Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.07 @ 18:49:42 Player: Abstractlime Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (788) 788 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2743 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 282/300 Energy 85/100 System Corruption 0% Temperature Cool (147) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Terrain Scanner Advanced Terrain Scanner ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Terrain Scanner Advanced Terrain Scanner ECM Suite [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 31 | 6 3 5 3 14 Power 6 | 1 . 2 . 3 Engine 6 | 1 . 2 . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 2 . . 1 Treads 2 | 2 . . . . Leg 3 | . 2 . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 2 3 Device 3 | . 1 . . 2 Storage 2 | 1 . . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 3 1 7 Energy Gun 5 | 1 . 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 7 | 1 . 2 . 4 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . . . 19 Power 4 | . . . . 4 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 9 | . . . . 9 Highest Loss Streak 9 | . . . . 9 Average Slot Usage (%) 93 | . 94 100 100 88 Engine 14 | . 14 14 11 16 Treads 5 | . 26 . . . Leg 16 | . 1 28 22 17 Device 10 | . 9 14 11 10 Storage 11 | . 14 14 11 9 Processor 9 | . . . 11 15 Energy Gun 12 | . 14 14 22 7 Ballistic Gun 12 | . 14 14 11 12 Naked Turns . | . . . . . Heaviest Build 40 | 10 11 14 27 40 Greatest Support 40 | 40 40 20 20 27 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 8 | 5 6 6 7 10 Most Carried 10 | 5 6 6 10 10 Average Carried 6 | 2 5 5 6 7 Final Capacity 10 | 6 6 6 10 10 Final Carried 10 | 4 6 6 10 6 Class Distribution -------------------- 61% | Mutant 28% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 642 | 174 79 122 63 204 Remotely . | . . . . . Salvage Created 1081 | . 96 184 169 632 Parts 65 | . 5 16 13 31 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 26 | . 4 8 3 11 Guns 26 | . 4 8 3 11 Classes Destroyed 8 | . 2 . 2 4 Builder 1 | . . . . 1 Recycler 2 | . . . . 2 Watcher 2 | . . . 1 1 Swarmer 12 | . 2 6 . 4 Grunt 5 | . 2 2 1 . Duelist 1 | . . . . 1 Sentry 6 | . . . 2 4 Hunter 2 | . . . . 2 Best Kill Streak 5 | . 3 3 1 5 Combat Bots Only 5 | . 3 3 1 5 Max Kills in Single Turn 2 | . 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2351 | . 217 220 121 1793 Core 639 | . 24 18 38 559 Absorbed by Shields 3 | . . . . 3 Core Remaining (%) 91 | 100 . 83 90 . Volleys Fired 83 | . 9 18 11 45 Largest 3 | . 2 2 3 3 Hottest 110 | . 70 70 110 110 Shots Fired 159 | . 18 36 29 76 Gun 157 | . 18 36 29 74 Cannon . | . . . . . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 89 | . 9 18 11 51 Thermal 68 | . 9 18 18 23 Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 25 | . 6 10 5 25 Robot Miss Streak 4 | . 2 3 2 4 Penetration Max . | . . . . . Secondary Targets 6 | . 1 1 . 4 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 106 | . 13 23 15 55 Core Hits 53 | . 7 12 7 27 Critical Hits 2 | . . . . 2 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1262 | . 135 242 154 731 Guns 1137 | . 135 242 154 606 Cannons . | . . . . . Explosions 125 | . . . . 125 Melee . | . . . . . Ramming . | . . . . . Kinetic 589 | . 59 92 34 404 Thermal 548 | . 76 150 120 202 Explosive 125 | . . . . 125 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 5 | . . . . 5 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . . 38 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 239 | . 88 142 151 239 Average Temperature 62 | . 41 47 51 82 Received Heat Transfer 640 | . 60 42 45 493 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1506 | . 222 444 322 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 251 | . 130 240 225 251 Initial 94 | . . 50 93 94 Average 129 | . 79 157 164 140 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 87 | 100 100 91 91 77 Level 1 12 | . . 8 8 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 . . 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . 2 . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 7 | . 2 . 1 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 8 6 5 26 Peak Tracking Total 9 | . 4 3 2 9 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1441 | 71 265 203 289 613 Spaces Moved 740 | 37 144 114 171 274 Core 4 | 3 . . . 1 Treads 168 | 34 134 . . . Legs 568 | . 10 114 171 273 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 144 | 151 157 120 134 152 Slowest Speed 300 | 160 160 120 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 4 41 29 17 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 18 | . . . . 18 Melee . | . . . . . Projectile . | . . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 972 | 52 167 147 207 399 Wait 76 | . 3 4 13 56 Move 736 | 36 143 113 170 274 Hop . | . . . . . Pick Up 36 | 10 6 2 8 10 Fast Attach 2 | . . 2 . . Attach 23 | 6 1 . 2 14 Detach . | . . . . . Swap 6 | . 2 3 1 . Drop 10 | . 3 5 2 . Fire 83 | . 9 18 11 45 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 504 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 513 | -10/Mines | Discovered new exit (range 9) 540 | -10/Mines | Entered Materials 540 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 656 | -9/Materials | Discovered new exit (range 7) 829 | -9/Materials | Build established: Gunner 829 | -9/Materials | Entered another Materials area 829 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1119 | -8/Materials | Lost 4 parts (1n1u2w) 1254 | -8/Materials | Build established: Mutant 1260 | -8/Materials | Lost 3 parts (2p1w) 1430 | -8/Materials | Core integrity fell below 50% 1436 | -8/Materials | Core integrity fell below 20% 1442 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Hvy. Assault Rifle severed. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. Beam Rifle destroyed. R-06 Scavenger collects Flight Unit. K-01 Serf collects debris. Titanium Leg destroyed. K-01 Serf cleans the Matter Pump. R-06 Scavenger collects Flight Unit. L-31 Rogue destroyed. K-01 Serf collects debris. Imp. Ion Engine destroyed. R-06 Scavenger collects Imp. Ion Engine. Imp. Sensor Array destroyed. K-01 Serf cleans the Matter Pump. K-01 Serf collects debris. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Acquired Hvy. Assault Rifle. Hvy. Assault Rifle destroyed. 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""" ### | | ?????????????????? #?############ | | ????????????????? ! ##########???? | | ?????????????????#???### % # ! #???? | | ???????????????????????# # ##### | | ???????????????????????# """ # + | | ???????????????????????# """ # ##### | | ???????????????????????# """ # #???? | | ???????????????????????# # = #???? | | ???????????????????????# # #???? | | ???????????????????????# """ + #???? | | ???????????????????????# """ # ! #???? | | ???????????????????????# """ ######+###???? | | ???????????????????????# #????????????? | | ???????????????????????# ????????????# | | ???????????????????????# ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonRefineryWell Manual? 0 Play Time 00:21:52 Cumulative 5.2 hours Start 2021.03.07 @ 18:27:37 End 2021.03.07 @ 18:49:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 50x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df864135-6d95-4907-b181-05e7856f389e