Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.10.18 @ 18:09:48 Player: Foongus0298 Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (479) 2395 Value Destroyed (20805) 20805 Prototype IDs (89) 1780 Alien Tech Used (5) 1000 Bonus (51695) 51695 TOTAL SCORE: 87375 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1244 Follower Combat Kills 2886 Prayed to X0-1V1 5000 Major X0-1V1 Interference 20750 Subatomizer Sterilization 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -685 Cogmind --------- Core Integrity 1509/1850 Matter 300/300 Energy 79/350 System Corruption 16% Temperature Cool (6) Movement Hovering (92) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Quantum Reactor > --- PROPULSION (8) --- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Concept Gyrokinetic System > --- UTILITY (12) ----- Advanced Heat Sink Large Storage Unit Improved Melee Analysis Suite Concept Melee Reflex Suite Graphene Brace Advanced Force Field Improved Point Defense System X0-1V1's Piety Tracker > --- WEAPON (2) ------- Ionic Axe Concept Deflector Sword > --- INVENTORY (15) --- Centrium Medium Armor Plating Tachyon Dispersion Ray Compact Mass Driver Compact Mass Driver Peak State ------------ > --- POWER ------------ Graviton Reactor Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Experimental Antigrav System Gravjet Array Gravjet Array Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Concept Melee Reflex Suite Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Thermal Barrier Advanced Force Field Concept Network Penetrator X0-1V1's Piety Tracker > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Particle Reactor Antigrav Array Advanced Heat Sink Advanced Energy Well Experimental Reaction Control System Light Regenerative Plating SHELL Armor Advanced Force Field Warp Gun Sigix Terminator Concept Deflector Sword [Rating: 258] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Combat Gravmag System Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced EMP Blaster Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Flamer Impact Weapon Core Stripper Slashing Weapon Centrium Greatsword Piercing Weapon Experimental Jetlance Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Slots Evolved 18 | . 1 2 2 . . . 4 . . 2 . . 2 . . . . . . 2 . . 2 . 1 . Power 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 2 . . . . . . . . . 1 . . . . . . Utility 11 | . 1 2 1 . . . 2 . . . . . 2 . . . . . . . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 342 | 8 9 17 10 2 1 10 62 3 2 12 2 37 7 . 21 . . . . 9 21 47 25 3 19 15 Power 40 | 1 1 3 . . . . 9 . . 2 . 7 . . 1 . . . . 2 2 4 5 . 3 . Engine 13 | 1 1 3 . . . . 6 . . . . 2 . . . . . . . . . . . . . . Core 10 | . . . . . . . 2 . . 2 . 4 . . 1 . . . . . . . 1 . . . Reactor 17 | . . . . . . . 1 . . . . 1 . . . . . . . 2 2 4 4 . 3 . Propulsion 82 | 2 2 5 2 . . 1 13 . . 3 . 13 6 . 7 . . . . 4 2 13 2 1 1 5 Treads 22 | 2 2 5 2 . . 1 10 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 60 | . . . . . . . 3 . . 3 . 13 6 . 7 . . . . 4 2 13 2 1 1 5 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 170 | 3 2 3 5 . 1 7 30 2 2 4 1 14 1 . 13 . . . . 3 16 23 18 1 13 8 Device 98 | . 1 2 1 . . 3 16 1 1 3 . 8 . . 11 . . . . . 10 13 11 . 11 6 Storage 10 | 1 1 . . . . . 2 . . . . 1 . . 1 . . . . . . 1 2 1 . . Processor 25 | 1 . . 1 . . 2 3 . 1 . . 2 1 . 1 . . . . 1 2 5 4 . . 1 Hackware 7 | . . . 1 . . . . 1 . 1 . 1 . . . . . . . 1 . 2 . . . . Protection 30 | 1 . 1 2 . 1 2 9 . . . 1 2 . . . . . . . 1 4 2 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 4 6 3 2 . 2 10 1 . 3 1 3 . . . . . . . . 1 7 . 1 2 2 Energy Gun 5 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 1 . Energy Cannon 6 | . . 2 2 1 . . 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . 4 . . . . 3 1 . 2 1 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 1 . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . Launcher 13 | . 3 . 1 1 . 2 2 . . . . 1 . . . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 67 | . 1 3 1 1 . . 1 1 . . . 4 . . . . . . 1 1 16 25 5 3 4 . Corrupted Parts 18 | . . . . . . 2 3 . . . . 6 . . 2 . . . . . 1 4 . . . . System Corruption 62 | . . . . . . 6 3 . . . . 35 . . 6 . . . . . 2 10 . . . . Parts Lost 115 | . . . 1 . 1 8 24 . 1 1 . 26 . . . . . . . . . 25 3 2 3 20 Power 16 | . . . . . . . 3 . . . . 5 . . . . . . . . . 3 . . . 5 Propulsion 34 | . . . . . . 4 8 . . . . 10 . . . . . . . . . 7 1 . 1 3 Utility 51 | . . . 1 . 1 1 9 . . 1 . 8 . . . . . . . . . 14 2 1 2 11 Weapon 14 | . . . . . . 3 4 . 1 . . 3 . . . . . . . . . 1 . 1 . 1 Highest Loss Streak 17 | . . . 1 . 1 3 9 . 1 1 . 17 . . . . . . . . . 7 1 1 1 9 To Critical Strikes 6 | . . . . . . 1 1 . . . . 1 . . . . . . . . . 3 . . . . Average Backups 11 | 2 16 19 19 19 19 16 7 3 4 4 5 3 3 4 4 9 9 9 8 6 8 7 9 10 11 8 Power 1 | . 2 3 2 3 3 2 . 1 2 1 1 . 1 1 1 . 1 1 1 . . . 1 1 2 1 Propulsion 1 | . 3 3 3 3 3 2 1 . . . 1 1 . 1 1 1 1 1 1 . . . 1 1 1 . Utility 4 | 1 7 7 7 8 8 7 3 1 2 2 1 . 2 2 2 5 6 6 5 4 2 2 4 6 4 2 Weapon 2 | . 2 4 4 5 5 3 2 . . . 1 . . . . 1 1 1 1 1 2 3 2 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 65 | . 9 7 11 3 . 7 7 . . 1 . 1 . . . 1 . . 2 1 4 5 2 3 . 1 Power 11 | . 1 4 3 . . 3 . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 4 1 . . . . . . . . . . . . . . . . 2 . . 1 . . . . Utility 28 | . 4 2 5 . . 3 3 . . 1 . . . . . . . . . 1 . 4 2 3 . . Weapon 16 | . . . 3 3 . 1 4 . . . . 1 . . . 1 . . . . 2 . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Average Slot Usage (%) 86 | . 99 98 99 97 100 79 81 56 68 87 94 83 74 76 78 80 80 80 80 90 89 79 80 84 86 79 Engine 4 | . 12 9 7 7 7 5 7 . . . . . 4 4 1 . . . . . . . . . . . Core 2 | . . . . . . . 1 2 5 8 10 8 4 4 7 9 9 9 9 10 3 . . . . . Reactor 2 | . . . . . . . . 2 . . . . . . . . . . . 2 8 7 9 10 10 8 Treads 14 | . 25 26 30 28 30 23 21 2 . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . 2 9 17 27 31 30 33 33 32 33 33 33 33 34 33 25 22 23 23 23 Device 18 | . 4 18 17 22 21 13 23 10 15 15 15 13 14 14 18 23 23 23 23 26 23 19 26 27 26 21 Storage 4 | . 12 9 7 7 7 5 2 . . . . . . . . 4 4 4 4 4 4 3 3 4 3 3 Processor 6 | . 12 9 7 . . 4 5 5 9 10 7 6 2 4 1 . . . . . 2 5 7 8 7 9 Hackware 2 | . . . 3 7 7 5 . 1 5 5 5 5 4 4 4 . . . . 2 4 3 3 4 1 . Protection 5 | . 7 7 7 6 8 7 6 7 5 8 13 8 4 4 4 4 4 4 4 4 4 4 1 . 2 3 Energy Cannon 1 | . . 12 9 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 8 3 . . . . 1 6 5 7 5 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . 8 . . . . . 1 . . 1 5 3 . . . . . . . . . . . . . . Launcher 2 | . 7 1 4 12 15 10 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 4 4 4 4 4 4 4 2 2 . 1 5 5 Peak Build Rating 258 | 7 26 43 55 55 55 56 78 82 72 110 108 117 131 129 141 141 141 141 141 154 196 237 253 258 255 244 Average Rating 98 | 5 15 40 52 53 54 45 65 56 66 100 107 98 125 129 135 140 141 141 140 151 166 182 238 250 245 215 On Entrance 110 | . 7 26 43 55 55 55 29 51 63 67 107 108 117 129 129 140 141 141 141 141 153 193 167 252 236 244 Avg Prop Armor Cover (%) 4 | . . . . . . . 2 . . . . 3 1 1 1 . . . . . . 8 . . . 2 Naked Turns 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . Heaviest Build 147 | 17 54 68 73 73 72 73 147 38 26 45 49 82 70 70 95 95 95 95 95 98 108 99 123 123 129 144 Greatest Support 133 | 40 46 66 80 80 80 80 108 27 27 67 67 77 82 80 97 97 97 97 97 107 105 122 133 133 133 131 Greatest Overweight (x) 30 | . 1 1 . 3 . 3 30 1 . . . 2 1 1 1 . . . . . 1 1 1 . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 10 20 20 20 20 20 20 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 15 15 Average Capacity 13 | 8 19 20 20 20 20 16 12 5 5 5 5 5 5 5 6 10 10 10 10 10 10 9 13 15 15 15 Most Carried 20 | 5 20 20 20 20 20 20 16 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 15 15 Average Carried 11 | 2 16 19 19 19 19 15 8 3 4 4 4 3 4 5 5 9 10 10 9 9 9 9 11 14 14 9 Final Capacity 20 | 10 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 15 15 15 15 Final Carried 20 | 5 19 20 20 20 19 5 3 4 5 5 5 4 5 5 10 10 10 10 10 10 10 5 15 14 15 4 Class Distribution -------------------- 54% | Hacker-Mutant 13% | Scavenger-Mutant 7% | Wizard-Sprinter 5% | Hacker-Gladiator 4% | Hacker-Sprinter 3% | Scientist-Mutant 3% | Generator-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Waste Hacker-Gladiator | -4/Factory Scientist-Mutant | -4/Upper Caves Scientist-Mutant | -4/Upper Caves Scientist-Mutant | -4/Warlord Scientist-Mutant | -3/Proximity Caves Scientist-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Protoforge Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Generator-Sprinter | -1/Access Generator-Sprinter | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Matter Collected 12517 | 229 927 661 258 248 127 765 2638 187 26 441 352 737 . 53 743 10 . . 53 837 380 828 695 130 765 427 Remotely 1269 | . . . . . . . 1259 . . . . . . . . . . . . . . . . . 10 . Salvage Created 24192 | . 1218 1031 1694 1250 589 809 4231 91 . 496 . 1635 . . 1581 113 . . . 974 1320 1517 1591 1039 1822 1191 Parts 1074 | . 94 58 90 65 22 39 182 1 . 22 . 83 . . 87 8 . . . 31 24 70 24 19 102 53 Haulers Intercepted 30 | . 2 4 6 2 . . 2 . . 1 . 4 . . . . . . . 3 1 . 2 1 2 . Recyclers Shooed 13 | . 3 . . . . . 4 . . 2 . 1 . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Combat Hostiles Destroyed 280 | . 11 14 18 17 3 13 66 2 . 5 . 17 . . 14 3 . . . 1 8 29 13 10 14 22 Melee 84 | . . . . . . . 1 . . . . 2 . . 14 3 . . . 1 4 16 2 7 14 20 Guns 35 | . 4 5 . . . . 14 2 . 5 . 5 . . . . . . . . . . . . . . Cannons 64 | . 2 7 11 1 . . 31 . . . . 7 . . . . . . . . . 5 . . . . AOE 60 | . 5 2 4 14 3 11 12 . . . . 3 . . . . . . . . . 4 . . . 2 Classes Destroyed 40 | . 8 3 1 4 1 7 6 2 . . . . . . . 1 . . . . 3 3 . 1 . . Worker 49 | . 12 4 3 2 . . 6 . . . . 7 . . 3 . . . . 4 2 . 4 . 1 1 Builder 33 | . 13 1 4 4 . . 6 . . . . 2 . . 1 . . . . . . . . 1 1 . Tunneler 11 | . 2 1 1 . . . 2 . . . . . . . 5 . . . . . . . . . . . Hauler 31 | . 2 4 6 2 1 . 2 . . 1 . 4 . . . . . . . 3 1 . 2 1 2 . Recycler 38 | . 9 3 1 1 4 . 6 . . . . 2 . . 3 . . . . 3 1 . 1 . 3 1 Mechanic 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . Operator 11 | . . 1 2 . . . 1 . . . . 1 . . 2 . . . . 1 1 . . 1 1 . Drone 7 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . 3 . . Watcher 19 | . 3 . 5 1 . . 1 . . . . 2 . . 2 . . . . 2 . . 1 . 2 . Swarmer 29 | . 6 . 2 . 1 . 2 . . . . 4 . . 2 3 . . . . . 4 . . . 5 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 74 | . 5 7 7 12 . . 29 . . 1 . 7 . . . . . . . . . 3 . 2 1 . Brawler 6 | . . 1 . . . 1 3 . . . . 1 . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . . 2 2 . 3 . . Sentry 38 | . . 6 7 3 2 . 2 . . 2 . 2 . . 6 . . . . 1 1 . 3 . 2 1 Demolisher 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hunter 38 | . . . 2 . . . 10 . . 2 . 1 . . 1 . . . . . 2 3 5 3 4 5 Programmer 32 | . . . . . 1 . 4 1 . . . 2 . . 5 . . . . . . 2 4 . 6 7 Heavy 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Hotshot 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decapitator 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . V-Series 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Bolteater 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Federalist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Explorer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ranger 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guru 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scrapper 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Elite 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Scrapoid 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 5 4 6 9 4 12 10 1 . 2 . 10 . . 4 3 . . . 9 5 6 7 4 4 11 Combat Bots Only 12 | . 4 3 3 6 2 12 9 1 . 2 . 4 . . 2 3 . . . 1 2 6 5 3 3 9 Max Kills in Single Turn 5 | . 4 2 2 5 4 3 4 1 . 1 . 3 . . 1 1 . . . 1 1 2 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 1 2 4 2 3 3 . . . . 2 . . . . . . . . . 2 . . . 1 Melee 1 | . . . . . . . 1 . . . . 1 . . 1 1 . . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Triborg (-8/Scraptown) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Hostile Shots Fired 3606 | . 23 58 51 33 15 207 578 60 52 50 . 424 . . 112 32 3 12 . 7 86 633 105 138 373 554 Missed 1542 | . 8 20 20 12 4 56 168 18 33 21 . 149 . . 62 18 3 9 . 1 38 327 61 75 253 186 Deflected 55 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 14 34 Hits 2064 | . 15 38 31 21 11 151 410 42 19 29 . 275 . . 50 14 . 3 . 6 48 306 44 63 120 368 Melee 118 | . . . . . 4 14 56 20 . . . . . . . . . . . . . 18 . 4 2 . Projectile 1946 | . 15 38 31 21 7 137 354 22 19 29 . 275 . . 50 14 . 3 . 6 48 288 44 59 118 368 AOE 34 | . . . . . . . 7 . . . . 3 . . 2 . . . . . . 4 . . . 18 Critical Strikes 137 | . . 4 1 . . 14 23 1 . 2 . 11 . . 2 1 . . . . 10 41 2 4 5 16 Actively Blocked 18 | . . . . . . . 6 . . . . 1 . . . . . . . . . 2 . . . 9 Part Disruptions 21 | . . . . 1 . . 1 . . . . . . . . . . . . . 3 . . . . 16 Damage Taken 24834 | . 188 356 430 355 110 2321 5275 272 98 339 . 3557 . 15 582 140 . 114 . 50 503 4201 318 452 803 4355 Core 2662 | . 10 22 65 22 9 319 341 59 9 39 . 769 . . 20 11 . 13 . 18 34 476 12 73 72 269 Absorbed by Shields 5591 | . . . . . . . . . . . . 184 . . . . . . . 48 411 868 337 252 849 2642 Redirected to Shielding 289 | . 2 . . . . . 15 . . . . 159 . . . . . . . . . 113 . . . . Ignored by Resistances 21844 | . 120 227 272 216 70 1417 3236 177 67 202 . 2205 . 9 638 88 . 29 . 58 526 3624 613 660 1061 6329 Regen/Repaired (Parts) 2895 | . . . . . . 928 299 . . 393 . . . . . . . . . . . . 20 102 151 1002 Core Remaining (%) 78 | 100 98 97 . . . 52 . . 62 . . 35 . . . . . . 96 . . 68 . 95 . 81 Volleys Fired 607 | . 82 52 52 16 3 12 210 16 . 35 . 93 . . . . . . . . . 17 . . . 19 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 . 2 . . . . . . . . . 1 . . . 1 Hottest 138 | . 66 126 138 72 72 72 129 103 . 73 . 121 . . . . . . . . . 110 . . . 70 Shots Fired 992 | . 164 94 96 25 7 24 302 31 . 62 . 150 . . . . . . . . . 17 . . . 20 Gun 399 | . 66 32 . . . . 142 31 . 60 . 68 . . . . . . . . . . . . . . Cannon 407 | . 65 42 75 5 . . 129 . . 2 . 76 . . . . . . . . . 13 . . . . Launcher 183 | . 33 17 21 20 7 24 31 . . . . 6 . . . . . . . . . 4 . . . 20 Special 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 607 | . 131 32 . . . . 211 27 . 62 . 131 . . . . . . . . . 13 . . . . Thermal 21 | . . 3 . . . . . 4 . . . 13 . . . . . . . . . . . . . 1 Explosive 79 | . 33 17 . . . . 6 . . . . . . . . . . . . . . 4 . . . 19 Electromagnetic 285 | . . 42 96 25 7 24 85 . . . . 6 . . . . . . . . . . . . . . Robot Hit Streak 41 | . 25 16 19 14 5 16 41 19 . 29 . 18 . . . . . . . . . 7 . . . 7 Robot Miss Streak 6 | . 2 1 1 2 . 1 6 2 . 2 . 3 . . . . . . . . . 1 . . . 1 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . 1 . . . . Secondary Targets 6 | . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1241 | . 132 72 70 18 4 11 269 25 . 51 . 118 . . 52 6 . . . 19 44 83 27 36 62 142 Core Hits 719 | . 74 33 38 44 12 42 172 6 . 21 . 66 . . 16 5 . . . 8 15 39 9 12 26 81 Critical Kills 4 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . 1 . . . . 1 2 . 1 . 2 . . . . . . . . . . . . . . Critical Strikes 86 | . 2 1 4 1 . . 16 3 . 6 . 11 . . 2 . . . . 1 3 27 . 1 2 6 Burn 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 13 | . . 1 . . . . 2 2 . 6 . 2 . . . . . . . . . . . . . . Blast 33 | . 2 . . . . . 14 . . . . 8 . . . . . . . . . 9 . . . . Corrupt 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Sever 32 | . . . . . . . . . . . . 1 . . 2 . . . . 1 3 16 . 1 2 6 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 529 | . . . . . . . . . . . . 9 . . 62 9 . . 8 20 47 91 29 45 81 128 Kinetic 72 | . . . . . . . . . . . . . . . . . . . . . 12 12 24 24 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 447 | . . . . . . . . . . . . 9 . . 62 9 . . 8 20 35 69 5 21 81 128 Piercing 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Sneak Attacks 65 | . . . . . . . . . . . . 2 . . 15 2 . . . 10 10 2 8 5 10 1 Combat Hostiles 6 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 3 . Follow-up Attacks 23 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 5 15 Martial Strikes 50 | . . . . . . . . . . . . . . . . . . . . . . 5 5 13 14 13 Damage Inflicted 70069 | . 2831 2020 3109 2363 996 1825 12300 499 . 1231 . 4835 . . 5079 608 . . . 2213 3520 7133 1343 2322 4721 11121 Guns 6618 | . 489 556 . . . . 2545 494 . 1176 . 1358 . . . . . . . . . . . . . . Cannons 12848 | . 970 805 1906 146 . . 5997 . . 55 . 1466 . . . . . . . . . 1503 . . . . Explosions 16794 | . 1372 624 1203 2217 996 1809 3758 . . . . 968 . . . . . . . . . 909 . . . 2938 Melee 33544 | . . . . . . . . . . . . 946 . . 5079 608 . . . 2213 3520 4674 1343 2257 4721 8183 Ramming 230 | . . . . . . 16 . 5 . . . 97 . . . . . . . . . 47 . 65 . . Kinetic 17839 | . 1459 556 . . . . 7379 418 . 1231 . 2596 . . . . . . . . 374 2048 844 934 . . Thermal 3367 | . . 83 285 689 279 139 608 76 . . . 228 . . . . . . . . . . . . . 980 Explosive 7193 | . 1372 576 335 78 . . 1436 . . . . 529 . . . . . . . . . 909 . . . 1958 Electromagnetic 10497 | . . 805 2489 1596 717 1670 2781 . . . . 439 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 30598 | . . . . . . . . . . . . 946 . . 5079 608 . . . 2213 3146 3880 499 1323 4721 8183 Piercing 249 | . . . . . . . . . . . . . . . . . . . . . . 249 . . . . Phasic 96 | . . . . . . . 96 . . . . . . . . . . . . . . . . . . . Highest Corruption 58 | . 8 . 20 20 20 6 3 4 4 17 17 58 . . 17 1 1 1 . . 6 20 1 . 21 16 Average Corruption 9 | . 1 . 10 20 20 4 2 3 4 17 17 32 . . 10 1 1 1 . . 3 12 1 . 4 11 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 247 | . 4 . 27 24 21 . 33 9 6 3 2 41 . . 30 . . . . . 1 18 1 . 5 22 Message Errors 68 | . 2 . 9 8 4 . 5 3 1 2 . 10 . . 9 . . . . . 1 5 . . 1 8 Matter Fused 56 | . . . 9 4 5 . 8 1 1 1 . 6 . . 9 . . . . . . 6 . . 1 5 Heat Flow Errors 32 | . . . 4 2 3 . 4 2 . . 1 7 . . 4 . . . . . . 2 . . . 3 Energy Discharges 22 | . 1 . 2 1 5 . 5 . 2 . . 3 . . 2 . . . . . . . . . 1 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 26 | . . . 2 2 3 . 3 3 2 . . 3 . . 2 . . . . . . 2 . . 1 3 Data Loss (major) 10 | . 1 . . 3 . . 4 . . . . . . . . . . . . . . 1 . . . 1 Misfires 7 | . . . 1 1 1 . 2 . . . . 2 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Misdirections 12 | . . . . 1 . . . . . . . 4 . . 3 . . . . . . 2 . . 1 1 Weapon Failures 8 | . . . . 1 . . 2 . . . . 5 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6106 | . 82 37 68 86 78 40 547 4 . . . 217 . . 1800 51 . . . 722 437 615 185 172 638 327 Projectiles 862 | . 24 . 50 . . . 473 . . . . 100 . . . . . . . . . 215 . . . . Explosions 454 | . 58 37 18 86 78 40 74 . . . . 25 . . . . . . . . . 29 . . . 9 Melee 4790 | . . . . . . . . 4 . . . 92 . . 1800 51 . . . 722 437 371 185 172 638 318 Knockbacks 69 | . 15 . . . . . 23 . . . . 10 . . . . . . . . . 20 . 1 . . Impact 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . Kinetic 57 | . 15 . . . . . 22 . . . . 9 . . . . . . . . . 11 . . . . Secondary 9 | . . . . . . . 1 . . . . . . . . . . . . . . 8 . . . . Self-Inflicted Damage 1146 | . 72 29 166 153 38 . 276 . . . . 166 . . . . . . . . . 23 . 32 . 191 Shots 59 | . 3 3 14 15 4 . 11 . . . . 6 . . . . . . . . . . . . . 3 Rammed 13 | . . . . . . 3 . 1 . . . 6 . . . . . . . . . 2 . 1 . . Targets Rammed 13 | . . . . . . 3 . 1 . . . 6 . . . . . . . . . 2 . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 703 | . 32 454 195 229 156 . 703 217 . 12 . 556 12 142 253 26 13 231 13 103 10 391 442 527 195 176 Average Temperature 125 | . 8 98 42 91 65 . 197 107 . 6 . 230 12 73 63 17 11 219 12 51 4 87 118 141 58 32 Received Heat Transfer 4680 | . 78 282 180 117 . 611 1138 36 39 126 . 663 . . 57 45 . . . 12 16 704 14 20 37 505 Effects 61 | . . 3 . 1 . . 34 . . . . 15 . . . . . . . . . . 2 6 . . Shutdowns 19 | . . . . . . . 8 . . . . 7 . . . . . . . . . . 1 3 . . Energy Bleed 9 | . . . . 1 . . 5 . . . . 2 . . . . . . . . . . . 1 . . Interference 8 | . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Short Circuit 5 | . . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . Damage (minor) 4 | . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Damage (major) 13 | . . . . . . . 10 . . . . 1 . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Corrupted 19 | . . . 5 2 . 2 8 1 . . . . . . . . . . . . . 1 . . . . Combat Hostiles 14 | . . . 3 2 . 2 7 . . . . . . . . . . . . . . . . . . . Parts Fried 67 | . . 6 23 3 . 7 23 1 . . . 3 . . . . . . . . . 1 . . . . Impact Corruptions 5 | . . . . . . . 1 1 . . . 1 . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Heat Transferred 3301 | . . 240 350 1050 313 161 574 250 . . . 333 . . . . . . . . . . . . . 30 Parts Sabotaged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped 269 | . . . . . . . . . . . . . . . . . . . . . 48 24 128 69 . . Power Chain Reactions 35 | . . 1 9 15 2 4 3 . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Maximum Alert Level 5 | . . 1 . 2 . . 2 . . . . 1 . . 1 . . . . . . 2 1 1 1 5 Low Security (%) 68 | 100 100 71 100 40 100 . 39 . . 100 100 99 100 100 78 . . . . 100 100 11 77 36 64 15 Level 1 22 | . . 28 . 28 . . 40 . . . . . . . 21 . . . . . . 81 22 63 35 5 Level 2 6 | . . . . 30 . . 19 . . . . . . . . . . . . . . 7 . . . 32 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2524 | . 99 297 159 584 156 . 601 . . 99 . 211 9 . 284 . . . . 56 39 431 323 371 358 2524 Initial 158 | . . 13 . . 156 . . . . 7 . . 9 . . . . . . . 15 8 118 123 158 115 Average 177 | . 15 111 26 261 55 . 243 . . 42 . 58 2 . 91 . . . . 15 16 295 118 222 184 1231 Influence Increases 16388 | . 676 800 806 1004 164 . 2953 110 75 325 . 846 . . 921 70 . . . 163 331 1399 638 652 866 3589 Destroy 0b10 Robot/C 6740 | . 220 360 360 500 60 . 1580 40 . 100 . 360 . . 480 60 . . . 20 200 700 260 380 300 760 Destroy 0b10 Robot/NC 1070 | . 205 70 110 60 45 . 165 . . 5 . 90 . . 80 . . . . 65 25 15 40 15 45 35 Destroy Leader 1504 | . 50 98 152 106 . . 396 10 . 32 . 60 . . 124 10 . . . 20 22 70 86 42 88 138 Allied During Kill 193 | . . 2 . 36 . . 87 . . . . . . . 30 . . . . . . 15 . 10 . 13 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . 20 . . . . Successful Hack 332 | . 8 . 14 1 10 . 52 . . 20 . 12 . . 16 . . . . 26 42 57 15 15 36 8 Disable Machine 348 | . 20 24 28 16 16 . 60 . . 8 . 44 . . 8 . . . . . 12 56 4 16 4 32 Anti-Garrison Action 500 | . . . . 150 . . 300 . . . . . . . . . . . . . . . . . . 50 Destroy Structure 3424 | . 158 73 97 75 3 . 163 . . 70 . 100 . . 48 . . . . 2 . 82 3 39 18 2493 Partial Spotted 255 | . . . . 15 . . 15 . . 15 . . . . 30 . . . . 15 30 30 15 60 15 15 Lose Combat Pursuer 1500 | . 15 15 45 45 30 . 135 60 75 75 . 180 . . 105 . . . . 15 . 180 45 75 360 45 Miscellaneous 502 | . . 158 . . . . . . . . . . . . . . . . . . . 174 170 . . . Influence Decreases 13919 | . 632 844 806 435 733 . 2634 399 90 340 . 818 28 . 711 215 65 . . 125 349 1137 627 595 979 1357 Entered New Map 1466 | . . 31 . . 413 . . 167 11 8 . . 19 . . 110 24 . . . 23 12 164 170 192 122 Time Decay 9849 | . 632 733 689 255 310 . 2334 232 79 322 . 553 9 . 651 105 41 . . 125 311 795 443 345 450 435 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Lost Part 1050 | . . . 10 . 10 . 240 . . 10 . 260 . . . . . . . . . 250 20 20 30 200 Lost Ally 1205 | . . 80 . 180 . . 60 . . . . 5 . . 60 . . . . . . 80 . 60 80 600 Purge Threat 249 | . . . 107 . . . . . . . . . . . . . . . . . 15 . . . 127 . Squads Dispatched 108 | . 1 1 2 8 . . 31 . 1 7 . 9 . . 6 . . . . 3 2 9 7 7 9 5 Investigation 20 | . 1 . . . . . 5 . . 1 . . . . 2 . . . . 1 . 1 4 2 2 1 Extermination 25 | . . . . . . . 6 . . 1 . 2 . . 2 . . . . 1 1 2 2 2 4 2 Reinforcement 43 | . . 1 2 1 . . 14 . . 2 . 4 . . 2 . . . . 1 1 6 1 3 3 2 Assault 10 | . . . . 5 . . 4 . 1 . . . . . . . . . . . . . . . . . Garrison 10 | . . . . 2 . . 2 . . 3 . 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 6 | . . . 1 1 . . 3 . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Distress Signals 34 | . . 1 2 5 . . 2 . . . . . . . 7 . . . . . 1 4 2 . 5 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 683 | . 17 16 26 14 5 61 106 13 11 13 . 53 . 4 43 6 1 3 . 5 15 90 38 36 55 52 Peak Tracking Total 17 | . 4 4 4 5 3 17 6 5 8 3 . 12 . 4 7 3 1 7 . 4 4 15 11 10 16 9 Tactical Retreats 55 | . 1 1 1 3 2 2 5 1 3 3 . 6 . . 3 . . . . 1 . 6 2 4 10 1 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Traps Triggered 29 | . 2 . . 3 . . 9 . . 1 . 1 1 . 2 . . 1 . 1 1 3 1 . . 3 Indirectly 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Disabled 108 | . 5 6 7 5 4 13 17 . . 2 . 11 . . 2 . . . 1 . 3 16 1 4 1 10 Max in Single Turn 4 | . 1 4 3 2 3 4 4 . . 1 . 3 . . . . . . 1 . 1 3 1 1 1 2 Garrison Access 10 | . . . 1 1 . . 3 . . . . . . . 2 . . . . . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Machines Accessed 106 | . 7 . 10 1 3 . 9 2 1 6 . 2 . . 13 . . . 1 5 8 6 8 10 9 5 Terminals 67 | . 7 . 7 1 3 . 3 1 . 3 . . . . 7 . . . . 3 7 5 3 5 7 5 Fabricators 8 | . . . . . . . 2 . . 1 . 1 . . 2 . . . . . . . 2 . . . Repair Stations 10 | . . . . . . . 2 . . 2 . 1 . . . . . . . 1 . . 1 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 1 . . . . . . . 2 . . . . 1 1 . 1 2 1 . Garrison Access 7 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . 1 1 1 . . Total Hacks 265 | . 19 . 40 1 16 . 27 2 1 16 . 3 . . 29 . . . 1 12 21 12 19 24 16 6 Successful 186 | . 9 . 33 1 11 . 17 2 1 11 . 3 . . 20 . . . 1 4 15 10 12 21 13 2 Failed 79 | . 10 . 7 . 5 . 10 . . 5 . . . . 9 . . . . 8 6 2 7 3 3 4 Catastrophic 11 | . 1 . . . . . . . . 1 . . . . 2 . . . . 2 . . 1 . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 22 . 11 1 4 . . . . 2 . . . . 5 . . . . 2 1 . 4 . . . Terminals 163 | . 19 . 22 1 16 . 9 1 . 7 . . . . 16 . . . . 7 16 11 7 12 13 6 Fabricators 23 | . . . . . . . 9 . . 4 . 1 . . 5 . . . . . . . 4 . . . Repair Stations 23 | . . . . . . . 4 . . 5 . 2 . . . . . . . 1 . . 3 6 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 41 | . . . 15 . . . 2 . . . . . . . 6 . . . . 4 5 . 3 5 1 . Garrison Access 12 | . . . 3 . . . 3 . . . . . . . 2 . . . . . . 1 2 1 . . Terminal Hacks 99 | . 9 . 17 1 11 . 2 2 1 3 . . . . 8 . . . 1 1 10 9 2 9 11 2 Record 8 | . . . . . . . . 1 . . . . . . 1 . . . 1 . 2 1 . . 2 . Part Schematic 9 | . . . . . 3 . 1 . . 1 . . . . 1 . . . . . 1 1 . 1 . . Robot Analysis 25 | . 9 . 6 . 2 . . . . 1 . . . . . . . . . . 2 3 1 1 . . Prototype ID Bank 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Open Door 9 | . . . . 1 . . . 1 1 . . . . . 1 . . . . . 2 . . 1 1 1 Level Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Branch Access Points 5 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 6 | . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . 1 . . Unreport Threat 5 | . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . 1 . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Zone Layout 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 20 | . . . . . . . 8 . . 3 . 1 . . 4 . . . . . . . 4 . . . Load Schematic 9 | . . . . . . . 4 . . 1 . . . . 2 . . . . . . . 2 . . . Build 11 | . . . . . . . 4 . . 2 . 1 . . 2 . . . . . . . 2 . . . Repair Station Hacks 21 | . . . . . . . 4 . . 5 . 2 . . . . . . . . . . 2 6 2 . Scan Component 11 | . . . . . . . 2 . . 3 . 1 . . . . . . . . . . 1 3 1 . Repair 9 | . . . . . . . 1 . . 2 . 1 . . . . . . . . . . 1 3 1 . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 38 | . . . 15 . . . 2 . . . . . . . 6 . . . . 3 5 . 2 5 . . Insert Component 9 | . . . 6 . . . . . . . . . . . . . . . . . . . 1 2 . . Analyze 9 | . . . 6 . . . . . . . . . . . . . . . . . . . . 3 . . Retrieve Study 20 | . . . 3 . . . 2 . . . . . . . 6 . . . . 3 5 . 1 . . . Garrison Access Hacks 8 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . 1 2 1 . . Seal Access 7 | . . . 1 . . . 1 . . . . . . . 2 . . . . . . 1 1 1 . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 7 . 7 1 1 . 9 . . 6 . 1 . . 9 . . . . 5 4 4 7 8 9 5 Full Trace Events 17 | . 1 . . . 1 . 3 . . 1 . . . . 1 . . . . . . 1 4 2 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 5 . 3 . 1 . . 1 . . . . 1 . . . . . 4 3 . 9 . . Parts Built 18 | . . . . . . . 8 . . 2 . 2 . . 4 . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 743 | . . . . . . . 272 . . 42 . 69 . . 212 . . . . . . . 148 . . . Total Part Build Rating 94 | . . . . . . . 26 . . 8 . 18 . . 24 . . . . . . . 18 . . . Part Studies Acquired 20 | . . . 3 . . . 2 . . . . . . . 6 . . . . 3 5 . 1 . . . Parts Repaired 8 | . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 3 1 . Time 281 | . . . . . . . 19 . . 64 . 68 . . . . . . . . . . 22 83 25 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . Part Schematics Acquired 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . 4 . Machine Destruction 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total Allies 90 | . . 4 . 10 5 5 9 . . 3 . . . 1 4 . . . . . . 5 . 4 4 36 Largest Group 15 | . . 4 . 8 4 4 9 . . 3 2 1 . 1 4 . . . . . . 4 . 3 3 15 Highest-Rated Group 831 | . . 32 . 171 57 464 399 . . 60 40 20 . 46 188 . . . . . . 328 . 219 90 831 Highest-Rated Ally 464 | . . 8 . 31 16 464 47 . . 20 20 20 . 46 47 . . . . . . 82 . 219 30 234 Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . COLLECT 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 591 | . . 33 . 74 28 75 121 . . . . 4 . 10 34 . . . . . . 47 . 19 16 130 Total Damage 19647 | . . 312 . 981 310 4763 3428 . . . . 85 . 260 1505 . . . . . . 1029 . 1091 251 5632 Kills 121 | . . 4 . 9 4 32 27 . . . . 1 . . 11 . . . . . . 6 . 6 . 21 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 648 | . 6 82 . 40 . 55 83 . . 20 . 50 40 . . . . 84 . . 25 65 10 10 . 78 Average Entertainment 58 | . 2 64 67 55 49 61 59 43 26 18 38 66 43 83 83 42 26 100 71 36 33 80 77 53 44 63 Good Acts 203 | . 13 18 9 . 1 7 20 4 2 9 . 5 1 1 12 3 1 . 3 3 7 23 9 10 20 22 Bad Acts 118 | . 6 13 3 1 2 3 6 4 2 3 . 17 . . 14 . . . . . 6 14 5 5 11 3 Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Active Infowar (turns) 2134 | . . . . . . 315 1365 . . . . . . . . . . . . . 2 424 26 . 2 . Optics 2104 | . . . . . . 315 1365 . . . . . . . . . . . . . . 424 . . . . Sensors 26 | . . . . . . . . . . . . . . . . . . . . . . . 26 . . . A.S.S. 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Structural 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . ECM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Analysis Total 25 | . 9 . 6 . 2 . . . . 1 . . . . . . . . . . 2 3 1 1 . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Turns Passed 18362 | 91 1913 1343 1736 438 470 849 3480 344 213 531 42 818 58 58 1161 146 86 51 204 221 507 1072 674 476 605 775 Spaces Moved 14463 | 53 689 285 887 201 240 484 1597 392 494 669 105 854 51 67 1427 231 171 101 344 342 590 1116 864 495 1001 713 Core 236 | 8 . . . . . 132 96 . . . . . . . . . . . . . . . . . . . Treads 3920 | 45 689 285 887 201 240 352 1152 69 . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10307 | . . . . . . . 349 323 494 669 105 854 51 67 1427 231 171 101 344 342 590 1116 864 495 1001 713 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 160 160 167 170 170 50 52 42 42 33 33 31 31 37 37 50 50 50 50 34 34 32 33 33 33 33 Average Speed 84 | 143 237 214 167 176 170 157 152 71 42 34 33 44 91 87 50 50 50 50 50 36 41 48 34 33 33 52 Slowest Speed 1550 | 160 240 250 170 410 170 200 1550 210 42 42 33 160 111 111 117 50 50 50 50 43 108 126 92 36 92 132 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 50 | . . . . . . . . . . . . . . . 2 . . . . . . 42 . . 3 3 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Exploration Rate (%) 42 | 4 91 34 78 32 54 29 55 71 57 22 75 25 1 60 45 38 40 20 43 16 56 44 27 62 33 37 Regions Visited 26 Branch Regions 13 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 22 | 1 1 1 1 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . 2 . 1 2 . . . . . . 1 1 . 1 . . . . . . . Spaces Dug 31 | . . . . . . . . . . . . 2 . . 9 2 . . 4 1 . 5 1 1 6 . Terrain Destroyed 1823 | . 209 113 110 77 . 2 200 . . 32 . 68 . . 9 2 . . 4 1 . 63 1 1 6 925 Melee 29 | . . . . . . . . . . . . . . . 9 2 . . 4 1 . 5 1 1 6 . Projectile 49 | . . . . . . . 28 . . 2 . 14 . . . . . . . . . 5 . . . . AOE 1742 | . 209 113 110 77 . 2 172 . . 28 . 53 . . . . . . . . . 53 . . . 925 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Fac Was Fac Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Total 18719 | 65 822 931 1044 257 296 537 2298 425 497 904 112 1116 63 66 1754 243 170 100 359 395 765 1472 1186 741 1173 928 Wait 2084 | . 2 536 50 17 26 18 321 . . 168 . 90 . . 212 2 . . . . 30 79 229 180 67 57 Move 14432 | 52 688 284 886 200 239 483 1596 391 493 669 104 853 51 66 1426 230 170 100 343 341 589 1111 862 494 999 712 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 4 21 15 16 5 . 1 31 2 1 5 1 6 . . 3 1 . . 3 3 14 24 12 9 5 . Fast Attach 336 | 8 5 12 5 10 . 11 43 5 2 12 2 30 4 . 24 . . . 2 8 29 59 30 7 18 10 Attach 120 | . 1 7 3 1 1 4 26 2 . 2 . 10 . . 1 . . . . 5 6 20 5 5 7 14 Detach 60 | 1 2 . . . . 1 12 3 . 1 . 4 . . 6 . . . . 3 3 6 8 . 5 5 Swap 42 | . 4 . 4 . . 3 6 1 . 1 . 2 3 . 2 . . . . 7 3 2 . 1 1 2 Drop 311 | . 16 25 19 7 . 1 39 4 . 9 3 13 5 . 18 1 . . 3 8 42 54 15 12 13 4 Fire 607 | . 82 52 52 16 3 12 210 16 . 35 . 93 . . . . . . . . . 17 . . . 19 Melee 450 | . . . . . . . . . . . . 9 . . 62 9 . . 8 20 47 83 24 32 57 99 Ram 10 | . . . . 1 . . . . . . . 6 . . . . . . . . . 2 . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 13 . . . . . . . . . . . . . . 12 1 . 1 6 Rewire 35 | . . . . . 27 . 1 . 1 2 2 . . . . . . . . . 2 . . . . . Trap 4 | . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . Miscellaneous 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Sec / *Frg) -3/Protoforge -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 14) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 284 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Discovered exit to Materials (range 11) 312 | -10/Materials | Build established: Hacker-Mutant 537 | -10/Materials | Discovered exit to Materials (range 13) 729 | -10/Materials | Identified exit to Mines 729 | -10/Materials | Discovered exit to Mines (range 9) 887 | -10/Materials | Discovered exit to Materials (range 13) 1227 | -10/Materials | Identified exit to Subcaves 1227 | -10/Materials | Discovered exit to Subcaves (range 8) 1242 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1442 | -10/Materials | Discovered exit to Mines (range 13) 1765 | -10/Materials | X0-1V1 activates XOMVISION 1781 | -10/Materials | Core integrity permanently improved by X0-1V1 (+350) 1797 | -10/Materials | X0-1V1 foreshadows a heat wave 1882 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 1923 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x4) 1928 | -10/Materials | X0-1V1 caused items to flee you 2005 | -10/Materials | Entered another Materials area 2005 | -9/Materials | Evolved 2 slots: Utility x2 2011 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 2016 | -9/Materials | X0-1V1 released a cloud of subatomizers 2018 | -9/Materials | Propulsion slot count permanently improved by X0-1V1 (+1) 2055 | -9/Materials | Identified exit to Mines 2055 | -9/Materials | X0-1V1 revealed exit location to -9/Mines 2062 | -9/Materials | X0-1V1 put everyone to sleep 2118 | -9/Materials | X0-1V1 sent you to a vault 2134 | -9/Materials | Identified exit to Materials 2134 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2142 | -9/Materials | X0-1V1 sent you into danger 2280 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x4) 2342 | -9/Materials | X0-1V1 activates XOMVISION 2395 | -9/Materials | Lost 3 allies 2698 | -9/Materials | X0-1V1 announced a LAN party 2723 | -9/Materials | Sterilization system engaged 2723 | -9/Materials | Non-combat units ordered to evacuate 2823 | -9/Materials | Combat units ordered to evacuate 2843 | -9/Materials | X0-1V1 activates XOMVISION 2972 | -9/Materials | X0-1V1 woke everyone up 3023 | -9/Materials | Ambient heat levels rising (+10) 3173 | -9/Materials | Ambient heat levels rising (+10) 3270 | -9/Materials | X0-1V1 activates XOMVISION 3323 | -9/Materials | Ambient heat levels rising (+10) 3348 | -9/Materials | Entered another Materials area 3348 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3386 | -8/Materials | Identified exit to Storage 3386 | -8/Materials | Discovered exit to Storage (range 13) 3737 | -8/Materials | EX resistance permanently improved by X0-1V1 (+10%; -100 max core) 4031 | -8/Materials | Identified exit to Factory 4031 | -8/Materials | Discovered exit to Factory (range 13) 4920 | -8/Materials | System corruption reached 10% 5084 | -8/Materials | Entered Storage 5158 | -8/Storage | Garrison activated, responded to threat 5255 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5298 | -8/Storage | Used back door to open Recycling access 5298 | -8/Storage | Identified exit to Recycling 5298 | -8/Storage | Discovered exit to Recycling (range 5) 5309 | -8/Storage | Met a pair of Derelict thieves 5345 | -8/Storage | Lost 4 allies 5415 | -8/Storage | Lost 6 allies 5484 | -8/Storage | First assault squad dispatched 5522 | -8/Storage | Entered Recycling 5840 | -8/Recycling | Arm. Treads reconfigured into Item Mimic 5951 | -8/Recycling | Scanned before Scraplab entrance 5975 | -8/Recycling | Entered Scraplab 5988 | -8/Recycling | Identified exit to Scraptown 5988 | -8/Recycling | Discovered exit to Scraptown (range 3) 5992 | -8/Recycling | Entered Scraptown 5992 | -8/Scraptown | System corruption cleaned by C-Scrubber 6049 | -8/Scraptown | Visited CR-KLE's Repair Center 6060 | -8/Scraptown | CR-KLE repaired 8 parts 6124 | -8/Scraptown | System corruption cleaned by C-Scrubber 6256 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 6256 | -8/Scraptown | Attacked by Scraptown defenders 6428 | -8/Scraptown | Allies destroyed Triborg 6549 | -8/Scraptown | Destroyed 12 combat bots 6666 | -8/Scraptown | Released all parts (8) 6668 | -8/Scraptown | X0-1V1 turns hostiles against one another 6683 | -8/Scraptown | Released all parts (4) 6688 | -8/Scraptown | X0-1V1 whisked you away to safety 6695 | -8/Scraptown | Visited Scrapoid Pod Storage 6696 | -8/Scraptown | Lost 3 parts (3n) 6697 | -8/Scraptown | Found Scrapoid Pod 6709 | -8/Scraptown | Lost 4 allies 6721 | -8/Scraptown | Visited Junk Repository 6835 | -8/Scraptown | Identified exit to Factory 6835 | -8/Scraptown | Discovered exit to Factory (range 3) 6841 | -8/Scraptown | Entered Factory 6841 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6851 | -6/Factory | Identified exit to Factory 6851 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 6875 | -6/Factory | Scrapoid Pod released 06F07-D (x5) 6882 | -6/Factory | X0-1V1 sent you to a vault 6897 | -6/Factory | Identified exit to Lower Caves 6897 | -6/Factory | Discovered exit to Lower Caves (range 9) 7001 | -6/Factory | X0-1V1 activates XOMVISION 7109 | -6/Factory | X0-1V1 revealed exit location to -6/Lower Caves 7120 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 7298 | -6/Factory | Fabricated Arm. Treads (x2) 7376 | -6/Factory | Fabricated Arm. Treads (x2) 7477 | -6/Factory | Fabricated Hpw. Shock Rifle (x2) 7593 | -6/Factory | Fabricated Hrd. Light Armor Plating (x2) 7678 | -6/Factory | X0-1V1 put everyone to sleep 7691 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7697 | -6/Factory | Murdered 3 allies 7750 | -6/Factory | Cargo convoy interrupted 7788 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 7791 | -6/Factory | Build established: Machinist-Mutant 7981 | -6/Factory | X0-1V1 activates XOMVISION 8135 | -6/Factory | Build established: Scavenger-Mutant 8155 | -6/Factory | Murdered 3 allies 8511 | -6/Factory | X0-1V1 woke everyone up 8591 | -6/Factory | First assault squad dispatched 8641 | -6/Factory | Garrison activated, responded to threat 9124 | -6/Factory | Found Prototype Launcher 9161 | -6/Factory | Repaired Arm. Treads+ 9506 | -6/Factory | Assembled infested ambush trap array 9576 | -6/Factory | X0-1V1 upgraded hostiles (x2) 9621 | -6/Factory | Lost 3 parts (2n1u) 9686 | -6/Factory | Discovered exit to Factory (range 14) 9704 | -6/Factory | Identified Scatter Rocket Array 9795 | -6/Factory | X0-1V1 caused items to flee you 9846 | -6/Factory | Garrison activated, responded to threat 9938 | -6/Factory | Destroyed 9 combat bots 10004 | -6/Factory | Items stopped fleeing you 10130 | -6/Factory | Lost 9 parts (2p3n3u1w) 10321 | -6/Factory | Entered Lower Caves 10484 | -6/Lower Caves | Learned Factory security intel 10526 | -6/Lower Caves | Found Prototype Device 10526 | -6/Lower Caves | Identified Heart of Steel 10542 | -6/Lower Caves | Imp. Corruption Screen reconfigured into Item Mimic 10582 | -6/Lower Caves | Encountered a Warlord checkpoint 10582 | -6/Lower Caves | X0-1V1 sent hostile Thug (x4) 10585 | -6/Lower Caves | X0-1V1 sent you into danger 10586 | -6/Lower Caves | Learned Factory machine intel 10662 | -6/Lower Caves | Identified exit to Lower Caves 10662 | -6/Lower Caves | Discovered exit to Lower Caves (range 9) 10665 | -6/Lower Caves | Entered another Lower Caves area 10688 | -6/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 10739 | -6/Lower Caves | Learned 12 Factory zone layouts 10754 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10763 | -6/Lower Caves | Build established: Hacker-Mutant 10772 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10786 | -6/Lower Caves | X0-1V1 sent you into danger 10809 | -6/Lower Caves | X0-1V1 revealed exit location to -5/Factory 10878 | -6/Lower Caves | Entered Factory 10878 | -5/Factory | Evolved 2 slots: Propulsion x2 10879 | -5/Factory | Identified exit to Upper Caves 10881 | -5/Factory | Loaded intel: 300 machine locations 10937 | -5/Factory | X0-1V1 put everyone to sleep 11177 | -5/Factory | Repaired Lyr. Medium Armor Plating 11196 | -5/Factory | Garrison activated, responded to threat 11218 | -5/Factory | Identified exit to Factory 11218 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 11226 | -5/Factory | X0-1V1 woke everyone up 11230 | -5/Factory | Repaired Imp. Medium Armor Plating 11282 | -5/Factory | X0-1V1 activates XOMVISION 11305 | -5/Factory | X0-1V1 tapped a No Entrance sign 11346 | -5/Factory | System corruption reached 10% 11354 | -5/Factory | Fabricated B-48 Gladiator (x3) 11365 | -5/Factory | Build established: Hacker-Sprinter 11396 | -5/Factory | Fabricated Imp. Cooling System (x2) 11409 | -5/Factory | Sucked down chute 11409 | -5/Factory | Entered Waste 11409 | -5/Waste | The area was eerily silent 11444 | -5/Waste | Identified exit to Factory 11444 | -5/Waste | Discovered exit to Factory (range 16) 11451 | -5/Waste | Entered Factory 11466 | -5/Factory | 3 allies followed down the chute 11554 | -5/Factory | X0-1V1 caused items to flee you 11655 | -5/Factory | Items stopped fleeing you 11669 | -5/Factory | X0-1V1 upgraded hostiles (x3) 11943 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 11959 | -5/Factory | System corruption reached 30% 11972 | -5/Factory | Lost 17 parts (3p7n5u2w) 12091 | -5/Factory | Core integrity fell below 50% 12113 | -5/Factory | Fabricated Quantum Reactor? 12123 | -5/Factory | X0-1V1 sent you to a vault 12125 | -5/Factory | Found Damper Plating 12131 | -5/Factory | Lost 5 parts (1n3u1w) 12260 | -5/Factory | Discovered exit to Factory (range 10) 12269 | -5/Factory | Entered another Factory area 12269 | -4/Factory | Evolved 2 slots: Utility x2 12306 | -4/Factory | X0-1V1 activates XOMVISION 12327 | -4/Factory | Sucked down chute 12327 | -4/Factory | Entered Waste 12328 | -4/Waste | Met a frightened Derelict 12355 | -4/Waste | Spotted C-40 Crusher 12357 | -4/Waste | Spotted C-40 Crusher 12361 | -4/Waste | Spotted C-40 Crusher 12361 | -4/Waste | Spotted C-40 Crusher 12363 | -4/Waste | Spotted C-40 Crusher 12369 | -4/Waste | Identified exit to Factory 12369 | -4/Waste | Discovered exit to Factory (range 16) 12385 | -4/Waste | Entered Factory 12425 | -4/Factory | X0-1V1 announced a LAN party 12439 | -4/Factory | Build established: Hacker-Gladiator 12606 | -4/Factory | System corruption reached 10% 12710 | -4/Factory | Fabricated Adv. Cooling System? 12820 | -4/Factory | X0-1V1 tapped a No Entrance sign 12849 | -4/Factory | X0-1V1 redirected Transport squads to designated parking area 12903 | -4/Factory | X0-1V1 sent you into danger 12914 | -4/Factory | X0-1V1 activates XOMVISION 12956 | -4/Factory | Identified exit to Upper Caves 12956 | -4/Factory | X0-1V1 revealed exit location to -4/Upper Caves 12982 | -4/Factory | X0-1V1 sent you to a vault 13010 | -4/Factory | X0-1V1 put everyone to sleep 13084 | -4/Factory | X0-1V1 vaporized surrounding terrain (radius 16) 13199 | -4/Factory | Fabricated Cmb. Gravmag System (x2) 13378 | -4/Factory | X0-1V1 woke everyone up 13538 | -4/Factory | Spotted B-86 Titan 13546 | -4/Factory | Entered Upper Caves 13548 | -4/Upper Caves | Learned Research emergency access door positions 13636 | -4/Upper Caves | X0-1V1 activates XOMVISION 13677 | -4/Upper Caves | Identified exit to Upper Caves 13677 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 13692 | -4/Upper Caves | Entered another Upper Caves area 13703 | -4/Upper Caves | Identified exit to Research 13703 | -4/Upper Caves | Discovered exit to Research (range 6) 13741 | -4/Upper Caves | Spotted B-86 Titan 13773 | -4/Upper Caves | Identified exit to Warlord 13773 | -4/Upper Caves | Discovered exit to Warlord (range 9) 13778 | -4/Upper Caves | Entered Warlord 13796 | -4/Warlord | System corruption cleaned by Quarantine Array 13799 | -4/Warlord | Attacked by Warlord forces 13804 | -4/Warlord | Spotted OQ-A17(B) 13804 | -4/Warlord | Spotted OZ-L0V(B) 13825 | -4/Warlord | Identified exit to Proximity Caves 13825 | -4/Warlord | Discovered exit to Proximity Caves (range 9) 13829 | -4/Warlord | Entered Proximity Caves 13835 | -3/Proximity Caves | Build established: Scientist-Mutant 13971 | -3/Proximity Caves | X0-1V1 activates XOMVISION 13971 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 14025 | -3/Proximity Caves | Found Alien Artifact 14025 | -3/Proximity Caves | Identified Dimensional Node Initializer 14025 | -3/Proximity Caves | Initialized slip node 14033 | -3/Proximity Caves | Entered Research 14033 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14103 | -3/Research | Identified exit to Quarantine 14194 | -3/Research | Found Prototype Processor 14194 | -3/Research | Identified Exp. Terrain Scan Processor 14198 | -3/Research | X0-1V1 activates XOMVISION 14251 | -3/Research | Identified exit to Research 14251 | -3/Research | X0-1V1 revealed exit location to -2/Research 14254 | -3/Research | Entered Quarantine 14265 | -3/Quarantine | Found Alien Artifact 14267 | -3/Quarantine | Found Alien Artifact 14268 | -3/Quarantine | Found Alien Artifact 14270 | -3/Quarantine | Found Alien Artifact 14293 | -3/Quarantine | X0-1V1 caused items to flee you 14315 | -3/Quarantine | Met incapacitated Sigix Warrior 14315 | -3/Quarantine | Lockdown squad dispatched 14316 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 14317 | -3/Quarantine | Unlocked Sigix quarantine chamber 14330 | -3/Quarantine | Identified exit to Protoforge 14330 | -3/Quarantine | X0-1V1 revealed exit location to -3/Protoforge 14360 | -3/Quarantine | Spotted Lightning 14380 | -3/Quarantine | Items stopped fleeing you 14393 | -3/Quarantine | Spotted Lightning 14394 | -3/Quarantine | Spotted Lightning 14399 | -3/Quarantine | X0-1V1 announced a LAN party 14402 | -3/Quarantine | Found Alien Impact Weapon 14402 | -3/Quarantine | Identified Core Stripper 14412 | -3/Quarantine | Destroyed Lightning 14443 | -3/Quarantine | Found Fusion Bomb Launcher 14448 | -3/Quarantine | Spotted Alpha 7 14459 | -3/Quarantine | Destroyed Alpha 7 14465 | -3/Quarantine | Found Prototype Processor 14465 | -3/Quarantine | Identified Exp. Targeting Computer 14482 | -3/Quarantine | Destroyed Lightning 14486 | -3/Quarantine | Found Prototype Processor 14486 | -3/Quarantine | Identified Exp. Target Analyzer 14490 | -3/Quarantine | Found Prototype Device 14490 | -3/Quarantine | Identified Exp. ECM Suite 14504 | -3/Quarantine | Found Alien Launcher 14523 | -3/Quarantine | Destroyed Lightning 14557 | -3/Quarantine | Found Alien Artifact 14557 | -3/Quarantine | Identified Core Reset Matrix 14557 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 14557 | -3/Quarantine | Identified Sigix Terminator 14557 | -3/Quarantine | Used Core Reset Matrix 14561 | -3/Quarantine | Sensed 10 artifacts in vicinity 14607 | -3/Quarantine | Build established: Hacker-Mutant 14662 | -3/Quarantine | X0-1V1 put everyone to sleep 14675 | -3/Quarantine | Spotted Fortress 14679 | -3/Quarantine | Destroyed Fortress 14687 | -3/Quarantine | Found Unknown Protection 14687 | -3/Quarantine | Identified Hvy. Insulated Plating 14690 | -3/Quarantine | Found Prototype Protection 14690 | -3/Quarantine | Identified Centrium Heavy Armor Plating 14693 | -3/Quarantine | Found Prototype Reactor 14693 | -3/Quarantine | Identified Vortex Chain Reactor 14703 | -3/Quarantine | Found Prototype Device 14703 | -3/Quarantine | Identified Thermal Barrier 14712 | -3/Quarantine | Found Prototype Device 14712 | -3/Quarantine | Identified Exp. Force Field 14717 | -3/Quarantine | Found Prototype Device 14717 | -3/Quarantine | Identified Exp. EM Shield 14759 | -3/Quarantine | Identified exit to Section 7 14759 | -3/Quarantine | Discovered exit to Section 7 (range 6) 14759 | -3/Quarantine | Discovered exit to Protoforge (range 6) 14761 | -3/Quarantine | Entered Protoforge 14762 | -3/Protoforge | Sensed 2 artifacts in vicinity 14792 | -3/Protoforge | Superfortress began startup sequence 14877 | -3/Protoforge | Spotted B-86 Titan 14897 | -3/Protoforge | Spotted Hotshot 14898 | -3/Protoforge | Spotted Hotshot 14898 | -3/Protoforge | Spotted Hotshot 14898 | -3/Protoforge | Spotted Hotshot 14903 | -3/Protoforge | Destroyed Hotshot 14906 | -3/Protoforge | Destroyed Hotshot 14910 | -3/Protoforge | Warped through subspace 14912 | -3/Protoforge | Spotted AP7-3 14913 | -3/Protoforge | Spotted AP7-3 14918 | -3/Protoforge | Destroyed AP7-3 14946 | -3/Protoforge | Destroyed AP7-3 14959 | -3/Protoforge | X0-1V1 added 0b10 threat records associated with you (considerable) 14973 | -3/Protoforge | Found Prototype Device 14973 | -3/Protoforge | Identified Cep. Weapon Articulator 14980 | -3/Protoforge | Found Prototype Device 14980 | -3/Protoforge | Identified Exp. Trap Extractor 15066 | -3/Protoforge | Spotted Executioner 15067 | -3/Protoforge | Scanned by Researcher 15074 | -3/Protoforge | Spotted Striker 15077 | -3/Protoforge | Spotted Striker 15077 | -3/Protoforge | Warped through subspace 15207 | -3/Protoforge | X0-1V1 put everyone to sleep 15238 | -3/Protoforge | Spotted V309-v 15238 | -3/Protoforge | Spotted V185-r 15241 | -3/Protoforge | Spotted V100-y 15252 | -3/Protoforge | Destroyed Striker 15258 | -3/Protoforge | Destroyed Striker 15271 | -3/Protoforge | Found Prototype Slashing Weapon 15271 | -3/Protoforge | Identified Exp. Terror Saw 15274 | -3/Protoforge | X0-1V1 sent allied Cetus Guard (x1) 15285 | -3/Protoforge | Found Prototype Ballistic Cannon 15285 | -3/Protoforge | Identified Cep. Helical Railcannon 15288 | -3/Protoforge | Found Prototype Ballistic Cannon 15288 | -3/Protoforge | Identified Cep. Heavy Railcannon 15292 | -3/Protoforge | Destroyed V185-r 15314 | -3/Protoforge | Destroyed V309-v 15317 | -3/Protoforge | Destroyed Executioner 15319 | -3/Protoforge | X0-1V1 sent allied P-80 Master (x4) 15333 | -3/Protoforge | Found Prototype Piercing Weapon 15333 | -3/Protoforge | Identified Exp. Jetlance 15335 | -3/Protoforge | Found Prototype Slashing Weapon 15335 | -3/Protoforge | Identified Cep. Deflector Sword 15338 | -3/Protoforge | Found Exp. Terror Saw 15340 | -3/Protoforge | Allies destroyed V100-y 15342 | -3/Protoforge | Lost 7 parts (1p1n5u) 15342 | -3/Protoforge | Found Prototype Device 15342 | -3/Protoforge | Identified Exp. Thermal Defense Suite 15356 | -3/Protoforge | Found Prototype Device 15356 | -3/Protoforge | Identified Adv. Kinecellerator 15396 | -3/Protoforge | X0-1V1 revealed exit location to -2/Research 15413 | -3/Protoforge | Spotted Decapitator 15413 | -3/Protoforge | Spotted Decapitator 15424 | -3/Protoforge | Allies destroyed Decapitator 15427 | -3/Protoforge | Allies destroyed Decapitator 15466 | -3/Protoforge | Found Prototype Hover Unit 15466 | -3/Protoforge | Identified Cep. Gyrokinetic System 15469 | -3/Protoforge | Found Prototype Hover Unit 15469 | -3/Protoforge | Identified Cep. Combat Aerolev Unit 15488 | -3/Protoforge | Found Cep. Gyrokinetic System 15503 | -3/Protoforge | Found Cep. Gyrokinetic System 15517 | -3/Protoforge | X0-1V1 vaporized surrounding terrain (radius 16) 15523 | -3/Protoforge | Found Prototype Device 15523 | -3/Protoforge | Identified Exp. Active Sensor Suite 15529 | -3/Protoforge | Found Prototype Hackware 15529 | -3/Protoforge | Identified Cep. Network Penetrator 15548 | -3/Protoforge | Spotted Immortal 15554 | -3/Protoforge | Spotted V063-r 15554 | -3/Protoforge | Spotted V400-b 15559 | -3/Protoforge | Spotted V448-y 15565 | -3/Protoforge | X0-1V1 woke everyone up 15566 | -3/Protoforge | Allies destroyed Immortal 15570 | -3/Protoforge | Found Corrupted Prototype Device 15570 | -3/Protoforge | Identified Cep. Antimissile System 15571 | -3/Protoforge | System corruption reached 10% 15582 | -3/Protoforge | Found Prototype Device 15582 | -3/Protoforge | Identified Cep. Recoil Nullifier 15584 | -3/Protoforge | Found Prototype Device 15584 | -3/Protoforge | Identified Cep. Countertargeting System 15587 | -3/Protoforge | Found Prototype Device 15587 | -3/Protoforge | Identified Exp. Force Booster 15589 | -3/Protoforge | Found Prototype Processor 15589 | -3/Protoforge | Identified Cep. Melee Reflex Suite 15591 | -3/Protoforge | Found Prototype Device 15591 | -3/Protoforge | Identified Cep. Networked Targeting System 15611 | -3/Protoforge | Destroyed V448-y 15616 | -3/Protoforge | Destroyed V063-r 15630 | -3/Protoforge | Found Cep. Melee Reflex Suite 15638 | -3/Protoforge | Lost 3 parts (2p1u) 15671 | -3/Protoforge | Crushed by falling debris 15673 | -3/Protoforge | Crushed by falling debris 15678 | -3/Protoforge | Crushed by falling debris 15679 | -3/Protoforge | Spotted Immortal 15694 | -3/Protoforge | Spotted Decapitator 15694 | -3/Protoforge | Spotted Decapitator 15694 | -3/Protoforge | Spotted Decapitator 15695 | -3/Protoforge | Weapon slot count temporarily expanded by X0-1V1 (+1) 15696 | -3/Protoforge | Spotted Immortal 15698 | -3/Protoforge | Destroyed Decapitator 15706 | -3/Protoforge | Destroyed Decapitator 15708 | -3/Protoforge | Destroyed Decapitator 15709 | -3/Protoforge | Lost 4 parts (3u1w) 15717 | -3/Protoforge | Found Prototype Processor 15717 | -3/Protoforge | Identified Exp. Melee Analysis Suite 15728 | -3/Protoforge | Found Cep. Network Penetrator 15756 | -3/Protoforge | Spotted V923-h 15756 | -3/Protoforge | Spotted V811-o 15756 | -3/Protoforge | Spotted V693-m 15803 | -3/Protoforge | Spotted Hotshot 15803 | -3/Protoforge | Spotted Hotshot 15804 | -3/Protoforge | Spotted Hotshot 15813 | -3/Protoforge | Lost 6 parts (3n3u) 15823 | -3/Protoforge | Core integrity restored by X0-1V1 (+248) 15833 | -3/Protoforge | Entered Research 15833 | -2/Research | Evolved 2 slots: Utility x2 15865 | -2/Research | Repaired Mic. Antimatter Reactor 15876 | -2/Research | Weapon slot count reverted to normal (-1) 15900 | -2/Research | Identified exit to Access 15900 | -2/Research | Discovered exit to Access (range 18) 15999 | -2/Research | X0-1V1 sent you to a vault 16001 | -2/Research | Found Thermal Barrier 16005 | -2/Research | Found Prototype Processor 16005 | -2/Research | Identified Exp. Core Analyzer 16008 | -2/Research | Found Thermal Barrier 16033 | -2/Research | Spotted B-90 Cyclops 16111 | -2/Research | Fabricated Exp. Reaction Control System (x1) 16186 | -2/Research | Found Vortex Chain Reactor 16297 | -2/Research | Build established: Wizard-Sprinter 16354 | -2/Research | X0-1V1 added 0b10 threat records associated with you (considerable) 16451 | -2/Research | Fabricated Exp. Reaction Control System (x1) 16486 | -2/Research | Identified exit to Testing 16507 | -2/Research | Entered Testing 16534 | -2/Testing | Repaired Adv. Force Field 16559 | -2/Testing | Repaired Adv. Phase Shifter 16567 | -2/Testing | Watched by a mysterious "MATRIX" hacker 16578 | -2/Testing | X0-1V1 sent you to a vault 16622 | -2/Testing | X0-1V1 activates XOMVISION 16628 | -2/Testing | X0-1V1 mutated your Utility slot to Power slot 16634 | -2/Testing | Lost 3 allies 16687 | -2/Testing | Found Prototype Protection 16689 | -2/Testing | Found Prototype Protection 16708 | -2/Testing | X0-1V1 whisked you away to safety 16794 | -2/Testing | X0-1V1 sent allied B-99 Colossus (x1) 16826 | -2/Testing | Found Prototype Energy Gun 16876 | -2/Testing | Identified Warp Gun 16925 | -2/Testing | Repaired Adv. Phase Shifter 16952 | -2/Testing | X0-1V1 enhanced Transport squad support 16972 | -2/Testing | Found Prototype Energy Gun 16983 | -2/Testing | Entered Access 16983 | -1/Access | Evolved 1 slot: Utility x1 16984 | -1/Access | Identified SHELL Armor 16993 | -1/Access | Identified exit to Command 17032 | -1/Access | Identified Lgt. Regenerative Plating 17059 | -1/Access | X0-1V1 vaporized surrounding terrain (radius 22) 17087 | -1/Access | Crushed by falling debris 17179 | -1/Access | Identified Tachyon Dispersion Ray 17181 | -1/Access | X0-1V1 destroyed Energy Cycler 17181 | -1/Access | Energy Cycler disabled 17183 | -1/Access | Identified exit to Surface 17221 | -1/Access | Repaired Adv. Heat Sink 17233 | -1/Access | Search patrols dispatched 17280 | -1/Access | Spotted B-99 Colossus 17467 | -1/Access | X0-1V1 activates XOMVISION 17503 | -1/Access | System corruption reached 10% 17517 | -1/Access | X0-1V1 sent you into danger 17536 | -1/Access | X0-1V1 downgraded hostiles (x1) 17545 | -1/Access | Build established: Generator-Sprinter 17571 | -1/Access | Spotted B-99 Colossus 17577 | -1/Access | Spotted B-99 Colossus 17577 | -1/Access | X0-1V1 sent allied S-43 Plague (x4) 17588 | -1/Access | Entered Command 17602 | -1/Command | Disengaged cave seal 17614 | -1/Command | X0-1V1 vaporized surrounding terrain (radius 22) 17618 | -1/Command | Lost 4 allies 17637 | -1/Command | Spotted B-99 Colossus 17639 | -1/Command | X0-1V1 whisked you away to safety 17658 | -1/Command | X0-1V1 sent you to a vault 17660 | -1/Command | Lrg. Botcube activated 17682 | -1/Command | Lrg. Botcube completed mutation into treaded form, armed with 2 guns, 2 cannons 17707 | -1/Command | Found Ragnarok Missile Launcher 17709 | -1/Command | Phase Generator disabled 17791 | -1/Command | Spotted B-99 Colossus 17797 | -1/Command | X0-1V1 upgraded ally (x2) 17827 | -1/Command | Destroyed 9 combat bots 17853 | -1/Command | Spotted M Guard 17853 | -1/Command | Spotted M Guard 17853 | -1/Command | Spotted Combat Programmer 17854 | -1/Command | Spotted Combat Programmer 17900 | -1/Command | X0-1V1 turns hostiles against one another 17912 | -1/Command | Destroyed Combat Programmer 17935 | -1/Command | Destroyed M Guard 17950 | -1/Command | Destroyed Combat Programmer 17950 | -1/Command | All MAIN.C guards destroyed 17963 | -1/Command | Lost 9 parts (3p1n4u1w) 17998 | -1/Command | Met MAIN.C 18007 | -1/Command | Fired Sigix Terminator 18007 | -1/Command | 0b10 Conduit disabled 18106 | -1/Command | X0-1V1 downgraded hostiles (x3) 18108 | -1/Command | X0-1V1 whisked you away to safety 18174 | -1/Command | High security lockdown imminent 18234 | -1/Command | Destroyed 7 combat bots 18254 | -1/Command | High security lockdown engaged 18281 | -1/Command | Lost 3 parts (1n2u) 18299 | -1/Command | X0-1V1 downgraded hostiles (x2) 18309 | -1/Command | Destroyed MAIN.C Shell 18311 | -1/Command | MAIN.C activated Command garrisons 18349 | -1/Command | Lost 3 parts (1p2u) 18354 | -1/Command | Discovered exit to Surface (range 9) 18363 | *** | Heading to fleet! Last Messages --------------- 18336_ Triggered Stasis Trap. 18336_ A bubble of rippling energy engulfs the area. 18336_ Field strength at 93. 18337_ Field strength at 86. 18338_ Field strength at 79. 18339_ Field strength at 72. 18340_ Field strength at 65. 18341_ Field strength at 58. 18341_ Penetrated by Slug. 18342_ Field strength at 45. 18342_ Knocked back. 18344_ Acquired 9 matter. 18346_ X0-1V1 blurs the world around you (-3 sight range). 18347_ Acquired 1 matter. 18349_ SHELL Armor destroyed. 18352_ Exp. Antigrav System destroyed. 18354_ EXIT=FOUND: SURFACE [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????# " "# | | ????????????????????????????????????????#"""" " " | | ???????????????????????????????????????? " " " | | ?????????????????????????????????????? " " " | | ????????????????????????????????????? " " " | | ????????????????????????????????????? " " " | | ????????????????????????????????????? " " " | | ?????????????????????????????????????? " " " | | ??????????????????????????????????????? " " " | | ???????????????????????????????????????? " " " | | ??????????????????????????????????#######+""" " " | | ??????????????????????????????????#% ^ " " " | | ?????????????????????############## " " " | | ?????????????? ##### % ^ % " " " | | ????????????? = % ^ % " " " | | ??????????????? % %!% #""""" | | ??????????????????#### | | ?????????????????????## ########## | | ??????????????????????# #????????# % | | ??????????????????????# #????????##+#####"###""" | | ??????????????????????# #?????????????? #?#" " | | ??????????????????????# #???????????? #?## " | | ??????????????????????# #?????????? #??# ## | | ??????????????????????# ###??????? """"#??###? | | ??????????????????????# #??????? """"#?????? | | ??????????????????????# @ #?????? """"??????? | | ??????????????????????# #?????? ???????????? | | ??????????????????????######?????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 206 Energy Generation 101 Energy Capacity 2300 Matter Stores 1000 Matter Capacity 1200 Sight Range 26 Robot Scan Range 16 Terrain Scan Density 110 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 3 Corruption Containment 12 Armor Coverage 1600 Resistance: KI 65 Resistance: TH 85 Resistance: EX 45 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 480 Projectile Deflection 15 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 5 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 15 Force Boost 50 Salvage Targeting 2 Offensive Hacking 80 Defensive Hacking 10 Trap Extractor Capacity 8 Item Schematics ----------------- Exp. EM Disruption Field | -3/Protoforge | Archive Proton Burst Cannon | -3/Protoforge | Archive Exp. Reaction Control System | -3/Protoforge | Hacked Lyr. Heavy Armor Plating | -2/Testing | Scanalyzed Prc. Energy Filter | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Exp. Thermal Defense Suite | -2/Testing | Archive Exp. EM Shield | -2/Testing | Hacked Thermal Barrier | -2/Testing | Archive Imp. KE Penetrator | -2/Testing | Archive Electron Diverter | -2/Testing | Archive Imp. Matter Compressor | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive Fabricated ------------ Arm. Treads | x2 | -6/Factory Arm. Treads | x2 | -6/Factory Hpw. Shock Rifle | x2 | -6/Factory Hrd. Light Armor Plating | x2 | -6/Factory B-48 Gladiator | x3 | -5/Factory | Preloaded Imp. Cooling System | x2 | -5/Factory Quantum Reactor | x2 | -5/Factory | Preloaded Adv. Cooling System | x2 | -4/Factory Cmb. Gravmag System | x2 | -4/Factory Exp. Reaction Control System | x1 | -2/Research Exp. Reaction Control System | x1 | -2/Research Repaired ---------- Arm. Treads | 1% | -6/Factory Lyr. Medium Armor Plating | 24% | -5/Factory Imp. Medium Armor Plating | 39% | -5/Factory Mic. Antimatter Reactor | 71% | -2/Research Adv. Force Field | 37% | -2/Testing Adv. Phase Shifter | 56% | -2/Testing Adv. Phase Shifter | 28% | -2/Testing Adv. Heat Sink | 24% | -1/Access Studied --------- Neutrino Core | -3/Quarantine | Hacked Cmb. Gravmag System | -3/Quarantine | Hacked Antigrav Array | -3/Quarantine | Hacked Linear Gravjet | -3/Quarantine | Hacked Particle Reactor | -3/Quarantine | Hacked Quantum Reactor | -2/Research | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Core Stripper Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Terminator Achievements -------------- Chaotic Teddy Bear Martial Artist My Bad Superinsulated Challenges ------------ None Game ------ Seed NodeMetafieldAutopenetrator Manual? 0 Play Time 06:00:44 Cumulative 214.8 hours Start 2026.10.03 @ 16:03:00 End 2026.10.18 @ 18:09:48 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 107 Rogue 95 Adventurer 0 Explorer 12 Win Type 2 Total 10 Types 3/0/3/2/0/0/1/0/0/1 Lore% 64 Gallery% 65 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f94e595e-e929-4f60-8d9f-bfec28797f06