Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.01 @ 20:57:35 Player: leiavoia Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (11) 2200 Robots Destroyed (287) 1435 Value Destroyed (11554) 11554 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (6256) 6256 TOTAL SCORE: 23085 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4595 Follower Combat Kills 678 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -217 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 45/280 System Corruption 15% Temperature Hot (252) Movement Core (1650) Ox32 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Gauss Rifle Advanced EMP Blaster > --- INVENTORY (25) --- Light Treads Armored Wheel Armored Wheel Armored Wheel Armored Wheel Flying Fortress v7 Humpback High-capacity Matter Pod (200) Reactive Plating Long-range Tractor Beam Heavy Plasma Cannon Heavy Plasma Cannon Gauss Cannon Great Maul Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Plasma Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Armored Treads Advanced Treads Flying Fortress v7 Improved Cooling System Humpback Humpback High-capacity Matter Pod High-capacity Matter Pod Hardened Medium Armor Plating Long-range Tractor Beam Long-range Tractor Beam Long-range Proton Cannon Flak Cannon Enhanced Gauss Cannon Improved Grenade Launcher Great Maul [Rating: 42] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 2 | . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 269 | 2 11 . 56 . 6 8 30 28 61 30 37 Power 14 | . 1 . 3 . . 1 1 1 3 3 1 Engine 12 | . 1 . 3 . . 1 1 . 2 3 1 Core 2 | . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 65 | . 2 . 15 . . 2 5 7 19 6 9 Treads 59 | . 2 . 13 . . 2 5 7 19 6 5 Leg . | . . . . . . . . . . . . Wheel 6 | . . . 2 . . . . . . . 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 82 | 1 3 . 15 . 4 . 9 7 22 7 14 Device 31 | 1 . . 6 . 2 . 1 4 8 3 6 Storage 7 | . 2 . 1 . 1 . . . . 2 1 Processor . | . . . . . . . . . . . . Hackware 7 | . . . 2 . . . 3 . 2 . . Protection 37 | . 1 . 6 . 1 . 5 3 12 2 7 Artifact . | . . . . . . . . . . . . Weapon 108 | 1 5 . 23 . 2 5 15 13 17 14 13 Energy Gun . | . . . . . . . . . . . . Energy Cannon 35 | . 1 . 10 . 1 2 4 2 9 6 . Ballistic Gun 6 | 1 2 . . . . . . . . 1 2 Ballistic Cannon 25 | . 2 . 4 . 1 1 4 5 1 2 5 Launcher 38 | . . . 8 . . 2 7 6 7 2 6 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . 3 . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . 1 Corrupted Parts 3 | . . . . . . . . . . . 3 System Corruption 11 | . . . . . . . . . . . 11 Parts Lost 32 | . . . 2 . . . 2 1 6 4 17 Power 3 | . . . . . . . . . 1 1 1 Propulsion 11 | . . . 1 . . . 1 . . 1 8 Utility 8 | . . . . . . . . 1 2 1 4 Weapon 10 | . . . 1 . . . 1 . 3 1 4 Highest Loss Streak 14 | . . . 1 . . . 1 1 4 1 14 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 79 100 99 99 99 93 88 Engine 9 | . 14 14 10 11 11 11 9 4 1 8 8 Core 1 | . . . . . . . . 4 7 . . Treads 30 | . 1 28 28 33 33 33 35 36 35 36 24 Leg 1 | . 26 . . . . . . . . . . Wheel 1 | . . . 4 . . . . . . . 10 Device 8 | . . . 10 11 10 11 7 9 9 8 8 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 Hackware 1 | . . . . . . . 11 4 . . . Protection 12 | . 13 14 10 11 10 11 8 13 17 12 8 Energy Cannon 8 | . 1 . 13 11 1 11 12 8 14 8 . Ballistic Gun 2 | . 15 14 . . . . . . . 2 6 Ballistic Cannon 7 | . 10 14 6 11 1 9 5 7 2 4 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 241 | 15 95 95 110 108 108 112 117 116 122 237 241 Greatest Support 83 | 20 40 40 60 60 60 60 83 83 83 80 80 Greatest Overweight (x) 9 | . 2 2 9 1 1 1 1 1 2 2 5 Average Overweight (x) 1 | . . 2 2 1 1 1 1 1 1 1 2 Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 25 25 25 35 35 Average Capacity 25 | 8 13 25 25 25 25 25 25 25 25 31 34 Most Carried 35 | 7 19 21 25 25 25 25 25 25 25 35 35 Average Carried 24 | 6 11 20 24 25 24 24 24 24 24 28 34 Final Capacity 35 | 8 25 25 25 25 25 25 25 25 25 35 25 Final Carried 35 | 7 19 21 25 25 25 25 25 25 25 35 18 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 13% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Matter Collected 7522 | 256 389 347 1321 120 129 204 648 850 1377 727 1154 Remotely 994 | . . . . . . . . . 234 . 760 Salvage Created 9158 | 125 468 185 2329 147 . 313 837 317 1723 1270 1444 Parts 572 | 5 48 10 142 18 . 26 45 24 91 64 99 Haulers Intercepted 9 | . 2 . 5 . . . . . 1 . 1 Recyclers Shooed 4 | . 3 . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Combat Hostiles Destroyed 224 | . 10 5 46 6 . 7 24 17 40 19 50 Melee 2 | . . . . . . . . . 2 . . Guns 11 | . 3 3 . . . . . . . 2 3 Cannons 116 | . 7 2 27 6 . 1 13 6 22 12 20 AOE 92 | . . . 18 . . 6 11 11 15 4 27 Classes Destroyed 20 | 2 5 1 7 . . 1 . 2 . 1 1 Worker 8 | . . . 5 . . 1 . . 1 . 1 Builder 9 | . . . 4 . . 3 . . 2 . . Tunneler 4 | 1 1 . . 1 . . . . 1 . . Hauler 9 | . 2 . 5 . . . . . 1 . 1 Recycler 12 | 1 . 1 6 . . 1 1 . 2 . . Mechanic 3 | . . . 1 . . . . . 2 . . Operator 9 | . 1 . 4 . . . 1 . 2 . 1 Watcher 10 | . 3 . 4 . . . 1 . 2 . . Swarmer 42 | . 3 2 3 3 . 3 4 7 6 3 8 Cutter 3 | . . . . . . . . . . 3 . Grunt 99 | . 7 2 23 3 . 2 14 3 17 5 23 Brawler 15 | . . . 2 . . 1 3 . 4 . 5 Duelist 16 | . . . 7 . . . 1 . 5 . 3 Protector 9 | . . . 2 . . . . . . . 7 Sentry 26 | . . . 9 . . . 2 . 6 6 3 Specialist 6 | . . . . . . . . 4 2 . . Hunter 3 | . . . . . . 1 . . . 1 1 Programmer 4 | . . . . . . . . 3 . 1 . Heavy 1 | . . . . . . . . . . . 1 Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 15 | 2 3 2 9 3 . 5 7 4 8 5 15 Combat Bots Only 15 | . 3 2 6 3 . 3 7 4 4 5 15 Max Kills in Single Turn 5 | 1 1 2 5 1 . 4 3 3 3 2 5 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . . 4 . . 3 2 3 2 2 5 Melee 1 | . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Damage Taken 10313 | . 441 110 1370 337 . 172 827 681 1874 1240 3261 Core 771 | . 74 18 91 10 . 16 51 53 117 36 305 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 134 | . . . . . . . . . . . 134 Regen/Repaired (Parts) 253 | . . . . . . . . . 253 . . Core Remaining (%) 77 | 100 . 63 . . . 70 . . . . . Volleys Fired 642 | 6 54 14 156 13 . 11 54 42 113 105 74 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 161 | 40 95 55 150 114 . 150 150 124 160 161 105 Shots Fired 1100 | 12 102 28 280 27 . 22 88 69 200 142 130 Gun 138 | 12 60 14 . . . . . . . 18 34 Cannon 847 | . 42 14 252 27 . 19 69 51 174 116 83 Launcher 115 | . . . 28 . . 3 19 18 26 8 13 Special . | . . . . . . . . . . . . Kinetic 468 | 12 94 28 76 13 . 3 23 19 39 44 117 Thermal 490 | . 8 . 176 14 . 16 46 32 135 63 . Explosive 114 | . . . 28 . . 3 19 18 26 8 12 Electromagnetic 28 | . . . . . . . . . . 27 1 Robot Hit Streak 17 | 4 10 17 14 13 . 9 10 8 10 11 8 Robot Miss Streak 4 | 1 3 3 4 2 . 2 4 2 4 3 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 618 | 8 70 20 168 16 . 16 43 19 106 71 81 Core Hits 437 | 3 27 9 89 7 . 13 41 26 97 34 91 Critical Kills 2 | . . . 1 . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 17 | . 1 . 4 . . . . . 1 1 10 Meltdown 2 | . . . 1 . . . . . 1 . . Blast 15 | . 1 . 3 . . . . . . 1 10 Melee Attacks 14 | . . . 4 . . . . . . 10 . Impact 10 | . . . . . . . . . . 10 . Slashing 4 | . . . 4 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 26184 | 107 1036 307 6277 422 . 874 2500 1482 4981 2416 5782 Guns 1470 | 107 556 113 . . . . . . . 194 500 Cannons 12913 | . 478 194 3694 398 . 338 926 381 2623 1937 1944 Explosions 11484 | . . . 2380 . . 511 1574 1101 2309 285 3324 Melee 134 | . . . 134 . . . . . . . . Ramming 183 | . 2 . 69 24 . 25 . . 49 . 14 Kinetic 6151 | 107 930 307 786 161 . 38 284 212 479 403 2444 Thermal 8475 | . 104 . 2941 237 . 300 642 169 2144 1059 879 Explosive 10344 | . . . 2347 . . 511 1574 1101 2264 285 2262 Electromagnetic 897 | . . . . . . . . . 45 669 183 Impact . | . . . . . . . . . . . . Slashing 134 | . . . 134 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 2 2 2 2 . 3 3 3 15 Average Corruption 2 | . . . 2 2 2 2 . 1 3 3 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 265 | . . . 61 25 10 14 . 20 51 61 23 Message Errors 61 | . . . 9 4 4 5 . 8 14 12 5 Matter Fused 72 | . . . 19 12 1 3 . 7 15 15 . Heat Flow Errors 29 | . . . 6 2 . 1 . 2 3 11 4 Energy Discharges 22 | . . . 7 3 . . . 1 2 7 2 Parts Rejected 4 | . . . 3 . . . . . 1 . . Parts Fused 11 | . . . . 1 . . . 1 6 2 1 Data Loss (minor) 28 | . . . 5 1 4 1 . 1 6 9 1 Data Loss (major) 14 | . . . 5 . 1 3 . . 2 2 1 Misfires 12 | . . . 5 1 . 1 . . 2 1 2 Alerts 4 | . . . 1 1 . . . . . 1 1 Weapon Failures 8 | . . . 1 . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . Overflow Damage 608 | . 13 . 164 . . 20 83 60 81 69 118 Projectiles 312 | . 13 . 111 . . . 50 . 47 64 27 Explosions 253 | . . . 15 . . 15 33 60 34 5 91 Melee 43 | . . . 38 . . 5 . . . . . Knockbacks 57 | . 3 4 9 1 . 1 3 3 9 3 21 Impact 1 | . . . . . . . . . 1 . . Kinetic 49 | . 3 4 8 1 . 1 3 2 8 3 16 Secondary 7 | . . . 1 . . . . 1 . . 5 Self-Inflicted Damage 1007 | . . . 178 . . 36 131 184 108 172 198 Shots 28 | . . . 5 . . 1 5 5 4 4 4 Rammed 14 | . 1 . 5 3 . 1 . . 3 . 1 Targets Rammed 18 | . 1 . 6 4 . 1 . . 5 . 1 Kicked . | . . . . . . . . . . . . Crushed 4 | . . . 1 1 . . . . 2 . . Highest Temperature 333 | . 333 108 266 159 . 223 242 152 307 263 312 Average Temperature 76 | . 92 37 73 34 . 85 62 33 75 69 109 Received Heat Transfer 3756 | . 210 45 312 189 . . 252 135 786 396 1431 Effects 6 | . 3 . 3 . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 4 | . 2 . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 5 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . 1 3 . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 3 | . . . 2 . . . . . 1 . . Combat Hostiles 2 | . . . 1 . . . . . 1 . . Parts Melted 16 | . . . 5 . . 1 3 . 4 3 . Heat Transferred 12849 | . 222 . 4194 333 . 444 938 300 3869 1850 699 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Peak Influence 3527 | 10 191 70 1131 529 . 182 554 2001 1642 3527 3012 Initial 1719 | . 6 . . 436 . . 33 347 975 1016 1719 Average 847 | 7 59 10 709 261 . 43 288 1042 1319 1916 2147 Maximum Alert Level 5 | . . . 4 2 . . 2 5 5 5 5 Low Security (%) 33 | 100 100 100 11 54 . 100 47 . . . . Level 1 5 | . . . 10 22 . . 5 9 . . . Level 2 11 | . . . 18 22 . . 46 32 . . . Level 3 15 | . . . 52 . . . . 8 31 2 . Level 4 19 | . . . 7 . . . . 32 57 46 . Level 5 13 | . . . . . . . . 16 11 50 57 High Security 1 | . . . . . . . . . . . 42 Max Security . | . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . . . 1 Squads Dispatched 39 | . 1 . 9 . . . 6 . 10 . 13 Investigation 6 | . . . 2 . . . 3 . . . 1 Extermination . | . . . . . . . . . . . . Reinforcement 12 | . 1 . 4 . . . 1 . 4 . 2 Assault 19 | . . . 3 . . . 1 . 6 . 9 Garrison 2 | . . . . . . . 1 . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Distress Signals 11 | . 1 . 4 . . . 2 . 2 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 345 | . 16 7 73 6 . 7 27 15 69 32 93 Peak Tracking Total 15 | . 3 3 7 4 . 3 6 4 5 7 15 Tactical Retreats 13 | . 2 1 2 1 . . 1 1 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Traps Triggered 21 | . . . 1 . . . . 2 3 15 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . . . . Reused 6 | . . . . . . . 1 . . 5 . Traps Extracted . | . . . . . . . . . . . . Installed 9 | . . . . . . . . . . 9 . Triggered 6 | . . . . . . . 1 . . 5 . Most Traps Carried 2 | . . . . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Disabled 55 | . . . 8 . . 1 4 13 8 14 7 Max in Single Turn 4 | . . . 4 . . 1 1 2 1 1 1 Garrison Relay 8 | . . . . . . . . 5 . 3 . Phase Generator 2 | . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Machines Accessed 51 | . 7 . 10 1 2 . 8 4 13 3 3 Terminals 37 | . 6 . 7 . . . 5 4 9 3 3 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . 1 . . Recycling Units 6 | . 1 . 2 . . . 1 . 2 . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 . 1 . . Total Hacks 171 | . 31 . 36 1 2 . 32 11 43 7 8 Successful 76 | . 12 . 13 1 2 . 20 3 24 . 1 Failed 93 | . 18 . 23 . . . 11 8 19 7 7 Catastrophic 17 | . 3 . 3 . . . 4 . 4 2 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . Manual 75 | . 8 . 21 . 1 . 14 2 23 4 2 Terminals 134 | . 28 . 30 . . . 19 11 31 7 8 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 2 . . . . . 2 . . Recycling Units 18 | . 3 . 4 . . . 3 . 8 . . Scanalyzers 9 | . . . . . . . 9 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . Terminal Hacks 46 | . 12 . 9 1 2 . 7 2 12 . 1 Record 1 | . . . . . 1 . . . . . . Part Schematic 5 | . . . 2 . . . 1 . 2 . . Robot Analysis 15 | . 4 . 5 . . . 2 . 4 . . Prototype ID Bank 4 | . 3 . . . . . 1 . . . . Open Door 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . 1 Unreport Threat 2 | . . . . . . . . . 2 . . Locate Traps 1 | . . . . . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Security Status 1 | . . . . . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . 1 . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 . 1 . . Patrol Navigation 1 | . . . . . . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . 2 . . Scan Component 2 | . . . 1 . . . . . 1 . . Repair 1 | . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . 2 . . . . . 2 . . Retrieve Components 4 | . . . 2 . . . . . 2 . . Scanalyzer 9 | . . . . . . . 9 . . . . Insert Component 4 | . . . . . . . 4 . . . . Analyze 5 | . . . . . . . 5 . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . 1 . 1 . . Unauthorized Hacks 12 | . . . 1 . . . 3 1 7 . . Terminals 8 | . . . . . . . 3 1 4 . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 7 | . . . . . . . 2 1 4 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . 1 . . . . . 3 . . Reject 1 | . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . 1 . . Tunnel 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 7 . 9 . . . 6 4 10 3 3 Full Trace Events 11 | . 2 . 1 . . . 2 2 . 2 2 Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 2 . . . 5 . 2 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . Time 38 | . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 28 | . . . 9 . . . . . 19 . . Parts Scanalyzed 4 | . . . . . . . 4 . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 34 | . . . . . . . . 19 . 15 . Machine Destruction 34 | . . . . . . . . 19 . 15 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total Allies 12 | . . 4 . . . . 1 2 . 5 . Largest Group 4 | . . 4 3 . . . . 2 2 3 3 Highest-Rated Group 78 | . . 71 40 . . . . 59 58 78 63 Highest-Rated Ally 39 | . . 31 16 . . . . 39 39 39 21 Total Orders 4 | . . . . . . . . . . 2 2 STAY 2 | . . . . . . . . . . 1 1 FOLLOW 2 | . . . . . . . . . . 1 1 Ally Attacks 137 | . . 4 29 . . . . 7 7 29 61 Total Damage 2596 | . . 33 339 . . . . 139 103 530 1452 Kills 28 | . . 1 5 . . . . 2 2 8 10 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Robot Analysis Total 15 | . 4 . 5 . . . 2 . 4 . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Turns Passed 23049 | 42 1505 2033 4414 1745 940 1826 1109 2477 2472 3653 833 Spaces Moved 7613 | 17 728 510 1222 682 384 722 314 940 795 1092 207 Core . | . . . . . . . . . . . . Treads 6526 | . 23 510 924 682 384 722 314 940 795 1092 140 Legs 722 | 17 705 . . . . . . . . . . Wheels 365 | . . . 298 . . . . . . . 67 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 320 175 240 240 240 240 240 240 242 150 Average Speed 245 | 120 176 320 231 240 240 240 241 241 241 286 267 Slowest Speed 322 | 120 320 320 320 240 240 240 243 242 320 322 322 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 75 | 2 98 97 95 98 78 97 40 99 82 91 29 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 1 1 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 85 | . . . 12 . . 11 8 . 14 40 . Terrain Destroyed 1278 | . . . 220 6 . 64 171 320 193 196 108 Melee 6 | . . . 2 . . . . . . 4 . Projectile 178 | . . . 51 6 . 4 18 1 60 7 31 AOE 1094 | . . . 167 . . 60 153 319 133 185 77 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Total 10844 | 25 850 885 2535 760 409 793 574 1076 1136 1459 342 Wait 1919 | . 29 360 1009 62 . 44 150 38 119 96 12 Move 7604 | 16 727 509 1221 681 383 721 314 939 795 1091 207 Hop . | . . . . . . . . . . . . Pick Up 136 | 1 18 2 37 . 6 3 12 6 16 30 5 Fast Attach 49 | 1 1 . 7 . 3 1 4 8 16 6 2 Attach 62 | . 2 . 9 . 2 1 8 3 16 7 14 Detach 5 | . 1 . . . . . 1 . 1 1 1 Swap 161 | 1 8 . 40 . 1 6 18 19 29 18 21 Drop 160 | . 9 . 46 . 14 5 13 17 26 25 5 Fire 642 | 6 54 14 156 13 . 11 54 42 113 105 74 Melee 14 | . . . 4 . . . . . . 10 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 18 | . 1 . 6 4 . 1 . . 5 . 1 Escape Stasis 28 | . . . . . . . . 4 . 24 . Rewire 37 | . . . . . . . . . . 37 . Trap 9 | . . . . . . . . . . 9 . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 21 | -11/Junkyard | Discovered new exit (range 3) 43 | -11/Junkyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 13) 124 | -10/Materials | Central database locked down 152 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 754 | -10/Materials | Discovered new exit (range 15) 852 | -10/Materials | Discovered new exit (range 13) 1548 | -10/Materials | Entered Mines 1606 | -10/Mines | Assembled infested the area 1611 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2041 | -10/Mines | Discovered new exit (range 12) 2382 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2590 | -10/Mines | Discovered new exit (range 8) 2821 | -10/Mines | Received a Mining Laser from a helpful Derelict 3125 | -10/Mines | Discovered new exit (range 5) 3429 | -10/Mines | Learned 2 Materials zone layouts 3581 | -10/Mines | Entered Materials 3581 | -9/Materials | Accompanied by 3 allies 3581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3582 | -9/Materials | Identified exit to Storage 4000 | -9/Materials | Discovered new exit (range 3) 4231 | -9/Materials | Discovered new exit (range 16) 4771 | -9/Materials | Build established: Scavenger-Mutant 5181 | -9/Materials | First assault squad dispatched 5554 | -9/Materials | Discovered new exit (range 16) 5611 | -9/Materials | Build established: Mutant 5978 | -9/Materials | Discovered new exit (range 14) 6408 | -9/Materials | Discovered new exit (range 8) 7769 | -9/Materials | Sterilization system engaged 7769 | -9/Materials | Non-combat units ordered to evacuate 7869 | -9/Materials | Combat units ordered to evacuate 7995 | -9/Materials | Entered Mines 8017 | -9/Mines | Discovered new exit (range 13) 8478 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8501 | -9/Mines | Found a hidden stash of uninstalled traps 8935 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8935 | -9/Mines | Discovered new exit (range 5) 9221 | -9/Mines | Discovered new exit (range 6) 9324 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 9388 | -9/Mines | Learned Materials machine intel 9740 | -9/Mines | Entered Exiles 9805 | -9/Exiles | Met 8R-AWN 9882 | -9/Exiles | Met EX-HEX 10015 | -9/Exiles | Met EX-DEC 10067 | -9/Exiles | Visited The Gauntlet 10188 | -9/Exiles | Learned location of Zion (-7) 10255 | -9/Exiles | Met EX-BIN 10284 | -9/Exiles | Aligned with FarCom system 10286 | -9/Exiles | Given EX-Vault access code 10342 | -9/Exiles | Opened EX-Vault 10356 | -9/Exiles | Found Flying Fortress v7 10402 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10660 | -9/Exiles | Discovered new exit (range 10) 10680 | -9/Exiles | Left Exiles lab with Flying Fortress v7 10680 | -9/Exiles | Entered Mines 10779 | -8/Mines | Discovered new exit (range 6) 10923 | -8/Mines | Discovered new exit (range 9) 11043 | -8/Mines | Build established: Scavenger-Mutant 12506 | -8/Mines | Entered Materials 12506 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12507 | -8/Materials | Loaded intel: 62 machine locations 12849 | -8/Materials | Discovered new exit (range 6) 13092 | -8/Materials | Destroyed 7 combat bots 13299 | -8/Materials | Discovered new exit (range 16) 13306 | -8/Materials | First assault squad dispatched 13360 | -8/Materials | Garrison activated, responded to threat 13583 | -8/Materials | Central database locked down 13615 | -8/Materials | Identified exit to Garrison 13615 | -8/Materials | Entered Garrison 13615 | -8/Garrison | Warlord forces raided the area 13646 | -8/Garrison | Triggered checkpoint 13648 | -8/Garrison | Triggered checkpoint 13649 | -8/Garrison | Triggered checkpoint 13820 | -8/Garrison | Warlord forces retreated 13845 | -8/Garrison | Phase Generator disabled 14231 | -8/Garrison | Learned Materials security intel 14271 | -8/Garrison | Garrison Relay disabled 14320 | -8/Garrison | Discovered new exit (range 10) 14356 | -8/Garrison | Garrison Relay disabled 14599 | -8/Garrison | Discovered new exit (range 6) 14834 | -8/Garrison | Triggered checkpoint 15100 | -8/Garrison | Build established: Mutant 15245 | -8/Garrison | Discovered new exit (range 10) 15349 | -8/Garrison | Triggered checkpoint 15381 | -8/Garrison | Garrison Relay disabled 15674 | -8/Garrison | Triggered checkpoint 15701 | -8/Garrison | Rescued a captive Derelict 15701 | -8/Garrison | Rescued a captive Derelict 15787 | -8/Garrison | Garrison Relay disabled 16092 | -8/Garrison | Entered Materials 16092 | -8/Materials | Accompanied by 2 allies 16389 | -8/Materials | Repaired Arm. Treads? 16892 | -8/Materials | First assault squad dispatched 17048 | -8/Materials | Discovered new exit (range 9) 17855 | -8/Materials | Discovered new exit (range 10) 18185 | -8/Materials | Build established: Scavenger-Mutant 18190 | -8/Materials | Lost 4 parts (1p2u1w) 18564 | -8/Materials | Identified exit to Garrison 18564 | -8/Materials | Entered Garrison 18760 | -8/Garrison | Triggered checkpoint 19138 | -8/Garrison | Triggered checkpoint 19566 | -8/Garrison | Triggered checkpoint 19818 | -8/Garrison | Triggered checkpoint 19953 | -8/Garrison | Garrison Relay disabled 20004 | -8/Garrison | Discovered new exit (range 8) 20198 | -8/Garrison | Build established: Hauler-Mutant 20563 | -8/Garrison | Discovered new exit (range 13) 20610 | -8/Garrison | Rescued a captive Derelict 20612 | -8/Garrison | Rescued a captive Derelict 20696 | -8/Garrison | Triggered checkpoint 20725 | -8/Garrison | Garrison Relay disabled 20926 | -8/Garrison | Triggered checkpoint 21127 | -8/Garrison | Garrison Relay disabled 21176 | -8/Garrison | Triggered checkpoint 21278 | -8/Garrison | Triggered checkpoint 21466 | -8/Garrison | Triggered checkpoint 21738 | -8/Garrison | Triggered checkpoint 21900 | -8/Garrison | Discovered new exit (range 14) 22100 | -8/Garrison | Phase Generator disabled 22217 | -8/Garrison | Entered Materials 22217 | -8/Materials | Accompanied by 3 allies 22617 | -8/Materials | First assault squad dispatched 22692 | -8/Materials | High security lockdown imminent 22709 | -8/Materials | Garrison activated, responded to threat 22772 | -8/Materials | High security lockdown engaged 22773 | -8/Materials | System corruption reached 10% 22782 | -8/Materials | Core integrity fell below 50% 22821 | -8/Materials | Destroyed 7 combat bots 22883 | -8/Materials | Destroyed 15 combat bots 23001 | -8/Materials | Destroyed 9 combat bots 23033 | -8/Materials | Core integrity fell below 20% 23040 | -8/Materials | Sterilization system engaged 23040 | -8/Materials | Non-combat units ordered to evacuate 23050 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 23042_ Fusion Modulator explodes. 23042_ G-47 Trooper destroyed. 23042_ Adv. Treads destroyed. 23042_ Destroyed Adv. Treads. 23042_ Gauss Cannon destroyed. 23042_ Destroyed Gauss Cannon. 23042_ B-36 Bruiser destroyed. 23042_ Destroyed Aluminum Leg. 23042_ Destroyed Imp. Aluminum Leg. 23042_ L-31 Rogue destroyed. 23042_ G-50 Soldier destroyed. 23042_ G-47 Trooper destroyed. 23043_ Arm. Treads destroyed. 23045_ Identified Adv. EMP Blaster. 23046_ Arm. Wheel destroyed. 23046_ Critical hit (Burn: +37). 23047_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 23047_ I-25 Savior destroyed. 23048_ Gauss Cannon destroyed. 23048_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????????% %! *= ! [==%[*= ### | | ????????????????????????? [ = =!=%!% #?? | | ????????????????????????? * = %[[= #?? | | ????????????????????????? *%= %%#?? | | ????????????????????????????????# # "#?? | | ????????????????????????????????#[* # ###### | | ????????????????????????????????#= | | ????????????????????????????????# % "" "" | | ????????????????????????????????+ == R | | ????????????????????????????????# "" | | ????????????????????????????????# = =! | | ?????????????????????? ?????????# " =/##=# | | ??????????????????w??? ????????+ = = ! | | ??????????????????????m ????????# #### # = ! | | ?????????????????######/#########+???# # = = | | ?????????????????# g #???? # ## | | ????????????????## %m #??? # ## | | ????????????????#; " """"" #?? # ## | | ????????????????# [= "" " #?* + + # | | ????????????????#;! # !?#=## + % | | ?????????????????#! ! #;####!## # ! | | ?????????????????# %== =%%##!%*###### ### | | ?????????????????# g !%% *%==[!=%[% "%"#?? | | ?????????????????# g !%= %/*!%!!=######?? | | ?????????????????# !]ggg!**# #%##### #??????? | | ?????????????????# !@% g # #?????#??????? | | ?????????????????##;;;; #?##????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Med. Reactive Plating | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldDamperAutobeam Manual? 0 Play Time 02:52:43 Cumulative 1006.5 hours Start 2023.07.31 @ 20:16:18 End 2023.08.01 @ 20:57:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 184 Adventurer 31 Explorer 1 Win Type - Total 46 Types 32/0/6/7/0/0/1/0/0 Lore% 84 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b8d3439-bed3-457d-bc56-9ce275ead657