Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 11:52:44 Player: Tibo Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (212) 1060 Value Destroyed (5545) 5545 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 12757 Bonus ------- High Alert Combat Kills 64 Follower Combat Kills 544 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Friendly Fire -1950 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 76/100 System Corruption 1% Temperature Hot (238) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Light Antimatter Reactor Makeshift System Shield Authchip [R/Combat] Signal Generator Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Heavy Treads Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Layered Medium Armor Plating Advanced Shield Generator System Guard > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Vortex Rail Makeshift Sword > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Makeshift System Shield Authchip [R/Combat] Signal Generator [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Makeshift Sword Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . 1 . . . Utility 5 | . . . 2 1 . . . . . 2 . . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 171 | 7 6 9 12 17 23 12 8 4 9 23 2 19 9 11 Power 31 | 1 1 4 . 3 4 . 1 . 5 6 . 3 2 1 Engine 17 | 1 1 3 . 1 3 . 1 . 4 2 . 1 . . Core 13 | . . 1 . 2 1 . . . 1 4 . 1 2 1 Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 46 | 2 2 2 2 5 9 3 3 . 3 4 . 6 2 3 Treads 17 | . 2 . . . 2 1 3 . 3 1 . 2 2 1 Leg 20 | 2 . . 2 5 3 1 . . . 3 . 4 . . Wheel 6 | . . 2 . . 4 . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 43 | 2 1 1 7 4 5 6 3 1 . 6 . 3 4 . Device 22 | 1 . . 3 1 4 5 . 1 . 3 . 2 2 . Storage 6 | 1 1 1 2 . 1 . . . . . . . . . Processor 10 | . . . . 2 . 1 3 . . 2 . 1 1 . Hackware . | . . . . . . . . . . . . . . . Protection 5 | . . . 2 1 . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 51 | 2 2 2 3 5 5 3 1 3 1 7 2 7 1 7 Energy Gun 19 | 1 . . 1 . 2 . . 2 . 4 1 5 . 3 Energy Cannon 4 | . . . 1 1 . . . . . . . 1 1 . Ballistic Gun 7 | 1 . . . 2 . 2 . . . 2 . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . 1 . . Launcher 9 | . 2 1 1 2 2 . . . . . 1 . . . Special Weapon 3 | . . . . . . 1 . . 1 . . . . 1 Impact Weapon 2 | . . . . . 1 . . . . 1 . . . . Slashing Weapon 2 | . . 1 . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 1 1 . . 1 . 4 2 . . 2 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . System Corruption 9 | . . . . . . . . . . . . 9 . . Parts Lost 88 | . 1 1 6 18 15 . . . 1 12 . 13 11 10 Power 12 | . . . 1 3 3 . . . . 2 . . 1 2 Propulsion 26 | . . 1 . 6 5 . . . . 2 . 6 2 4 Utility 21 | . . . 3 4 3 . . . . 3 . 2 3 3 Weapon 29 | . 1 . 2 5 4 . . . 1 5 . 5 5 1 Highest Loss Streak 11 | . 1 1 2 9 11 . . . 1 3 . 7 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 5 | 2 7 7 8 8 8 4 5 5 4 4 4 4 3 4 Power . | . . . . . . . . . . 1 . . 1 2 Propulsion . | 1 2 1 2 . . . . . . . 1 . 1 . Utility 2 | . 1 2 1 1 2 2 2 2 3 1 1 1 1 1 Weapon 2 | 1 3 3 3 5 5 1 2 2 1 . 2 2 . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 22 | . 1 4 1 . 3 3 1 1 . 1 . 4 . 3 Power 2 | . . . . . 1 . . . . 1 . . . . Propulsion 5 | . . 2 1 . 1 . . . . . . 1 . . Utility 10 | . . 2 . . . 3 1 . . . . 1 . 3 Weapon 5 | . 1 . . . 1 . . 1 . . . 2 . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 93 84 70 81 87 92 99 90 89 88 76 79 Engine 4 | . 14 10 5 1 6 . 2 7 13 5 5 4 . . Core 3 | . . 4 5 6 3 . . . 1 5 5 5 9 10 Treads 11 | . 3 6 . . 5 6 21 23 23 6 . 4 15 10 Leg 5 | . 24 11 20 21 . 6 1 . . 11 17 7 . 2 Wheel 1 | . . 10 1 . 6 . . . . . . . . . Device 15 | . 14 14 23 16 16 22 22 15 15 16 17 12 8 10 Storage 2 | . 14 14 11 9 6 . . . . . . . . . Processor 18 | . . . . 7 7 14 15 23 23 22 23 26 22 22 Protection 1 | . . . 3 6 . . . . . 2 . . 4 4 Energy Gun 5 | . 2 . . 2 5 . . 6 7 6 11 13 5 4 Energy Cannon 1 | . . . 7 2 1 6 3 . . . . 2 . . Ballistic Gun 2 | . 14 6 . . . 6 7 . . 2 5 . . . Ballistic Cannon 1 | . . . . . . . . 5 7 . . 4 . . Launcher 3 | . 10 13 7 5 1 6 7 1 1 . 1 . . . Slashing Weapon 3 | . . 7 6 3 5 . 3 7 2 2 . . 4 4 Peak Build Rating 97 | 7 9 14 24 34 40 38 48 59 67 73 77 89 82 97 Average Rating 52 | 5 7 10 21 27 25 36 41 56 64 66 71 79 68 74 On Entrance 37 | . 7 7 14 23 5 5 38 48 59 63 70 77 82 63 Avg Prop Armor Cover (%) 10 | . . 8 . . 3 16 10 . . 9 . 10 . 4 Naked Turns 6 | . . . . . . . . . . . . . . 6 Heaviest Build 78 | 15 16 15 40 38 40 28 33 35 45 51 41 48 55 78 Greatest Support 121 | 20 40 32 32 45 48 20 76 76 78 78 50 98 121 120 Greatest Overweight (x) 14 | 1 . . 1 10 7 1 1 . . 2 . 14 . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 15 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 9 8 9 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 5 8 8 10 10 10 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 8 8 8 4 4 4 4 4 4 4 3 4 Final Capacity 10 | 8 8 8 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 7 7 5 5 5 5 4 4 5 5 4 5 Class Distribution -------------------- 34% | Scavenger-Mutant 16% | Mutant 10% | Derelict-Bomber 6% | Derelict-Mutant 6% | Scavenger-Tank 6% | Tank 5% | Scavenger-Bomber 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Derelict-Bomber | -7/Lower Caves Derelict-Bomber | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Bomber | -6/Proximity Caves Gladiator | -6/Factory Gunner | -5/Factory Tank | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Matter Collected 4940 | 288 19 507 378 470 483 277 298 111 398 461 . 905 208 137 Remotely 852 | . . . 80 . . . . . . . . 758 14 . Salvage Created 7395 | 164 251 346 643 860 962 315 417 54 680 852 . 1237 478 136 Parts 357 | 7 17 32 44 48 50 6 11 . 26 60 . 36 17 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . 3 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . 4 1 4 37 . . 11 7 . Prevented 23 | . . . . . . . . . 10 . . 5 8 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 120 | . 6 7 16 22 11 5 . . 10 14 . 18 8 3 Melee 6 | . . . 2 . 1 . . . 2 1 . . . . Guns 32 | . 2 . . 3 . 2 . . 4 8 . 3 7 3 Cannons 20 | . . . 5 . 4 . . . 4 2 . 4 1 . AOE 61 | . 4 7 9 19 6 3 . . . 3 . 10 . . Classes Destroyed 18 | 2 4 1 2 2 2 . 2 . 2 1 . . . . Worker 29 | . 1 5 4 1 9 . . . . 9 . . . . Builder 23 | . 4 1 4 7 3 . . . . 4 . . . . Tunneler 7 | 3 . 1 1 1 . . . . . 1 . . . . Recycler 12 | 1 1 2 1 4 2 . . . . 1 . . . . Minesweeper 2 | . . . . . . . 1 . . . . 1 . . Mechanic 2 | . . . . 1 . . . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 . . . . Watcher 9 | . 1 . 2 3 1 . . . . 2 . . . . Swarmer 32 | . . 6 2 7 . . . . . 6 . 6 5 . Grunt 55 | . 6 1 12 9 5 2 . . 6 1 . 10 . 3 Brawler 6 | . . . 1 1 . 2 . . 1 . . . 1 . Duelist 2 | . . . . . . . . . 1 . . . 1 . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 12 | . . . 1 4 2 1 . . . 1 . 2 1 . Hunter 2 | . . . . 1 1 . . . . . . . . . Programmer 9 | . . . . . 2 . . . 2 5 . . . . Samaritan 11 | . . . . . . . 6 . . . . 3 2 . Thug 4 | . . . 1 . . . . . . . . 3 . . Savage 1 | . . . . . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . 1 . . 1 . . Commander 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 3 6 4 10 12 7 5 1 . 2 4 . 7 3 3 Combat Bots Only 9 | . 2 3 9 9 4 5 . . 2 3 . 7 3 3 Max Kills in Single Turn 5 | 1 3 3 5 4 3 2 1 . 1 3 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 1 2 4 4 3 2 . . . 2 . 3 . . Melee 1 | . . . 1 . 1 . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 1051 | . 26 5 70 153 224 32 . . 67 187 . 82 61 144 Missed 335 | . 8 1 17 50 83 16 . . 22 60 . 26 12 40 Hits 716 | . 18 4 53 103 141 16 . . 45 127 . 56 49 104 Melee 8 | . . . . 5 . . . . . . . . 3 . Projectile 708 | . 18 4 53 98 141 16 . . 45 127 . 56 46 104 Critical Strikes 16 | . . . . 6 2 . . . 2 . . 1 . 5 Actively Blocked 1 | . . . . 1 . . . . . . . . . . Damage Taken 12714 | 36 330 146 639 2013 1844 154 64 . 720 2067 . 1742 864 2095 Core 2468 | 36 24 55 61 473 544 29 8 . 34 190 . 246 52 716 Absorbed by Shields 193 | . . . . . . . . . . . . . 86 107 Reduced by Siege Mode 11 | . . . . . . . . . . . . . 11 . Redirected to Shielding 178 | . . . 80 98 . . . . . . . . . . Regen/Repaired (Parts) 305 | . . . . . . . . . . . . . . 305 Core Remaining (%) 54 | 85 . 54 84 14 . . . . 12 77 . . . . Volleys Fired 374 | 6 22 21 36 37 20 15 47 1 34 43 . 57 29 6 Largest 4 | 2 2 2 2 2 3 3 3 2 3 3 . 4 4 3 Hottest 262 | 60 60 50 105 111 184 118 118 129 229 159 . 262 242 165 Shots Fired 711 | 12 36 24 53 57 50 23 57 2 78 86 . 163 52 18 Gun 407 | 12 23 18 . 17 25 10 47 1 34 77 . 84 41 18 Cannon 190 | . . . 35 6 13 4 6 1 34 6 . 74 11 . Launcher 101 | . 13 6 18 34 12 4 4 . 2 3 . 5 . . Special 13 | . . . . . . 5 . . 8 . . . . . Kinetic 251 | 6 22 18 . 6 . 10 47 1 34 39 . 62 6 . Thermal 197 | . . . 35 17 27 9 6 1 42 31 . 29 . . Explosive 98 | . 13 6 18 34 9 4 4 . 2 3 . 5 . . Electromagnetic 147 | 6 1 . . . 14 . . . . 13 . 67 46 . Entropic 18 | . . . . . . . . . . . . . . 18 Robot Hit Streak 24 | 7 6 4 4 7 18 24 17 . 7 7 . 16 21 4 Robot Miss Streak 7 | 2 3 5 7 2 2 1 2 . 4 4 . 4 2 4 Penetration Max 1 | . . . . . . 1 1 . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 500 | 8 18 15 27 48 57 14 47 2 54 58 . 98 37 17 Core Hits 391 | 5 23 13 44 49 45 16 19 . 22 32 . 82 28 13 Critical Kills 7 | . . . . . . . . . 4 2 . 1 . . Critical Parts Destroyed 14 | . . . . . . . . . 9 5 . . . . Critical Strikes 30 | . . . . 2 . . . . 16 8 . 3 1 . Burn 5 | . . . . 1 . . . . 3 1 . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . Destroy 15 | . . . . . . . . . 13 2 . . . . Blast 3 | . . . . . . . . . . . . 2 1 . Smash 5 | . . . . . . . . . . 5 . . . . Sever 1 | . . . . 1 . . . . . . . . . . Melee Attacks 87 | . . 5 6 9 25 . 3 6 8 18 . . 3 4 Impact 14 | . . . . . 3 . . . . 11 . . . . Slashing 73 | . . 5 6 9 22 . 3 6 8 7 . . 3 4 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 36 | . . 5 . 4 13 . . . 4 10 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 22745 | 142 920 930 2126 3350 3218 620 1137 153 1629 2668 . 4049 789 1014 Guns 5746 | 106 150 82 . 265 314 237 823 . 555 824 . 1097 564 729 Cannons 3187 | . . . 375 75 245 45 116 . 501 86 . 1569 175 . Explosions 9114 | 36 770 426 1571 2610 1449 338 67 . 38 385 . 1374 50 . Melee 4582 | . . 413 180 383 1183 . 131 153 495 1359 . . . 285 Ramming 76 | . . 9 . 17 27 . . . . 14 . 9 . . Kinetic 3965 | 53 150 82 . 97 . 237 823 . 501 584 . 1295 143 . Thermal 3060 | 36 . . 375 243 728 45 116 . 595 190 . 732 . . Explosive 8334 | . 770 426 1568 2610 988 338 67 . 38 385 . 1144 . . Electromagnetic 1999 | 53 . . 3 . 292 . . . . 136 . 869 646 . Impact 1225 | . . . . . 56 . . . . 1169 . . . . Slashing 3357 | . . 413 180 383 1127 . 131 153 495 190 . . . 285 Piercing . | . . . . . . . . . . . . . . . Entropic 729 | . . . . . . . . . . . . . . 729 Highest Corruption 18 | . . . . 11 4 4 1 1 1 6 . 3 18 18 Average Corruption 4 | . . . . 8 2 1 1 1 1 3 . 1 17 17 Corruption Purged 3 | . . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 166 | . . . . 16 . 18 15 . 4 46 . 12 52 3 Message Errors 44 | . . . . 2 . 6 4 . 2 13 . 4 12 1 Matter Fused 36 | . . . . 3 . 1 5 . 1 10 . 3 12 1 Heat Flow Errors 23 | . . . . 3 . 3 1 . 1 8 . . 7 . Energy Discharges 14 | . . . . 1 . 4 1 . . 1 . 2 5 . Parts Rejected 2 | . . . . 1 . . . . . . . . 1 . Data Loss (minor) 21 | . . . . 2 . 4 1 . . 6 . . 8 . Data Loss (major) 6 | . . . . 2 . . . . . 3 . . . 1 Misfires 12 | . . . . . . . 3 . . 3 . 2 4 . Alerts 4 | . . . . . . . . . . 1 . 1 2 . Misdirections 1 | . . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . . 1 . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 2020 | 6 . 131 88 171 296 . 79 82 123 830 . 105 37 72 Projectiles 60 | . . . 6 . . . 18 . . . . 22 14 . Explosions 443 | 6 . 31 82 94 77 . 3 . 10 34 . 83 23 . Melee 1517 | . . 100 . 77 219 . 58 82 113 796 . . . 72 Knockbacks 11 | . . . . . . . . . 4 2 . 4 1 . Impact 2 | . . . . . . . . . . 2 . . . . Kinetic 8 | . . . . . . . . . 4 . . 3 1 . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1453 | 36 81 114 52 162 195 . 64 . . 273 . 441 35 . Shots 44 | 1 2 4 2 5 6 . 2 . . 4 . 17 1 . Rammed 3 | . . . . . 3 . . . . . . . . . Targets Rammed 12 | . . 3 . 1 4 . . . . 2 . 2 . . Kicked 9 | . . 3 . 1 1 . . . . 2 . 2 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 471 | 12 9 1 366 197 314 189 91 . 426 258 . 471 298 383 Average Temperature 99 | 12 4 1 120 40 97 75 46 . 104 50 . 121 100 186 Received Heat Transfer 2837 | . 141 6 276 684 282 69 . . 132 96 . 225 72 854 Effects 10 | . . . 1 . . . . . 3 . . 5 . 1 Shutdowns 4 | . . . . . . . . . 1 . . 3 . . Matter Decay 5 | . . . 1 . . . . . 2 . . 1 . 1 Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . 2 . Total Turns 26 | . . . . . . . . . . . . . 26 . Longest Duration 19 | . . . . . . . . . . . . . 19 . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 1 . . . . 6 . 5 5 . Impact Corruptions 19 | . . . . . . . . . . 19 . . . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 7 | . . . . . 3 . . . 2 2 . . . . Heat Transferred 5098 | 50 . . 555 518 903 74 185 . 1399 537 . 877 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . . . . . . 2 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . . . Low Security (%) 88 | 100 100 100 46 27 92 . . . . 100 100 . . . Level 1 8 | . . . 53 41 7 . . . . . . . . . Level 2 2 | . . . . 30 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 646 | 10 197 93 389 646 298 . . . . 187 82 . . . Initial 235 | . . 69 . 143 235 . . . . 69 82 . . . Average 89 | 1 55 28 211 336 90 . . . . 54 41 . . . Influence Increases 4810 | 20 277 279 580 841 576 105 5 5 710 777 . 390 170 75 Destroy 0b10 Robot/C 2640 | . 120 140 320 440 200 100 . . 440 300 . 360 160 60 Destroy 0b10 Robot/NC 465 | 20 35 45 60 85 80 5 5 5 10 105 . 10 . . Destroy Leader 488 | . 32 30 54 116 72 . . . 40 114 . 20 10 . Allied During Kill 202 | . . . . . . . . . 190 12 . . . . Successful Hack 32 | . . . 2 6 . . . . . 24 . . . . Disable Machine 330 | . 45 15 30 30 105 . . . . 105 . . . . Destroy Structure 518 | . 45 49 114 164 89 . . . . 57 . . . . Lose Combat Pursuer 135 | . . . . . 30 . . . 30 60 . . . 15 Influence Decreases 4810 | 20 100 456 239 664 914 241 49 5 600 718 169 390 162 83 Entered New Map 801 | . . 108 . 198 283 67 9 . . 41 87 . . 8 Time Decay 3168 | 20 90 348 179 286 491 174 40 5 470 566 82 313 92 12 Lost Part 721 | . 10 . 60 180 140 . . . 10 111 . 77 70 63 Lost Ally 120 | . . . . . . . . . 120 . . . . . Squads Dispatched 26 | . 2 1 3 5 4 . . . 1 8 2 . . . Investigation 6 | . . 1 2 . . . . . . 2 1 . . . Extermination 8 | . . . . . 3 . . . . 5 . . . . Reinforcement 9 | . 2 . 1 3 1 . . . . 1 1 . . . Assault 1 | . . . . . . . . . 1 . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Distress Signals 14 | . 4 1 4 1 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 226 | . 13 7 31 33 35 5 . . 25 24 1 15 17 20 Peak Tracking Total 12 | . 4 3 7 6 12 5 . . 9 4 1 7 5 12 Tactical Retreats 5 | . . . . . 1 . . . 1 2 . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Traps Triggered 1 | . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Disabled 29 | . 3 1 2 2 7 . . . 1 7 . 6 . . Max in Single Turn 5 | . 1 1 2 1 5 . . . 1 4 . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Machines Accessed 23 | . . 1 3 2 . . 2 . . 3 1 4 . 7 Terminals 4 | . . . 2 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 51 | . . 1 9 5 . . 2 . . 7 5 14 . 8 Successful 37 | . . 1 5 1 . . 2 . . 2 4 14 . 8 Failed 14 | . . . 4 4 . . . . . 5 1 . . . Catastrophic 2 | . . . 1 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . . . 3 3 . . . . . 15 3 . . . Terminals 11 | . . . 3 3 . . . . . . . 5 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 . . . . Recycling Units 4 | . . . . . . . . . . 4 . . . . Scanalyzers 11 | . . . 6 . . . . . . . 5 . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 25 | . . 1 . . . . 2 . . . . 14 . 8 Record 20 | . . . . . . . 1 . . . . 12 . 7 Open Door 5 | . . 1 . . . . 1 . . . . 2 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . 5 . . . . . . . 4 . . . Insert Component 3 | . . . 2 . . . . . . . 1 . . . Analyze 1 | . . . 1 . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . . . 3 2 . . . . . 3 1 . . . Full Trace Events 5 | . . . 2 . . . . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total Allies 10 | . . . . . . . . 7 . 3 . . . . Largest Group 7 | . . . . . . . . 7 7 3 . . . . Highest-Rated Group 240 | . . . . . . . . 240 240 153 . . . . Highest-Rated Ally 51 | . . . . . . . . 40 40 51 . . . . Zionite Dispatches 2 | . . . . . . . . . . 2 . . . . Recon 1 | . . . . . . . . . . 1 . . . . Hacker 1 | . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . 5 . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . RETURN 2 | . . . . . . . . . . 2 . . . . Ally Attacks 74 | . . . . . . . . . 43 31 . . . . Total Damage 1901 | . . . . . . . . . 1474 427 . . . . Kills 17 | . . . . . . . . . 13 4 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Active Infowar (turns) 5748 | 50 320 1462 254 . 1141 105 252 1069 . 1095 . . . . Terrain 405 | . . . . . 405 . . . . . . . . . Structural 922 | . . . . . 817 105 . . . . . . . . Seismic 2086 | 50 320 1462 254 . . . . . . . . . . . Decoding 1095 | . . . . . . . . . . 1095 . . . . ECM 1324 | . . . . . . 3 252 1069 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . 3 1 1 1 . . 2 2 . Drone Launches 4 | . . . . . . . . . . 4 . . . . Drone Recoveries 4 | . . . . . . . . . . 4 . . . . Decoded 0b10 Intel 33 | . . . . . . . . . . 33 . . . . Emergency Access 5 | . . . . . . . . . . 5 . . . . Items 26 | . . . . . . . . . . 26 . . . . Machines 1 | . . . . . . . . . . 1 . . . . Guards 1 | . . . . . . . . . . 1 . . . . Zionite Intel Received 2 | . . . . . . . . . . 2 . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Turns Passed 21993 | 149 320 1464 506 631 1472 1908 2085 3189 1282 2837 181 3073 1174 1722 Spaces Moved 12359 | 99 189 975 300 347 660 957 1175 1919 692 1672 143 1579 666 986 Core 340 | 5 . . . 30 224 30 . . . . . 42 . 9 Treads 7261 | . 18 359 . . 295 94 1118 1919 692 535 . 588 666 977 Legs 4175 | 94 171 178 293 317 3 833 57 . . 1137 143 949 . . Wheels 583 | . . 438 7 . 138 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 100 100 110 50 50 163 163 163 120 123 123 160 50 Average Speed 158 | 117 123 125 120 133 161 189 164 163 163 145 123 179 160 164 Slowest Speed 750 | 120 160 160 190 550 400 250 190 163 163 330 123 750 160 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . 4 . . Cave-ins Triggered 2 | . . . . 1 . . . . . . . 1 . . Exploration Rate (%) 55 | 4 35 98 23 46 18 77 91 90 73 28 4 96 63 83 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 7 | . . 1 . . . 1 1 2 . . . 1 1 . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 17 | . . 2 . . . 6 2 . 2 . . 2 3 . Spaces Dug 19 | . . . . 15 . . . . . . . 4 . . Terrain Destroyed 791 | 4 43 62 123 167 114 19 24 . 33 50 . 144 4 4 Melee . | . . . . . . . . . . . . . . . Projectile 64 | . . . 15 1 1 . . . 13 1 . 25 4 4 AOE 727 | 4 43 62 108 166 113 19 24 . 20 49 . 119 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Total 13938 | 116 236 1183 378 427 974 1018 1273 1972 767 1967 147 1689 724 1067 Wait 706 | . 2 149 9 . 218 20 7 35 14 182 . 6 15 49 Move 12345 | 98 188 974 299 346 659 956 1174 1918 691 1671 142 1578 665 986 Hop . | . . . . . . . . . . . . . . . Pick Up 79 | 5 8 8 5 8 11 5 3 3 . 8 1 11 . 3 Fast Attach 74 | 7 1 . 4 3 12 8 2 . 1 14 1 9 7 5 Attach 41 | . . 2 5 9 6 3 . . 1 7 . 5 2 1 Detach 4 | . . . 1 . . 1 . . . 2 . . . . Swap 113 | . 10 10 10 13 13 4 6 5 10 8 2 11 2 9 Drop 71 | . 5 11 3 1 6 4 4 4 8 10 1 10 . 4 Fire 374 | 6 22 21 36 37 20 15 47 1 34 43 . 57 29 6 Melee 86 | . . 5 6 9 25 . 3 6 8 17 . . 3 4 Ram 2 | . . . . . 2 . . . . . . . . . Kick 9 | . . 3 . 1 1 . . . . 2 . 2 . . Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . . . . Rewire 30 | . . . . . . 2 27 . . . . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 470 | -10/Materials | Entered Mines 620 | -10/Mines | Learned Materials machine intel 1087 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1432 | -10/Mines | Learned location of Zion (-7) 1493 | -10/Mines | Discovered new exit (range 9) 1502 | -10/Mines | Met a Derelict shopkeep closing up shop 1623 | -10/Mines | Discovered new exit (range 7) 1690 | -10/Mines | Build established: Scavenger-Mutant 1934 | -10/Mines | Entered Materials 1934 | -9/Materials | Evolved 2 slots: Utility x2 1935 | -9/Materials | Loaded intel: 52 machine locations 2218 | -9/Materials | Build established: Mutant 2223 | -9/Materials | Destroyed 9 combat bots 2268 | -9/Materials | Discovered new exit (range 16) 2440 | -9/Materials | Entered another Materials area 2440 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2599 | -8/Materials | Garrison activated, responded to threat 2626 | -8/Materials | Lost 4 parts (2n1u1w) 2782 | -8/Materials | Crushed by falling debris 2782 | -8/Materials | System corruption reached 10% 2862 | -8/Materials | Garrison activated, responded to threat 2937 | -8/Materials | Destroyed 9 combat bots 2979 | -8/Materials | Core integrity fell below 50% 3015 | -8/Materials | Lost 9 parts (2p3n2u2w) 3036 | -8/Materials | Discovered new exit (range 16) 3050 | -8/Materials | Core integrity fell below 20% 3071 | -8/Materials | Entered Factory 3071 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4471 | -7/Factory | Cargo convoy interrupted 4490 | -7/Factory | Core integrity fell below 50% 4535 | -7/Factory | Lost 11 parts (2p3n3u3w) 4540 | -7/Factory | Discovered new exit (range 7) 4543 | -7/Factory | Entered Lower Caves 4842 | -7/Lower Caves | Build established: Derelict-Gunner 4866 | -7/Lower Caves | Learned Factory stockpile data 5144 | -7/Lower Caves | Learned location of Extension (-6) 5469 | -7/Lower Caves | Build established: Derelict-Bomber 5499 | -7/Lower Caves | Learned Factory garrison access intel 6016 | -7/Lower Caves | Discovered new exit (range 15) 6032 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6104 | -7/Lower Caves | Core integrity fell below 20% 6451 | -7/Lower Caves | Entered another Lower Caves area 6458 | -7/Lower Caves | Discovered new exit (range 9) 7535 | -7/Lower Caves | Entered a destroyed Warlord outpost 7856 | -7/Lower Caves | Build established: Derelict-Mutant 8462 | -7/Lower Caves | Discovered new exit (range 7) 8473 | -7/Lower Caves | Encountered a Warlord checkpoint 8536 | -7/Lower Caves | Entered Zion 8561 | -7/Zion | Learned Factory trap positions 8582 | -7/Zion | Build established: Scavenger-Mutant 8608 | -7/Zion | System corruption cleaned by Quarantine Array 8869 | -7/Zion | Learned location of Data Miner (-6) 9225 | -7/Zion | Learned location of Quarantine (-3) 9445 | -7/Zion | Build established: Derelict-Mutant 9601 | -7/Zion | Given the Hacking Drone Bay 9605 | -7/Zion | Found Prototype Device 9605 | -7/Zion | Identified Hacking Drone Bay 9911 | -7/Zion | Build established: Scavenger-Mutant 10030 | -7/Zion | Received a hallucinogenic algorithm 10248 | -7/Zion | Met Imprinter 10638 | -7/Zion | Discovered new exit (range 12) 10715 | -7/Zion | Gained Derelict followers 11194 | -7/Zion | Imprinted 11197 | -7/Zion | Declared Zion's savior 11725 | -7/Zion | Entered Proximity Caves 11725 | -6/Proximity Caves | Accompanied by 7 allies 11772 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 12399 | -6/Proximity Caves | Lost 4 allies 12490 | -6/Proximity Caves | Build established: Scavenger-Bomber 12772 | -6/Proximity Caves | Discovered new exit (range 8) 12911 | -6/Proximity Caves | Spotted B-75 Beast 13007 | -6/Proximity Caves | Entered Factory 13007 | -6/Factory | Evolved 2 slots: Utility x2 13008 | -6/Factory | Identified exit to Extension 13009 | -6/Factory | Loaded intel: 84 trap records 13011 | -6/Factory | Loaded intel: 4 garrison access locations 13460 | -6/Factory | Lost 3 parts (3w) 13462 | -6/Factory | Ran a hallucination algorithm 13462 | -6/Factory | Ran a hallucination algorithm 13770 | -6/Factory | Zion Recon squad teleported in 13810 | -6/Factory | Retrieved Zion intel report: Trap Installations 13867 | -6/Factory | Build established: Gladiator 13948 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13949 | -6/Factory | Zion Hacker squad teleported in 14527 | -6/Factory | Terminal network hard line cut 14854 | -6/Factory | Build established: Scavenger-Mutant 15461 | -6/Factory | Build established: Mutant 15647 | -6/Factory | Lost 3 parts (1p1u1w) 15701 | -6/Factory | Discovered new exit (range 16) 15843 | -6/Factory | Identified exit to Factory 15844 | -6/Factory | Entered another Factory area 15844 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15968 | -5/Factory | Found Prototype Launcher 15968 | -5/Factory | Identified Rocket Array 15975 | -5/Factory | Discovered new exit (range 15) 16024 | -5/Factory | Identified exit to Upper Caves 16025 | -5/Factory | Entered Upper Caves 16276 | -5/Upper Caves | Build established: Bomber 16578 | -5/Upper Caves | Attracted the attention of an 0b10 base 16618 | -5/Upper Caves | Lost 7 parts (3n1u3w) 16626 | -5/Upper Caves | Destroyed 7 combat bots 16794 | -5/Upper Caves | Learned location of Armory (-3) 16794 | -5/Upper Caves | Learned Factory emergency access door positions 16794 | -5/Upper Caves | Learned Factory garrison access intel 17028 | -5/Upper Caves | Encountered a Warlord checkpoint 17226 | -5/Upper Caves | Build established: Tank 17801 | -5/Upper Caves | Learned Factory trap positions 17884 | -5/Upper Caves | Lost 3 parts (1n2w) 17899 | -5/Upper Caves | Discovered new exit (range 7) 17916 | -5/Upper Caves | Identified exit to Upper Caves 18074 | -5/Upper Caves | Entered an active Warlord outpost 18111 | -5/Upper Caves | Learned Research trap positions 18111 | -5/Upper Caves | Learned Factory garrison access intel 18293 | -5/Upper Caves | Murdered 5 allies 18314 | -5/Upper Caves | Destroyed 55-6YA(g) 18474 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18573 | -5/Upper Caves | Build established: Scavenger-Tank 18926 | -5/Upper Caves | Crushed by falling debris 19098 | -5/Upper Caves | Entered another Upper Caves area 19099 | -5/Upper Caves | Identified exit to Warlord 19100 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19107 | -5/Upper Caves | System corruption reached 10% 19147 | -5/Upper Caves | Lost 6 parts (1p1n2u2w) 19209 | -5/Upper Caves | Discovered new exit (range 4) 19520 | -5/Upper Caves | Build established: Scavenger-Mutant 20266 | -5/Upper Caves | Attracted the attention of an 0b10 base 20272 | -5/Upper Caves | Entered Warlord 20332 | -5/Warlord | System corruption cleaned by Quarantine Array 20452 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21082 | -5/Warlord | Found Signal Generator 21315 | -5/Warlord | Rebuked by Warlord 21340 | -5/Warlord | Warlord's base attacked by MAIN.C 21521 | -5/Warlord | Found Prototype Energy Gun 21521 | -5/Warlord | Identified Vortex Shotgun 21530 | -5/Warlord | Found Prototype Energy Gun 21530 | -5/Warlord | Identified Vortex Rail 21536 | -5/Warlord | Found Vortex Shotgun 21690 | -5/Warlord | Warlord forces counterattacked 21823 | -5/Warlord | Build established: Scavenger-Tank 21962 | -5/Warlord | Spotted Executioner 21984 | -5/Warlord | Spotted B-86 Titan 21987 | -5/Warlord | Released all parts (8) 21989 | -5/Warlord | Core integrity fell below 50% 21992 | -5/Warlord | Core integrity fell below 20% 21994 | -5/Warlord | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 21987_ Released Adv. Signal Interpreter. 21987_ Released Adv. Targeting Computer. 21987_ Released System Guard. 21987_ Released Terrain Scan Processor. 21987_ Released Vortex Shotgun. 21987_ Released Vortex Rail. 21987_ Released Mak. Sword. 21987_ Released Arm. Medium Treads. 21988_ Critical hit (Meltdown: +360). 21988_ Knocked back. 21988_ Slug penetrates Wall. 21989_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 21989_ Acquired 4 matter. 21990_ Acquired VTOL Module. 21991_ VTOL Module destroyed. 21991_ Penetrated by Slug. 21992_ Acquired 5 matter. 21993_ Acquired VTOL Module. 21993_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | #?????????????????????????? | | #####+#### ##########?????????????????????????? | | #? ^ ?######??????????????????????????????????? | | ^# ^ #???????????????????????????????????????? | | !#""" #???????????????????????????????????????? | | !#""" #???????????????????????????????????????? | | ##""" #????????######?????????????????????????? | | ?# #????????# #?????????????????????????? | | ?# #???###### ##????????????????????????? | | ##########???# + "?????????????????????????? | | # #???# # #?????????????????????????? | | # ##### # #?????????????????????????? | | # + + ##????????????????????????? | | # ### # "#????????????????????????? | | # ### " #?????????????????????????? | | # ##]= ""####?????????????????????#???? | | # ###%= ##?????????????????? ??### ??? | | # #?#* "#??????????????????? ?? ??? | | # #?# ##???????????????????? ### ??? | | ####+####### =##????????????????????? ??? | | % ] "###""#?????????????????# #?? | | ! "##""#?????????????????# ?? | | " """ ####""#??????????????????# ## | | " """ % %=###""#???????????????????# ^ # | | " """ ""##% ["[#g;##""#####????????????????# # | | # =%/%[=!=*"" @[%############??????# | | # ==*%[[!%%%!!* ""[""""""#???????# | | "^ """ # %%=%%*% *%!!%Mg=%%[%==%"#?####?## | | " """ =!=/x%=**|!%%%=%[=%%%=|%### ### | | " """ %*![/%%=[%BB!%%[p%%pi!*%%[ # | | %!%/%%%*%BB!%%!=[*==*%!=+ ## | | % ==/==[%*!%=%[**/[=[!/![#### ##? | | ######+#" % =!!!=% %!%%=%==![**%*=#??## #?? | | # = *%!=!""=!%[=! """" !"#???# #?# | | """ # #!=]""![! ;;;;########???# #### | | """ #### #;##;[#""#########??????????# #?# | | """ #??# # ?####""#?????????????????? ### | | #??# ##????#""#????????????????? ### | | """ #??# #??????""?????????????????? ##?# | | """ #??# #????????????????????????? ???## | | """ #??# #????????????????????????? ????## | | #??# #????????????????????????? #?????# | | #+#######??# #????????????????????????? ??????# | | # #????????# ?????????????????????????? ??????# | | # ########## #????????????????????????? ??????## | | # #???????????????????????????????# | | # #???????????????????????????????# | | # #???????????????????????????????# | | #???????????????????????????????# | | """" #???????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 ECM Strength 2 EM Shielding 2 Corruption Containment 8 Armor Coverage 450 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 16 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Imp. Deuterium Engine | -5/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Hacked Hvy. Machine Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Backstab Collateral Damage Jackpot Leap Before You Look Maybe Next Time I'll Detach My Launcher That Tickles Challenges ------------ None Game ------ Seed FlightRestorationChainsword Manual? 0 Play Time 03:21:10 Cumulative 27.9 hours Start 2026.04.16 @ 17:07:12 End 2026.04.22 @ 11:52:44 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881c512f-526b-4034-990f-fdb7e67703b1