Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.08 @ 10:10:35 Player: Giant Eel Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (41) 205 Value Destroyed (1368) 1368 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 9693 Bonus ------- Follower Combat Kills 60 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Improved Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Improved Cooling System Improved Terrain Scan Processor Advanced Targeting Computer ECM Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Mining Claw > --- INVENTORY -------- Angular Momentum Engine Xenon Bombardment Thruster Phase Gun Advanced Remote Datajack [Rating: 67] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Terrain Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Slots Evolved 14 | . . . 2 . 2 2 2 . . . . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . 1 . 1 . . . . 1 1 . . 1 . Utility 7 | . . . 1 . 1 1 1 . . . . 1 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 71 | . 6 2 8 . 18 3 9 3 1 2 7 1 5 . . 5 1 Power 13 | . . . 2 . 2 . 5 . 1 . 2 . . . . . 1 Engine 9 | . . . 2 . . . 4 . . . 2 . . . . . 1 Core 4 | . . . . . 2 . 1 . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 32 | . 2 . 5 . 9 . . 3 . 2 3 1 4 . . 3 . Treads 12 | . 2 . 5 . 5 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . 4 . . 3 . 2 3 1 4 . . 2 . Utility 18 | . 1 . 1 . 5 3 3 . . . 2 . 1 . . 2 . Device 9 | . . . 1 . 1 2 1 . . . 1 . 1 . . 2 . Storage 1 | . 1 . . . . . . . . . . . . . . . . Processor 3 | . . . . . 3 . . . . . . . . . . . . Hackware 2 | . . . . . . . 1 . . . 1 . . . . . . Protection 3 | . . . . . 1 1 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 8 | . 3 2 . . 2 . 1 . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 4 | . 2 1 . . 1 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 1 . . 1 . . . . 1 . Parts Lost 32 | . . . . . 7 . . . . 2 1 1 8 4 . 7 2 Power 5 | . . . . . 1 . . . . . 1 . 1 1 . . 1 Propulsion 14 | . . . . . 3 . . . . 1 . . 5 2 . 3 . Utility 10 | . . . . . 1 . . . . 1 . 1 2 . . 4 1 Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . Highest Loss Streak 7 | . . . . . 6 . . . . 2 1 1 7 3 . 7 2 Average Slot Usage (%) 78 | . 97 100 93 100 97 95 85 85 86 87 91 80 64 42 21 24 14 Engine 8 | . 14 14 11 11 5 4 12 13 10 6 7 11 7 4 . . 1 Treads 16 | . 18 28 32 33 32 . . . . . . . . . . . . Leg 1 | . 9 . . . . . . . . . . . . . . . . Flight 7 | . . . . . 2 30 26 25 26 29 33 27 24 10 . 4 . Device 4 | . . . 5 11 8 12 13 13 13 11 7 5 5 . . 2 . Storage 11 | . 25 28 22 22 12 . . . . . . . . . . . . Processor 7 | . . . . . 12 23 20 20 20 20 20 16 10 10 10 7 4 Hackware 3 | . . . . . . . 4 6 6 6 10 11 10 10 10 9 7 Energy Gun 1 | . 11 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 13 . . . 2 7 . . . . . . . . . . . Ballistic Cannon 9 | . 2 26 22 22 14 7 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 4 6 6 6 6 5 5 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 99 | 12 94 96 99 99 99 16 19 19 25 25 26 26 28 15 . 5 13 Greatest Support 83 | 20 40 40 63 63 83 20 20 31 31 31 26 26 42 15 3 28 3 Greatest Overweight (x) 4 | . 4 2 2 1 4 . . . . . . . . 2 . 1 4 Average Overweight (x) . | . 1 2 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 15 | . 22 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | . 14 14 25 25 25 5 5 5 5 5 5 4 4 2 2 4 2 Average Carried 10 | . 5 13 17 25 21 4 4 4 5 4 3 3 2 2 2 3 1 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 6 13 13 25 25 2 5 5 5 5 5 3 4 2 2 2 2 1 Class Distribution -------------------- 47% | Mutant 21% | Hacker-Mutant 13% | Sprinter 9% | Hacker-Sprinter 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Matter Collected 1494 | 200 . 20 475 45 307 . . 57 . . 164 . . 226 . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1088 | . 73 14 550 15 359 . . . . . . . . . . 77 . Parts 71 | . 6 3 38 1 19 . . . . . . . . . . 4 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 6 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Combat Hostiles Destroyed 32 | . 5 3 14 1 8 . . . . . . . . . . 1 . Guns 7 | . 5 . . . 2 . . . . . . . . . . . . Cannons 24 | . . 3 14 1 6 . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . 1 . Classes Destroyed 7 | . 1 . 5 . 1 . . . . . . . . . . . . Worker 4 | . . . 2 . 1 . . . . . . . . . . 1 . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Watcher 4 | . . . 2 . 2 . . . . . . . . . . . . Swarmer 11 | . 5 3 3 . . . . . . . . . . . . . . Grunt 12 | . . . 7 1 3 . . . . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 8 | . . . 4 . 4 . . . . . . . . . . . . Best Kill Streak 8 | . 5 2 8 1 6 . . . . . . . . . . 2 . Combat Bots Only 5 | . 5 2 5 1 3 . . . . . . . . . . 1 . Max Kills in Single Turn 2 | . 1 1 1 1 1 . . . . . . . . . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Damage Taken 5473 | . 124 162 355 141 1229 58 45 . . 202 43 83 769 380 . 1506 376 Core 2106 | . 18 6 52 78 127 5 . . . 44 . 29 195 252 . 1046 254 Absorbed by Shields 44 | . . . . . . . . . . 44 . . . . . . . Core Remaining (%) 85 | 100 . 90 . 67 76 99 . . . . 94 97 . . 61 . . Volleys Fired 101 | . 10 13 34 7 37 . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . Hottest 107 | . 70 107 78 78 78 . . . . . . . . . . . . Shots Fired 197 | . 20 21 68 14 74 . . . . . . . . . . . . Gun 44 | . 20 . . . 24 . . . . . . . . . . . . Cannon 153 | . . 21 68 14 50 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 181 | . 10 15 68 14 74 . . . . . . . . . . . . Thermal 16 | . 10 6 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 3 5 8 2 12 . . . . . . . . . . . . Robot Miss Streak 5 | . 4 4 3 3 5 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 114 | . 8 8 40 6 52 . . . . . . . . . . . . Core Hits 58 | . 5 3 22 2 20 . . . . . . . . . . 6 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 5 | . 1 . . . 4 . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . Blast 4 | . . . . . 4 . . . . . . . . . . . . Melee Attacks 35 | . . . . . . . 1 . . 1 2 11 19 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . 1 . . 1 2 11 19 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 2818 | . 167 181 860 129 1040 . . . . . . . . . . 441 . Guns 425 | . 167 . . . 258 . . . . . . . . . . . . Cannons 1952 | . . 181 860 129 782 . . . . . . . . . . . . Explosions 441 | . . . . . . . . . . . . . . . . 441 . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 2215 | . 67 119 860 129 1040 . . . . . . . . . . . . Thermal 162 | . 100 62 . . . . . . . . . . . . . . . Explosive 441 | . . . . . . . . . . . . . . . . 441 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 . . . 2 2 . 17 17 17 6 6 Average Corruption 14 | . . . . . . 1 . . . 1 2 . 17 17 17 4 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . 1 1 . 3 24 2 . 5 Message Errors 8 | . . . . . . . . . . 1 . . 1 2 . . 4 Matter Fused 8 | . . . . . . . . . . . . . . 7 1 . . Heat Flow Errors 8 | . . . . . . . . . . . . . . 7 . . 1 Energy Discharges 2 | . . . . . . . . . . . . . . 2 . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 7 | . . . . . . . . . . . 1 . . 5 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 16 | . . . 14 . 2 . . . . . . . . . . . . Projectiles 16 | . . . 14 . 2 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . 2 4 5 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 19 | . . 2 4 5 8 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . . . . . . . 56 . Shots 1 | . . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 279 | . 90 279 150 141 202 8 . . 1 63 41 17 49 247 . . 55 Average Temperature 66 | . 46 173 34 79 93 6 . . 1 14 19 6 23 102 . . 32 Received Heat Transfer 1228 | . . . 150 78 585 21 . . . 18 . . 99 . . 183 94 Effects 2 | . . 2 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 481 | . 370 111 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Peak Influence 329 | . 110 85 329 144 241 97 151 85 . 65 55 80 99 . . 116 79 Initial 79 | . . . 33 69 55 20 46 52 . 8 33 26 34 . . . 79 Average 80 | . 10 78 143 97 101 37 79 37 . 15 36 45 45 . . 31 75 Maximum Alert Level 1 | . . . 1 . 1 . . . . . . . . . . . . Low Security (%) 93 | . 100 100 79 100 94 100 100 100 100 100 100 100 100 . . 100 100 Level 1 6 | . . . 20 . 5 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . 2 2 2 . . . 1 3 3 . . 3 . Investigation 7 | . . . . . . . 2 . . . 1 1 . . . 3 . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . 1 . . 1 . . . . . 2 3 . . . . Assault 1 | . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Distress Signals 8 | . 1 . 2 . 4 . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 111 | . 6 3 18 3 12 7 7 10 . 2 2 3 11 9 . 12 6 Peak Tracking Total 12 | . 4 3 6 2 5 4 6 6 . 3 3 2 8 7 . 12 3 Tactical Retreats 7 | . . . . 1 . 1 1 2 . . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Traps Triggered 6 | . . . . . . 1 1 . . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Machines Disabled 5 | . . . . 2 . . . . . 1 . . . . . 2 . Max in Single Turn 2 | . . . . 1 . . . . . 1 . . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Machines Accessed 23 | . 1 . 2 . 2 3 3 . 1 . 1 2 1 2 1 4 . Terminals 11 | . 1 . . . 2 1 3 . . . 1 . 1 . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . 1 . . . . . 1 . . . . . Recycling Units 3 | . . . 1 . . . . . . . . 1 . . . 1 . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . Total Hacks 59 | . 2 . 8 . 6 8 9 . 1 . 2 7 1 3 1 11 . Successful 36 | . . . 7 . 3 6 3 . 1 . . 4 1 3 1 7 . Failed 23 | . 2 . 1 . 3 2 6 . . . 2 3 . . . 4 . Catastrophic 6 | . 1 . . . . 1 1 . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . 1 . . . . . . . . . . 3 . Terminals 29 | . 2 . . . 6 4 9 . . . 2 . 1 . 1 4 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 5 . . 3 . . . . . 3 . . . . . Recycling Units 10 | . . . 3 . . . . . . . . 4 . . . 3 . Scanalyzers 3 | . . . . . . . . . . . . . . . . 3 . Garrison Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . Terminal Hacks 13 | . . . . . 2 2 3 . . . . . 1 3 1 1 . Record 3 | . . . . . . . . . . . . . . 2 1 . . Prototype ID Bank 4 | . . . . . 2 . 1 . . . . . . . . 1 . Open Door 1 | . . . . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 4 . . 3 . . . . . 3 . . . . . Scan Component 4 | . . . 2 . . 1 . . . . . 1 . . . . . Repair 4 | . . . 2 . . 1 . . . . . 1 . . . . . Refit 2 | . . . . . . 1 . . . . . 1 . . . . . Recycling Unit Hacks 5 | . . . 3 . . . . . . . . 1 . . . 1 . Process 1 | . . . 1 . . . . . . . . . . . . . . Report Inventory 3 | . . . 1 . . . . . . . . 1 . . . 1 . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . . . 3 . Insert Component 2 | . . . . . . . . . . . . . . . . 2 . Analyze 1 | . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . 1 . . . . . . 1 . Unlock Access 3 | . . . . . . 1 . . 1 . . . . . . 1 . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . Terminals 2 | . . . . . 1 . . . . . . . . . . 1 . Botnet 1 | . . . . . 1 . . . . . . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . 2 1 3 . . . 1 2 . . 1 3 . Full Trace Events 7 | . . . . . . . 2 . . . 1 1 . . . 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 2 . . 1 . . . . . 1 . . . . . Time 108 | . . . 52 . . 26 . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 27 | . . . 27 . . . . . . . . . . . . . . Retrieved Matter 27 | . . . 27 . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 1 . . . 3 . . . . . . . Machine Destruction 4 | . . . . . . 1 . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Total Allies 22 | . . . . . . . . 20 . . . . . 2 . . . Largest Group 19 | . . . . . . . . 19 2 . . . . 2 . . . Highest-Rated Group 714 | . . . . . . . . 714 66 . . . . 92 . . . Highest-Rated Ally 50 | . . . . . . . . 50 33 . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 83 | . . . . . . . . 79 . . . . . 4 . . . Total Damage 3363 | . . . . . . . . 3310 . . . . . 53 . . . Kills 7 | . . . . . . . . 7 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Turns Passed 3999 | . 480 175 929 198 436 114 89 160 29 76 52 111 163 725 31 112 119 Spaces Moved 3955 | 1 167 44 305 74 161 302 265 365 90 159 137 194 396 914 61 190 130 Core 306 | . . . . . . . . . . . . . . 19 61 96 130 Treads 610 | . 82 44 305 74 105 . . . . . . . . . . . . Legs 86 | 1 85 . . . . . . . . . . . . . . . . Wheels 15 | . . . . . . . . . . . . . . . . 15 . Hover . | . . . . . . . . . . . . . . . . . . Flight 2938 | . . . . . 56 302 265 365 90 159 137 194 396 895 . 79 . Fastest Speed 21 | 120 120 320 240 240 26 26 26 26 28 24 24 24 21 29 50 39 50 Average Speed 80 | 120 253 320 241 240 172 26 26 27 28 26 24 24 24 77 50 50 66 Slowest Speed 480 | 120 480 320 320 240 306 26 26 28 28 28 24 24 29 175 50 100 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 23 | 2 24 19 28 28 17 9 8 90 5 34 3 5 12 88 13 6 24 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . . . . 1 1 1 1 1 . . Scrap Searched 4 | . . . . 2 . . . . . . . . . 2 . . . Spaces Dug 22 | . . . . . . . 1 . . . 2 7 12 . . . . Terrain Destroyed 65 | . . 4 1 1 2 . 1 . . . 2 7 12 . . 35 . Melee 22 | . . . . . . . 1 . . . 2 7 12 . . . . Projectile 8 | . . 4 1 1 2 . . . . . . . . . . . . AOE 35 | . . . . . . . . . . . . . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Was Fac Gar Fac Fac Fac Upp Upp Res Gar Total 4517 | . 209 59 432 81 251 335 282 423 93 189 152 235 422 932 60 201 161 Wait 209 | . . . 68 1 14 27 . 50 . . . 29 . 14 . 6 . Move 3937 | . 166 43 304 73 160 301 265 364 89 158 136 193 395 913 60 187 130 Hop 1 | . . . . . . . . . . . . . . . . 1 . Pick Up 50 | . 13 . 13 . 10 4 2 2 1 2 1 . 1 . . 1 . Fast Attach 23 | . 5 . 4 . . 1 1 1 1 . 2 1 2 . . 5 . Attach 24 | . . 1 . . 9 1 2 1 . 2 4 . 2 . . 1 1 Detach 10 | . 4 1 . . . . . 1 . . 3 1 . . . . . Swap 25 | . 1 1 4 . 9 1 6 1 . . 1 . 1 . . . . Drop 42 | . 10 . 5 . 12 . 5 3 2 . 3 . 2 . . . . Fire 101 | . 10 13 34 7 37 . . . . . . . . . . . . Melee 35 | . . . . . . . 1 . . 1 2 11 19 1 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . . 26 . . . . . . 30 Rewire 4 | . . . . . . . . . . . . . . 4 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / Gar) -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 481 | -10/Materials | Entered Mines 545 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 547 | -10/Mines | Learned location of Zion (-7) 608 | -10/Mines | Discovered new exit (range 15) 656 | -10/Mines | Entered Materials 656 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Repaired Lgt. Treads 1154 | -9/Materials | Repaired Lgt. Treads 1525 | -9/Materials | Discovered new exit (range 10) 1585 | -9/Materials | Entered Mines 1672 | -9/Mines | Learned location of 1 exit from Proximity Caves 1684 | -9/Mines | Discovered new exit (range 12) 1783 | -9/Mines | Entered Materials 1783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2047 | -8/Materials | Garrison activated, responded to threat 2138 | -8/Materials | Lost 6 parts (1p2n1u2w) 2216 | -8/Materials | Discovered new exit (range 15) 2219 | -8/Materials | Entered Factory 2219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2288 | -7/Factory | Repaired Terrain Scanner 2303 | -7/Factory | Identified exit to Garrison 2329 | -7/Factory | Discovered new exit (range 14) 2333 | -7/Factory | Entered another Factory area 2333 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2401 | -6/Factory | Identified exit to Lower Caves 2422 | -6/Factory | Sucked down chute 2422 | -6/Factory | Entered Waste 2423 | -6/Waste | Met a frightened Derelict 2434 | -6/Waste | Spotted C-40 Crusher 2446 | -6/Waste | Spotted C-40 Crusher 2448 | -6/Waste | Spotted C-40 Crusher 2450 | -6/Waste | Spotted C-40 Crusher 2458 | -6/Waste | Spotted C-40 Crusher 2458 | -6/Waste | Spotted C-40 Crusher 2464 | -6/Waste | Build established: Sprinter 2494 | -6/Waste | Warlord forces began an assault 2520 | -6/Waste | Discovered new exit (range 12) 2551 | -6/Waste | Allies destroyed C-40 Crusher 2582 | -6/Waste | Entered Factory 2582 | -6/Factory | Accompanied by 2 allies 2611 | -6/Factory | Identified exit to Garrison 2611 | -6/Factory | Entered Garrison 2673 | -6/Garrison | Garrison Relay disabled 2680 | -6/Garrison | Triggered checkpoint 2684 | -6/Garrison | Discovered new exit (range 10) 2687 | -6/Garrison | Entered Factory 2723 | -6/Factory | Discovered new exit (range 5) 2739 | -6/Factory | Entered another Factory area 2739 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2811 | -5/Factory | Repaired Imp. VTOL Module 2841 | -5/Factory | Discovered new exit (range 9) 2850 | -5/Factory | Entered another Factory area 2850 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2944 | -4/Factory | Crushed by falling debris 2944 | -4/Factory | System corruption reached 10% 2981 | -4/Factory | Lost 7 parts (1p4n2u) 3008 | -4/Factory | Discovered new exit (range 16) 3013 | -4/Factory | Entered Upper Caves 3045 | -4/Upper Caves | A Commander dispatched an escort 3110 | -4/Upper Caves | Build established: Hacker-Sprinter 3151 | -4/Upper Caves | Learned location of 1 exit from Research 3166 | -4/Upper Caves | Encountered a Warlord checkpoint 3169 | -4/Upper Caves | Learned Research terminal intel 3414 | -4/Upper Caves | Build established: Hacker-Mutant 3534 | -4/Upper Caves | Learned Research non-interactive machine intel 3734 | -4/Upper Caves | Discovered new exit (range 10) 3738 | -4/Upper Caves | Entered another Upper Caves area 3740 | -4/Upper Caves | Discovered new exit (range 13) 3759 | -4/Upper Caves | Lost 3 parts (1p1n1w) 3769 | -4/Upper Caves | Entered Research 3769 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3770 | -3/Research | Identified exit to Armory 3771 | -3/Research | Loaded intel: 62 non-interactive machine locations 3772 | -3/Research | Loaded intel: 25 terminal locations 3859 | -3/Research | Core integrity fell below 50% 3875 | -3/Research | Core integrity fell below 20% 3880 | -3/Research | Identified exit to Garrison 3881 | -3/Research | Entered Garrison 3884 | -3/Garrison | Installed Relay Interface Framework 3902 | -3/Garrison | Lost 7 parts (3n4u) 3906 | -3/Garrison | Spotted B-86 Titan 3968 | -3/Garrison | Triggered checkpoint 4000 | -3/Garrison | Triggered checkpoint 4000 | -3/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 03949_ Field strength at 58. 03950_ Field strength at 52. 03951_ Field strength at 46. 03952_ Field strength at 40. 03953_ Field strength at 34. 03954_ Field strength at 28. 03955_ Field strength at 22. 03956_ Field strength at 16. 03957_ Field strength at 10. 03958_ Field strength at 4. 03959_ Stasis field depleted. 03966_ YYSWI%OU