Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 23:26:15 Player: Stump Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (106) 530 Value Destroyed (3048) 3048 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 6267 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 420/700 Matter 300/300 Energy 227/265 System Corruption 0% Temperature Cool (-94) Movement Walking (190) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Cryofiber Web Improved Heat Sink Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Medium Matter Pod (100) Hacking Suite Particle Gun Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Signal Interpreter Particle Charger > --- WEAPON ----------- Field Laser Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Aluminum Leg Improved Heat Sink Medium Matter Pod Particle Gun Rocket Launcher [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Propulsion Shielding Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 2 . . Parts Attached 65 | 6 4 24 23 4 4 Power 8 | 1 1 3 2 1 . Engine 7 | 1 1 2 2 1 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 20 | 2 . 11 6 1 . Treads 3 | . . 2 1 . . Leg 17 | 2 . 9 5 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 1 4 5 1 2 Device 7 | . . 1 4 . 2 Storage 1 | 1 . . . . . Processor 3 | . 1 1 . 1 . Hackware 2 | . . 1 1 . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 23 | 2 2 6 10 1 2 Energy Gun 11 | 1 . 2 6 1 1 Energy Cannon 3 | . . 2 . . 1 Ballistic Gun 7 | 1 1 1 4 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 1 . . Corrupted Parts 1 | . . . 1 . . System Corruption 4 | . . . 4 . . Parts Lost 30 | . 1 9 8 1 11 Power 4 | . 1 2 . . 1 Propulsion 9 | . . 2 4 . 3 Utility 7 | . . 3 1 . 3 Weapon 10 | . . 2 3 1 4 Highest Loss Streak 7 | . 1 5 3 1 7 To Critical Strikes . | . . . . . . Average Backups 6 | 1 6 7 6 4 3 Power . | . . . . . . Propulsion . | . 1 . . . . Utility 3 | . 2 4 3 2 2 Weapon 1 | . 1 2 1 1 . Tool/Special . | . . . . . . Unused Backups 11 | . 3 5 1 . 2 Power . | . . . . . . Propulsion 2 | . 2 . . . . Utility 6 | . . 3 1 . 2 Weapon 3 | . 1 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 96 98 97 99 84 Engine 11 | . 13 9 9 15 14 Treads 3 | . . 3 9 . . Leg 24 | . 28 29 16 23 15 Device 7 | . . 4 11 23 18 Storage 9 | . 14 10 7 . . Processor 7 | . 10 10 1 6 7 Hackware 3 | . . 4 6 . . Energy Gun 13 | . . 11 22 29 22 Ballistic Gun 12 | . 27 8 11 . . Peak Build Rating 39 | 6 8 19 31 39 39 Average Rating 18 | 4 6 16 24 36 33 On Entrance 16 | . 6 8 16 31 38 Naked Turns . | . . . . . . Heaviest Build 42 | 14 14 21 28 37 42 Greatest Support 63 | 20 20 40 63 46 46 Greatest Overweight (x) 4 | 4 . . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 7 | 7 8 7 7 5 5 Most Carried 8 | 4 8 8 8 5 5 Average Carried 6 | 1 6 7 6 4 3 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 4 8 8 5 4 3 Class Distribution -------------------- 39% | Scavenger-Mutant 33% | Scavenger-Gunner 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2394 | 241 302 883 856 74 38 Remotely . | . . . . . . Salvage Created 3618 | . 360 1458 1391 230 179 Parts 208 | . 29 96 73 5 5 Haulers Intercepted 9 | . 2 5 2 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 74 | . 8 30 27 4 5 Guns 66 | . 7 28 25 4 2 Cannons 2 | . . 1 . . 1 AOE 5 | . 1 1 2 . 1 Classes Destroyed 16 | . 5 5 4 1 1 Worker 2 | . . 2 . . . Builder 5 | . 2 2 1 . . Hauler 9 | . 2 5 2 . . Recycler 2 | . . 1 1 . . Mechanic 1 | . . 1 . . . Operator 2 | . . 2 . . . Watcher 11 | . 2 4 3 2 . Swarmer 21 | . 6 9 3 1 2 Grunt 29 | . 2 11 15 . 1 Brawler 2 | . . . 1 1 . Duelist 2 | . . . . 1 1 Sentry 15 | . . 10 4 1 . Specialist 2 | . . . 2 . . Hunter 1 | . . . 1 . . Programmer 1 | . . . . . 1 Heavy 1 | . . . 1 . . Best Kill Streak 7 | . 4 7 7 3 2 Combat Bots Only 6 | . 3 6 6 3 2 Max Kills in Single Turn 3 | . 2 3 2 1 1 Gunslinging 1 | . . 1 1 . . Exploded 1 | . 1 1 1 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 422 | . 42 161 103 72 44 Missed 125 | . 10 46 31 27 11 Hits 297 | . 32 115 72 45 33 Melee 5 | . . . . 4 1 Projectile 292 | . 32 115 72 41 32 Critical Strikes 16 | . 2 4 9 . 1 Damage Taken 4321 | . 330 1447 1429 479 636 Core 790 | . 40 196 274 113 167 Absorbed by Shields . | . . . . . . Redirected to Shielding 53 | . . 53 . . . Regen/Repaired (Parts) 323 | . . 159 164 . . Core Remaining (%) 71 | 100 84 51 50 . . Volleys Fired 250 | . 29 120 75 15 11 Largest 4 | . 2 2 4 4 4 Hottest 254 | . 50 126 254 254 251 Shots Fired 637 | . 58 237 255 53 34 Gun 609 | . 55 219 251 53 31 Cannon 13 | . . 10 . . 3 Launcher 15 | . 3 8 4 . . Special . | . . . . . . Kinetic 311 | . 55 149 107 . . Thermal 303 | . . 80 144 53 26 Explosive 15 | . 3 8 4 . . Electromagnetic 8 | . . . . . 8 Robot Hit Streak 23 | . 7 23 16 9 13 Robot Miss Streak 5 | . 2 2 5 3 3 Penetration Max . | . . . . . . Secondary Targets 11 | . 2 2 4 2 1 Max Gunslinging Chain 2 | . 1 1 2 1 1 Shots Hit Robots 414 | . 34 167 155 31 27 Core Hits 185 | . 17 76 69 14 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 16 | . . 4 9 1 2 Burn 14 | . . 3 8 1 2 Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7465 | . 513 2830 2914 620 588 Guns 6474 | . 414 2330 2663 620 447 Cannons 212 | . . 158 . . 54 Explosions 766 | . 99 329 251 . 87 Melee . | . . . . . . Ramming 13 | . . 13 . . . Kinetic 2742 | . 414 1447 881 . . Thermal 3953 | . . 1041 1782 620 510 Explosive 679 | . 99 329 251 . . Electromagnetic 78 | . . . . . 78 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . 4 . 1 Average Corruption 1 | . . . 4 . 1 Corruption Purged 1 | . . . . . 1 Corruption Blocked . | . . . . . . Effects 9 | . . . 4 . 5 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . 2 . 2 Heat Flow Errors 2 | . . . 1 . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 8 . . 3 Projectiles 2 | . . . . . 2 Explosions 9 | . . 8 . . 1 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 84 | . . . 45 . 39 Shots 2 | . . . 1 . 1 Rammed 1 | . . 1 . . . Targets Rammed 5 | . . 5 . . . Kicked 4 | . . 4 . . . Crushed . | . . . . . . Highest Temperature 532 | . 23 366 345 532 432 Average Temperature 87 | . 11 42 105 189 194 Received Heat Transfer 1287 | . 45 564 504 30 144 Effects 4 | . . . 2 2 . Interference 2 | . . . 2 . . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 15 | . . 7 4 2 2 Heat Transferred 9313 | . . 2479 4477 1295 1062 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . . 2 2 . . Low Security (%) 62 | 100 100 64 13 100 . Level 1 32 | . . 33 70 . . Level 2 4 | . . 1 16 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 428 | . 124 405 428 189 . Initial 189 | . . 3 152 189 . Average 165 | . 34 160 310 117 . Influence Increases 2404 | . 294 1033 823 104 150 Destroy 0b10 Robot/C 1480 | . 160 600 540 80 100 Destroy 0b10 Robot/NC 160 | . 30 85 35 10 . Destroy Leader 420 | . 38 218 130 14 20 Successful Hack 57 | . 17 32 8 . . Disable Machine 90 | . 15 30 45 . . Destroy Structure 92 | . 19 38 35 . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 90 | . 15 15 30 . 30 Influence Decreases 2384 | . 286 679 768 418 233 Entered New Map 482 | . . 5 210 228 39 Time Decay 1655 | . 276 591 478 180 130 Lost Part 247 | . 10 83 80 10 64 Squads Dispatched 14 | . . 7 4 3 . Investigation 4 | . . 4 . . . Extermination 1 | . . . . 1 . Reinforcement 8 | . . 3 4 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 8 | . 1 4 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 13 50 38 7 14 Peak Tracking Total 10 | . 3 6 5 3 10 Tactical Retreats 5 | . 1 1 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 7 | . 2 3 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 6 | . 1 2 3 . . Max in Single Turn 1 | . 1 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 25 | . 8 10 6 1 . Terminals 17 | . 7 6 4 . . Fabricators 1 | . . . . 1 . Repair Stations 2 | . . 1 1 . . Recycling Units 3 | . 1 2 . . . Scanalyzers 2 | . . 1 1 . . Garrison Access . | . . . . . . Total Hacks 67 | . 19 29 18 1 . Successful 38 | . 10 18 10 . . Failed 29 | . 9 11 8 1 . Catastrophic 4 | . 1 2 1 . . Database Lockouts . | . . . . . . Manual 7 | . 3 2 2 . . Terminals 39 | . 18 13 8 . . Fabricators 1 | . . . . 1 . Repair Stations 14 | . . 6 8 . . Recycling Units 7 | . 1 6 . . . Scanalyzers 6 | . . 4 2 . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 9 6 4 . . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 1 . . . Alert Level 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 2 | . . 1 1 . . Maintenance Status 1 | . . . 1 . . Hauler Manifests 4 | . 2 1 1 . . Registered Components 1 | . 1 . . . . Zone Layout 5 | . 2 2 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . 4 6 . . Scan Component 5 | . . 2 3 . . Repair 5 | . . 2 3 . . Recycling Unit Hacks 5 | . 1 4 . . . Report Inventory 4 | . 1 3 . . . Retrieve Components 1 | . . 1 . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used . | . . . . . . Hacking Detections 21 | . 6 10 4 1 . Full Trace Events 4 | . 1 3 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 2 3 . . Time 160 | . . 52 108 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . 10 . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 2134 | . . 1849 285 . . Seismic 1176 | . . 971 205 . . T.N.C. 2002 | . . 1849 153 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 5179 | 77 1039 2182 1221 371 289 Spaces Moved 2928 | 48 750 1246 509 250 125 Core 14 | 14 . . . . . Treads 372 | . . 191 181 . . Legs 2542 | 34 750 1055 328 250 125 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 127 | 129 120 126 135 120 168 Slowest Speed 250 | 250 120 160 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 4 97 80 44 8 22 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 95 | . 16 42 31 . 6 Melee . | . . . . . . Projectile . | . . . . . . AOE 95 | . 16 42 31 . 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3854 | 63 831 1621 875 286 178 Wait 468 | . 34 169 221 13 31 Move 2923 | 47 749 1245 508 249 125 Hop . | . . . . . . Pick Up 73 | 10 10 28 18 3 4 Fast Attach 18 | . . 8 10 . . Attach 39 | 6 2 11 11 4 5 Detach 1 | . . . 1 . . Swap 34 | . 3 13 16 1 1 Drop 43 | . 4 22 15 1 1 Fire 250 | . 29 120 75 15 11 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 4 . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 12) 349 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 10) 737 | -10/Materials | Discovered new exit (range 7) 933 | -10/Materials | Discovered new exit (range 8) 1117 | -10/Materials | Entered another Materials area 1117 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1449 | -9/Materials | Lost 5 parts (1p1n2u1w) 1547 | -9/Materials | Build established: Scavenger-Mutant 1698 | -9/Materials | Discovered new exit (range 13) 1836 | -9/Materials | Repaired Sml. Storage Unit 1871 | -9/Materials | Repaired Aluminum Leg 2421 | -9/Materials | Discovered new exit (range 12) 3299 | -9/Materials | Entered another Materials area 3299 | -8/Materials | Evolved 2 slots: Weapon x2 3563 | -8/Materials | Discovered new exit (range 14) 3729 | -8/Materials | Build established: Scavenger-Gunner 4227 | -8/Materials | Repaired Pulse Rifle 4260 | -8/Materials | Repaired Particle Gun 4300 | -8/Materials | Repaired Pulse Rifle 4364 | -8/Materials | Discovered new exit (range 15) 4488 | -8/Materials | Lost 3 parts (1n2w) 4520 | -8/Materials | Entered Factory 4520 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4802 | -7/Factory | Discovered new exit (range 15) 4822 | -7/Factory | Identified exit to Lower Caves 4857 | -7/Factory | Garrison activated, responded to threat 4891 | -7/Factory | Entered Lower Caves 4930 | -7/Lower Caves | Learned Factory trap positions 5026 | -7/Lower Caves | Lost 4 parts (2n1u1w) 5180 | -7/Lower Caves | Self-destructed Last Messages --------------- Acquired 2 matter. System Restoration Module purges 1% system corruption (0%). H7-SOJ(k) breaks down the debris. Hvy. Riot Gun destroyed. Penetrated by Slug. Imp. Heat Sink destroyed. Imp. Deuterium Engine destroyed. Penetrated by Slug. Rocket Launcher destroyed. System Restoration Module destroyed. Destroyed VTOL Module. S-27 Virus destroyed. Penetrated by Slug. Aluminum Leg destroyed. S-27 Virus destroyed. Penetrated by Slug. Pulse Rifle destroyed. Critical hit (Burn: +37). Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ?????????????????????????????? ???????????????? | | ??????????????????????????????# ???????????????? | | ??????????????????????###?????# ???????? #?????? | | ??????????????????????# #????? ??????? #?????? | | ??????????????????????# ##### ##????? ##????? | | ??????????????????????# ?? ##???? ##???? | | ?????????????????????## ?? #??## ####? | | ????????????????????## #??? ### ? | | ??????????? ???????# #???? ? | | ???????????# ?????? ###??# #??? | | ???????????# ###????# #### #??? | | ????????????# ??## #??? | | ?????????????# ## #??? | | ?????????????# # ####?????? | | ???????????# s@ # ####?????? | | ??????????# #######/g####### # ##????? | | ?????????????????????#Yg% ?????# ##% % #####? | | ?????????????????????#gg ?????# #### #? | | ?????????????????????#/####????# #??## #! ##? | | ????????????????????? g????????# #???#####% ###?? | | ???????????????????? ?????????# #???????# #???? | | ???????????????????"""?????????+ #???????# #???? | | ?????????????????? ""??????????+ #??????## #???? | | ????????????????? "???????????+ #?????## ###?? | | ???????????????????????????????+ ?????# ##? | | ???????????????????????????????? ?????# #? | | ???????????????????????????????? ?????## ## | | ???????????????????????????????? ??????## | | ??????????????????????????????????????????### #### | | ????????????????????????????????????????????# #??# | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 38% | -9/Materials Aluminum Leg | 26% | -9/Materials Pulse Rifle | 2% | -8/Materials Particle Gun | 25% | -8/Materials Pulse Rifle | 62% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadSmallStabilizer Manual? 0 Play Time 01:09:43 Cumulative 19.1 hours Start 2025.07.10 @ 20:35:13 End 2025.07.10 @ 23:26:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 82afa558-8b6e-470e-ba07-06b2d4bbff63