Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 20:47:14 Player: beans Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (613) 613 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1723 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Small Laser Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Improved Targeting Computer Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 19 | 4 9 6 Power 5 | . 2 3 Engine 5 | . 2 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 2 | . 2 . Utility 4 | . 2 2 Device . | . . . Storage . | . . . Processor 4 | . 2 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 9 | . 3 6 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 1 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Unused Backups . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 68 | . 57 87 Engine 5 | . 2 10 Treads 15 | . 24 . Flight 8 | . 1 21 Processor 15 | . . 43 Energy Gun 6 | . 9 . Ballistic Gun 8 | . 12 1 Ballistic Cannon 1 | . . 1 Impact Weapon 5 | . 4 9 Peak Build Rating 17 | 4 11 17 Average Rating 7 | 3 4 13 On Entrance 5 | . 4 11 Naked Turns . | . . . Heaviest Build 7 | 3 7 7 Greatest Support 40 | 40 40 8 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 4 Average Carried 1 | . . 2 Final Capacity 5 | 5 5 5 Final Carried 4 | . 4 2 Class Distribution -------------------- 61% | Mutant 38% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 640 | 144 317 179 Remotely . | . . . Salvage Created 888 | . 641 247 Parts 55 | . 35 20 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 10 7 Melee 1 | . 1 . Guns 10 | . 8 2 Cannons 4 | . . 4 Classes Destroyed 6 | . 5 1 Worker 4 | . 4 . Builder 4 | . 2 2 Hauler 3 | . 2 1 Operator 2 | . 1 1 Swarmer 4 | . . 4 Grunt 13 | . 10 3 Best Kill Streak 6 | . 5 6 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 142 | . 67 75 Missed 41 | . 15 26 Hits 101 | . 52 49 Melee 6 | . . 6 Projectile 95 | . 52 43 Critical Strikes 2 | . 2 . Damage Taken 1562 | . 730 832 Core 649 | . 234 415 Absorbed by Shields . | . . . Core Remaining (%) 53 | 100 6 . Volleys Fired 106 | . 86 20 Largest 2 | . 2 2 Hottest 60 | . 60 50 Shots Fired 203 | . 170 33 Gun 182 | . 167 15 Cannon 21 | . 3 18 Launcher . | . . . Special . | . . . Kinetic 146 | . 113 33 Thermal 57 | . 57 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . 17 17 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 98 | . 58 40 Core Hits 37 | . 26 11 Critical Kills 1 | . 1 . Critical Parts Destroyed 4 | . 1 3 Critical Strikes 5 | . 2 3 Destroy 1 | . 1 . Smash 4 | . 1 3 Melee Attacks 38 | . 19 19 Impact 38 | . 19 19 Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 6 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1802 | . 1039 763 Guns 577 | . 459 118 Cannons 284 | . 34 250 Explosions . | . . . Melee 937 | . 546 391 Ramming 4 | . . 4 Kinetic 829 | . 461 368 Thermal 32 | . 32 . Explosive . | . . . Electromagnetic . | . . . Impact 937 | . 546 391 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . 4 . Message Errors 3 | . 3 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 363 | . 198 165 Projectiles 15 | . 8 7 Explosions . | . . . Melee 348 | . 190 158 Knockbacks 11 | . 3 8 Impact 7 | . 3 4 Kinetic 4 | . . 4 Secondary . | . . . Self-Inflicted Damage 72 | . 70 2 Shots 2 | . 2 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 80 | . 80 23 Average Temperature 18 | . 20 9 Received Heat Transfer 612 | . 408 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 7 | . 4 3 Combat Hostiles 2 | . 1 1 Parts Fried 10 | . 8 2 Impact Corruptions 18 | . 11 7 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 143 | . 115 143 Initial . | . . . Average 34 | . 28 49 Influence Increases 587 | . 339 248 Destroy 0b10 Robot/C 340 | . 200 140 Destroy 0b10 Robot/NC 65 | . 45 20 Destroy Leader 76 | . 54 22 Successful Hack 10 | . 5 5 Disable Machine 45 | . 30 15 Destroy Structure 6 | . 5 1 Lose Combat Pursuer 45 | . . 45 Influence Decreases 587 | . 339 248 Time Decay 556 | . 319 237 Lost Part 31 | . 20 11 Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 18 16 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 4 2 Successful 3 | . 2 1 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1697 | 46 1068 583 Spaces Moved 905 | 34 590 281 Core 19 | 14 . 5 Treads 449 | 20 429 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 437 | . 161 276 Fastest Speed 32 | 50 32 32 Average Speed 95 | 114 125 32 Slowest Speed 160 | 160 160 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 1 | . . 1 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 3 68 32 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1482 | 41 732 709 Wait 390 | . 17 373 Move 901 | 33 589 279 Hop 1 | . . 1 Pick Up 18 | 4 10 4 Fast Attach 1 | . 1 . Attach 16 | 4 5 7 Detach 1 | . . 1 Swap 6 | . 4 2 Drop 3 | . 1 2 Fire 106 | . 86 20 Melee 38 | . 19 19 Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Core integrity fell below 50% 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Discovered new exit (range 12) 895 | -10/Materials | Core integrity fell below 20% 1014 | -10/Materials | Discovered new exit (range 16) 1115 | -10/Materials | Entered another Materials area 1115 | -9/Materials | Evolved 2 slots: Utility x2 1330 | -9/Materials | Build established: Sprinter 1629 | -9/Materials | Discovered new exit (range 16) 1679 | -9/Materials | Core integrity fell below 50% 1688 | -9/Materials | Core integrity fell below 20% 1698 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- U-05 Engineer knocked back. U-05 Engineer system terminally corrupted. Welding Torch fried. Acquired 16 matter. K-01 Serf cleans the Purification Channel. K-01 Serf knocked back. K-01 Serf cleans the TF Node. Y-45 Defender suffers critical hit (Smash). Destroyed Lgt. Treads. Y-45 Defender system corrupted by crushing effect. Lgt. Ion Engine destroyed. VTOL Module destroyed. Sml. Laser destroyed. L-31 Rogue knocked back. Y-45 Defender destroyed. Slammed into L-31 Rogue. Lgt. Cannon destroyed. Acquired Hvy. Assault Rifle. Acquired 51 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ??????????????????????????????????????# ?????????? | | ????????????????????????????????????### ###??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????# " +??????? | | ????????????????????????????????????# #??????? | | ????????????????????????????????????? ???????? | | ?????????????????###?????????????????# #???????? | | ?????????????????? ????????????????# #???????? | | ??????????????????? ???????????????# #???????? | | ???????????????????? ??????????????# ######### | | ???????????????????###+###########???# | | ???????????????????# g ##### | | ???????????????????# + | | ???????????????????# ! Y##### | | ???????????????????#!]] % % #???# " """"" | | ???????????????????#!] #???# """""""" | | ???????????????????#]] @ l #???# """ """ | | ???????????????????####### #######???# | | ?????????????????????????###?????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ????????????????????????????????????? | | ????????????????????????????????????? ?? | | ?????????????????????????????????????? ??????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 24 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHardcellImmobilizer Manual? 0 Play Time 00:13:46 Cumulative 35.6 hours Start 2025.07.02 @ 20:37:12 End 2025.07.02 @ 20:47:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e78ab38e-a0f5-4739-8305-354c726a985e