3 2 2 4 Tactical Retreats 18 | . 1 2 2 4 . . 1 1 1 2 4 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Traps Triggered 5 | . 1 . 1 3 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . 1 1 1 1 1 1 1 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Machines Disabled 2 | . 2 . . . . . . . . . . Max in Single Turn 2 | . 2 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Machines Accessed 17 | . 5 2 . 4 . 4 . 1 . . 1 Terminals 12 | . 5 2 . 4 . . . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 59 | . 11 4 . 9 . 31 . 2 . . 2 Successful 50 | . 7 3 . 7 . 31 . . . . 2 Failed 9 | . 4 1 . 2 . . . 2 . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . . . . . . . . 4 . . . Terminals 26 | . 11 4 . 9 . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 50 | . 7 3 . 7 . 31 . . . . 2 Record 13 | . . . . . . 11 . . . . 2 Part Schematic 11 | . . . . . . 11 . . . . . Robot Schematic 6 | . . . . . . 6 . . . . . Prototype ID Bank 6 | . 3 . . . . 3 . . . . . Open DSF 1 | . . . . 1 . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . 2 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 4 2 . 2 . . . 3 . . 1 Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Total Allies 3 | . . . . . . . 1 . . 2 . Largest Group 2 | . . . . . . . 1 . . 2 2 Highest-Rated Group 96 | . . . . . . . 96 . . 79 79 Highest-Rated Ally 96 | . . . . . . . 96 . . 49 49 Total Orders . | . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . 17 . . . 14 Total Damage 986 | . . . . . . . 515 . . . 471 Kills 7 | . . . . . . . 3 . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Turns Passed 5021 | 93 662 205 227 477 246 46 306 434 273 910 1142 Spaces Moved 5268 | 69 420 359 314 548 487 136 427 590 377 773 768 Core 25 | 6 . . . . . . . . . . 19 Treads . | . . . . . . . . . . . . Legs 690 | 63 310 . . . . . . 5 . . 312 Wheels . | . . . . . . . . . . . . Hover 4547 | . 110 359 314 548 487 136 427 585 377 773 431 Flight 6 | . . . . . . . . . . . 6 Fastest Speed 34 | 50 56 52 62 34 34 34 34 40 50 50 50 Average Speed 69 | 113 103 52 62 60 34 34 40 58 54 72 121 Slowest Speed 200 | 120 120 52 62 72 34 34 102 190 61 131 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 5 55 27 33 19 39 71 44 15 12 64 47 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . 1 . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 10 | . . . . . 2 . 2 . . 3 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 32 | . 3 . . . 13 . 16 . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 32 | . 3 . . . 13 . 16 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp Total 6280 | 80 601 376 335 670 543 135 523 647 431 1048 891 Wait 651 | . 138 8 9 54 28 . 59 25 44 226 60 Move 5257 | 68 419 358 313 547 486 135 426 589 376 772 768 Hop . | . . . . . . . . . . . . Pick Up 22 | 6 4 1 . 5 3 . . 2 . . 1 Fast Attach 49 | 6 4 4 2 5 1 . 7 5 4 2 9 Attach 20 | . 2 1 1 5 1 . 2 3 . 1 4 Detach 9 | . 2 1 1 2 1 . 1 1 . . . Swap 15 | . 1 . . 4 1 . 3 2 1 1 2 Drop 33 | . 7 2 1 7 5 . 6 5 . . . Fire 188 | . 24 1 8 17 15 . 19 15 6 37 46 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 24 | . . . . 24 . . . . . . . Rewire 10 | . . . . . 1 . . . . 9 . Trap 1 | . . . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 747 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 831 | -9/Materials | Discovered new exit (range 11) 893 | -9/Materials | Discovered new exit (range 15) 961 | -9/Materials | Entered another Materials area 961 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1126 | -8/Materials | Discovered new exit (range 13) 1179 | -8/Materials | Build established: Hacker-Mutant 1188 | -8/Materials | Entered Factory 1188 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -7/Factory | Identified exit to Factory 1657 | -7/Factory | Discovered new exit (range 10) 1665 | -7/Factory | Lost 3 parts (2n1w) 1665 | -7/Factory | Entered Lower Caves 1876 | -7/Lower Caves | Encountered a Warlord checkpoint 1896 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1911 | -7/Lower Caves | Entered Data Miner 1911 | -7/Data Miner | Discovered new exit (range 6) 1918 | -7/Data Miner | Met Data Miner 1927 | -7/Data Miner | Learned location of Section 7 (-2) 1927 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1934 | -7/Data Miner | Received God Mode back door access code from Data Miner 1957 | -7/Data Miner | Entered Proximity Caves 1973 | -6/Proximity Caves | Escorted by Enhanced Grunt 1973 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2100 | -6/Proximity Caves | Learned Factory stockpile data 2263 | -6/Proximity Caves | Entered Factory 2263 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2531 | -6/Factory | Build established: Scavenger-Mutant 2606 | -6/Factory | Discovered new exit (range 4) 2697 | -6/Factory | Entered another Factory area 2697 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2699 | -5/Factory | Lost 4 parts (2n2u) 2834 | -5/Factory | Build established: Hacker-Mutant 2879 | -5/Factory | Discovered new exit (range 15) 2970 | -5/Factory | Entered Upper Caves 3261 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3412 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3810 | -5/Upper Caves | Build established: Scavenger-Mutant 3864 | -5/Upper Caves | Discovered new exit (range 8) 3880 | -5/Upper Caves | Entered another Upper Caves area 3880 | -5/Upper Caves | Accompanied by 2 allies 4042 | -5/Upper Caves | Attracted the attention of an 0b10 base 4126 | -5/Upper Caves | Destroyed 7 combat bots 4230 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4286 | -5/Upper Caves | Lost 4 parts (1p1n1u1w) 4632 | -5/Upper Caves | Lost 4 parts (2n1u1w) 4907 | -5/Upper Caves | Learned location of 1 exit from Factory 4912 | -5/Upper Caves | Build established: Hacker-Mutant 5022 | -5/Upper Caves | Self-destructed Last Messages --------------- 04868_ Searching scrap... 04868_ Found Field Propulsion Drive. 04868_ Found Imp. Terrain Scan Processor. 04868_ Found 23 Matter. 04872_ Acquired Field Propulsion Drive. 04873_ Acquired 10 matter. 04901_ KE0/FXX5QFOWW |4ZJK,H3Z EVS 04907_ Acquired derelict log, extracted data. Data stored: Factory exits (x1). 04936_ System corrupted: Matter fused (-6). 04955_ System corrupted: Matter fused (-8). 04995_ Carbon-fiber Leg destroyed. 04997_ Hvy. Beamcaster destroyed. 05001_ Critical hit (Burn: +37). 05003_ Antigrav System destroyed. 05003_ Field Propulsion Drive destroyed. 05004_ VZD51X6CGORPZI9QSPM24I6WEUWSWSE8<9XTPXI 05005_ Enh. Nuclear Core destroyed. 05018_ Cold Fusion Reactor destroyed. 05021_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####???????########## | | ????????????????????####???## ####????# | | ??????????????????### ##?## #????# ! | | ??????????????????# ### #?????# % | | ??????????????????# @g #??????# * " | | ??????????????????# gg ##??????# "!% " | | ??????????????????# #### ##???????# "" "!!" | | ??????????????????#### ##??## ####?????# "" " | | ??????????????###????###????# ##????# " "" | | ??????????????# #??????##### ###### " | | ?????????###?## ####### ## " | | ?????? ### ## """"" | | ??????? ## ### " | | ??????? ## #?# | | ?????? ## ### #?# "" | | ?????? ### #?# ### """ | | ?????? ## ### " | | ??????????# #### ###### " | | ??????????##### #??# #?# | | ??????????????## #??## ## #?# | | ???????????????## ##???## ########?# | | ????????????????# #?????####????????#### ##### | | ???##??########## #????????????????????###???? | | ??## #?#% ##?????????????????????????? | | ?## ## #?????????????????????????? | | ?# ## ##?????????????????????????? | | ?## ## #??????????????????????????? | | ??#### # ???????????????????????? | | ????## ### ??? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 8 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One The Oracle Challenges ------------ None Game ------ Seed SpreadHardlightAutogun Manual? 0 Play Time 01:04:20 Cumulative 32.4 hours Start 2022.06.18 @ 14:04:59 End 2022.06.19 @ 16:34:22 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 13 Explorer 8 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 47 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f6ce5d3-462b-445d-97aa-a65407633b7a