Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 20:26:11 Player: Reishara Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (681) 681 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1706 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 27/100 System Corruption 0% Temperature Cool (12) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Field Recycling Unit > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (4) ---- Visual Processing Unit Sensor Array Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Matter Pod Field Recycling Unit > --- WEAPON ----------- Plasma Cutter Plasma Cutter > --- INVENTORY -------- Visual Processing Unit Sensor Array Signal Interpreter Improved Medium Laser [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 29 | 5 15 9 Power 4 | 1 3 . Engine 1 | 1 . . Core 3 | . 3 . Reactor . | . . . Propulsion 8 | 2 1 5 Treads 2 | . . 2 Leg 6 | 2 1 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 6 1 Device 4 | . 3 1 Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 5 3 Energy Gun 4 | 1 2 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 2 | . . 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 3 11 Power 2 | . 1 1 Propulsion 5 | . . 5 Utility 2 | . 1 1 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 1 7 Average Slot Usage (%) 89 | . 97 71 Engine 1 | . 2 . Core 10 | . 11 9 Treads 1 | . . 5 Leg 25 | . 28 18 Device 11 | . 11 11 Storage 13 | . 14 10 Energy Gun 2 | . 3 . Ballistic Gun 15 | . 16 12 Launcher 5 | . 8 . Special Weapon 1 | . . 3 Naked Turns . | . . . Heaviest Build 20 | 6 16 20 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 3 | 1 3 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 3 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 858 | 253 422 183 Remotely . | . . . Salvage Created 746 | 34 431 281 Parts 47 | 2 27 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled 11 | . . 11 Retrieved Matter 35 | . . 35 Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | 1 10 6 Melee 1 | . . 1 Guns 12 | 1 7 4 Cannons 1 | . . 1 AOE 3 | . 3 . Classes Destroyed 5 | 1 3 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 1 | . 1 . Grunt 15 | 1 9 5 Sentry 1 | . . 1 Best Kill Streak 4 | 1 4 2 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1556 | 11 369 1176 Core 485 | . 79 406 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 75 | 1 40 34 Largest 2 | 2 2 2 Hottest 85 | 60 85 45 Shots Fired 109 | 2 57 50 Gun 86 | 2 49 35 Cannon . | . . . Launcher 8 | . 8 . Special 15 | . . 15 Kinetic 64 | 1 35 28 Thermal 30 | 1 14 15 Explosive 8 | . 8 . Electromagnetic 7 | . . 7 Robot Hit Streak 9 | 2 9 9 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 74 | 2 37 35 Core Hits 41 | 2 25 14 Critical Hits 2 | . . 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1121 | 29 664 428 Guns 772 | 21 463 288 Cannons . | . . . Explosions 201 | . 201 . Melee . | . . . Ramming 22 | 8 . 14 Kinetic 540 | 10 340 190 Thermal 260 | 11 123 126 Explosive 201 | . 201 . Electromagnetic 98 | . . 98 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 23 | 1 16 6 Shots 1 | . 1 . Rammed 4 | 1 . 3 Targets Rammed 5 | 2 . 3 Kicked 1 | 1 . . Crushed . | . . . Highest Temperature 178 | . 178 109 Average Temperature 50 | . 57 42 Received Heat Transfer 732 | 6 165 561 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 730 | 25 298 407 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 175 | 20 175 102 Initial 13 | . 13 13 Average 40 | 3 41 45 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 2 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 1 17 12 Peak Tracking Total 5 | 1 3 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 6 | . 4 2 Failed 1 | . . 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Record 2 | . 1 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 126 | . 126 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1558 | 88 1013 457 Spaces Moved 947 | 64 664 219 Core 22 | 17 . 5 Treads 48 | . . 48 Legs 877 | 47 664 166 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 101 120 131 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 5 92 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 72 | . 72 . Melee . | . . . Projectile . | . . . AOE 72 | . 72 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1230 | 84 824 322 Wait 142 | 6 84 52 Move 946 | 64 663 219 Hop . | . . . Pick Up 19 | 7 10 2 Fast Attach 14 | . 6 8 Attach 10 | 5 4 1 Detach 1 | . 1 . Swap 6 | . 5 1 Drop 14 | . 11 3 Fire 75 | 1 40 34 Melee . | . . . Ram . | . . . Kick 2 | 1 . 1 Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 65 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 4) 802 | -10/Materials | Discovered new exit (range 10) 975 | -10/Materials | Discovered new exit (range 12) 1102 | -10/Materials | Entered another Materials area 1102 | -9/Materials | Evolved 2 slots: Propulsion x2 1411 | -9/Materials | Lost 4 parts (2n2w) 1462 | -9/Materials | Core integrity fell below 50% 1535 | -9/Materials | Core integrity fell below 20% 1559 | -9/Materials | Core destroyed Last Messages --------------- Lgt. Treads destroyed. U-05 Engineer lays Concrete. Acquired EM Shotgun. G-34 Mercenary misfires. G-34 Mercenary destroyed. Lgt. Treads destroyed. Hcp. Matter Pod destroyed. Aluminum Leg destroyed. G-34 Mercenary misfires. G-34 Mercenary destroyed. Acquired Aluminum Leg. R-06 Scavenger collects Sml. Laser. R-06 Scavenger collects Heat Sink. G-34 Mercenary IFF system glitched. Slammed into G-34 Mercenary. R-06 Scavenger collects Aluminum Leg. Slammed into G-34 Mercenary. G-34 Mercenary destroyed. [Achievement: Fist Fight] Destabilizing: Core damaged (-20). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????+????????????? | | ????????????????????????? ????????????? | | ????????????????????????# ##??????????? | | ???????????????????????? ??????????? | | ???????????????????????+ ??????????? | | ???????????????????????# a??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ????????# ##############= #??????????? | | ????????# % * #??????????? | | ??????????????#### r % [*#??????????? | | ?????????????????# ""%!#??????????? | | ?????????????????# T"@=#??????????? | | ?????????????????# ""g #??????????? | | ?????????????????# #??????????? | | ????????????????## u####???????? | | ????????????????+ """ !!##??????? | | ????????????????# """ !#??????? | | ????????????????# """ !#??????? | | ????????????????# u !#??????? | | ????????????????+ !#??????? | | ????????????????# !!####????? | | ????????????????######## ##### #####? | | ????????????????# # # #? | | ?????????????????? # # #? | | ?????????????????????" + # #? | | ???????????????????????# # #? | | ???????????????????????# / #? | | ???????????????????????# # #? | | ???????????????????????# # #? | | ???????????????????????# # #? | | ???????????????????????# ###########? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ???????????????????????# #??????????? | | ?????????????????????### ###????????? | | ?????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 500 Matter Capacity 600 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed RocketControlCasing Manual? 0 Play Time 00:39:09 Cumulative 3.2 hours Start 2020.09.17 @ 18:48:04 End 2020.09.17 @ 20:26:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 31921699-bac4-4681-9ff1-755f66f20f35