Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 01:28:14 Player: Pitt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2659) 2659 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7294 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (43) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Hardened Medium Armor Plating Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Visual Processing Unit Target Analyzer Hacking Suite > --- WEAPON ----------- Shock Rifle Gauss Rifle > --- INVENTORY -------- Improved Hover Unit Gravmag System Field Recycling Unit Heavy Laser Heavy Rocket Launcher Datajack Remote Datajack [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . 2 . 1 . 1 Utility 4 | . . 2 . . 1 . . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 120 | 8 2 9 3 17 21 38 5 17 Power 18 | 1 . 1 . 3 3 6 . 4 Engine 7 | 1 . 1 . 2 1 1 . 1 Core 10 | . . . . 1 2 4 . 3 Reactor 1 | . . . . . . 1 . . Propulsion 35 | 2 1 2 . 9 7 10 1 3 Treads 1 | . . . . . 1 . . . Leg 14 | 2 1 2 . 1 3 4 1 . Wheel . | . . . . . . . . . Hover 9 | . . . . . . 6 . 3 Flight 11 | . . . . 8 3 . . . Utility 31 | 3 . 3 3 2 6 9 . 5 Device 9 | 1 . 1 . . 4 2 . 1 Storage 4 | 1 . . . . . 2 . 1 Processor 13 | 1 . 2 2 1 1 4 . 2 Hackware 3 | . . . . 1 . 1 . 1 Protection 2 | . . . 1 . 1 . . . Artifact . | . . . . . . . . . Weapon 36 | 2 1 3 . 3 5 13 4 5 Energy Gun 11 | . . . . 1 2 4 1 3 Energy Cannon 8 | . . 2 . . 1 3 . 2 Ballistic Gun 7 | 2 . . . 1 . 3 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . . 1 2 2 . Special Weapon 2 | . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . 1 . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 62 | . . 6 . 8 10 14 6 18 Power 11 | . . 1 . 1 1 4 1 3 Propulsion 20 | . . 1 . 4 4 5 2 4 Utility 14 | . . 2 . 1 3 2 . 6 Weapon 17 | . . 2 . 2 2 3 3 5 Highest Loss Streak 9 | . . 3 . 4 9 9 3 8 Average Slot Usage (%) 73 | . 100 92 98 71 79 78 43 38 Engine 5 | . 14 8 11 7 4 1 . . Core 2 | . . . . . 2 6 2 5 Leg 11 | . 28 21 22 6 6 9 . . Hover 2 | . . . . . . 14 . 1 Flight 2 | . . . . 10 13 2 . . Device 7 | . 14 17 . . 11 2 6 2 Storage 8 | . 14 11 11 9 7 5 6 6 Processor 10 | . . 13 21 21 5 13 6 5 Hackware 5 | . . . . . 7 7 13 9 Energy Gun 1 | . . . . 3 4 4 . 1 Energy Cannon 2 | . . 6 11 1 1 . . 2 Ballistic Gun 6 | . 27 4 . 6 . 4 5 . Special Weapon 1 | . . 7 . . . . . . Slashing Weapon 1 | . . 1 11 2 4 . . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 76 | 11 11 16 19 18 31 37 25 76 Greatest Support 74 | 20 20 23 23 17 51 74 21 32 Greatest Overweight (x) 25 | . . . . 2 1 9 8 25 Average Overweight (x) . | . . . . . . . 5 1 Largest Inventory Capacity 18 | 6 6 6 6 6 6 10 10 18 Average Capacity 7 | 5 6 6 6 6 6 7 10 11 Most Carried 10 | 5 6 6 6 6 6 9 8 10 Average Carried 5 | 3 5 4 5 5 5 7 7 6 Final Capacity 10 | 6 6 6 6 6 6 10 10 4 Final Carried 8 | 4 6 5 6 6 6 8 6 3 Class Distribution -------------------- 49% | Mutant 23% | Hacker-Mutant 22% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Matter Collected 1669 | 327 78 69 60 194 156 525 164 96 Remotely . | . . . . . . . . . Salvage Created 2970 | 165 78 303 . 539 286 1034 372 193 Parts 169 | 21 3 19 . 32 20 48 10 16 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 3 | . 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Combat Hostiles Destroyed 57 | . 2 9 . 14 7 14 8 3 Melee 1 | . . . . . 1 . . . Guns 31 | . 2 . . 14 3 7 5 . Cannons 20 | . . 9 . . 2 6 . 3 AOE 4 | . . . . . 1 . 3 . Classes Destroyed 13 | 1 1 2 . 5 1 3 . . Worker 1 | . . . . . . 1 . . Builder 1 | . . . . 1 . . . . Tunneler 10 | 9 . . . . . 1 . . Hauler 1 | . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Operator 2 | . . . . 1 . . . 1 Watcher 4 | . . . . 1 1 2 . . Swarmer 17 | . . 3 . 6 4 4 . . Grunt 21 | . 2 5 . 3 . 4 7 . Duelist 1 | . . 1 . . . . . . Sentry 7 | . . . . 4 1 1 . 1 Hunter 3 | . . . . 1 . 2 . . Programmer 8 | . . . . . 2 3 1 2 Decomposer 2 | . . . . . . . 2 . Best Kill Streak 5 | 3 2 5 . 4 4 4 3 2 Combat Bots Only 5 | . 2 5 . 4 4 5 3 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Damage Taken 6717 | . 144 470 30 607 945 1489 769 2263 Core 2289 | . 29 90 . 147 259 343 403 1018 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 88 . 77 73 63 . 12 . Volleys Fired 259 | 25 13 40 . 53 18 64 23 23 Largest 2 | 2 2 1 . 2 2 2 1 1 Hottest 141 | 40 100 100 . 75 141 97 75 98 Shots Fired 323 | 50 24 40 . 57 29 78 22 23 Gun 215 | 50 22 . . 41 17 53 17 15 Cannon 94 | . . 37 . 16 9 24 . 8 Launcher 8 | . . . . . 3 . 5 . Special 6 | . 2 3 . . . 1 . . Kinetic 136 | 50 22 . . 25 . 25 14 . Thermal 128 | . 2 40 . 16 21 31 3 15 Explosive 8 | . . . . . 3 . 5 . Electromagnetic 50 | . . . . 16 5 21 . 8 Robot Hit Streak 22 | 5 8 7 . 9 3 22 6 8 Robot Miss Streak 3 | 3 1 3 . 3 2 3 2 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 238 | 29 14 25 . 48 27 64 15 16 Core Hits 140 | 13 6 11 . 28 14 33 25 10 Critical Hits 7 | 2 . 1 . . . 3 1 . Critical Kills 3 | 1 . . . . . 2 . . Critical Parts Destroyed 4 | 1 . 1 . . . 1 1 . Melee Attacks 21 | . . . . 4 17 . . . Impact . | . . . . . . . . . Slashing 21 | . . . . 4 17 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . . Damage Inflicted 6081 | 320 181 586 . 1042 850 1568 1109 425 Guns 2779 | 320 181 . . 622 216 896 391 153 Cannons 1834 | . . 586 . 225 110 672 . 241 Explosions 844 | . . . . . 126 . 718 . Melee 593 | . . . . 195 398 . . . Ramming 31 | . . . . . . . . 31 Kinetic 1725 | 320 181 . . 435 . 463 326 . Thermal 2304 | . . 586 . 225 250 808 65 370 Explosive 792 | . . . . . 74 . 718 . Electromagnetic 636 | . . . . 187 128 297 . 24 Impact . | . . . . . . . . . Slashing 593 | . . . . 195 398 . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 1 3 4 17 Average Corruption 3 | . . . . . 1 2 3 8 Corruption Purged . | . . . . . . . . . Effects 34 | . . . . . 1 2 23 8 Message Errors 8 | . . . . . . 1 7 . Matter Fused 8 | . . . . . . 1 4 3 Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 4 | . . . . . . . 3 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 . Misdirections 1 | . . . . . . . . 1 Targeting Errors 3 | . . . . . . . 2 1 Weapon Failures 2 | . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 145 | . . . . 134 . 5 6 . Projectiles 18 | . . . . 13 . 5 . . Explosions 6 | . . . . . . . 6 . Melee 121 | . . . . 121 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . 158 13 Shots 4 | . . . . . . . 4 . Rammed 9 | . . . . . . . . 9 Targets Rammed 9 | . . . . . . . . 9 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 301 | . 40 268 . 191 105 301 165 203 Average Temperature 63 | . 13 68 . 76 37 74 73 46 Received Heat Transfer 1173 | . 81 150 9 117 102 276 231 207 Effects 1 | . . 1 . . . . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . . 2 . . 1 5 . 3 Heat Transferred 4070 | . . 1073 . 481 459 1359 150 548 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Peak Influence 311 | 45 65 199 92 311 199 305 . 117 Initial 100 | . . 27 77 35 100 97 . 50 Average 85 | 15 11 62 90 147 93 174 . 59 Maximum Alert Level 1 | . . . . 1 . 1 . . Low Security (%) 89 | 100 100 100 100 60 100 67 . 100 Level 1 10 | . . . . 39 . 32 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 . 1 2 4 . 3 Investigation 1 | . . 1 . . . . . . Extermination 4 | . . . . . 2 2 . . Reinforcement 6 | . . . . 1 . 2 . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Distress Signals 7 | . . 1 . 2 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 2 12 1 21 11 26 9 17 Peak Tracking Total 8 | . 2 6 2 5 4 8 4 8 Tactical Retreats 10 | . . . . 3 . 3 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Traps Triggered 1 | . . . . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Machines Disabled 2 | . . . . . 2 . . . Max in Single Turn 2 | . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Machines Accessed 19 | . 2 3 . 4 3 4 . 3 Terminals 13 | . 2 3 . 3 2 1 . 2 Fabricators 2 | . . . . . . 1 . 1 Repair Stations 1 | . . . . . . 1 . . Recycling Units 2 | . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 57 | . 4 9 . 14 9 15 . 6 Successful 24 | . . 4 . 5 3 11 . 1 Failed 33 | . 4 5 . 9 6 4 . 5 Catastrophic 2 | . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . Manual 37 | . 4 9 . 10 5 4 . 5 Terminals 37 | . 4 9 . 11 6 2 . 5 Fabricators 5 | . . . . . . 4 . 1 Repair Stations 7 | . . . . . . 7 . . Recycling Units 5 | . . . . 3 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 5 | . . 1 . 2 2 . . . Prototype ID Bank 2 | . . . . 1 1 . . . Terminal Index 2 | . . 1 . . 1 . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 2 . 1 Network Status 2 | . . . . . . 1 . 1 Build 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . . . . . 7 . . Scan Component 4 | . . . . . . 4 . . Repair 3 | . . . . . . 3 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . . 3 . 3 1 2 . . Terminals 6 | . . 3 . 2 1 . . . Track 1 | . . 1 . . . . . . Assimilate 1 | . . 1 . . . . . . Botnet 4 | . . 1 . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 . 2 . . Reject 2 | . . . . 1 . 1 . . Mask 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 2 3 . 4 3 3 . 2 Full Trace Events 2 | . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . . 1 . . Matter 153 | . . . . . . 153 . . Time 81 | . . . . . . 81 . . Total Robot Build Rating 1 | . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . Time 132 | . . . . . . 132 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Total Allies 2 | . . . . . . 1 1 . Largest Group 1 | . . . . . . 1 1 . Highest-Rated Group 125 | . . . . . . 11 125 . Highest-Rated Ally 125 | . . . . . . 11 125 . Total Orders 1 | . . . . . . 1 . . COLLECT 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Turns Passed 6265 | 573 759 779 363 605 512 1021 998 655 Spaces Moved 3001 | 350 211 191 246 363 402 539 278 421 Core 574 | 4 . . . . 3 12 213 342 Treads 31 | . . . . . 31 . . . Legs 1520 | 346 211 191 246 135 93 173 65 60 Wheels . | . . . . . . . . . Hover 311 | . . . . . . 292 . 19 Flight 565 | . . . . 228 275 62 . . Fastest Speed 31 | 50 120 120 120 31 31 48 120 50 Average Speed 125 | 119 120 120 120 84 79 87 327 129 Slowest Speed 1300 | 120 120 120 120 210 180 500 450 1300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 12 27 19 57 36 11 13 45 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . 1 . Spaces Dug 5 | . 2 3 . . . . . . Terrain Destroyed 91 | . 2 3 . . 31 2 51 2 Melee . | . . . . . . . . . Projectile 9 | . 2 3 . . . 2 . 2 AOE 82 | . . . . . 31 . 51 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Fac Total 5144 | 458 693 695 315 593 541 1005 340 504 Wait 1629 | 68 457 445 60 146 59 337 35 22 Move 2993 | 349 210 190 245 362 401 538 277 421 Hop . | . . . . . . . . . Pick Up 59 | 6 6 5 4 6 13 13 . 6 Fast Attach 62 | 7 . 5 1 7 5 22 1 14 Attach 34 | 1 . 4 2 6 12 4 2 3 Detach 17 | 1 . 2 2 2 4 4 . 2 Swap 24 | . 2 . . 4 4 12 2 . Drop 37 | 1 5 4 1 3 8 11 . 4 Fire 259 | 25 13 40 . 53 18 64 23 23 Melee 19 | . . . . 4 15 . . . Ram 9 | . . . . . . . . 9 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Lower Caves -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 574 | -11/Scrapyard | Entered Materials 575 | -10/Materials | Build established: Mutant 1295 | -10/Materials | Discovered new exit (range 5) 1333 | -10/Materials | Entered another Materials area 1333 | -9/Materials | Evolved 2 slots: Utility x2 1924 | -9/Materials | Lost 3 parts (1p1u1w) 2060 | -9/Materials | Lost 3 parts (1n1u1w) 2076 | -9/Materials | Discovered new exit (range 12) 2111 | -9/Materials | Identified exit to Mines 2112 | -9/Materials | Entered Mines 2141 | -9/Mines | Discovered new exit (range 13) 2158 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2300 | -9/Mines | Learned location of Zion (-6) 2396 | -9/Mines | Discovered new exit (range 14) 2475 | -9/Mines | Entered Materials 2475 | -8/Materials | Evolved 2 slots: Propulsion x2 2604 | -8/Materials | Lost 4 parts (3n1w) 3065 | -8/Materials | Discovered new exit (range 14) 3080 | -8/Materials | Entered Factory 3080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3288 | -7/Factory | Lost 9 parts (4n3u2w) 3549 | -7/Factory | Discovered new exit (range 13) 3592 | -7/Factory | Entered another Factory area 3592 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3751 | -6/Factory | Lost 9 parts (2p3n2u2w) 4013 | -6/Factory | Build established: Scavenger-Mutant 4015 | -6/Factory | Fabricated A-02 Transporter (x1) 4238 | -6/Factory | Repaired Gravmag System 4284 | -6/Factory | Repaired Gauss Rifle 4363 | -6/Factory | Repaired Hvy. Laser 4400 | -6/Factory | Spotted B-75 Beast 4558 | -6/Factory | Discovered new exit (range 6) 4613 | -6/Factory | Entered Lower Caves 4614 | -6/Lower Caves | Lost 3 parts (1p2n) 4626 | -6/Lower Caves | Core integrity fell below 50% 4648 | -6/Lower Caves | Lost 3 parts (2n1w) 4925 | -6/Lower Caves | Build established: Hacker-Mutant 5484 | -6/Lower Caves | Core integrity fell below 20% 5588 | -6/Lower Caves | AD-0RF showed up to help 5590 | -6/Lower Caves | AD-0RF revealed a hidden path 5611 | -6/Lower Caves | Entered Factory 5611 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5751 | -5/Factory | Lost 3 parts (1n1u1w) 6071 | -5/Factory | Lost 3 parts (1p1u1w) 6163 | -5/Factory | Lost 4 parts (1n3u) 6196 | -5/Factory | Core integrity fell below 50% 6207 | -5/Factory | System corruption reached 10% 6260 | -5/Factory | Core integrity fell below 20% 6266 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06232_ Acquired Tesla Rifle. 06240_ System corrupted: Tesla Rifle targeting data glitched. 06240_ Antigrav System destroyed. 06243_ Tesla Rifle destroyed. 06244_ Slammed into P-70 Sage. 06244_ Destabilizing: System corrupted (+2). 06245_ System corrupted: Matter fused (-9). 06245_ Slammed into P-70 Sage. 06247_ Lgt. Angular Momentum Engine destroyed. 06248_ Slammed into P-70 Sage. 06251_ Acquired 12 matter. 06251_ Slammed into P-70 Sage. 06252_ Antigrav System destroyed. 06254_ Acquired 5 matter. 06256_ Penetrated by Slug. 06260_ Slug penetrates Wall. 06261_ System corrupted: Heat flow error (+243). 06262_ Penetrated by Slug. 06263_ Imp. Signal Interpreter destroyed. 06263_ Penetrated by Slug. 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"""?# #?????????????? ?????? | | # """?# #?????????????? ???? | | # """"# h #?????????????? +??? | | # """"# #?????????????? #??? | | # /h #?????????????? #??? | | # # #?????????????# #??? | | # ## #?????????????# #??? | | # ??# #?????????????# #??? | | # ??# #??##########?# +??? | | # ???# #??# #?# #??? | | ######### #??# "" """ #?# #??? | | ### ## ## #??# "" """ #?# #??? | | # # ##?# "T """ ### ###+ | | # # #?# "" # | | ## #?# "" """ # | | # ## #?# """ # | | # #######?# """ # | | # ##|###?????# # | | !|#%! ##############+## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 13 Target Analysis 5 Armor Integrity Analysis 33 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyDiametricRouter Manual? 0 Play Time 01:07:20 Cumulative 77.8 hours Start 2020.09.20 @ 00:19:33 End 2020.09.20 @ 01:28:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 49 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 222064c2-7efd-4771-95f2-390d1216aa4a