Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 07:27:53 Player: mehbruh Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (309) 1545 Value Destroyed (9963) 9963 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2317) 2317 TOTAL SCORE: 20045 Bonus ------- High Alert Combat Kills 920 Follower Combat Kills 711 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -214 Cogmind --------- Core Integrity 779/1000 Matter 290/300 Energy 530/530 System Corruption 8% Temperature Cool (0) Movement Rolling (125) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Neutrino Core > --- PROPULSION (4) --- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY (7) ------ Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (25) --- Light Angular Momentum Engine Wheel Advanced Heat Sink Advanced Targeting Computer Weapon Cycler Weapon Cycler Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Hardlight Generator Advanced Shield Generator Advanced Shield Generator Long-range Tractor Beam Gauss Rifle Precision Assault Rifle Coil Gun Coil Gun KE Penetrator Precision Grenade Launcher Precision Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Light Angular Momentum Engine Wheel Compact Wheel Advanced Heat Sink Advanced Targeting Computer Weapon Cycler Weapon Cycler Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Hardlight Generator Advanced Shield Generator Advanced Shield Generator Long-range Tractor Beam Gauss Rifle Precision Assault Rifle Coil Gun Coil Gun KE Penetrator Precision Grenade Launcher Precision Grenade Launcher Scythe [Rating: 78] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . . . . . Utility 5 | . . 2 . . 1 . . . . 1 . . . . 1 Weapon 2 | . . . . 2 . . . . . . . . . . . Parts Attached 219 | 6 11 38 22 16 27 . 2 . 1 34 10 9 9 . 34 Power 20 | 1 1 3 1 1 1 . . . . 2 1 . . . 9 Engine 12 | 1 1 3 1 1 1 . . . . . 1 . . . 3 Core 8 | . . . . . . . . . . 2 . . . . 6 Reactor . | . . . . . . . . . . . . . . . . Propulsion 59 | 2 5 10 5 5 10 . . . . 5 1 3 . . 13 Treads 5 | . . 5 . . . . . . . . . . . . . Leg 4 | 2 1 . . 1 . . . . . . . . . . . Wheel 49 | . 4 5 5 4 10 . . . . 5 1 2 . . 13 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 67 | 1 3 18 3 3 10 . . . . 10 . 3 4 . 12 Device 31 | . 2 11 . 1 5 . . . . 2 . 1 4 . 5 Storage 6 | 1 1 1 1 . . . . . . 1 . . . . 1 Processor 6 | . . . . 1 1 . . . . 2 . . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 24 | . . 6 2 1 4 . . . . 5 . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 73 | 2 2 7 13 7 6 . 2 . 1 17 8 3 5 . . Energy Gun 16 | . 1 6 7 1 . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 39 | 2 1 1 . 6 5 . 1 . 1 11 7 1 3 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 10 | . . . 5 . . . 1 . . 1 . 2 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 . 1 . . . . 5 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 1 . . . . . . 1 1 . 3 . . Parts Lost 40 | . . 1 . 1 5 . . . 1 6 7 3 . 1 15 Power 5 | . . . . . . . . . . . 1 . . . 4 Propulsion 15 | . . . . 1 1 . . . . 1 1 3 . 1 7 Utility 7 | . . 1 . . 1 . . . . 1 . . . . 4 Weapon 13 | . . . . . 3 . . . 1 4 5 . . . . Highest Loss Streak 6 | . . 1 . 1 2 . . . 1 2 5 3 . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 99 93 92 92 92 92 88 88 97 99 73 72 Engine 6 | . 14 11 11 9 7 7 7 7 7 . 4 6 6 6 3 Core 1 | . . . . . . . . . . 5 . . . . 4 Treads 1 | . . 12 . . . . . . . . . . . . . Wheel 16 | . 12 9 22 17 16 15 15 15 15 17 24 22 20 13 18 Device 13 | . 13 21 22 9 14 15 15 15 15 8 6 12 13 13 8 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 Processor 7 | . . . . 9 7 7 7 7 7 13 13 13 13 13 15 Protection 7 | . . 11 11 9 7 7 7 7 7 8 6 6 6 6 4 Energy Gun 6 | . 12 21 20 6 . . . . . . . . . 6 5 Ballistic Gun 17 | . 14 . . 29 30 30 29 30 30 24 23 22 22 . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 32 65 105 110 118 115 118 115 116 128 129 129 124 120 145 Greatest Support 64 | 20 20 40 26 32 42 40 40 40 40 56 44 44 32 32 64 Greatest Overweight (x) 7 | 1 3 3 5 5 2 2 2 2 2 2 3 3 3 5 7 Average Overweight (x) 2 | . . 1 4 4 2 2 2 2 2 2 2 2 3 4 2 Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 11 17 23 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 15 20 24 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 2 8 16 22 24 24 24 25 25 24 24 22 22 24 24 24 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 20 24 25 25 25 25 25 24 25 25 24 25 25 24 Class Distribution -------------------- 26% | Tank 25% | Scavenger-Gunner 25% | Mutant 18% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 6005 | 239 219 365 310 448 1170 123 164 . 143 1574 541 183 171 15 340 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 12057 | . 505 1634 724 833 1564 128 276 . 170 2064 540 207 . 98 3314 Parts 697 | . 38 96 61 61 79 6 16 . 16 140 20 6 . 5 153 Haulers Intercepted 15 | . 1 6 4 3 . . . . . . . . . . 1 Recyclers Shooed 10 | . 1 2 . . . . . . . 5 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . 12 16 . 16 . 19 5 . 14 . Prevented 1 | . . . . . . . 1 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 213 | . 10 32 16 17 27 4 8 . 8 31 11 7 . 2 40 Melee 2 | . . . . . . . . . . 2 . . . . . Guns 197 | . 10 32 11 17 27 4 5 . 8 28 11 2 . 2 40 AOE 14 | . . . 5 . . . 3 . . 1 . 5 . . . Classes Destroyed 18 | . 8 2 2 1 2 . . . 1 . 1 . . . 1 Worker 36 | . 2 10 6 3 1 . . . . 5 . . . . 9 Builder 14 | . 1 1 . 1 . . . . . 9 . . . . 2 Tunneler 4 | . . . . . 4 . . . . . . . . . . Hauler 15 | . 1 6 4 3 . . . . . . . . . . 1 Recycler 13 | . 2 4 . 1 1 . . . . . . . . . 5 Mechanic 5 | . . . 1 . . . . . . 3 . . . . 1 Operator 3 | . 1 1 1 . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . Watcher 6 | . 1 . 1 . . . . . . 1 . . . . 3 Swarmer 45 | . 6 3 4 6 2 2 3 . 6 2 3 3 . . 5 Grunt 78 | . 4 18 2 2 14 2 3 . . 7 4 4 . 1 17 Brawler 5 | . . . 1 . 2 . 1 . . . . . . . 1 Duelist 6 | . . 2 . . . . . . . 3 1 . . . . Sentry 36 | . . 9 9 6 2 . 1 . . 5 1 . . . 3 Specialist 5 | . . . . . . . . . . . 1 . . . 4 Hunter 14 | . . . . 3 3 . . . . 5 1 . . 1 1 Programmer 21 | . . . . . 4 . . . . 9 . . . . 8 Heavy 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 19 | . 4 7 8 4 5 2 4 . 3 6 3 4 . 1 19 Combat Bots Only 15 | . 4 6 4 4 4 2 4 . 3 4 3 4 . 1 15 Max Kills in Single Turn 7 | . 1 2 7 2 2 1 3 . 2 2 1 2 . 1 3 Gunslinging 1 | . . 1 . 1 1 . 1 . 1 . . . . . . Exploded 4 | . . . 4 . . . 3 . . 1 . 1 . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1066 | . 33 102 43 52 188 5 26 . 24 289 91 34 . 14 165 Missed 310 | . 7 30 6 12 47 2 11 . 11 91 29 8 . 5 51 Damage Taken 10588 | . 315 929 556 507 1442 50 131 . 138 2798 1017 361 . 132 2212 Core 1023 | . 64 129 117 36 93 . 49 . 9 225 55 25 . . 221 Absorbed by Shields 1008 | . . . . . 567 18 56 . 54 209 . 104 . . . Regen/Repaired (Parts) 1011 | . 33 127 196 . 173 . . . . 482 . . . . . Core Remaining (%) 74 | 100 74 . 38 93 . . . . 78 . . . . 64 . Volleys Fired 492 | . 36 92 41 39 67 7 10 . 10 81 29 10 . 6 64 Largest 4 | . 2 2 2 4 4 4 4 . 4 4 4 4 . 1 1 Hottest 250 | . 85 130 130 134 94 94 107 . 94 112 116 122 . 250 250 Shots Fired 1398 | . 72 184 82 156 268 28 38 . 38 321 113 26 . 6 66 Gun 1384 | . 72 184 78 156 268 28 36 . 38 321 113 18 . 6 66 Cannon . | . . . . . . . . . . . . . . . . Launcher 14 | . . . 4 . . . 2 . . . . 8 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 991 | . 36 . . 133 268 28 36 . 38 321 113 18 . . . Thermal 393 | . 36 184 78 23 . . . . . . . . . 6 66 Explosive 14 | . . . 4 . . . 2 . . . . 8 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 8 18 25 9 23 11 7 . 6 23 8 9 . 9 13 Robot Miss Streak 15 | . 4 15 4 9 3 3 3 . 3 5 5 2 . 6 10 Penetration Max 1 | . . . . . . . . . . 1 . 1 . . . Secondary Targets 28 | . . 4 . 3 7 2 1 . 4 4 3 . . . . Max Gunslinging Chain 2 | . . 1 . 2 1 1 1 . 1 1 1 . . . . Shots Hit Robots 985 | . 45 156 70 100 180 15 21 . 18 229 62 17 . 6 66 Core Hits 872 | 1 40 238 105 64 69 7 18 . 12 112 29 15 . 10 152 Critical Kills 10 | . . . . 1 3 . . . 1 5 . . . . . Critical Parts Destroyed 6 | . . . . . . . . . . 5 1 . . . . Critical Strikes 18 | . . . . 1 3 . . . 1 11 2 . . . . Destroy 17 | . . . . 1 3 . . . 1 10 2 . . . . Sever 1 | . . . . . . . . . . 1 . . . . . Melee Attacks 25 | . . . 2 . 1 . . . . 22 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 25 | . . . 2 . 1 . . . . 22 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . 1 . . . . . . 10 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 24480 | 5 625 2380 1628 1721 2939 229 677 . 280 5447 1318 927 . 478 5826 Guns 21711 | . 613 2343 1047 1721 2939 229 317 . 280 4287 1318 313 . 478 5826 Cannons . | . . . . . . . . . . . . . . . . Explosions 1749 | . . . 517 . . . 360 . . 258 . 614 . . . Melee 966 | . . . 64 . . . . . . 902 . . . . . Ramming 54 | 5 12 37 . . . . . . . . . . . . . Kinetic 11347 | . 319 . . 1345 2939 229 317 . 280 4287 1318 313 . . . Thermal 10622 | . 294 2343 1047 376 . . . . . 258 . . . 478 5826 Explosive 1491 | . . . 517 . . . 360 . . . . 614 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 966 | . . . 64 . . . . . . 902 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 . 1 1 1 1 1 9 10 10 10 . 8 Average Corruption 3 | . . . 2 . 1 1 1 1 1 6 9 10 10 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 125 | . . . 21 . 11 2 2 1 3 23 25 18 2 . 17 Message Errors 31 | . . . 5 . . 1 1 1 1 7 5 5 2 . 3 Matter Fused 28 | . . . 6 . 4 . . . 2 6 3 4 . . 3 Heat Flow Errors 20 | . . . 3 . 3 . 1 . . 3 5 4 . . 1 Energy Discharges 13 | . . . 2 . 1 1 . . . 1 4 1 . . 3 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . Data Loss (minor) 13 | . . . 1 . 1 . . . . 2 2 2 . . 5 Data Loss (major) 6 | . . . 1 . 2 . . . . 1 1 1 . . . Misfires 5 | . . . . . . . . . . 1 2 . . . 2 Alerts 4 | . . . 2 . . . . . . 1 1 . . . . Weapon Failures 4 | . . . . . . . . . . 1 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 153 | . . . 13 . . . . . . 140 . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 87 | . . . 13 . . . . . . 74 . . . . . Melee 66 | . . . . . . . . . . 66 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . 3 12 66 . . . 13 . . 137 . 5 . . . Shots 6 | . . . 1 . . . 2 . . 2 . 1 . . . Rammed 7 | . 1 6 . . . . . . . . . . . . . Targets Rammed 12 | 3 3 6 . . . . . . . . . . . . . Kicked 5 | 3 2 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 274 | . 14 138 223 30 240 . 201 . . 234 257 222 . . 274 Average Temperature 56 | . 14 54 79 6 91 . 123 . . 46 84 87 . . 58 Received Heat Transfer 2583 | . 99 345 174 135 448 12 44 . . 479 321 146 . . 380 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 24 | . . 1 . . . . . . . . . . . 1 22 Heat Transferred 14280 | . 350 2940 1310 480 . . . . . 150 . . . 700 8350 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 784 | . 169 655 766 568 646 . . . . 730 . . . . 784 Initial 273 | . . 48 262 273 242 . . . . 238 . . . . 105 Average 357 | . 53 408 572 329 316 . . . . 368 . . . . 411 Maximum Alert Level 3 | . . 2 3 2 2 . . . . 3 . . . . 3 Low Security (%) 23 | 100 100 18 . 4 21 . . . . 14 . . . . 31 Level 1 36 | . . 22 10 75 63 . . . . 41 . . . . 10 Level 2 36 | . . 58 78 20 15 . . . . 39 . . . . 43 Level 3 3 | . . . 10 . . . . . . 4 . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 3 3 4 9 . . . . 4 . . . . 8 Investigation 8 | . 1 1 1 1 3 . . . . . . . . . 1 Extermination 10 | . . . . . 4 . . . . 3 . . . . 3 Reinforcement 11 | . 1 2 1 1 2 . . . . . . . . . 4 Assault 2 | . . . 1 . . . . . . 1 . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 21 | . 1 4 5 6 1 . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 328 | . 22 56 29 29 40 5 10 . 7 49 13 7 . 5 56 Peak Tracking Total 9 | . 4 7 6 5 4 3 4 . 3 5 3 4 . 3 9 Tactical Retreats 9 | . 1 2 3 1 . . 1 . . 1 . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 16 | . 2 1 3 1 3 . . . . 5 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 9 | . . . 3 1 . . . . . 4 1 . . . . Max in Single Turn 4 | . . . 2 1 . . . . . 4 1 . . . . Garrison Access 5 | . . . 1 . 1 . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 86 | . 8 12 14 8 18 1 . 4 . 18 . 1 . . 2 Terminals 54 | . 7 9 11 6 11 . . . . 9 . . . . 1 Fabricators 3 | . . . . . 1 . . . . 2 . . . . . Repair Stations 11 | . 1 2 2 . 3 . . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 1 2 . . . . 1 . . . . . Garrison Access 7 | . . . 1 1 1 . . . . 3 . . . . 1 Total Hacks 259 | . 25 46 25 33 51 1 . 28 . 46 . 1 . . 3 Successful 162 | . 14 28 15 19 27 1 . 28 . 28 . 1 . . 1 Failed 95 | . 10 17 10 14 24 . . . . 18 . . . . 2 Catastrophic 11 | . 1 1 2 2 1 . . . . 4 . . . . . Database Lockouts 2 | . 1 1 . . . . . . . . . . . . . Manual 119 | . 17 24 6 18 18 . . . . 13 1 . 2 . 20 Terminals 145 | . 23 33 19 23 26 . . . . 20 . . . . 1 Fabricators 7 | . . . . . 2 . . . . 5 . . . . . Repair Stations 26 | . 2 8 4 . 7 . . . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 35 | . . 5 . 6 14 . . . . 10 . . . . . Garrison Access 16 | . . . 2 4 2 . . . . 6 . . . . 2 Terminal Hacks 75 | . 5 10 9 9 5 1 . 28 . 6 . 1 . . 1 Record 12 | . . 1 . . . . . 11 . . . . . . . Part Schematic 12 | . . . . . 1 . . 10 . 1 . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . Robot Analysis 7 | . 1 2 1 3 . . . . . . . . . . . Prototype ID Bank 11 | . 1 4 1 2 . . . 3 . . . . . . . Open Door 8 | . . . 6 . . 1 . . . . . 1 . . . Open DSF 2 | . . . . . 1 . . . . . . . . . 1 Branch Access Points 4 | . . 1 . 1 1 . . . . 1 . . . . . Alert Level 6 | . . . 1 2 2 . . . . 1 . . . . . Locate Traps 6 | . 2 1 . 1 . . . . . 2 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . 2 . . . . . Network Status 2 | . . . . . 1 . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . Repair Station Hacks 19 | . 2 8 3 . 3 . . . . 3 . . . . . Scan Component 11 | . 1 4 2 . 2 . . . . 2 . . . . . Repair 8 | . 1 4 1 . 1 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 34 | . . 5 . 6 13 . . . . 10 . . . . . Insert Component 15 | . . 2 . 3 5 . . . . 5 . . . . . Analyze 19 | . . 3 . 3 8 . . . . 5 . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . . . . 3 . . . . . Seal Access 5 | . . . 1 . 1 . . . . 3 . . . . . Unauthorized Hacks 26 | . 7 5 2 4 4 . . . . 4 . . . . . Terminals 26 | . 7 5 2 4 4 . . . . 4 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 24 | . 5 5 2 4 4 . . . . 4 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 69 | . 7 12 11 8 16 . . . . 14 . . . . 1 Full Trace Events 3 | . . 1 1 . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 . 3 6 . . 10 . 6 . . . . 8 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 4 1 . 1 . . . . 1 . . . . . Time 240 | . 26 116 38 . 38 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . 2 . 2 5 . . . . 5 . . . . . Part Schematics Acquired 14 | . . 1 . 3 5 . . . . 5 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 18 | . 1 . 10 . 3 . . . . . . . 4 . . Largest Group 10 | . 1 1 10 4 3 3 . . . . . . 4 4 4 Highest-Rated Group 153 | . 10 10 88 40 93 93 . . . . . . 153 153 150 Highest-Rated Ally 40 | . 10 10 16 16 31 31 . . . . . . 40 40 40 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 178 | . . . 48 27 52 29 . . . . . . . 8 14 Total Damage 2279 | . . . 434 215 700 393 . . . . . . . 263 274 Kills 22 | . . . 7 2 7 1 . . . . . . . 3 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 7 | . 1 2 1 3 . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . 1 3 . 1 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . . . 5 Branch Access 1 | . . . . . . . . . . . . . . . 1 Emergency Access 1 | . . . . . . . . . . . . . . . 1 Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 16584 | 58 997 2107 1290 946 3234 459 377 93 324 2732 624 467 1185 355 1336 Spaces Moved 10368 | 34 730 1047 647 487 2226 347 272 75 233 1710 432 347 861 215 705 Core 4 | 4 . . . . . . . . . . . . . . . Treads 451 | . . 451 . . . . . . . . . . . . . Legs 350 | 30 320 . . . . . . . . . . . . . . Wheels 9563 | . 410 596 647 487 2226 347 272 75 233 1710 432 347 861 215 705 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 120 145 120 125 125 125 125 115 115 115 128 128 110 Average Speed 128 | 127 107 144 147 150 122 125 125 125 125 125 117 121 128 153 130 Slowest Speed 240 | 190 125 240 155 155 125 125 125 125 125 130 131 128 128 155 205 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 98 95 94 49 67 49 51 68 46 46 63 54 89 42 17 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . 1 . . . 1 1 . . Known Exits Taken 5 | . . 1 . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 10 | 1 1 . 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 20 | . . . . . . 1 1 . 2 . 5 3 4 4 . Spaces Dug 17 | . . . . . 1 . . . . 2 . 14 . . . Terrain Destroyed 145 | . . . 48 . 1 . 24 . . 20 1 51 . . . Melee 3 | . . . . . 1 . . . . 2 . . . . . Projectile 2 | . . . . . . . . . . 1 . 1 . . . AOE 139 | . . . 48 . . . 24 . . 17 . 50 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 12461 | 45 870 1468 890 611 2584 357 285 74 243 2074 483 371 948 226 932 Wait 1028 | . 66 225 162 41 216 . 2 . . 175 2 . 58 . 81 Move 10353 | 33 729 1046 646 486 2225 346 271 74 232 1709 431 346 860 214 705 Hop . | . . . . . . . . . . . . . . . . Pick Up 149 | 3 15 26 8 12 21 2 . . . 21 7 3 7 3 21 Fast Attach 43 | 6 3 6 4 2 4 . . . . 1 . 1 4 . 12 Attach 61 | . . 6 1 5 6 . . . 1 17 10 4 1 . 10 Detach 11 | . . . . 2 . . . . . 3 3 1 2 . . Swap 115 | . 8 26 17 9 17 . 2 . . 16 . 4 4 . 12 Drop 156 | . 10 35 9 15 27 2 . . . 13 1 2 12 3 27 Fire 492 | . 36 92 41 39 67 7 10 . 10 81 29 10 . 6 64 Melee 25 | . . . 2 . 1 . . . . 22 . . . . . Ram 3 | . 1 2 . . . . . . . . . . . . . Kick 5 | 3 2 . . . . . . . . . . . . . . Crush 4 | . . 4 . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Build established: Mutant 360 | -10/Materials | Central database locked down 538 | -10/Materials | Repaired Assault Rifle 556 | -10/Materials | Discovered new exit (range 16) 647 | -10/Materials | Discovered new exit (range 7) 788 | -10/Materials | Discovered new exit (range 12) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Accompanied by 1 ally 1056 | -9/Materials | Evolved 2 slots: Utility x2 1330 | -9/Materials | Discovered new exit (range 10) 1389 | -9/Materials | Identified exit to Mines 1389 | -9/Materials | Identified exit to Storage 1480 | -9/Materials | Repaired Cooling System 1507 | -9/Materials | Repaired Lgt. Armor Plating 1534 | -9/Materials | Repaired Lgt. Armor Plating 1558 | -9/Materials | Discovered new exit (range 14) 2439 | -9/Materials | Repaired Cooling System 2493 | -9/Materials | Central database locked down 2672 | -9/Materials | Discovered new exit (range 16) 3163 | -9/Materials | Entered Storage 3584 | -9/Storage | Core integrity fell below 50% 4046 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4140 | -9/Storage | Lost 4 allies 4227 | -9/Storage | Repaired Hrd. Medium Armor Plating 4338 | -9/Storage | Build established: Commander-Mutant 4363 | -9/Storage | First assault squad dispatched 4430 | -9/Storage | Discovered new exit (range 15) 4453 | -9/Storage | Entered Materials 4453 | -8/Materials | Accompanied by 4 allies 4453 | -8/Materials | Evolved 2 slots: Weapon x2 4671 | -8/Materials | Lost 4 allies 4898 | -8/Materials | Build established: Gunner 4975 | -8/Materials | Discovered new exit (range 10) 5238 | -8/Materials | Garrison activated, responded to threat 5289 | -8/Materials | Discovered new exit (range 10) 5399 | -8/Materials | Entered Factory 5399 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5429 | -7/Factory | Identified exit to DSF 5707 | -7/Factory | Build established: Tank 6450 | -7/Factory | Discovered new exit (range 14) 6964 | -7/Factory | Repaired Hrd. Medium Armor Plating 7154 | -7/Factory | Discovered new exit (range 15) 7544 | -7/Factory | Allied Derelicts emerged from ambush trap array 7641 | -7/Factory | Discovered new exit (range 15) 7989 | -7/Factory | Discovered new exit (range 12) 8157 | -7/Factory | Identified exit to Lower Caves 8633 | -7/Factory | Entered Lower Caves 8633 | -7/Lower Caves | Accompanied by 3 allies 8651 | -7/Lower Caves | Learned location of 1 exit from Factory 8749 | -7/Lower Caves | Spotted B-75 Beast 8799 | -7/Lower Caves | Lost 3 allies 9081 | -7/Lower Caves | Discovered new exit (range 9) 9092 | -7/Lower Caves | Entered another Lower Caves area 9150 | -7/Lower Caves | Learned Factory emergency access door positions 9215 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9225 | -7/Lower Caves | Learned Factory emergency access door positions 9227 | -7/Lower Caves | Learned location of 1 exit from Factory 9463 | -7/Lower Caves | Discovered new exit (range 4) 9469 | -7/Lower Caves | Entered Data Miner 9469 | -7/Data Miner | Discovered new exit (range 6) 9493 | -7/Data Miner | Met Data Miner 9514 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9514 | -7/Data Miner | Learned location of Section 7 (-2) 9533 | -7/Data Miner | Received God Mode back door access code from Data Miner 9562 | -7/Data Miner | Entered Proximity Caves 9566 | -6/Proximity Caves | Spotter reported a threat 9580 | -6/Proximity Caves | Learned Factory garrison access intel 9881 | -6/Proximity Caves | Discovered new exit (range 5) 9886 | -6/Proximity Caves | Entered Factory 9886 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9887 | -6/Factory | Identified exit to Factory 9887 | -6/Factory | Identified exit to Extension 9889 | -6/Factory | Loaded intel: 4 garrison access locations 10029 | -6/Factory | Discovered exit to Extension (range 15) 10175 | -6/Factory | Build established: Gunner 11241 | -6/Factory | Build established: Scavenger-Gunner 11434 | -6/Factory | Discovered exit to Factory (range 9) 12001 | -6/Factory | Identified exit to Lower Caves 12336 | -6/Factory | First assault squad dispatched 12453 | -6/Factory | Repaired Hrd. Heavy Armor Plating 12594 | -6/Factory | Discovered exit to Factory (range 14) 12618 | -6/Factory | Entered Lower Caves 12664 | -6/Lower Caves | Lost 5 parts (1p1n3w) 12687 | -6/Lower Caves | Encountered a Warlord checkpoint 12773 | -6/Lower Caves | Identified exit to Lower Caves 12797 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12805 | -6/Lower Caves | Found Prototype Special Weapon 12807 | -6/Lower Caves | Identified Molecular Deconstructor 12937 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12972 | -6/Lower Caves | System corruption reached 10% 13242 | -6/Lower Caves | Entered another Lower Caves area 13282 | -6/Lower Caves | Learned location of Zion (-6) 13398 | -6/Lower Caves | Encountered a Warlord checkpoint 13499 | -6/Lower Caves | Discovered new exit (range 14) 13510 | -6/Lower Caves | Lost 3 parts (3n) 13709 | -6/Lower Caves | Entered Zion 13759 | -6/Zion | System corruption cleaned by Quarantine Array 13890 | -6/Zion | Given A8's code to call for help 13982 | -6/Zion | Imprinted 13985 | -6/Zion | Declared Zion's savior 14287 | -6/Zion | Learned location of Warlord (-5) 14411 | -6/Zion | Given the Hacking Drone Bay 14411 | -6/Zion | Found Prototype Device 14411 | -6/Zion | Identified Hacking Drone Bay 14514 | -6/Zion | Build established: Gunner 14537 | -6/Zion | Received a visual enhancement algorithm 14860 | -6/Zion | Found Prototype Energy Gun 14860 | -6/Zion | Identified Storm Laser 14876 | -6/Zion | Discovered new exit (range 11) 14894 | -6/Zion | Entered Proximity Caves 14894 | -5/Proximity Caves | Accompanied by 4 allies 15015 | -5/Proximity Caves | Learned Factory stockpile data 15106 | -5/Proximity Caves | Learned Factory non-interactive machine intel 15239 | -5/Proximity Caves | Discovered exit to Factory (range 6) 15249 | -5/Proximity Caves | Entered Factory 15249 | -5/Factory | Accompanied by 4 allies 15249 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15252 | -5/Factory | Loaded intel: 222 non-interactive machine locations 15774 | -5/Factory | Lost 6 parts (1p3n2u) 15781 | -5/Factory | Destroyed 15 combat bots 15824 | -5/Factory | Build established: Scavenger-Gunner 16076 | -5/Factory | Lost 4 parts (1p1n2u) 16317 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16338 | -5/Factory | Retrieved Zion intel report: Emergency Access 16357 | -5/Factory | Retrieved Zion intel report: Active Terminals 16388 | -5/Factory | Retrieved Zion intel report: Branch Access 16388 | -5/Factory | Identified exit to Upper Caves 16483 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 16585 | -5/Factory | Self-destructed Last Messages --------------- [ Targeting Component Stockpiles... ] W-25 Informer destroyed. Acquired 10 matter. U-05 Engineer builds a Door. ALERT: Rogue bot located, Programmers report to Factory Zone 8X. System corrupted: FCS attempts to trigger Storm Laser. System corrupted: Storm Laser misfires. M-13 Machinist destroyed. K-01 Serf collects debris. Y>/7UA%UGUOV 2L,GX&A4D KMEURTEPZ&FXGW0 System corrupted: Energy discharge (-206). Connecting with DSF Access... P-70 Sage destroyed. K-01 Serf collects debris. Wheel destroyed. Imp. Heat Sink melted. P-70 Sage destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????"""""""""????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"""""""""????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????########???????????????????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# ! #???????????????????? | | ??????????????????????# !! +???????????????????? | | ??????????????????????# ! ] #???#???????????????? | | ??????????????????????# #?? #???????????????? | | ??????????????????????# @ [ #? #???????????????? | | ??????????????????????##+##### #???????????????? | | ???????????????????????# ##### #???????????????? | | ???????????????????????# #???????????????? | | ??????????????????###### #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# """" #???????????????? | | ??????????????????# """" #????????"""?"""? | | ??????????????????# """" #????????"""?"""? | | ????"?"?"?"?"?????# """" #????????"""?"""? | | ????"?"?"?"?"?????# ! """" ##??????????????? | | ????"?"?"?"?"?????# ! """" ####???????????? | | ????"?"?"?"?"?????# ????????? | | ????"?"?"?"?"?????# ##?????????????? | | ????"?"?"?"?"?????# # T#####+##??????????????? | | ????"?"?"?"?"?????# !%* ####??????????????????"""" | | ????"?"?"?"?"?????# =![[#????????"""??????????"""" | | ????"?"?"?"?"?????# !%! #????????"""??????????"""" | | ??????????????????# =[ #????????"""??????????"""" | | ???????############ #????????????????????????? | | ???? #????????"""?????????????? | | ???? #????????"""?????????????? | | ???? #????????"""?????????????? | | ##################### ###????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hardlight Generator | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Arm. Wheel | -7/Factory | Hacked Imp. Linear Gravjet | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Lance | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Scanalyzed Coil Gun | -6/Factory | Scanalyzed Weapon Cycler | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Kinecellerator | -6/Factory | Scanalyzed Force Rifle | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Cld. Airjet | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cold Fusion Reactor | -5/Factory | Z-intel Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free D-63 Destroyer | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist The One Challenges ------------ None Game ------ Seed LightningGunLog Manual? 0 Play Time 03:02:49 Cumulative 34.6 hours Start 2024.04.10 @ 09:08:30 End 2024.04.11 @ 07:27:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8c438e2e-24a5-435d-8fd7-6315613daa57