Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.17 @ 23:44:53 Player: Alex Ashpool Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (113) 565 Value Destroyed (4610) 4610 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (325) 325 TOTAL SCORE: 11700 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 179/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Gamma Bomb Array Fusion Bomb Launcher Great Maul Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Particle Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Compact Battery Advanced Weight Redist. System Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Heavy Machine Gun Fusion Bomb Launcher > --- INVENTORY -------- Micro Fission Core Gamma Bomb Array Great Maul [Rating: 112] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Flight Unit Field Propulsion Drive Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Tri-rail Accelerator Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . . . 4 . 2 2 2 . . 2 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 2 . . 1 . . . 1 1 Utility 6 | . . . . . 2 . . 1 1 . . 1 1 Weapon 2 | . . . . . . . 2 . . . . . . Parts Attached 161 | 6 2 . 4 2 15 25 25 9 27 9 8 8 21 Power 25 | 1 . . . . 2 4 2 1 7 . 4 1 3 Engine 9 | 1 . . . . 1 2 1 1 1 . 1 . 1 Core 15 | . . . . . 1 2 1 . 6 . 3 1 1 Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 40 | 2 . . . . 4 11 6 2 5 1 1 6 2 Treads 3 | . . . . . . 1 1 . 1 . . . . Leg 24 | 2 . . . . 4 6 5 2 4 1 . . . Wheel 2 | . . . . . . . . . . . 1 1 . Hover 4 | . . . . . . 4 . . . . . . . Flight 7 | . . . . . . . . . . . . 5 2 Utility 34 | . 1 . 4 . 5 3 3 4 4 2 . . 8 Device 11 | . 1 . . . 2 1 2 2 1 . . . 2 Storage 11 | . . . 4 . 1 1 . 1 1 . . . 3 Processor 8 | . . . . . . 1 . 1 2 1 . . 3 Hackware . | . . . . . . . . . . . . . . Protection 4 | . . . . . 2 . 1 . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 62 | 3 1 . . 2 4 7 14 2 11 6 3 1 8 Energy Gun 19 | 2 . . . . 1 1 8 . 3 . . 1 3 Energy Cannon 5 | . . . . . . . 2 . 3 . . . . Ballistic Gun 18 | 1 1 . . 1 3 5 2 2 2 . . . 1 Ballistic Cannon 11 | . . . . . . . 2 . 2 4 3 . . Launcher 5 | . . . . 1 . 1 . . . 1 . . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 . 2 . . . . Parts Lost 94 | . . . . . 4 10 21 4 21 7 14 . 13 Power 15 | . . . . . 1 2 2 . 4 . 5 . 1 Propulsion 27 | . . . . . . 5 4 1 5 4 2 . 6 Utility 17 | . . . . . 1 2 3 1 3 3 1 . 3 Weapon 35 | . . . . . 2 1 12 2 9 . 6 . 3 Highest Loss Streak 18 | . . . . . 2 3 9 4 18 3 6 . 12 Average Slot Usage (%) 82 | . 80 85 98 100 99 85 93 94 89 67 52 5 66 Engine 4 | . 14 14 14 14 7 4 . 4 4 . 2 . 1 Core 4 | . . . . . 1 2 6 1 5 11 6 . 3 Leg 20 | . 28 28 28 28 36 17 28 28 21 16 4 . . Flight 2 | . . . . . . . . . . . . 2 29 Device 5 | . 9 14 1 . 17 13 5 8 8 1 . . 3 Storage 13 | . . . 25 28 9 11 15 15 16 6 4 . 5 Processor 6 | . . . . . . 2 7 7 7 12 16 . 5 Protection 1 | . . . . . 9 6 1 . . 2 . . . Energy Gun 3 | . 7 . . . 6 1 7 8 2 . . 1 7 Ballistic Gun 11 | . 21 28 28 27 11 16 9 16 10 . . . 2 Ballistic Cannon 2 | . . . . . . . 4 . 1 12 8 . . Naked Turns 384 | . . . . . . . . . . . 39 281 64 Heaviest Build 112 | 7 8 7 42 42 47 60 73 70 99 112 90 11 66 Greatest Support 79 | 20 20 20 20 20 48 68 68 79 70 70 20 36 54 Greatest Overweight (x) 21 | . . . 2 2 1 5 1 1 21 5 4 3 1 Average Overweight (x) . | . . . . 2 . 1 . . . 1 2 . . Largest Inventory Capacity 16 | 4 4 4 14 14 16 16 16 16 16 16 12 4 12 Average Capacity 12 | 4 4 4 9 14 12 13 16 16 16 13 11 4 4 Most Carried 16 | 4 4 4 7 11 10 16 16 14 16 16 12 4 4 Average Carried 10 | 2 3 3 5 10 9 11 14 12 13 12 11 3 3 Final Capacity 16 | 4 4 4 14 14 12 16 16 16 16 12 4 4 4 Final Carried 16 | 4 4 4 7 11 10 16 13 14 16 12 4 4 4 Class Distribution -------------------- 30% | Mutant 20% | Skirmisher 18% | Scavenger-Skirmisher 12% | Scavenger-Gunner 8% | Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -4/Factory Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Matter Collected 3525 | 266 . 32 . 41 327 452 496 171 637 402 439 80 182 Remotely . | . . . . . . . . . . . . . . Salvage Created 4258 | 46 . 40 . 85 327 534 760 171 979 456 422 126 312 Parts 209 | 2 . 3 . 4 13 36 44 8 41 30 7 1 20 Haulers Intercepted 2 | . . . . . . 1 . . . . . 1 . Recyclers Shooed 4 | . . . . . . 1 . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . 24 7 . . Prevented 2 | . . . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 97 | 1 . 1 . 3 7 14 19 3 12 21 9 . 7 Melee 1 | . . . . . . . . . . 1 . . . Guns 41 | 1 . 1 . 1 7 11 10 3 4 . . . 3 Cannons 37 | . . . . . . . 5 . 8 15 9 . . AOE 16 | . . . . 2 . 2 3 . . 5 . . 4 Classes Destroyed 12 | 1 . . . 1 2 2 2 . 3 1 . . . Worker 7 | . . . . . . . . . 6 . . 1 . Builder 3 | . . . . 1 . . . . . . . . 2 Hauler 2 | . . . . . . 1 . . . . . 1 . Recycler 3 | . . . . . . . . . 2 . . . 1 Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 28 | . . . . . . 6 4 . . 14 . . 4 Grunt 32 | 1 . 1 . 3 5 3 9 . 3 4 3 . . Brawler 6 | . . . . . 1 1 . . . . 4 . . Duelist 3 | . . . . . . . . . . 2 1 . . Sentry 14 | . . . . . 1 4 2 1 3 1 1 . 1 Hunter 6 | . . . . . . . 2 2 2 . . . . Programmer 8 | . . . . . . . 2 . 4 . . . 2 Best Kill Streak 9 | 1 . 1 . 2 4 4 7 1 5 7 9 2 5 Combat Bots Only 9 | 1 . 1 . 2 4 3 7 1 4 7 9 . 4 Max Kills in Single Turn 4 | 1 . 1 . 2 1 2 4 1 2 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . 2 3 . . 2 . . 2 Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Damage Taken 12335 | 22 . . . 30 766 934 2702 472 2068 1435 1667 110 2129 Core 2675 | . . . . 30 89 45 473 43 163 103 356 70 1303 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 88 . 75 32 94 . . 37 93 . Volleys Fired 316 | 2 . 3 . 6 38 56 57 13 55 26 24 6 30 Largest 4 | 2 . 2 . 2 2 2 4 4 4 3 2 1 3 Hottest 230 | 60 . 40 . 53 86 85 230 148 227 182 121 88 206 Shots Fired 657 | 4 . 6 . 11 72 105 137 46 130 57 38 6 45 Gun 465 | 4 . 6 . 9 72 102 105 46 80 . . 6 35 Cannon 174 | . . . . . . . 32 . 50 55 37 . . Launcher 18 | . . . . 2 . 3 . . . 2 1 . 10 Special . | . . . . . . . . . . . . . . Kinetic 425 | 2 . 6 . 9 56 90 57 25 79 55 37 . 9 Thermal 178 | . . . . . 16 12 48 21 49 . . 6 26 Explosive 18 | . . . . 2 . 3 . . . 2 1 . 10 Electromagnetic 36 | 2 . . . . . . 32 . 2 . . . . Robot Hit Streak 18 | 2 . 5 . 10 10 11 10 10 18 8 14 4 8 Robot Miss Streak 9 | 1 . 1 . . 3 7 7 3 8 9 5 1 4 Penetration Max 1 | . . . . . . . . . 1 . . . . Secondary Targets 2 | . . 1 . . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . Shots Hit Robots 439 | 2 . 4 . 10 52 60 84 34 91 39 28 5 30 Core Hits 226 | 1 . 1 . 6 19 26 39 20 36 27 19 3 29 Critical Hits 7 | . . . . . . . 1 . 3 3 . . . Critical Kills 4 | . . . . . . . . . 3 1 . . . Critical Parts Destroyed 3 | . . . . . . . 1 . . 2 . . . Melee Attacks 6 | . . . . . . . . . 1 5 . . . Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . 1 5 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12133 | 30 . 42 . 342 669 1130 1643 463 3077 1872 1313 126 1426 Guns 5329 | 30 . 42 . 64 669 908 1051 463 1302 . . 126 674 Cannons 4753 | . . . . . . . 287 . 1751 1402 1313 . . Explosions 1820 | . . . . 278 . 222 292 . . 309 . . 719 Melee 161 | . . . . . . . . . . 161 . . . Ramming 70 | . . . . . . . 13 . 24 . . . 33 Kinetic 6756 | 15 . 42 . 64 484 723 491 180 1963 1402 1313 . 79 Thermal 3411 | . . . . . 185 185 783 283 1090 164 . 126 595 Explosive 1385 | . . . . 278 . 222 21 . . 145 . . 719 Electromagnetic 350 | 15 . . . . . . 335 . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . 161 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 7 15 2 . 1 1 10 1 7 Average Corruption 3 | . . . . . 6 13 1 . 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 90 | . . . . . 16 46 9 . 3 3 9 . 4 Message Errors 25 | . . . . . 3 11 4 . 2 2 3 . . Matter Fused 13 | . . . . . 3 9 . . . . . . 1 Heat Flow Errors 5 | . . . . . 2 1 . . . . . . 2 Energy Discharges 13 | . . . . . 2 4 2 . 1 1 3 . . Data Loss (minor) 4 | . . . . . . 1 1 . . . 2 . . Data Loss (major) 3 | . . . . . 1 . . . . . 1 . 1 Misfires 2 | . . . . . . 2 . . . . . . . Misdirections 5 | . . . . . . 5 . . . . . . . Targeting Errors 20 | . . . . . 5 13 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 258 | . . . . 11 . 25 67 . 64 63 . . 28 Projectiles 125 | . . . . . . . . . 64 61 . . . Explosions 133 | . . . . 11 . 25 67 . . 2 . . 28 Melee . | . . . . . . . . . . . . . . Knockbacks 36 | . . . . . . . . . 12 16 7 . 1 Impact 1 | . . . . . . . . . . . . . 1 Kinetic 32 | . . . . . . . . . 10 15 7 . . Secondary 3 | . . . . . . . . . 2 1 . . . Self-Inflicted Damage 421 | . . . . . . 20 355 . 1 30 . . 15 Shots 7 | . . . . . . 1 5 . . 1 . . . Rammed 11 | . . . . . . 1 . . 1 . . . 9 Targets Rammed 16 | . . . . . . 1 2 . 4 . . . 9 Kicked 5 | . . . . . . . 2 . 3 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 727 | 12 . . . 19 302 302 480 30 214 727 338 10 674 Average Temperature 125 | 11 . . . 12 115 104 110 12 52 243 145 4 186 Received Heat Transfer 2412 | 12 . . . 15 333 243 792 30 351 225 366 18 27 Effects 38 | . . . . . 2 1 3 . . 16 . . 16 Shutdowns 9 | . . . . . . . 1 . . 5 . . 3 Energy Bleed 3 | . . . . . . 1 . . . 1 . . 1 Interference 5 | . . . . . 2 . 1 . . 2 . . . Matter Decay 2 | . . . . . . . . . . 2 . . . Short Circuit 6 | . . . . . . . 1 . . 4 . . 1 Damage (minor) 1 | . . . . . . . . . . 1 . . . Damage (major) 10 | . . . . . . . . . . 1 . . 9 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 11 | . . . . . . . 2 4 1 . . 1 3 Heat Transferred 4954 | . . . . . 407 444 1316 623 1079 160 . 185 740 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Peak Influence 323 | 20 13 55 . 50 194 228 323 131 210 . . 98 291 Initial 66 | . 13 4 . . 9 31 66 65 . . . 56 51 Average 79 | 2 13 51 . 6 43 114 138 51 43 . . 62 126 Maximum Alert Level 1 | . . . . . . 1 1 . 1 . . . 1 Low Security (%) 90 | 100 100 100 . 100 100 99 69 100 98 . . 100 85 Level 1 9 | . . . . . . . 30 . 1 . . . 14 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 2 . 7 2 7 . 1 2 3 Investigation 2 | . . . . . . . 1 . 1 . . . . Extermination 8 | . . . . . . . 3 1 3 . . . 1 Reinforcement 13 | . 1 . . . 2 . 3 1 3 . . 2 1 Assault 1 | . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Distress Signals 6 | . 1 . . . 1 . 1 . 2 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 154 | 1 . 5 . 4 12 14 29 4 21 22 19 4 19 Peak Tracking Total 10 | 1 . 4 . 3 4 3 6 2 5 7 10 4 9 Tactical Retreats 7 | . . . . 1 . . . . 2 2 2 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Traps Triggered 10 | . . . . . 1 1 5 1 2 . . . . Indirectly 2 | . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Machines Disabled 16 | . . . . . 1 . 9 . 2 3 1 . . Max in Single Turn 4 | . . . . . 1 . 4 . 1 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Machines Accessed 13 | . 1 . 4 . 1 3 2 . . 2 . . . Terminals 8 | . 1 . . . 1 3 2 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 63 | . 1 . 49 . 3 4 2 . . 4 . . . Successful 62 | . 1 . 49 . 2 4 2 . . 4 . . . Failed 1 | . . . . . 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . 1 . 2 . . . . . . . . Terminals 13 | . 1 . . . 3 4 2 . . 3 . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 62 | . 1 . 49 . 2 4 2 . . 4 . . . Record 57 | . 1 . 49 . 2 1 1 . . 3 . . . Open Door 2 | . . . . . . 1 . . . 1 . . . Alert Level 3 | . . . . . . 2 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 1 1 . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . . . 4 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 1 | . . 1 . . . . . . . . . . . Total Damage 20 | . . 20 . . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Turns Passed 11171 | 88 118 88 1309 527 823 702 1827 761 1534 1097 1122 359 816 Spaces Moved 7146 | 68 93 57 995 270 319 284 990 412 799 599 525 277 1458 Core 364 | 15 . . . . . . . . 2 . 77 183 87 Treads . | . . . . . . . . . . . . . . Legs 5235 | 53 93 57 995 270 319 202 990 412 797 599 448 . . Wheels 16 | . . . . . . . . . . . . 16 . Hover 82 | . . . . . . 82 . . . . . . . Flight 1449 | . . . . . . . . . . . . 78 1371 Fastest Speed 25 | 50 120 120 120 180 120 108 125 126 120 150 50 36 25 Average Speed 122 | 104 120 120 130 180 132 172 140 138 154 164 199 50 31 Slowest Speed 1100 | 120 120 120 180 180 150 310 160 157 1100 270 250 200 117 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 6 26 23 93 46 22 44 30 10 20 66 78 6 30 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . 1 . . . . Terrain Destroyed 294 | . . . . 16 . 22 33 . 23 68 40 . 92 Melee 1 | . . . . . . . . . 1 . . . . Projectile 101 | . . . . . . . 5 . 22 36 38 . . AOE 192 | . . . . 16 . 22 28 . . 32 2 . 92 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Fac Res Total 8951 | 78 100 72 1009 301 648 407 1316 567 986 651 557 487 1772 Wait 1189 | . . 9 1 20 269 18 228 131 86 1 . 193 233 Move 7129 | 67 92 56 994 269 318 283 989 411 798 598 524 276 1454 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 69 | 3 3 2 6 4 4 10 9 1 11 3 . 3 10 Fast Attach 85 | 5 1 . 1 . 3 14 14 6 13 7 3 6 12 Attach 54 | . 1 . 1 . 8 6 10 2 11 1 5 2 7 Detach 17 | . . . 1 . 3 5 1 2 2 2 . . 1 Swap 22 | 1 . . 2 2 4 5 1 1 3 1 . . 2 Drop 45 | . 3 2 3 . 1 9 5 . 2 6 1 1 12 Fire 316 | 2 . 3 . 6 38 56 57 13 55 26 24 6 30 Melee 6 | . . . . . . . . . 1 5 . . . Ram 9 | . . . . . . . . . . . . . 9 Kick 7 | . . . . . . 1 2 . 4 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 7) 184 | -10/Materials | Met 8R-AWN 207 | -10/Materials | Entered Mines 209 | -10/Mines | Followed 8R-AWN into the Mines 213 | -10/Mines | Escorted by a lone wolf Derelict 233 | -10/Mines | Learned location of Storage (-8) 280 | -10/Mines | Discovered new exit (range 5) 295 | -10/Mines | Entered Exiles 295 | -10/Exiles | Accompanied by 1 ally 300 | -10/Exiles | Build established: Mutant 329 | -10/Exiles | Welcomed by 8R-AWN 347 | -10/Exiles | Met EX-HEX 425 | -10/Exiles | Met EX-DEC 449 | -10/Exiles | Visited The Gauntlet 561 | -10/Exiles | Met EX-BIN 767 | -10/Exiles | Discovered new exit (range 14) 1109 | -10/Exiles | Learned location of Zion (-7) 1227 | -10/Exiles | Aligned with FarCom system 1228 | -10/Exiles | Given EX-Vault access code 1255 | -10/Exiles | Opened EX-Vault 1263 | -10/Exiles | Found Prototype Storage 1272 | -10/Exiles | Identified Superbattery 1329 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1604 | -10/Exiles | Left Exiles lab with Superbattery 1604 | -10/Exiles | Entered Mines 1811 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2111 | -9/Mines | Discovered new exit (range 12) 2131 | -9/Mines | Entered Materials 2131 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2433 | -8/Materials | Build established: Skirmisher 2877 | -8/Materials | Discovered new exit (range 16) 2954 | -8/Materials | Entered Storage 3070 | -8/Storage | System corruption reached 10% 3107 | -8/Storage | Lost 3 parts (1n1u1w) 3203 | -8/Storage | Lost 3 parts (3n) 3612 | -8/Storage | Discovered new exit (range 20) 3656 | -8/Storage | Entered Factory 3656 | -7/Factory | Evolved 2 slots: Weapon x2 4343 | -7/Factory | Destroyed 7 combat bots 4759 | -7/Factory | Core integrity fell below 50% 4799 | -7/Factory | Lost 9 parts (1p3n2u3w) 5186 | -7/Factory | Lost 4 parts (1n3w) 5405 | -7/Factory | Discovered new exit (range 15) 5455 | -7/Factory | Build established: Scavenger-Skirmisher 5483 | -7/Factory | Entered another Factory area 5483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5817 | -6/Factory | Lost 4 parts (1n1u2w) 6222 | -6/Factory | Discovered new exit (range 12) 6244 | -6/Factory | Entered another Factory area 6244 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7176 | -5/Factory | Lost 18 parts (3p5n2u8w) 7472 | -5/Factory | Build established: Scavenger-Gunner 7743 | -5/Factory | Discovered new exit (range 12) 7778 | -5/Factory | Entered Upper Caves 7827 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7858 | -5/Upper Caves | Destroyed 7 combat bots 8175 | -5/Upper Caves | Lost 3 parts (1n2u) 8254 | -5/Upper Caves | Spotted B-75 Beast 8640 | -5/Upper Caves | Learned Factory terminal intel 8743 | -5/Upper Caves | Identified exit to Upper Caves 8875 | -5/Upper Caves | Entered another Upper Caves area 8876 | -5/Upper Caves | Encountered a Warlord checkpoint 9018 | -5/Upper Caves | Build established: Gunner 9156 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 9393 | -5/Upper Caves | Spotted B-75 Beast 9872 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9932 | -5/Upper Caves | Lost 4 parts (1p1n2w) 9943 | -5/Upper Caves | System corruption reached 10% 9949 | -5/Upper Caves | Core integrity fell below 50% 9949 | -5/Upper Caves | Released all parts (3) 9952 | -5/Upper Caves | Destroyed 9 combat bots 9978 | -5/Upper Caves | Lost 6 parts (2p1n1u2w) 9993 | -5/Upper Caves | Discovered new exit (range 8) 9997 | -5/Upper Caves | Entered Factory 9997 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9998 | -4/Factory | Identified exit to Upper Caves 9999 | -4/Factory | Loaded intel: 20 terminal locations 10212 | -4/Factory | Build established: Mutant 10351 | -4/Factory | Discovered new exit (range 16) 10356 | -4/Factory | Entered Research 10356 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10757 | -3/Research | Build established: Sprinter 10856 | -3/Research | Found Fusion Bomb Launcher 10872 | -3/Research | Found Gamma Bomb Array 11065 | -3/Research | Build established: Scavenger-Sprinter 11085 | -3/Research | Garrison activated, responded to threat 11103 | -3/Research | Core integrity fell below 50% 11108 | -3/Research | Released all parts (6) 11139 | -3/Research | Lost 12 parts (1p6n2u3w) 11163 | -3/Research | Core integrity fell below 20% 11172 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 11120_ Slammed into T-07 Excavator. 11127_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11130_ System corrupted: Matter fused (-6). 11133_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 11149_ System corrupted: Substantial component data lost. 11157_ Penetrated by Slug. 11158_ Slammed into H-77 Assassin. 11159_ Penetrated by Slug. 11159_ Slug penetrates Wall. 11160_ Slammed into H-77 Assassin. 11160_ Destabilizing: Core damaged (-39). 11160_ Penetrated by Slug. 11160_ Slug penetrates H-77 Assassin. 11161_ Slammed into H-77 Assassin. 11162_ H-77 Assassin knocked back. 11164_ Slammed into S-43 Plague. 11170_ K-01 Serf collects debris. 11171_ U-05 Engineer lays Concrete. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????##################????????????????? | | ????????######## ] #????????????????? | | ????????# + #????????????????? | | ????##### # #????????????????? | | ##### #= # ##???????????????? | | /*! =#! #???????????????? | | ##### # *+% ##???????????????? | | ?#####+#########! #???????????????? | | ?# #???#sp #????????????????? | | ?# #???# s #????????????????? | | ?# #???#h#######+############????????????? | | ?# #???# #???# @ #??????????? | | ?###########???# #???# u #??????????? | | ??????# ######s##### #??????????? | | ??????#! p p h ???Y?????? | | ??????# ############ ###########+##??w??????? | | ??????## ##?########## #??????????????????????? | | ???????# #??# # #??????????????????????? | | ???????# #??# # #??????????????????????? | | ???????# #??# " # #??????????????????????? | | ???????# #??# """ # #??????????????????????? | | ???????# #??# G / + #??????????????????????? | | ?#####?# #??# """ ] # #??????????????????????? | | ## ### #??# " # #??????????????????????? | | #??# # #??????????????????????? | | ## #??# ] # #??????????????????????? | | ?### #??########## #??????????????????????? | | #### ##??????????# #??????????????????????? | | # #??????????# #??????????????????????? | | + #??????????# #??????????????????????? | | #### #??????????# #??????????????????????? | | ########/###?????????# #??????????????????????? | | ##### #?????????# #??????????????????????? | | #[ #?????????# #??????????????????????? | | # [[! #?????????# #??????????????????????? | | ! # [[! #?????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 37 Energy Capacity 2125 Matter Stores 415 Matter Capacity 450 Sight Range 20 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me It's Just You Leap Before You Look Librarian Loot Pinata Respectable Loadout Risk Taker Tourist Challenges ------------ None Game ------ Seed ControlHardcellCloak Manual? 0 Play Time 01:53:41 Cumulative 22.7 hours Start 2020.10.17 @ 21:44:37 End 2020.10.17 @ 23:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87864ac3-1d25-4931-9ea0-725b7f286aa8