Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 16:33:17 Player: Noxul Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (111) 555 Value Destroyed (4614) 4614 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1600) 1600 TOTAL SCORE: 12349 Bonus ------- Pacifist 200 High Alert Combat Kills 76 Follower Combat Kills 324 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (550) Ox10 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Advanced Heat Sink Advanced Heat Sink Cooling System High-capacity Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced Armor Integrity Analyzer Recoil Nullifier Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Triangulator Enhanced Optical Array Advanced Armor Integrity Analyzer Recoil Stabilizer > --- WEAPON ----------- Beamcaster Matter Neutralizer Rocket Launcher > --- INVENTORY -------- Advanced Heat Sink Cooling System High-capacity Storage Unit Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Advanced Armor Integrity Analyzer Recoil Nullifier Focal Shield Phase Gun [Rating: 85] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 2 . 2 . . . 2 Power 2 | . . . . 1 . . . . . . . 1 Propulsion 2 | . . . . . 1 . . 1 . . . . Utility 7 | . . . 1 1 1 2 . 1 . . . 1 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 125 | 6 1 2 27 9 19 2 8 6 . 3 16 26 Power 20 | 1 . . 4 2 3 . 1 . . 1 3 5 Engine 13 | 1 . . 4 2 3 . 1 . . 1 1 . Core 3 | . . . . . . . . . . . 1 2 Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 22 | 2 . . 5 1 7 . . 2 . 2 1 2 Treads 19 | . . . 4 1 7 . . 2 . 2 1 2 Leg . | . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 39 | 1 . 2 5 2 5 2 3 3 . . 6 10 Device 22 | . . . 5 1 1 1 2 1 . . 4 7 Storage 6 | 1 . 1 . . 2 . . . . . . 2 Processor 5 | . . . . 1 1 . . 2 . . . 1 Hackware . | . . . . . . . . . . . . . Protection 6 | . . 1 . . 1 1 1 . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 44 | 2 1 . 13 4 4 . 4 1 . . 6 9 Energy Gun 19 | 1 1 . 3 . 3 . 1 . . . 4 6 Energy Cannon 2 | . . . . . 1 . . . . . . 1 Ballistic Gun 20 | 1 . . 10 4 . . 3 1 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 2 | . . . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . Parts Lost 71 | . . . 7 2 2 . 6 3 . 10 12 29 Power 11 | . . . . . . . 1 . . 2 2 6 Propulsion 15 | . . . 2 1 2 . . 1 . 4 2 3 Utility 20 | . . . 1 . . . 2 1 . 1 5 10 Weapon 25 | . . . 4 1 . . 3 1 . 3 3 10 Highest Loss Streak 16 | . . . 2 1 2 . 3 3 . 10 10 16 Average Slot Usage (%) 91 | . 85 93 94 99 99 100 96 99 100 98 69 74 Engine 10 | . 14 14 11 18 15 13 13 11 11 10 4 . Core 1 | . . . . . . . . . . . 4 5 Treads 16 | . . . 16 17 22 20 20 22 23 22 6 7 Wheel 1 | . 28 28 5 . . . . . . . . . Device 13 | . . . 15 18 11 13 12 11 11 11 15 20 Storage 11 | . 14 14 11 9 12 13 13 11 11 11 11 10 Processor 7 | . . . . 9 7 6 6 16 17 17 6 9 Protection 4 | . . 7 2 . 5 13 12 5 5 4 6 . Energy Gun 5 | . 16 28 7 . 9 6 4 . . . 3 4 Ballistic Gun 12 | . 12 . 25 26 12 6 6 16 17 16 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 141 | 11 11 40 51 58 103 105 109 108 108 108 130 141 Greatest Support 96 | 20 20 20 43 43 66 66 66 88 88 88 79 96 Greatest Overweight (x) 20 | 2 . 1 4 1 4 1 1 1 1 2 4 20 Average Overweight (x) 1 | . . . 1 1 . 1 1 1 1 1 3 1 Largest Inventory Capacity 20 | 6 6 14 12 12 20 20 20 20 20 20 20 20 Average Capacity 17 | 5 6 9 12 12 17 20 20 20 20 20 20 18 Most Carried 20 | 4 6 7 12 12 20 18 17 20 20 20 17 13 Average Carried 13 | 1 4 6 9 10 16 17 14 16 20 19 11 9 Final Capacity 20 | 6 6 12 12 12 20 20 20 20 20 20 20 12 Final Carried 20 | 4 6 6 12 9 19 17 17 20 20 18 11 8 Class Distribution -------------------- 28% | Scavenger-Gunner 26% | Hauler-Gunner 13% | Hauler-Tank 7% | Hauler-Mutant 7% | Scavenger-Mutant 5% | Mutant 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -6/Extension Scavenger-Gunner | -5/Factory Hauler-Gunner | -5/Upper Caves Hauler-Gunner | -5/Warlord Hauler-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Matter Collected 2881 | 250 . 30 738 288 577 . 194 57 19 29 312 387 Remotely . | . . . . . . . . . . . . . Salvage Created 4341 | . . . 1373 449 769 71 256 57 . . 635 731 Parts 239 | . . . 98 28 32 3 12 3 . . 28 35 Haulers Intercepted 3 | . . . 2 1 . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . . 82 23 . Prevented 14 | . . . . . . . . . . 10 4 . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Combat Hostiles Destroyed 95 | . . . 27 10 17 1 4 1 . . 15 20 Guns 68 | . . . 27 10 16 . 3 1 . . 4 7 Cannons 17 | . . . . . . 1 1 . . . 7 8 AOE 8 | . . . . . . . . . . . 3 5 Classes Destroyed 12 | . . . 8 1 2 . 1 . . . . . Builder 6 | . . . 2 1 1 . 1 . . . . 1 Tunneler 1 | . . . 1 . . . . . . . . . Hauler 3 | . . . 2 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 5 | . . . 3 1 1 . . . . . . . Swarmer 22 | . . . 3 3 . . . . . . 6 10 Grunt 45 | . . . 14 4 11 . 2 . . . 8 6 Brawler 3 | . . . 2 . . . . . . . . 1 Sentry 18 | . . . 8 2 3 1 1 1 . . 1 1 Hunter 2 | . . . . 1 1 . . . . . . . Programmer 4 | . . . . . 2 . . . . . . 2 Behemoth 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | . . . 7 5 4 1 3 1 . . 7 10 Combat Bots Only 10 | . . . 4 5 4 1 3 1 . . 7 10 Max Kills in Single Turn 3 | . . . 2 2 3 1 2 1 . . 2 3 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . 1 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Damage Taken 11701 | . . . 1338 323 1028 18 760 296 . 1770 1920 4248 Core 1908 | . . . 144 . 48 . 5 19 . 303 223 1166 Absorbed by Shields 23 | . . . . . . . 23 . . . . . Core Remaining (%) 85 | 100 . 100 64 100 93 . 99 . . . 45 . Volleys Fired 254 | . . . 80 27 48 1 17 5 . . 35 41 Largest 3 | . . . 3 3 3 2 3 3 . . 3 3 Hottest 227 | . . . 120 73 150 149 164 76 . . 227 213 Shots Fired 670 | . . . 231 79 144 2 51 15 . . 63 85 Gun 605 | . . . 231 79 144 1 42 15 . . 42 51 Cannon 58 | . . . . . . 1 9 . . . 18 30 Launcher 7 | . . . . . . . . . . . 3 4 Special . | . . . . . . . . . . . . . Kinetic 417 | . . . 176 79 77 . 25 15 . . 18 27 Thermal 233 | . . . 55 . 67 2 26 . . . 32 51 Explosive 7 | . . . . . . . . . . . 3 4 Electromagnetic 13 | . . . . . . . . . . . 10 3 Robot Hit Streak 33 | . . . 17 15 22 3 33 7 . . 22 12 Robot Miss Streak 4 | . . . 3 2 4 . 2 3 . . 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 9 | . . . 6 2 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . Shots Hit Robots 496 | . . . 148 59 117 2 46 12 . . 51 61 Core Hits 255 | . . . 63 25 46 2 35 9 . . 31 44 Critical Hits 4 | . . . . . . . . . . . 1 3 Critical Kills 2 | . . . . . . . . . . . 1 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10764 | . . . 1722 889 2473 45 1027 272 . . 1957 2379 Guns 7484 | . . . 1722 889 2030 20 799 272 . . 818 934 Cannons 1929 | . . . . . . 25 228 . . . 877 799 Explosions 1351 | . . . . . 443 . . . . . 262 646 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5385 | . . . 1197 889 1062 . 578 272 . . 877 510 Thermal 3931 | . . . 525 . 968 45 449 . . . 572 1372 Explosive 1128 | . . . . . 443 . . . . . 262 423 Electromagnetic 320 | . . . . . . . . . . . 246 74 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 . 2 . 3 1 1 9 1 2 Average Corruption 1 | . . . 2 . 2 . 2 1 1 4 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 32 | . . . 6 . 8 . 6 2 1 1 6 2 Message Errors 11 | . . . 1 . 3 . 1 1 . . 4 1 Heat Flow Errors 3 | . . . 2 . 1 . . . . . . . Energy Discharges 9 | . . . 1 . 2 . 2 . 1 1 1 1 Data Loss (minor) 6 | . . . . . 2 . 3 1 . . . . Targeting Errors 2 | . . . 1 . . . . . . . 1 . Weapon Failures 1 | . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 128 | . . . . . 104 . . . . . 18 6 Projectiles 18 | . . . . . . . . . . . 17 1 Explosions 110 | . . . . . 104 . . . . . 1 5 Melee . | . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . 2 3 Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 2 2 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 122 | . . . . . . . . . . . 40 82 Shots 3 | . . . . . . . . . . . 2 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 276 | . . . 276 . 185 . 113 . . . 168 231 Average Temperature 74 | . . . 105 . 65 . 30 . . . 40 85 Received Heat Transfer 2837 | . . . 597 99 408 . 149 45 . 30 540 969 Effects 2 | . . . 2 . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 2 | . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 19 | . . . 4 . 11 1 . . . . 1 2 Heat Transferred 7251 | . . . 1458 . 2072 87 1005 . . . 925 1704 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Peak Influence 592 | . 3 . 415 450 592 334 264 73 . . . 324 Initial 289 | . . . . 174 116 289 163 58 . . . 12 Average 179 | . 1 . 226 335 196 302 142 53 . . . 139 Maximum Alert Level 2 | . . . 2 2 2 1 1 . . . . 1 Low Security (%) 58 | 100 100 100 30 11 56 . 82 100 . . . 82 Level 1 32 | . . . 60 46 27 100 17 . . . . 17 Level 2 9 | . . . 9 41 15 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . . 2 . 4 . 1 1 . . 1 4 Investigation 3 | . . . . . 2 . . . . . 1 . Extermination 2 | . . . . . 1 . . . . . . 1 Reinforcement 6 | . . . 2 . 1 . 1 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Distress Signals 8 | . . . 4 . 1 . 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 164 | . . . 48 12 31 1 13 3 . 12 17 27 Peak Tracking Total 6 | . . . 6 4 5 1 3 1 . 6 6 6 Tactical Retreats 9 | . . . 3 . 2 . 1 . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Traps Triggered 4 | . . . 1 . . . 2 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . 8 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Machines Disabled 20 | . . . 1 . 16 . . . . . 1 2 Max in Single Turn 15 | . . . 1 . 15 . . . . . 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Machines Accessed 25 | . 2 . 6 2 4 1 8 . . 1 1 . Terminals 19 | . 1 . 6 1 2 . 8 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . Total Hacks 61 | . 4 . 14 6 6 2 20 . . 4 5 . Successful 33 | . 2 . 7 3 3 1 8 . . 4 5 . Failed 28 | . 2 . 7 3 3 1 12 . . . . . Catastrophic 3 | . . . . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . 5 2 6 . . . . . . . Terminals 50 | . 3 . 14 4 4 . 20 . . . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . . Terminal Hacks 22 | . . . 4 1 . . 8 . . 4 5 . Record 6 | . . . 1 . . . . . . . 5 . Prototype ID Bank 4 | . . . . . . . . . . 4 . . Open Door 5 | . . . . . . . 5 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . Locate Traps 3 | . . . . 1 . . 2 . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . 1 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . Unauthorized Hacks 8 | . 2 . 3 1 2 . . . . . . . Terminals 6 | . 1 . 3 1 1 . . . . . . . Track 5 | . 1 . 3 1 . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . . . 5 2 1 . 5 . . . 1 . Full Trace Events 2 | . . . . . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Total Allies 5 | . . . . . . . 5 . . . . . Largest Group 4 | . . . . . . . 4 1 . . . . Highest-Rated Group 267 | . . . . . . . 267 149 . . . . Highest-Rated Ally 156 | . . . . . . . 156 149 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . 55 . . . . . Total Damage 1088 | . . . . . . . 1088 . . . . . Kills 11 | . . . . . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Turns Passed 8196 | 64 73 152 1525 454 1496 176 802 567 264 756 939 928 Spaces Moved 3923 | 55 87 172 686 185 697 94 418 324 161 402 340 302 Core 19 | 15 . . . . . . . . . . . 4 Treads 3403 | . . . 484 185 697 94 418 324 161 402 340 298 Legs . | . . . . . . . . . . . . . Wheels 501 | 40 87 172 202 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 100 180 160 165 165 165 165 165 178 145 Average Speed 167 | 88 80 86 155 180 166 165 165 165 165 165 241 201 Slowest Speed 1050 | 150 80 90 180 180 240 165 165 165 165 185 250 1050 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 26 50 65 24 30 3 53 12 33 47 55 4 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 3 . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 130 | . . . . . 66 . . . . . 28 36 Melee . | . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . . 11 11 AOE 108 | . . . . . 66 . . . . . 17 25 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Ext Fac Upp War Pro Fac Total 5039 | 70 89 175 980 246 927 113 492 346 160 494 401 546 Wait 578 | . . . 128 19 128 17 42 4 . 87 2 151 Move 3911 | 54 86 171 685 184 696 93 417 323 160 401 339 302 Hop . | . . . . . . . . . . . . . Pick Up 117 | 10 2 1 34 4 21 . 7 7 . 2 9 20 Fast Attach 2 | . . 1 1 . . . . . . . . . Attach 80 | 6 . 1 10 5 4 2 6 6 . 3 15 22 Detach 2 | . . . . . . . . 1 . . . 1 Swap 43 | . 1 . 16 4 15 . 2 . . . 1 4 Drop 52 | . . 1 26 3 15 . 1 . . 1 . 5 Fire 254 | . . . 80 27 48 1 17 5 . . 35 41 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 6) 138 | -10/Materials | Entered Mines 162 | -10/Mines | Learned location of Zion (-7) 280 | -10/Mines | Discovered new exit (range 12) 290 | -10/Mines | Entered Materials 290 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 966 | -9/Materials | Build established: Scavenger-Gunner 1413 | -9/Materials | Discovered new exit (range 16) 1754 | -9/Materials | Discovered new exit (range 16) 1815 | -9/Materials | Entered another Materials area 1815 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2262 | -8/Materials | Discovered new exit (range 3) 2269 | -8/Materials | Entered Factory 2269 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3126 | -7/Factory | Build established: Hauler-Gunner 3653 | -7/Factory | Discovered new exit (range 16) 3765 | -7/Factory | Entered another Factory area 3765 | -6/Factory | Evolved 2 slots: Utility x2 3888 | -6/Factory | Discovered new exit (range 15) 3941 | -6/Factory | Entered Extension 4053 | -6/Extension | Build established: Hauler-Tank 4086 | -6/Extension | Spotted B-75 Beast 4345 | -6/Extension | Rescued a captive Derelict 4346 | -6/Extension | Rescued a captive Derelict 4353 | -6/Extension | Lost 3 parts (1p2u) 4383 | -6/Extension | Rescued a captive Derelict 4427 | -6/Extension | Rescued a captive Derelict 4527 | -6/Extension | Rescued A7 4636 | -6/Extension | Identified exit to Factory 4664 | -6/Extension | Spotted B-75 Beast 4675 | -6/Extension | Destroyed B-75 Beast 4695 | -6/Extension | Allies destroyed B-75 Beast 4743 | -6/Extension | Entered Factory 4743 | -5/Factory | Accompanied by 1 ally (A7) 4743 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4829 | -5/Factory | Lost 3 parts (1n1u1w) 5290 | -5/Factory | Discovered new exit (range 8) 5310 | -5/Factory | Entered Upper Caves 5370 | -5/Upper Caves | Learned Factory emergency access door positions 5387 | -5/Upper Caves | Build established: Hauler-Gunner 5466 | -5/Upper Caves | Spotted B-75 Beast 5563 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 5574 | -5/Upper Caves | Entered Warlord 5632 | -5/Warlord | System corruption cleaned by Quarantine Array 5735 | -5/Warlord | Met Warlord 5760 | -5/Warlord | Warlord's base attacked by MAIN.C 6110 | -5/Warlord | Warlord forces counterattacked 6282 | -5/Warlord | Spotted B-75 Beast 6285 | -5/Warlord | Spotted B-86 Titan 6285 | -5/Warlord | Spotted Executioner 6285 | -5/Warlord | Spotted Executioner 6303 | -5/Warlord | Discovered new exit (range 16) 6330 | -5/Warlord | Entered Proximity Caves 6354 | -4/Proximity Caves | Lost 10 parts (2p4n1u3w) 6406 | -4/Proximity Caves | Attracted the attention of an 0b10 base 6493 | -4/Proximity Caves | Lost 10 parts (1p2n4u3w) 6712 | -4/Proximity Caves | Build established: Hauler-Mutant 7003 | -4/Proximity Caves | Core integrity fell below 50% 7076 | -4/Proximity Caves | Destroyed 7 combat bots 7201 | -4/Proximity Caves | Spotted B-86 Titan 7234 | -4/Proximity Caves | Discovered new exit (range 5) 7269 | -4/Proximity Caves | Entered Factory 7269 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7270 | -4/Factory | Identified exit to Upper Caves 7569 | -4/Factory | Destroyed 10 combat bots 7573 | -4/Factory | Lost 4 parts (2p2w) 7860 | -4/Factory | Build established: Scavenger-Mutant 7967 | -4/Factory | Lost 4 parts (1p1n1u1w) 8013 | -4/Factory | Lost 3 parts (2p1u) 8067 | -4/Factory | Garrison activated, responded to threat 8155 | -4/Factory | Core integrity fell below 50% 8184 | -4/Factory | Core integrity fell below 20% 8197 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08122_ Phase Gun destroyed. 08124_ Electrolaser destroyed. 08125_ Adv. Heat Sink destroyed. 08130_ G-67 Veteran IFF system glitched. 08130_ Adv. Medium Treads destroyed. 08133_ Shield Generator destroyed. 08134_ Adv. Medium Treads destroyed. 08134_ Lgt. Antimatter Reactor destroyed. 08134_ Adv. Weight Redist. System destroyed. 08139_ Focal Shield destroyed. 08142_ G-67 Veteran heat short circuits Electrolaser. 08143_ Adv. Heat Sink destroyed. 08145_ G-67 Veteran destroyed. 08147_ &IMAGAUV3:GG 8JHDQ|F1V 08147_ G-67 Veteran heat spikes uncontrollably. 08147_ G-67 Veteran overheating. 08148_ Adv. Armor Integrity Analyzer destroyed. 08150_ G-67 Veteran heat damages Lgt. Antimatter Reactor. 08153_ G-67 Veteran destroyed. 08173_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# """""" # #??? | | ????????????????????# """""" #### #??? | | ????????????????????# #??# #??? | | ????????????????????###############??# #??? | | ??????????????????????????############+## #??? | | ??????????????????????????# ## #??? | | ??????????????????????????# """ ## #??? | | ??????????????????????????# "Y" "" ## #??? | | ??????????????????????????# " " "" ## #??? | | ??????????????????????????# """ ## #??? | | ??????????????????????????# """ ## #??? | | ??????????????????????????# """ ## #??? | | ????????????????########### + #??? | | ????????????????# # ## #??? | | ????????????????# """" + ## #??? | | ????????????????# """" # ## #??? | | ????????????????# """" # #" ###? | | ????????????????#! """" #######+######"=" #? | | ????????????????# """" #???# %= =### | | ????????????????# """" #???# ##[ ##"# | | ????????????????# #??##! * # | | ??????????#########;;;;;;"###"[ = # # | | ??????????# !! %=[[=%%! # % "" # | | ??????????# !! ;;;g######!| # % "" # | | ??????????# ! ; g% ##%[ #[% "" # | | ??????????# ^ ^ ; !!@ #![ #% # | | ??????????# # !! ## # """ # | | ??????????############ !! ## %# """"" # | | ?????????????????????########## + """" # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????????????????# # ! # | | ??????????????????????????????# # ! # | | ?????????????????????????????## #!! # | | ?????????????????????????????## # # | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ???????????????????????######## ########## | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# #??????? | | ???????????????????????# % #??????? | | ???????????????????????# ##########??????? | | ???????????????????????# ????????????????? | | ????????????????????? ????????????????? | | ?????????????????? ?????????????????? | | ????????????????? """"" ?????????????????? | | ???????????????? ""Y"" ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 53 Energy Capacity 540 Matter Stores 307 Matter Capacity 550 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 66 Recoil Reduction 5 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Leap Before You Look Prison Break Challenges ------------ None Game ------ Seed HardenedCannonInterpreter Manual? 0 Play Time 01:39:38 Cumulative 22.4 hours Start 2020.10.09 @ 11:30:40 End 2020.10.09 @ 16:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a114e9fc-8a91-4bf1-89ca-6334cc332df0