Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.06 @ 01:16:55 Player: Folded_Phoenix Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (2257) 2257 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 6042 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 101 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 150/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Flying (109) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module VTOL Module VTOL Module > --- UTILITY (5) ------ Improved Signal Interpreter Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (5) ---- Carbon-fiber Leg Improved Light Armor Plating High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- High-powered Shock Rifle Beamcaster AWS/Thermal > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Improved Heat Sink Weapon Cycler Heavy Armor Plating High-powered Shock Rifle Heavy Assault Rifle [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Heavy Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 1 2 . Weapon 2 | . . . . . 2 . . Parts Attached 52 | 6 4 7 3 . 9 11 12 Power 6 | 1 1 1 . . 1 1 1 Engine 5 | 1 1 1 . . 1 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 4 . . 1 3 3 Treads 6 | . . 2 . . 1 3 . Leg 4 | 2 . 2 . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 3 | . . . . . . . 3 Utility 16 | 1 2 . 1 . 3 3 6 Device 3 | . 1 . . . . 1 1 Storage 2 | 1 . . . . 1 . . Processor 6 | . 1 . 1 . 1 2 1 Hackware 2 | . . . . . . . 2 Protection 3 | . . . . . 1 . 2 Artifact . | . . . . . . . . Weapon 17 | 2 1 2 2 . 4 4 2 Energy Gun 9 | 1 . 1 1 . 1 4 1 Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 1 1 . . 3 . . Ballistic Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 1 . Parts Lost 14 | . 1 2 . . . 10 1 Power 3 | . 1 . . . . 1 1 Propulsion 5 | . . 1 . . . 4 . Utility . | . . . . . . . . Weapon 6 | . . 1 . . . 5 . Highest Loss Streak 4 | . 1 1 . . . 4 1 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 6 4 5 7 6 7 3 Power . | . . . . . . . . Propulsion . | 1 3 . . . . . . Utility 2 | . 1 2 1 . 2 2 1 Weapon 3 | . . 2 3 6 3 3 1 Tool/Special . | . . . . . . . . Unused Backups 19 | . 6 1 1 . 6 4 1 Power 2 | . . 1 . . 1 . . Propulsion 5 | . 4 . . . . . 1 Utility 3 | . 1 . . . 1 1 . Weapon 8 | . 1 . 1 . 3 3 . Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 86 | . 91 99 92 85 85 87 31 Engine 9 | . 13 14 14 14 9 6 . Treads 18 | . . 21 28 28 25 20 . Leg 3 | . 28 6 . . . . . Device 4 | . 5 14 7 . . 2 . Storage 6 | . 11 . 6 14 9 6 . Processor 17 | . 2 14 14 14 14 27 5 Energy Gun 12 | . 14 10 14 14 12 14 . Ballistic Gun 9 | . 14 17 7 . 14 6 . Peak Build Rating 49 | 6 7 8 23 22 35 49 30 Average Rating 24 | 4 6 7 14 22 30 40 13 On Entrance 12 | . 6 7 8 22 22 35 1 Avg Prop Armor Cover (%) 8 | . . 8 . . . . . Naked Turns 83 | . . . . . . 9 74 Heaviest Build 37 | 12 15 11 20 20 34 37 30 Greatest Support 71 | 20 20 40 40 40 60 71 12 Greatest Overweight (x) 2 | 2 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 8 8 10 10 5 Average Capacity 7 | 6 7 5 6 8 8 9 5 Most Carried 10 | 6 8 5 8 8 8 10 5 Average Carried 6 | 2 6 4 5 7 7 8 4 Final Capacity 10 | 8 5 5 8 8 10 5 5 Final Carried 8 | 6 5 5 5 8 8 5 3 Class Distribution -------------------- 28% | Mutant 25% | Gunner 18% | Scavenger-Mutant 14% | Scavenger-Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1169 | 225 117 133 . 40 130 210 314 Remotely . | . . . . . . . . Salvage Created 2457 | . 160 212 . 39 280 1525 241 Parts 112 | . 11 23 . 3 13 53 9 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented 1 | . . . . . . . 1 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 57 | . 3 10 . 2 8 25 9 Guns 42 | . 3 8 . 2 8 20 1 Cannons 8 | . . . . . . . 8 AOE 6 | . . 2 . . . 4 . Classes Destroyed 11 | . 2 3 . . 1 4 1 Worker 2 | . . 1 . . . 1 . Tunneler 1 | . 1 . . . . . . Recycler 1 | . . . . . . 1 . Mechanic 1 | . . . . . . 1 . Watcher 5 | . . . . . 2 3 . Swarmer 24 | . . 9 . 2 6 3 4 Grunt 20 | . 3 . . . . 14 3 Brawler 4 | . . . . . . 4 . Sentry 5 | . . 1 . . 2 1 1 Hunter 1 | . . . . . . . 1 Programmer 3 | . . . . . . 3 . Best Kill Streak 9 | . 2 4 . 2 3 9 3 Combat Bots Only 9 | . 2 4 . 2 3 9 3 Max Kills in Single Turn 3 | . 1 3 . 1 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 2 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 328 | . 29 42 . 6 15 130 106 Missed 110 | . 9 16 . 2 2 40 41 Hits 218 | . 20 26 . 4 13 90 65 Projectile 218 | . 20 26 . 4 13 90 65 Critical Strikes 8 | . . 2 . . . 5 1 Damage Taken 3286 | . 245 301 . 38 156 1695 851 Core 814 | . 28 38 . 10 25 354 359 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . . . 69 95 . . Volleys Fired 127 | . 21 17 . . 10 41 38 Largest 2 | . 2 2 . . 2 2 2 Hottest 135 | . 60 60 . . 43 135 100 Shots Fired 338 | . 42 34 . 5 49 167 41 Gun 300 | . 42 34 . 5 49 167 3 Cannon 38 | . . . . . . . 38 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 130 | . 21 26 . . 20 25 38 Thermal 138 | . . 4 . 5 29 100 . Explosive . | . . . . . . . . Electromagnetic 70 | . 21 4 . . . 42 3 Robot Hit Streak 53 | . 4 8 . 10 8 53 8 Robot Miss Streak 9 | . 9 2 . 1 3 3 4 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 3 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Autonomous 125 | . . . . 5 29 91 . Shots Hit Robots 238 | . 14 21 . 4 29 148 22 Core Hits 104 | . 8 14 . 2 13 54 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 Burn 1 | . . . . . . 1 . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6068 | . 214 316 . 151 657 4103 627 Guns 4941 | . 214 237 . 151 657 3641 41 Cannons 586 | . . . . . . . 586 Explosions 539 | . . 79 . . . 460 . Melee . | . . . . . . . . Ramming 2 | . . . . . . 2 . Kinetic 1231 | . 98 167 . . 102 278 586 Thermal 3992 | . . 113 . 151 555 3173 . Explosive . | . . . . . . . . Electromagnetic 843 | . 116 36 . . . 650 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . 8 8 Average Corruption 5 | . . . . . . 4 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . . . . . . 20 12 Message Errors 4 | . . . . . . 3 1 Matter Fused 13 | . . . . . . 8 5 Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 3 | . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . 3 2 Misfires 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 66 | . . 13 . . . 48 5 Projectiles 5 | . . . . . . . 5 Explosions 61 | . . 13 . . . 48 . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 3 | . . . . . . . 3 Secondary . | . . . . . . . . Self-Inflicted Damage 39 | . . 39 . . . . . Shots 1 | . . 1 . . . . . Rammed 2 | . . . . . . 2 . Targets Rammed 2 | . . . . . . 2 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 564 | . 24 28 . . 5 564 165 Average Temperature 102 | . 14 13 . . 5 199 58 Received Heat Transfer 774 | . 135 54 . . 27 435 123 Effects 13 | . . . . . . 13 . Shutdowns 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 7 | . . . . . . 7 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . 2 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 5 | . . . . . 2 3 . Heat Transferred 4774 | . . 225 . 185 703 3661 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . 1 . . . 6 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 2 | . . . . . . 2 . Low Security (%) 82 | 100 100 100 . 100 100 62 . Level 1 3 | . . . . . . 7 . Level 2 13 | . . . . . . 29 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 500 | . 51 80 . 50 196 500 . Initial 27 | . . . . . . 27 . Average 109 | . 8 22 . 19 106 184 . Influence Increases 2005 | . 96 237 . 50 367 940 315 Destroy 0b10 Robot/C 1200 | . 60 200 . 40 200 520 180 Destroy 0b10 Robot/NC 50 | . 5 5 . . 10 30 . Destroy Leader 270 | . 20 30 . 10 64 116 30 Allied During Kill 78 | . . . . . 48 30 . Successful Hack 53 | . 10 . . . 22 21 . Disable Machine 45 | . . . . . 15 30 . Anti-Garrison Action 150 | . . . . . . 150 . Destroy Structure 39 | . 1 2 . . 8 28 . Lose Combat Pursuer 120 | . . . . . . 15 105 Influence Decreases 1673 | . 96 237 . 50 306 672 312 Entered New Map 156 | . . . . . . 34 122 Time Decay 1335 | . 96 217 . 50 286 506 180 Lost Part 122 | . . 20 . . . 92 10 Lost Ally 60 | . . . . . 20 40 . Squads Dispatched 14 | . 1 . . . . 13 . Investigation . | . . . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 3 | . 1 . . . . 2 . Assault 3 | . . . . . . 3 . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 9 11 . 3 12 39 16 Peak Tracking Total 9 | . 3 5 . 3 4 9 6 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . . . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . . . . . 1 3 . Max in Single Turn 1 | . . . . . 1 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 23 | . 3 . 3 . 5 11 1 Terminals 12 | . 3 . . . 3 6 . Fabricators 2 | . . . . . . 2 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 92 | . 10 . 35 . 17 29 1 Successful 69 | . 5 . 35 . 15 13 1 Failed 22 | . 5 . . . 2 15 . Catastrophic 4 | . 1 . . . . 3 . Database Lockouts 1 | . . . . . . 1 . Manual 4 | . 3 . 1 . . . . Terminals 36 | . 10 . . . 8 18 . Fabricators 5 | . . . . . . 5 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 11 | . . . . . 9 2 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 56 | . 4 . 35 . 7 9 1 Record 37 | . 1 . 35 . . 1 . Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 . Recycling Unit Index 1 | . . . . . 1 . . Alert Level 2 | . . . . . 2 . . Locate Traps 4 | . 1 . . . 1 2 . Transport Status 2 | . 1 . . . 1 . . Extermination Status 1 | . . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 4 | . 1 . . . . 3 . Fabricator Hacks 3 | . . . . . . 3 . Network Status 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 9 | . . . . . 8 1 . Insert Component 2 | . . . . . 2 . . Analyze 2 | . . . . . 2 . . Retrieve Study 5 | . . . . . 4 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . . . 4 9 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Part Studies Acquired 5 | . . . . . 4 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 2 | . . . . . 2 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 2 | . . . . . . 2 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 2 . Highest-Rated Group 73 | . . . . 73 73 39 . Highest-Rated Ally 31 | . . . . 31 31 28 . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . . 29 10 . Total Damage 379 | . . . . . 274 105 . Kills 3 | . . . . . 2 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 1324 | . 231 784 309 . . . . Sensors 1324 | . 231 784 309 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5236 | 116 524 784 621 141 720 1965 365 Spaces Moved 3528 | 107 368 443 382 87 390 1118 633 Core 344 | 46 . . . . . 18 280 Treads 2316 | . . 357 382 87 390 1100 . Legs 515 | 61 368 86 . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 353 | . . . . . . . 353 Fastest Speed 29 | 50 120 120 160 160 160 50 29 Average Speed 130 | 92 120 152 160 160 160 158 39 Slowest Speed 240 | 150 120 160 160 160 160 240 189 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 47 87 78 25 33 32 74 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . 1 . Scrap Searched 3 | . . 1 . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 56 | . . 2 . . 8 35 11 Melee . | . . . . . . . . Projectile 21 | . . . . . 8 2 11 AOE 35 | . . 2 . . . 33 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 3958 | 124 413 523 393 89 472 1236 708 Wait 139 | . 5 46 . . 42 40 6 Move 3521 | 106 367 442 381 86 389 1117 633 Hop . | . . . . . . . . Pick Up 57 | 12 8 5 3 3 10 12 4 Fast Attach 9 | . . 2 . . 2 . 5 Attach 39 | 6 3 3 2 . 2 10 13 Detach 11 | . . . 2 . . 1 8 Swap 15 | . 1 2 2 . 5 5 . Drop 38 | . 8 6 3 . 12 8 1 Fire 127 | . 21 17 . . 10 41 38 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 20) 215 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 545 | -10/Materials | Identified exit to Mines 584 | -10/Materials | Identified exit to Materials 641 | -10/Materials | Entered Mines 729 | -10/Mines | Discovered exit to Materials (range 7) 1097 | -10/Mines | Discovered exit to Materials (range 8) 1098 | -10/Mines | Build established: Scavenger-Mutant 1240 | -10/Mines | Learned location of Recycling (-7) 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -10/Mines | Discovered new exit (range 5) 1424 | -10/Mines | Identified exit to Exiles 1425 | -10/Mines | Entered Exiles 1467 | -10/Exiles | Met 8R-AWN 1496 | -10/Exiles | Met EX-HEX 1557 | -10/Exiles | Met EX-DEC 1573 | -10/Exiles | Learned location of Zion (-6) 1608 | -10/Exiles | Met EX-BIN 1638 | -10/Exiles | Aligned with FarCom system 1640 | -10/Exiles | Given EX-Vault access code 1725 | -10/Exiles | Opened EX-Vault 1740 | -10/Exiles | Found Prototype Special Weapon 1741 | -10/Exiles | Identified Field Lobotomy Kit 1750 | -10/Exiles | Found Prototype Ballistic Cannon 1753 | -10/Exiles | Found Prototype Energy Gun 1755 | -10/Exiles | Identified AWS/Thermal 1790 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1904 | -10/Exiles | Visited The Gauntlet 2023 | -10/Exiles | Discovered new exit (range 14) 2043 | -10/Exiles | Build established: Mutant 2044 | -10/Exiles | Identified exit to Mines 2046 | -10/Exiles | Left Exiles lab with AWS/Thermal 2046 | -10/Exiles | Entered Mines 2052 | -9/Mines | Escorted by a lone wolf Derelict 2072 | -9/Mines | Learned location of Storage (-7) 2168 | -9/Mines | Discovered new exit (range 8) 2172 | -9/Mines | Assembled infested the area 2177 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2179 | -9/Mines | Identified exit to Materials 2187 | -9/Mines | Entered Materials 2187 | -8/Materials | Accompanied by 3 allies 2187 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2192 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2494 | -8/Materials | Build established: Scavenger-Skirmisher 2838 | -8/Materials | Discovered new exit (range 8) 2853 | -8/Materials | Identified exit to Factory 2907 | -8/Materials | Entered Factory 2907 | -7/Factory | Accompanied by 2 allies 2907 | -7/Factory | Evolved 2 slots: Utility x2 3244 | -7/Factory | Build established: Scavenger-Gunner 3283 | -7/Factory | Garrison activated, responded to threat 3357 | -7/Factory | Fabricated Hpw. Shock Rifle (x2) 3716 | -7/Factory | Build established: Gunner 3780 | -7/Factory | Central database locked down 4081 | -7/Factory | Garrison activated, responded to threat 4190 | -7/Factory | Garrison activated, responded to threat 4226 | -7/Factory | Destroyed 9 combat bots 4242 | -7/Factory | AWS/Thermal suddenly broke down 4507 | -7/Factory | First assault squad dispatched 4568 | -7/Factory | Discovered new exit (range 10) 4835 | -7/Factory | Lost 3 parts (1n2w) 4863 | -7/Factory | Released all parts (6) 4865 | -7/Factory | Discovered new exit (range 15) 4867 | -7/Factory | Core integrity fell below 50% 4872 | -7/Factory | Entered Lower Caves 4893 | -7/Lower Caves | Lost 4 parts (1p2n1w) 4898 | -7/Lower Caves | Spotted B-75 Beast 4997 | -7/Lower Caves | Core integrity fell below 20% 5210 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5237 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired 65 matter. Acquired 54 matter. Acquired 5 matter. System corrupted: Energy discharge (-41). Acquired 6 matter. Connecting with WAR.Sys... Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. Acquired Mak. Hacking Suite. System corrupted: Heat flow error (+177). System corrupted: Heat flow error (+163). Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Lgt. Nuclear Core destroyed. Destroyed Lgt. Nuclear Core. Slug penetrates Y-54 Guardian. S-27 Virus destroyed. Y-54 Guardian destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ||#??????????????????????????????????????????????? | | ||#??????????????????????????????????????????????? | | !!#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###??????????????????###?????????????????????????? | | #???????????????? ?????????###????????????? | | # ####????????????? ??????? ???????????? | | ########?????? ??????? ???????????? | | #??????? ?????? #???????????? | | ###??????? ?????? ####????????? | | ##??????? ###??? ???????? | | #???????? ##?# ???????? | | # ##???????? #?# ???????? | | # ##???????? ? ?? #??????? | | ###???????# #?# ?? ###???? | | ##???????# ### ???? ##??? | | #???????# # # #???? #??? | | ##??????# "## #????? ???? | | ### ##?????# #?# ##???? ???? | | ??## ### ###??##%%### ;#????# ???? | | ???## ### ##### ####% ##????# #???? | | ##?## #####???# #; ### #????# #???? | | ### #??????#### ## @s ### #????# #???? | | ## #?#####???#### ### #????# #???? | | ### ######?##% #### ##????# #???? | | ######### #?????# #???? | | ### #????# #?????# #???? | | ### ######## #?#### #???### #???? | | ??# #?????## ### ### ##### #???? | | ?## #???##### ### #???? | | ?# ##??# ### ##?# #???? | | ## #### ## ##??## #### ## #???? | | #### ## ### ##?#### #??#######???? | | #??## #?####?## #????????????? | | ## ##???# ##?????## #????????????? | | ?## ##????#########???#### ##????????????? | | ??####??????????????#### #####?????????????? | | ????????????????????# #?????????????????? | | ?????????????????#### ##?????????????????? | | ????????????????## ## ##??????????????????? | | ????????????????# ###### #???????????????????? | | ????????????????## ##????###???????????????????? | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Evasion (%) 64 Targeting Accuracy 24 Recoil Reduction 3 Matter Filtering 30 Offensive Hacking 22 Item Schematics ----------------- Lgt. Cannon | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hpw. Shock Rifle | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Shotgun | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hpw. Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking DATA ERROR: Steam Global Achievement% Drive-By For Emergencies Only Item+ Live, Flee, And Rebuild Organ Harvest Sixth Sense Well Done Challenges ------------ None Game ------ Seed PointTripodDoublenader Manual? 0 Play Time 01:24:25 Cumulative 15.8 hours Start 2026.04.05 @ 23:22:56 End 2026.04.06 @ 01:16:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d17c2f1d-a8cf-4608-97b7-8477be4b9d61