Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 12:34:30 Player: K.Ioz Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (48) 240 Value Destroyed (1554) 1554 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 8165 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 640 Friendly Fire -36 Cogmind --------- Core Integrity 0/1150 Matter 259/300 Energy 99/100 System Corruption 9% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Battery (400) Hardlight Generator Improved Force Field Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Nuclear Pulse Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Improved Coolant Injector Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Maneuvering Thrusters Hardlight Generator > --- WEAPON ----------- Improved Heavy Machine Gun > --- INVENTORY -------- High-capacity Battery Improved Force Field Heavy Plasma Cannon [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Utility Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Build | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . 2 . . 4 2 . . 2 . . 2 Power 2 | . . . . . 1 . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . 1 . . 1 Utility 6 | . . 2 . . 2 1 . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 77 | 8 14 9 5 . 3 23 1 . 3 1 . 10 Power 10 | 1 1 1 1 . . 4 . . 1 . . 1 Engine 8 | 1 1 1 1 . . 3 . . . . . 1 Core 2 | . . . . . . 1 . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 4 1 2 1 . 2 5 . . 1 1 . 2 Treads 8 | 2 1 2 1 . 2 . . . . . . . Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 9 | . . . . . . 5 . . 1 1 . 2 Utility 30 | 1 4 3 1 . 1 11 1 . 1 . . 7 Device 17 | . . 2 . . 1 7 1 . 1 . . 5 Storage 6 | 1 3 1 1 . . . . . . . . . Processor 6 | . 1 . . . . 3 . . . . . 2 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 18 | 2 8 3 2 . . 3 . . . . . . Energy Gun 4 | 1 2 1 . . . . . . . . . . Energy Cannon 6 | . 3 1 2 . . . . . . . . . Ballistic Gun 8 | 1 3 1 . . . 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . 2 . . 3 . . . . . 1 Parts Lost 33 | . 7 4 1 . . 1 . . . 2 . 18 Power 5 | . . 1 . . . . . . . . . 4 Propulsion 12 | . 2 1 1 . . . . . . 1 . 7 Utility 7 | . . . . . . 1 . . . . . 6 Weapon 9 | . 5 2 . . . . . . . 1 . 1 Highest Loss Streak 16 | . 3 3 1 . . 1 . . . 2 . 16 Average Slot Usage (%) 90 | . 83 91 99 100 82 91 93 100 90 99 94 83 Engine 10 | . 14 10 11 11 7 9 6 6 5 5 5 8 Core 1 | . . . . . . 3 6 6 6 11 11 5 Treads 16 | . 19 20 21 22 22 1 . . . . . . Flight 5 | . . . . . . 24 26 26 24 28 29 26 Device 8 | . . 5 8 . 6 23 26 33 29 29 29 26 Storage 23 | . 23 31 35 44 30 2 . . . . . . Processor 3 | . 3 . . . . 15 13 13 11 11 11 10 Energy Gun 2 | . 5 8 . . . . . . . . . . Energy Cannon 9 | . 9 7 15 22 15 1 . . . . . . Ballistic Gun 5 | . 5 6 6 . . 6 13 13 11 10 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 81 | 12 45 63 80 80 81 81 30 30 35 32 29 40 Greatest Support 62 | 40 40 40 40 40 62 62 33 33 42 42 42 50 Greatest Overweight (x) 3 | 1 2 2 3 1 1 3 . . . . . 1 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 28 | 6 16 22 28 28 28 28 4 4 4 4 4 4 Average Capacity 15 | 4 12 21 23 28 28 5 4 4 4 4 4 4 Most Carried 28 | 4 16 22 27 27 28 28 4 3 4 4 3 4 Average Carried 14 | 2 11 20 22 27 26 5 3 3 3 3 3 3 Final Capacity 28 | 6 16 22 28 28 28 4 4 4 4 4 4 4 Final Carried 27 | 4 16 22 27 27 26 4 3 3 3 3 3 4 Class Distribution -------------------- 40% | Hauler-Mutant 38% | Mutant 10% | Scout 9% | Generator-Scout Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -9/Recycling Hauler-Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Generator-Scout | -5/Upper Caves Generator-Scout | -5/Upper Caves Generator-Scout | -4/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Matter Collected 1069 | 188 352 145 78 . 30 . 72 64 . 140 . . Remotely . | . . . . . . . . . . . . . Salvage Created 1752 | . 617 706 292 . 137 . . . . . . . Parts 102 | . 32 55 11 . 4 . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . . . . Prevented 2 | . . . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 43 | . 18 17 6 . 2 . . . . . . . Guns 22 | . 11 10 1 . . . . . . . . . Cannons 21 | . 7 7 5 . 2 . . . . . . . Classes Destroyed 6 | . 3 1 2 . . . . . . . . . Watcher 5 | . 3 2 . . . . . . . . . . Swarmer 13 | . 9 3 1 . . . . . . . . . Grunt 22 | . 9 12 1 . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 6 | . . 2 2 . 2 . . . . . . . Best Kill Streak 5 | . 3 5 2 . 2 . . . . . . . Combat Bots Only 5 | . 3 5 2 . 2 . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Damage Taken 4662 | . 1004 568 227 . 274 174 . 13 . 311 . 2091 Core 1495 | . 157 101 15 . 14 . . . . 57 . 1151 Absorbed by Shields 116 | . . . . . . . . 3 . . . 113 Core Remaining (%) 83 | 100 37 . . 71 98 . . 100 . . 94 . Volleys Fired 158 | . 83 34 23 2 7 . . . . 3 . 6 Largest 2 | . 2 2 2 2 2 . . . . 1 . 1 Hottest 158 | . 118 91 158 158 158 . . . . 23 . 15 Shots Fired 273 | . 132 68 46 4 14 . . . . 3 . 6 Gun 148 | . 85 43 11 . . . . . . 3 . 6 Cannon 125 | . 47 25 35 4 14 . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 85 | . 40 25 11 . . . . . . 3 . 6 Thermal 146 | . 59 34 35 4 14 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 42 | . 33 9 . . . . . . . . . . Robot Hit Streak 26 | . 19 24 26 . 4 . . . . . . 3 Robot Miss Streak 5 | . 5 1 3 5 2 . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 173 | . 88 54 17 . 10 . . . . . . 4 Core Hits 71 | . 33 24 8 . 4 . . . . . . 2 Critical Hits 9 | . 6 1 1 . 1 . . . . . . . Critical Kills 4 | . 1 1 1 . 1 . . . . . . . Critical Parts Destroyed 5 | . 5 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2945 | . 1300 884 392 . 240 . . . . . . 129 Guns 1210 | . 619 417 74 . . . . . . . . 100 Cannons 1706 | . 681 467 318 . 240 . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming 29 | . . . . . . . . . . . . 29 Kinetic 603 | . 178 251 74 . . . . . . . . 100 Thermal 1921 | . 832 531 318 . 240 . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 392 | . 290 102 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 2 2 2 . . . 9 Average Corruption 1 | . . . . . 1 2 2 2 . . . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 8 | . . . . . 2 . 1 . . . . 5 Message Errors 3 | . . . . . 1 . . . . . . 2 Matter Fused 1 | . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . 1 . . . . . Targeting Errors 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 28 | . 28 . . . . . . . . . . . Projectiles 28 | . 28 . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . . . . . . . . . . . 14 Shots . | . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 348 | . 348 114 343 90 264 . . . . 24 . 162 Average Temperature 82 | . 106 39 117 47 104 . . . . 11 . 44 Received Heat Transfer 1046 | . 357 252 54 . 90 . . . . 66 . 227 Effects 2 | . 2 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 4 1 1 . . . . . . . . . Heat Transferred 3528 | . 1665 1001 492 . 370 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Peak Influence 1058 | . 205 249 803 341 1058 427 . . 79 . . 191 Average Influence 225 | . 50 119 440 269 985 139 . . 62 . . 109 Maximum Alert Level 3 | . 1 1 3 1 3 2 . . . . . . Low Security (%) 66 | 100 98 84 4 34 . 96 . . 100 . . 100 Level 1 15 | . 1 15 37 65 . . . . . . . . Level 2 10 | . . . 53 . . 3 . . . . . . Level 3 8 | . . . 4 . 100 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 3 8 . 1 2 . . 1 . . 2 Investigation 6 | . 1 2 1 . . 1 . . 1 . . . Extermination 1 | . . . . . . . . . . . . 1 Reinforcement 6 | . 1 1 2 . . 1 . . . . . 1 Assault 3 | . . . 2 . 1 . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Distress Signals 7 | . 1 . 3 . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 191 | . 34 24 33 14 3 5 . 3 . 20 . 55 Peak Tracking Total 21 | . 4 4 4 4 2 6 . 3 . 12 . 21 Tactical Retreats 17 | . 1 2 1 . . . . . . 4 . 9 Traps | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Traps Triggered 9 | . 1 2 . . 1 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Machines Disabled 7 | . . . 6 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Machines Accessed 29 | . 8 1 6 4 1 3 . . 2 . . 4 Terminals 23 | . 5 1 5 2 1 3 . . 2 . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 5 | . 2 . 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 64 | . 16 4 16 8 1 7 . . 5 . . 7 Successful 30 | . 10 2 8 4 . 3 . . 1 . . 2 Failed 34 | . 6 2 8 4 1 4 . . 4 . . 5 Catastrophic 3 | . . . . . 1 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 26 | . 5 . 13 . . 2 . . 1 . . 5 Terminals 53 | . 8 4 15 6 1 7 . . 5 . . 7 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . Recycling Units 7 | . 4 . 1 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 24 | . 7 2 7 2 . 3 . . 1 . . 2 Part Schematic 2 | . 1 . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 1 . . . . . . . . 1 Unreport Threat 3 | . . . 1 . . 2 . . . . . . Locate Traps 8 | . 2 1 2 . . 1 . . 1 . . 1 Patrol Status 1 | . 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 2 . . . . . . . . Report Inventory 3 | . . . 1 2 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 5 1 5 3 1 3 . . 2 . . 4 Full Trace Events 4 | . 1 . 1 . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 51 | . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Total Allies 2 | . . . 2 . . . . . . . . . Largest Group 2 | . . . 2 1 . . . . . . . . Highest-Rated Group 109 | . . . 109 15 . . . . . . . . Highest-Rated Ally 99 | . . . 99 15 . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 87 | . . . 63 24 . . . . . . . . Total Damage 2402 | . . . 2187 215 . . . . . . . . Kills 37 | . . . 28 9 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Turns Passed 7433 | 109 2641 743 1276 610 489 348 226 94 141 304 9 443 Spaces Moved 6276 | 81 1017 297 633 312 255 645 512 251 249 878 31 1115 Core 52 | 34 . . . . . . . . . . . 18 Treads 2565 | 44 1017 297 633 312 255 7 . . . . . . Legs 3 | 3 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3656 | . . . . . . 638 512 251 249 878 31 1097 Fastest Speed 23 | 50 160 180 180 180 175 29 29 29 27 27 27 23 Average Speed 91 | 117 186 181 180 180 178 33 29 29 28 27 27 26 Slowest Speed 260 | 160 200 200 220 180 180 260 29 29 29 29 27 104 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . 4 . 2 . 3 . 19 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 99 19 74 61 5 24 86 26 5 90 7 26 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 . . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 . . 1 1 . 1 . 1 1 1 . Scrap Searched 5 | . . . . . . . 2 . . 3 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 5 | . . . 3 2 . . . . . . . . Melee . | . . . . . . . . . . . . . Projectile 5 | . . . 3 2 . . . . . . . . AOE . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Rec Fac Fac Low Low Fac Upp Upp Fac Total 7686 | 92 1635 434 728 357 277 779 588 269 317 938 30 1242 Wait 1053 | . 483 73 39 31 5 86 76 21 64 59 . 116 Move 6214 | 80 1016 296 632 311 254 637 511 246 248 871 30 1082 Hop 22 | . . . . . . 3 . 2 . 3 . 14 Pick Up 71 | 2 24 16 15 . 4 6 . . 1 1 . 2 Fast Attach 47 | 8 11 2 4 . 1 14 . . 1 . . 6 Attach 29 | . 3 6 1 . 2 9 1 . 2 1 . 4 Detach 16 | 2 2 1 1 . . 3 . . 1 . . 6 Swap 1 | . . 1 . . . . . . . . . . Drop 57 | . 13 5 13 . 4 21 . . . . . 1 Fire 158 | . 83 34 23 2 7 . . . . 3 . 6 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . 4 Rewire 13 | . . . . 13 . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Upp x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 885 | -10/Materials | Discovered new exit (range 13) 902 | -10/Materials | Lost 3 parts (1n2w) 1074 | -10/Materials | Discovered new exit (range 14) 1639 | -10/Materials | Discovered new exit (range 14) 1713 | -10/Materials | Core integrity fell below 50% 1887 | -10/Materials | Repaired Adv. Beam Cannon 2225 | -10/Materials | Discovered new exit (range 9) 2294 | -10/Materials | Discovered new exit (range 14) 2751 | -10/Materials | Entered another Materials area 2751 | -9/Materials | Evolved 2 slots: Utility x2 2915 | -9/Materials | Identified exit to Mines 2915 | -9/Materials | Identified exit to Storage 3068 | -9/Materials | Lost 3 parts (1p2w) 3162 | -9/Materials | Build established: Hauler-Mutant 3494 | -9/Materials | Entered Storage 3523 | -9/Storage | Met 01-MTF 4284 | -9/Storage | Garrison activated, responded to threat 4329 | -9/Storage | Identified exit to Recycling 4694 | -9/Storage | First assault squad dispatched 4760 | -9/Storage | Used back door to open Recycling access 4770 | -9/Storage | Entered Recycling 4770 | -9/Recycling | Accompanied by 2 allies 4775 | -9/Recycling | 01-MTF left 4811 | -9/Recycling | Spotter reported a threat 4822 | -9/Recycling | Spotter reported a threat 4828 | -9/Recycling | Spotter reported a threat 4834 | -9/Recycling | Spotter reported a threat 4842 | -9/Recycling | Spotter reported a threat 4845 | -9/Recycling | Spotter reported a threat 4865 | -9/Recycling | Spotter reported a threat 4919 | -9/Recycling | Spotter reported a threat 4942 | -9/Recycling | Spotter reported a threat 4968 | -9/Recycling | Discovered new exit (range 16) 4986 | -9/Recycling | Spotter reported a threat 4989 | -9/Recycling | Spotter reported a threat 5006 | -9/Recycling | Spotter reported a threat 5039 | -9/Recycling | Spotter reported a threat 5053 | -9/Recycling | Spotter reported a threat 5059 | -9/Recycling | Spotter reported a threat 5070 | -9/Recycling | Spotter reported a threat 5092 | -9/Recycling | Spotter reported a threat 5106 | -9/Recycling | Spotter reported a threat 5112 | -9/Recycling | Spotter reported a threat 5122 | -9/Recycling | Spotter reported a threat 5162 | -9/Recycling | Spotter reported a threat 5165 | -9/Recycling | Spotter reported a threat 5184 | -9/Recycling | Spotter reported a threat 5198 | -9/Recycling | Spotter reported a threat 5277 | -9/Recycling | Spotter reported a threat 5319 | -9/Recycling | Spotter reported a threat 5380 | -9/Recycling | Entered Factory 5380 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5780 | -7/Factory | First assault squad dispatched 5824 | -7/Factory | Discovered new exit (range 15) 5869 | -7/Factory | Entered another Factory area 5869 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6183 | -6/Factory | Build established: Scout 6200 | -6/Factory | Discovered new exit (range 7) 6201 | -6/Factory | Identified exit to Lower Caves 6217 | -6/Factory | Entered Lower Caves 6274 | -6/Lower Caves | Learned 4 Factory zone layouts 6382 | -6/Lower Caves | Learned Factory terminal intel 6431 | -6/Lower Caves | Discovered new exit (range 11) 6443 | -6/Lower Caves | Entered another Lower Caves area 6482 | -6/Lower Caves | Identified exit to Factory 6537 | -6/Lower Caves | Entered Factory 6537 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6539 | -5/Factory | Loaded intel: 22 terminal locations 6605 | -5/Factory | Discovered new exit (range 5) 6678 | -5/Factory | Entered Upper Caves 6695 | -5/Upper Caves | Learned Factory stockpile data 6759 | -5/Upper Caves | Encountered a Warlord checkpoint 6769 | -5/Upper Caves | Learned 4 Factory zone layouts 6938 | -5/Upper Caves | Build established: Generator-Scout 6968 | -5/Upper Caves | Spotted B-75 Beast 6976 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6979 | -5/Upper Caves | Discovered new exit (range 9) 6982 | -5/Upper Caves | Entered another Upper Caves area 6988 | -5/Upper Caves | Discovered new exit (range 11) 6991 | -5/Upper Caves | Entered Factory 6991 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6992 | -4/Factory | Identified exit to Research 6992 | -4/Factory | Identified exit to Upper Caves 7426 | -4/Factory | Core integrity fell below 50% 7432 | -4/Factory | Core integrity fell below 20% 7434 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07422_ Chain reaction triggered in Mic. Fission Core. 07422_ P-70 Sage destroyed. 07422_ Triggered Stasis Trap. 07422_ A bubble of rippling energy engulfs the area. 07422_ Field strength at 95. 07422_ Field strength at 80. 07422_ Imp. Terrain Scanner destroyed. 07422_ Cld. Cesium-ion Thruster destroyed. 07422_ Mic. Fission Core destroyed. 07423_ LB3IQTG &L,USKIU###F2D3M5TBAYPA#DHLCIX 07423_ Field strength at 32. 07424_ Field strength at 15. 07424_ R-10 Processor collects Antigrav System. 07425_ Imp. Sensor Array destroyed. 07425_ Stasis field depleted. 07428_ R-10 Processor collects Imp. Remote Datajack. 07428_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07430_ Imp. Coolant Injector destroyed. 07432_ P-70 Sage resets W-44 Eye, system corruption cleaned. 07433_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##########?????????????????????????????????????? | | ???????????????????????????##????????? | | ?????????????????????????????????????? | | ?? ??? ??????????????????????????????? | | ???? ??????????????????????????# | | ????? #???????????? ????????????# | | ######?????????# #?????????????"???????????? | | #??#????? ? ???# #????????????????? ?????#? | | #??????????????# #?"????????##???????"#????? | | #????# ????????# g #???????? ?????? ????#????? | | #????? ????????# g #???? ?????#??????????????# | | #????????"??? ?# #?"????"" ??????"?"?"??#??# | | ######?????????# #?? ????????#???? ?"?#????? | | +?????"???# #??? ????? ????? ?#????? | | #?????????# ###+#############+######### | | ##+######## l | | g g u gg | | g g g | | g % | | ################## @ sw =[ | | ???????????#?????#########;#############+####""""" | | ????????????????#????# #???# """ """ ##### | | ??????????????#?#????# ! ! #??## """ """ ##??? | | ??????##??#??##???#??# / #??## """ """ #?#?# | | ?????????#????????#?## ##?## ##??# | | ?????????????????????# """ """ ##??# #???# | | ??#??????????????????# """ """ #???# #???# | | ?????????????????????# """ """ ##??# ##??? | | ???????#???????????#?# #???# #?#?# | | ?#???????#???#?#?????#??########?#?###########???# | | ?????????#????????????????????????????#??????????# | | ??##?????????????????????#?????##??????#?????????? | | ???????????????????#?????????????????????????????? | | ????????????#??????????????????????????????#?????? | | ?????????????????????#??????????????????????????## | | ?????????????????????????????#???#???????????????? | | ??????????????????????????????#???????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#??#??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 80 Energy Generation 40 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 160 Additional Mass Support 9 Utility Shielding 33 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Adv. Signal Interpreter | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns \\IAMDERELICT Challenges ------------ None Game ------ Seed FlightCoilMinigun Manual? 0 Play Time 01:56:24 Cumulative 141.9 hours Start 2020.04.09 @ 10:20:42 End 2020.04.09 @ 12:34:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 74 Adventurer 0 Explorer 19 Win Type - Total 2 Types 2/0/0/0/0/0/0 Lore% 58 Gallery% 59 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(47,30,31) Steam 1 RUN: 340167b5-fb59-46d3-aeb0-2450137d65cf