Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 20:52:02 Player: Rockstar Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (91) 455 Value Destroyed (4258) 4258 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 12158 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 235 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -39 Cogmind --------- Core Integrity 0/1450 Matter 251/300 Energy 12/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Large Storage Unit Experimental Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Gamma Bomb Array Remote Datajack Lance Peak State ------------ > --- POWER ------------ Fission Core Fission Core Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Aluminum Leg Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Point Defense System Improved Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Gamma Bomb Array > --- INVENTORY -------- Micro Nuclear Core Fission Core Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Wave Gun Wave Gun Wave Gun Quantum Rifle Enhanced Hardcell Cannon Remote Datajack Lance [Rating: 116] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Layered Medium Armor Plating Weapon Grenade Launcher Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 4 2 2 2 2 2 Power 3 | . . . . . . . 1 . . . . 2 Propulsion 4 | . . . 1 . . . 1 . . 2 . . Utility 9 | . . . 1 . . . 2 2 2 . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 123 | 6 2 6 7 10 5 3 16 22 15 11 14 6 Power 16 | 1 . 1 . 2 1 . 1 4 2 1 1 2 Engine 6 | 1 . . . 2 1 . . 2 . . . . Core 8 | . . 1 . . . . 1 2 2 1 . 1 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 26 | 2 . 2 3 3 1 1 3 3 1 4 3 . Treads 4 | . . . . . . . . . . 4 . . Leg 20 | . . 2 3 3 1 1 3 3 1 . 3 . Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 48 | 1 2 1 3 3 1 1 8 11 9 3 4 1 Device 14 | . . . 1 . . . 2 3 5 1 1 1 Storage 4 | 1 1 . . . . . . 1 . . 1 . Processor 6 | . . . . . . 1 2 1 . 1 1 . Hackware 4 | . . . . . . . 3 . . . 1 . Protection 20 | . 1 1 2 3 1 . 1 6 4 1 . . Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 . 2 1 2 2 1 4 4 3 3 6 3 Energy Gun 13 | 1 . 1 . . 1 . . . 1 3 4 2 Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 5 | 1 . . 1 . . 1 . 1 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 7 | . . 1 . 2 . . . 1 1 . 2 . Special Weapon 3 | . . . . . . . 2 1 . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . 3 . System Corruption 14 | . . . . . . . . . . . 14 . Parts Lost 56 | . . 1 . . 3 1 3 5 5 4 7 27 Power 10 | . . . . . . . 1 2 . . . 7 Propulsion 17 | . . . . . 1 . 1 1 2 3 3 6 Utility 17 | . . 1 . . 1 1 1 1 2 . 3 7 Weapon 12 | . . . . . 1 . . 1 1 1 1 7 Highest Loss Streak 19 | . . 1 . . 2 1 2 4 2 3 4 19 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 13 | 2 5 14 14 14 13 14 13 13 13 13 13 11 Power 1 | . 1 2 3 2 2 3 2 . . 2 3 1 Propulsion 2 | . 2 3 3 4 2 2 2 1 2 . . . Utility 4 | . 1 4 4 4 6 6 5 5 3 5 3 3 Weapon 4 | . 1 3 4 3 2 3 3 4 6 4 5 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 16 | . 1 . 1 2 2 . 1 . 4 1 1 3 Power 1 | . . . . . 1 . . . . . . . Propulsion 2 | . . . . . . . . . 1 1 . . Utility 6 | . 1 . . 1 . . 1 . 1 . . 2 Weapon 5 | . . . 1 1 . . . . 2 . 1 . Tool/Special 2 | . . . . . 1 . . . . . . 1 Average Slot Usage (%) 95 | . 88 99 97 99 98 93 98 96 99 94 95 68 Engine 4 | . 14 . . 8 11 11 13 4 . . . . Core 6 | . . 13 11 1 . . 1 5 11 10 5 8 Treads 1 | . . . . . . . . . . 6 16 2 Leg 21 | . . . 33 33 33 33 28 25 22 19 9 15 Wheel 3 | . 28 26 . . . . . . . . . . Device 7 | . . . 10 1 3 11 4 5 12 15 14 10 Storage 8 | . 14 14 11 11 11 11 7 6 5 5 4 4 Processor 4 | . . . . . . 2 9 6 5 7 9 6 Hackware 2 | . . . . . . . 11 7 . . 2 4 Protection 14 | . 2 14 8 20 17 2 3 17 27 18 17 4 Energy Gun 4 | . 14 4 8 . 8 10 2 . 1 7 4 3 Energy Cannon 1 | . . . . . . . 3 2 3 . . . Ballistic Gun 4 | . 14 14 13 12 . 8 2 2 . 2 . . Launcher 3 | . . 9 . 9 7 . . 1 . . 4 3 Impact Weapon 1 | . . . . . 5 2 1 . . . . . Peak Build Rating 116 | 6 8 11 13 17 18 17 43 66 86 90 102 116 Average Rating 45 | 4 6 10 12 13 16 15 34 56 76 84 92 90 On Entrance 35 | . 6 8 11 12 17 16 17 36 65 86 81 102 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 102 | 13 31 33 34 48 48 41 59 70 90 86 91 102 Greatest Support 101 | 32 32 32 30 36 36 33 66 73 76 92 101 101 Greatest Overweight (x) 14 | . . 1 1 1 1 1 1 1 1 3 3 14 Average Overweight (x) . | . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 2 5 14 14 14 13 14 13 13 13 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 14 15 13 13 15 15 14 6 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Matter Collected 2887 | 260 . 178 66 248 264 88 323 407 189 395 228 241 Remotely . | . . . . . . . . . . . . . Salvage Created 3891 | . 90 125 111 180 435 228 216 371 470 476 739 450 Parts 190 | . 6 10 6 10 30 5 7 25 14 22 42 13 Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 76 | . 1 5 3 4 16 3 2 10 12 6 9 5 Melee 4 | . . . . . . . . 4 . . . . Guns 36 | . 1 4 3 3 10 1 1 . 2 6 3 2 Cannons 6 | . . . . . . . . 3 3 . . . AOE 21 | . . 1 . 1 6 2 . 3 6 . 2 . Classes Destroyed 11 | . 2 1 . 2 1 2 1 1 1 . . . Worker 3 | . . . . . . . . . 1 . 2 . Builder 6 | . . . . 1 . 1 . . . 1 3 . Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 3 | . . . . . . 2 1 . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Swarmer 12 | . . 2 . . 3 . . . 5 . 2 . Grunt 36 | . 1 3 3 3 12 . . 4 1 4 4 1 Duelist 4 | . . . . 1 . 1 . 2 . . . . Sentry 10 | . . . . . 1 1 1 1 2 2 1 1 Hunter 9 | . . . . . . 1 . 1 2 . 2 3 Programmer 5 | . . . . . . . 1 2 2 . . . Best Kill Streak 10 | . 2 2 3 3 4 6 1 3 4 5 10 2 Combat Bots Only 5 | . 1 2 3 2 4 3 1 3 4 4 5 2 Max Kills in Single Turn 4 | . 1 1 1 2 2 4 1 1 3 2 4 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . 1 2 1 . 1 3 . 2 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Hostile Shots Fired 1011 | . 4 18 26 22 86 10 79 171 132 52 150 261 Missed 314 | . 2 5 5 3 26 2 31 64 40 7 50 79 Hits 697 | . 2 13 21 19 60 8 48 107 92 45 100 182 Melee 4 | . . . . 2 . 2 . . . . . . Projectile 693 | . 2 13 21 17 60 6 48 107 92 45 100 182 Critical Strikes 22 | . . . . . 1 . 1 1 4 2 2 11 Damage Taken 12004 | . 23 158 265 276 686 152 687 1388 1791 1031 1454 4093 Core 2067 | . . 10 44 35 68 27 69 79 116 16 129 1474 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 96 . . . 56 90 90 88 98 90 . Volleys Fired 273 | . 6 15 11 12 46 3 29 26 50 22 21 32 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 169 | . 60 85 105 60 76 79 160 119 155 150 169 162 Shots Fired 410 | . 12 28 22 24 55 6 33 29 75 40 35 51 Gun 255 | . 12 25 22 19 39 2 4 1 30 40 24 37 Cannon 74 | . . . . . . . 15 12 36 . . 11 Launcher 62 | . . 3 . 5 16 4 . 11 9 . 11 3 Special 19 | . . . . . . . 14 5 . . . . Kinetic 79 | . 6 15 2 19 1 1 4 1 5 14 . 11 Thermal 250 | . 6 10 20 . 38 1 15 12 61 26 24 37 Explosive 48 | . . 3 . 5 16 4 . 11 9 . . . Electromagnetic 14 | . . . . . . . . . . . 11 3 Robot Hit Streak 17 | . 3 8 5 11 16 7 4 4 6 17 9 7 Robot Miss Streak 6 | . 3 1 2 2 2 . 6 3 4 3 4 6 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 273 | . 6 18 15 16 37 5 17 29 40 31 27 32 Core Hits 185 | . 4 11 4 13 23 13 4 25 24 17 32 15 Critical Kills 2 | . . . . . . . 1 . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . Critical Strikes 12 | . . . . . 3 . 1 1 . 3 4 . Burn 8 | . . . . . 3 . . . . 1 4 . Meltdown 1 | . . . . . . . 1 . . . . . Destroy 2 | . . . . . . . . . . 2 . . Impale 1 | . . . . . . . . 1 . . . . Melee Attacks 20 | . . . . . 6 . 2 12 . . . . Impact 9 | . . . . . 6 . 2 1 . . . . Slashing . | . . . . . . . . . . . . . Piercing 11 | . . . . . . . . 11 . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9523 | . 68 267 212 340 965 537 277 1521 1830 876 1340 1290 Guns 3731 | . 68 230 212 164 433 15 49 . 501 876 425 758 Cannons 1290 | . . . . . . . 208 185 627 . . 270 Explosions 4073 | . . 37 . 172 508 522 . 955 702 . 915 262 Melee 405 | . . . . . 24 . . 381 . . . . Ramming 24 | . . . . 4 . . 20 . . . . . Kinetic 1196 | . 56 120 30 164 10 . 49 . 48 449 . 270 Thermal 3866 | . 12 110 182 . 423 15 208 185 1080 427 466 758 Explosive 2896 | . . 37 . 172 508 522 . 955 702 . . . Electromagnetic 1136 | . . . . . . . . . . . 874 262 Impact 24 | . . . . . 24 . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 381 | . . . . . . . . 381 . . . . Highest Corruption 17 | . . . . . . . 3 1 4 . 17 1 Average Corruption 2 | . . . . . . . 2 1 3 . 5 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 13 | . . . . . . . 2 2 6 . 2 1 Message Errors 4 | . . . . . . . 1 1 2 . . . Matter Fused 4 | . . . . . . . 1 . 1 . 2 . Energy Discharges 1 | . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 213 | . . . . . 4 85 . 28 96 . . . Projectiles 19 | . . . . . . . . . 19 . . . Explosions 178 | . . . . . 4 85 . 12 77 . . . Melee 16 | . . . . . . . . 16 . . . . Knockbacks 3 | . . . . . . . 1 . . . . 2 Impact 1 | . . . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 202 | . . . . . . . . 50 . . 152 . Shots 18 | . . . . . . . . 1 . . 17 . Rammed . | . . . . . . . . . . . . . Targets Rammed 4 | . . . . 1 . . 3 . . . . . Kicked 4 | . . . . 1 . . 3 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 415 | . 12 243 234 33 300 . 196 303 415 . . 64 Average Temperature 106 | . 10 96 118 10 89 . 87 129 131 . . 24 Received Heat Transfer 1938 | . 12 81 114 93 192 18 126 456 99 195 84 468 Effects 8 | . . . . . . . . 2 6 . . . Shutdowns 4 | . . . . . . . . . 4 . . . Energy Bleed 1 | . . . . . . . . . 1 . . . Interference 3 | . . . . . . . . 2 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . 4 2 Combat Hostiles 6 | . . . . . . . . . . . 4 2 Parts Fried 7 | . . . . . . . . . . . 4 3 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . 1 . . 1 Combat Hostiles 3 | . . . . . . . 1 . 1 . . 1 Parts Melted 12 | . . . 1 . 1 . 2 . 5 1 1 1 Heat Transferred 7511 | . 25 272 433 . 1295 37 400 350 1729 881 1090 999 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . . . . 2 1 . . 1 . . . Low Security (%) 74 | 100 100 100 100 100 17 9 100 100 37 100 100 100 Level 1 19 | . . . . . 41 90 . . 62 . . . Level 2 5 | . . . . . 41 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 579 | . 20 78 60 71 579 295 79 183 312 148 133 65 Initial 260 | . . 2 13 . 14 260 79 . 31 98 45 65 Average 108 | . 5 14 22 40 315 244 20 77 172 103 45 20 Influence Increases 2985 | . 27 188 70 171 655 99 161 420 494 180 328 192 Destroy 0b10 Robot/C 1720 | . 20 100 60 80 460 60 60 240 240 120 180 100 Destroy 0b10 Robot/NC 85 | . 5 . . 10 . 25 5 5 5 5 25 . Destroy Leader 344 | . 2 30 10 12 20 . 30 60 70 30 40 40 Allied During Kill 37 | . . . . . 29 . 2 6 . . . . Successful Hack 119 | . . . . 8 14 14 33 28 . . . 22 Disable Machine 135 | . . 30 . . . . 15 30 45 15 . . Anti-Garrison Action 100 | . . . . . 100 . . . . . . . Destroy Structure 235 | . . 13 . 31 32 . 1 51 74 10 8 15 Lose Combat Pursuer 210 | . . 15 . 30 . . 15 . 60 . 75 15 Influence Decreases 2985 | . 20 161 104 148 99 489 350 355 357 294 299 309 Entered New Map 697 | . . 5 21 . 9 319 110 . 34 104 43 52 Time Decay 1813 | . 20 156 83 148 . 160 209 285 283 150 196 123 Lost Part 388 | . . . . . 30 10 24 50 40 40 60 134 Lost Ally 87 | . . . . . 60 . 7 20 . . . . Squads Dispatched 20 | . 1 . 1 . . . 4 7 3 1 2 1 Investigation 2 | . 1 . . . . . . 1 . . . . Extermination 5 | . . . . . . . 1 3 1 . . . Reinforcement 8 | . . . 1 . . . 3 . 1 1 1 1 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . . . . 3 1 . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Distress Signals 8 | . 1 1 . 4 . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 137 | . 5 6 4 17 21 3 10 19 15 7 16 14 Peak Tracking Total 7 | . 5 3 2 5 3 3 4 5 5 3 7 6 Tactical Retreats 10 | . . 1 . 2 . . 1 . 1 . 4 1 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Traps Triggered 9 | . 1 . . . 4 . 1 1 . . 1 1 Indirectly 1 | . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Machines Disabled 11 | . . 2 . . 2 . 1 2 3 1 . . Max in Single Turn 2 | . . 2 . . 1 . 1 1 2 1 . . Garrison Access 5 | . . . . . . . 1 . 1 . 2 1 Garrison Relay 2 | . . . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Machines Accessed 23 | . . . . 2 1 4 4 4 1 . 3 4 Terminals 11 | . . . . 1 1 1 3 4 . . . 1 Fabricators 3 | . . . . . . . . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . . 1 . 1 . 2 1 Total Hacks 42 | . . . . 6 1 8 11 6 1 . 3 6 Successful 24 | . . . . 2 1 4 8 2 1 . 2 4 Failed 18 | . . . . 4 . 4 3 4 . . 1 2 Catastrophic 2 | . . . . 1 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . . 4 . . 1 2 . . . 3 Terminals 24 | . . . . 4 1 2 9 6 . . . 2 Fabricators 4 | . . . . . . . . . . . 1 3 Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . 2 . 1 . 2 1 Terminal Hacks 12 | . . . . 1 1 1 6 2 . . . 1 Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 Locate Traps 1 | . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . Retrieve Components 3 | . . . . . . 3 . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . 2 . 1 . 2 1 Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 5 | . . . . . . . 1 . 1 . 2 1 Coupler Status 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Track 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . . . . 2 . 4 2 4 . . 1 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked 10 | . . . . . . . 7 3 . . . . Non-combat 3 | . . . . . . . 3 . . . . . Combat 7 | . . . . . . . 4 3 . . . . Robot Hacks Applied 12 | . . . . . . . 9 3 . . . . parse_system 5 | . . . . . . . 4 1 . . . . no_distress 2 | . . . . . . . 2 . . . . . find_chute 1 | . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . formatsys_high 1 | . . . . . . . . 1 . . . . Relay Couplers Released 9 | . . . . . 9 . . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . . Attached 3 | . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 3 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Total Allies 8 | . . . . . 3 3 . 2 . . . . Largest Group 3 | . . . . . 3 3 3 1 . . . . Highest-Rated Group 32 | . . . . . 15 32 32 32 . . . . Highest-Rated Ally 32 | . . . . . 5 21 21 32 . . . . Total Orders 4 | . . . . . 1 1 1 . . 1 . . GUARD 3 | . . . . . 1 1 1 . . . . . EXPLORE 1 | . . . . . . . . . . 1 . . Ally Attacks 71 | . . . . . 59 . 5 7 . . . . Total Damage 770 | . . . . . 350 . 80 340 . . . . Kills 10 | . . . . . 7 . 1 2 . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Active Infowar (turns) 1779 | . . . . . . . . 248 831 306 394 . Sensors 832 | . . . . . . . . 248 584 . . . Jamming 1095 | . . . . . . . . . 395 306 394 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Turns Passed 6170 | 62 93 783 210 317 878 331 602 797 831 306 520 440 Spaces Moved 3014 | 50 66 476 94 124 362 144 324 466 342 108 252 206 Core 5 | 2 . . . . . . . . . . . 3 Treads 242 | . . . . . . . . . . 18 224 . Legs 2192 | . . 15 94 124 362 144 324 466 342 90 28 203 Wheels 575 | 48 66 461 . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 190 190 122 125 125 120 120 120 Average Speed 155 | 98 100 117 167 187 190 190 149 127 193 195 167 142 Slowest Speed 750 | 100 100 190 190 190 190 190 196 195 195 400 330 750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 20 | 4 22 67 14 30 48 36 10 11 12 3 8 6 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 2 | . . . . . 2 . . . . . . . Terrain Destroyed 219 | . . 14 . 30 55 . . 73 38 1 3 5 Melee 1 | . . . . . 1 . . . . . . . Projectile 9 | . . . . . . . . 1 2 1 . 5 AOE 209 | . . 14 . 30 54 . . 72 36 . 3 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Fac Fac Fac Res Res Total 4050 | 59 81 673 126 188 486 193 409 620 436 165 316 298 Wait 319 | . . 167 2 17 11 4 3 63 2 1 12 37 Move 3002 | 49 65 475 93 123 361 143 323 465 341 107 251 206 Hop . | . . . . . . . . . . . . . Pick Up 73 | 4 6 6 3 6 6 1 8 11 9 6 6 1 Fast Attach 45 | 6 2 1 1 4 . 1 3 4 5 9 5 4 Attach 52 | . . 3 4 1 3 . 7 8 7 4 5 10 Detach 18 | . 1 1 2 2 . . 3 2 3 1 2 1 Swap 90 | . . 3 5 8 7 5 17 17 10 3 8 7 Drop 77 | . 1 2 5 14 4 1 11 12 9 12 6 . Fire 273 | . 6 15 11 12 46 3 29 26 50 22 21 32 Melee 20 | . . . . . 6 . 2 12 . . . . Ram . | . . . . . . . . . . . . . Kick 4 | . . . . 1 . . 3 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 20 | . . . . . 20 . . . . . . . Rewire 57 | . . . . . 22 35 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered Mines 186 | -10/Mines | Learned Materials interactive machine intel 201 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 302 | -10/Mines | Build established: Mutant 819 | -10/Mines | Identified exit to Materials 939 | -10/Mines | Entered Materials 939 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 940 | -9/Materials | Loaded intel: 18 interactive machine locations 1064 | -9/Materials | Discovered new exit (range 9) 1149 | -9/Materials | Entered Storage 1312 | -9/Storage | Met 01-MTF 1460 | -9/Storage | Identified exit to Garrison 1466 | -9/Storage | Entered Garrison 1466 | -9/Garrison | Accompanied by 1 ally (01-MTF) 1469 | -9/Garrison | 01-MTF left 1516 | -9/Garrison | Triggered checkpoint 1590 | -9/Garrison | Garrison Relay disabled 1614 | -9/Garrison | Triggered checkpoint 1892 | -9/Garrison | Triggered checkpoint 1915 | -9/Garrison | Build established: Scavenger-Mutant 1922 | -9/Garrison | Triggered checkpoint 1968 | -9/Garrison | Triggered checkpoint 2029 | -9/Garrison | Lost 3 allies 2083 | -9/Garrison | Discovered new exit (range 43) 2083 | -9/Garrison | Discovered new exit (range 81) 2083 | -9/Garrison | Discovered new exit (range 12) 2234 | -9/Garrison | Triggered checkpoint 2275 | -9/Garrison | Garrison Relay disabled 2311 | -9/Garrison | Installed Relay Interface Framework 2344 | -9/Garrison | Entered Recycling 2565 | -9/Recycling | Discovered new exit (range 18) 2675 | -9/Recycling | Entered Factory 2675 | -7/Factory | Accompanied by 3 allies 2675 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3159 | -7/Factory | Build established: Mutant 3198 | -7/Factory | Discovered new exit (range 13) 3275 | -7/Factory | Identified exit to Factory 3277 | -7/Factory | Entered another Factory area 3277 | -6/Factory | Evolved 2 slots: Utility x2 3555 | -6/Factory | Garrison activated, responded to threat 3649 | -6/Factory | Lost 4 parts (1p1n1u1w) 3926 | -6/Factory | Build established: Scavenger-Mutant 4036 | -6/Factory | Discovered new exit (range 15) 4073 | -6/Factory | Identified exit to Factory 4074 | -6/Factory | Entered another Factory area 4074 | -5/Factory | Evolved 2 slots: Utility x2 4303 | -5/Factory | Garrison activated, responded to threat 4726 | -5/Factory | Discovered new exit (range 14) 4789 | -5/Factory | Identified exit to Factory 4894 | -5/Factory | Build established: Mutant 4905 | -5/Factory | Entered another Factory area 4905 | -4/Factory | Evolved 2 slots: Propulsion x2 5140 | -4/Factory | Discovered new exit (range 6) 5173 | -4/Factory | Lost 3 parts (2n1w) 5183 | -4/Factory | Identified exit to Research 5211 | -4/Factory | Entered Research 5211 | -3/Research | Evolved 2 slots: Utility x2 5321 | -3/Research | Found Gamma Bomb Array 5324 | -3/Research | Found Gamma Bomb Array 5348 | -3/Research | Build established: Scavenger-Mutant 5360 | -3/Research | Found Prototype Processor 5360 | -3/Research | Identified Exp. Signal Interpreter 5576 | -3/Research | Spotted B-86 Titan 5656 | -3/Research | Lost 4 parts (2n2u) 5701 | -3/Research | System corruption reached 10% 5715 | -3/Research | Discovered new exit (range 11) 5730 | -3/Research | Identified exit to Research 5731 | -3/Research | Entered another Research area 5731 | -2/Research | Evolved 2 slots: Power x2 6035 | -2/Research | Lost 7 parts (3p2n2u) 6127 | -2/Research | Core integrity fell below 50% 6158 | -2/Research | Core integrity fell below 20% 6171 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06133_ Penetrated by Slug. 06135_ K-01 Serf collects debris. 06136_ R-10 Processor collects Phase Gun. 06137_ Penetrated by Slug. 06139_ K-01 Serf collects debris. 06141_ Wave Gun destroyed. 06141_ Slug penetrates R-10 Processor. 06141_ Penetrated by Slug. 06142_ K-01 Serf collects debris. 06144_ Penetrated by Slug. 06145_ K-01 Serf collects debris. 06147_ Penetrated by Slug. 06149_ K-01 Serf collects debris. 06153_ Penetrated by Slug. 06153_ Gamma Bomb Array destroyed. 06157_ Penetrated by Slug. 06162_ Quantum Rifle destroyed. 06163_ Penetrated by Slug. 06166_ Acquired Hvy. Laser. 06168_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????"?????????????????????????? | | ???????????????????????"?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ???????????????????????#+????????????????????????? | | ?????????????????????### ##??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# ??????????????????????? | | ?????????????????????# % ###????????????????????? | | ?????????????????????# g%%# #????????????????????? | | ?????????????????????# ;#######???????????????? | | ?????????????????????# @ [ #???????????????? | | ???????????????####### #???????????????? | | ??????????? h #???????????????? | | ??????????????######## t #???????????????? | | ?????????????????????######;%%;###???????????????? | | ???????????????????????????#; ;#?????????????????? | | ????????????????????????????#w##?????????????????? | | ????????????????????????????#%#??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????????????????# #??????????????????? | | ????????????????#######+##### ##?????????????????? | | ?????????????? #?????????????????? | | ?????????????? #?????????????????? | | ?????????????? #?????????????????? | | ??????????????? #?????????????????? | | ???????????????########+### #?????????????????? | | ??????????????????????????#^ ^ #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 80 Energy Generation 61 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 1125 Point Defense Rating 80 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 85 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ProjectileGlidesysDoomcannon Manual? 0 Play Time 01:34:33 Cumulative 79.2 hours Start 2025.07.14 @ 19:15:27 End 2025.07.14 @ 20:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 70 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 153378d7-2622-49a4-8534-9861027ff4c6