Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 22:21:05 Player: Plexion Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (444) 2220 Value Destroyed (27280) 27280 Prototype IDs (373) 7460 Alien Tech Used (6) 1200 Bonus (54992) 54992 TOTAL SCORE: 104252 Bonus ------- High Alert Combat Kills 2129 Follower Combat Kills 1864 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4434 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -335 Cogmind --------- Core Integrity 490/1600 Matter 240/300 Energy 333/340 System Corruption 0% Temperature Cool (9) Movement Hovering (28) Location 0b11 Command Parts ------- > --- POWER (2) -------- Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (8) --- Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY (12) ----- Experimental Power Amplifier Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Experimental Powered Armor Experimental Powered Armor Concept Energy Mantle > --- WEAPON (3) ------- Nanosword Concept Deflector Sword Concept Deflector Sword > --- INVENTORY (25) --- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet Desublimator Concept Chromion Battery (800) Concept Chromion Battery (800) Femtoactuators Femtoactuators Advanced Reaction Control System Experimental Powered Armor Graphene Brace Thermal Barrier AEGIS Remote Shield High-powered Transdimensional Reconstructor Concept Lightning Penetrator Modified Sigix Sheargun Concept Plasma Driver A3's Sniper Rifle Concept Rapid Grenade Launcher Nanosword Sigix Corpse Peak State ------------ > --- POWER ------------ Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Gravjet Array Gravjet Array Gravjet Array Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Concept Antigrav Storage Unit Concept Weapon Articulator Experimental Core Analyzer Concept Core Analysis Suite Experimental Armor Integrity Analyzer Femtoactuators Concept Reaction Jets Concept Cloak Mesh Centrium Heavy Armor Plating Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Concept Deflector Sword Concept Deflector Sword Concept Deflector Sword > --- INVENTORY -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core Experimental Antigrav System Concept Combat Aerolev Unit Concept Combat Aerolev Unit Experimental Cooling System Concept Chromion Battery Concept Chromion Battery Experimental Optical Array Femtoactuators Femtoactuators Centrium Medium Armor Plating Advanced Powered Armor Thermal Barrier Experimental EM Shield AEGIS Remote Shield Concept Energy Mantle Transdimensional Reconstructor Concept Lightning Penetrator Concept Plasma Driver Concept Rapid Grenade Launcher Experimental Jetlance Experimental Jetlance Experimental Jetlance [Rating: 301] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Improved Treads Leg Overtuned Armored Exoskeleton Wheel Compact Wheel Hover Unit Gravjet Array Flight Unit Cooled Impulse Thruster Utility Experimental Signal Interpreter Device Seismic Detector Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Concept Lightning Penetrator Energy Cannon Concept Plasma Driver Ballistic Gun Autogun Ballistic Cannon Overtuned Bore Cannon Launcher Heavy Missile Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Heavy Hammer Slashing Weapon Concept Deflector Sword Piercing Weapon Experimental Jetlance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 6 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 2 . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Utility 10 | . . . 1 . . . 4 . . . . . . 2 . . . . . . 1 . . . . . . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 235 | 6 8 1 2 17 . 6 8 1 8 . 1 . 13 21 1 11 1 . 10 1 5 2 . 1 1 6 3 6 13 35 11 13 23 Power 23 | . 1 . 1 2 . . 1 . 1 . . . . 4 . . . . 1 . 1 . . . . 1 . . 2 6 . . 2 Engine 7 | . 1 . 1 2 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . 3 . . 2 Reactor 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 3 . . . Propulsion 58 | 2 2 . 1 8 . 2 4 . 1 . . . 2 4 . 2 . . 1 . 1 . . . . 4 . . 3 11 1 3 6 Treads 12 | 2 1 . 1 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Wheel 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 3 6 Flight 26 | . . . . 1 . . 4 . 1 . . . 2 4 . 1 . . 1 . 1 . . . . 4 . . 3 4 . . . Utility 109 | 2 2 1 . 3 . 2 3 . 6 . 1 . 7 11 1 6 1 . 6 . 1 1 . 1 1 . 2 6 5 11 9 8 12 Device 43 | 1 . . . . . . 1 . 1 . . . 5 4 . 1 . . 1 . 1 1 . . . . . 2 3 5 5 4 8 Storage 5 | 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . Processor 25 | . . . . . . . 1 . 3 . 1 . 1 2 . 2 1 . 5 . . . . . . . 2 . 1 2 1 3 . Hackware 12 | . . . . . . . 1 . 1 . . . 1 3 . 1 . . . . . . . . 1 . . 1 1 . 2 . . Protection 24 | . 1 1 . 3 . 2 . . 1 . . . . 1 1 2 . . . . . . . 1 . . . 2 . 3 1 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 3 . . 4 . 2 . 1 . . . . 4 2 . 3 . . 2 1 2 1 . . . 1 1 . 3 7 1 2 3 Energy Gun 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 1 Energy Cannon 7 | . . . . 1 . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . 2 1 . . . Ballistic Gun 7 | 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . . . . . 1 . . . . 2 1 . 1 . . . . . 1 . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Special Weapon 5 | . . . . . . 2 . . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 2 . 1 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 39 | . . . . 2 . 1 . . 1 . . . 8 2 . . . . 7 . 1 . . 2 . 2 1 . 4 5 . . 3 Parts Lost 41 | . . . . 3 . . . . . . 1 . . 4 . . . . . . 3 . . . 3 . 1 4 1 8 . 2 11 Power 9 | . . . . 2 . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 . 3 . . . Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 . 1 . . 3 Utility 14 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . 4 . 2 5 Weapon 10 | . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . 1 . . 1 1 . . . 3 Highest Loss Streak 4 | . . . . 2 . . . . . . 1 . . 4 . . . . . . 2 . . . 3 . 1 3 1 2 . 1 4 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 4 9 13 17 24 25 24 4 3 3 5 5 5 4 6 8 8 9 9 9 10 8 9 9 9 9 8 9 11 14 17 23 23 23 Power . | 1 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 Propulsion 3 | 1 2 3 6 11 11 10 . . . 1 1 1 1 1 1 1 1 1 1 1 . . . . . . 1 1 3 2 3 3 2 Utility 5 | . 1 2 1 4 4 4 1 1 1 2 2 2 1 1 4 3 4 4 4 5 4 5 5 5 4 4 4 4 5 7 11 10 11 Weapon 3 | . 3 7 8 7 9 7 . . . . . . . 1 1 1 1 1 1 1 1 2 2 2 1 . 1 1 1 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . . . . 6 . 6 5 . 1 1 . . 1 2 . 1 . . 2 . . . . . . . 2 4 . 13 . 4 8 Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 15 | . . . . 1 . 2 . . . . . . . 2 . . . . . . . . . . . . . 2 . 7 . . 1 Utility 22 | . . . . 2 . 1 . . 1 1 . . 1 . . 1 . . 2 . . . . . . . 1 2 . 4 . 3 3 Weapon 14 | . . . . 3 . 3 3 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 Tool/Special 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 93 100 98 98 100 100 80 82 95 93 87 93 96 87 88 85 82 82 81 82 80 84 84 83 81 82 79 79 75 85 87 84 96 Engine 3 | . 8 14 10 9 11 11 6 6 6 6 6 6 6 2 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 5 5 5 5 7 9 5 4 3 7 8 8 Treads 8 | . 19 14 28 33 33 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 19 20 29 Flight 11 | . . . . . . . 30 33 32 33 33 33 33 21 17 17 17 17 17 17 20 21 21 21 19 22 18 20 16 12 . . . Device 13 | . 12 13 8 9 11 7 11 13 13 13 13 13 12 11 11 11 11 11 10 11 14 15 15 14 15 14 9 12 11 15 21 24 23 Storage 6 | . 14 14 11 11 11 11 . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 11 | . . . . . . . 5 6 17 13 7 13 13 16 17 17 22 23 23 23 21 21 21 21 19 14 18 17 17 17 11 12 12 Hackware 4 | . . . . . . . 5 6 6 13 13 13 13 12 11 11 5 5 5 5 5 5 5 5 6 9 9 8 7 5 5 . . Protection 5 | . 1 . 12 12 11 14 13 13 7 6 6 6 5 4 4 3 . . . . . . . . . . . . 1 2 4 4 7 Ballistic Gun 5 | . 25 28 22 16 11 13 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 4 6 6 6 9 3 3 4 5 5 5 4 4 4 4 5 4 3 4 4 3 . . . . Impact Weapon 1 | . 2 . . 5 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 4 5 5 5 5 4 5 1 . . . . 3 3 3 2 4 3 3 10 Peak Build Rating 301 | 6 10 10 16 21 21 25 44 45 57 53 56 56 94 105 104 102 98 98 117 115 132 130 130 132 134 141 145 158 174 265 290 301 297 Average Rating 110 | 4 7 10 13 17 21 21 37 38 49 53 51 56 71 89 98 97 97 97 103 114 124 129 129 130 127 137 140 152 154 208 281 288 289 On Entrance 96 | . 6 10 10 16 21 21 22 39 38 53 53 56 56 82 97 98 96 96 98 113 115 130 130 130 131 119 141 142 137 174 265 279 297 Avg Prop Armor Cover (%) 8 | . 12 11 14 . . 6 . . . . . . . 3 . . . . . . . . . . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 9 92 94 97 105 101 107 26 22 27 24 24 24 27 35 33 36 36 36 36 36 38 35 35 35 37 52 52 60 69 97 107 124 120 Greatest Support 127 | 40 40 16 60 69 69 69 25 25 25 25 25 25 29 38 33 37 37 37 38 38 55 55 49 49 49 61 60 72 72 124 122 123 127 Greatest Overweight (x) 6 | . 5 5 6 1 1 4 1 . 1 . . . 1 1 . 4 . . . . 1 . . . . . . . . 1 . 1 1 Average Overweight (x) . | . 2 5 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 25 25 25 Average Capacity 16 | 7 18 25 25 25 25 25 6 5 5 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 18 25 25 25 Most Carried 25 | 5 14 13 25 25 25 25 24 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 9 10 10 10 10 15 15 25 25 25 25 Average Carried 15 | 4 9 13 17 24 25 24 5 4 4 4 5 5 4 7 9 9 9 9 9 10 9 9 9 9 9 8 9 11 14 17 24 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 25 25 25 25 Final Carried 25 | 5 13 13 25 25 25 22 4 5 5 5 5 5 5 9 9 10 9 10 10 10 9 9 9 10 8 9 10 14 14 25 19 25 24 Scrap Suit Usage (%) 31 | . . . . . . . . . . . . . . . . 36 100 100 100 100 100 100 100 100 100 100 100 100 100 1 . . . Parts Cannibalized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Scout 15% | Sprinter 11% | Hacker-Sprinter 4% | Scavenger-Sprinter 3% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Sprinter | -3/Research Scavenger-Scout | -3/Quarantine Scavenger-Scout | -2/Research Scavenger-Scout | -2/Testing Sprinter | -2/Protoforge Sprinter | -1/Access Sprinter | -1/Command Scavenger-Gladiator | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Matter Collected 13842 | 267 297 106 97 1036 . 144 258 . 114 341 10 . 901 728 68 215 468 769 941 733 853 711 794 . 560 203 245 182 298 1272 304 432 495 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25648 | 95 197 152 110 1469 . . 257 . . 113 . . 576 895 76 477 663 861 1757 613 1510 1151 606 . 1160 316 459 226 160 3309 1153 2386 4901 Parts 1232 | 13 11 9 7 85 . . 8 . . 3 . . 13 45 4 26 19 29 74 24 78 43 25 . 57 8 19 7 6 191 82 93 253 Haulers Intercepted 18 | . . . . 6 . . 1 . . . . . . 2 . 1 . . . . 2 . . . . 2 2 2 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 218 | . . . . . . . . . . 3 . . 13 . . . 20 30 . 30 . 41 23 . 58 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Restored 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Faulty 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Combat Hostiles Destroyed 368 | . 6 5 2 20 . . . . . 4 . . 16 8 . 2 13 17 33 15 18 24 18 . 23 1 1 . 1 52 21 18 50 Melee 129 | . . . . . . . . . . . . . . 8 . . . 1 . . 1 . . . . . . . . 38 21 11 49 Guns 33 | . 6 5 2 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 167 | . . . . . . . . . . 4 . . 16 . . 2 13 16 33 10 16 19 11 . 21 1 1 . 1 3 . . . AOE 28 | . . . . . . . . . . . . . . . . . . . . 5 1 5 7 . 2 . . . . 3 . 5 . Classes Destroyed 28 | 1 4 . 1 3 . . . . . 1 . . 2 2 1 1 1 1 4 2 . . . . . . . . . 4 . . . Worker 11 | . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . 1 . . 1 1 2 . Tunneler 10 | 5 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Hauler 18 | . . . . 6 . . 1 . . . . . . 2 . 1 . . . . 2 . . . . 2 2 2 . . . . . Recycler 8 | . . . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 1 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 6 | . . . . 1 . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 1 1 . Drone 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 9 . . . Watcher 16 | . 1 . . 2 . . . . . . . . . 1 . 1 . . . . 4 . . . . 1 2 1 . 1 1 1 . Swarmer 54 | . 3 3 . . . . . . . . . . 2 2 . . 1 . 1 4 . 7 8 . 5 . . . . . 13 5 . Grunt 108 | . 3 2 . 10 . . . . . 3 . . 10 . . . 7 7 14 4 10 11 8 . 15 . . . . . . 4 . Brawler 11 | . . . . . . . . . . . . . 2 . . . 2 2 2 1 . 1 1 . . . . . . . . . . Duelist 6 | . . . . . . . . . . 1 . . . . . . . 3 . . . 2 . . . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 39 | . . . 2 10 . . . . . . . . . . . 2 2 2 . 1 4 1 1 . 1 1 . . . 11 . 1 . Hunter 14 | . . . . . . . . . . . . . 2 . . . . 2 2 2 2 2 . . . . . . . 2 . . . Programmer 45 | . . . . . . . . . . . . . . 5 . . . . 7 1 2 . . . 2 . 1 . . 17 8 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Decapitator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scrapoid 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Martyr 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 21 | 1 4 6 1 5 . . 1 . . 3 . . 3 4 . 2 5 5 8 6 4 5 5 . 5 1 2 2 1 8 21 6 6 Combat Bots Only 13 | . 3 5 1 5 . . . . . 3 . . 3 4 . 1 5 5 8 6 4 5 5 . 5 1 1 . 1 8 13 5 6 Max Kills in Single Turn 3 | 1 1 2 1 1 . . 1 . . 1 . . 2 1 1 1 1 2 3 3 2 2 2 . 2 1 1 1 1 3 2 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . . . 3 1 1 2 . 2 . . . . 3 . 3 . Melee 2 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . . . . . . 1 2 1 2 Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Hostile Shots Fired 1839 | . 23 13 8 86 6 1 3 . 19 4 3 . 31 103 . 2 1 3 11 13 17 9 12 . 16 26 13 56 17 208 140 169 826 Missed 1052 | . 8 3 3 21 3 . 1 . 8 3 1 . 19 52 . . 1 1 4 6 10 5 6 . 7 15 5 33 7 100 80 96 554 Deflected 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 Hits 787 | . 15 10 5 65 3 1 2 . 11 1 2 . 12 51 . 2 . 2 7 7 7 4 6 . 9 11 8 23 10 108 60 73 272 Melee 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 9 . . 6 Projectile 769 | . 15 10 5 65 3 1 2 . 11 1 2 . 12 51 . 2 . 2 7 7 7 4 6 . 9 11 8 20 10 99 60 73 266 AOE 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 1 1 . Critical Strikes 80 | . . 1 . 1 . 1 . . . . . . . 6 . . . . 1 . . . . . 1 1 . 3 . 13 . 5 47 Actively Blocked 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 11 . 5 40 Part Disruptions 8 | . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 2 . . 3 Damage Taken 13814 | . 128 125 80 1053 42 25 40 . 235 17 30 . 202 1031 44 48 . . 194 85 623 48 88 . 187 196 143 575 335 1980 577 1141 4542 Core 1895 | . 19 13 . 89 . 24 . . 52 . 13 . 47 225 . 23 . . 37 . 94 . 13 . . . 13 36 44 221 51 159 722 Absorbed by Shields 5476 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 494 234 1058 3690 Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 34 . . . . Ignored by Resistances 2255 | . . . . . . . . . . . . . . 169 . . . . . . . . . . 18 . . . . 650 725 355 338 Regen/Repaired (Parts) 1202 | . 38 . . 289 . . . . 174 . . . . 83 18 . . . . . 261 . . . . 158 58 . 123 . . . . Core Remaining (%) 75 | 100 . 87 . . . 71 . . . . . . 86 . . . . . . 71 . . . . 90 . 81 . . 67 . . 30 Volleys Fired 1209 | 17 21 12 6 76 4 2 28 . 5 29 . . 101 22 4 8 44 77 114 89 123 82 102 . 65 16 32 1 16 67 9 30 7 Largest 2 | 2 2 2 2 2 1 2 1 . 1 1 . . 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 2 1 1 1 1 1 Hottest 140 | 40 46 46 46 46 23 46 23 . 47 47 . . 102 51 51 50 50 50 50 50 81 50 50 . 50 50 50 50 50 140 140 140 140 Shots Fired 1375 | 34 42 24 12 151 4 3 28 . 5 29 . . 134 22 4 6 44 77 114 89 125 81 102 . 65 16 32 2 16 68 9 30 7 Gun 365 | 34 42 24 12 151 4 2 28 . . . . . . . . . . . . . 25 . . . . . . . . 19 . 19 5 Cannon 978 | . . . . . . . . . 5 29 . . 134 18 4 5 44 77 113 85 99 74 96 . 63 16 32 1 16 47 9 9 2 Launcher 22 | . . . . . . . . . . . . . . . . . . . . 4 . 7 6 . 2 . . . . 1 . 2 . Special 10 | . . . . . . 1 . . . . . . . 4 . 1 . . 1 . 1 . . . . . . 1 . 1 . . . Kinetic 1204 | 34 42 24 12 151 4 2 28 . 5 29 . . 134 18 4 5 44 77 113 85 99 74 96 . 63 16 32 1 12 . . . . Thermal 75 | . . . . . . . . . . . . . . . . . . . . . 25 . . . . . . . 4 26 9 9 2 Explosive 22 | . . . . . . . . . . . . . . . . . . . . 4 . 7 6 . 2 . . . . 1 . 2 . Electromagnetic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 19 5 Robot Hit Streak 47 | 4 9 10 13 47 8 9 37 . 38 9 . . 7 2 2 5 12 11 15 12 13 10 10 . 9 3 1 . 6 12 8 21 4 Robot Miss Streak 8 | 3 4 4 1 4 . . . . 1 1 . . 4 2 1 1 2 3 4 6 7 4 4 . 3 3 6 . . 8 . . 1 Penetration Max 3 | . . . . . . . . . . . . . 1 . . . 1 1 2 1 1 1 1 . 1 3 . . . . . 1 . Secondary Targets 5 | . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1340 | 18 24 15 10 118 4 1 28 . 1 18 . . 59 29 5 22 25 44 75 38 70 26 49 . 37 8 14 7 7 118 50 81 339 Core Hits 736 | 6 10 8 4 45 1 . 7 . . 8 . . 30 11 1 7 15 25 45 20 37 33 23 . 34 4 8 3 3 72 24 53 199 Critical Kills 148 | . . . . . . . 1 . . . . . . . . 2 13 12 33 10 20 16 11 . 21 3 3 . 1 2 . . . Critical Parts Destroyed 151 | . 1 . . 2 . . . . . . . . . . . 1 9 21 30 13 25 10 18 . 10 5 4 . 2 . . . . Critical Strikes 462 | . 1 . . 2 . . 1 . . 1 . . 7 3 . 5 24 33 65 25 45 27 29 . 34 9 7 . 4 33 20 31 56 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 307 | . 1 . . . . . 1 . . . . . . . . 3 24 33 65 25 45 27 29 . 34 9 7 . 4 . . . . Blast 8 | . . . . . . . . . . 1 . . 7 . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Smash 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 34 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . 2 2 . 25 Impale 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 18 30 31 Melee Attacks 974 | . 2 . . 17 2 3 . . . . . . . 71 2 30 29 14 2 73 13 . . . . 10 17 16 13 133 68 97 362 Impact 24 | . 2 . . 17 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 672 | . . . . . . . . . . . . . . 71 2 30 29 14 2 73 12 . . . . 10 17 16 13 69 9 13 292 Piercing 277 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 59 84 70 Sneak Attacks 85 | . . . . 4 . . . . . . . . . 15 2 16 . . . 2 1 . . . . 2 3 2 1 27 5 3 2 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Follow-up Attacks 105 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 13 80 Martial Strikes 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 19 8 . Damage Inflicted 63930 | 200 355 226 154 2018 60 3 424 . 36 500 . . 2256 2501 335 1932 762 1339 2339 1475 2541 1139 1601 . 1635 537 798 528 249 8126 3397 5812 20652 Guns 4447 | 200 355 226 152 1804 60 . 424 . . . . . . . . . . . . . 503 . . . . . . . . 258 . 356 109 Cannons 14748 | . . . . . . . . . 36 500 . . 2256 35 118 85 762 1287 2339 873 1621 840 919 . 1206 215 229 . 117 1220 90 . . Explosions 2900 | . . . . . . . . . . . . . . . . . . . . 344 299 299 682 . 429 . . . . 261 . 586 . Melee 41830 | . . . . 214 . . . . . . . . . 2466 217 1847 . 52 . 258 118 . . . . 322 569 528 132 6387 3307 4870 20543 Ramming 5 | . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16659 | 200 355 226 152 1804 60 . 424 . 36 500 . . 2256 35 118 85 762 1287 2339 873 1621 840 919 . 1206 215 229 . 117 . . . . Thermal 1660 | . . . . . . . . . . . . . . . . . . . . . 711 . . . . . . . . 817 90 42 . Explosive 2650 | . . . . . . . . . . . . . . . . . . . . 344 91 299 682 . 429 . . . . 261 . 544 . Electromagnetic 1126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 661 . 356 109 Impact 214 | . . . . 214 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27513 | . . . . . . . . . . . . . . 2466 217 1847 . 52 . 258 118 . . . . 322 569 528 132 3465 469 402 16668 Piercing 14103 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2922 2838 4468 3875 Highest Corruption 24 | . . . . . . . . 5 5 . . . . 2 . . . . . . 4 4 . . . . . . . 24 1 1 . Average Corruption 7 | . . . . . . . . 5 4 . . . . 1 . . . . . . 1 3 . . . . . . . 14 1 1 . Corruption Purged 13 | . . . . . . . . . 5 . . . . 2 . . . . . . . 4 . . . . . . . . 1 1 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 112 | . . . . . . . . 1 7 . . . . 2 . . . . . . 17 14 . . . . . . . 68 2 1 . Message Errors 30 | . . . . . . . . . 1 . . . . . . . . . . . 6 6 . . . . . . . 17 . . . Matter Fused 28 | . . . . . . . . 1 2 . . . . . . . . . . . 3 3 . . . . . . . 19 . . . Heat Flow Errors 13 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . 10 . . . Energy Discharges 11 | . . . . . . . . . . . . . . 1 . . . . . . 3 2 . . . . . . . 3 1 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . . . 8 1 . . Data Loss (major) 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4007 | . . . . 130 . . . . . . . . 70 608 28 100 . . 9 39 68 17 37 . 23 20 40 . 66 1129 731 497 395 Projectiles 170 | . . . . . . . . . . . . . 70 . . . . . 9 . 7 17 7 . . 20 40 . . . . . . Explosions 145 | . . . . . . . . . . . . . . . . . . . . 31 61 . 30 . 23 . . . . . . . . Melee 3692 | . . . . 130 . . . . . . . . . 608 28 100 . . . 8 . . . . . . . . 66 1129 731 497 395 Knockbacks 10 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . 1 1 4 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 164 | . . . . . . 1 . . . . . . . . . . . . . . 155 . . . . . . . . . . 8 . Shots 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Rammed 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 256 | . 18 86 12 105 4 21 6 . 17 16 . . 115 38 . 44 76 92 140 103 193 224 94 . 85 125 . 4 65 225 256 252 . Average Temperature 34 | . 6 28 7 28 4 11 3 . 6 6 . . 18 19 . 20 28 32 39 39 40 44 30 . 29 21 . 4 27 62 101 54 . Received Heat Transfer 1131 | . 18 69 18 327 18 37 . . . . . . 18 132 . 9 . . 69 . 12 . . . . 30 36 18 18 125 6 61 110 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 Combat Hostiles 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 Parts Fried 26 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 5 7 Impact Corruptions 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Heat Transferred 1410 | . . . . . . . . . . . . . . . . . . . . . 750 . . . . . . . . 559 50 51 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Maximum Alert Level 3 | . . . . . . . . . . . . . . 3 1 2 . . . . 3 . . . . 2 1 . . 3 3 3 . Low Security (%) 53 | 100 100 100 100 100 100 . 100 100 100 . . . . 1 . 3 . . . . 2 . . . . . 23 100 100 43 . . . Level 1 13 | . . . . . . . . . . . . . . 45 100 14 . . . . 19 . . . . 85 76 . . 15 . 6 . Level 2 14 | . . . . . . . . . . . . . . 9 . 82 . . . . 48 . . . . 14 . . . 17 68 9 . Level 3 17 | . . . . . . . . . . . . . . 42 . . . . . . 29 . . . . . . . . 23 31 84 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1029 | 5 82 129 51 157 99 . 71 24 162 . . . . 1029 366 576 . . . . 1029 . . . . 422 308 190 147 923 1018 818 . Initial 535 | . . 6 45 . 43 . . 24 2 . . . . 195 358 215 . . . . 201 . . . . 323 214 160 87 20 535 314 . Average 262 | . 21 4 13 82 33 . 9 14 31 . . . . 563 339 453 . . . . 587 . . . . 376 218 142 85 382 659 570 . Influence Increases 16130 | 25 199 140 82 759 329 . 159 . 365 165 45 . 760 1492 80 804 409 552 1317 529 1494 565 547 . 775 273 472 285 222 1584 763 792 147 Destroy 0b10 Robot/C 7040 | . 120 100 40 420 60 . 20 . . 80 . . 320 320 . 200 300 380 840 400 420 480 360 . 460 20 20 . 20 880 420 360 . Destroy 0b10 Robot/NC 460 | 25 10 5 . 55 . . 15 . . . . . 10 45 . 25 . . 25 15 45 . . . . 15 30 15 5 65 30 25 . Destroy Leader 950 | . 22 20 20 156 . . 2 . . 10 . . 40 66 . 76 10 40 . 40 122 40 20 . 30 16 18 6 . 92 62 42 . Allied During Kill 534 | . . . . 5 9 . 2 . . . . . . 34 . 92 24 12 287 59 8 . 2 . . . . . . . . . . Successful Hack 618 | . 30 . 6 38 19 . . . 12 . . . . 22 . 73 . . . . 29 . . . . 145 63 105 23 18 21 14 . Select Force Hacks 290 | . . . . . 240 . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . Disable Machine 1140 | . 15 15 . 75 . . . . 45 . . . . 90 . 165 . . . . 180 . . . . 15 30 . 75 270 15 30 120 Anti-Garrison Action 550 | . . . . . . . . . . . . . . 350 . . . . . . . . . . . . 200 . . . . . . Destroy Structure 1278 | . 2 . 1 10 1 . . . 23 . . . . 110 80 98 . . . . 390 . . . . 32 36 39 39 139 80 186 12 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 510 | . . . 15 . . . 15 . 60 . . . . 105 . 15 . . . . 75 . . . . 15 . 75 15 75 30 . 15 Lose Combat Pursuer 2610 | . . . . . . . 105 . 225 75 45 . 390 300 . 60 75 120 165 15 75 45 165 . 285 15 75 45 45 45 105 135 . Influence Decreases 16074 | 25 183 39 199 647 441 . 88 67 215 288 76 . 450 777 797 635 488 478 806 1429 554 735 493 907 296 370 568 416 340 729 1163 368 1007 Entered New Map 6316 | . . 10 72 . 69 . . 47 2 58 7 . . 115 667 93 178 76 472 983 32 379 163 907 . 156 168 126 68 17 357 178 916 Time Decay 8147 | 25 183 29 127 627 372 . 68 20 213 230 59 . 450 502 100 362 270 342 274 386 482 356 310 . 266 214 230 230 262 632 356 170 . Lost Part 381 | . . . . 20 . . . . . . 10 . . 40 . . . . . . 30 . . . 30 . 10 40 10 80 . 20 91 Lost Ally 630 | . . . . . . . 20 . . . . . . 120 30 180 40 60 60 60 10 . 20 . . . 10 20 . . . . . Purge Threat 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . 450 . . Squads Dispatched 84 | . 1 . 1 4 . . . . 7 . . . . 16 . 9 . . . . 11 . 1 . 1 6 2 7 4 7 5 2 . Investigation 37 | . 1 . . 1 . . . . 6 . . . . 8 . 6 . . . . 6 . 1 . 1 1 1 3 1 . . 1 . Extermination 28 | . . . . . . . . . 1 . . . . 3 . 2 . . . . 3 . . . . 2 1 3 3 5 4 1 . Reinforcement 11 | . . . 1 1 . . . . . . . . . 2 . 1 . . . . 1 . . . . 3 . 1 . 1 . . . Assault 8 | . . . . 2 . . . . . . . . . 3 . . . . . . 1 . . . . . . . . 1 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Distress Signals 44 | . . . . 1 . . . . 1 . . . . 3 . 4 . . 2 . 1 . . . . 1 1 1 3 1 . 25 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Times Spotted 701 | . 9 5 4 26 2 4 6 6 23 17 3 . 36 46 4 7 12 18 102 15 25 15 26 . 29 12 10 28 13 53 31 33 81 Peak Tracking Total 17 | . 3 2 2 6 1 2 3 6 11 4 3 . 5 16 2 5 6 5 17 7 5 9 5 . 13 8 6 7 5 7 8 8 7 Tactical Retreats 87 | . . . . . . . 3 . 4 2 1 . 14 8 . 1 3 3 5 1 3 2 7 . 6 1 3 4 5 4 2 5 . ECM-based Alert Blocks 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 6 . . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Traps Triggered 33 | . . . 2 3 . . 1 . 2 . . . . 3 . 1 . . . . 2 . . . . . 1 . 1 10 5 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Disabled 89 | . 1 1 . 5 . 2 . . 3 . . . . 7 . 11 1 1 . 1 12 1 2 . 2 1 2 . 5 20 1 2 8 Max in Single Turn 3 | . 1 1 . 1 . 1 . . 1 . . . . 1 . 1 1 1 . 1 3 1 1 . 1 1 1 . 1 1 1 1 1 Garrison Access 11 | . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . 1 1 1 . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Machines Accessed 188 | . 7 . 3 12 14 2 . . 17 . 1 4 . 25 . 18 1 . 4 . 17 1 1 4 1 9 7 13 7 3 13 3 1 Terminals 96 | . 6 . 2 9 6 . . . 6 . . . . 11 . 9 . . . . 8 . 1 . 1 5 4 9 5 1 10 3 . Fabricators 8 | . . . . . . . . . 1 . . . . 4 . 2 . . . . 1 . . . . . . . . . . . . Repair Stations 12 | . 1 . . 2 . . . . 1 . . . . 1 . . . . . . 3 . . . . 1 1 . 1 1 . . . Recycling Units 31 | . . . . . 8 . . . 6 . . . . 4 . 4 . . . . 4 . . . . 1 . 3 . . 1 . . Scanalyzers 11 | . . . 1 . . . . . 1 . . . . 2 . 3 . . . . 1 . . . . 1 1 . 1 . . . . Garrison Access 12 | . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . 1 1 1 . 1 2 . . Total Hacks 459 | . 24 . 10 35 32 8 . . 35 . 1 31 . 54 . 34 5 . 6 . 43 1 5 16 3 23 22 24 15 4 21 5 2 Successful 304 | . 17 . 6 20 23 8 . . 15 . 1 31 . 36 . 17 5 . 6 . 22 1 5 16 3 16 17 15 10 3 7 2 2 Failed 153 | . 6 . 4 15 9 . . . 20 . . . . 17 . 17 . . . . 21 . . . . 7 5 9 5 1 14 3 . Catastrophic 21 | . . . . 1 1 . . . 2 . . . . 3 . 2 . . . . 3 . . . . . . 4 1 . 3 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 205 | . 21 . 5 17 30 . . . 22 . . . . 27 . 19 . . 1 . 19 . . . . 2 13 18 6 . 4 1 . Terminals 244 | . 22 . 5 23 23 . . . 17 . . . . 30 . 19 . . . . 18 . 5 . 3 12 15 20 9 1 17 5 . Fabricators 17 | . . . . . . . . . 1 . . . . 10 . 4 . . . . 2 . . . . . . . . . . . . Repair Stations 33 | . 2 . . 10 . . . . 2 . . . . 2 . . . . . . 9 . . . . 2 2 . 2 2 . . . Recycling Units 42 | . . . . . 9 . . . 8 . . . . 5 . 5 . . . . 10 . . . . 1 . 3 . . 1 . . Scanalyzers 32 | . . . 5 . . . . . 2 . . . . 3 . 6 . . . . 4 . . . . 6 2 . 4 . . . . Garrison Access 21 | . . . . 2 . . . . 5 . . . . 4 . . . . . . . . . . . 2 3 1 . 1 3 . . Terminal Hacks 141 | . 5 . . 1 6 8 . . . . 1 31 . 10 . 5 5 . 6 . 5 1 5 16 3 7 7 5 3 1 6 2 2 Record 34 | . . . . . . . . . . . . 11 . . . . 5 . 5 . . . 5 5 3 . . . . . . . . Part Schematic 20 | . . . . . 1 . . . . . . 11 . 4 . . . . . . . . . 3 . . 1 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 3 . . . . 7 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 13 | . . . . . 3 . . . . . . 3 . . . 1 . . . . . . . 4 . 1 1 . . . . . . Open Door 5 | . . . . 1 . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Index 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . Locate Traps 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 1 . . 1 . Recall Investigation 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Registered Components 5 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 6 . 1 . . . . 1 . . . . . . . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 28 | . 2 . . 8 . . . . 2 . . . . 2 . . . . . . 7 . . . . 2 2 . 2 1 . . . Scan Component 14 | . 1 . . 4 . . . . 1 . . . . 1 . . . . . . 4 . . . . 1 1 . 1 . . . . Repair 13 | . 1 . . 4 . . . . 1 . . . . 1 . . . . . . 3 . . . . 1 1 . 1 . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 4 . . . . . . . . . . . . 3 . . . . 3 . . . . 4 1 . 3 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Study 13 | . . . 4 . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 . 3 . . . . Garrison Access Hacks 8 | . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 . . Seal Access 8 | . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . 1 . 1 . 1 1 . . Unauthorized Hacks 100 | . 10 . 2 10 17 . . . 10 . . . . 17 . 8 . . . . 6 . . . . 2 7 9 2 . . . . Terminals 62 | . 10 . 2 10 9 . . . 5 . . . . 8 . 2 . . . . 3 . . . . 1 5 6 1 . . . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Assimilate 10 | . . . . 1 . . . . . . . . . 2 . 2 . . . . 1 . . . . . 1 3 . . . . . Botnet 28 | . 4 . . 3 4 . . . 4 . . . . 5 . . . . . . 2 . . . . 1 2 3 . . . . . Operators 5 | . 1 . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 1 5 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 5 | . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 28 | . . . . . 8 . . . 5 . . . . 4 . 4 . . . . 3 . . . . 1 . 3 . . . . . Tunnel 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fedlink 15 | . . . . . . . . . 5 . . . . 2 . 2 . . . . 2 . . . . 1 . 3 . . . . . Scrapoids 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Scraphulk 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Access 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . Used 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hacking Detections 125 | . 5 . 3 10 6 . . . 11 . . . . 18 . 13 . . . . 13 . 1 . 1 7 6 9 6 1 13 2 . Full Trace Events 6 | . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . 1 . . . . . . 11 . 4 . . . . . . . . . 3 . 2 . . . 4 . . . Parts Built 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . . . . 164 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 24 | . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 4 . . . . . . . . . . . . 3 . . . . 2 . . . . . 1 . 3 . . . . Parts Repaired 13 | . 1 . . 4 . . . . 1 . . . . 1 . . . . . . 3 . . . . 1 1 . 1 . . . . Time 533 | . 26 . . 116 . . . . 28 . . . . 56 . . . . . . 226 . . . . 28 22 . 31 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . 2 . . 5 2 5 2 . 1 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total Allies 63 | . . . . 2 . . . . . . . . . 14 20 7 5 2 5 2 2 1 . . . . 1 2 . . . . . Largest Group 23 | . . . . 2 2 2 2 . . . . . . 5 23 18 3 2 6 3 2 1 1 . . . 1 2 . . . . . Highest-Rated Group 874 | . . . . 62 62 62 62 . . . . . . 241 874 781 90 98 328 147 133 30 30 . . . 26 71 . . . . . Highest-Rated Ally 123 | . . . . 31 31 31 31 . . . . . . 50 50 123 30 49 68 68 123 30 30 . . . 26 45 . . . . . Total Orders 25 | . . . . . . . . . . . . . . . . 2 1 2 13 6 1 . . . . . . . . . . . . STAY 18 | . . . . . . . . . . . . . . . . 2 1 1 10 3 1 . . . . . . . . . . . . FOLLOW 7 | . . . . . . . . . . . . . . . . . . 1 3 3 . . . . . . . . . . . . . Ally Attacks 436 | . . . . 10 10 8 19 . . . . . . 51 125 97 17 16 45 20 18 . . . . . . . . . . . . Total Damage 13783 | . . . . 168 191 147 296 . . . . . . 1410 4515 3064 375 442 1985 701 489 . . . . . . . . . . . . Kills 72 | . . . . 1 3 1 1 . . . . . . 9 12 17 3 2 13 7 3 . . . . . . . . . . . . Allies Corrupted 7 | . . . . . . . . . . . . . . 2 . 2 1 . . . . . 1 . . . . 1 . . . . . Allies Melted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Active Infowar (turns) 25076 | 11 709 970 336 1901 1312 1761 267 54 579 489 137 23 1196 1342 218 835 587 766 976 980 1258 813 692 49 630 459 485 495 579 2200 804 1163 . Optics 15359 | . . . . . . . 267 54 579 489 137 23 1196 1342 218 835 587 766 976 980 1258 813 692 49 449 . 437 495 579 2138 . . . Sensors 10253 | . . . . . . . . . . . . . . 106 218 828 425 476 256 926 1234 813 692 49 620 459 483 432 507 1138 591 . . IFF 1760 | . . . . . . . 266 54 292 489 137 23 499 . . . . . . . . . . . . . . . . . . . . Terrain 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . . Seismic 9481 | 11 709 970 336 1901 1312 1761 263 54 471 . . . 670 1023 . . . . . . . . . . . . . . . . . . . Decoding 626 | . . . . . . . . . . . 19 23 584 . . . . . . . . . . . . . . . . . . . . Cloaking 2029 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 804 1163 . Jamming 1205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1203 . . . ECM 682 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 229 278 . . . Robot Analysis Total 15 | . 3 . . . . 7 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . 2 1 . 1 . . . 1 . . 2 . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Turns Passed 28680 | 229 770 1044 415 2306 1312 2630 276 54 579 489 137 23 1196 1342 218 835 587 766 976 980 1258 813 692 49 630 459 485 495 579 2200 804 1646 1406 Spaces Moved 37211 | 110 386 578 187 894 403 1145 405 132 1368 1181 493 84 1517 2527 288 1554 953 1105 1165 1321 2106 1232 1391 139 1130 1015 929 1333 912 2686 1448 2374 2720 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2728 | 103 178 . 108 894 403 1042 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 968 | . 208 578 79 . . 103 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7787 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1245 1448 2374 2720 Flight 25721 | . . . . . . . 405 132 1368 1181 493 84 1517 2527 288 1554 953 1105 1165 1321 2106 1232 1391 139 1130 1015 929 1333 912 1441 . . . Fastest Speed 7 | 50 160 175 175 200 200 145 28 28 27 27 27 27 25 18 32 32 32 32 32 34 22 22 29 29 29 24 28 25 25 7 32 32 28 Average Speed 46 | 153 168 175 192 200 200 195 28 28 28 27 27 27 27 28 32 32 32 32 32 34 29 28 29 29 30 28 31 29 32 27 32 32 31 Slowest Speed 315 | 160 175 175 240 200 200 200 98 28 98 27 27 27 96 108 32 315 32 32 34 34 105 29 29 29 34 34 32 37 37 120 33 100 103 Overloaded Moves 213 | . . . . . . . . . . . . . . 72 . . . . . . 6 2 . . . 22 . 15 15 81 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 74 | . . . . . . . 5 . 2 . 5 . . 24 . 2 . 1 . . 18 . 1 . . 4 8 4 . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . 1 1 Exploration Rate (%) 68 | 6 62 98 14 91 93 81 7 89 37 86 74 75 87 64 93 42 86 90 89 92 49 93 92 63 74 33 93 46 82 39 43 57 97 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 16 | . . . . . 10 . . . 1 . . 1 . . . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 23 | . 1 1 1 1 1 . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 41 | . . 3 . . . 4 . . . 5 5 . 2 . . . 3 4 . 5 . 4 4 . 2 . . . . . . . . Spaces Dug 541 | . 2 . . 6 1 4 . . 25 3 . . 38 47 . 19 29 18 2 111 97 6 18 . 11 10 9 15 15 23 19 9 4 Terrain Destroyed 1313 | . 2 . . 6 1 2 . . 27 17 . . 94 49 1 21 54 65 42 218 204 89 166 . 64 19 22 15 18 25 26 62 4 Melee 232 | . 2 . . 6 1 . . . . . . . . 32 . 11 29 13 2 70 10 . . . . 6 5 8 8 10 11 6 2 Projectile 666 | . . . . . . . . . 3 17 . . 73 17 1 3 25 52 40 85 66 66 94 . 48 13 15 1 10 15 15 5 2 AOE 350 | . . . . . . . . . . . . . . . . . . . . 63 127 22 72 . 15 . . . . . . 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Acc Com Ac0 Total 46761 | 137 464 591 229 1256 903 1535 549 149 1553 1321 490 83 2159 3009 404 1836 1163 1445 1700 1689 2632 1639 1620 146 1371 1150 1067 1398 1155 3885 1714 3171 3148 Wait 6348 | . 33 1 9 196 495 348 78 14 154 110 2 . 504 315 106 200 91 214 319 183 384 319 125 . 168 97 77 16 172 749 167 634 68 Move 37031 | 109 385 577 186 893 402 1145 395 131 1363 1180 482 83 1516 2484 287 1549 952 1102 1164 1320 2070 1231 1388 138 1129 1006 912 1324 911 2680 1445 2373 2719 Hop 68 | . . . . . . . 5 . 2 . 5 . . 19 . 2 . 1 . . 17 . 1 . . 4 8 4 . . . . . Pick Up 196 | 5 9 . 14 13 . 10 2 . 4 1 . . 2 10 . 8 2 1 3 . 3 1 . 1 . 2 7 11 2 44 5 19 17 Fast Attach 138 | 6 . . 4 5 . 1 2 1 7 . 1 . 13 20 . 8 . . 11 . 7 . . 3 . 4 2 1 12 14 6 3 7 Attach 119 | . 2 . 3 2 . 1 16 . 5 . . . 3 14 . 4 1 . 1 . 6 1 . 1 2 3 2 3 3 18 9 5 14 Detach 83 | . . . . . . . 10 2 5 . . . 5 16 . 4 1 . 4 . 2 . . 1 . 2 2 . 4 13 6 4 2 Swap 337 | . 10 1 5 31 . 10 . . 3 . . . 2 6 4 9 14 21 5 9 2 3 4 . 7 3 4 17 15 72 16 27 37 Drop 205 | . 2 . 1 20 . 15 13 1 5 1 . . 13 18 1 14 2 . 10 . 5 . . 2 . 3 4 5 7 37 4 11 11 Fire 1209 | 17 21 12 6 76 4 2 28 . 5 29 . . 101 22 4 8 44 77 114 89 123 82 102 . 65 16 32 1 16 67 9 30 7 Melee 799 | . 2 . . 17 2 3 . . . . . . . 71 2 30 29 14 2 73 13 . . . . 10 17 16 13 113 41 65 266 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 86 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 78 6 . . Rewire 140 | . . . . . . . . . . . . . . 14 . . 27 15 67 15 . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 230 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 15) 674 | -10/Materials | Identified exit to Mines 674 | -10/Materials | Identified exit to Materials 707 | -10/Materials | Discovered exit to Materials (range 16) 725 | -10/Materials | Loaded intel: 33 machine locations 730 | -10/Materials | Derelicts attacked the area 766 | -10/Materials | Learned location of 1 exit from Recycling 768 | -10/Materials | Central database locked down 799 | -10/Materials | Learned location of 1 exit from Recycling 838 | -10/Materials | Loaded intel: 25 trap records 841 | -10/Materials | Learned 4 Subcaves zone layouts 849 | -10/Materials | Repaired Lgt. Treads 875 | -10/Materials | Identified exit to Subcaves 909 | -10/Materials | Learned 2 Storage zone layouts 953 | -10/Materials | Learned location of 2 exits from Materials 1000 | -10/Materials | Entered Mines 1121 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1163 | -10/Mines | Found DCF Scrap (15 items) 1230 | -10/Mines | Learned location of 1 exit from Materials 1583 | -10/Mines | Found a hidden stash of uninstalled traps 2044 | -10/Mines | Entered Materials 2044 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2045 | -9/Materials | Identified exit to Storage 2045 | -9/Materials | Identified exit to Materials 2045 | -9/Materials | Identified exit to Mines 2459 | -9/Materials | Entered Storage 2460 | -9/Storage | Identified exit to Recycling 2698 | -9/Storage | Repaired Autogun+ 2726 | -9/Storage | Repaired Lgt. Armor Plating 2753 | -9/Storage | Repaired Lgt. Armor Plating 3343 | -9/Storage | Repaired Rocket Launcher 3905 | -9/Storage | Discovered exit to Materials (range 16) 4534 | -9/Storage | Met a pair of Derelict thieves 4674 | -9/Storage | Used back door to open Recycling access 4765 | -9/Storage | Entered Recycling 4765 | -9/Recycling | Accompanied by 2 allies 4766 | -9/Recycling | Identified exit to Scraptown 4766 | -9/Recycling | Identified exit to Factory 5426 | -9/Recycling | Learned Materials garrison access intel 5737 | -9/Recycling | Learned location of 3 exits from Materials 5865 | -9/Recycling | Learned location of Storage (-9) 5929 | -9/Recycling | Learned location of 1 exit from Recycling 6027 | -9/Recycling | Scanned before Scraplab entrance 6055 | -9/Recycling | Entered Scraplab 6077 | -9/Recycling | Entered Scraptown 6077 | -9/Scraptown | Accompanied by 2 allies 6621 | -9/Scraptown | Discovered new exit (range 11) 6983 | -9/Scraptown | Visited UFD Registry 6983 | -9/Scraptown | Registered with UFD as "Phasespreader" 7031 | -9/Scraptown | Visited Derelict Rescue Squad 7109 | -9/Scraptown | Visited Science Guys 7135 | -9/Scraptown | Visited Scrapoid Pod Storage 7161 | -9/Scraptown | Visited Analyses Database 7195 | -9/Scraptown | Visited LU-1G1's Boring Crew 7249 | -9/Scraptown | Visited Observation Area 7281 | -9/Scraptown | Visited Junk Repository 8100 | -9/Scraptown | Met Optimus 8100 | -9/Scraptown | Accepted into 0bPrime 8500 | -9/Scraptown | Civil war broke out across Scraptown 8500 | -9/Scraptown | Attached CPS modules to NJ-E7K(c). 8511 | -9/Scraptown | Found System Spiker 8612 | -9/Scraptown | Found Prototype Special Weapon 8612 | -9/Scraptown | Identified LU-1G1's Laser Shovel 8622 | -9/Scraptown | Discovered new exit (range 10) 8661 | -9/Scraptown | Found Scrap Suit 8707 | -9/Scraptown | Entered Factory 8707 | -6/Factory | Accompanied by 2 allies 8707 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 8973 | -6/Factory | Discovered new exit (range 6) 8983 | -6/Factory | Sucked down chute 8983 | -6/Factory | Entered Waste 8983 | -6/Waste | Spotted C-40 Crusher 8984 | -6/Waste | Spotted C-40 Crusher 8986 | -6/Waste | Build established: Sprinter 8994 | -6/Waste | Spotted C-40 Crusher 8997 | -6/Waste | Spotted C-40 Crusher 8998 | -6/Waste | EMP discharged 9025 | -6/Waste | Spotted C-40 Crusher 9025 | -6/Waste | Spotted C-40 Crusher 9034 | -6/Waste | Discovered new exit (range 10) 9037 | -6/Waste | Entered Factory 9058 | -6/Factory | Loaded intel: 8 recycling unit locations 9071 | -6/Factory | Learned location of Protoforge (-2) 9108 | -6/Factory | Repaired Enh. Gauss Cannon 9319 | -6/Factory | Spotted B-75 Beast 9370 | -6/Factory | Discovered new exit (range 6) 9372 | -6/Factory | Identified exit to Factory 9544 | -6/Factory | Discovered new exit (range 4) 9545 | -6/Factory | Identified exit to Lower Caves 9578 | -6/Factory | Discovered exit to Lower Caves (range 22) 9616 | -6/Factory | Entered Lower Caves 9685 | -6/Lower Caves | Learned Factory stockpile data 9867 | -6/Lower Caves | Build established: Hacker-Sprinter 9964 | -6/Lower Caves | Discovered new exit (range 16) 10105 | -6/Lower Caves | Entered another Lower Caves area 10105 | -6/Lower Caves | Discovered exit to Factory (range 12) 10135 | -6/Lower Caves | Learned Factory terminal intel 10205 | -6/Lower Caves | Discovered new exit (range 17) 10242 | -6/Lower Caves | Entered Data Miner 10242 | -6/Data Miner | Discovered new exit (range 6) 10246 | -6/Data Miner | Met Data Miner 10254 | -6/Data Miner | Learned location of Section 7 (-2) 10254 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10258 | -6/Data Miner | Received God Mode back door access code from Data Miner 10265 | -6/Data Miner | Entered Proximity Caves 10629 | -5/Proximity Caves | Learned Factory security intel 10650 | -5/Proximity Caves | Spotted B-75 Beast 10762 | -5/Proximity Caves | Found Prototype Processor 10762 | -5/Proximity Caves | Identified Exp. Signal Interpreter 10765 | -5/Proximity Caves | Found Prototype Device 10765 | -5/Proximity Caves | Identified Exp. EM Shield 11156 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11452 | -5/Proximity Caves | Discovered exit to Factory (range 8) 11461 | -5/Proximity Caves | Entered Factory 11461 | -5/Factory | Evolved 2 slots: Utility x2 11462 | -5/Factory | Identified exit to Upper Caves 11465 | -5/Factory | Loaded intel: 26 terminal locations 11491 | -5/Factory | Discovered new exit (range 4) 11568 | -5/Factory | Central database locked down 11735 | -5/Factory | Repaired Nuclear Pulse Array 11749 | -5/Factory | Discovered new exit (range 3) 11753 | -5/Factory | Identified exit to Factory 11893 | -5/Factory | Loaded intel: 8 recycling unit locations 11939 | -5/Factory | Incoming investigation squad redirected 12010 | -5/Factory | Fabricated Weapon Mount (x2) 12204 | -5/Factory | Lost 4 parts (2p1u1w) 12334 | -5/Factory | Discovered exit to Factory (range 4) 12459 | -5/Factory | Scrapoids reinforcements arrived? 12526 | -5/Factory | Spotted B-75 Beast 12597 | -5/Factory | Fabricated Lrn. Sensor Array? 12661 | -5/Factory | First assault squad dispatched 12685 | -5/Factory | Incoming assault squad redirected 12754 | -5/Factory | Incoming investigation squad redirected 12758 | -5/Factory | Scrapoid reinforcements arrived 12799 | -5/Factory | Found Scrap Suit 12803 | -5/Factory | Manually triggered Chute Trap 12803 | -5/Factory | Sucked down chute 12803 | -5/Factory | Entered Waste 12804 | -5/Waste | Met a frightened Derelict 12804 | -5/Waste | Spotted C-40 Crusher 12807 | -5/Waste | Spotted C-40 Crusher 12809 | -5/Waste | Spotted C-40 Crusher 12816 | -5/Waste | Warlord forces began an assault 12832 | -5/Waste | Allies destroyed C-40 Crusher 12848 | -5/Waste | 4 allies followed down the chute 12890 | -5/Waste | Spotted C-40 Crusher 12893 | -5/Waste | Allies destroyed C-40 Crusher 12893 | -5/Waste | Spotted C-40 Crusher 12896 | -5/Waste | Allies destroyed C-40 Crusher 12904 | -5/Waste | Allies destroyed C-40 Crusher 12905 | -5/Waste | Spotted C-40 Crusher 12912 | -5/Waste | Allies destroyed C-40 Crusher 12935 | -5/Waste | Lost 7 allies 12964 | -5/Waste | Discovered new exit (range 13) 12970 | -5/Waste | Identified exit to Factory 13021 | -5/Waste | Entered Factory 13021 | -5/Factory | Accompanied by 14 allies 13077 | -5/Factory | Build established: Hacker-Scout 13094 | -5/Factory | Scrapoid reinforcements arrived 13131 | -5/Factory | Lost 6 allies 13142 | -5/Factory | Discovered exit to Factory (range 15) 13247 | -5/Factory | Discovered exit to Upper Caves (range 8) 13270 | -5/Factory | Scraphulk reinforcements arrived? 13273 | -5/Factory | Attached CPS modules to 05F01-K. 13310 | -5/Factory | Destroyed 05F01-K 13340 | -5/Factory | Found Scrap Suit 13398 | -5/Factory | Discovered exit to Factory (range 21) 13667 | -5/Factory | Loaded intel: 6 recycling unit locations 13856 | -5/Factory | Entered Upper Caves 13972 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14129 | -5/Upper Caves | Learned Factory emergency access door positions 14129 | -5/Upper Caves | Learned Factory stockpile data 14129 | -5/Upper Caves | Learned Factory security intel 14175 | -5/Upper Caves | Learned Factory terminal intel 14388 | -5/Upper Caves | Discovered new exit (range 18) 14434 | -5/Upper Caves | Identified exit to Upper Caves 14443 | -5/Upper Caves | Entered another Upper Caves area 14443 | -5/Upper Caves | Accompanied by 2 allies 14477 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14805 | -5/Upper Caves | Discovered new exit (range 8) 14811 | -5/Upper Caves | Encountered a Warlord checkpoint 14839 | -5/Upper Caves | Identified exit to Warlord 15103 | -5/Upper Caves | Spotted B-75 Beast 15115 | -5/Upper Caves | Destroyed B-75 Beast 15209 | -5/Upper Caves | Entered Warlord 15209 | -5/Warlord | Accompanied by 1 ally 15270 | -5/Warlord | Learned Quarantine stockpile data 15271 | -5/Warlord | Learned 4 Armory zone layouts 15271 | -5/Warlord | Learned Testing security intel 15271 | -5/Warlord | Learned Factory fabricator intel 15271 | -5/Warlord | Learned Armory fabricator intel 15275 | -5/Warlord | Build established: Scout 15275 | -5/Warlord | Opened Warlord's prototype stash 15278 | -5/Warlord | Found Prototype Processor 15278 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 15340 | -5/Warlord | Visited the Vortex Lab 15343 | -5/Warlord | Found Prototype Energy Cannon 15343 | -5/Warlord | Identified Vortex Driver 15362 | -5/Warlord | Warlord's base attacked by MAIN.C 15642 | -5/Warlord | Warlord forces counterattacked 15709 | -5/Warlord | Spotted Striker 15725 | -5/Warlord | Spotted Executioner 15731 | -5/Warlord | Attached CPS modules to Executioner. 15741 | -5/Warlord | Found Prototype Processor 15741 | -5/Warlord | Identified Exp. Targeting Computer 15744 | -5/Warlord | Discovered new exit (range 14) 15745 | -5/Warlord | Spotted Executioner 15755 | -5/Warlord | Destroyed Executioner 15762 | -5/Warlord | Build established: Commander-Sprinter 15765 | -5/Warlord | Found Prototype Processor 15768 | -5/Warlord | Identified Exp. Core Analyzer 15772 | -5/Warlord | Found Exp. Core Analyzer 15773 | -5/Warlord | Spotted Striker 15783 | -5/Warlord | Lost 15 allies 15792 | -5/Warlord | Destroyed Striker 15794 | -5/Warlord | Spotted Executioner 15802 | -5/Warlord | Destroyed Executioner 15829 | -5/Warlord | Destroyed 8 combat bots 15836 | -5/Warlord | Lost 4 allies 15862 | -5/Warlord | Spotted Striker 15864 | -5/Warlord | Spotted Executioner 15908 | -5/Warlord | Spotted Executioner 15936 | -5/Warlord | Lost 11 allies 15943 | -5/Warlord | Found Exp. Targeting Computer 16012 | -5/Warlord | Spotted Executioner 16037 | -5/Warlord | Warlord base infiltrated, sounded retreat 16055 | -5/Warlord | Spotted Executioner 16064 | -5/Warlord | Destroyed Executioner 16098 | -5/Warlord | Spotted B-86 Titan 16125 | -5/Warlord | Build established: Scavenger-Mutant 16127 | -5/Warlord | Spotted Striker 16147 | -5/Warlord | Found Prototype Device 16147 | -5/Warlord | Identified Adv. Kinecellerator 16157 | -5/Warlord | Identified exit to Proximity Caves 16160 | -5/Warlord | Lost 5 allies 16185 | -5/Warlord | Entered Proximity Caves 16185 | -4/Proximity Caves | Accompanied by 2 allies 16270 | -4/Proximity Caves | Spotter reported a threat 16335 | -4/Proximity Caves | Spotted B-86 Titan 16471 | -4/Proximity Caves | Build established: Scavenger-Scout 16476 | -4/Proximity Caves | Allies destroyed B-86 Titan 17165 | -4/Proximity Caves | Entered Factory 17165 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17169 | -4/Factory | Loaded intel: 26 terminal locations 17170 | -4/Factory | Loaded intel: 6 fabricator locations 17178 | -4/Factory | Identified exit to Upper Caves 17270 | -4/Factory | Loaded intel: 8 recycling unit locations 17349 | -4/Factory | Noticed UFD Elites at a Recycling Unit 17387 | -4/Factory | Discovered new exit (range 21) 17573 | -4/Factory | Scraphulk reinforcements arrived? 17584 | -4/Factory | Attached CPS modules to 04F02-K. 17692 | -4/Factory | Destroyed 04F02-K 18165 | -4/Factory | First assault squad dispatched 18185 | -4/Factory | Repaired Ovr. Bore Cannon 18242 | -4/Factory | Repaired Cld. Impulse Thruster? 18337 | -4/Factory | Repaired Field Propulsion Array+? 18423 | -4/Factory | Entered Upper Caves 18432 | -4/Upper Caves | Found DCF Scrap (13 items) 18441 | -4/Upper Caves | Learned location of Quarantine (-3) 18452 | -4/Upper Caves | Encountered a Warlord checkpoint 18623 | -4/Upper Caves | Discovered new exit (range 21) 19092 | -4/Upper Caves | Identified exit to Upper Caves 19236 | -4/Upper Caves | Entered another Upper Caves area 19236 | -4/Upper Caves | Accompanied by 1 ally 19239 | -4/Upper Caves | Discovered new exit (range 7) 19331 | -4/Upper Caves | Identified exit to Research 19886 | -4/Upper Caves | Learned Factory garrison access intel 19886 | -4/Upper Caves | Learned Extension terminal intel 19886 | -4/Upper Caves | Learned Research emergency access door positions 19886 | -4/Upper Caves | Learned 8 Factory zone layouts 19886 | -4/Upper Caves | Identified exit to Zhirov 19886 | -4/Upper Caves | Learned location of 1 exit from Upper Caves 19899 | -4/Upper Caves | Learned 4 Research zone layouts 19928 | -4/Upper Caves | Entered Zhirov 19928 | -4/Zhirov | Discovered new exit (range 3) 19934 | -4/Zhirov | Met Zhirov 19940 | -4/Zhirov | Learned location of Testing (-2) 19944 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19949 | -4/Zhirov | Found Alien Artifact 19949 | -4/Zhirov | Identified Integrated Reactor 19949 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19955 | -4/Zhirov | Found Alien Artifact 19976 | -4/Zhirov | Identified exit to Proximity Caves 19977 | -4/Zhirov | Entered Proximity Caves 20179 | -3/Proximity Caves | Attracted the attention of an 0b10 base 20179 | -3/Proximity Caves | Learned Research garrison access intel 20179 | -3/Proximity Caves | Learned Extension security intel 20179 | -3/Proximity Caves | Learned Research trap positions 20465 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 20603 | -3/Proximity Caves | Discovered exit to Research (range 11) 20607 | -3/Proximity Caves | Entered Research 20607 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 20609 | -3/Research | Loaded intel: 92 trap records 20611 | -3/Research | Loaded intel: 4 garrison access locations 20691 | -3/Research | Loaded intel: 5 recycling unit locations 20788 | -3/Research | Discovered new exit (range 15) 20795 | -3/Research | Identified Transdimensional Reconstructor 20795 | -3/Research | Warped through subspace 20904 | -3/Research | Identified exit to Armory 20904 | -3/Research | Identified exit to Quarantine 20913 | -3/Research | Build established: Scavenger-Sprinter 21013 | -3/Research | Repaired Ovr. Bore Cannon 21066 | -3/Research | Entered Quarantine 21305 | -3/Quarantine | Discovered new exit (range 8) 21393 | -3/Quarantine | Found Transdimensional Reconstructor 21397 | -3/Quarantine | Found Alien Artifact 21400 | -3/Quarantine | Found Transdimensional Reconstructor 21413 | -3/Quarantine | Found Transdimensional Reconstructor 21414 | -3/Quarantine | Warped through subspace 21450 | -3/Quarantine | Repaired Impulse Thruster Array+ 21551 | -3/Quarantine | Identified exit to Research 21551 | -3/Quarantine | Entered Research 21551 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21564 | -2/Research | Loaded intel: 5 recycling unit locations 21573 | -2/Research | Unchained authorized (CL-0N3) 21740 | -2/Research | Build established: Scavenger-Scout 21783 | -2/Research | W-44 Eye reconstituted as S7 Guard 21783 | -2/Research | Spotted S7 Guard 21859 | -2/Research | Spotted B-90 Cyclops 21864 | -2/Research | Discovered new exit (range 18) 21873 | -2/Research | Identified exit to Access 21997 | -2/Research | Identified exit to Testing 22021 | -2/Research | K-01 Serf reconstituted as S7 Guard 22021 | -2/Research | Spotted S7 Guard 22046 | -2/Research | Entered Testing 22074 | -2/Testing | Lost 3 parts (2n1w) 22092 | -2/Testing | Repaired Field Propulsion Array+ 22104 | -2/Testing | Found Prototype Energy Cannon 22104 | -2/Testing | Identified Cld. Nova Cannon 22128 | -2/Testing | Spotted Striker 22135 | -2/Testing | Spotted Striker 22184 | -2/Testing | Destroyed Striker 22186 | -2/Testing | Spotted Alpha 7 22203 | -2/Testing | Warped through subspace 22311 | -2/Testing | Found Prototype Device 22311 | -2/Testing | Identified Exp. Hardlight Generator 22380 | -2/Testing | Found Prototype Hackware 22380 | -2/Testing | Identified Exp. Hacking Suite 22501 | -2/Testing | Discovered exit to Access (range 12) 22509 | -2/Testing | Found Prototype Device 22509 | -2/Testing | Identified AEGIS Remote Shield 22600 | -2/Testing | Spotted Fortress 22620 | -2/Testing | Discovered new exit (range 6) 22620 | -2/Testing | Discovered new exit (range 6) 22621 | -2/Testing | Identified exit to Protoforge 22625 | -2/Testing | Entered Protoforge 22642 | -2/Protoforge | Spotted B-90 Cyclops 22648 | -2/Protoforge | Spotted Hotshot 22707 | -2/Protoforge | Superfortress began startup sequence 22799 | -2/Protoforge | Identified Dimensional Node Initializer 22799 | -2/Protoforge | Initialized slip node 23062 | -2/Protoforge | Found Prototype Device 23088 | -2/Protoforge | Spotted Immortal 23088 | -2/Protoforge | Spotted Immortal 23089 | -2/Protoforge | Identified Crosscalibrator 23136 | -2/Protoforge | Spotted Decapitator 23136 | -2/Protoforge | Spotted Decapitator 23136 | -2/Protoforge | Spotted Decapitator 23136 | -2/Protoforge | Spotted Decapitator 23137 | -2/Protoforge | Destroyed Decapitator 23145 | -2/Protoforge | Destroyed Decapitator 23147 | -2/Protoforge | Destroyed Decapitator 23166 | -2/Protoforge | Destroyed Decapitator 23199 | -2/Protoforge | Destroyed Immortal 23218 | -2/Protoforge | Destroyed Immortal 23249 | -2/Protoforge | Destroyed 8 combat bots 23283 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 23443 | -2/Protoforge | Forge Plexus network access discovered 23480 | -2/Protoforge | Spotted Decapitator 23480 | -2/Protoforge | Spotted V517-q 23480 | -2/Protoforge | Spotted V739-c 23480 | -2/Protoforge | Spotted Decapitator 23488 | -2/Protoforge | Found Cep. Deflector Sword 23491 | -2/Protoforge | Found Exp. Jetlance 23493 | -2/Protoforge | Found Faulty Exp. Jetlance 23502 | -2/Protoforge | Found Faulty Cep. Deflector Sword 23504 | -2/Protoforge | Found Cep. Plasma Driver 23505 | -2/Protoforge | Found Exp. Jetlance 23507 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 23510 | -2/Protoforge | Found Faulty Cep. Variable Chargecaster 23608 | -2/Protoforge | Spotted Decapitator 23608 | -2/Protoforge | Spotted Decapitator 23608 | -2/Protoforge | Spotted Decapitator 23613 | -2/Protoforge | Destroyed Decapitator 23613 | -2/Protoforge | Destroyed Decapitator 23613 | -2/Protoforge | Destroyed Decapitator 23632 | -2/Protoforge | System corruption reached 10% 23744 | -2/Protoforge | Found Cep. Combat Aerolev Unit 23895 | -2/Protoforge | Found Faulty Cep. Lightning Penetrator 23898 | -2/Protoforge | Found Cep. Deflector Sword 23956 | -2/Protoforge | Found Cep. Antigrav Storage Unit 23959 | -2/Protoforge | Found Faulty Cep. Matter Streamer 23961 | -2/Protoforge | Found Cep. Chromion Battery 23967 | -2/Protoforge | Found Cep. Chromion Battery 23974 | -2/Protoforge | Found Cep. Chromion Battery 24024 | -2/Protoforge | Found Cep. Reaction Jets 24027 | -2/Protoforge | Found Cep. Energy Mantle 24029 | -2/Protoforge | Found Faulty Cep. Energy Mantle 24093 | -2/Protoforge | Found Cep. Zero-point Core 24101 | -2/Protoforge | Found Cep. Zero-point Core 24103 | -2/Protoforge | Found Faulty Cep. Zero-point Core 24110 | -2/Protoforge | Spotted V434-a 24110 | -2/Protoforge | Found Faulty Cep. Zero-point Core 24139 | -2/Protoforge | Spotted Immortal 24154 | -2/Protoforge | Spotted Immortal 24174 | -2/Protoforge | Destroyed Immortal 24184 | -2/Protoforge | Destroyed Immortal 24230 | -2/Protoforge | Found Prototype Processor 24231 | -2/Protoforge | Identified Cep. Melee Reflex Suite 24233 | -2/Protoforge | Found Femtoactuators 24234 | -2/Protoforge | Found Cep. Weapon Articulator 24238 | -2/Protoforge | Found Faulty Cep. Recoil Nullifier 24240 | -2/Protoforge | Found Femtoactuators 24242 | -2/Protoforge | Found Femtoactuators 24267 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 24269 | -2/Protoforge | Found Faulty Cep. Gyrokinetic System 24282 | -2/Protoforge | Found Cep. Combat Aerolev Unit 24284 | -2/Protoforge | Found Faulty Cep. Combat Aerolev Unit 24296 | -2/Protoforge | Spotted AP7-3 24296 | -2/Protoforge | Spotted AP7-3 24365 | -2/Protoforge | Destroyed AP7-3 24371 | -2/Protoforge | Destroyed AP7-3 24375 | -2/Protoforge | First assault squad dispatched 24439 | -2/Protoforge | Found Cep. Core Analysis Suite 24441 | -2/Protoforge | Found Cep. Cloak Mesh 24459 | -2/Protoforge | Found Cep. Gyrokinetic System 24496 | -2/Protoforge | Additional patrols dispatched to research labs 24500 | -2/Protoforge | Found Cep. Nanofilaments [Conductive] 24500 | -2/Protoforge | Installed Cep. Nanofilaments [Conductive], 2 resistances modified: TH -15%, EM +25% 24508 | -2/Protoforge | Found Transdimensional Reconstructor 24566 | -2/Protoforge | Build established: Sprinter 24764 | -2/Protoforge | Warped through subspace to slip node 24801 | -2/Protoforge | Discovered exit to Access (range 9) 24825 | -2/Protoforge | Entered Access 24825 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24831 | -1/Access | Found Exp. Hacking Suite 24993 | -1/Access | Spotted B-99 Colossus 25121 | -1/Access | Energy Cycler disabled 25171 | -1/Access | Destroyed 13 combat bots 25186 | -1/Access | Spotted B-99 Colossus 25337 | -1/Access | Identified exit to Command 25575 | -1/Access | First assault squad dispatched 25621 | -1/Access | Unchained authorized (DW-4LL) 25629 | -1/Access | Entered Command 25653 | -1/Command | Spotted B-99 Colossus 25815 | -1/Command | Spotted M Guard 25816 | -1/Command | Spotted Combat Programmer 25829 | -1/Command | Spotted Combat Programmer 25831 | -1/Command | Destroyed Combat Programmer 25843 | -1/Command | Destroyed Combat Programmer 25873 | -1/Command | Spotted M Guard 25884 | -1/Command | Destroyed M Guard 25886 | -1/Command | Destroyed M Guard 25886 | -1/Command | All MAIN.C guards destroyed 25927 | -1/Command | Found Corrupted Prototype Reactor 25928 | -1/Command | Found Corrupted AEGIS Remote Shield 25952 | -1/Command | Met MAIN.C 25955 | -1/Command | 0b10 Conduit disabled 25984 | -1/Command | Destroyed MAIN.C Shell 25986 | -1/Command | MAIN.C activated Command garrisons 26010 | -1/Command | Destroyed MAIN.C 26011 | -1/Command | Identified Zero-point Reactor 26011 | -1/Command | Discovered new exit (range 43) 26011 | -1/Command | Discovered new exit (range 105) 26011 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 26014 | -1/Command | Found Centrium Heavy Armor Plating 26018 | -1/Command | Found Thermal Barrier 26053 | -1/Command | Found Adv. Powered Armor 26134 | -1/Command | Found Exp. System Purifier 26693 | -1/Command | Found Exp. Armor Integrity Analyzer 26695 | -1/Command | Found Zero-point Reactor 26773 | -1/Command | Found Exp. Core Analyzer 27271 | -1/Command | Warped through subspace to slip node 27271 | -1/Command | Discovered new exit (range 5) 27275 | -1/Command | Entered Access_0 27276 | -1/Access_0 | Met Architect 27285 | -1/Access_0 | Destroyed A8 27287 | -1/Access_0 | Architect warped through subspace 27323 | -1/Access_0 | Architect warped through subspace 27356 | -1/Access_0 | Architect warped through subspace 27387 | -1/Access_0 | Architect warped through subspace 27402 | -1/Access_0 | Subspace Access Node disabled 27408 | -1/Access_0 | Architect warped through subspace 27438 | -1/Access_0 | Architect warped through subspace 27441 | -1/Access_0 | Found Exp. Powered Armor 27452 | -1/Access_0 | A6 warped into view 27464 | -1/Access_0 | Destroyed A6 27480 | -1/Access_0 | Architect warped through subspace 27536 | -1/Access_0 | Architect warped through subspace 27582 | -1/Access_0 | Architect warped through subspace 27607 | -1/Access_0 | Found Prototype Device 27607 | -1/Access_0 | Identified Desublimator 27617 | -1/Access_0 | Architect warped through subspace 27635 | -1/Access_0 | Found Exp. Powered Armor 27655 | -1/Access_0 | Architect warped through subspace 27683 | -1/Access_0 | Architect warped through subspace 27689 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 27697 | -1/Access_0 | A5 warped into view 27714 | -1/Access_0 | Destroyed A5 27732 | -1/Access_0 | Architect warped through subspace 27760 | -1/Access_0 | Architect warped through subspace 27762 | -1/Access_0 | Lost 4 parts (2n2u) 27766 | -1/Access_0 | Subspace Access Node disabled 27779 | -1/Access_0 | Architect warped through subspace 27802 | -1/Access_0 | Architect warped through subspace 27805 | -1/Access_0 | Found Exp. Powered Armor 27811 | -1/Access_0 | Core integrity fell below 50% 27833 | -1/Access_0 | Subspace Access Node disabled 27838 | -1/Access_0 | Architect warped through subspace 27872 | -1/Access_0 | Architect warped through subspace 27897 | -1/Access_0 | Architect warped through subspace 27900 | -1/Access_0 | Found Exp. Phase Shifter 27942 | -1/Access_0 | Architect warped through subspace 27961 | -1/Access_0 | Destroyed A2 27962 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 27987 | -1/Access_0 | Architect warped through subspace 27992 | -1/Access_0 | A4 warped into view 28011 | -1/Access_0 | Destroyed A4 28048 | -1/Access_0 | Architect warped through subspace 28116 | -1/Access_0 | Build established: Scavenger-Gladiator 28117 | -1/Access_0 | Started Test 138-B, establishing a local singularity 28117 | -1/Access_0 | Singularity Gate disabled 28126 | -1/Access_0 | Architect warped through subspace 28202 | -1/Access_0 | Architect warped through subspace 28236 | -1/Access_0 | Architect warped through subspace 28256 | -1/Access_0 | Architect warped through subspace 28277 | -1/Access_0 | Subspace Access Node disabled 28297 | -1/Access_0 | Destroyed Architect 28298 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 28305 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 28308 | -1/Access_0 | Found Alien Energy Gun 28309 | -1/Access_0 | Identified Modified Sigix Sheargun 28359 | -1/Access_0 | A3 warped into view 28389 | -1/Access_0 | Found Prototype Ballistic Gun 28390 | -1/Access_0 | Identified A3's Sniper Rifle 28596 | -1/Access_0 | Build established: Scavenger-Sprinter 28613 | -1/Access_0 | Found Sigix Corpse 28671 | -1/Access_0 | Warped through subspace to slip node 28671 | -1/Access_0 | Discovered new exit (range 8) 28681 | *** | Establishing 0b11! Last Messages --------------- 28464_ Enhanced Grunt Lyr. Medium Armor Plating severed. 28465_ Enhanced Grunt Adv. Heat Sink severed. 28465_ Nanosword follow-up attack on Enhanced Grunt. 28467_ Enhanced Grunt destroyed. 28470_ Cep. Deflector Sword follow-up attack on Enhanced Grunt. 28470_ Enhanced Grunt Enh. Flexi-carbon Leg severed. 28471_ Enhanced Grunt destroyed. 28478_ Destroyed Adv. Heat Sink. 28479_ Enhanced Grunt destroyed. 28501_ Plasma Slug penetrates Reinforced Shell. 28501_ Reinforced Shell breached. 28575_ Acquired 10 matter. 28611_ Analysis Chamber breached. 28612_ Dropped Nanosword. 28613_ Acquired Sigix Corpse. 28636_ Acquired 10 matter. 28669_ The protective shell folds into the floor. 28670_ Connecting with Architect Logs... 28671_ Warped through subspace, drawn to slip node. 28671_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 93 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 6 Power Amplification 40 Armor Coverage 800 Resistance: TH 35 Resistance: EM 100 Utility Shielding 66 Projectile Deflection 15 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 40 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Imp. Shield Generator | -9/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Nanoactuators | -5/Factory | Hacked Weapon Mount | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Lrn. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Ovr. Bore Cannon | -3/Research | Scanalyzed Exp. EM Shield | -3/Research | Scanalyzed Exp. Reaction Control System | -2/Protoforge | Archive Hvy. Neutron Cannon | -2/Protoforge | Archive Thunder Hammer | -2/Protoforge | Archive Hds. Centrium Wheel | -2/Protoforge | Archive Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-88 Terminator | -2/Protoforge | Archive Fabricated ------------ Weapon Mount | x2 | -5/Factory | Authchip Lrn. Sensor Array | x2 | -5/Factory Repaired ---------- Lgt. Treads | 72% | -10/Materials Autogun | 31% | -9/Storage Lgt. Armor Plating | 17% | -9/Storage Lgt. Armor Plating | 8% | -9/Storage Rocket Launcher | 22% | -9/Storage Enh. Gauss Cannon | 10% | -6/Factory Nuclear Pulse Array | 24% | -5/Factory Ovr. Bore Cannon | 24% | -4/Factory Cld. Impulse Thruster | 41% | -4/Factory Field Propulsion Array | 40% | -4/Factory Ovr. Bore Cannon | 11% | -3/Research Impulse Thruster Array | 58% | -3/Quarantine Field Propulsion Array | 12% | -2/Testing Studied --------- Imp. Treads | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Wheel | -9/Materials | Hacked Autogun | -9/Materials | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Hvy. Missile Launcher | -5/Factory | Hacked Impulse Thruster Array | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Q-thruster | -3/Quarantine | Hacked Cmb. Linear Gravjet | -2/Testing | Hacked Lgt. Antimatter Reactor | -2/Testing | Hacked Lrn. Proton Cannon | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Concept Nanofilaments [Conductive] Modified Sigix Sheargun High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilGlidesysScreen Manual? 0 Play Time 06:38:09 Cumulative 911.9 hours Start 2025.11.23 @ 13:30:19 End 2025.11.23 @ 22:21:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 822 Rogue 735 Adventurer 87 Explorer 0 Win Type 1 Total 60 Types 9/7/31/2/1/1/5/1/1/2 Lore% 97 Gallery% 93 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e74f17e-46db-4e5a-a3c5-a4c117af6325