Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 16:48:05 Player: Sanctumkeeper Result: Destroyed by as-46510 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (441) 441 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-66) -66 TOTAL SCORE: 855 Bonus ------- Follower Combat Kills 60 Friendly Fire -126 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 115/125 System Corruption 0% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod (150) Hacking Suite EM Pulse Gun Medium Laser Small Laser Beam Cannon Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Backup Laser I Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hacking Suite EM Pulse Gun Medium Laser Small Laser Beam Cannon Light Assault Rifle Grenade Launcher Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Backup Laser I Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 13 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads 4 | 1 2 1 Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 3 | . 3 . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 6 3 Power . | . . . Propulsion 4 | . 3 1 Utility . | . . . Weapon 5 | . 3 2 Highest Loss Streak 3 | . 2 3 Average Slot Usage (%) 97 | . 96 99 Engine 14 | . 14 14 Treads 23 | . 22 28 Wheel 4 | . 5 . Storage 27 | . 26 28 Energy Gun 5 | . 7 . Ballistic Gun 20 | . 17 27 Naked Turns . | . . . Heaviest Build 73 | 12 73 71 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 7 | 1 7 1 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 18 | 5 17 20 Most Carried 20 | 5 19 20 Average Carried 11 | 3 8 19 Final Capacity 20 | 6 20 20 Final Carried 19 | 4 19 18 Class Distribution -------------------- 81% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 626 | 220 351 55 Remotely . | . . . Salvage Created 621 | . 556 65 Parts 32 | . 30 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 25 | . 11 14 Guns 11 | . 11 . AOE 14 | . . 14 Classes Destroyed 5 | . 4 1 Worker 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Grunt 12 | . 11 1 Assembled 14 | . . 14 Best Kill Streak 14 | . 3 14 Combat Bots Only 14 | . 3 14 Max Kills in Single Turn 6 | . 1 6 Gunslinging . | . . . Exploded 5 | . . 5 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1329 | . 863 466 Core 263 | . 157 106 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 78 | . 70 8 Largest 2 | . 2 2 Hottest 85 | . 85 40 Shots Fired 124 | . 114 10 Gun 118 | . 114 4 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 85 | . 81 4 Thermal 33 | . 33 . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 20 | . 17 20 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | . 86 6 Core Hits 72 | . 31 41 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1826 | . 989 837 Guns 1032 | . 989 43 Cannons . | . . . Explosions 785 | . . 785 Melee . | . . . Ramming 9 | . . 9 Kinetic 703 | . 660 43 Thermal 329 | . 329 . Explosive 785 | . . 785 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 38 | . . 38 Projectiles . | . . . Explosions 38 | . . 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots 1 | . . 1 Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 183 | . 183 9 Average Temperature 62 | . 64 7 Received Heat Transfer 492 | . 459 33 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1110 | . 1110 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 223 | . 223 58 Initial 27 | . . 27 Average 47 | . 58 25 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 29 21 Peak Tracking Total 17 | . 7 17 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 12 | . 12 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 9 | . 9 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 2 | . 2 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 1 | . 1 . Repair 1 | . 1 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Track 3 | . 3 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders . | . . . Ally Attacks 10 | . . 10 Total Damage 103 | . . 103 Kills 2 | . . 2 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1699 | 60 1170 469 Spaces Moved 831 | 52 535 244 Core 4 | 4 . . Treads 566 | 2 320 244 Legs . | . . . Wheels 261 | 46 215 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 180 Average Speed 156 | 88 152 180 Slowest Speed 180 | 160 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 71 68 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1106 | 64 778 264 Wait 136 | . 136 . Move 829 | 51 534 244 Hop . | . . . Pick Up 31 | 7 20 4 Fast Attach 6 | 3 3 . Attach 10 | 3 5 2 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 7 | . 4 3 Fire 78 | . 70 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 519 | -10/Materials | Core integrity fell below 50% 574 | -10/Materials | Repaired Assault Rifle 614 | -10/Materials | Build established: Hauler-Mutant 655 | -10/Materials | Central database locked down 662 | -10/Materials | Discovered new exit (range 8) 1182 | -10/Materials | Discovered new exit (range 8) 1231 | -10/Materials | Entered Mines 1249 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1311 | -10/Mines | Discovered new exit (range 8) 1594 | -10/Mines | Discovered new exit (range 3) 1676 | -10/Mines | Assembled infested the area 1691 | -10/Mines | Core integrity fell below 20% 1700 | -10/Mines | Destroyed by as-46510 with Assembled Heavy Rifle Last Messages --------------- 01689_ as-84887 destroyed. 01689_ as-94881 destroyed. 01689_ as-08529 destroyed. 01689_ Trooper 1b knocked back. 01691_ Mercenary 1a suffers critical hit. 01691_ as-02362 destroyed. 01691_ as-84310 destroyed. 01691_ Trooper 1b destroyed. 01693_ as-62318 destroyed. 01693_ Destroyed Asb. Hover Unit. 01693_ as-19962 destroyed. 01693_ as-32284 destroyed. 01693_ as-15734 destroyed. 01693_ Mercenary 1a destroyed. 01693_ as-57769 destroyed. 01693_ as-12235 destroyed. 01695_ The unstable cave ceiling collapses. 01695_ as-26404 destroyed. 01698_ Grenade Launcher destroyed. 01699_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????? ?????????????????????? | | ????????????? ???????????????????? | | ????????????# % ????????????????? | | ?????????### aa ??????????????? | | ?????????# % ????????????? | | ?????????## ????????????? | | ?????????# #???????????? | | ?????????# a ????????????# | | ?????????# ?????????????# | | ?????????# ??????????? | | ?????????# * ?????????? | | ?????????? %!????????????? #### | | ??????????# ???????????????????? | | ??????????? ????????????????????? | | ???????????#%%#?????????????????????? | | ???????????#!%#?????????????????????? | | ???????????#@%#?????????????????????? | | ???????????# =#?????????????????????? | | ??????###### #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# ######?????????????????????? | | ?????## ## ##????????????????????? | | ?????# #### ????????????? | | ?????# #??????????????? | | ?????## ######???????????????? | | ??????# ##????????????????????? | | ??????# ####?????????????????????? | | ??????# ###???####?????????????????? | | ??????# #????## ##????????????????? | | ??????# #????# #????????????????? | | ??????# #????# #????????????????? | | ??????# #????? #????????????????? | | ??????# ##????? #????????????????? | | ??????# #?????# ##???????????????? | | ??????# #????## ##??????????????? | | ??????## #????# ##?????????????? | | ??????## #????# < #?????????????? | | ?????## ##??## #?????????????? | | ????## #### ## #?????????????? | | ???## ### #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCloakingNanosword Manual? 0 Play Time 00:11:52 Cumulative 155.1 hours Start 2021.07.05 @ 16:38:23 End 2021.07.05 @ 16:48:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 66 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 244a8de3-537f-45dd-9ece-a2f6e58316f3