Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.15 @ 17:17:40 Player: Some Pennies Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (535) 2675 Value Destroyed (27185) 27185 Prototype IDs (105) 2100 Alien Tech Used (5) 1000 Bonus (27690) 27690 TOTAL SCORE: 72150 Bonus ------- High Alert Combat Kills 1758 Follower Combat Kills 2600 Entered Garrisons 200 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -268 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 1100/1100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- Assembled Alloy Leg > --- UTILITY (12) ----- Assembled Biocell Array Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor Quantum Reactor > --- PROPULSION ------- Assembled Alloy Leg Centrium Leg Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Advanced Transmission Jammer Advanced Cloaking Device Assembled Alloy Armor Experimental EM Disruption Field Advanced Shield Generator Advanced Hacking Suite Quantum Router GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Centrium Leg Heavy Shield Leg Zionite Biocell Precision Energy Filter Advanced Transmission Jammer Advanced Reaction Control System Zionite Weapon Casing Medium Regenerative Plating Graphene Brace Antimissile System Antimissile System Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Assault Drone Bay GOLEM Unit EMDS Advanced KE Penetrator Fusion Bomb Launcher [Rating: 235] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 10 | . . 1 . . . 1 . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 337 | 8 18 42 2 1 1 35 15 20 18 . 1 2 28 8 17 1 4 . . 6 2 1 2 4 8 5 7 5 13 5 5 2 15 7 29 Power 32 | 1 4 6 . . . 2 4 1 2 . 1 . 1 1 . . . . . . . . . . . . . . . 1 . . 4 1 3 Engine 12 | 1 4 4 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . 2 . . . 1 3 . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 4 1 3 Propulsion 109 | 2 4 15 1 . . 16 4 4 6 . . . 10 2 8 . 4 . . . . 1 . 4 3 3 1 3 4 2 . . 6 2 4 Treads 60 | 2 2 12 1 . . 9 4 4 . . . . 3 1 4 . 4 . . . . 1 . 1 3 2 1 3 2 . . . 1 . . Leg 38 | . 2 3 . . . 4 . . . . . . 5 1 4 . . . . . . . . 3 . 1 . . 2 2 . . 5 2 4 Wheel 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 134 | 2 4 9 1 1 1 9 4 10 8 . . . 11 5 7 . . . . 6 1 . 2 . 5 1 5 2 7 1 2 1 5 3 21 Device 69 | 1 3 4 1 . . 2 2 6 4 . . . 4 2 4 . . . . 3 . . 1 . 1 1 2 2 4 . 1 . 3 2 16 Storage 10 | 1 1 1 . 1 . 2 . . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Processor 9 | . . . . . . 2 1 . 2 . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . Hackware 15 | . . . . . . . . 3 . . . . . . . . . . . 2 . . . . 3 . . . . 1 1 . 1 . 4 Protection 31 | . . 4 . . 1 3 1 1 1 . . . 6 3 2 . . . . 1 1 . 1 . . . 3 . 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 3 6 12 . . . 8 3 5 2 . . 2 6 . 2 1 . . . . 1 . . . . 1 1 . 2 1 3 1 . 1 1 Energy Gun 25 | 1 5 9 . . . 2 . 4 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . Energy Cannon 9 | . . 2 . . . 2 . . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 1 . . . . . Ballistic Gun 10 | 2 . 1 . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Ballistic Cannon 5 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Launcher 8 | . . . . . . . 1 . 1 . . . 3 . 1 1 . . . . . . . . . . . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 46 | . . 2 . . . 1 . . 3 . . . 9 1 1 . . . . 1 . 1 3 . 1 . 3 . 5 1 3 2 3 2 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 17 Parts Lost 76 | . 7 . . . . 8 2 5 . . . . 6 5 . 1 . . . . 1 1 . 2 . . . . . . 1 . 2 . 35 Power 9 | . 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 4 Propulsion 25 | . 3 . . . . 6 . . . . . . . 3 . 1 . . . . 1 1 . 2 . . . . . . . . . . 8 Utility 31 | . 1 . . . . 2 1 3 . . . . 4 1 . . . . . . . . . . . . . . . . 1 . . . 18 Weapon 11 | . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 5 Highest Loss Streak 35 | . 5 . . . . 4 1 5 . . . . 3 3 . 1 . . . . 1 1 . 1 . . . . . . 1 . 2 . 35 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 5 9 18 20 19 20 21 24 24 10 10 10 11 9 18 21 21 21 22 18 21 21 22 22 22 22 23 22 22 22 21 21 20 20 21 18 Power . | . . . . . . 1 . 1 1 1 1 1 . 1 . . . . . . . . . . . . . 1 1 . . . 1 1 1 Propulsion 1 | 2 2 4 5 5 5 5 6 8 . . . . . . . . . . . . . . . . . . . 1 1 2 3 2 2 3 2 Utility 11 | . 3 7 8 8 9 9 11 8 4 2 2 2 3 10 14 14 14 15 12 14 14 15 15 15 15 16 14 13 14 14 14 14 11 12 12 Weapon 4 | 1 2 4 5 5 5 5 5 5 4 6 6 7 4 5 5 5 6 6 4 6 6 6 6 5 6 5 6 6 5 4 3 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 3 13 1 1 . 5 1 2 5 1 . . 8 1 1 . . . . 3 . . . . 2 . 2 1 2 1 . 3 . 1 1 Power 4 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 33 | . . 9 . . . 2 1 1 2 1 . . 4 . . . . . . 3 . . . . 2 . 2 1 1 1 . 3 . . . Weapon 14 | . . 2 1 1 . 2 . . 2 . . . 4 . 1 . . . . . . . . . . . . . 1 . . . . . . Tool/Special 3 | . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 100 100 100 97 99 98 93 92 92 97 90 86 83 83 84 76 81 87 84 82 81 76 88 86 82 81 83 89 84 73 90 86 85 Engine 2 | . 13 8 11 11 11 6 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 2 . . . 2 7 6 6 7 7 7 4 3 . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 2 3 5 6 6 6 6 5 5 5 5 4 5 4 5 5 5 9 9 7 8 7 9 Treads 13 | . 25 25 33 33 33 23 35 36 1 . . . 1 3 9 6 16 20 19 17 14 11 11 9 5 8 5 6 8 . 4 . 1 . . Leg 13 | . 2 7 . . . 5 . . . . . . 25 28 21 24 15 13 12 11 10 11 11 12 19 15 15 12 11 21 14 21 19 23 22 Flight 1 | . . . . . . . . . 36 38 38 38 5 . . . . . . . . . . . . . . . . . . . . . . Device 13 | . 13 13 11 11 11 11 9 12 8 7 7 7 9 7 8 7 12 13 7 15 16 17 17 15 14 11 17 22 20 19 19 17 20 19 20 Storage 10 | . 14 11 11 11 11 9 9 9 7 7 7 7 10 15 13 12 13 13 11 11 11 11 11 11 10 10 8 10 10 9 9 9 8 7 7 Processor 1 | . . . . . . 5 8 . 8 15 15 15 1 . . . . . . . . . . . . . . . . . . . . 3 . Hackware 2 | . . . . . . . . 6 . . . . . . . . . . . . . . . . 13 15 7 5 5 8 9 9 8 7 8 Protection 8 | . . 7 10 11 11 8 9 6 7 7 7 7 8 6 8 11 6 6 9 11 10 11 10 8 5 8 12 8 10 9 8 3 7 3 4 Energy Gun 2 | . 27 15 . . . 3 8 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . 5 11 11 11 1 . . . . . . 12 14 12 12 12 2 12 11 10 11 11 10 10 9 9 9 9 9 7 2 8 11 8 Ballistic Gun 1 | . . . 11 11 11 4 8 6 . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 Peak Build Rating 235 | 8 9 21 23 22 22 33 35 39 51 48 45 53 101 106 122 126 120 112 117 131 131 133 132 138 163 155 169 169 169 186 186 190 209 224 235 Average Rating 101 | 5 8 18 21 21 22 28 33 31 44 45 45 49 73 96 111 118 114 98 108 125 129 129 130 123 148 150 161 162 162 182 181 152 205 215 222 On Entrance 98 | . 8 9 21 21 22 22 33 35 33 47 45 45 46 100 92 117 117 94 103 114 131 130 130 131 137 151 154 169 163 168 183 174 188 197 215 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 230 | 11 47 69 62 62 62 117 119 117 25 25 22 95 124 132 163 165 165 158 169 182 178 178 174 178 177 171 185 177 180 201 197 192 208 202 230 Greatest Support 212 | 40 40 60 60 60 60 80 80 80 25 25 25 25 114 75 120 95 60 60 68 60 60 60 60 105 125 85 85 85 90 150 90 150 152 212 212 Greatest Overweight (x) 11 | . 2 2 1 1 1 11 9 1 . . . 3 3 2 2 4 5 4 2 3 2 2 2 2 2 2 2 6 2 3 3 1 1 . 1 Average Overweight (x) 1 | . . . . 1 1 4 1 1 . . . . . 1 1 1 2 3 1 2 2 2 2 1 1 1 1 1 1 1 2 . 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 19 20 20 20 23 25 25 10 10 10 17 14 25 25 24 25 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 15 20 20 20 20 25 25 25 24 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 5 9 18 19 19 20 21 24 24 10 9 10 12 13 24 24 24 24 25 21 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 10 10 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 11 20 20 20 20 25 25 25 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 . Class Distribution -------------------- 36% | Golem 17% | Mutant 16% | Hacker-Golem 15% | Scavenger-Mutant 5% | Commander-Golem Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Assassin | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Extension Commander-Golem | -4/Cetus Commander-Golem | -4/Archives Golem | -4/Hub_04(d) Hacker-Golem | -3/Research Hacker-Golem | -3/Armory Hacker-Mutant | -3/Lab Hacker-Golem | -2/Research Hacker-Golem | -1/Access Hacker-Golem | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Matter Collected 10564 | 302 176 538 142 . 23 1350 522 467 267 30 10 40 1005 182 246 179 69 . 315 176 25 155 . 284 426 153 118 170 636 181 181 . 547 533 1116 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30353 | 135 777 1928 487 . . 1924 1002 660 271 . 85 . 1715 1019 969 936 262 . 1100 819 668 593 179 1770 1046 1207 257 573 1164 244 599 . 2170 2002 3792 Parts 1328 | 11 44 113 23 . . 90 57 29 20 . 2 . 37 34 47 22 5 . 27 33 26 24 . 69 54 57 13 38 50 16 41 . 133 108 105 Haulers Intercepted 29 | . 2 6 . . . 6 . 3 3 . . . . 1 1 . . . . . . . . . 3 1 . . 1 . . . . 2 . Recyclers Shooed 15 | 1 4 2 . . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . . . . . . . . . . 3 . . 22 . 20 4 . 24 . 26 15 . 61 . . . . . . . . . . . Prevented 11 | . . . . . . . . . . . . . . 9 . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Combat Hostiles Destroyed 444 | . 13 32 10 . . 36 25 8 . . 2 . 54 13 17 16 4 . 23 8 11 12 . 24 14 15 3 3 14 3 8 . 25 24 27 Melee 4 | . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Guns 81 | . 11 23 3 . . 11 18 6 . . . . . . . . . . . . . . . . . . . . 1 . 2 . 5 . 1 Cannons 254 | . . 7 7 . . 25 1 . . . . . 3 11 13 13 4 . 12 8 11 8 . 23 13 11 3 3 13 3 6 . 20 20 16 AOE 92 | . . . . . . . 6 . . . . . 46 2 4 3 . . 11 . . 4 . 1 1 4 . . . . . . . 4 6 Classes Destroyed 29 | 2 8 2 . . . 1 5 . . . . . 5 1 . . 1 . 1 . 1 1 . . . . . . 1 . . . . . . Worker 16 | . 2 2 . . . 3 . 1 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 2 Builder 15 | . 1 . 1 . . 3 . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . 5 1 . Tunneler 8 | 3 . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Hauler 29 | . 2 6 . . . 6 . 3 3 . . . . 1 1 . . . . . . . . . 3 1 . . 1 . . . . 2 . Recycler 17 | 1 1 2 1 . . . . 1 . . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 2 4 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 4 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 22 | . 2 2 . . . 2 . . . . . . . . . . . . . 1 . . . . . 2 . 9 . 1 1 . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Watcher 23 | . 1 5 . . . 3 . . 1 . . . . . 1 . . . . 2 . . . . 2 1 1 . . . 2 . . 2 2 Swarmer 58 | . 3 4 4 . . 3 6 . . . . . . . 3 . . . 1 . 3 8 . 3 4 8 . . . . . . 3 5 . Grunt 160 | . 10 17 6 . . 24 6 3 . . 2 . . 8 6 14 1 . 12 5 6 1 . 7 2 2 . . 6 1 . . 8 5 8 Brawler 12 | . . 1 . . . 1 1 1 . . . . . . . 1 1 . 5 . . . . 1 . . . . . . . . . . . Duelist 12 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 1 . 3 1 . . . . . . . 1 . 2 Protector 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Sentry 46 | . . 10 . . . 6 2 3 . . . . . . 3 1 . . 2 2 1 2 . 2 . 4 . 3 . 1 . . 2 1 1 Demolisher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hunter 19 | . . . . . . . 2 1 . . . . . 2 2 . . . . . . . . 6 2 . . . 1 1 . . . . 2 Programmer 60 | . . . . . . . 5 . . . . . . 1 3 . . . 1 1 . . . 2 5 . . . 3 . 7 . 11 13 8 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 40 | 3 4 3 5 . . 8 5 3 2 . 2 . 40 4 4 7 2 . 6 5 3 5 . 13 5 8 2 3 4 1 3 . 8 5 5 Combat Bots Only 38 | . 3 3 4 . . 7 5 2 . . 2 . 38 4 4 7 2 . 6 3 3 5 . 12 5 8 2 2 4 1 3 . 6 5 5 Max Kills in Single Turn 27 | 1 1 1 1 . . 2 3 1 1 . 1 . 27 1 2 2 1 . 2 2 1 3 . 2 3 4 1 1 1 1 1 . 2 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 27 | . . . . . . . 3 . . . . . 27 1 2 2 . . 2 . . 3 . 1 1 4 . . . . . . . 4 2 Melee 1 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Hostile Shots Fired 2800 | . 113 129 46 . 2 195 85 75 7 9 27 . 78 98 98 78 35 . 61 48 52 35 . 183 61 28 7 14 96 12 39 . 348 94 647 Missed 921 | . 22 26 15 . 1 53 27 19 6 7 17 . 23 27 32 23 8 . 19 12 17 14 . 65 27 10 3 7 40 7 8 . 112 44 230 Intercepted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Deflected 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 Damage Taken 33135 | . 1026 1383 375 . 17 2229 905 800 6 39 109 . 1526 1420 881 919 467 . 730 597 451 237 . 1528 840 285 150 144 1252 129 205 . 3434 772 10279 Core 3658 | . 224 74 34 . . 287 75 51 . . 63 . 234 103 61 71 16 . 72 26 . . . 172 199 7 . 41 44 . 10 . 179 11 1604 Absorbed by Shields 3398 | . . . . . . 72 . 73 . . . . . . . . . . . 263 173 89 . 571 . 63 53 . 15 . 24 . 516 . 1486 Reduced by Siege Mode 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . 2 . . . . Redirected to Shielding 431 | . . . . . . . . . . . . . 271 . . . . . . . . . . . . . . . . . . . . . 160 Ignored by Resistances 7515 | . . . . . . . 77 55 . . . . . . . 177 94 . 144 165 121 67 . 441 171 75 42 30 326 28 489 . 1851 445 2717 Regen/Repaired (Parts) 2264 | . . 109 . . . 125 . . . . . . . . . . . . . 142 . . . . 648 . . . . . . . 475 17 748 Core Remaining (%) 64 | 100 10 . . . 73 . . 24 . . . . . 42 . . . . 74 . . . . 80 . . . . 74 . . 91 79 . . Volleys Fired 1661 | 12 100 151 29 . 1 144 93 54 . 1 . 3 60 44 46 50 19 . 44 49 43 36 4 68 56 39 13 24 83 15 25 3 113 100 139 Largest 3 | 2 2 2 2 . 2 2 2 2 . 1 . 1 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 2 1 3 3 3 Hottest 131 | 60 100 131 91 . 91 119 119 122 . 63 . 90 119 60 100 50 50 . 100 50 50 50 50 100 50 50 50 50 60 50 60 70 85 75 118 Shots Fired 3121 | 24 198 300 58 . 2 286 158 102 . 1 . 3 116 84 76 90 32 . 72 85 85 65 8 134 101 63 24 49 137 29 47 3 202 196 291 Gun 994 | 24 197 244 29 . 1 133 149 102 . . . . . . . . . . . . . . . . . . . . 10 . 14 . 40 . 51 Cannon 2054 | . . 56 29 . 1 153 5 . . 1 . 3 81 81 75 84 32 . 62 85 85 63 8 132 101 61 24 49 127 29 33 3 162 195 234 Launcher 72 | . . . . . . . 4 . . . . . 35 3 1 6 . . 10 . . 2 . 2 . 2 . . . . . . . 1 6 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 488 | 22 . . 29 . 1 193 61 45 . . . . 1 . . . . . . . . . . . . . . . 10 . 14 . 40 . 72 Thermal 2424 | . 168 300 29 . 1 80 88 57 . . . 3 38 81 72 84 32 . 56 85 85 63 8 115 101 61 24 49 127 29 33 . 162 195 198 Explosive 72 | . . . . . . . 4 . . . . . 35 3 1 6 . . 10 . . 2 . 2 . 2 . . . . . . . 1 6 Electromagnetic 137 | 2 30 . . . . 13 5 . . 1 . . 42 . 3 . . . 6 . . . . 17 . . . . . . . 3 . . 15 Robot Hit Streak 32 | 6 10 19 13 . 3 32 17 8 . . . . 22 12 17 15 7 . 9 17 26 10 5 18 16 28 13 28 18 5 14 . 14 22 28 Robot Miss Streak 9 | 5 5 4 2 . . 4 3 3 . . . . 9 2 1 4 2 . 2 2 3 3 1 3 2 1 2 2 2 1 2 . 3 2 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 6 | . 1 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1984 | 13 118 211 38 . 2 211 89 64 18 . 6 . 64 59 47 55 17 . 48 52 49 28 7 80 61 55 18 33 72 14 30 . 92 112 221 Core Hits 990 | 7 39 82 16 . . 75 41 20 7 . 2 . 130 25 20 28 5 . 41 20 18 16 3 47 29 31 12 18 36 8 20 . 48 40 106 Critical Kills 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Critical Parts Destroyed 9 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 Critical Strikes 69 | . 14 6 . . . 20 10 4 2 . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 8 Burn 37 | . 13 6 . . . 6 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 13 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . 6 Blast 13 | . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 65 | . . . . . . 2 . 9 25 1 13 1 5 . . . . . . . . . . . . 9 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . 2 . 9 25 1 13 1 5 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 2 . . 7 . . . 5 . . . . . . . . . . . . 9 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82199 | 111 1560 3233 715 . 39 5163 2163 1312 1266 . 281 . 6858 2759 2679 3103 847 . 3522 2519 2239 1582 344 4147 3261 2464 824 1566 3431 509 1350 . 4423 5768 12161 Guns 10996 | 111 1518 2391 256 . 18 1862 1714 1053 . . . . . . . . . . . . . . . . . . . . 195 . 264 . 740 . 874 Cannons 55801 | . . 760 440 . 21 2999 82 . . . . . 1597 2464 2286 2397 847 . 1897 2493 2239 1206 344 3608 2962 1968 824 1566 3103 500 1086 . 3683 5235 9194 Explosions 12577 | . 40 . . . . 76 367 . . . . . 4726 295 353 706 . . 1625 . . 376 . 539 287 465 . . 133 . . . . 515 2074 Melee 2559 | . . . . . . 218 . 259 1266 . 281 . 535 . . . . . . . . . . . . . . . . . . . . . . Ramming 266 | . 2 82 19 . . 8 . . . . . . . . 40 . . . . 26 . . . . 12 31 . . . 9 . . . 18 19 Kinetic 7912 | 111 . . 256 . 18 3442 777 426 . . . . . . . . . . . . . . . . . . . . 195 . 264 . 740 . 1683 Thermal 57243 | . 1264 3151 440 . 21 1357 937 627 . . . . 941 2464 2432 2397 847 . 1862 2493 2239 1206 344 3362 2962 1968 824 1566 3103 500 1086 . 3683 5235 7932 Explosive 11980 | . . . . . . . 367 . . . . . 4675 295 143 706 . . 1625 . . 376 . 539 287 465 . . . . . . . 515 1987 Electromagnetic 2239 | . 294 . . . . 138 82 . . . . . 707 . 64 . . . 35 . . . . 246 . . . . 133 . . . . . 540 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2559 | . . . . . . 218 . 259 1266 . 281 . 535 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 5 13 . 1 1 1 . . 2 2 2 2 2 . . . . 1 . 2 11 11 9 . 2 2 5 . 24 Average Corruption 3 | . . . . . . . 2 10 . 1 1 1 . . 1 2 2 2 2 . . . . 1 . 2 4 7 6 . 1 2 3 . 15 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 333 | . . . . . . . 12 42 . 1 1 . . . 7 27 14 4 22 . . . . 12 . 22 5 30 43 . 1 15 26 . 49 Message Errors 76 | . . . . . . . 2 8 . 1 1 . . . . 7 . 2 9 . . . . 3 . 7 . 5 9 . . 3 9 . 10 Matter Fused 79 | . . . . . . . 5 6 . . . . . . 4 3 2 . 6 . . . . 2 . 4 3 9 8 . . 4 10 . 13 Heat Flow Errors 40 | . . . . . . . . 4 . . . . . . 1 3 2 1 2 . . . . 3 . 4 . 1 12 . 1 4 1 . 1 Energy Discharges 44 | . . . . . . . 3 7 . . . . . . . 8 2 1 2 . . . . 1 . 1 1 8 2 . . 3 2 . 3 Parts Rejected 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 Parts Fused 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Data Loss (minor) 31 | . . . . . . . . 6 . . . . . . 1 1 5 . 2 . . . . 1 . 5 1 1 3 . . . 1 . 4 Data Loss (major) 12 | . . . . . . . . 2 . . . . . . . 2 1 . 1 . . . . 1 . . . 1 1 . . 1 . . 2 Misfires 11 | . . . . . . . 1 1 . . . . . . 1 1 1 . . . . . . . . . . 2 1 . . . 1 . 2 Alerts 9 | . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 2 1 . . . . . 3 Misdirections 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 16 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 3 . . . 1 . 8 Overload Shots 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4136 | . . . . . . 258 85 . 163 . 14 . 676 143 265 63 115 . 171 179 165 278 96 65 86 35 . 179 31 . 8 . 159 501 401 Projectiles 2878 | . . . . . . 112 . . . . . . 172 143 247 48 115 . 123 179 165 205 96 60 86 35 . 179 31 . 8 . 159 434 281 Explosions 632 | . . . . . . 24 85 . . . . . 195 . . 15 . . 48 . . 73 . 5 . . . . . . . . . 67 120 Melee 626 | . . . . . . 122 . . 163 . 14 . 309 . 18 . . . . . . . . . . . . . . . . . . . . Knockbacks 30 | . . . . . . 22 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 7 Impact 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . 32 . . . . . . . . . . . . . . 28 . . 30 . . . . 41 74 . . . 25 . . . . 113 188 Shots 12 | . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . 2 1 . . . 1 . . . . 2 3 Rammed 14 | . 1 9 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 24 | . 1 9 2 . . 2 . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . 1 . . . 1 2 Kicked 10 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . 1 . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 536 | 20 300 216 . . . 536 8 278 . 20 7 48 103 168 126 232 271 136 256 5 8 4 . 200 20 209 2 171 288 9 212 244 321 205 293 Average Temperature 63 | 15 82 43 . . . 95 4 53 . 15 4 28 21 41 48 44 96 78 57 2 2 2 . 55 8 94 2 67 107 9 109 72 95 58 65 Received Heat Transfer 6314 | . 402 615 129 . 9 1036 144 304 . . 72 . 329 273 183 492 219 . 258 126 126 30 . 100 116 18 18 9 75 51 6 . 703 90 381 Effects 11 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Total Turns 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 28 . . . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 . 15 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 Total Turns 255 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 182 Longest Duration 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 59 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . 5 . 1 . . . . . . . . . . . . . 1 . . . . . 3 Combat Hostiles 8 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 3 Parts Fried 10 | . . . . . . 1 1 . . . . . . . 3 . . . . . . . . 1 . . . . 2 . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 5 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 70 | . 5 25 2 . . 3 3 2 . . . . 1 2 2 2 . . 2 3 1 . . 2 3 1 . . 1 . . . 2 3 5 Heat Transferred 44536 | . 4426 7210 777 . 37 2962 2228 1591 . . . . 635 1643 1325 1325 450 . 1050 1350 1250 650 150 1875 1550 1125 475 850 1636 281 535 . 1850 2725 2575 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Maximum Alert Level 5 | . . 1 . . . 2 5 3 1 . . . . . 2 . . . . 2 . . . . 1 2 2 1 3 1 . . 2 2 3 Low Security (%) 46 | 100 100 64 100 . 100 19 2 . 89 . . . . . 88 . . . . . . . . . 85 73 . 68 11 29 100 . 47 . . Level 1 31 | . . 35 . . . 78 16 . 10 . . . . . 8 . . . . 70 . . . . 14 14 93 31 26 70 . . 39 22 52 Level 2 16 | . . . . . . 2 29 89 . . . . . . 3 . . . . 29 . . . . . 12 6 . 56 . . . 13 76 31 Level 3 3 | . . . . . . . 22 10 . . . . . . . . . . . . . . . . . . . . 5 . . . . . 15 Level 4 1 | . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1614 | 15 97 342 144 . . 411 1614 786 213 . . . . . 404 . . . . 600 . . . . 314 649 402 282 721 349 146 . 534 596 802 Initial 786 | . . 1 91 . . . 156 786 213 . . . . . . . . . . 600 . . . . 89 138 341 140 16 349 89 . . 256 357 Average 264 | 1 34 156 35 . . 257 832 567 132 . . . . . 82 . . . . 384 . . . . 124 155 354 168 452 244 70 . 188 441 445 Influence Increases 17764 | 20 470 1006 280 . . 1135 1478 288 96 45 55 . . 310 770 380 167 . 542 1009 240 265 15 550 608 1361 339 324 1661 108 555 . 996 1009 1682 Destroy 0b10 Robot/C 9060 | . 260 640 200 . . 720 480 160 . . 40 . . 260 340 320 140 . 460 160 220 240 . 480 280 600 160 80 500 60 260 . 500 480 1020 Destroy 0b10 Robot/NC 810 | 20 50 90 20 . . 90 15 25 40 . . . . 20 10 5 . . 10 40 10 . 15 10 40 50 10 45 20 5 20 . 40 40 70 Destroy Leader 1530 | . 66 202 30 . . 178 30 56 8 . . . . 30 94 40 . . 50 44 10 10 . 60 68 44 . . 92 10 76 . 100 108 124 Allied During Kill 1481 | . . . . . . . . . . . . . . . . . 27 . 7 . . . . . . 539 147 121 315 . 105 . . . 220 Successful Hack 493 | . 30 26 . . . 13 14 . 12 . . . . . 52 . . . . 36 . . . . . 12 . . 34 . 74 . 71 33 86 Select Force Hacks 80 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . Disable Machine 930 | . . . 15 . . 60 120 30 . . . . . . 150 . . . . 30 . . . . 105 15 . 60 165 15 . . 30 75 60 Anti-Garrison Action 850 | . . . . . . . 700 . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . Destroy Structure 1435 | . 4 3 . . . 44 74 2 6 . . . . . 94 . . . . 54 . . . . 100 86 22 18 320 18 20 . 210 258 102 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . 600 . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . 30 45 15 . . 30 45 15 15 45 15 . . . 30 15 . . 15 45 . 15 . . 15 15 . . 15 . . . 45 15 . Influence Decreases 14039 | 20 466 772 371 . . 894 20 604 238 80 47 . . 310 389 553 220 . 542 628 479 237 15 407 413 889 330 418 1010 286 516 . 567 706 1612 Time Decay 10394 | 20 342 622 371 . . 664 . 404 238 80 47 . . 280 369 543 200 . 523 478 469 227 15 397 413 483 190 398 480 286 340 . 397 556 562 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Lost Part 670 | . 70 . . . . 80 20 50 . . . . . 30 . 10 . . . . 10 10 . 10 . . . . . . 10 . 20 . 350 Lost Ally 1305 | . . . . . . . . . . . . . . . 20 . 20 . 19 . . . . . . 140 140 20 80 . 166 . . . 700 Purge Threat 1520 | . 54 150 . . . 150 . 150 . . . . . . . . . . . . . . . . . 266 . . 450 . . . 150 150 . Squads Dispatched 80 | . 2 2 . . . 10 . . 4 . . . . . 5 . . . 1 5 . . . 1 5 2 . . 8 5 3 . 14 6 7 Investigation 16 | . 1 . . . . 2 . . 1 . . . . . 1 . . . . 2 . . . . 1 . . . 2 2 1 . 2 1 . Extermination 22 | . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . 1 . 2 . 6 3 3 Reinforcement 27 | . 1 2 . . . 5 . . 3 . . . . . 1 . . . . 2 . . . . 1 1 . . 3 3 . . 2 1 2 Assault 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 2 . . . 1 1 2 Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Distress Signals 34 | . . 6 . . . 6 1 2 . . . . . . . . . . 1 . . . . . 2 1 2 . 1 9 . . 3 . . Communications Jammed 133 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 55 1 9 1 19 . 36 4 6 Distress Signals 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 1 9 1 19 . 35 4 6 Times Spotted 656 | . 22 51 11 . 3 56 22 17 7 3 6 . 54 12 22 16 12 . 26 23 11 12 . 22 18 30 8 8 37 17 19 . 38 26 47 Peak Tracking Total 37 | . 3 4 4 . . 6 5 5 2 4 5 . 37 5 4 5 4 . 5 9 3 4 . 4 7 7 5 1 8 7 4 . 9 5 9 Tactical Retreats 30 | . 2 2 1 . . 2 3 1 2 1 1 . 1 . 1 1 . . 1 3 . 1 . . 1 1 . . 1 . . . 3 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Traps Triggered 18 | . 1 . 1 . . 1 1 . . . . . . . . . . . . 1 . . . . 2 4 . . 3 . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . 5 5 5 5 5 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Disabled 96 | . . . 1 . . 4 19 2 . 1 . 3 3 1 10 . 2 . 1 2 4 2 2 1 7 2 . 4 12 1 . 1 2 5 4 Max in Single Turn 8 | . . . 1 . . 1 2 1 . 1 . 1 1 1 8 . 1 . 1 1 2 1 1 1 2 1 . 1 5 1 . 1 1 1 1 Garrison Access 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . Garrison Relay 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Accessed 121 | . 9 14 1 3 . 8 3 4 12 . . . . . 6 . . 4 . 7 2 1 5 . 4 6 . . 6 1 3 1 10 6 5 Terminals 76 | . 8 10 . . . 6 3 4 5 . . . . . 6 . . . . 1 1 . . . . 5 . . 6 1 2 . 9 5 4 Fabricators 6 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Repair Stations 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . 1 Recycling Units 8 | . 1 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Scanalyzers 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Total Hacks 505 | . 35 39 1 33 . 20 6 11 34 . . . . . 11 . . 29 . 20 6 1 27 . 19 14 . . 36 5 22 1 50 45 40 Successful 295 | . 22 20 1 33 . 15 2 4 14 . . . . . 5 . . 29 . 15 6 1 27 . 12 6 . . 16 1 16 1 27 8 14 Failed 210 | . 13 19 . . . 5 4 7 20 . . . . . 6 . . . . 5 . . . . 7 8 . . 20 4 6 . 23 37 26 Catastrophic 35 | . 2 2 . . . . 1 . 6 . . . . . 1 . . . . . . . . . 1 1 . . 3 . 1 . 4 10 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 219 | . 23 20 . 1 . 15 . 7 15 . . . . . 9 . . . . 12 . . . . 4 4 1 . 20 . 11 . 34 16 27 Terminals 315 | . 33 30 . . . 17 6 11 10 . . . . . 11 . . . . 3 5 . . . . 13 . . 36 5 13 . 45 44 33 Fabricators 23 | . . . . . . . . . 5 . . . . . . . . . . 9 . . . . . . . . . . 9 . . . . Repair Stations 27 | . . 5 . . . 2 . . . . . . . . . . . . . . . . . . 12 1 . . . . . . . . 7 Recycling Units 31 | . 2 2 . . . . . . 10 . . . . . . . . . . 5 . . . . 7 . . . . . . . 5 . . Scanalyzers 7 | . . 2 . . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 1 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Terminal Hacks 180 | . 11 8 1 33 . 4 2 4 3 . . . . . 2 . . 29 . . 6 1 27 . . 5 . . 12 1 7 1 14 6 3 Record 64 | . . . . 32 . . . . . . . . . . . . . 11 . . 5 . 15 . . . . . . . . 1 . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 14 | . 2 3 . . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . 1 . . Open Door 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 6 | . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . Emergency Access Points 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 5 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Alert Level 10 | . . 1 . . . 1 . 2 1 . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . 2 . Unreport Threat 12 | . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . 3 . . . 1 1 . Locate Traps 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 10 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 4 1 . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . 1 . . . . . . . . . . 5 . . . . . . . . . . 5 . . . . Network Status 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 2 . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Repair Station Hacks 20 | . . 4 . . . 2 . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 6 Scan Component 10 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 Repair 10 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 Recycling Unit Hacks 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . 2 . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Unauthorized Hacks 69 | . 10 6 . . . 8 . . 6 . . . . . 3 . . . . 7 . . . . 3 1 . . 4 . 4 . 11 1 5 Terminals 51 | . 9 6 . . . 8 . . 1 . . . . . 3 . . . . 2 . . . . . 1 . . 4 . 3 . 8 1 5 Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Assimilate 7 | . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . 1 . 1 Botnet 17 | . 1 1 . . . 2 . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . 1 . 2 . 3 1 2 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 Skim 18 | . 6 5 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 1 . . . . . . . 3 . . . . . . . . . . 3 . . . . 3 . . . . . . . 3 . . Reject 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Recyclers 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Mask 4 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . . . . 1 Used 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 85 | . 7 13 . . . 6 1 4 10 . . . . . 6 . . . . 4 1 . . . 4 6 . . 6 1 3 . 6 4 3 Full Trace Events 10 | . . . . . . 1 1 . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 1 1 . . . . . . 1 . . 15 . . . . . 10 . 1 . . 4 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Time 123 | . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . . 88 . . . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 13 . . . . Parts Repaired 10 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 Time 452 | . . 58 . . . 26 . . . . . . . . . . . . . . . . . . 282 . . . . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . Retrieved Matter 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 31 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . . . . . . . . 5 . . . . 1 . 1 . 11 . . . . 2 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total Allies 90 | . 1 . . . . . . . . . . 8 . . 2 . 5 . . . . 1 . 1 . 17 5 . . . 10 . . . 40 Largest Group 19 | . 1 1 . . . . . . . . . 8 3 . 1 . 4 3 3 . . 1 . 1 1 11 9 7 6 . 10 . . . 19 Highest-Rated Group 666 | . 10 10 . . . . . . . . . 194 87 . 26 . 98 78 78 . . 30 . 49 49 599 666 555 514 . 481 . . . 488 Highest-Rated Ally 234 | . 10 10 . . . . . . . . . 31 31 . 26 . 29 29 29 . . 30 . 49 49 159 159 96 96 . 58 . . . 234 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 11 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 7 STAY 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Ally Attacks 619 | . . . . . . . . . . . . . 18 . . . 24 . 18 . . . . . 3 142 46 9 72 . 44 . . . 243 Total Damage 16373 | . . . . . . . . . . . . . 184 . . . 713 . 211 . . . . . 69 3589 1292 199 2386 . 997 . . . 6733 Kills 85 | . . . . . . . . . . . . . 2 . . . 8 . 2 . . . . . . 20 6 1 14 . 6 . . . 26 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Active Infowar (turns) 23931 | 100 343 1861 . . . . . 1 408 176 178 961 265 . 729 292 1226 219 208 970 847 1777 343 1519 992 354 269 948 1420 624 883 896 1806 1637 1679 Optics 240 | . . . . . . . . . . . . . . . 240 . . . . . . . . . . . . . . . . . . . . Sensors 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . . . . . . Terrain 3396 | . 40 . . . . . . 1 354 176 178 961 143 . . . . . . . . . . . . . . . . . . . 67 1474 2 Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Seismic 2264 | 100 303 1861 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1813 | . . . . . . . . . 233 176 178 961 265 . . . . . . . . . . . . . . . . . . . . . . Cloaking 3438 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1482 1346 610 Jamming 19366 | . . . . . . . . . 2 . . . . . 489 292 1226 219 208 970 847 1777 343 1519 992 354 267 948 1418 624 883 896 1777 1637 1678 ECM 55 | . . . . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total 7 | . 2 1 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 16 | . . . 1 . . . . . . 2 1 1 . 2 . 1 1 . 1 . 2 2 . 2 . . . . . . . . . . . Drone Launches 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Turns Passed 50446 | 189 1372 4572 1786 578 83 2878 1981 966 510 176 178 961 3873 1295 1674 1911 1260 219 1793 1239 2354 2423 343 2492 1194 1698 382 958 1423 624 883 896 1806 1637 1839 Spaces Moved 23051 | 97 532 1828 711 240 33 1028 692 301 1422 538 483 1186 2366 398 690 725 510 80 567 433 744 1089 152 684 482 716 137 344 514 263 332 235 769 906 824 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4335 | 79 496 1359 711 240 33 413 689 301 . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Legs 14096 | . 36 469 . . . 94 . . . . . . 1917 398 690 725 510 80 553 433 744 1089 152 684 482 716 137 344 514 263 332 235 769 906 824 Wheels 524 | . . . . . . 521 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4078 | . . . . . . . . . 1422 538 483 1186 449 . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 27 | 50 160 120 160 240 240 145 225 242 27 27 27 27 27 180 180 182 180 210 180 210 210 210 210 185 183 183 183 183 172 172 176 120 172 126 125 Average Speed 168 | 139 182 209 236 240 240 221 241 242 27 27 27 63 129 183 199 191 218 242 212 214 210 210 210 208 188 205 216 221 201 183 224 124 175 132 145 Slowest Speed 890 | 160 320 260 240 240 240 890 242 242 28 27 27 234 234 210 230 425 300 270 320 240 210 210 210 210 226 226 226 540 210 275 275 174 192 133 191 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Exploration Rate (%) 57 | 5 72 96 98 60 14 74 91 24 50 70 58 84 85 58 22 73 56 68 70 17 79 98 62 76 12 88 60 98 51 11 18 88 28 26 25 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 24 | . 1 4 1 1 . 3 . . . 2 1 1 . 1 . 1 . 1 1 . 2 1 3 . . . . . . . . . . . . Known Exits Taken 14 | . 1 1 . . 1 1 . 1 1 . . . . . 1 . . . . 1 1 1 . . 1 . . . . 1 . . 1 1 . Unknown Exits Taken 20 | 1 . . 1 1 . . . . . 1 1 1 1 1 . 1 1 1 1 . . . 1 1 . 1 1 1 1 . 1 1 . . . Scrap Searched 25 | . . . 2 . . . . . . 8 1 3 . . . 2 2 . . . 3 3 . 1 . . . . . . . . . . . Spaces Dug 312 | . 1 . . . . . 4 1 6 1 6 . . 22 7 4 6 . 17 16 7 30 . 10 18 23 . . 31 8 3 . 57 34 . Terrain Destroyed 1380 | . 3 . . . . 48 95 1 6 1 6 . 96 56 100 78 11 . 117 24 40 69 . 69 58 44 4 8 224 12 8 . 82 96 24 Melee 14 | . . . . . . . . 1 6 1 6 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 555 | . 1 . . . . 44 2 . . . . . 4 20 19 23 11 . 14 24 26 35 . 38 30 13 4 8 55 12 8 . 82 58 24 AOE 811 | . 2 . . . . 4 93 . . . . . 92 36 81 55 . . 103 . 14 34 . 31 28 31 . . 169 . . . . 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total 31802 | 130 736 2269 752 245 36 1359 856 428 1526 566 517 1390 3050 881 916 1175 627 106 1096 650 1455 1157 169 1619 670 876 205 499 768 380 422 845 1046 1175 1205 Wait 5287 | . 55 128 4 . . 86 27 17 14 22 20 187 465 397 119 337 27 26 415 130 647 1 . 807 87 51 23 100 116 78 36 566 95 100 104 Move 23015 | 96 531 1827 710 239 32 1027 691 300 1419 537 482 1185 2365 397 689 724 509 79 566 432 743 1088 151 683 481 715 136 343 513 263 331 234 768 905 824 Hop 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 302 | 14 15 41 2 2 1 19 3 4 9 1 . 9 35 10 9 24 1 . 22 9 1 . 2 3 5 . 7 6 6 5 5 7 9 6 10 Fast Attach 212 | 1 4 9 . . . 23 3 14 8 . . 1 21 5 12 1 4 . 4 2 4 3 5 11 10 6 4 4 11 1 2 6 8 5 20 Attach 111 | 6 6 4 . . . 4 2 2 5 1 . . 12 1 5 1 . . 1 1 1 . . . . . 1 3 4 5 3 6 3 5 29 Detach 67 | . . 1 . . . 2 3 1 4 1 . 1 6 3 3 1 . . 5 . . 1 1 1 . 2 1 . 5 2 1 3 2 6 11 Swap 314 | 1 10 42 3 1 1 16 19 12 10 1 1 3 22 8 6 2 1 . 7 15 2 6 . 8 4 5 3 2 9 2 8 . 25 29 30 Drop 602 | . 14 57 2 3 1 34 12 15 31 1 1 . 59 16 26 35 11 1 32 9 14 2 6 27 16 11 17 17 21 9 5 20 23 18 36 Fire 1661 | 12 100 151 29 . 1 144 93 54 . 1 . 3 60 44 46 50 19 . 44 49 43 36 4 68 56 39 13 24 83 15 25 3 113 100 139 Melee 65 | . . . . . . 2 . 9 25 1 13 1 5 . . . . . . . . . . . . 9 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . . . . 1 2 Crush 14 | . 1 9 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 10 10 . . . . . . . . . Rewire 119 | . . . . . . . . . . . . . . . . . 55 . . . . 20 . 11 . 27 . . . . 6 . . . . Trap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 190 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Discovered new exit (range 16) 904 | -10/Materials | Discovered new exit (range 8) 1025 | -10/Materials | Identified exit to Materials 1061 | -10/Materials | Learned Storage terminal intel 1103 | -10/Materials | Loaded intel: 11 trap records 1106 | -10/Materials | Identified exit to Mines 1106 | -10/Materials | Identified exit to Subcaves 1106 | -10/Materials | Learned location of 1 exit from Materials 1114 | -10/Materials | Core integrity fell below 50% 1437 | -10/Materials | Core integrity fell below 20% 1486 | -10/Materials | Lost 5 parts (1p2n2w) 1562 | -10/Materials | Entered another Materials area 1562 | -9/Materials | Accompanied by 1 ally 1562 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -9/Materials | Identified exit to Materials 1564 | -9/Materials | Identified exit to Mines 1716 | -9/Materials | Build established: Scavenger-Mutant 2124 | -9/Materials | Repaired Lgt. Treads 4537 | -9/Materials | Build established: Mutant 5064 | -9/Materials | Learned location of Zion (-7) 5180 | -9/Materials | Learned location of Storage (-8) 5216 | -9/Materials | Learned location of 1 exit from Recycling 5242 | -9/Materials | Learned location of 3 exits from Materials 5666 | -9/Materials | Repaired Cooling System 6134 | -9/Materials | Entered Mines 6659 | -9/Mines | Learned Materials security intel 6859 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6945 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7165 | -9/Mines | Discovered exit to Materials (range 5) 7184 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7184 | -9/Mines | Discovered new exit (range 5) 7920 | -9/Mines | Entered Exiles 7983 | -9/Exiles | Met 8R-AWN 8021 | -9/Exiles | Met EX-HEX 8091 | -9/Exiles | Met EX-BIN 8139 | -9/Exiles | Aligned with FarCom system 8141 | -9/Exiles | Given EX-Vault access code 8196 | -9/Exiles | Opened EX-Vault 8230 | -9/Exiles | Found Longsword +1 8281 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8294 | -9/Exiles | Exiles lab attacked by MAIN.C 8471 | -9/Exiles | Discovered new exit (range 12) 8498 | -9/Exiles | Left Exiles lab with Longsword +1 8498 | -9/Exiles | Entered Mines 8540 | -8/Mines | Discovered exit to Materials (range 16) 8581 | -8/Mines | Entered Materials 8581 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8582 | -8/Materials | Identified exit to Storage 8582 | -8/Materials | Identified exit to Factory 8951 | -8/Materials | Garrison activated, responded to threat 9174 | -8/Materials | Identified exit to Garrison 9365 | -8/Materials | Destroyed 7 combat bots 9676 | -8/Materials | Lost 4 parts (3n1u) 10488 | -8/Materials | Core integrity fell below 50% 10587 | -8/Materials | Discovered exit to Factory (range 16) 10801 | -8/Materials | Learned location of Lower Caves (-6) 10803 | -8/Materials | Build established: Scavenger-Mutant 10880 | -8/Materials | Learned Storage security intel 10905 | -8/Materials | Learned Factory trap positions 10921 | -8/Materials | Learned Storage emergency access door positions 10926 | -8/Materials | Repaired Lgt. Treads 10926 | -8/Materials | Learned 4 Recycling zone layouts 10927 | -8/Materials | Learned 2 Lower Caves zone layouts 10975 | -8/Materials | Learned Factory terminal intel 11449 | -8/Materials | Build established: Mutant 11459 | -8/Materials | Entered Garrison 11511 | -8/Garrison | Triggered checkpoint 11838 | -8/Garrison | Phase Generator disabled 11859 | -8/Garrison | Build established: Scavenger-Mutant 12105 | -8/Garrison | Garrison Relay disabled 12173 | -8/Garrison | Triggered checkpoint 12317 | -8/Garrison | Triggered checkpoint 12351 | -8/Garrison | Garrison Relay disabled 12396 | -8/Garrison | Discovered new exit (range 9) 12547 | -8/Garrison | Spotted B-75 Beast 12728 | -8/Garrison | Triggered checkpoint 12867 | -8/Garrison | Garrison Relay disabled 12869 | -8/Garrison | Garrison Relay disabled 12871 | -8/Garrison | Garrison Relay disabled 12873 | -8/Garrison | Garrison Relay disabled 12928 | -8/Garrison | Discovered new exit (range 5) 12987 | -8/Garrison | Triggered checkpoint 13034 | -8/Garrison | Garrison Relay disabled 13307 | -8/Garrison | Discovered new exit (range 9) 13336 | -8/Garrison | Discovered new exit (range 50) 13336 | -8/Garrison | Discovered new exit (range 49) 13336 | -8/Garrison | Discovered new exit (range 6) 13353 | -8/Garrison | Triggered checkpoint 13385 | -8/Garrison | Garrison Relay disabled 13440 | -8/Garrison | Entered Materials 13709 | -8/Materials | System corruption reached 10% 13765 | -8/Materials | Lost 5 parts (3u2w) 14291 | -8/Materials | Discovered exit to Factory (range 16) 14406 | -8/Materials | Entered Factory 14406 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14407 | -7/Factory | Loaded intel: 96 trap records 14408 | -7/Factory | Loaded intel: 26 terminal locations 14452 | -7/Factory | Discovered new exit (range 7) 14572 | -7/Factory | Identified exit to Lower Caves 14916 | -7/Factory | Entered Lower Caves 14921 | -7/Lower Caves | Learned Factory terminal intel 14937 | -7/Lower Caves | Met a Warlord Commander 14938 | -7/Lower Caves | Learned location of Warlord (-4) 14939 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14942 | -7/Lower Caves | Found Encrypted Comm Array 14981 | -7/Lower Caves | Build established: Scout 15004 | -7/Lower Caves | Learned location of Extension (-4) 15053 | -7/Lower Caves | Encountered a Warlord checkpoint 15060 | -7/Lower Caves | Spotted B-75 Beast 15078 | -7/Lower Caves | Discovered new exit (range 14) 15092 | -7/Lower Caves | Entered another Lower Caves area 15097 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15115 | -7/Lower Caves | Encountered a Warlord checkpoint 15227 | -7/Lower Caves | Lost 3 allies 15269 | -7/Lower Caves | Discovered new exit (range 6) 15270 | -7/Lower Caves | Entered Zion 15279 | -7/Zion | System corruption cleaned by Quarantine Array 15293 | -7/Zion | Gained Derelict followers 15315 | -7/Zion | Discovered new exit (range 10) 15371 | -7/Zion | Learned location of Data Miner (-6) 15390 | -7/Zion | Discovered new exit (range 15) 15400 | -7/Zion | Received a visual enhancement algorithm 15402 | -7/Zion | Learned Factory terminal intel 15418 | -7/Zion | Rebuked by Imprinter 15444 | -7/Zion | Gained Derelict followers 15516 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15993 | -7/Zion | Found CR-A16's Pointy Stick 16051 | -7/Zion | Build established: Assassin 16231 | -7/Zion | Entered Deep Caves 16231 | -7/Deep Caves | Accompanied by 3 allies 16442 | -7/Deep Caves | Attacked by Z-Imprinter 16464 | -7/Deep Caves | Allies destroyed Z-Imprinter 16485 | -7/Deep Caves | Lost 3 parts (1p1u1w) 16493 | -7/Deep Caves | Found Prototype Protection 16493 | -7/Deep Caves | Identified Zio. Weapon Casing 16511 | -7/Deep Caves | Lost 3 allies 16597 | -7/Deep Caves | Z-Facility disabled 16628 | -7/Deep Caves | Found Prototype Protection 16628 | -7/Deep Caves | Identified Zio. Heavy Carapace 16689 | -7/Deep Caves | Build established: Mutant 16996 | -7/Deep Caves | Found Zio. Weapon Casing 17093 | -7/Deep Caves | Build established: Scavenger-Mutant 17382 | -7/Deep Caves | Discovered new exit (range 6) 17662 | -7/Deep Caves | Spotted AG-08469 17691 | -7/Deep Caves | Destroyed AG-08469 17846 | -7/Deep Caves | Found Zio. Heavy Carapace 17991 | -7/Deep Caves | Spotted AG-45767 18005 | -7/Deep Caves | Build established: Mutant 18007 | -7/Deep Caves | Destroyed AG-45767 18169 | -7/Deep Caves | Triggered Deep Caves wall 18169 | -7/Deep Caves | Spotted AS-10193 18172 | -7/Deep Caves | Spotted AS-02461 18179 | -7/Deep Caves | Destroyed AS-10193 18186 | -7/Deep Caves | Destroyed AS-02461 18212 | -7/Deep Caves | Found Latent Energy Streamer 18214 | -7/Deep Caves | Destroyed 38 combat bots 18287 | -7/Deep Caves | Exposed GOLEM chamber 18290 | -7/Deep Caves | Found GOLEM Unit 18717 | -7/Deep Caves | Build established: Golem 19387 | -7/Deep Caves | Found Zio. Weapon Casing 19397 | -7/Deep Caves | Found Zio. Weapon Casing 19409 | -7/Deep Caves | Found Zio. Heavy Carapace 19676 | -7/Deep Caves | Found GOLEM Unit 19682 | -7/Deep Caves | Found GOLEM Unit 20104 | -7/Deep Caves | Entered Proximity Caves 20227 | -6/Proximity Caves | Learned Factory trap positions 20328 | -6/Proximity Caves | Spotted B-75 Beast 20343 | -6/Proximity Caves | Core integrity fell below 50% 20354 | -6/Proximity Caves | Destroyed B-75 Beast 20451 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20698 | -6/Proximity Caves | Discovered new exit (range 5) 20753 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 20884 | -6/Proximity Caves | Lost 3 parts (1p2n) 21002 | -6/Proximity Caves | Found Imp. Powered Armor 21399 | -6/Proximity Caves | Entered Factory 21399 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21400 | -6/Factory | Loaded intel: 91 trap records 21401 | -6/Factory | Loaded intel: 26 terminal locations 22528 | -6/Factory | Discovered new exit (range 9) 22887 | -6/Factory | Discovered new exit (range 4) 22982 | -6/Factory | Identified exit to Lower Caves 23073 | -6/Factory | Entered Lower Caves 23074 | -6/Lower Caves | Encountered a Warlord checkpoint 24562 | -6/Lower Caves | Destroyed 7 combat bots 24803 | -6/Lower Caves | Discovered new exit (range 8) 24984 | -6/Lower Caves | Entered another Lower Caves area 25128 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 25505 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 25895 | -6/Lower Caves | Build established: Commander-Golem 25922 | -6/Lower Caves | Discovered new exit (range 7) 26006 | -6/Lower Caves | Ambushed by wild Derelicts 26244 | -6/Lower Caves | Entered Data Miner 26244 | -6/Data Miner | Accompanied by 3 allies 26244 | -6/Data Miner | Discovered new exit (range 6) 26296 | -6/Data Miner | Met Data Miner 26342 | -6/Data Miner | Learned location of Section 7 (-2) 26342 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 26381 | -6/Data Miner | Build established: Golem 26382 | -6/Data Miner | Received God Mode back door access code from Data Miner 26463 | -6/Data Miner | Entered Proximity Caves 26463 | -5/Proximity Caves | Accompanied by 3 allies 26468 | -5/Proximity Caves | Spotter reported a threat 26470 | -5/Proximity Caves | Spotter reported a threat 26472 | -5/Proximity Caves | P-70 Sage assimilated allied Soldier 5b 26534 | -5/Proximity Caves | Spotter reported a threat 26803 | -5/Proximity Caves | Spotter reported a threat 27087 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 27498 | -5/Proximity Caves | Discovered new exit (range 13) 27522 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28256 | -5/Proximity Caves | Entered Factory 28256 | -5/Factory | Evolved 2 slots: Utility x2 28257 | -5/Factory | Identified exit to Upper Caves 28258 | -5/Factory | Loaded intel: 25 terminal locations 28556 | -5/Factory | Search patrols dispatched 28584 | -5/Factory | Joined by Warlord Dakka squad 28646 | -5/Factory | Lost 3 allies 28684 | -5/Factory | Found Prototype Device 28684 | -5/Factory | Identified Exp. Shield Generator 28688 | -5/Factory | Found Exp. Shield Generator 28706 | -5/Factory | Build established: Scavenger-Golem 28816 | -5/Factory | Incoming investigation squad redirected 28946 | -5/Factory | Fabricated Imp. Powered Armor (x1) 29097 | -5/Factory | Build established: Golem 29495 | -5/Factory | Entered Upper Caves 29497 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30284 | -5/Upper Caves | Learned location of 1 exit from Factory 30416 | -5/Upper Caves | Attracted the attention of an 0b10 base 30656 | -5/Upper Caves | Learned location of Armory (-3) 30656 | -5/Upper Caves | Identified exit to Upper Caves 30656 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 30656 | -5/Upper Caves | Learned Armory trap positions 30656 | -5/Upper Caves | Learned Research garrison access intel 31849 | -5/Upper Caves | Entered another Upper Caves area 31850 | -5/Upper Caves | Identified exit to Zhirov 32453 | -5/Upper Caves | Learned 4 Factory zone layouts 32476 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 33183 | -5/Upper Caves | Found Alien Artifact 33183 | -5/Upper Caves | Identified Dimensional Node Initializer 33183 | -5/Upper Caves | Initialized slip node 33634 | -5/Upper Caves | Discovered new exit (range 7) 33818 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34272 | -5/Upper Caves | Entered Zhirov 34272 | -5/Zhirov | Discovered new exit (range 3) 34310 | -5/Zhirov | Met Zhirov 34350 | -5/Zhirov | Learned location of Quarantine (-2) 34350 | -5/Zhirov | Learned location of Testing (-3) 34350 | -5/Zhirov | Learned location of Command (-1) 34390 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34426 | -5/Zhirov | Found Alien Artifact 34426 | -5/Zhirov | Identified Integrated Reactor 34426 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 34534 | -5/Zhirov | Found Alien Artifact 34615 | -5/Zhirov | Entered Proximity Caves 34947 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35806 | -4/Proximity Caves | Spotted B-86 Titan 36223 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 36339 | -4/Proximity Caves | Destroyed 12 combat bots 36940 | -4/Proximity Caves | Discovered new exit (range 7) 37033 | -4/Proximity Caves | Learned Research trap positions 37044 | -4/Proximity Caves | Learned 4 Research zone layouts 37107 | -4/Proximity Caves | Entered Factory 37107 | -4/Factory | Accompanied by 1 ally 37107 | -4/Factory | Evolved 2 slots: Utility x2 37108 | -4/Factory | Identified exit to Extension 37497 | -4/Factory | Build established: Hacker-Golem 37523 | -4/Factory | Repaired Imp. Powered Armor? 37580 | -4/Factory | Repaired Imp. Powered Armor? 37696 | -4/Factory | Repaired Exp. Shield Generator? 37723 | -4/Factory | Repaired Myomer Leg? 38251 | -4/Factory | Discovered new exit (range 13) 38301 | -4/Factory | Entered Extension 38976 | -4/Extension | Rescued A7 39040 | -4/Extension | Rescued a captive Derelict 39339 | -4/Extension | Spotted B-86 Titan 39349 | -4/Extension | Destroyed B-86 Titan 39364 | -4/Extension | Spotted B-86 Titan 39374 | -4/Extension | Allies destroyed B-86 Titan 39403 | -4/Extension | Lost 3 allies 39748 | -4/Extension | Rescued a captive Derelict 39748 | -4/Extension | Rescued a captive Derelict 39801 | -4/Extension | First assault squad dispatched 39818 | -4/Extension | Destroyed 8 combat bots 39903 | -4/Extension | Lost 3 allies 39914 | -4/Extension | Rescued a captive Derelict 39922 | -4/Extension | Rescued a captive Derelict 39959 | -4/Extension | Discovered new exit (range 10) 39961 | -4/Extension | Discovered new exit (range 6) 39999 | -4/Extension | Entered Cetus 39999 | -4/Cetus | Accompanied by 9 allies (A7) 40004 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 40031 | -4/Cetus | Spotted Cetus Guard 40034 | -4/Cetus | Spotted Cetus Guard 40034 | -4/Cetus | Spotted Cetus Guard 40035 | -4/Cetus | Allies destroyed Cetus Guard 40036 | -4/Cetus | Destroyed Cetus Guard 40051 | -4/Cetus | Destroyed Cetus Guard 40079 | -4/Cetus | Lost 4 allies 40156 | -4/Cetus | Started Cetus Manufacturing Module 40180 | -4/Cetus | Discovered new exit (range 16) 40181 | -4/Cetus | Manufactured an Enhanced Grunt 40206 | -4/Cetus | Manufactured an Enhanced Grunt 40231 | -4/Cetus | Manufactured an Enhanced Grunt 40255 | -4/Cetus | Spotted Cetus Guard 40255 | -4/Cetus | Spotted Cetus Guard 40255 | -4/Cetus | Spotted Cetus Guard 40256 | -4/Cetus | Manufactured an Enhanced Grunt 40257 | -4/Cetus | Spotted Cetus Guard 40265 | -4/Cetus | Allies destroyed Cetus Guard 40273 | -4/Cetus | Allies destroyed Cetus Guard 40280 | -4/Cetus | Destroyed Cetus Guard 40280 | -4/Cetus | Allies destroyed Cetus Guard 40281 | -4/Cetus | Manufactured an Enhanced Grunt 40294 | -4/Cetus | System corruption reached 10% 40294 | -4/Cetus | Discovered new exit (range 16) 40301 | -4/Cetus | Lost 3 allies 40305 | -4/Cetus | Met Revision 17 40326 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 40381 | -4/Cetus | Entered Archives 40381 | -4/Archives | Accompanied by 7 allies 40501 | -4/Archives | Build established: Commander-Golem 40778 | -4/Archives | Discovered new exit (range 16) 40838 | -4/Archives | Discovered new exit (range 13) 40906 | -4/Archives | Discovered new exit (range 16) 41339 | -4/Archives | Entered Hub_04(d) 41339 | -4/Hub_04(d) | Accompanied by 6 allies 41788 | -4/Hub_04(d) | Disrupted transfer network 41839 | -4/Hub_04(d) | First assault squad dispatched 41928 | -4/Hub_04(d) | Network Hub disabled 41960 | -4/Hub_04(d) | Lost 4 allies 42109 | -4/Hub_04(d) | Network Hub disabled 42123 | -4/Hub_04(d) | Specialist reinforcements revealed to be Infiltrators 42148 | -4/Hub_04(d) | Discovered new exit (range 5) 42209 | -4/Hub_04(d) | Build established: Golem 42360 | -4/Hub_04(d) | Spotted Lightning 42362 | -4/Hub_04(d) | Spotted Lightning 42369 | -4/Hub_04(d) | Destroyed Lightning 42390 | -4/Hub_04(d) | Destroyed Lightning 42417 | -4/Hub_04(d) | Spotted Lightning 42428 | -4/Hub_04(d) | Destroyed Lightning 42449 | -4/Hub_04(d) | Found Prototype Device 42449 | -4/Hub_04(d) | Identified Exp. EM Disruption Field 42475 | -4/Hub_04(d) | Found Prototype Energy Cannon 42479 | -4/Hub_04(d) | Identified EMDS 42483 | -4/Hub_04(d) | Found Prototype Processor 42483 | -4/Hub_04(d) | Identified Exp. Targeting Computer 42633 | -4/Hub_04(d) | Network Hub disabled 42762 | -4/Hub_04(d) | Entered Research 42762 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42764 | -3/Research | Loaded intel: 70 trap records 42765 | -3/Research | Loaded intel: 4 garrison access locations 42828 | -3/Research | Identified exit to Armory 42828 | -3/Research | Identified exit to Testing 42962 | -3/Research | Revision forces began assault on 0b10 43013 | -3/Research | Met up with Revision 17++ 43125 | -3/Research | Build established: Hacker-Golem 43232 | -3/Research | Lost 3 allies 43297 | -3/Research | Found Fusion Bomb Launcher 43386 | -3/Research | Entered Armory 43387 | -3/Armory | Loaded intel: 46 trap records 43599 | -3/Armory | Fabricated Assault Drone Bay (x1) 43660 | -3/Armory | Fabricated Prc. Energy Filter (x1) 43739 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 43816 | -3/Armory | Lost 3 allies 43970 | -3/Armory | Lost 4 allies 43983 | -3/Armory | Identified Transdimensional Reconstructor 43983 | -3/Armory | Warped through subspace to slip node 43983 | -3/Armory | Discovered new exit (range 1) 44269 | -3/Armory | Entered Lab 44274 | -3/Lab | Discovered new exit (range 9) 44288 | -3/Lab | Hidden lab's door opened automatically 44288 | -3/Lab | Sensor layout match revealed 44289 | -3/Lab | Gained access to the hidden lab's interior 44373 | -3/Lab | Found Integrated Reactor 44373 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 44383 | -3/Lab | Found Transdimensional Reconstructor 44392 | -3/Lab | Found Alien Artifact 44414 | -3/Lab | Found Prototype Protection 44414 | -3/Lab | Identified Med. Regenerative Plating 44419 | -3/Lab | Found Prototype Hackware 44467 | -3/Lab | Found Alien Artifact 44510 | -3/Lab | Found Prototype Energy Gun 44510 | -3/Lab | Identified Tachyon Dispersion Ray 44552 | -3/Lab | Unable to decrypt terminal 44556 | -3/Lab | Unable to decrypt terminal 45165 | -3/Lab | Entered Research 45165 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 45232 | -2/Research | Identified exit to Quarantine 45583 | -2/Research | Identified Quantum Router 45927 | -2/Research | Warped through subspace 45927 | -2/Research | Spotted B-90 Cyclops 46651 | -2/Research | Identified exit to Access 46945 | -2/Research | First assault squad dispatched 46971 | -2/Research | Entered Access 46971 | -1/Access | Evolved 2 slots: Propulsion x2 47392 | -1/Access | Found Prototype Processor 47392 | -1/Access | Identified Exp. Core Analyzer 47747 | -1/Access | Identified exit to Command 48221 | -1/Access | First assault squad dispatched 48323 | -1/Access | Identified Core Reset Matrix 48323 | -1/Access | Identified Core Expander 48323 | -1/Access | Used Core Reset Matrix 48325 | -1/Access | Installed Core Expander, added new Power slot 48566 | -1/Access | Discovered exit to Command (range 11) 48608 | -1/Access | Entered Command 49254 | -1/Command | Repaired Prc. Energy Filter? 49307 | -1/Command | Repaired Hvy. Shield Leg 49346 | -1/Command | Repaired Adv. KE Penetrator 49531 | -1/Command | Spotted Combat Programmer 49532 | -1/Command | Spotted Combat Programmer 49542 | -1/Command | Destroyed Combat Programmer 49555 | -1/Command | Spotted M Guard 49556 | -1/Command | Spotted M Guard 49558 | -1/Command | Destroyed Combat Programmer 49577 | -1/Command | Destroyed M Guard 49589 | -1/Command | Destroyed M Guard 49589 | -1/Command | All MAIN.C guards destroyed 49607 | -1/Command | System corruption reached 10% 49617 | -1/Command | Found Corrupted Prototype Reactor 49636 | -1/Command | First assault squad dispatched 49774 | -1/Command | Spotted B-99 Colossus 49836 | -1/Command | Disengaged cave seal 49836 | -1/Command | Assembled emerged from the dark tunnel 49901 | -1/Command | Lost 3 allies 50179 | -1/Command | Met MAIN.C 50196 | -1/Command | 0b10 Conduit disabled 50234 | -1/Command | Lost 7 allies 50274 | -1/Command | Destroyed MAIN.C Shell 50277 | -1/Command | MAIN.C activated Command garrisons 50425 | -1/Command | Identified Zero-point Reactor 50435 | -1/Command | Core integrity fell below 50% 50442 | -1/Command | Emitted hypermatrix ping 50442 | -1/Command | Core integrity fell below 20% 50447 | -1/Command | Assembled emerged from beneath the floor 50447 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 50435_ Graviton Cannon destroyed. 50436_ Penetrated by Slug. 50436_ Slug penetrates Heavy Barrier. 50438_ Antimissile System destroyed. 50438_ Penetrated by Slug. 50438_ Adv. Transmission Jammer destroyed. 50439_ Penetrated by Slug. 50439_ Adv. Cloaking Device destroyed. 50439_ Adv. Transmission Jammer destroyed. 50440_ Penetrated by Slug. 50442_ Emitted hypermatrix ping. 50442_ Penetrated by Slug. 50444_ Asb. Combat Suite destroyed. 50444_ P-80 Master resets H-88 Terminator, system corruption cleaned. 50444_ Penetrated by Slug. 50444_ Slug penetrates H-88 Terminator. 50447_ Assembled emerge from beneath the floor. 50447_ H-88 Terminator destroyed. 50447_ Slug penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###################?? | | ????????????????????????????""""" """ #?? | | ???????????????????????????? "" #?? | | ?????????????????????????#""""" "" ### | | ?????????????????????????# " """"""" %|= | | ?????????????????????????#" "" "%%[ | | ?????????????????????????#"" "%[ | | ?????????????????????????#"" % %%### | | ?????????????????????????# %% % #?? | | ?????????????????????????# " %% #?? | | ?????????????????????????# M " % #?? | | ?????????????????????????#"" ggp%% #?? | | ?????????????????????????# = #?? | | ?????????????????????????# [%h % "#?? | | ?????????????????????????# g #?? | | ?????????????????????????# % #?? | | ?????????????????????????" %! h " " #?? | | ????????????????????????""ba% """" #?? | | ????????????????????????"@aaa " #?? | | ????????????????????????##aa " "" " #?? | | ?????????????????????????#%% " " " " """"""""#?? | | ?????????????????????????# """ " " " #?? | | ?????????????????????????#######################?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 105 Energy Capacity 1840 Matter Stores 300 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Point Defense Rating 240 Phase Shifting 8 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 50 Defensive Hacking 25 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Powered Armor | x1 | -5/Factory | Authchip Assault Drone Bay | x1 | -3/Armory | Authchip Prc. Energy Filter | x1 | -3/Armory Repaired ---------- Lgt. Treads | 34% | -9/Materials Cooling System | 66% | -9/Materials Lgt. Treads | 10% | -8/Materials Imp. Powered Armor | 1% | -4/Factory Imp. Powered Armor | 6% | -4/Factory Exp. Shield Generator | 18% | -4/Factory Myomer Leg | 24% | -4/Factory Prc. Energy Filter | 16% | -1/Command Hvy. Shield Leg | 34% | -1/Command Adv. KE Penetrator | 21% | -1/Command Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- Great Explorer Challenges ------------ None Game ------ Seed MomentumVampiricShielding Manual? 0 Play Time 06:27:42 Cumulative 464.4 hours Start 2024.11.14 @ 02:41:19 End 2024.11.15 @ 17:17:40 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 305 Adventurer 5 Explorer 0 Win Type - Total 11 Types 5/0/5/0/0/0/1/0/0 Lore% 79 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 643578c8-aef3-4c84-9f30-35a339fe53f9