Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.08 @ 19:19:34 Player: V_ Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1226) 1226 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3051 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Terrain Scanner Terrain Scan Processor Improved Power Shielding > --- WEAPON ----------- Heavy EM Shotgun Mining Laser > --- INVENTORY -------- Electrolaser EM Pulse Cannon Grenade Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Seismic Analyzer Protection Improved Power Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | 8 7 5 31 Power 6 | 1 1 1 3 Engine 5 | 1 1 1 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 15 | 2 2 3 8 Treads . | . . . . Leg 15 | 2 2 3 8 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 3 . . 6 Device 4 | 1 . . 3 Storage 1 | 1 . . . Processor 2 | 1 . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 21 | 2 4 1 14 Energy Gun 9 | 2 2 1 4 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | . 2 . 3 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 3 | . . . 3 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 34 | . . 9 25 Power 3 | . . 1 2 Propulsion 13 | . . 3 10 Utility 7 | . . 2 5 Weapon 11 | . . 3 8 Highest Loss Streak 8 | . . 7 8 Average Slot Usage (%) 73 | . 98 73 53 Engine 9 | . 13 10 6 Leg 20 | . 28 21 14 Device 8 | . 14 10 3 Processor 8 | . 14 10 3 Protection 4 | . . . 9 Energy Gun 11 | . 24 4 5 Ballistic Gun 5 | . 2 15 2 Special Weapon 1 | . . . 2 Naked Turns 8 | . . . 8 Heaviest Build 21 | 13 12 11 21 Greatest Support 35 | 20 20 20 35 Greatest Overweight (x) 4 | . 1 . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 5 | 5 4 3 4 Average Carried 2 | 3 3 2 1 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 4 4 3 . Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 805 | 274 46 102 383 Remotely . | . . . . Salvage Created 1505 | 84 148 273 1000 Parts 92 | 11 6 17 58 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 3 6 21 Guns 19 | . 3 6 10 Cannons 4 | . . . 4 AOE 7 | . . . 7 Classes Destroyed 8 | 1 1 1 5 Worker 1 | . . . 1 Builder 4 | . . . 4 Tunneler 4 | 3 . . 1 Recycler 2 | . . . 2 Swarmer 4 | . . . 4 Grunt 19 | . 3 4 12 Brawler 2 | . . . 2 Sentry 5 | . . 2 3 Best Kill Streak 9 | 3 2 1 9 Combat Bots Only 8 | . 2 1 8 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3237 | . 157 813 2267 Core 785 | . 34 187 564 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 86 53 . Volleys Fired 116 | 7 12 40 57 Largest 2 | 2 2 2 2 Hottest 163 | 90 90 70 163 Shots Fired 184 | 14 24 63 83 Gun 163 | 14 24 63 62 Cannon 4 | . . . 4 Launcher 10 | . . . 10 Special 7 | . . . 7 Kinetic 85 | . . 52 33 Thermal 36 | 7 . 11 18 Explosive 10 | . . . 10 Electromagnetic 53 | 7 24 . 22 Robot Hit Streak 10 | 4 8 8 10 Robot Miss Streak 4 | 2 1 4 3 Penetration Max . | . . . . Secondary Targets 8 | . 1 1 6 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 120 | 9 14 41 56 Core Hits 78 | 4 7 15 52 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2733 | 141 240 360 1992 Guns 1516 | 141 194 360 821 Cannons 102 | . . . 102 Explosions 1043 | . 46 . 997 Melee . | . . . . Ramming . | . . . . Kinetic 673 | . . 260 413 Thermal 777 | 63 46 100 568 Explosive 586 | . . . 586 Electromagnetic 697 | 78 194 . 425 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 16 | . . 16 5 Average Corruption 5 | . . 8 4 Corruption Purged . | . . . . Effects 11 | . . 2 9 Message Errors 1 | . . . 1 Matter Fused 2 | . . 1 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (major) 2 | . . . 2 Targeting Errors 4 | . . 1 3 Overload Shots . | . . . . Overflow Damage 84 | . . . 84 Projectiles . | . . . . Explosions 84 | . . . 84 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 293 | . . . 293 Shots 9 | . . . 9 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 225 | 210 192 62 225 Average Temperature 55 | 106 80 20 38 Received Heat Transfer 1161 | . 87 336 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1116 | 185 50 296 585 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 358 | 15 96 223 358 Average Influence 106 | 8 47 80 195 Maximum Alert Level 1 | . . 1 1 Low Security (%) 77 | 100 100 95 43 Level 1 22 | . . 4 56 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 4 13 30 Peak Tracking Total 7 | . 2 4 7 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 6 | . 3 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 13 5 6 Successful 14 | . 9 2 3 Failed 10 | . 4 3 3 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 10 5 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 2 3 Record 7 | . 4 . 3 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Transport Status 1 | . 1 . . Recall Reinforcements 1 | . . 1 . Registered Components 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1793 | 200 534 375 684 Spaces Moved 1107 | 137 392 209 369 Core 58 | 5 . . 53 Treads . | . . . . Legs 1049 | 132 392 209 316 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 117 120 120 120 Slowest Speed 250 | 120 150 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 48 25 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 104 | . 4 . 100 Melee . | . . . . Projectile 2 | . . . 2 AOE 102 | . 4 . 98 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1374 | 159 432 279 504 Wait 69 | . 11 24 34 Move 1104 | 136 391 208 369 Hop . | . . . . Pick Up 12 | 6 2 . 4 Fast Attach 39 | 8 7 4 20 Attach 11 | . . 1 10 Detach 7 | . . 1 6 Swap 1 | . . . 1 Drop 15 | 2 9 1 3 Fire 116 | 7 12 40 57 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 201 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 645 | -10/Materials | Discovered new exit (range 7) 682 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Build established: Scavenger-Mutant 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Propulsion x2 1086 | -9/Materials | Discovered new exit (range 3) 1108 | -9/Materials | System corruption reached 10% 1110 | -9/Materials | Entered another Materials area 1110 | -8/Materials | Evolved 2 slots: Utility x2 1138 | -8/Materials | Lost 7 parts (1p2n2u2w) 1543 | -8/Materials | Lost 6 parts (2n1u3w) 1627 | -8/Materials | Destroyed 8 combat bots 1636 | -8/Materials | Lost 8 parts (1p3n2u2w) 1774 | -8/Materials | Core integrity fell below 50% 1779 | -8/Materials | Core integrity fell below 20% 1794 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01758_ System corrupted: Substantial component data lost. 01766_ Acquired Mni. Grenade Launcher. 01767_ Destroyed Imp. Heat Sink. 01769_ Lgt. Assault Rifle destroyed. 01771_ The unstable cave ceiling collapses. 01771_ Aluminum Leg destroyed. 01772_ G-47 Trooper destroyed. 01773_ The unstable cave ceiling collapses. 01775_ Aluminum Leg destroyed. 01776_ Imp. Power Shielding destroyed. 01776_ Lgt. Nuclear Core destroyed. 01776_ Destroyed Lgt. Nuclear Core. 01778_ Fusion Modulator explodes. 01778_ Destroyed Aluminum Leg. 01778_ G-47 Trooper destroyed. 01778_ Seismic Analyzer melted. 01778_ T-07 Excavator destroyed. 01781_ Mni. Grenade Launcher destroyed. 01782_ U-05 Engineer lays Concrete. 01789_ Acquired Shock Rifle. 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