Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.09 @ 19:07:42 Player: Btuck Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (116) 580 Value Destroyed (3288) 3288 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 10101 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 151 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 45/300 Energy 96/100 System Corruption 28% Temperature Cool (0) Movement Flying (37) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY (8) ------ Core Analyzer System Shield > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Light Ion Engine Nuclear Pulse Array Nuclear Pulse Array Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Terrain Scan Processor 0b10 Alert Chip Improved Utility Shielding Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Heavy Disruptor Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Fission Core Fusion Compressor Enhanced Fission Core Improved Heat Sink Matter Compressor Layered Heavy Armor Plating Improved Hacking Suite System Shield Tesla Rifle Variable Charge Gun Hypervelocity Gauss Rifle Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun KE Penetrator Heavy Flak Cannon Long-range Missile Launcher Long-range Missile Launcher Heavy Mace [Rating: 92] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Nuclear Pulse Array Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Slots Evolved 12 | . . . 2 . . . 2 . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 1 . 1 1 1 . . Utility 6 | . . . 2 . . . 1 . 1 1 . 1 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 117 | 8 9 . 19 . . 9 4 1 12 21 4 30 . Power 11 | 1 . . 1 . . 1 . . 1 3 . 4 . Engine 4 | 1 . . 1 . . 1 . . 1 . . . . Core 7 | . . . . . . . . . . 3 . 4 . Reactor . | . . . . . . . . . . . . . . Propulsion 22 | 2 4 . 4 . . 2 1 . 3 2 1 3 . Treads 8 | . 2 . 3 . . 2 1 . . . . . . Leg 4 | 2 2 . . . . . . . . . . . . Wheel 6 | . . . . . . . . . 3 2 1 . . Hover . | . . . . . . . . . . . . . . Flight 4 | . . . 1 . . . . . . . . 3 . Utility 37 | 2 1 . 6 . . 1 2 . 6 9 1 9 . Device 12 | 1 . . 1 . . 1 1 . . 3 . 5 . Storage 6 | 1 1 . 1 . . . . . 1 1 1 . . Processor 10 | . . . 2 . . . . . 4 3 . 1 . Hackware 2 | . . . . . . . . . . . . 2 . Protection 7 | . . . 2 . . . 1 . 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 47 | 3 4 . 8 . . 5 1 1 2 7 2 14 . Energy Gun 13 | 1 . . 4 . . 1 . . 2 1 1 3 . Energy Cannon 3 | . 1 . . . . . . . . 1 . 1 . Ballistic Gun 14 | 2 . . . . . . . . . 5 1 6 . Ballistic Cannon 8 | . 3 . 2 . . 2 . . . . . 1 . Launcher 7 | . . . 2 . . 2 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . . . 1 2 . 1 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . System Corruption 6 | . . . . . . . . . 6 . . . . Parts Lost 48 | . . 1 1 . . 7 1 . . 7 . 28 3 Power 6 | . . . . . . 2 . . . . . 3 1 Propulsion 8 | . . . . . . 2 . . . 2 . 3 1 Utility 17 | . . 1 1 . . 1 . . . 3 . 10 1 Weapon 17 | . . . . . . 2 1 . . 2 . 12 . Highest Loss Streak 17 | . . 1 1 . . 3 1 . . 2 . 17 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 99 85 98 100 100 95 72 5 61 82 81 37 40 Engine 7 | . 14 14 11 11 11 7 . . 5 3 . . . Treads 12 | . 10 28 21 22 22 21 21 . . . . . . Leg 2 | . 16 . . . . . . . . . . . . Wheel 4 | . . . . . . . . . 12 17 17 3 . Device 4 | . 14 . . . . 2 14 . . 6 5 7 3 Storage 9 | . 14 14 11 11 11 11 7 . 3 6 5 2 . Processor 14 | . . . 21 22 22 22 7 . 18 23 17 3 5 Protection 5 | . . . 9 11 11 7 7 . 4 7 11 2 . Energy Gun 4 | . . . 13 . . 2 7 . 12 2 4 . . Energy Cannon 2 | . 8 14 1 . . . . . . . . . . Ballistic Gun 2 | . 3 . . . . . . . . 9 11 3 . Ballistic Cannon 8 | . 15 14 6 22 22 19 3 . . . . . . Peak Build Rating 92 | 7 8 8 19 17 17 18 22 2 46 63 79 92 60 Average Rating 25 | 5 7 7 15 17 17 15 16 1 32 56 76 44 57 On Entrance 24 | . 7 8 7 17 17 17 16 1 2 46 63 79 60 Naked Turns 69 | . . . . . . . 11 58 . . . . . Heaviest Build 105 | 14 52 51 105 104 104 105 99 2 32 54 73 86 17 Greatest Support 84 | 20 40 40 40 40 40 40 60 3 56 66 84 84 39 Greatest Overweight (x) 28 | 4 5 1 2 2 2 2 1 . 1 . . 28 . Average Overweight (x) . | . . 1 1 2 2 2 . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 5 5 15 20 20 5 Average Capacity 17 | 7 12 20 24 25 25 25 20 5 5 13 16 12 5 Most Carried 25 | 3 8 9 25 25 25 25 19 5 5 15 17 20 5 Average Carried 13 | 1 6 8 18 25 25 22 14 5 4 12 14 8 5 Final Capacity 25 | 8 20 20 25 25 25 25 5 5 5 15 20 5 5 Final Carried 25 | 3 8 9 25 25 25 20 5 5 5 14 17 5 5 Class Distribution -------------------- 78% | Mutant 12% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Matter Collected 3615 | 295 579 15 480 . . 262 . . 508 714 41 721 . Remotely 300 | . . . . . . . . . . . . 300 . Salvage Created 3933 | 132 536 71 1022 . . 117 . . 379 1170 43 463 . Parts 224 | 6 44 5 61 . . 13 . . 22 56 . 17 . Haulers Intercepted 8 | . 2 . 4 . . . . . . 2 . . . Recyclers Shooed 3 | . 1 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Combat Hostiles Destroyed 71 | . 12 2 19 . . 9 . . 5 14 1 9 . Guns 37 | . 1 . 9 . . 1 . . 4 14 1 7 . Cannons 20 | . 11 2 3 . . 3 . . . . . 1 . AOE 13 | . . . 7 . . 5 . . . . . 1 . Classes Destroyed 15 | 2 6 . 1 . . 1 . . 1 2 . 2 . Worker 12 | . 2 . 3 . . . . . 3 1 . 3 . Builder 5 | . . . . . . 1 . . . 2 . 2 . Tunneler 3 | 2 . . . . . 1 . . . . . . . Hauler 8 | . 2 . 4 . . . . . . 2 . . . Recycler 7 | 1 . . 5 . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 9 | . 3 . 2 . . . . . 1 3 . . . Swarmer 15 | . 3 . 7 . . 3 . . . 1 . 1 . Grunt 36 | . 9 2 9 . . 6 . . 4 3 1 2 . Brawler 3 | . . . . . . . . . 1 1 . 1 . Duelist 1 | . . . . . . . . . . . . 1 . Sentry 9 | . . . 3 . . . . . . 5 . 1 . Hunter 2 | . . . . . . . . . . 2 . . . Programmer 4 | . . . . . . . . . . 2 . 2 . Behemoth 1 | . . . . . . . . . . . . 1 . Best Kill Streak 8 | 2 6 2 8 . . 4 . . 3 5 1 3 . Combat Bots Only 5 | . 4 2 5 . . 3 . . 3 4 1 3 . Max Kills in Single Turn 4 | 1 2 1 3 . . 4 . . 1 2 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Hostile Shots Fired 715 | . 46 8 70 . . 79 18 23 23 167 4 256 21 Missed 199 | . 11 1 19 . . 17 4 9 7 60 1 59 11 Damage Taken 9590 | . 391 83 573 . . 1113 239 257 251 1276 66 5028 313 Core 1943 | . 80 10 72 . . 190 48 221 89 80 . 1058 95 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . . 13 11 79 . Ignored by Resistances 70 | . . . 61 . . 9 . . . . . . . Core Remaining (%) 75 | 100 . 64 . . . 34 . 51 87 90 100 . . Volleys Fired 313 | 12 52 4 52 . . 39 1 . 24 77 5 47 . Largest 3 | 2 2 2 2 . . 2 2 . 2 2 3 3 . Hottest 161 | 70 95 95 112 . . 80 80 . 135 160 105 161 . Shots Fired 632 | 24 104 8 104 . . 75 2 . 31 153 14 117 . Gun 382 | 24 28 . 36 . . 6 1 . 31 142 14 100 . Cannon 227 | . 76 8 57 . . 63 1 . . 11 . 11 . Launcher 23 | . . . 11 . . 6 . . . . . 6 . Special . | . . . . . . . . . . . . . . Kinetic 441 | 13 89 4 54 . . 63 1 . . 116 10 91 . Thermal 123 | 11 15 4 39 . . . . . 4 30 4 16 . Explosive 23 | . . . 11 . . 6 . . . . . 6 . Electromagnetic 45 | . . . . . . 6 1 . 27 7 . 4 . Robot Hit Streak 16 | 5 7 2 12 . . 9 1 . 8 16 9 10 . Robot Miss Streak 7 | 2 7 2 2 . . 3 1 . 2 4 2 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 2 | . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . Shots Hit Robots 403 | 14 43 3 59 . . 50 1 . 24 114 10 85 . Core Hits 191 | 5 23 4 36 . . 21 . . 15 47 2 38 . Critical Kills 2 | . . . . . . . . . . 1 . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . 3 . 1 . Critical Strikes 19 | 1 3 . 7 . . . . . 2 4 . 2 . Burn 4 | 1 . . 3 . . . . . . . . . . Destroy 6 | . . . . . . . . . . 4 . 2 . Blast 7 | . 3 . 4 . . . . . . . . . . Corrupt 2 | . . . . . . . . . 2 . . . . Melee Attacks 66 | . . . . . . . . 28 3 . . 33 2 Impact 35 | . . . . . . . . . . . . 33 2 Slashing 31 | . . . . . . . . 28 3 . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10316 | 168 768 91 1824 . . 1334 50 18 531 2636 258 2638 . Guns 5449 | 168 129 . 370 . . 94 22 . 469 2325 233 1639 . Cannons 2524 | . 633 76 630 . . 695 20 . . 274 . 196 . Explosions 1859 | . . . 824 . . 538 . . 46 . . 451 . Melee 352 | . . . . . . . . . . . . 352 . Ramming 132 | . 6 15 . . . 7 8 18 16 37 25 . . Kinetic 5645 | 55 655 39 612 . . 695 20 . . 1820 155 1594 . Thermal 1700 | 113 107 37 388 . . . . . 79 676 78 222 . Explosive 1813 | . . . 824 . . 538 . . . . . 451 . Electromagnetic 674 | . . . . . . 94 22 . 436 103 . 19 . Impact 352 | . . . . . . . . . . . . 352 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . 7 . . 28 28 Average Corruption 12 | . . . . . . . . . 6 . . 20 28 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 54 | . . . . . . . . . 20 . . 32 2 Message Errors 8 | . . . . . . . . . 1 . . 6 1 Matter Fused 13 | . . . . . . . . . 3 . . 9 1 Heat Flow Errors 6 | . . . . . . . . . 3 . . 3 . Energy Discharges 6 | . . . . . . . . . 4 . . 2 . Parts Fused 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 5 | . . . . . . . . . 1 . . 4 . Data Loss (major) 2 | . . . . . . . . . 1 . . 1 . Misfires 5 | . . . . . . . . . 5 . . . . Alerts 3 | . . . . . . . . . 1 . . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 363 | . 16 . 67 . . . . . . 4 . 276 . Projectiles 28 | . 16 . 12 . . . . . . . . . . Explosions 100 | . . . 55 . . . . . . . . 45 . Melee 235 | . . . . . . . . . . 4 . 231 . Knockbacks 24 | . 4 1 2 . . 11 . . 1 . . 5 . Impact 3 | . . . . . . . . . 1 . . 2 . Kinetic 21 | . 4 1 2 . . 11 . . . . . 3 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . . . . . . 23 4 8 8 18 12 132 . Shots 4 | . . . . . . 1 . . . . . 3 . Rammed 17 | . 1 3 . . . 1 1 3 3 4 1 . . Targets Rammed 18 | . 2 3 . . . 1 1 3 3 4 1 . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 354 | 170 150 180 234 . . 354 4 . 277 132 113 190 . Average Temperature 76 | 81 39 91 57 . . 190 4 . 67 41 59 52 . Received Heat Transfer 2224 | . 126 48 189 . . 621 108 126 144 225 27 583 27 Effects 4 | . . . . . . 4 . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 1 1 . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried 12 | . . . . . . . . . 2 6 . 4 . Impact Corruptions 9 | . . . . . . . . . . 1 . 8 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . 1 . . . Heat Transferred 3603 | 407 222 74 1036 . . . . . 125 1258 111 370 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Peak Influence 461 | 15 249 68 461 157 . 99 30 258 245 162 115 163 50 Initial 157 | . 9 28 . 157 . . 25 12 116 15 47 56 30 Average 86 | 5 134 30 130 157 . 55 19 109 93 54 92 57 32 Maximum Alert Level 2 | . 1 . 2 . . . . 1 1 . . . . Low Security (%) 90 | 100 86 100 75 100 . 100 100 75 85 100 100 100 100 Level 1 7 | . 13 . 15 . . . . 24 14 . . . . Level 2 1 | . . . 8 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . 2 . 4 . . . . 1 3 5 . 3 . Investigation 3 | . . . 1 . . . . . 2 . . . . Extermination 5 | . . . . . . . . . 1 2 . 2 . Reinforcement 8 | . 2 . 2 . . . . 1 . 2 . 1 . Assault 1 | . . . 1 . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Distress Signals 6 | . . . 3 . . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 125 | . 22 2 25 . . 11 7 12 7 19 3 13 4 Peak Tracking Total 7 | . 4 2 4 . . 3 7 7 4 3 4 6 4 Tactical Retreats 10 | . 1 . 1 . . 1 . 3 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Traps Triggered 7 | . 1 . 1 . . . . . 2 2 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Machines Disabled 6 | . 3 . 1 . . 1 . . . . 1 . . Max in Single Turn 1 | . 1 . 1 . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Machines Accessed 14 | . 4 . 3 . . . . . 1 5 . 1 . Terminals 11 | . 4 . 2 . . . . . . 4 . 1 . Fabricators 2 | . . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 22 | . 7 . 5 . . . . . 2 7 . 1 . Successful 8 | . 4 . . . . . . . 1 3 . . . Failed 14 | . 3 . 5 . . . . . 1 4 . 1 . Catastrophic 6 | . 2 . 1 . . . . . . 2 . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 5 . 3 . 1 . . . . 4 . 1 . Terminals 18 | . 7 . 4 . . . . . . 6 . 1 . Fabricators 3 | . . . . . . . . . 2 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . 4 . . . . . . . . 3 . . . Record 2 | . . . . . . . . . . 2 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . 2 . 2 . . . . . 1 3 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Total Allies 3 | . . 3 . . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 47 | . . . 47 . . . . . . . . . . Total Damage 463 | . . . 463 . . . . . . . . . . Kills 8 | . . . 8 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Turns Passed 10273 | 117 1355 881 2057 116 658 1136 51 177 946 1726 227 790 36 Spaces Moved 5499 | 52 745 356 579 37 206 298 32 176 687 1443 181 613 94 Core 407 | 10 6 . . . . . 22 176 6 . . 187 . Treads 1705 | . 219 356 579 37 206 298 10 . . . . . . Legs 562 | 42 520 . . . . . . . . . . . . Wheels 2449 | . . . . . . . . . 681 1443 181 144 . Hover . | . . . . . . . . . . . . . . Flight 376 | . . . . . . . . . . . . 282 94 Fastest Speed 34 | 50 120 240 240 320 320 320 50 50 50 93 100 34 34 Average Speed 154 | 134 154 240 311 320 320 320 109 50 97 95 100 84 34 Slowest Speed 1450 | 250 300 240 320 320 320 320 240 50 105 100 100 1450 37 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . 5 . Cave-ins Triggered 5 | . . . . . . . . 1 . . . 4 . Exploration Rate (%) 34 | 5 94 54 54 11 60 81 8 36 13 34 5 11 23 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . . . 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . . . . . . . Spaces Dug 54 | . . . . . . . . 25 . . . 28 1 Terrain Destroyed 227 | . . . 51 . . 34 . 25 7 2 1 106 1 Melee 54 | . . . . . . . . 25 . . . 28 1 Projectile 7 | . . . . . . 1 . . . 2 1 3 . AOE 166 | . . . 51 . . 33 . . 7 . . 75 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Fac Fac Fac Ext Total 6558 | 74 850 371 734 36 207 403 46 207 927 1653 217 737 96 Wait 405 | . 17 8 55 . . 57 8 . 188 47 22 3 . Move 5473 | 51 744 355 578 36 205 297 32 175 686 1442 180 598 94 Hop 5 | . . . . . . . . . . . . 5 . Pick Up 73 | 2 11 1 16 . 1 . . . 5 26 4 7 . Fast Attach 57 | 8 5 . 8 . . 1 . 1 10 16 1 7 . Attach 45 | . 1 . 5 . . 5 4 . 2 3 2 23 . Detach 25 | 1 2 . 9 . . . 1 . . 5 1 6 . Swap 17 | . 3 . 6 . . 3 . . . 4 1 . . Drop 53 | . 13 . 5 . 1 . . . 6 24 . 4 . Fire 313 | 12 52 4 52 . . 39 1 . 24 77 5 47 . Melee 66 | . . . . . . . . 28 3 . . 33 2 Ram 11 | . . . . . . . . 3 3 4 1 . . Kick 1 | . 1 . . . . . . . . . . . . Crush 5 | . 1 3 . . . 1 . . . . . . . Escape Stasis 9 | . . . . . . . . . . 5 . 4 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 10) 689 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Discovered new exit (range 8) 1309 | -10/Materials | Discovered new exit (range 3) 1473 | -10/Materials | Entered Mines 1500 | -10/Mines | Learned location of Zion (-6) 1581 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1620 | -10/Mines | Learned Materials emergency access door positions 1891 | -10/Mines | Discovered new exit (range 7) 2029 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2105 | -10/Mines | Assembled infested the area 2354 | -10/Mines | Entered Materials 2354 | -9/Materials | Accompanied by 3 allies 2354 | -9/Materials | Evolved 2 slots: Utility x2 2730 | -9/Materials | Discovered new exit (range 8) 2791 | -9/Materials | Identified exit to Materials 3869 | -9/Materials | Discovered exit to Materials (range 4) 4244 | -9/Materials | Discovered new exit (range 7) 4354 | -9/Materials | First assault squad dispatched 4407 | -9/Materials | Identified exit to Mines 4411 | -9/Materials | Entered Mines 4511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4514 | -9/Mines | Discovered new exit (range 5) 4523 | -9/Mines | Identified exit to Exiles 4527 | -9/Mines | Entered Exiles 4607 | -9/Exiles | Met 8R-AWN 4652 | -9/Exiles | Met EX-HEX 4751 | -9/Exiles | Met EX-BIN 4790 | -9/Exiles | Aligned with FarCom system 4793 | -9/Exiles | Given EX-Vault access code 4870 | -9/Exiles | Opened EX-Vault 4886 | -9/Exiles | Found Prototype Processor 4951 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5044 | -9/Exiles | Met EX-DEC 5150 | -9/Exiles | Discovered new exit (range 14) 5182 | -9/Exiles | Identified exit to Mines 5185 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5185 | -9/Exiles | Entered Mines 5649 | -8/Mines | Lost 3 parts (1p1n1w) 5973 | -8/Mines | Core integrity fell below 50% 6031 | -8/Mines | Lost 3 parts (1p1n1u) 6311 | -8/Mines | Discovered exit to Materials (range 3) 6321 | -8/Mines | Entered Materials 6321 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6361 | -8/Materials | Released all parts (10) 6370 | -8/Materials | Discovered new exit (range 4) 6372 | -8/Materials | Entered Storage 6459 | -8/Storage | Crushed by falling debris 6547 | -8/Storage | Discovered new exit (range 5) 6549 | -8/Storage | Entered Factory 6549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6875 | -7/Factory | Identified 0b10 Alert Chip 7162 | -7/Factory | Build established: Skirmisher 7389 | -7/Factory | Discovered new exit (range 17) 7495 | -7/Factory | Entered another Factory area 7495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7715 | -6/Factory | Garrison activated, responded to threat 8039 | -6/Factory | Build established: Scavenger-Skirmisher 8787 | -6/Factory | Found Prototype Processor 8787 | -6/Factory | Identified Exp. Targeting Computer 8846 | -6/Factory | Build established: Mutant 9186 | -6/Factory | Discovered new exit (range 10) 9188 | -6/Factory | Discovered new exit (range 16) 9221 | -6/Factory | Entered another Factory area 9221 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9356 | -5/Factory | Discovered new exit (range 15) 9448 | -5/Factory | Entered another Factory area 9448 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9512 | -4/Factory | Build established: Skirmisher 9607 | -4/Factory | Spotted B-86 Titan 9692 | -4/Factory | System corruption reached 10% 9735 | -4/Factory | Core integrity fell below 50% 9743 | -4/Factory | Destroyed B-86 Titan 9760 | -4/Factory | Lost 17 parts (2p2n5u8w) 9852 | -4/Factory | Lost 4 parts (1p1u2w) 9898 | -4/Factory | Core integrity fell below 20% 9916 | -4/Factory | Crushed by falling debris 9976 | -4/Factory | Build established: Mutant 10048 | -4/Factory | Crushed by falling debris 10071 | -4/Factory | Crushed by falling debris 10078 | -4/Factory | Crushed by falling debris 10205 | -4/Factory | Discovered new exit (range 16) 10238 | -4/Factory | Entered Extension 10265 | -4/Extension | Spotted B-86 Titan 10266 | -4/Extension | Spotted B-86 Titan 10274 | -4/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10216_ T-07 Excavator is excavating. 10222_ UV3HPLT1OAS2O7<1JGJ Z3/RO LOCATION=UNKNOWN GOAL=ESCAPE 10238_ Receiving FarCom transmissions... 10246_ QVIMG F CIER/E FB4Q&ARRH 35A&7FQ5Y>2HO 10264_ System corrupted: Matter fused (-8). 10265_ Adv. Terrain Scanner destroyed. 10266_ Slug penetrates Wall. 10268_ Penetrated by Slug. 10268_ Slug penetrates Wall. 10269_ Door Terminal disabled. 10269_ Penetrated by Slug. 10270_ Slug penetrates Reinforced Barrier. 10272_ Enh. Fission Core destroyed. 10272_ Nuclear Pulse Array destroyed. 10272_ Penetrated by Slug. 10272_ Slug penetrates B-86 Titan. 10273_ B-86 Titan activates siege mode. 10274_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? #???????????????????????? | | ???????????????????????? #??##???????????????????? | | ??????????????????????## ### ## #????????????????? | | ????????????#??????#?#"" "" "???????????????? | | ?????????????????????# " " Y Y "??????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ???????????? | | ###################### #??????????? | | % ??????????? | | ?????????? | | k ?????????? | | ????????? | | ?????????? | | #####################" BB BB #??????????? | | ????????????????????## BB BB #??????????? | | ?????????????????????# #??????????? | | ???????????????????### #??????????? | | ???????????????????# " #??????????? | | ???????????????????######;; #"""######???????????? | | ????????????????????????#@###????????????????????? | | ????????????????????????## #?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 165 Energy Generation 25 Energy Capacity 350 Matter Stores 400 Matter Capacity 400 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 20 Terrain Scan Density 285 Armor Coverage 600 Resistance: KI 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayNullPower Manual? 0 Play Time 02:13:55 Cumulative 41.3 hours Start 2025.04.08 @ 18:32:15 End 2025.04.09 @ 19:07:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 284016b5-467f-4cd4-ac0f-33ac7bccbfa2