Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 23:37:09 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (180) 180 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1125 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 188/250 Matter 300/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Scraptown Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY (8) ---- Subdweller Power Source Subdweller Power Source Subdweller Monowheel Subdweller Optics Small Laser Subdweller Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Subdweller Optics Small Laser Subdweller Laser Light Assault Rifle Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 2 3 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 1 2 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 5 | 1 3 5 8 Power 1 | . 1 1 2 Propulsion . | . . . 1 Utility . | . . . 1 Weapon 3 | . 2 3 4 Tool/Special . | . . . . Unused Backups 8 | . . 1 7 Power 3 | . . 1 2 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 98 100 100 Engine 14 | . 14 14 14 Treads 28 | . 28 28 28 Device 13 | . 13 14 14 Storage 14 | . 14 14 14 Energy Gun 12 | . 14 10 14 Ballistic Gun 14 | . 12 17 14 Peak Build Rating 11 | 6 7 11 11 Average Rating 8 | 4 6 8 11 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 19 | 12 15 19 19 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 3 4 8 8 Average Carried 5 | 1 3 5 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 4 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 415 | 81 64 270 . Remotely . | . . . . Salvage Created 237 | . 90 147 . Parts 20 | . 7 13 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 9 | . 6 3 . Guns 9 | . 6 3 . Classes Destroyed 2 | . 1 1 . Swarmer 6 | . 6 . . Subdweller 3 | . . 3 . Best Kill Streak 3 | . 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 43 | . 32 11 . Missed 15 | . 10 5 . Hits 28 | . 22 6 . Projectile 28 | . 22 6 . Damage Taken 293 | . 175 118 . Core 62 | . 42 20 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 32 | . 23 9 . Largest 2 | . 2 2 . Hottest 60 | . 60 60 . Shots Fired 60 | . 42 18 . Gun 56 | . 38 18 . Cannon . | . . . . Launcher 4 | . 4 . . Special . | . . . . Kinetic 34 | . 19 15 . Thermal 22 | . 19 3 . Explosive 4 | . 4 . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 8 12 . Robot Miss Streak 5 | . 5 2 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 34 | . 20 14 . Core Hits 13 | . 8 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 379 | . 197 182 . Guns 379 | . 197 182 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 222 | . 74 148 . Thermal 157 | . 123 34 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . 1 4 . Matter Fused 2 | . . 2 . Data Loss (minor) 3 | . 1 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 80 | . 80 . . Average Temperature 36 | . 36 . . Received Heat Transfer 30 | . . 30 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 350 | . 275 75 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 75 | . 75 . . Initial . | . . . . Average 32 | . 40 . . Influence Increases 171 | . 171 . . Destroy 0b10 Robot/C 120 | . 120 . . Destroy Leader 20 | . 20 . . Successful Hack 6 | . 6 . . Destroy Structure 10 | . 10 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 171 | . 110 61 . Entered New Map 30 | . . 30 . Time Decay 141 | . 110 31 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 9 3 . Peak Tracking Total 4 | . 4 2 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 4 | . 2 1 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 4 7 Successful 13 | . 2 4 7 Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 2 4 7 Record 4 | . . 4 . Robot Analysis 9 | . 2 . 7 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 1196 | . 253 416 527 Structural 1196 | . 253 416 527 Robot Analysis Total 9 | . 2 . 7 Derelict Logs Recovered 6 | . . 1 5 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 1272 | 60 269 416 527 Spaces Moved 709 | 34 126 220 329 Core 4 | 4 . . . Treads 705 | 30 126 220 329 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 1 | . 1 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 28 11 41 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 28 | . 28 . . Melee . | . . . . Projectile . | . . . . AOE 28 | . 28 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 794 | 42 154 269 329 Wait 29 | . 2 27 . Move 706 | 33 125 219 329 Hop . | . . . . Pick Up 11 | 3 2 6 . Fast Attach 7 | 5 1 1 . Attach 1 | 1 . . . Detach . | . . . . Swap 4 | . 1 3 . Drop 4 | . . 4 . Fire 32 | . 23 9 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -7/Scraptown History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 330 | -10/Materials | Entered Subcaves 331 | -10/Subcaves | Approached by a straggling Scientist 364 | -10/Subcaves | Learned Materials emergency access door positions 401 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 455 | -10/Subcaves | Visited Clippyterm 460 | -10/Subcaves | Learned 40 Factory zone layouts 746 | -10/Subcaves | Entered Scraptown 746 | -7/Scraptown | System corruption cleaned by C-Scrubber 870 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 873 | -7/Scraptown | Learned Factory stockpile data 874 | -7/Scraptown | Learned location of Armory (-4) 878 | -7/Scraptown | Learned Research trap positions 879 | -7/Scraptown | Learned location of 1 exit from Factory 956 | -7/Scraptown | Visited UFD Registry 956 | -7/Scraptown | Registered with UFD as "Wirelever" 990 | -7/Scraptown | Visited Observation Area 1012 | -7/Scraptown | Visited Analyses Database 1047 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1066 | -7/Scraptown | Visited Science Testing Area 1087 | -7/Scraptown | Visited Research Penetration Think Tank 1140 | -7/Scraptown | Visited Scrapoid Pod Storage 1186 | -7/Scraptown | Visited Science Guys 1214 | -7/Scraptown | Visited Supply Room 1273 | -7/Scraptown | Self-destructed Last Messages --------------- insulated against electromagnetic damage, though compromises in design leave it slightly weak against kinetic attacks. 01047_ LOCAL NARROWCAST: DA-N13 Charitable Foundation at your service. SK-7JW(j): This is the DCF demo area. To one side we've placed a regular old slapdash Scrap pile, and on the other an experimental superscrap pile. Can you tell the difference from the outside? 01066_ LOCAL NARROWCAST: Science Testing Area. NO EXPLOSIVES TESTING ALLOWED. 01087_ LOCAL NARROWCAST: Research Penetration Think Tank. 01140_ LOCAL NARROWCAST: Scrapoid Pod Storage. 01178_ F2-7RX(p) scrutinizes some mainframe outputs. 01186_ LOCAL NARROWCAST: Science Guys. The heaviest lifting is done with the mind. 01214_ LOCAL NARROWCAST: Supplies. Map ----- +----------------------------------------------------+ | ??## ??????? "## # ?????????????????? | | ####### ########### ##### ## ###?????###????????? | | ####### ########### ##### ## ###?????###????????? | | """"""" """"""""""" """"" "" "##???? """???????? | | "##???" ?"""? ##???? | | "##?? 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""??????????####"" "###########???????? | | ??? ????????????##"" "###########???????? | | ###########"" "############??????? | | ##### ################"" "############??????? | | """""""""""""""""""""""""@ "## ##??????? | | """"""""""""""""""""""""" g ##??????? | | j "## ##??????? | | "## ##??????? | | "##? ##??????? | | ## ##??????? | | c E# ? ##??????? | | """"""""" """"""""""" """""" ## ? ##??????? | | ######### ########### ###### ## ? ##??????? | | ##### ### ## ##??########??????? | | ##?## ### j ## ##??########??????? | | "##?##""" ""### ## ##????????????????? | | "##?##"" "### $ $ ## ##????????????????? | | "##?##"" " X "### ## ## j##????????????????? | | ?"##?##""""""""### ## ## ##????????????????? | | ?"##?####################### ????????????????? | | ?"##?####################### ?????????????????? | | ?"##???????????????????????? ?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptZioniteSuit Manual? 0 Play Time 00:05:41 Cumulative 176.7 hours Start 2026.08.05 @ 23:32:35 End 2026.08.05 @ 23:37:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 136 Adventurer 54 Explorer 0 Win Type - Total 8 Types 4/0/1/1/0/0/0/1/0/1 Lore% 66 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6893e08-8b36-4bac-889b-9742ed0048c6