Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 14:28:38 Player: YenYu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (44) 220 Value Destroyed (1178) 1178 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3050 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 258/550 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (2350) Ox46 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ Cargo Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Nuclear Core Cooling System High-capacity Matter Pod (200) Particle Charger Medium Armor Plating Field Recycling Unit (0) Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cargo Storage Unit Visual Processing Unit > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Light Treads Light Treads Cooling System High-capacity Matter Pod Particle Charger Medium Armor Plating Field Recycling Unit Medium Laser Beam Rifle Particle Gun [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 41 | 6 1 16 18 Power 5 | 1 . 2 2 Engine 3 | 1 . 2 . Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 2 . 5 11 Treads 14 | . . 5 9 Leg 2 | . . . 2 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 3 1 Device 1 | . . 1 . Storage 3 | 1 . 1 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 . 6 4 Energy Gun 8 | 1 . 6 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 14 | . . . 14 Power 2 | . . . 2 Propulsion 8 | . . . 8 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 8 | . . . 8 To Critical Strikes 2 | . . . 2 Average Slot Usage (%) 90 | . 96 99 76 Engine 7 | . 14 11 . Core 2 | . . . 7 Treads 32 | . . 39 33 Wheel 5 | . 28 3 . Storage 10 | . 14 11 9 Processor 10 | . 11 10 8 Energy Gun 15 | . 14 20 8 Ballistic Gun 5 | . 14 . 9 Naked Turns . | . . . . Heaviest Build 153 | 12 12 93 153 Greatest Support 103 | 20 20 80 103 Greatest Overweight (x) 50 | 1 . 1 50 Average Overweight (x) . | . . . 3 Largest Inventory Capacity 30 | 8 8 25 30 Average Capacity 20 | 7 8 16 29 Most Carried 13 | 5 8 12 13 Average Carried 8 | 2 5 8 9 Final Capacity 30 | 8 8 25 30 Final Carried 12 | 4 8 12 8 Class Distribution -------------------- 64% | Mutant 35% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1138 | 246 144 353 395 Remotely . | . . . . Salvage Created 1486 | . 141 755 590 Parts 77 | . 6 29 42 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 1 17 17 Guns 33 | . 1 15 17 Classes Destroyed 9 | . 4 3 2 Worker 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 1 | . 1 . . Operator 1 | . 1 . . Watcher 5 | . 2 2 1 Swarmer 13 | . . 4 9 Grunt 15 | . 1 7 7 Brawler 1 | . . 1 . Sentry 6 | . . 5 1 Best Kill Streak 5 | . 2 2 5 Combat Bots Only 4 | . 1 2 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 284 | . 3 100 181 Missed 87 | . 1 37 49 Damage Taken 2522 | . 47 745 1730 Core 388 | . . 96 292 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 100 76 . Volleys Fired 138 | . 18 65 55 Largest 2 | . 2 2 2 Hottest 121 | . 70 121 75 Shots Fired 274 | . 36 128 110 Gun 274 | . 36 128 110 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 99 | . 18 12 69 Thermal 175 | . 18 116 41 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 4 17 12 Robot Miss Streak 5 | . 3 4 5 Penetration Max . | . . . . Secondary Targets 6 | . . 1 5 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 170 | . 18 86 66 Core Hits 70 | . 9 28 33 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 7 1 Burn 8 | . . 7 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2414 | . 236 1164 1014 Guns 2414 | . 236 1164 1014 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 871 | . 98 112 661 Thermal 1543 | . 138 1052 353 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 9 | . . 3 9 Average Corruption 3 | . . 3 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . . 12 . Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (major) 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 308 | . 59 308 108 Average Temperature 66 | . 18 86 31 Received Heat Transfer 969 | . 12 300 657 Effects 2 | . . 2 . Energy Bleed 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Melted 10 | . . 8 2 Heat Transferred 4884 | . 407 3367 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 423 | . 71 380 423 Initial 126 | . . 29 126 Average 218 | . 42 218 295 Maximum Alert Level 2 | . . 1 2 Low Security (%) 42 | 100 100 39 21 Level 1 54 | . . 60 69 Level 2 2 | . . . 8 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 7 26 30 Peak Tracking Total 6 | . 2 4 6 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 12 | . 4 5 3 Successful 4 | . . 4 . Failed 8 | . 4 1 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 4 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 2 | . . 2 . Alert Level 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 2 . Report Inventory 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2159 | 48 273 1078 760 Spaces Moved 842 | 42 251 403 146 Core 16 | 8 . . 8 Treads 506 | . . 368 138 Legs . | . . . . Wheels 320 | 34 251 35 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 80 240 Average Speed 182 | 76 80 189 372 Slowest Speed 2550 | 95 80 240 2550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 29 28 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1199 | 57 287 592 263 Wait 107 | . 11 80 16 Move 839 | 41 250 402 146 Hop . | . . . . Pick Up 51 | 10 6 16 19 Fast Attach 1 | . . 1 . Attach 19 | 6 1 3 9 Detach . | . . . . Swap 21 | . . 12 9 Drop 23 | . 1 13 9 Fire 138 | . 18 65 55 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 321 | -10/Materials | Identified exit to Materials 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x2 1385 | -9/Materials | Discovered new exit (range 6) 1400 | -9/Materials | Entered another Materials area 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -8/Materials | Build established: Hauler-Mutant 1940 | -8/Materials | Lost 8 parts (1p6n1w) 2130 | -8/Materials | Core integrity fell below 50% 2160 | -8/Materials | Self-destructed Last Messages --------------- 02096_ S-10 Pest destroyed. 02106_ R-06 Scavenger collects Lgt. Ion Engine. 02111_ Critical hit (Burn: +37). 02124_ K-01 Serf collects debris. 02137_ Visual Processing Unit destroyed. 02137_ System corrupted by crushing effect (+2). 02138_ K-01 Serf collects debris. 02140_ Med. Laser destroyed. 02140_ System corrupted by crushing effect (+2). 02141_ K-01 Serf collects debris. 02148_ Critical hit (Smash). 02148_ Nuclear Core destroyed. 02148_ System corrupted by crushing effect (+2). 02151_ K-01 Serf collects debris. 02151_ Knocked back. 02154_ K-01 Serf collects debris. 02155_ Critical hit (Smash). 02155_ Enh. Autogun destroyed. 02155_ System corrupted by crushing effect (+3). 02157_ K-01 Serf collects debris. 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[ #?????????????????? | | # """= # #??????? ###???????????????? | | # """ # ###+### ??????????????? | | # """ # #????????????????? | | # + T #????????????????? | | # """ # #????????????????? | | # """ # ###+### #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed BurstBladeStick Manual? 0 Play Time 00:25:46 Cumulative 27.9 hours Start 2024.06.09 @ 14:03:33 End 2024.06.09 @ 14:28:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 176c55d0-ff06-4412-9450-6629fd573808