Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 10:27:43 Player: HEQ Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2937) 2937 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (197) 197 TOTAL SCORE: 7804 Bonus ------- High Alert Combat Kills 197 Cogmind --------- Core Integrity 0/1000 Matter 117/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Improved Field Recycling Unit (19) Heavy Gatling Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Energy Filter Energy Filter Energy Filter Hacking Suite System Guard > --- WEAPON ----------- Heavy Gatling Laser Heavy Gatling Laser Remote Datajack > --- INVENTORY -------- Wheel Improved Transmission Jammer Improved Focal Shield Improved Trap Extractor Improved Field Recycling Unit [Rating: 68] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Targeting Computer Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . Utility 6 | . . . 2 2 1 . . 1 Weapon 1 | . . . . . 1 . . . Parts Attached 133 | 3 10 21 10 19 48 1 . 21 Power 15 | 1 2 3 . 3 6 . . . Engine 10 | 1 2 2 . 2 3 . . . Core 5 | . . 1 . 1 3 . . . Reactor . | . . . . . . . . . Propulsion 37 | . 3 9 2 5 12 . . 6 Treads 11 | . . 8 1 2 . . . . Leg 15 | . 3 1 1 3 7 . . . Wheel . | . . . . . . . . . Hover 10 | . . . . . 4 . . 6 Flight 1 | . . . . . 1 . . . Utility 37 | 1 3 5 4 6 7 1 . 10 Device 13 | . . . 1 2 2 . . 8 Storage 9 | 1 3 2 . 1 2 . . . Processor 5 | . . . 1 . 2 1 . 1 Hackware 3 | . . 1 . . 1 . . 1 Protection 7 | . . 2 2 3 . . . . Artifact . | . . . . . . . . . Weapon 44 | 1 2 4 4 5 23 . . 5 Energy Gun 12 | 1 1 1 1 1 4 . . 3 Energy Cannon 5 | . . . 1 1 3 . . . Ballistic Gun 14 | . . 3 2 1 8 . . . Ballistic Cannon . | . . . . . . . . . Launcher 11 | . 1 . . 2 8 . . . Special Weapon 2 | . . . . . . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . . . 1 Parts Lost 50 | . 1 8 1 5 23 1 . 11 Power 3 | . . 1 . . 2 . . . Propulsion 20 | . . 3 1 3 8 1 . 4 Utility 16 | . 1 2 . 1 6 . . 6 Weapon 11 | . . 2 . 1 7 . . 1 Highest Loss Streak 12 | . 1 3 1 3 12 1 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 90 97 99 94 80 34 33 51 Engine 5 | . 14 7 9 7 4 . . . Core 1 | . . 3 . . 1 . . . Treads 16 | . . 41 32 15 1 . . . Leg 5 | . 27 . 3 14 7 . . . Hover 2 | . . . . . 7 6 6 5 Device 6 | . . . 6 8 14 . . 11 Storage 10 | . 22 14 9 8 16 1 . . Processor 7 | . . . 9 7 6 16 20 16 Hackware 3 | . . 3 . . 5 6 6 5 Protection 5 | . . 4 11 17 . . . . Energy Gun 4 | . 14 3 3 1 6 . . 6 Ballistic Gun 7 | . . 14 12 9 3 . . . Launcher 1 | . 10 3 . 1 1 . . . Naked Turns . | . . . . . . . . . Heaviest Build 64 | 11 20 37 49 64 53 20 . 23 Greatest Support 80 | 3 20 80 80 60 76 20 3 20 Greatest Overweight (x) 11 | 3 . . . 3 11 . . 7 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 5 5 Average Capacity 11 | 7 9 12 15 15 15 7 5 5 Most Carried 15 | 5 10 15 15 15 14 5 5 5 Average Carried 9 | 4 5 10 14 13 9 3 4 4 Final Capacity 15 | 8 10 15 15 15 15 5 5 5 Final Carried 15 | 5 9 14 15 10 3 4 5 3 Class Distribution -------------------- 56% | Mutant 32% | Scavenger-Mutant 5% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 2615 | 160 217 892 167 400 705 25 24 25 Remotely 400 | . . . . 400 . . . . Salvage Created 3124 | . 375 853 271 580 1020 . . 25 Parts 180 | . 25 60 23 25 43 . . 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . 1 2 . . 1 . . . Parts Field Recycled 3 | . . . . . . . . 3 Retrieved Matter 27 | . . . . . . . . 27 Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 71 | . 9 22 5 10 25 . . . Guns 35 | . 3 13 5 4 10 . . . Cannons 6 | . . . . . 6 . . . AOE 30 | . 6 9 . 6 9 . . . Classes Destroyed 13 | . 7 3 1 1 1 . . . Worker 7 | . 2 3 1 1 . . . . Builder 8 | . 2 3 . 1 1 . . 1 Tunneler 1 | . 1 . . . . . . . Recycler 6 | . 2 1 1 2 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . 2 1 . . . . . Swarmer 19 | . 3 7 3 . 6 . . . Grunt 36 | . 6 12 . 7 11 . . . Brawler 2 | . . 1 . 1 . . . . Sentry 8 | . . 2 1 1 4 . . . Hunter 4 | . . . 1 1 2 . . . Programmer 2 | . . . . . 2 . . . Best Kill Streak 13 | . 13 7 4 6 8 . . 1 Combat Bots Only 7 | . 4 5 3 4 7 . . . Max Kills in Single Turn 3 | . 2 3 2 3 2 . . 1 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . 1 2 . 1 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 920 | . 33 126 22 138 420 14 . 167 Missed 338 | . 13 38 4 44 157 7 . 75 Damage Taken 9149 | . 296 1337 223 1761 3675 142 . 1715 Core 2382 | . 15 121 17 403 772 52 . 1002 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 38 | . . . . . . . . 38 Core Remaining (%) 67 | 100 94 69 96 42 . . 3 . Volleys Fired 197 | . 20 56 16 46 55 . . 4 Largest 3 | . 2 2 2 2 3 . . 2 Hottest 200 | . 70 70 93 123 198 . . 200 Shots Fired 409 | . 37 104 32 85 146 . . 5 Gun 323 | . 20 92 29 73 104 . . 5 Cannon 25 | . . . 3 1 21 . . . Launcher 61 | . 17 12 . 11 21 . . . Special . | . . . . . . . . . Kinetic 218 | . . 80 24 65 49 . . . Thermal 98 | . 20 . 8 9 58 . . 3 Explosive 61 | . 17 12 . 11 21 . . . Electromagnetic 32 | . . 12 . . 18 . . 2 Robot Hit Streak 21 | . 6 8 8 21 11 . . 7 Robot Miss Streak 6 | . 3 6 2 2 3 . . 3 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 3 | . . 2 . 1 . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . Shots Hit Robots 258 | . 14 57 22 67 95 . . 3 Core Hits 182 | . 27 47 12 34 58 . . 4 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 5 | . . 1 . 2 2 . . . Burn 1 | . . . . . 1 . . . Destroy 3 | . . 1 . 2 . . . . Corrupt 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8071 | . 814 1784 453 1907 2913 . . 200 Guns 3912 | . 120 1066 412 997 1205 . . 112 Cannons 610 | . . . 41 . 569 . . . Explosions 3443 | . 682 702 . 894 1131 . . 34 Melee . | . . . . . . . . . Ramming 106 | . 12 16 . 16 8 . . 54 Kinetic 2829 | . . 990 336 908 595 . . . Thermal 1506 | . 120 . 117 139 1006 . . 124 Explosive 3238 | . 682 581 . 844 1131 . . . Electromagnetic 392 | . . 197 . . 173 . . 22 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 2 . . . . . 5 Average Corruption 2 | . . 2 . . . . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . 5 . . . . . 7 Message Errors 3 | . . 1 . . . . . 2 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . 1 . . . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 77 | . 10 26 . . 41 . . . Projectiles 28 | . . . . . 28 . . . Explosions 49 | . 10 26 . . 13 . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 190 | . 43 38 . 57 . . . 52 Shots 6 | . 2 2 . 1 . . . 1 Rammed 10 | . . 2 . . . . . 8 Targets Rammed 15 | . 3 2 . 1 1 . . 8 Kicked 5 | . 3 . . 1 1 . . . Crushed . | . . . . . . . . . Highest Temperature 197 | . 138 107 70 179 197 . . 153 Average Temperature 41 | . 42 26 20 46 57 . . 69 Received Heat Transfer 2535 | . 108 453 81 393 1338 54 . 108 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred 2525 | . 275 . 222 235 1593 . . 200 Parts Sabotaged 2 | . . . . . 2 . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Peak Influence 631 | . 361 631 224 291 629 . . 375 Initial 233 | . . 152 224 46 142 . . 233 Average 258 | . 165 422 97 120 393 . . 199 Maximum Alert Level 2 | . 1 2 1 1 2 . . 1 Low Security (%) 38 | 100 55 6 83 73 8 . . 37 Level 1 38 | . 44 24 16 26 56 . . 62 Level 2 23 | . . 69 . . 34 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 2 3 . 5 12 . . 3 Investigation 4 | . 1 1 . . 2 . . . Extermination 2 | . . . . . 1 . . 1 Reinforcement 10 | . 1 2 . 3 2 . . 2 Assault 2 | . . . . 1 1 . . . Garrison 7 | . . . . 1 6 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 2 | . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 6 | . 3 2 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 13 31 10 22 45 12 . 40 Peak Tracking Total 13 | . 7 7 3 5 13 7 . 13 Tactical Retreats 13 | . . . . . 2 3 . 8 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 7 | . 2 2 . 1 1 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 5 | . . 5 . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 7 | . 2 2 . 3 . . . . Max in Single Turn 3 | . 1 1 . 3 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 7 | . 1 2 1 . 3 . . . Terminals 4 | . . 1 1 . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 19 | . 2 6 3 . 8 . . . Successful 13 | . 2 5 3 . 3 . . . Failed 6 | . . 1 . . 5 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 13 | . . 4 3 . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks 9 | . . 3 3 . 3 . . . Record 5 | . . . 2 . 3 . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 2 . . 2 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Machine Destruction 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 4684 | 58 298 1076 596 718 838 184 39 877 Spaces Moved 3225 | 34 169 524 266 383 535 368 75 871 Core 548 | 34 . . . . 1 206 75 232 Treads 994 | . . 524 266 204 . . . . Legs 503 | . 169 . . 179 155 . . . Wheels . | . . . . . . . . . Hover 1089 | . . . . . 379 71 . 639 Flight 91 | . . . . . . 91 . . Fastest Speed 35 | 50 120 160 160 122 56 35 50 36 Average Speed 103 | 147 120 160 160 145 90 48 50 63 Slowest Speed 600 | 200 120 160 160 400 600 60 50 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 42 53 26 14 16 58 9 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 308 | . 124 51 . 67 65 . . 1 Melee . | . . . . . . . . . Projectile 4 | . . . . 1 3 . . . AOE 304 | . 124 51 . 66 62 . . 1 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 4237 | 42 228 674 410 459 780 374 75 1195 Wait 508 | . 2 38 102 1 99 3 . 263 Move 3217 | 33 168 523 265 382 534 367 74 871 Hop . | . . . . . . . . . Pick Up 100 | 6 17 24 9 5 23 2 1 13 Fast Attach 12 | 2 . . 1 2 . . . 7 Attach 90 | 1 6 12 4 10 42 1 . 14 Detach 20 | . . . . 2 14 . . 4 Swap 32 | . 4 9 5 7 6 . . 1 Drop 46 | . 8 10 8 3 6 1 . 10 Fire 197 | . 20 56 16 46 55 . . 4 Melee . | . . . . . . . . . Ram 8 | . . . . . . . . 8 Kick 5 | . 3 . . 1 1 . . . Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered another Materials area 357 | -9/Materials | Evolved 2 slots: Propulsion x2 799 | -9/Materials | Discovered new exit (range 15) 806 | -9/Materials | Lost 3 parts (1p1n1u) 1412 | -9/Materials | Build established: Scavenger-Mutant 1433 | -9/Materials | Entered another Materials area 1433 | -8/Materials | Evolved 2 slots: Utility x2 1972 | -8/Materials | Discovered new exit (range 15) 2029 | -8/Materials | Entered Factory 2029 | -7/Factory | Evolved 2 slots: Utility x2 2326 | -7/Factory | Garrison activated, responded to threat 2486 | -7/Factory | Lost 3 parts (2n1w) 2726 | -7/Factory | Discovered new exit (range 12) 2743 | -7/Factory | Core integrity fell below 50% 2747 | -7/Factory | Entered another Factory area 2747 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2813 | -6/Factory | Garrison activated, responded to threat 2863 | -6/Factory | Destroyed 7 combat bots 2894 | -6/Factory | Lost 4 parts (3n1w) 3095 | -6/Factory | Build established: Mutant 3265 | -6/Factory | Garrison activated, responded to threat 3447 | -6/Factory | First assault squad dispatched 3540 | -6/Factory | Core integrity fell below 50% 3545 | -6/Factory | Core integrity fell below 20% 3577 | -6/Factory | Lost 12 parts (1p5n4u2w) 3583 | -6/Factory | Discovered new exit (range 4) 3585 | -6/Factory | Entered Lower Caves 3596 | -6/Lower Caves | Encountered a Warlord checkpoint 3596 | -6/Lower Caves | Learned Factory interactive machine intel 3611 | -6/Lower Caves | Learned Factory stockpile data 3723 | -6/Lower Caves | Discovered new exit (range 12) 3769 | -6/Lower Caves | Entered another Lower Caves area 3783 | -6/Lower Caves | Learned Factory terminal intel 3784 | -6/Lower Caves | Encountered a Warlord checkpoint 3784 | -6/Lower Caves | Discovered new exit (range 5) 3808 | -6/Lower Caves | Entered Factory 3808 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3810 | -5/Factory | Loaded intel: 54 interactive machine locations 3811 | -5/Factory | Loaded intel: 28 terminal locations 4463 | -5/Factory | Lost 3 parts (2u1w) 4616 | -5/Factory | Lost 6 parts (4n2u) 4621 | -5/Factory | Core integrity fell below 50% 4663 | -5/Factory | Core integrity fell below 20% 4685 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04624_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F013. 04624_ Penetrated by Slug. 04624_ Slug penetrates Wall. 04638_ System corrupted: Matter fused (-10). 04642_ ALERT: Rogue bot located, Programmers report to Factory Zone 4O. 04645_ Acquired Imp. System Shield. 04649_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04655_ Knocked back. 04662_ Slug penetrates Wall. 04662_ Imp. Focal Shield destroyed. 04662_ Slug penetrates Wall. 04679_ Imp. Targeting Computer severed. 04680_ Penetrated by Slug. 04684_ S-27 Virus destroyed. 04684_ Slug penetrates C-35 Carver. 04685_ Imp. System Shield severed. 04685_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ###?????????#??????? | | ?????????????????????????# # ???????? #?????? | | #????????????????????????# # """"???? #?????/ | | #????????????????????????# # """"""" ! #?????? | | #????????????????????????# # """"""" #?????? | | ########?????????????????# + """"""" #?????? | | #?????????????????# # #?????? | | ??????????????????# # #?????? | | =[ ""#?????????????????# # #?????? | | = ""#?????????????????# # #?????? | | G#?????????????????# # " " #?????? | | ""#?????????????????# + "T" ??????? | | ""#?????????????????#% # """ ??????? | | #???????????????### ###+########???????? | | ==! +????????###???## # #??????????????? | | ==! #??##############@ # #??????????????? | | =!! #### c % # #??????????????? | | ##### [ u # ######## #?????? | | !## *% h | | ## ######### # ########/#?????? | | ## """ """ #???????# #H#??????????????? | | ## """ """ ################# #??????""""????? | | ## """ """ # #?????# #??????""R"????? | | ## """ """ + #?????# #??????""?"????? | | #+### # #?????# #??????????????? | | # #?# #] #?????# #??????????????? | | # #?# ######+####????## ##?????????????? | | # ### ""Y"" ###### ######### #?????????????? | | """"" #?????????????? | | ################+############### #?????????????? | | ???????????# #?????????#####?????????????? | | ???????????#! """"" #???????????????????????????? | | ??????????# ""T"" #???????????????????????????? | | ??????????## #???????????????????????????? | | ???????????###########???????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 18 Energy Capacity 510 Matter Stores 442 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Corruption Containment 8 Armor Coverage 675 Resistance: KI 25 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 45 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control Please Form A Line Remodeling Significant Disruption Challenges ------------ None Game ------ Seed VortexFactoryWand Manual? 0 Play Time 01:59:38 Cumulative 12.8 hours Start 2024.04.06 @ 21:49:45 End 2024.04.07 @ 10:27:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 61x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e4eb5d70-5a59-4397-bbcf-eec38881d8bb