Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 14:46:55 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2178) 2178 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (586) 586 TOTAL SCORE: 5974 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -95 Cogmind --------- Core Integrity 91/550 Matter 268/300 Energy 149/265 System Corruption 1% Temperature Cool (38) Movement Core (600) Ox11 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (4) ------- Assault Cannon Katana > --- INVENTORY (15) --- Deuterium Engine High-capacity Matter Pod (200) Structural Scanner Improved Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating Reflective Plating Heavy EM Shotgun Pulse Rifle Heavy Assault Rifle AWS/Autocannon Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Katana > --- INVENTORY -------- Deuterium Engine High-capacity Matter Pod Structural Scanner Improved Targeting Computer Improved Propulsion Shielding Improved Light Armor Plating Reflective Plating Heavy EM Shotgun Pulse Rifle Assault Cannon AWS/Autocannon Grenade Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 2 | . . . . . 2 . Parts Attached 67 | . 11 9 1 3 42 1 Power 7 | . . 2 . . 4 1 Engine 6 | . . 2 . . 3 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 14 | . 4 2 . . 8 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 14 | . 4 2 . . 8 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 2 . 1 . 8 . Device 3 | . . . . . 3 . Storage 3 | . 1 . 1 . 1 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 4 | . . . . . 4 . Artifact . | . . . . . . . Weapon 35 | . 5 5 . 3 22 . Energy Gun 16 | . 4 2 . . 10 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon 9 | . . 2 . 3 4 . Launcher 5 | . 1 1 . . 3 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . . . 3 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 1 . . . 3 . Corrupted Parts 1 | . . . . . 1 . System Corruption 1 | . . . . . 1 . Parts Lost 21 | . . 5 . . 9 7 Power 3 | . . 1 . . 1 1 Propulsion 9 | . . 2 . . 4 3 Utility 3 | . . . . . 1 2 Weapon 6 | . . 2 . . 3 1 Highest Loss Streak 7 | . . 5 . . 5 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 98 98 100 100 92 78 Engine 11 | . 14 13 14 14 4 7 Core 1 | . . . . . 4 . Wheel 25 | . 27 27 28 28 21 16 Device 2 | . . . . . 6 7 Storage 12 | . 14 14 14 14 9 9 Processor 10 | . 13 14 14 14 2 . Protection 2 | . . . . . 8 5 Energy Gun 19 | . 27 17 14 10 23 14 Ballistic Cannon 8 | . . 10 14 17 5 9 Naked Turns . | . . . . . . . Heaviest Build 49 | 14 31 33 33 33 49 49 Greatest Support 30 | 20 26 20 20 20 30 30 Greatest Overweight (x) 3 | . 1 3 1 1 3 1 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 Average Capacity 14 | . 13 15 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 15 Average Carried 13 | . 11 14 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 13 14 Class Distribution -------------------- 71% | Mutant 17% | Scavenger-Skirmisher 6% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 1876 | 200 457 127 . 124 916 52 Remotely . | . . . . . . . Salvage Created 2491 | . 508 236 . 61 1593 93 Parts 159 | . 33 20 . 8 93 5 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 58 | . 10 8 . 6 32 2 Guns 37 | . 10 5 . 2 19 1 Cannons 9 | . . . . 4 4 1 AOE 12 | . . 3 . . 9 . Classes Destroyed 11 | . 7 2 . . 1 1 Worker 2 | . 1 . . . 1 . Builder 6 | . 2 . . . 4 . Hauler 4 | . 2 . . . 2 . Recycler 2 | . . 1 . . 1 . Operator 3 | . 2 . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 19 | . 6 6 . 4 3 . Grunt 28 | . 4 . . 2 22 . Duelist 1 | . . . . . . 1 Sentry 9 | . . 2 . . 6 1 Hunter 1 | . . . . . 1 . Best Kill Streak 6 | . 6 3 . 2 6 1 Combat Bots Only 6 | . 3 3 . 2 6 1 Max Kills in Single Turn 3 | . 2 2 . 1 3 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . 2 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 3053 | . 178 380 . 241 1225 1029 Core 554 | . . 61 . 34 147 312 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 29 | . 19 . . . 10 . Core Remaining (%) 81 | 100 . . . 62 . . Volleys Fired 141 | . 30 14 . 19 67 11 Largest 4 | . 2 2 . 2 4 3 Hottest 240 | . 90 130 . 100 240 166 Shots Fired 327 | . 56 26 . 37 183 25 Gun 237 | . 52 22 . 6 143 14 Cannon 72 | . . 2 . 31 28 11 Launcher 18 | . 4 2 . . 12 . Special . | . . . . . . . Kinetic 95 | . . 2 . 31 51 11 Thermal 132 | . . 7 . 6 105 14 Explosive 18 | . 4 2 . . 12 . Electromagnetic 82 | . 52 15 . . 15 . Robot Hit Streak 13 | . 7 12 . 9 13 7 Robot Miss Streak 6 | . 4 3 . 2 6 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 200 | . 36 20 . 24 103 17 Core Hits 136 | . 27 14 . 7 83 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Burn 1 | . . . . . 1 . Blast 1 | . . . . . 1 . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5376 | . 686 610 . 448 3105 527 Guns 2770 | . 570 290 . 59 1591 260 Cannons 1063 | . . 17 . 389 390 267 Explosions 1515 | . 116 303 . . 1096 . Melee . | . . . . . . . Ramming 28 | . . . . . 28 . Kinetic 1279 | . . 17 . 389 606 267 Thermal 2024 | . 56 241 . 59 1408 260 Explosive 993 | . 60 152 . . 781 . Electromagnetic 1052 | . 570 200 . . 282 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 5 5 1 1 Average Corruption 4 | . 4 5 5 5 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 58 | . 1 23 11 23 . . Message Errors 13 | . . 3 3 7 . . Matter Fused 12 | . 1 4 2 5 . . Heat Flow Errors 8 | . . 4 3 1 . . Energy Discharges 10 | . . 6 . 4 . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 7 | . . 1 2 4 . . Data Loss (major) 3 | . . . 1 2 . . Misfires 2 | . . 2 . . . . Alerts 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 101 | . 8 39 . . 54 . Projectiles 8 | . . . . . 8 . Explosions 90 | . 8 39 . . 43 . Melee 3 | . . . . . 3 . Knockbacks 14 | . . . . 4 3 7 Impact . | . . . . . . . Kinetic 14 | . . . . 4 3 7 Secondary . | . . . . . . . Self-Inflicted Damage 220 | . 30 115 . . 75 . Shots 6 | . 1 3 . . 2 . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 565 | . 164 262 233 282 565 201 Average Temperature 115 | . 39 84 106 106 163 99 Received Heat Transfer 747 | . 30 102 . 102 513 . Effects 23 | . . . . . 23 . Shutdowns 3 | . . . . . 3 . Energy Bleed 3 | . . . . . 3 . Interference 2 | . . . . . 2 . Matter Decay 3 | . . . . . 3 . Short Circuit 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Damage (major) 7 | . . . . . 7 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 7 | . 7 . . . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 1 . . 6 . Heat Transferred 3607 | . 100 372 . 148 2544 443 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 2 2 . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 601 | . 221 212 . 120 601 420 Initial 390 | . . 11 . . 19 390 Average 134 | . 81 61 . 56 250 399 Maximum Alert Level 2 | . 1 1 . . 2 2 Low Security (%) 71 | . 95 93 . 100 28 . Level 1 22 | . 4 6 . . 57 27 Level 2 5 | . . . . . 14 72 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 1 . . . 7 . Investigation 3 | . . . . . 3 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . 2 . Assault . | . . . . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 7 | . 1 . . . 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 21 8 . 8 48 5 Peak Tracking Total 7 | . 7 3 . 4 7 5 Tactical Retreats 8 | . 2 . . 1 5 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 8 | . 5 . . . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 7 | . . . . . 7 . Max in Single Turn 5 | . . . . . 5 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 26 | . 8 . 5 . 13 . Terminals 15 | . 7 . . . 8 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 102 | . 15 . 50 . 37 . Successful 77 | . 8 . 50 . 19 . Failed 24 | . 7 . . . 17 . Catastrophic 6 | . 4 . . . 2 . Database Lockouts 1 | . . . . . 1 . Manual 21 | . 8 . 1 . 12 . Terminals 36 | . 13 . . . 23 . Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . 3 . Recycling Units 1 | . . . . . 1 . Scanalyzers 9 | . . . . . 9 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 64 | . 6 . 50 . 8 . Record 49 | . . . 49 . . . Part Schematic 1 | . . . . . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 1 . . . 2 . Branch Access Points 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . 1 . . . 2 . Locate Traps 2 | . 2 . . . . . Patrol Status 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 7 | . . . . . 7 . Insert Component 4 | . . . . . 4 . Analyze 3 | . . . . . 3 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . Used 1 | . 1 . . . . . Hacking Detections 17 | . 7 . . . 10 . Full Trace Events 2 | . 1 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 58 | . 26 . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . Part Schematics Acquired 3 | . . . . . 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . 5 . . . . Total Damage 102 | . . 102 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 4780 | . 1077 909 538 744 1461 51 Spaces Moved 3941 | 1 899 782 563 686 992 18 Core . | . . . . . . . Treads . | . . . . . . . Legs 20 | 1 19 . . . . . Wheels 3921 | . 880 782 563 686 992 18 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 80 | 120 80 95 95 95 95 95 Average Speed 96 | 120 94 95 95 95 102 95 Slowest Speed 125 | 120 120 125 95 95 125 95 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 2 98 99 94 98 78 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 136 | . 39 29 . 1 67 . Melee 1 | . . . . . 1 . Projectile 2 | . . . . 1 1 . AOE 133 | . 39 29 . . 65 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 4639 | . 1074 918 568 742 1305 32 Wait 406 | . 107 106 . 32 161 . Move 3935 | . 898 781 562 685 991 18 Hop . | . . . . . . . Pick Up 36 | . 13 6 1 . 14 2 Fast Attach 22 | . 5 1 . 1 15 . Attach 17 | . 2 5 . . 9 1 Detach 8 | . 4 1 . 1 2 . Swap 28 | . 4 3 1 2 18 . Drop 44 | . 11 1 4 2 26 . Fire 141 | . 30 14 . 19 67 11 Melee 1 | . . . . . 1 . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 222 | -10/Materials | Repaired Wheel 228 | -10/Materials | Discovered new exit (range 4) 316 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Discovered new exit (range 16) 1078 | -10/Materials | Entered Mines 1169 | -10/Mines | Received a Mining Laser from a helpful Derelict 1289 | -10/Mines | Lost 5 parts (1p2n2w) 1303 | -10/Mines | Learned 2 Materials zone layouts 1527 | -10/Mines | Discovered new exit (range 14) 1785 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1787 | -10/Mines | Found Prototype Device 1828 | -10/Mines | Discovered new exit (range 12) 1939 | -10/Mines | Learned 4 Materials zone layouts 1982 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1983 | -10/Mines | Discovered new exit (range 5) 1987 | -10/Mines | Entered Exiles 2002 | -10/Exiles | Discovered new exit (range 15) 2031 | -10/Exiles | Met 8R-AWN 2046 | -10/Exiles | Met EX-HEX 2089 | -10/Exiles | Met EX-DEC 2103 | -10/Exiles | Learned location of Zion (-7) 2141 | -10/Exiles | Visited The Gauntlet 2314 | -10/Exiles | Met EX-BIN 2330 | -10/Exiles | Aligned with FarCom system 2331 | -10/Exiles | Given EX-Vault access code 2384 | -10/Exiles | Opened EX-Vault 2397 | -10/Exiles | Found AWS/Autocannon 2424 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2518 | -10/Exiles | Discovered new exit (range 10) 2525 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2525 | -10/Exiles | Entered Mines 2700 | -9/Mines | Discovered new exit (range 10) 2770 | -9/Mines | Learned location of 1 exit from Materials 2787 | -9/Mines | Discovered new exit (range 9) 3058 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3269 | -9/Mines | Entered Materials 3269 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3270 | -8/Materials | Identified exit to Factory 3555 | -8/Materials | Build established: Scavenger-Skirmisher 3582 | -8/Materials | Central database locked down 3665 | -8/Materials | Lost 5 parts (1p2n1u1w) 3952 | -8/Materials | Repaired Imp. Ion Engine 3996 | -8/Materials | Discovered exit to Factory (range 16) 4594 | -8/Materials | Garrison activated, responded to threat 4729 | -8/Materials | Identified exit to Garrison 4730 | -8/Materials | Entered Garrison 4774 | -8/Garrison | Core integrity fell below 50% 4781 | -8/Garrison | Self-destructed Last Messages --------------- 04736_ Acquired 4 matter. 04738_ Acquired 48 matter. 04740_ Acquired Imp. Ion Engine. 04742_ Acquired Hvy. Assault Rifle. 04752_ Triggered Alarm Trap. 04752_ An alarm sounds. 04753_ L-31 Rogue knocked back. 04761_ Wheel destroyed. 04763_ L-31 Rogue destroyed. 04765_ Wheel destroyed. 04766_ L-31 Rogue knocked back. 04766_ Hrd. Medium Armor Plating destroyed. 04767_ Wheel destroyed. 04769_ Deuterium Engine destroyed. 04770_ Penetrated by Slug. 04773_ Adv. Beam Rifle destroyed. 04773_ Adv. Beam Rifle severed. 04773_ L-31 Rogue knocked back. 04778_ Adv. Heat Sink destroyed. 04779_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????! ????????????????????? | | ???????????????????????! ????????????????????? | | ???????????????????????! ????????????????????? | | ???????????????????????! ????????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## ##??????#####???????? | | ??????????????????????# %#??????# #???????? | | ???????????############++++######## #???????? | | ?????????? %%% #???????? | | ?????????? % % lll #???????? | | ?????????? h %@[ % ! #???????? | | ?????????????????################### ##???????? | | ???????????????????????????????????###????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????ggg???????Y?????sss???????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Reflective Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemAuthchipMagmablaster Manual? 0 Play Time 00:51:39 Cumulative 206.3 hours Start 2023.09.14 @ 13:50:47 End 2023.09.14 @ 14:46:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 70 Adventurer 44 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e568fd81-5119-48db-bee2-cef7d98be359