Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.23 @ 16:27:30 Player: btmk16 Result: Smashed by cave-in Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (106) 530 Value Destroyed (2893) 2893 Prototype IDs (23) 460 Alien Tech Used (1) 200 Bonus (898) 898 TOTAL SCORE: 10681 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 463 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -476 Cogmind --------- Core Integrity 0/1000 Matter 219/300 Energy 100/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Fission-Deuterium Core > --- PROPULSION ------- Hovering Cooled-Gyrokinetic Exoskeleton Antigrav System Gyrokinetic Inverter Linear Gravjet Cooled Gravmag System Combat Gravmag System > --- UTILITY ---------- Armored Scrap Engine Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Hypervelocity Ballistic Construct/G Makeshift Hammer > --- INVENTORY -------- Transmission Jammer Makeshift Armor Plating Hacking Suite System Shield Core Expander [Rating: 94] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Hover Unit Constructs Flight Unit VTOL Module Utility Advanced Terrain Scan Processor Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Slots Evolved 10 | . . . 2 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . 1 . . . . 1 . . . . 1 . Utility 5 | . . . 1 2 1 . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 109 | 8 2 6 12 30 13 . 2 . 6 5 5 1 . . 17 2 Power 9 | 1 . 1 1 1 . . . . 2 . . . . . 2 1 Engine 7 | 1 . 1 1 1 . . . . 1 . . . . . 1 1 Core 2 | . . . . . . . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 35 | 2 1 1 5 9 3 . . . 3 1 . . . . 10 . Treads 22 | 2 1 1 5 9 . . . . 2 . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 8 . Flight 5 | . . . . . 3 . . . 1 1 . . . . . . Utility 36 | 2 . . 5 8 9 . . . . 2 5 . . . 4 1 Device 14 | 1 . . 2 4 3 . . . . 1 1 . . . 2 . Storage 4 | 1 . . . 1 2 . . . . . . . . . . . Processor 7 | . . . . 1 3 . . . . . . . . . 2 1 Hackware 4 | . . . . . . . . . . 1 3 . . . . . Protection 7 | . . . 3 2 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 29 | 3 1 4 1 12 1 . 2 . 1 2 . 1 . . 1 . Energy Gun 10 | 1 . . . 8 . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 3 1 3 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 . . . . 1 . 1 1 . . . . . . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . 3 1 . . . . . . . . . 2 1 Parts Lost 54 | . . . . 10 3 . . . 7 4 . . . . 16 14 Power 8 | . . . . . 1 . . . 1 . . . . . 4 2 Propulsion 18 | . . . . 2 1 . . . 4 1 . . . . 7 3 Utility 18 | . . . . 4 1 . . . . 3 . . . . 3 7 Weapon 10 | . . . . 4 . . . . 2 . . . . . 2 2 Highest Loss Streak 6 | . . . . 3 3 . . . 4 4 . . . . 5 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 95 94 82 69 69 80 72 59 41 52 53 53 75 26 Engine 6 | . 14 14 11 9 4 . . 6 5 . . . . . 2 1 Treads 13 | . 28 28 31 24 16 . . . 4 . . . . . 3 . Hover 3 | . . . . . . . . 12 3 . . . . . 21 3 Flight 2 | . . . . . 4 15 15 7 8 9 6 6 6 6 1 . Device 14 | . 14 14 12 20 19 23 23 23 23 19 7 6 6 6 6 4 Storage 6 | . 14 14 11 14 7 . . . . . . . . . . . Processor 6 | . . . . 2 10 15 15 15 15 12 6 6 6 6 10 7 Hackware 3 | . . . . . . . . . . 5 20 26 26 26 15 3 Protection 1 | . . . 6 5 3 . . . . . . . . . . . Energy Gun 3 | . 14 1 . 9 11 7 6 . . . . . . . . 1 Ballistic Gun 7 | . 14 26 22 8 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 14 10 . . . . . 1 . Naked Turns 99 | . . . . . . . . . . . . . . . . 99 Heaviest Build 60 | 15 16 16 20 43 60 8 8 15 15 13 2 4 4 4 29 23 Greatest Support 66 | 40 40 40 60 62 62 11 11 16 51 9 4 4 4 4 66 43 Greatest Overweight (x) 4 | . . . . 1 1 . . 4 2 2 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 15 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 12 15 5 5 5 5 5 5 5 5 5 5 5 Most Carried 19 | 7 8 8 8 15 19 5 5 5 5 5 5 5 5 5 5 4 Average Carried 7 | 5 7 8 7 11 13 5 4 5 4 4 4 5 5 5 4 3 Final Capacity 15 | 8 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 7 8 8 8 14 5 5 5 5 5 5 5 5 5 5 4 3 Scrap Engine Consumption 73 | . . . . . 18 . . 2 . 6 1 9 . 1 34 2 Constructs Created 12 | . . . . . . . . 3 . 1 . . . . 7 1 Constructs Modified 8 | . . . . . . . . . . . . . . . 7 1 Class Distribution -------------------- 32% | Mutant 22% | Scavenger-Mutant 18% | Hacker-Mutant 16% | Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Matter Collected 2295 | 301 115 137 264 482 75 . . 27 260 152 69 74 . . 329 10 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4781 | 125 379 160 673 1207 75 . . . 99 192 . 85 . 229 1428 129 Parts 228 | 5 33 10 40 62 2 . . . 3 11 . 1 . 1 56 4 Haulers Intercepted 14 | . 2 . 3 4 . . . . . 1 . . . . 4 . Recyclers Shooed 3 | 1 . 1 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . 14 . 3 . . . . 5 Prevented 5 | . . . . . . . . . 4 . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Combat Hostiles Destroyed 67 | . 6 7 11 21 1 . . . 2 4 . 1 . . 12 2 Melee 5 | . . . . . . . . . . 1 . . . . 4 . Guns 41 | . 6 4 11 19 . . . . . . . . . . . 1 Cannons 7 | . . . . . . . . . 2 . . . . . 5 . AOE 8 | . . 3 . 2 . . . . . 3 . . . . . . Classes Destroyed 15 | 2 5 . 3 2 1 . . . . . . . . . 1 1 Worker 6 | . 2 . . 1 . . . . . 1 . . . . 2 . Builder 3 | . . . . 1 . . . . . 1 . . . . 1 . Tunneler 4 | 2 1 1 . . . . . . . . . . . . . . Hauler 14 | . 2 . 3 4 . . . . . 1 . . . . 4 . Recycler 4 | 1 . . . . . . . . . . . . . . 3 . Operator 4 | . . . 1 1 . . . . . . . . . . 2 . Watcher 3 | . 2 . . . 1 . . . . . . . . . . . Swarmer 21 | . 3 5 . 4 . . . . . 4 . . . . 4 1 Grunt 27 | . 3 2 6 10 . . . . 2 . . . . . 4 . Brawler 3 | . . . 2 . . . . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . . . Sentry 9 | . . . 3 6 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . Programmer 4 | . . . . . 1 . . . . . . 1 . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 5 | 3 3 3 4 5 1 . . . 2 3 . 1 . . 4 2 Combat Bots Only 4 | . 2 3 4 4 1 . . . 2 3 . 1 . . 4 2 Max Kills in Single Turn 3 | 1 2 3 2 1 1 . . . 1 3 . 1 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 . 1 . . . . . 3 . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Damage Taken 9257 | . 160 227 368 2066 339 . 27 . 990 337 . 89 . . 2868 1786 Core 1512 | . 42 14 64 156 . . . . 130 70 . 28 . . 543 465 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 493 | . . . . . . . . 12 8 . . . . . 473 . Core Remaining (%) 83 | 100 . 77 84 71 . . . . 81 . . . . 88 . . Volleys Fired 290 | 9 33 16 42 100 10 . 1 2 11 1 . . . . 58 7 Largest 2 | 2 2 2 2 2 2 . 2 1 2 1 . . . . 1 1 Hottest 110 | 70 70 50 43 90 90 . 110 51 95 30 . . . . 75 35 Shots Fired 481 | 18 66 32 84 179 13 1 2 2 18 1 . . . . 58 7 Gun 391 | 18 66 31 84 178 6 1 . . . . . . . . . 7 Cannon 75 | . . . . . . . . 2 15 . . . . . 58 . Launcher 6 | . . 1 . . . . 1 . 3 1 . . . . . . Special 9 | . . . . 1 7 . 1 . . . . . . . . . Kinetic 308 | 9 33 31 84 90 . . . 2 15 . . . . . 37 7 Thermal 95 | 9 33 . . 45 7 . 1 . . . . . . . . . Explosive 6 | . . 1 . . . . 1 . 3 1 . . . . . . Electromagnetic 72 | . . . . 44 6 1 . . . . . . . . 21 . Robot Hit Streak 35 | 4 13 8 11 35 5 . . . 3 . . . . . 10 3 Robot Miss Streak 5 | 1 3 4 3 5 3 . . . 2 . . . . . 5 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 1 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 410 | 11 47 20 57 140 10 . . . 8 9 . 10 . 5 90 3 Core Hits 217 | 4 20 13 31 64 4 . 2 . 3 9 . . . . 65 2 Critical Kills 4 | . . 1 1 . . . . . . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . . . . . . . . . 2 . 1 3 . Critical Strikes 21 | 1 2 1 1 4 2 . . . . . . 2 . 1 6 1 Burn 8 | 1 2 . . 3 2 . . . . . . . . . . . Destroy 4 | . . 1 1 1 . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . . . . . . . . 1 . Smash 7 | . . . . . . . . . . . . 2 . 1 4 . Impale 1 | . . . . . . . . . . . . . . . 1 . Melee Attacks 131 | . . . . . . . . . . 17 . 15 . 7 84 8 Impact 62 | . . . . . . . . . . . . 15 . 7 40 . Slashing 17 | . . . . . . . . . . 17 . . . . . . Piercing 52 | . . . . . . . . . . . . . . . 44 8 Sneak Attacks 22 | . . . . . . . . . . 4 . 5 . . 12 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 9156 | 141 597 348 667 2316 169 . 33 . 171 663 . 594 . 476 2883 98 Guns 3514 | 141 597 198 667 1834 48 . . . . . . . . . . 29 Cannons 877 | . . . . . . . . . 160 . . . . . 717 . Explosions 831 | . . 125 . 471 58 . 33 . . 144 . . . . . . Melee 3824 | . . . . . . . . . . 519 . 594 . 476 2166 69 Ramming 36 | . . 25 . . . . . . 11 . . . . . . . Kinetic 2643 | 66 284 198 667 739 . . . . 160 . . . . . 500 29 Thermal 1508 | 75 313 . . 999 121 . . . . . . . . . . . Explosive 302 | . . 125 . . . . 33 . . 144 . . . . . . Electromagnetic 843 | . . . . 578 48 . . . . . . . . . 217 . Impact 2323 | . . . . . . . . . . . . 594 . 476 1253 . Slashing 519 | . . . . . . . . . . 519 . . . . . . Piercing 982 | . . . . . . . . . . . . . . . 913 69 Highest Corruption 37 | . . . . 2 13 13 13 13 . 1 1 1 1 1 6 37 Average Corruption 8 | . . . . 2 10 13 13 13 . 1 1 1 1 1 4 22 Corruption Purged 5 | . . . . . . . . . . . . . . . 4 1 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 95 | . . . . 16 13 4 9 2 . 4 2 3 . . 4 38 Message Errors 17 | . . . . 3 3 2 1 . . 1 . 1 . . . 6 Matter Fused 38 | . . . . 6 4 1 7 1 . 3 . 1 . . 1 14 Heat Flow Errors 11 | . . . . 3 1 . . . . . 1 1 . . 1 4 Energy Discharges 8 | . . . . 2 1 . 1 1 . . 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . 2 2 . . . . . . . . . 1 9 Data Loss (major) 4 | . . . . . 2 . . . . . . . . . 1 1 Misfires 1 | . . . . . . 1 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1239 | . . . . 113 23 . . . . 130 . 192 . 344 437 . Projectiles 13 | . . . . . . . . . . . . . . . 13 . Explosions 136 | . . . . 113 23 . . . . . . . . . . . Melee 1090 | . . . . . . . . . . 130 . 192 . 344 424 . Knockbacks 20 | . . . . . . . . . 2 . . 1 . . 17 . Impact 4 | . . . . . . . . . . . . 1 . . 3 . Kinetic 13 | . . . . . . . . . 2 . . . . . 11 . Secondary 3 | . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 368 | . . 14 . 327 . . 27 . . . . . . . . . Shots 7 | . . 1 . 5 . . 1 . . . . . . . . . Rammed 5 | . . 4 . . . . . . 1 . . . . . . . Targets Rammed 6 | . . 5 . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 365 | 63 102 6 17 254 190 . 19 . 79 . 166 116 . . 365 201 Average Temperature 67 | 27 29 6 5 42 33 . 14 . 21 . 100 66 . . 158 81 Received Heat Transfer 1656 | . 48 42 129 837 . . . . 123 135 . . . . 306 36 Effects 6 | . . . . 4 . . . . . . . . . . 2 . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . Interference 5 | . . . . 3 . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Fried 9 | . . . . 3 . . . . . . . . . . 6 . Impact Corruptions 30 | . . . . . . . . . . . . 6 . 12 12 . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 7 | . 1 . . 6 . . . . . . . . . . . . Heat Transferred 4160 | 296 1073 . . 2021 770 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 4 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Peak Influence 426 | 15 240 142 262 426 202 . . . . 286 . . . . 306 . Initial 193 | . 9 27 . 92 193 . . . . 18 . . . . 9 . Average 134 | 5 88 51 102 244 112 . . . . 103 . . . . 172 . Maximum Alert Level 2 | . 1 . 1 2 1 . . . . 1 . . . . 1 . Low Security (%) 72 | 100 89 100 89 37 77 . . . . 76 . . . . 61 . Level 1 23 | . 10 . 10 44 22 . . . . 23 . . . . 38 . Level 2 4 | . . . . 17 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 2 3 1 . . . 1 . . . . . 5 . Investigation 3 | . 1 . . . . . . . . . . . . . 2 . Extermination 3 | . . . . . 1 . . . . . . . . . 2 . Reinforcement 6 | . . . 2 3 . . . . . . . . . . 1 . Assault 1 | . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Distress Signals 8 | . 1 . . 5 . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 141 | . 13 8 17 33 5 . 1 . 14 12 . 1 . . 30 7 Peak Tracking Total 9 | . 4 3 3 7 4 . 1 . 6 4 . 1 . . 9 5 Tactical Retreats 14 | . . . . 1 . . . . 2 1 . . . . 6 4 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Traps Triggered 8 | . 2 . 1 1 3 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Disabled 7 | . . . . 6 . . . . . . . 1 . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Machines Accessed 19 | . 3 . . 1 4 . . 1 . 1 1 3 4 . 1 . Terminals 6 | . 3 . . 1 2 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Total Hacks 63 | . 10 . . 2 9 . . 3 . 2 1 4 28 . 4 . Successful 51 | . 6 . . 1 6 . . 3 . 1 1 4 28 . 1 . Failed 12 | . 4 . . 1 3 . . . . 1 . . . . 3 . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . 9 . . . 1 . . . . 11 . . . . 13 . Terminals 18 | . 10 . . 2 6 . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 . . . . 2 . . . . 4 . Terminal Hacks 44 | . 4 . . 1 3 . . 3 . . 1 4 28 . . . Record 13 | . . . . . . . . . . . . 2 11 . . . Part Schematic 13 | . . . . . . . . 3 . . . . 10 . . . Robot Schematic 5 | . . . . . 1 . . . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . Open Door 3 | . . . . . . . . . . . 1 2 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . 1 . Seal Access 3 | . . . . . 1 . . . . 1 . . . . 1 . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . . . . . Terminals 3 | . 2 . . . 1 . . . . . . . . . . . Botnet 3 | . 2 . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . 1 2 . . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . 1 . . 2 . . . . 4 . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 17 . . . . 10 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total Allies 20 | . . 1 . . . . . 8 2 5 . . . . 4 . Largest Group 8 | . . 1 1 . . . . 8 8 5 . . . . 3 . Highest-Rated Group 264 | . . 31 31 . . . . 264 264 140 . . . . 84 . Highest-Rated Ally 40 | . . 31 31 . . . . 40 40 28 . . . . 31 . Zionite Dispatches 5 | . . . . . . . . . . 2 . . . . 3 . Recon 1 | . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . 1 . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . . . . . . 1 . DROP 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 73 | . . . . . . . . . 51 20 . . . . 2 . Total Damage 1869 | . . . . . . . . . 1536 289 . . . . 44 . Kills 17 | . . . . . . . . . 11 6 . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . 1 1 2 2 . 2 . . 1 . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . 1 . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Turns Passed 9542 | 123 582 1257 582 1456 800 112 231 683 606 462 205 226 30 170 1023 994 Spaces Moved 8007 | 54 267 743 278 656 605 330 276 750 687 503 475 414 85 443 1180 261 Core 15 | 7 . . . . . . . 2 . . . . . . 6 . Treads 2550 | 47 267 743 278 656 331 . . . 125 . . . . . 103 . Legs 197 | . . . . . . . . . . . . . . . 197 . Wheels . | . . . . . . . . . . . . . . . . . Hover 1770 | . . . . . . . . 669 137 . . . . . 703 261 Flight 3475 | . . . . . 274 330 276 79 425 503 475 414 85 443 171 . Fastest Speed 33 | 50 160 160 160 152 34 34 34 34 38 33 35 35 35 35 35 57 Average Speed 83 | 145 160 160 160 162 104 34 34 75 79 50 35 35 35 35 52 57 Slowest Speed 250 | 160 160 160 160 225 240 34 34 250 184 195 35 35 35 35 155 57 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . 2 . . . 1 1 . 1 . . . . Cave-ins Triggered 12 | . . . . . . . . . . . . . . . . 12 Exploration Rate (%) 48 | 5 56 98 27 51 18 54 47 87 68 14 55 56 70 65 23 32 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . 1 . . 1 . 1 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 . 1 . Scrap Searched 14 | . . 1 . . . . 2 2 1 . . 2 . 3 . 3 Spaces Dug 39 | . . . . . . . . . . 5 . 2 . 2 24 6 Terrain Destroyed 169 | . . 10 . 62 2 . 11 . 37 13 . 2 . 2 24 6 Melee 39 | . . . . . . . . . . 5 . 2 . 2 24 6 Projectile 1 | . . . . . . . . . 1 . . . . . . . AOE 129 | . . 10 . 62 2 . 11 . 36 8 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Total 10222 | 76 358 780 345 880 750 329 409 866 724 679 512 477 84 450 1416 1087 Wait 1573 | . 45 4 . 63 108 . 129 111 10 146 27 49 . 1 72 808 Move 7980 | 53 266 742 277 655 600 329 275 749 684 500 474 411 84 442 1179 260 Hop 5 | . . . . . 2 . . . 1 1 . 1 . . . . Pick Up 41 | 6 6 2 2 12 7 . 1 . 1 3 1 . . . . . Fast Attach 58 | 7 . . 3 14 4 . . . 5 3 3 1 . . 16 2 Attach 11 | . . . . 3 3 . . . 1 1 2 . . . . 1 Detach 7 | . . . . . 4 . . . . 1 1 . . . 1 . Swap 41 | 1 2 6 9 13 6 . 2 . . 1 . . . . 1 . Drop 68 | . 6 5 12 20 6 . 1 4 3 5 1 . . . 5 . Fire 290 | 9 33 16 42 100 10 . 1 2 11 1 . . . . 58 7 Melee 131 | . . . . . . . . . . 17 . 15 . 7 84 8 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 6 | . . 5 . . . . . . 1 . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 Rewire 10 | . . . . . . . . . 7 . 3 . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp x2]) -5/Upper Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 694 | -10/Materials | Discovered new exit (range 7) 706 | -10/Materials | Entered Mines 713 | -10/Mines | Discovered new exit (range 14) 1073 | -10/Mines | Found a hidden stash of uninstalled traps 1217 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1218 | -10/Mines | Discovered new exit (range 5) 1262 | -10/Mines | Discovered new exit (range 3) 1528 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1750 | -10/Mines | Received a Mining Laser from a helpful Derelict 1963 | -10/Mines | Entered Materials 1963 | -9/Materials | Accompanied by 1 ally 1963 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1964 | -9/Materials | Identified exit to Mines 2358 | -9/Materials | Build established: Scavenger-Mutant 2508 | -9/Materials | Discovered new exit (range 15) 2545 | -9/Materials | Entered another Materials area 2545 | -8/Materials | Evolved 2 slots: Utility x2 3807 | -8/Materials | Discovered new exit (range 9) 3815 | -8/Materials | Lost 3 parts (1n2w) 4001 | -8/Materials | Entered Factory 4001 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4033 | -7/Factory | Found Scrap Engine 4532 | -7/Factory | Lost 3 parts (1p1n1u) 4585 | -7/Factory | System corruption reached 10% 4711 | -7/Factory | Discovered new exit (range 14) 4801 | -7/Factory | Identified exit to Lower Caves 4801 | -7/Factory | Entered Lower Caves 4832 | -7/Lower Caves | Encountered a Warlord checkpoint 4879 | -7/Lower Caves | Build established: Scout 4896 | -7/Lower Caves | Learned Factory interactive machine intel 4904 | -7/Lower Caves | Discovered new exit (range 15) 4913 | -7/Lower Caves | Identified exit to Lower Caves 4913 | -7/Lower Caves | Entered another Lower Caves area 4936 | -7/Lower Caves | Learned Factory stockpile data 4971 | -7/Lower Caves | Found Alien Artifact 4975 | -7/Lower Caves | Encountered a Warlord checkpoint 5132 | -7/Lower Caves | Discovered new exit (range 15) 5140 | -7/Lower Caves | Identified exit to Zion 5144 | -7/Lower Caves | Entered Zion 5158 | -7/Zion | Learned Factory emergency access door positions 5182 | -7/Zion | System corruption cleaned by Quarantine Array 5443 | -7/Zion | Learned Factory garrison access intel 5500 | -7/Zion | Gained Derelict followers 5541 | -7/Zion | Imprinted 5543 | -7/Zion | Declared Zion's savior 5761 | -7/Zion | Discovered new exit (range 10) 5768 | -7/Zion | Identified exit to Proximity Caves 5827 | -7/Zion | Entered Proximity Caves 5827 | -6/Proximity Caves | Accompanied by 8 allies 5881 | -6/Proximity Caves | Learned 8 Factory zone layouts 5907 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6305 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 6321 | -6/Proximity Caves | Spotted B-75 Beast 6404 | -6/Proximity Caves | Discovered new exit (range 8) 6414 | -6/Proximity Caves | Identified exit to Factory 6433 | -6/Proximity Caves | Entered Factory 6433 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6434 | -6/Factory | Identified exit to Extension 6435 | -6/Factory | Identified exit to Factory 6435 | -6/Factory | Identified exit to Lower Caves 6438 | -6/Factory | Loaded intel: 53 interactive machine locations 6439 | -6/Factory | Loaded intel: 3 garrison access locations 6448 | -6/Factory | Zion Fire squad teleported in 6672 | -6/Factory | Zion Infowar Resupply teleported in 6726 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6895 | -6/Factory | Entered Lower Caves 6904 | -6/Lower Caves | Lost 4 parts (1n3u) 6962 | -6/Lower Caves | Learned Factory terminal intel 7006 | -6/Lower Caves | Encountered a Warlord checkpoint 7015 | -6/Lower Caves | Learned location of Extension (-6) 7052 | -6/Lower Caves | Discovered new exit (range 15) 7100 | -6/Lower Caves | Entered another Lower Caves area 7192 | -6/Lower Caves | Discovered exit to Factory (range 12) 7237 | -6/Lower Caves | Learned Extension trap positions 7246 | -6/Lower Caves | Build established: Hacker-Mutant 7252 | -6/Lower Caves | Encountered a Warlord checkpoint 7315 | -6/Lower Caves | Discovered new exit (range 5) 7326 | -6/Lower Caves | Entered Data Miner 7326 | -6/Data Miner | Discovered new exit (range 6) 7333 | -6/Data Miner | Met Data Miner 7342 | -6/Data Miner | Learned location of Section 7 (-2) 7342 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7347 | -6/Data Miner | Received God Mode back door access code from Data Miner 7356 | -6/Data Miner | Entered Proximity Caves 7472 | -5/Proximity Caves | Learned location of Warlord (-4) 7522 | -5/Proximity Caves | Discovered exit to Factory (range 14) 7526 | -5/Proximity Caves | Entered Factory 7526 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7527 | -5/Factory | Loaded intel: 26 terminal locations 7536 | -5/Factory | Discovered new exit (range 4) 7547 | -5/Factory | Zion Hover Resupply teleported in 7558 | -5/Factory | Incoming investigation squad redirected 7781 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 7782 | -5/Factory | Zion Recon squad teleported in 7892 | -5/Factory | Discovered new exit (range 9) 8054 | -5/Factory | Lost 5 parts (1p2n1u1w) 8265 | -5/Factory | Lost 4 parts (2n1u1w) 8457 | -5/Factory | Zion Fire squad teleported in 8501 | -5/Factory | Core integrity fell below 50% 8549 | -5/Factory | Entered Upper Caves 8636 | -5/Upper Caves | Learned Factory emergency access door positions 8645 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8738 | -5/Upper Caves | Crushed by falling debris 8769 | -5/Upper Caves | Lost 3 parts (2u1w) 8836 | -5/Upper Caves | Crushed by falling debris 8836 | -5/Upper Caves | System corruption reached 10% 8854 | -5/Upper Caves | Crushed by falling debris 8885 | -5/Upper Caves | Lost 6 parts (2p3n1w) 8986 | -5/Upper Caves | Crushed by falling debris 9026 | -5/Upper Caves | Build established: Mutant 9044 | -5/Upper Caves | Crushed by falling debris 9179 | -5/Upper Caves | Crushed by falling debris 9179 | -5/Upper Caves | System corruption reached 30% 9188 | -5/Upper Caves | Crushed by falling debris 9338 | -5/Upper Caves | Crushed by falling debris 9338 | -5/Upper Caves | Core integrity fell below 20% 9344 | -5/Upper Caves | Crushed by falling debris 9443 | -5/Upper Caves | Identified Core Expander 9443 | -5/Upper Caves | Installed Core Expander, added new Power slot 9445 | -5/Upper Caves | Crushed by falling debris 9498 | -5/Upper Caves | Crushed by falling debris 9544 | -5/Upper Caves | Crushed by falling debris 9544 | -5/Upper Caves | Smashed by cave-in Last Messages --------------- 09369_ System corrupted: Matter fused (-8). 09398_ System corrupted: Heat flow error (+241). 09415_ System corrupted: Heat flow error (+223). 09431_ System corrupted: Component data lost. 09443_ Identified Core Expander. 09443_ Core Expander installed, core expanded with Power slot. 09445_ The unstable cave ceiling collapses. 09445_ Crushed by falling debris. 09445_ Scrap Engine destroyed. 09445_ System corrupted by crushing effect (+3). 09447_ System corrupted: Component data lost. 09463_ System corrupted: Matter fused (-9). 09498_ The unstable cave ceiling collapses. 09498_ Crushed by falling debris. 09499_ System corrupted: Matter fused (-5). 09514_ System corrupted: Matter fused (-7). 09529_ System corrupted: Component data lost. 09544_ 1G0=CY9/7JHZRPNHN%YRS%RJIZ%< 09544_ The unstable cave ceiling collapses. 09544_ Crushed by falling debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ??????????????????????????????????????????### #### | | ??????????????????????????????????????????# # | | ????????????????????????###???????????????# | | ????????????????????????#@###????????????## | | ????????????????????????### #???????????## | | ?????????????????????????## #??????????## | | ??????????????????????????# #??????????# ### | | ?????????????????????????####??????????# #?## | | ?????????????????????????#%###?????????## #??## | | ?????????????????????????## #####??????# #???#" | | ??????????????????????????## #?###### #####" | | ?????????????????????????### ### ## # | | ?????????????????????????# " | | ?????????????????????????### ## ### | | ???????????????????????????# ## #?## | | ???????????????????????????## ## #??### | | ????????????????????????????## ## #????### | | ?????????????????????????????# ## #?????## | | ?????????????????????????????# ## ##?#### | | ?????????????????????????????# ## ### | | ?????????????????????????????#### ### | | ????????????????????????????????# ## | | ????????????????????????????????# ## "#### | | ????????????????????????????????# ""### | | ????????????????????????????????# """ "" | | ????????????????????????????????#### " | | ???????????????????????????????????# " | | ???????????????????????????????????## """"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 30 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 150 Evasion (%) 66 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Core Analyzer | -7/Zion | Archive Remote Shield | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Coil Gun | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Dual-blade Saw | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked L-41 Fighter | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalAluminumTorch Manual? 0 Play Time 01:18:32 Cumulative 529.3 hours Start 2022.09.23 @ 15:06:33 End 2022.09.23 @ 16:27:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 591 Rogue 590 Adventurer 0 Explorer 1 Win Type - Total 21 Types 15/0/3/3/0/0/0/0/0 Lore% 81 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d892abf-4636-40fa-88a3-d3942ed509b1