Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 04:07:03 Player: Isopropylpod Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (27) 135 Value Destroyed (730) 730 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (750) 750 TOTAL SCORE: 6135 Bonus ------- High Alert Combat Kills 58 Follower Combat Kills 192 Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 100/100 System Corruption 5% Temperature Cool (36) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Fission Core VTOL Module Relay Coupler [Grunt] (42) Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Sensor Array Transmission Jammer ECM Suite Phase Shifter > --- WEAPON ----------- Improved Lightning Gun Advanced Datajack > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Wheel Relay Coupler [Grunt] Relay Coupler [Specialist] Grenade Launcher Remote Datajack [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Cesium-ion Thruster Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Slots Evolved 8 | . . . 2 2 2 . . . 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 1 . . . . . . Utility 4 | . . . 1 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . Parts Attached 91 | 7 . 5 19 12 9 6 . 16 . 7 10 Power 17 | 1 . 1 1 2 1 2 . 6 . 2 1 Engine 12 | 1 . 1 1 2 1 2 . 4 . . . Core 5 | . . . . . . . . 2 . 2 1 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 . 2 13 4 4 3 . 3 . 1 3 Treads . | . . . . . . . . . . . . Leg 8 | 2 . 2 4 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . 1 Flight 25 | . . . 9 3 4 3 . 3 . 1 2 Utility 20 | 2 . . 3 6 3 . . 3 . 2 1 Device 15 | 1 . . 1 6 2 . . 2 . 2 1 Storage 2 | 1 . . . . . . . 1 . . . Processor . | . . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . . Protection 2 | . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . 2 2 . 1 1 . 4 . 2 5 Energy Gun 5 | . . . 1 . . . . . . 1 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 2 . 1 1 . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . 1 . . . . . 3 . . 1 Special Weapon 2 | . . . . . 1 . . 1 . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . 2 2 . . . . . . 2 Parts Lost 18 | . . . 1 2 1 . . 3 . . 11 Power 5 | . . . 1 1 . . . 2 . . 1 Propulsion 4 | . . . . . 1 . . 1 . . 2 Utility 6 | . . . . 1 . . . . . . 5 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 7 | . . . 1 2 1 . . 2 . . 7 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 80 | . 100 100 96 82 77 82 100 68 60 76 46 Engine 8 | . 14 14 11 9 15 15 15 9 6 . . Core 2 | . . . . . . . . . 6 12 7 Leg 9 | . 28 28 16 . . . . . . . . Flight 15 | . . . 13 28 23 25 38 25 20 26 13 Device 14 | . 14 14 13 9 15 15 15 11 13 19 13 Storage 8 | . 14 14 11 9 7 7 7 5 6 6 3 Hackware 1 | . . . . . 3 7 7 3 . . . Protection 2 | . . . 8 9 3 . . . . . . Energy Gun 1 | . . . . . . . . . . 3 3 Ballistic Gun 11 | . 28 27 21 18 . 2 7 1 . . . Special Weapon 1 | . . . . . 7 7 7 4 . . . Special Melee Weapon 1 | . . . . . . . . . . 5 3 Naked Turns 164 | . . . . . . . . 45 . . 119 Heaviest Build 31 | 13 13 19 26 20 26 25 25 31 22 28 29 Greatest Support 45 | 20 20 30 45 24 29 34 34 34 24 29 33 Greatest Overweight (x) 6 | . . . 6 . . . . 4 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 8 8 6 Most Carried 8 | 3 3 8 8 8 8 8 5 8 6 8 8 Average Carried 6 | 2 3 6 7 7 7 6 5 5 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 3 8 8 8 7 5 5 6 6 7 4 Class Distribution -------------------- 42% | Sprinter 35% | Mutant 11% | Scavenger-Mutant 10% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Matter Collected 1369 | 172 . 215 269 60 . 17 . 214 . 352 70 Remotely . | . . . . . . . . . . . . Salvage Created 802 | 121 . 47 203 60 . . . 52 . 11 308 Parts 48 | 7 . 3 12 2 . . . 4 . . 20 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . 1 . 13 . . . Prevented 1 | . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 21 | . . 3 6 1 . . . 4 . . 7 Melee 2 | . . . . . . . . . . . 2 Guns 10 | . . . 4 1 . . . . . . 5 AOE 9 | . . 3 2 . . . . 4 . . . Classes Destroyed 8 | 2 . 1 3 . . . . . . . 2 Builder 1 | . . . . . . . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Swarmer 9 | . . . 2 . . . . 4 . . 3 Cutter 1 | . . . . . . . . . . . 1 Grunt 10 | . . 3 3 1 . . . . . . 3 Brawler 1 | . . . 1 . . . . . . . . Best Kill Streak 4 | 3 . 3 3 1 . . . 4 . . 4 Combat Bots Only 4 | . . 3 3 1 . . . 4 . . 3 Max Kills in Single Turn 3 | 1 . 3 2 1 . . . 3 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . . . . 3 . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Hostile Shots Fired 251 | . . 7 14 41 27 . . 46 . . 116 Missed 116 | . . 2 4 19 17 . . 23 . . 51 Damage Taken 2602 | . . 87 216 338 121 . . 358 . . 1482 Core 1224 | . . 51 . 47 64 . . 145 . . 917 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 88 | 100 . 79 100 91 . . . 70 . . . Volleys Fired 81 | 6 1 3 23 8 . . . 13 . 2 25 Largest 2 | 2 2 1 2 2 . . . 1 . 1 1 Hottest 80 | 40 40 30 76 40 . . . 30 . 80 80 Shots Fired 119 | 12 2 3 46 16 . . . 13 . 2 25 Gun 103 | 12 2 . 46 16 . . . . . 2 25 Cannon . | . . . . . . . . . . . . Launcher 7 | . . 3 . . . . . 4 . . . Special 9 | . . . . . . . . 9 . . . Kinetic 72 | 12 2 . 40 16 . . . . . . 2 Thermal 31 | . . . 6 . . . . . . 2 23 Explosive 7 | . . 3 . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 3 . 3 6 8 . . . 7 . 4 10 Robot Miss Streak 5 | 2 2 . 5 2 . . . 4 . 4 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 83 | 5 . 3 26 13 . . . 7 . 7 22 Core Hits 60 | 3 . 3 12 4 . . . 6 . 2 30 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . . . 5 1 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . . 3 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1942 | 65 14 268 631 134 . . . 262 . 34 534 Guns 1065 | 65 14 . 329 134 . . . . . 34 489 Cannons . | . . . . . . . . . . . . Explosions 799 | . . 263 274 . . . . 262 . . . Melee . | . . . . . . . . . . . . Ramming 78 | . . 5 28 . . . . . . . 45 Kinetic 474 | 65 14 . 261 134 . . . . . . . Thermal 865 | . . . 342 . . . . . . 34 489 Explosive 525 | . . 263 . . . . . 262 . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . 1 5 Average Corruption 1 | . . . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 1 7 Message Errors 4 | . . . . . . . . . . . 4 Matter Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 2 | . . . . . . . . . . . 2 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . 2 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 27 69 . . . . 11 . . 22 Shots 4 | . . 2 1 . . . . 1 . . . Rammed 8 | . . . . . . . . . . . 8 Targets Rammed 15 | . . 3 4 . . . . . . . 8 Kicked 7 | . . 3 4 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 423 | . . 1 144 18 1 51 184 340 . 100 423 Average Temperature 148 | . . 1 53 8 1 20 96 199 . 45 226 Received Heat Transfer 492 | . . 27 33 153 24 . . 33 . . 222 Effects 12 | . . . . . . . . 5 . . 7 Shutdowns 8 | . . . . . . . . 2 . . 6 Energy Bleed 2 | . . . . . . . . 1 . . 1 Matter Decay 1 | . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . 1 Heat Transferred 1498 | . . . 298 . . . . . . 75 1125 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Peak Influence 1009 | 15 9 103 310 225 238 . . . 1009 870 661 Initial 994 | . 9 3 18 130 102 . . . 994 706 456 Average 310 | 3 9 27 180 168 160 . . . 999 827 557 Maximum Alert Level 3 | . . . 1 1 1 . . . 3 3 2 Low Security (%) 53 | 100 100 100 50 81 72 . . . . . . Level 1 11 | . . . 50 18 27 . . . . . . Level 2 17 | . . . . . . . . . . . 100 Level 3 18 | . . . . . . . . . 100 100 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 3 1 . . . . . . 4 Investigation 2 | . . . 1 . . . . . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 7 | . 1 . 2 1 . . . . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Distress Signals 7 | . 1 . 3 2 . . . . . . 1 Communications Jammed 4 | . . . . . 2 . . . . . 2 Distress Signals 4 | . . . . . 2 . . . . . 2 Times Spotted 88 | . 2 5 14 15 8 . . 17 . . 27 Peak Tracking Total 10 | . 3 3 5 8 6 . . 8 . . 10 Tactical Retreats 8 | . . . 1 1 2 . . . . . 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Traps Triggered 2 | . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Machines Disabled 2 | . . . 2 . . . . . . . . Max in Single Turn 2 | . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Machines Accessed 21 | . . . 2 2 3 1 4 . 3 2 4 Terminals 12 | . . . 1 2 3 . . . 1 2 3 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 71 | . . . 10 3 8 1 29 . 5 5 10 Successful 49 | . . . 7 2 5 1 29 . 1 1 3 Failed 22 | . . . 3 1 3 . . . 4 4 7 Catastrophic 4 | . . . . . . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . . 1 . 1 . . . . 3 . Terminals 29 | . . . 2 3 8 . . . 2 5 9 Fabricators 2 | . . . . . . . . . 2 . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 8 | . . . 8 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Terminal Hacks 42 | . . . 1 2 5 1 29 . . 1 3 Record 15 | . . . . . 2 . 11 . . . 2 Part Schematic 11 | . . . . . . . 11 . . . . Robot Schematic 4 | . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 Prototype ID Bank 3 | . . . . . . . 3 . . . . Open Door 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . Alert Level 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 4 | . . . 4 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . . . 1 1 2 . . . 3 2 4 Full Trace Events 2 | . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 2 . . . 11 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat 1 | . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . parse_system 1 | . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Total Allies 2 | . . 1 . . . . . 1 . . . Largest Group 1 | . . 1 1 . . . . 1 . . . Highest-Rated Group 96 | . . 31 31 . . . . 96 . . . Highest-Rated Ally 96 | . . 31 31 . . . . 96 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . 3 7 . . . . 27 . . . Total Damage 777 | . . 65 85 . . . . 627 . . . Kills 6 | . . 1 2 . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Robot Analysis Total 1 | . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . 3 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Turns Passed 2740 | 84 68 616 376 165 161 170 24 271 32 386 387 Spaces Moved 5294 | 47 55 463 420 377 504 566 97 668 105 1285 707 Core 344 | 4 . . . . . . . 34 . . 306 Treads . | . . . . . . . . . . . . Legs 689 | 43 55 463 128 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4261 | . . . 292 377 504 566 97 634 105 1285 401 Fastest Speed 25 | 50 120 120 29 26 26 25 25 25 30 28 25 Average Speed 41 | 114 120 120 60 28 28 28 25 28 30 28 37 Slowest Speed 540 | 120 120 120 540 29 29 29 25 250 30 28 110 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 5 | . . . . . . 4 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 16 77 27 40 10 63 70 65 2 82 14 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . Known Exits Taken 2 | . . . . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 4 | . . 1 . . . . . 3 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 98 | . . 35 37 . . . . 26 . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 98 | . . 35 37 . . . . 26 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Gar Fac Total 5683 | 62 55 519 497 420 520 571 96 732 104 1310 797 Wait 122 | . . 38 5 11 . . . 30 . . 38 Move 5271 | 46 54 462 419 376 503 557 96 665 104 1282 707 Hop 5 | . . . . . . 4 . 1 . . . Pick Up 29 | 3 . 5 6 2 2 1 . 2 . 8 . Fast Attach 45 | 7 . 2 12 4 2 1 . 9 . 1 7 Attach 31 | . . . 3 6 6 4 . 4 . 5 3 Detach 20 | . . . 3 5 3 1 . 4 . 1 3 Swap 17 | . . 3 4 3 1 1 . 3 . 2 . Drop 41 | . . 3 18 5 3 2 . 1 . 4 5 Fire 81 | 6 1 3 23 8 . . . 13 . 2 25 Melee 6 | . . . . . . . . . . 5 1 Ram 8 | . . . . . . . . . . . 8 Kick 7 | . . 3 4 . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 15) 153 | -10/Materials | Entered Mines 169 | -10/Mines | Learned Materials security intel 175 | -10/Mines | Learned Materials stockpile data 193 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 307 | -10/Mines | Build established: Mutant 505 | -10/Mines | Escorted by a lone wolf Derelict 610 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 657 | -10/Mines | Discovered new exit (range 14) 769 | -10/Mines | Entered Materials 769 | -9/Materials | Accompanied by 1 ally 769 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Build established: Scavenger-Mutant 1134 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Entered another Materials area 1145 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1303 | -8/Materials | Discovered new exit (range 7) 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1369 | -7/Factory | Build established: Sprinter 1464 | -7/Factory | Discovered new exit (range 5) 1465 | -7/Factory | Discovered new exit (range 11) 1467 | -7/Factory | Identified exit to Lower Caves 1471 | -7/Factory | Entered Lower Caves 1636 | -7/Lower Caves | Discovered new exit (range 16) 1638 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1641 | -7/Lower Caves | Entered Data Miner 1641 | -7/Data Miner | Discovered new exit (range 6) 1646 | -7/Data Miner | Met Data Miner 1652 | -7/Data Miner | Learned location of Section 7 (-2) 1652 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1658 | -7/Data Miner | Received God Mode back door access code from Data Miner 1665 | -7/Data Miner | Entered Proximity Caves 1685 | -6/Proximity Caves | Learned Factory stockpile data 1702 | -6/Proximity Caves | Spotter reported a threat 1702 | -6/Proximity Caves | Spotter reported a threat 1806 | -6/Proximity Caves | Spotter reported a threat 1810 | -6/Proximity Caves | Released all parts (9) 1814 | -6/Proximity Caves | Escorted by Enhanced Grunt 1830 | -6/Proximity Caves | Spotter reported a threat 1859 | -6/Proximity Caves | Spotter reported a threat 1885 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 1892 | -6/Proximity Caves | Spotted B-75 Beast 1912 | -6/Proximity Caves | Spotter reported a threat 1922 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1932 | -6/Proximity Caves | Discovered new exit (range 15) 1936 | -6/Proximity Caves | Entered Factory 1936 | -6/Factory | Evolved 2 slots: Utility x2 1967 | -6/Factory | Identified exit to Garrison 1968 | -6/Factory | Entered Garrison 1968 | -6/Garrison | Discovered recently destroyed garrison 2006 | -6/Garrison | Discovered new exit (range 12) 2050 | -6/Garrison | Discovered new exit (range 10) 2170 | -6/Garrison | Discovered new exit (range 10) 2253 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2278 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2354 | -6/Garrison | Entered Factory 2603 | -6/Factory | Lost 7 parts (1p2n3u1w) 2605 | -6/Factory | Core integrity fell below 50% 2617 | -6/Factory | Incoming investigation squad redirected 2704 | -6/Factory | Search patrols dispatched 2729 | -6/Factory | Core integrity fell below 20% 2741 | -6/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- Scanalyzer disabled. Slammed into S-27 Virus. S-27 Virus destroyed. Acquired 20 matter. Acquired Autogun. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in keyboard mode). Hovering the cursor over an object also shows its Armor in the Scan window. Critical hit (Burn: +37). Fusion Modulator explodes. S-27 Virus destroyed. Y-54 Guardian destroyed. G-50 Soldier destroyed. Autogun destroyed. G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | #???????############??????????????????????? | | "" """ ######### #??????????????????????? | | "" """ + + "" #??????????????????????? | | "" """ # # "S #??????????????????????? | | # # """ "" #??????????????????????? | | "" """ # # """ #??????????????????????? | | "" """ # b # """ ##?????????????????????? | | "" """ # ; #?????????????????????? | | # ; ##?????????????????????? | | # ; #??????????????????????? | | ######## #####??????????????????? | | # ???????????????????? | | [% = ; ?????????????????????? | | %= @;??????????????????????? | | * % ;??????????????????????? | | # g * ;??????????????????????? | | #;;; ;;??????????????????????? | | """" """" # ?????????????????????? | | """" """" ###;; ###### ?????????????????????? | | """" """" #?### #????? ????????????????????? | | """" """" #???# #??????%????????????????????? | | """" """" ####???# #?????? ???????????????????? | | """" """" #??????# #?????? ???????????????????? | | #??????# #???????##??????????????????? | | #??????# #???????????????????????????? | | #??????#+###########?????????????????? | | ##+#???# #?????????????????? | | #???# """ """ #?????????????????? | | # #???# """ """ #?????????????????? | | # ##### """ """ #?????????????????? | | # #%%% #?????????????????? | | # # """ """ #?????????????????? | | # + """ """ #?????????????????? | | # # """ """ #?????????????????? | | # # #?????????????????? | | # ############### """ """ #?????????????????? | | # #?????????????# """ """ #?????????????????? | | # #?????????????# """ """ #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Phase Shifting 5 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Fist Fight Librarian The Oracle Challenges ------------ None Game ------ Seed LinkedThermicDetector Manual? 0 Play Time 01:11:42 Cumulative 7.1 hours Start 2024.03.31 @ 02:54:15 End 2024.03.31 @ 04:07:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 651aec56-4560-46b5-ae59-09e2db7a981a