Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 18:17:47 Player: Rocko1345 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (101) 505 Value Destroyed (4065) 4065 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (714) 714 TOTAL SCORE: 9324 Bonus ------- High Alert Combat Kills 386 Follower Combat Kills 154 Entered Garrisons 200 Friendly Fire -26 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 1100/1100 System Corruption 23% Temperature Cool (6) Movement Walking (105) Location -5/Garrison Parts ------- > --- POWER (2) -------- Hybrid Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Power Amplifier Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor (300) Improved Salvage Targeting Computer Improved Melee Analysis Suite KE Penetrator Dirty Datajack (20) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Hybrid Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Core Analyzer Kinecellerator > --- WEAPON ----------- Gauss Rifle KE Penetrator Improved KE Penetrator Improved KE Penetrator > --- INVENTORY -------- Improved Ion Engine Power Amplifier Advanced Heat Sink Advanced Heat Sink Improved Matter Compressor Improved Salvage Targeting Computer Improved Melee Analysis Suite KE Penetrator Dirty Datajack Advanced Remote Datajack [Rating: 88] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Hybrid Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Katana Energy Gun Subdweller Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Slots Evolved 10 | . . . 4 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 5 | . . . 2 . 1 2 . Weapon 2 | . . . 2 . . . . Parts Attached 126 | 6 6 9 22 13 8 50 12 Power 21 | 1 1 3 3 2 1 9 1 Engine 12 | 1 1 3 3 1 1 2 . Core 8 | . . . . 1 . 7 . Reactor 1 | . . . . . . . 1 Propulsion 36 | 2 2 2 6 5 . 12 7 Treads 4 | . 2 . 2 . . . . Leg 23 | 2 . . 4 2 . 8 7 Wheel 2 | . . 2 . . . . . Hover 4 | . . . . 3 . 1 . Flight 3 | . . . . . . 3 . Utility 35 | 1 3 2 8 3 3 14 1 Device 19 | . . 1 4 2 1 10 1 Storage 4 | 1 2 . . . . 1 . Processor 8 | . . 1 1 1 2 3 . Hackware 1 | . . . 1 . . . . Protection 3 | . 1 . 2 . . . . Artifact . | . . . . . . . . Weapon 34 | 2 . 2 5 3 4 15 3 Energy Gun 7 | . . 2 2 1 . 2 . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 18 | 2 . . . . . 13 3 Ballistic Cannon 2 | . . . . 2 . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . 1 . 4 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . 2 . Parts Lost 64 | . . 2 7 5 1 29 20 Power 6 | . . . 1 . . 4 1 Propulsion 22 | . . 1 2 2 . 9 8 Utility 18 | . . . 2 2 1 8 5 Weapon 18 | . . 1 2 1 . 8 6 Highest Loss Streak 12 | . . 1 6 3 1 6 12 To Critical Strikes 1 | . . . . . . . 1 Average Backups 5 | . 4 5 4 4 4 6 10 Power . | . . . . 1 . . 1 Propulsion . | . 2 1 1 . . . . Utility 2 | . 1 1 . 1 1 3 6 Weapon . | . . 1 1 1 1 . 1 Tool/Special . | . . . . . . . . Unused Backups 14 | . . 5 . 1 . 2 6 Power . | . . . . . . . . Propulsion 3 | . . 3 . . . . . Utility 6 | . . 1 . . . 1 4 Weapon 2 | . . 1 . 1 . . . Tool/Special 3 | . . . . . . 1 2 Average Slot Usage (%) 88 | . 99 98 83 74 83 89 88 Engine 6 | . 14 14 8 6 3 2 4 Core 2 | . . . . . 6 6 1 Treads 5 | . 26 3 2 9 . . . Leg 9 | . 1 12 10 4 . 11 20 Wheel 1 | . . 11 4 . . . . Hover 3 | . . . . 1 20 5 . Device 10 | . . 7 15 8 8 12 9 Storage 3 | . 14 2 . . . 2 5 Processor 12 | . . 11 5 5 16 20 20 Hackware 2 | . . . 2 7 6 2 . Protection 4 | . 13 6 7 4 . . . Energy Gun 4 | . . 13 14 4 . 1 1 Ballistic Gun 9 | . 28 13 . . . 10 16 Ballistic Cannon 1 | . . . . 8 1 . . Slashing Weapon 6 | . . . 7 7 19 8 . Peak Build Rating 88 | 6 8 15 31 38 49 85 88 Average Rating 39 | 4 7 11 25 29 44 61 77 On Entrance 28 | . 6 8 14 26 38 49 85 Avg Prop Armor Cover (%) 9 | 31 . . 6 11 . 5 . Naked Turns . | . . . . . . . . Heaviest Build 59 | 13 49 49 30 27 22 53 59 Greatest Support 73 | 20 40 40 40 40 30 73 73 Greatest Overweight (x) 6 | . 1 2 1 6 . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 5 5 5 10 10 Average Capacity 7 | 6 16 6 5 5 5 7 10 Most Carried 10 | 2 9 10 5 5 5 10 10 Average Carried 5 | . 4 5 4 4 4 6 10 Final Capacity 20 | 8 20 5 5 5 5 10 10 Final Carried 10 | 2 8 5 5 5 5 10 10 Class Distribution -------------------- 31% | Scavenger-Mutant 26% | Scavenger-Gunner 20% | Mutant 6% | Scientist-Scout 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scientist-Gladiator | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Resources | -11 -10 -10 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Matter Collected 3357 | 177 118 292 218 127 6 1882 537 Remotely 939 | . . . . . . 939 . Salvage Created 4790 | . 183 170 774 450 . 2232 981 Parts 250 | . 19 19 41 18 . 111 42 Haulers Intercepted 4 | . . . 2 1 . 1 . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Combat Hostiles Destroyed 84 | . 8 6 12 6 . 35 17 Melee 20 | . . . 5 5 . 10 . Guns 63 | . 8 6 6 1 . 25 17 Cannons 1 | . . . 1 . . . . Classes Destroyed 16 | . 2 1 7 3 . 2 1 Worker 4 | . . . . . . 4 . Builder 2 | . . . . 1 . 1 . Hauler 4 | . . . 2 1 . 1 . Recycler 2 | . . . . 1 . 1 . Mechanic 1 | . . . 1 . . . . Operator 1 | . . . . . . 1 . Watcher 3 | . . . 1 . . 2 . Swarmer 20 | . 6 2 . . . 9 3 Grunt 35 | . 2 . 6 4 . 13 10 Brawler 3 | . . . 1 . . 1 1 Duelist 1 | . . . 1 . . . . Sentry 5 | . . . 3 1 . 1 . Hunter 5 | . . . 1 . . 2 2 Programmer 10 | . . . . 1 . 9 . Behemoth 1 | . . . . . . . 1 Subdweller 4 | . . 4 . . . . . Best Kill Streak 5 | . 3 2 4 3 . 5 5 Combat Bots Only 5 | . 3 2 3 2 . 4 5 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 2 Gunslinging 1 | . . . . . . 1 1 Exploded . | . . . . . . . . Melee 1 | . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Hostile Shots Fired 590 | . 46 16 78 66 12 207 165 Missed 156 | . 12 5 22 16 7 52 42 Hits 434 | . 34 11 56 50 5 155 123 Melee 15 | . . . 7 . . . 8 Projectile 419 | . 34 11 49 50 5 155 115 AOE 1 | . . . . . . 1 . Critical Strikes 24 | . 1 . 1 3 . 8 11 Part Disruptions 1 | . . . . . . 1 . Damage Taken 7962 | . 353 190 969 710 82 3269 2389 Core 1200 | . 50 27 47 70 . 641 365 Absorbed by Shields 15 | . . . . . . . 15 Redirected to Shielding 14 | . 9 5 . . . . . Ignored by Resistances 21 | . . . . 21 . . . Regen/Repaired (Parts) 235 | . . . . . . 235 . Core Remaining (%) 90 | 100 . 69 91 90 100 . . Volleys Fired 213 | . 28 17 33 9 . 86 40 Largest 4 | . 2 2 3 2 . 4 4 Hottest 191 | . 40 80 170 113 . 191 164 Shots Fired 543 | . 56 34 48 18 . 284 103 Gun 533 | . 56 34 38 18 . 284 103 Cannon 10 | . . . 10 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 460 | . 56 28 . . . 276 100 Thermal 56 | . . 6 41 9 . . . Explosive . | . . . . . . . . Electromagnetic 27 | . . . 7 9 . 8 3 Robot Hit Streak 14 | . 13 7 13 4 . 12 14 Robot Miss Streak 5 | . 3 4 2 2 . 5 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 12 | . 1 . . . . 5 6 Max Gunslinging Chain 2 | . 1 . . . . 1 2 Shots Hit Robots 415 | . 35 20 52 39 . 204 65 Core Hits 194 | . 14 11 22 12 . 94 41 Critical Kills 7 | . . 1 . . . 4 2 Critical Parts Destroyed 7 | . 1 . 2 . . 2 2 Critical Strikes 25 | . 1 1 3 6 . 9 5 Burn 1 | . . . . 1 . . . Destroy 14 | . 1 1 2 . . 6 4 Corrupt 1 | . . . . . . . 1 Sever 9 | . . . 1 5 . 3 . Melee Attacks 89 | . . . 21 32 1 35 . Impact . | . . . . . . . . Slashing 89 | . . . 21 32 1 35 . Piercing . | . . . . . . . . Sneak Attacks 10 | . . . 2 3 . 5 . Combat Hostiles 2 | . . . . . . 2 . Follow-up Attacks 6 | . . . . . . 6 . Damage Inflicted 9455 | . 368 264 1279 1336 . 4342 1866 Guns 6606 | . 366 264 634 232 . 3302 1808 Cannons 113 | . . . 113 . . . . Explosions 166 | . . . . 142 . 24 . Melee 2505 | . . . 532 962 . 1011 . Ramming 65 | . 2 . . . . 5 58 Kinetic 5490 | . 366 181 . . . 3176 1767 Thermal 997 | . . 83 634 280 . . . Explosive 24 | . . . . . . 24 . Electromagnetic 374 | . . . 113 94 . 126 41 Impact . | . . . . . . . . Slashing 2505 | . . . 532 962 . 1011 . Piercing . | . . . . . . . . Highest Corruption 23 | . . . 7 . . 7 23 Average Corruption 5 | . . . 6 . . 3 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 79 | . . . 12 . . 44 23 Message Errors 22 | . . . 3 . . 16 3 Matter Fused 20 | . . . 4 . . 12 4 Heat Flow Errors 10 | . . . . . . 6 4 Energy Discharges 6 | . . . 2 . . 3 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 6 | . . . 2 . . 1 3 Misfires 5 | . . . . . . 3 2 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 6 | . . . 1 . . 2 3 Overload Shots . | . . . . . . . . Overflow Damage 109 | . . . 25 57 . 27 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 109 | . . . 25 57 . 27 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . . . . . 57 . Shots 1 | . . . . . . 1 . Rammed 1 | . 1 . . . . . . Targets Rammed 25 | . 1 . . . . 1 23 Kicked 24 | . . . . . . 1 23 Crushed . | . . . . . . . . Highest Temperature 357 | . 25 . 63 357 . 354 327 Average Temperature 102 | . 11 . 25 191 . 91 128 Received Heat Transfer 2082 | . 102 18 324 336 12 471 819 Effects 2 | . . . . 1 . . 1 Energy Bleed 1 | . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1491 | . . 100 871 520 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Maximum Alert Level 3 | . . . . . . 3 3 Low Security (%) 75 | 100 100 . 100 100 100 57 . Level 1 6 | . . . . . . 15 . Level 2 14 | . . . . . . 26 56 Level 3 3 | . . . . . . . 43 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 782 | . 93 . 100 48 15 701 782 Initial 469 | . . . . 1 4 . 469 Average 148 | . 22 . 25 8 1 227 658 Influence Increases 2713 | . 211 50 373 259 30 1287 503 Destroy 0b10 Robot/C 1660 | . 160 40 240 120 . 700 400 Destroy 0b10 Robot/NC 85 | . . . 20 15 . 50 . Destroy Leader 324 | . 30 10 66 32 . 136 50 Allied During Kill 28 | . . . . . . . 28 Successful Hack 95 | . 6 . . 58 . 31 . Disable Machine 105 | . . . 30 15 15 45 . Destroy Structure 86 | . . . 2 4 . 70 10 Partial Spotted 30 | . . . 15 . . 15 . Lose Combat Pursuer 300 | . 15 . . 15 15 240 15 Influence Decreases 1981 | . 211 50 369 254 39 616 442 Entered New Map 210 | . . . . 3 5 . 202 Time Decay 1234 | . 211 50 331 207 34 401 . Lost Part 497 | . . . 38 44 . 215 200 Lost Ally 40 | . . . . . . . 40 Squads Dispatched 21 | . . . . 5 1 15 . Investigation 3 | . . . . 1 . 2 . Extermination 10 | . . . . 3 1 6 . Reinforcement 2 | . . . . 1 . 1 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 6 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Distress Signals 5 | . 1 . 2 . 1 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 127 | . 18 5 17 11 3 50 23 Peak Tracking Total 6 | . 6 1 3 3 2 6 5 Tactical Retreats 11 | . 1 . . 1 1 7 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Traps Triggered 6 | . 1 . . 1 . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Machines Disabled 7 | . . . 2 1 1 3 . Max in Single Turn 2 | . . . 1 1 1 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Machines Accessed 23 | . 5 . 6 3 2 7 . Terminals 14 | . 3 . 5 2 1 3 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 4 | . . . 1 1 1 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 50 | . 11 . 11 8 6 14 . Successful 22 | . 4 . 5 5 2 6 . Failed 26 | . 7 . 5 3 3 8 . Catastrophic 4 | . 1 . 2 . 1 . . Database Lockouts 2 | . . . 1 . 1 . . Manual 8 | . 6 . 1 1 . . . Terminals 30 | . 7 . 9 7 3 4 . Fabricators . | . . . . . . . . Repair Stations 7 | . 3 . . . . 4 . Recycling Units 1 | . 1 . . . . . . Scanalyzers 11 | . . . 2 1 3 5 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 10 | . 2 . 4 3 . 1 . Record 2 | . . . 1 . . 1 . Emergency Access Points 1 | . . . . 1 . . . Machine Index 1 | . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 3 | . . . 2 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 1 . . . . 2 . Scan Component 2 | . 1 . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 6 | . . . 1 1 2 2 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Retrieve Study 4 | . . . 1 1 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Assimilate 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 18 | . 4 . 5 2 1 6 . Full Trace Events 3 | . 1 . . 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 4 | . . . 1 1 2 . . Parts Repaired 1 | . . . . . . 1 . Time 26 | . . . . . . 26 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Total Allies 2 | . . . . . . . 2 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 190 | . . . . . . . 190 Highest-Rated Ally 95 | . . . . . . . 95 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 836 | . . . . . . . 836 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Active Infowar (turns) 5366 | . . . 511 1057 369 2866 563 Optics 4282 | . . . 511 . 342 2866 563 Sensors 2178 | . . . . 1057 126 995 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Turns Passed 7971 | 60 981 682 1281 1169 369 2866 563 Spaces Moved 4982 | 57 379 488 869 612 548 1670 359 Core 109 | 26 . . . 4 . 79 . Treads 850 | . 327 30 116 377 . . . Legs 2307 | 31 52 201 512 131 . 1021 359 Wheels 498 | . . 257 241 . . . . Hover 1195 | . . . . 100 548 547 . Flight 23 | . . . . . . 23 . Fastest Speed 32 | 50 120 110 110 52 52 32 90 Average Speed 113 | 88 180 122 123 151 52 98 108 Slowest Speed 350 | 120 240 320 240 350 52 190 220 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 53 17 51 9 11 34 40 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 64 | . . . 2 3 . 50 9 Melee 1 | . . . . 1 . . . Projectile 19 | . . . 2 . . 8 9 AOE 44 | . . . . 2 . 42 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Total 6761 | 64 624 547 1001 784 629 2664 448 Wait 1231 | . 203 9 36 112 65 799 7 Move 4975 | 56 378 487 868 611 547 1669 359 Hop . | . . . . . . . . Pick Up 45 | 2 5 10 7 1 4 16 . Fast Attach 74 | 6 1 5 9 9 4 31 9 Attach 15 | . . 2 4 . 3 6 . Detach 2 | . . . 1 . . 1 . Swap 44 | . 5 5 10 4 1 16 3 Drop 54 | . 3 12 12 6 4 14 3 Fire 213 | . 28 17 33 9 . 86 40 Melee 79 | . . . 21 32 1 25 . Ram . | . . . . . . . . Kick 24 | . . . . . . 1 23 Crush 1 | . 1 . . . . . . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 9) 600 | -10/Materials | Discovered new exit (range 7) 652 | -10/Materials | Discovered new exit (range 14) 1042 | -10/Materials | Entered Subcaves 1051 | -10/Subcaves | Learned location of Zion (-6) 1051 | -10/Subcaves | Met a Zionite searching for "candidates" 1521 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1557 | -10/Subcaves | Discovered new exit (range 13) 1707 | -10/Subcaves | Build established: Scavenger-Mutant 1724 | -10/Subcaves | Entered Materials 1724 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2171 | -8/Materials | Discovered new exit (range 21) 2480 | -8/Materials | Central database locked down 2614 | -8/Materials | Lost 6 parts (1p1n2u2w) 2880 | -8/Materials | Discovered new exit (range 6) 3005 | -8/Materials | Entered Factory 3005 | -7/Factory | Evolved 2 slots: Propulsion x2 3206 | -7/Factory | Discovered new exit (range 10) 3284 | -7/Factory | Identified exit to Factory 3814 | -7/Factory | Lost 3 parts (1n1u1w) 4174 | -7/Factory | Entered another Factory area 4174 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4261 | -6/Factory | Central database locked down 4473 | -6/Factory | Spotted B-75 Beast 4504 | -6/Factory | Discovered new exit (range 3) 4505 | -6/Factory | Identified exit to Factory 4543 | -6/Factory | Entered another Factory area 4543 | -5/Factory | Evolved 2 slots: Utility x2 4843 | -5/Factory | Build established: Scientist-Scout 5080 | -5/Factory | Garrison activated, responded to threat 5390 | -5/Factory | Build established: Scout 5564 | -5/Factory | Lost 6 parts (2p3n1w) 5712 | -5/Factory | Lost 5 parts (1n3u1w) 6120 | -5/Factory | Build established: Scavenger-Gunner 6393 | -5/Factory | Core integrity fell below 50% 6427 | -5/Factory | Lost 4 parts (1n2u1w) 6839 | -5/Factory | Garrison activated, responded to threat 7151 | -5/Factory | Repaired Med. Storage Unit 7408 | -5/Factory | Identified exit to Garrison 7409 | -5/Factory | Entered Garrison 7448 | -5/Garrison | Found embedded Infiltrators 7513 | -5/Garrison | Spotted B-75 Beast 7515 | -5/Garrison | Triggered checkpoint 7523 | -5/Garrison | Destroyed B-75 Beast 7585 | -5/Garrison | Lost 6 parts (4n2w) 7843 | -5/Garrison | Discovered new exit (range 8) 7883 | -5/Garrison | Triggered checkpoint 7886 | -5/Garrison | System corruption reached 10% 7900 | -5/Garrison | Core integrity fell below 20% 7972 | -5/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07953_ Field strength at 55. 07954_ Field strength at 10. 07955_ Stasis field depleted. 07955_ Kicked G-50 Soldier out of the way. 07958_ System corrupted: Matter fused (-6). 07958_ Kicked G-50 Soldier out of the way. 07959_ Carbon-fiber Leg destroyed. 07959_ Kicked G-50 Soldier. 07960_ Kicked G-50 Soldier out of the way. 07965_ Kicked G-50 Soldier. 07966_ Carbon-fiber Leg destroyed. 07967_ Kicked G-50 Soldier. 07968_ Kicked G-50 Soldier out of the way. 07969_ Triggered Stasis Trap. 07969_ A bubble of rippling energy engulfs the area. 07969_ Field strength at 85. 07970_ Field strength at 70. 07971_ Field strength at 50. 07972_ Field strength at 35. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????#######??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# < #??????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????# ####??????? | | ???????????????????#####?????????# #?#######?? | | ???????????????????# CC#?????????# #?#"""""#?? | | ?????????????#######=%!########### ###" "#?? | | ?????????????# %% %**%% "#?? | | ?????????????# %%*%!^g% ## "#?? | | ?????????????## #######@%############"""""#?? | | ?????????????#"""""?????#%%#??????????#######?? | | ?????????????######?????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ???????????????########## #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# #??????????????????? | | ???????????????# ##########??????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ################ #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # ################???????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Storage Unit | 6% | -5/Factory Studied --------- Imp. Ion Engine | -8/Materials | Hacked Aluminum Leg | -7/Factory | Hacked Gravmag System | -6/Factory | Hacked Katana | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilLegNullifier Manual? 0 Play Time 01:14:17 Cumulative 248.5 hours Start 2026.08.25 @ 15:50:28 End 2026.08.29 @ 18:17:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 309 Rogue 135 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1de7779b-4322-40ab-8111-d98cec5999d6