Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 15:38:51 Player: Sapphic Bee Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (3687) 3687 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 9202 Bonus ------- Follower Combat Kills 143 Met Data Miner 300 Friendly Fire -113 Cogmind --------- Core Integrity 530/1000 Matter 239/300 Energy 36/100 System Corruption 8% Temperature Cool (0) Movement Hovering (350) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (25) --- Micro Fission Core Carbon-fiber Leg Compact Wheel Nuclear Pulse Thruster Advanced Heat Sink High-capacity Storage Unit Matter Compressor (250) Weight Redist. System Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Kinecellerator Improved Weapon Cycler Improved Reaction Control System Layered Medium Armor Plating Focal Shield Improved Thermal Shield Improved Shield Generator Improved Shield Generator Hacking Suite Improved Component Analysis Suite Force Rifle Improved KE Penetrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Enhanced Flexi-carbon Leg Compact Wheel Armored Wheel Nuclear Pulse Thruster > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Hacking Suite Corruption Screen Drone Bay Advanced Drone Bay > --- WEAPON ----------- Force Rifle Force Rifle Heavy Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scanner Layered Light Armor Plating Layered Medium Armor Plating Improved Shock Absorption System Improved Shield Generator Improved Shield Generator Hacking Suite Wave Gun Long-range Proton Cannon Remote Datajack Improved Remote Datajack Heavy Hammer [Rating: 87] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . . . . . . . 1 Propulsion 3 | . . . 2 . 1 . . . . Utility 5 | . . 2 . 2 1 . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 214 | 7 13 30 46 35 30 5 2 10 36 Power 18 | 1 1 2 2 4 3 1 . . 4 Engine 13 | 1 1 2 2 4 1 1 . . 1 Core 5 | . . . . . 2 . . . 3 Reactor . | . . . . . . . . . . Propulsion 63 | 2 2 13 19 10 6 . 1 3 7 Treads 1 | . . 1 . . . . . . . Leg 20 | 2 . . 8 5 . . . 2 3 Wheel 25 | . 2 4 6 5 6 . 1 . 1 Hover 13 | . . 5 5 . . . . 1 2 Flight 4 | . . 3 . . . . . . 1 Utility 54 | 1 5 7 8 9 10 1 1 2 10 Device 26 | . 1 2 3 5 4 1 1 1 8 Storage 9 | 1 4 2 . 1 1 . . . . Processor 7 | . . . 2 1 2 . . 1 1 Hackware 2 | . . 1 . . 1 . . . . Protection 10 | . . 2 3 2 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 79 | 3 5 8 17 12 11 3 . 5 15 Energy Gun 39 | 1 1 4 11 6 5 1 . 4 6 Energy Cannon 9 | . . . 1 1 . . . 1 6 Ballistic Gun 15 | 2 2 3 3 2 2 1 . . . Ballistic Cannon 3 | . . . . . 2 1 . . . Launcher 4 | . 2 . 2 . . . . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 8 | . . 1 . 3 2 . . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 3 1 . 1 . . 1 . Corrupted Parts 4 | . . . 1 1 . 1 . . 1 System Corruption 14 | . . . 5 1 . 1 . . 7 Parts Lost 63 | . 4 5 18 10 8 3 . 1 14 Power 8 | . 1 . 1 1 2 1 . . 2 Propulsion 24 | . 1 3 8 5 2 1 . 1 3 Utility 11 | . . 2 3 1 2 . . . 3 Weapon 20 | . 2 . 6 3 2 1 . . 6 Highest Loss Streak 10 | . 3 3 10 8 4 4 . 1 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 97 94 90 94 94 79 86 94 91 Engine 6 | . 13 11 8 6 3 5 6 6 1 Core 1 | . . . . . 2 . . . 8 Leg 9 | . 18 . 19 10 7 . . 5 11 Wheel 13 | . 8 17 4 15 22 13 20 19 8 Hover 2 | . . 2 9 . . . . 3 2 Device 12 | . 12 12 6 13 12 19 20 13 13 Storage 7 | . 14 11 9 7 6 6 6 6 5 Processor 10 | . . . 12 14 13 13 13 18 9 Hackware 4 | . . 8 . . 5 6 6 6 5 Protection 4 | . . 9 4 7 4 . . . . Energy Gun 8 | . 9 10 6 9 4 5 6 8 9 Energy Cannon 1 | . . . 2 1 . . . . 3 Ballistic Gun 3 | . 17 10 5 . 1 . . . . Ballistic Cannon 1 | . . . . . 3 6 6 3 . Impact Weapon 1 | . . . . 2 1 . . . 1 Naked Turns . | . . . . . . . . . . Heaviest Build 134 | 11 49 62 64 107 107 104 104 114 134 Greatest Support 67 | 20 32 32 47 62 64 40 38 38 67 Greatest Overweight (x) 9 | . 1 8 3 9 8 3 2 5 9 Average Overweight (x) 1 | . . 1 1 2 1 2 2 2 3 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 7 9 19 20 24 25 25 25 25 25 Most Carried 25 | 4 8 20 20 25 25 24 21 25 25 Average Carried 19 | 2 5 18 14 19 22 22 21 23 22 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 Final Carried 24 | 4 7 20 20 19 24 22 21 21 24 Class Distribution -------------------- 62% | Mutant 21% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Matter Collected 3287 | 222 172 585 524 417 600 131 . 121 515 Remotely . | . . . . . . . . . . Salvage Created 4713 | . 157 566 938 647 933 172 . 255 1045 Parts 200 | . 10 30 54 28 30 6 . 12 30 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 5 | . . . 1 . 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . 5 . 18 . Prevented 4 | . . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 81 | . 8 11 16 12 12 4 . 6 12 Melee 1 | . . . . . . . . . 1 Guns 51 | . 4 11 6 10 7 2 . 4 7 Cannons 14 | . . . 5 . 5 2 . 1 1 AOE 11 | . 4 . 5 2 . . . . . Classes Destroyed 13 | . 3 5 1 1 2 1 . . . Worker 7 | . . 2 5 . . . . . . Builder 4 | . . . 2 . 1 . . . 1 Hauler 1 | . . 1 . . . . . . . Recycler 4 | . . . . . 3 . . . 1 Mechanic 1 | . . . . . 1 . . . . Operator 2 | . 1 . . . . . . . 1 Watcher 5 | . . 2 1 1 . . . . 1 Swarmer 23 | . 5 3 3 3 5 . . 4 . Grunt 38 | . 3 4 9 7 4 3 . 2 6 Brawler 1 | . . . . . . 1 . . . Duelist 3 | . . 1 1 . . . . . 1 Sentry 12 | . . 3 3 1 2 . . . 3 Programmer 4 | . . . . 1 1 . . . 2 Best Kill Streak 10 | . 3 3 10 3 5 4 . 4 3 Combat Bots Only 6 | . 3 3 6 3 3 4 . 4 3 Max Kills in Single Turn 4 | . 2 1 4 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 2 1 . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Damage Taken 8436 | . 530 751 2088 1038 1310 476 . 353 1890 Core 1813 | . 97 184 391 189 279 134 . 69 470 Absorbed by Shields 43 | . . . 43 . . . . . . Regen/Repaired (Parts) 14 | . . 14 . . . . . . . Core Remaining (%) 59 | 100 61 54 28 73 . . . 43 . Volleys Fired 311 | . 20 40 76 48 58 11 . 15 43 Largest 3 | . 2 2 2 2 2 2 . 2 3 Hottest 242 | . 60 111 120 110 155 108 . 162 242 Shots Fired 582 | . 41 79 126 82 107 21 . 23 103 Gun 476 | . 36 79 100 82 87 10 . 16 66 Cannon 93 | . . . 19 . 20 11 . 7 36 Launcher 12 | . 5 . 7 . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 145 | . 24 27 32 18 26 17 . 1 . Thermal 256 | . 12 52 55 . 78 . . 8 51 Explosive 12 | . 5 . 7 . . . . . . Electromagnetic 168 | . . . 32 64 3 4 . 14 51 Robot Hit Streak 28 | . 5 9 11 28 12 10 . 8 17 Robot Miss Streak 6 | . 2 2 3 2 6 3 . 1 4 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 . 3 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . Shots Hit Robots 433 | . 24 55 85 68 86 17 . 18 80 Core Hits 205 | . 16 25 45 29 37 15 . 8 30 Critical Kills 4 | . . . . . 3 . . . 1 Critical Parts Destroyed 6 | . 1 . . . . . . . 5 Critical Strikes 26 | . 1 2 2 . 10 . . . 11 Burn 12 | . . 2 2 . 4 . . . 4 Destroy 7 | . 1 . . . 3 . . . 3 Blast 3 | . . . . . 3 . . . . Smash 4 | . . . . . . . . . 4 Melee Attacks 30 | . . 3 . 13 2 . . . 12 Impact 30 | . . 3 . 13 2 . . . 12 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9922 | . 556 832 2218 1190 2050 424 . 463 2189 Guns 6434 | . 231 815 1116 961 1549 203 . 325 1234 Cannons 1780 | . . . 323 . 501 221 . 138 597 Explosions 1499 | . 325 . 775 229 . . . . 170 Melee 188 | . . . . . . . . . 188 Ramming 21 | . . 17 4 . . . . . . Kinetic 1891 | . 120 212 314 302 571 351 . 21 . Thermal 4487 | . 111 603 945 229 1445 . . 163 991 Explosive 975 | . 325 . 650 . . . . . . Electromagnetic 2360 | . . . 305 659 34 73 . 279 1010 Impact 188 | . . . . . . . . . 188 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . 1 7 7 1 . 1 . . 8 Average Corruption 4 | . 1 4 5 1 . 1 . . 4 Corruption Purged 5 | . . . . 1 . 1 . . 3 Corruption Blocked 5 | . . . . . . . . . 5 Effects 57 | . 4 8 22 . . . . . 23 Message Errors 15 | . . 3 6 . . . . . 6 Matter Fused 13 | . 1 2 5 . . . . . 5 Heat Flow Errors 3 | . . . 1 . . . . . 2 Energy Discharges 7 | . 1 1 3 . . . . . 2 Parts Rejected 2 | . . 1 1 . . . . . . Data Loss (minor) 6 | . . 1 1 . . . . . 4 Data Loss (major) 4 | . 1 . 2 . . . . . 1 Misfires 4 | . 1 . . . . . . . 3 Alerts 2 | . . . 2 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 341 | . 109 . 6 13 3 . . . 210 Projectiles 53 | . . . . . 3 . . . 50 Explosions 141 | . 109 . 6 13 . . . . 13 Melee 147 | . . . . . . . . . 147 Knockbacks 6 | . . . . . 3 1 . 1 1 Impact 1 | . . . . . . . . . 1 Kinetic 5 | . . . . . 3 1 . 1 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 423 | . 266 8 95 54 . . . . . Shots 8 | . 4 . 3 1 . . . . . Rammed 2 | . . 2 . . . . . . . Targets Rammed 4 | . . 2 2 . . . . . . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 625 | . 120 95 383 62 220 3 . 79 625 Average Temperature 96 | . 60 28 116 21 63 3 . 30 171 Received Heat Transfer 2565 | . 90 162 1068 324 405 243 . 36 237 Effects 16 | . . . 5 . . . . . 11 Shutdowns 7 | . . . 1 . . . . . 6 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . 3 . . . . . 1 Matter Decay 1 | . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 Damage (major) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 18 | . . . . 8 . . . 1 9 Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 25 | . . 6 2 . 9 . . . 8 Heat Transferred 8797 | . 250 1407 1704 250 3212 . . 259 1715 Parts Sabotaged 4 | . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 . . . . 2 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Peak Influence 394 | . 394 259 327 366 254 . . . 298 Initial 109 | . . 81 7 108 51 . . . 109 Average 151 | . 205 153 152 179 82 . . . 165 Maximum Alert Level 1 | . 1 1 1 1 1 . . . 1 Low Security (%) 67 | 100 55 68 54 58 94 . . . 69 Level 1 32 | . 44 31 45 41 5 . . . 30 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 2 4 3 2 . . . 3 Investigation 2 | . 1 . . . 1 . . . . Extermination 5 | . . . . 2 1 . . . 2 Reinforcement 5 | . 1 2 1 1 . . . . . Assault . | . . . . . . . . . . Garrison 4 | . . . 3 . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . 1 Construction Impeded 2 | . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Distress Signals 6 | . . 2 2 1 . . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 12 20 28 19 21 4 . 10 23 Peak Tracking Total 8 | . 4 4 5 5 6 4 . 4 8 Tactical Retreats 11 | . 2 1 1 1 2 . . 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Traps Triggered 7 | . 1 3 1 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Disabled 14 | . 6 1 1 1 1 . . . 4 Max in Single Turn 3 | . 3 1 1 1 1 . . . 2 Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Machines Accessed 27 | . 4 3 3 4 4 . 4 1 4 Terminals 13 | . 3 . 2 3 1 . . 1 3 Fabricators 1 | . . . . . 1 . . . . Repair Stations 2 | . . 1 . . 1 . . . . Recycling Units 4 | . 1 1 . . 1 . . . 1 Scanalyzers 3 | . . 1 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 90 | . 13 5 16 7 8 . 30 1 10 Successful 60 | . 8 4 7 3 3 . 30 1 4 Failed 30 | . 5 1 9 4 5 . . . 6 Catastrophic 3 | . . . 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . 4 . . . 1 2 . Terminals 37 | . 12 . 7 5 3 . . 1 9 Fabricators 1 | . . . . . 1 . . . . Repair Stations 5 | . . 3 . . 2 . . . . Recycling Units 5 | . 1 1 . . 2 . . . 1 Scanalyzers 12 | . . 1 9 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 45 | . 7 . 1 1 2 . 30 1 3 Record 13 | . . . . . 1 . 11 1 . Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 5 | . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . 3 . . Open DSF 1 | . . . . 1 . . . . . Emergency Access Points 2 | . 1 . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . . 1 Dispatch Records 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Repair 1 | . . 1 . . . . . . . Refit 1 | . . 1 . . . . . . . Recycling Unit Hacks 4 | . 1 1 . . 1 . . . 1 Report Inventory 3 | . 1 1 . . 1 . . . . Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 8 | . . . 6 2 . . . . . Insert Component 4 | . . . 3 1 . . . . . Analyze 4 | . . . 3 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 1 3 3 4 . . . 3 Full Trace Events 3 | . 1 . 1 . 1 . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 1 . . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . Time 26 | . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 Parts Scanalyzed 4 | . . . 3 1 . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Total Allies 3 | . . . . . 2 . . 1 . Largest Group 2 | . . . . . 2 . . 1 . Highest-Rated Group 96 | . . . . . 62 . . 96 . Highest-Rated Ally 96 | . . . . . 31 . . 96 . Total Orders 15 | . . . . . . . . 6 9 ROAM 1 | . . . . . . . . 1 . FOLLOW 3 | . . . . . . . . 2 1 EXPLORE 7 | . . . . . . . . 1 6 RETURN 4 | . . . . . . . . 2 2 Ally Attacks 20 | . . . . . 7 . . 13 . Total Damage 370 | . . . . . 84 . . 286 . Kills 4 | . . . . . 1 . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 2 . Drone Launches 14 | . . . . . . . . 2 12 Drone Recoveries 6 | . . . . . . . . 2 4 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Turns Passed 7415 | 73 409 1208 1071 1106 952 524 100 716 1256 Spaces Moved 3776 | 52 279 643 425 560 497 256 82 486 496 Core 5 | 3 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 768 | 49 169 . 195 136 118 . . 3 98 Wheels 2878 | . 110 639 111 424 379 256 82 483 394 Hover 121 | . . . 119 . . . . . 2 Flight 4 | . . 4 . . . . . . . Fastest Speed 50 | 50 100 105 95 95 103 123 120 120 140 Average Speed 137 | 115 114 127 160 142 124 139 120 124 164 Slowest Speed 720 | 120 120 600 330 720 210 140 120 470 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . Exploration Rate (%) 34 | 3 44 43 44 14 12 25 70 71 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 4 . Spaces Dug 22 | . . 3 . 10 2 . . . 7 Terrain Destroyed 151 | . 62 3 53 20 3 3 . . 7 Melee 21 | . . 3 . 10 1 . . . 7 Projectile 12 | . . . 7 . 2 3 . . . AOE 118 | . 62 . 46 10 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Mat Fac Fac Low Dat Pro Fac Total 5408 | 61 329 953 684 760 720 400 84 580 837 Wait 840 | . 9 181 91 85 97 129 . 51 197 Move 3767 | 51 278 642 424 559 496 255 81 485 496 Hop . | . . . . . . . . . . Pick Up 111 | 3 7 30 21 9 16 . . 6 19 Fast Attach 74 | 6 1 14 16 10 9 1 . 5 12 Attach 69 | . 5 8 17 11 10 2 2 2 12 Detach 26 | . 1 2 6 3 5 . 1 3 5 Swap 71 | 1 7 8 13 14 11 2 . 3 12 Drop 96 | . 1 23 18 8 16 . . 10 20 Fire 311 | . 20 40 76 48 58 11 . 15 43 Melee 30 | . . 3 . 13 2 . . . 12 Ram 2 | . . 2 . . . . . . . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . 3 Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 15) 74 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 329 | -10/Materials | Lost 3 parts (1p2w) 410 | -10/Materials | Discovered new exit (range 11) 483 | -10/Materials | Entered another Materials area 483 | -9/Materials | Evolved 2 slots: Utility x2 843 | -9/Materials | Discovered new exit (range 6) 1274 | -9/Materials | Crushed by falling debris 1309 | -9/Materials | Repaired Com. Wheel 1399 | -9/Materials | Lost 3 parts (1n2u) 1691 | -9/Materials | Entered another Materials area 1691 | -8/Materials | Evolved 2 slots: Propulsion x2 2035 | -8/Materials | Lost 10 parts (4n2u4w) 2074 | -8/Materials | Core integrity fell below 50% 2126 | -8/Materials | Lost 7 parts (1p3n1u2w) 2164 | -8/Materials | Garrison activated, responded to threat 2444 | -8/Materials | Discovered new exit (range 3) 2762 | -8/Materials | Entered Factory 2762 | -7/Factory | Evolved 2 slots: Utility x2 2766 | -7/Factory | Identified exit to DSF 3209 | -7/Factory | Lost 8 parts (1p3n1u3w) 3582 | -7/Factory | Discovered new exit (range 15) 3868 | -7/Factory | Entered another Factory area 3868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4120 | -6/Factory | Lost 4 parts (1p1u2w) 4596 | -6/Factory | Allied Derelicts emerged from ambush trap array 4791 | -6/Factory | Lost 3 parts (1p1n1u) 4802 | -6/Factory | Discovered new exit (range 14) 4810 | -6/Factory | Discovered new exit (range 11) 4820 | -6/Factory | Entered Lower Caves 4887 | -6/Lower Caves | Lost 4 parts (1p2n1w) 4987 | -6/Lower Caves | Learned Factory garrison access intel 5333 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5344 | -6/Lower Caves | Entered Data Miner 5345 | -6/Data Miner | Discovered new exit (range 6) 5370 | -6/Data Miner | Met Data Miner 5396 | -6/Data Miner | Learned location of Section 7 (-2) 5396 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5418 | -6/Data Miner | Received God Mode back door access code from Data Miner 5444 | -6/Data Miner | Entered Proximity Caves 5566 | -5/Proximity Caves | Escorted by Enhanced Grunt 5860 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 5870 | -5/Proximity Caves | Learned location of Armory (-4) 5952 | -5/Proximity Caves | Learned Factory interactive machine intel 6009 | -5/Proximity Caves | Core integrity fell below 50% 6104 | -5/Proximity Caves | Discovered new exit (range 11) 6160 | -5/Proximity Caves | Entered Factory 6160 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 6161 | -5/Factory | Loaded intel: 52 interactive machine locations 6162 | -5/Factory | Loaded intel: 3 garrison access locations 6515 | -5/Factory | Build established: Scavenger-Gunner 6586 | -5/Factory | Garrison activated, responded to threat 6763 | -5/Factory | Spotted B-75 Beast 7101 | -5/Factory | Lost 3 parts (1n2w) 7359 | -5/Factory | Build established: Scavenger-Mutant 7386 | -5/Factory | Cargo convoy interrupted 7414 | -5/Factory | Incoming assault squad redirected 7416 | -5/Factory | Self-destructed Last Messages --------------- 07403_ K-01 Serf destroyed. 07403_ K-01 Serf collects debris. 07405_ Penetrated by Slug. 07405_ Neutrino Core destroyed. 07406_ Slug penetrates Matter Pump. 07406_ Matter Pump disabled. 07406_ Slug penetrates K-01 Serf. 07406_ K-01 Serf collects debris. 07408_ Penetrated by Slug. 07408_ K-01 Serf destroyed. 07409_ Mic. Fission Core destroyed. 07409_ Slug penetrates Wall. 07410_ ALERT: Rogue bot located, Programmers report to Factory Zone 6B. 07410_ Antigrav System destroyed. 07410_ Proton Cannon destroyed. 07411_ K-01 Serf collects debris. 07412_ Penetrated by Slug. 07413_ U-05 Engineer builds a Wall. 07414_ ALERT: Higher priority target reported, redirecting assault. 07415_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?# ##### ########T ##### % #??????????????? | | #?# *= #??????????????? | | ###+################ ! #??????????????? | | =# % #????????# #??????????????? | | # ## ########## #??????????????? | | # ## + #??????????????? | | # ## ^########## #??????????????? | | # ############????????# ########???????? | | # ### ?????????????# # #???????? | | # ?????????????# # !! #???????? | | # ???????????### # !! #???????? | | # ????????#### + #???????? | | ! + ????????#""" # #???????? | | " # ????????#"F" """ """ # #???????? | | "G" # ????????#" """ """ #############??? | | " " # ????????#""" %"" """ #?# #??? | | ######????????#""" #?# ""T"" ##?? | | !![ #???????????????## #?# """" #?? | | ![[ #????????????????# k #?# ! ##?? | | ![ +????????????????# #######+#####??? | | #????????????????# #????? | | #????????????????# ### ###### | | % #????????????????# #?# | | #????????????????# #?# | | """ #????????????????# = #?# | | """ #????????????????#!=@!#?# | | ???? ?????????????????#=%% #?# | | ??????????????????????#p!u #?# | | ????????????????????###h##x### ## | | ????????????????????# %%* ##+###+##########+### | | ????????????????????# """## ## | | ????????????????????# ! """## "" ## "" | | ????????????????????# | """## """ ## " "" "" | | ????????????????????# ""## S" ## "R"" "" | | ????????????????????# = ""## """ ## """" | | ????????????????????# ## """ ########### | | ????????????????????# ## #?????????? | | ????????????????????# ########????????????? | | #### ############/#######???????????????????? | | % #??????????????????????? | | ??????????????? | | " ###! ??"""?"""?? | | "% #?????????"""S"""?? | | ###+##?????????????????? | | ########+############ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# +??????????????????????? | | ???????????????????? #??????????????????????? | | ????????????????????T #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 9 Corruption Block 8 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 12 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Imp. Targeting Computer | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Minigun | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimatter Reactor | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed MasterSegregatorMembrane Manual? 0 Play Time 01:42:38 Cumulative 12.8 hours Start 2023.12.31 @ 12:58:13 End 2023.12.31 @ 15:38:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 2 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 16 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aecfd43a-0252-4857-a446-19e000179b72