Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.26 @ 20:22:17 Player: Blade Result: Destroyed by FE-MI7(l) with Ripper Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (817) 817 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2827 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 485/500 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Matter Pod > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod (150) Signal Interpreter Target Analyzer Power Shielding Improved Medium Armor Plating Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Sensor Array > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Large Matter Pod Signal Interpreter Target Analyzer Power Shielding Hacking Drone Bay Mini Grenade Launcher Blade Trap Blade Trap Blade Trap [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 31 | . 4 . 15 6 6 Power 3 | . . . 2 1 . Engine 3 | . . . 2 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | . 1 . 4 2 3 Treads . | . . . . . . Leg 6 | . 1 . . 2 3 Wheel 4 | . . . 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 3 . 5 . . Device 1 | . . . 1 . . Storage 6 | . 3 . 3 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | . . . 4 3 3 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 3 2 . Ballistic Cannon . | . . . . . . Launcher 4 | . . . 1 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 12 | . . . 6 1 5 Power 2 | . . . 1 . 1 Propulsion 4 | . . . 2 1 1 Utility 1 | . . . . . 1 Weapon 5 | . . . 3 . 2 Highest Loss Streak 5 | . . . 2 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 94 100 91 86 95 Engine 11 | . 14 14 10 9 11 Leg 17 | . 28 28 . 19 21 Wheel 4 | . . . 17 2 . Device 8 | . . . 9 11 10 Storage 22 | . 23 28 22 22 22 Ballistic Gun 24 | . 28 28 29 20 21 Piercing Weapon 3 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 33 | 10 20 19 33 30 33 Greatest Support 40 | 20 20 20 28 28 40 Greatest Overweight (x) 9 | . . . 2 2 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 8 9 10 13 15 15 Most Carried 13 | 6 9 9 10 9 13 Average Carried 9 | 6 6 9 8 7 11 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 9 | 6 9 9 9 9 9 Class Distribution -------------------- 80% | Mutant 15% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 996 | 174 86 89 537 68 42 Remotely . | . . . . . . Salvage Created 1337 | . 249 89 750 56 193 Parts 80 | . 15 4 50 7 4 Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 24 | . 3 2 14 4 1 Melee 1 | . . . . . 1 Guns 23 | . 3 2 14 4 . Classes Destroyed 8 | . 4 . 4 . . Worker 1 | . . . 1 . . Hauler 4 | . 1 . 3 . . Recycler 1 | . 1 . . . . Watcher 4 | . 1 . 3 . . Swarmer 7 | . . . 3 4 . Grunt 13 | . 3 2 8 . . Duelist 1 | . . . 1 . . Sentry 2 | . . . 2 . . Thug 1 | . . . . . 1 Best Kill Streak 5 | . 5 2 3 4 1 Combat Bots Only 4 | . 2 2 3 4 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 231 | . 8 20 94 24 85 Missed 64 | . 2 3 29 3 27 Damage Taken 1643 | . 65 162 642 138 636 Core 441 | . 24 10 145 26 236 Absorbed by Shields . | . . . . . . Ignored by Resistances 485 | . 19 48 188 42 188 Core Remaining (%) 93 | 100 . 86 . . . Volleys Fired 113 | . 20 10 68 13 2 Largest 3 | . 2 2 3 1 2 Hottest 60 | . 40 40 60 20 40 Shots Fired 248 | . 40 20 172 13 3 Gun 247 | . 40 20 172 13 2 Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 247 | . 40 20 172 13 2 Thermal . | . . . . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 22 14 29 15 . Robot Miss Streak 3 | . 2 1 3 1 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 1 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 198 | . 33 18 132 10 5 Core Hits 78 | . 16 6 50 4 2 Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . . 3 . 1 Destroy 3 | . . . 3 . . Impale 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact . | . . . . . . Slashing . | . . . . . . Piercing 6 | . . . . . 6 Sneak Attacks 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 2034 | . 303 152 1169 93 317 Guns 1642 | . 294 152 1109 87 . Cannons . | . . . . . . Explosions . | . . . . . . Melee 317 | . . . . . 317 Ramming 75 | . 9 . 60 6 . Kinetic 1642 | . 294 152 1109 87 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 317 | . . . . . 317 Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 116 | . . . . . 116 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 116 | . . . . . 116 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . . . 28 . . Shots . | . . . . . . Rammed 10 | . . . 10 . . Targets Rammed 14 | . 3 . 10 1 . Kicked 4 | . 3 . . 1 . Crushed . | . . . . . . Highest Temperature 80 | . 18 46 80 . . Average Temperature 19 | . 10 19 19 . . Received Heat Transfer 494 | . 51 120 303 . 20 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 202 | . 98 61 202 100 . Initial 20 | . . 11 19 20 . Average 76 | . 52 58 96 77 . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 95 | 100 100 100 89 100 . Level 1 4 | . . . 10 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 3 | . 1 . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 8 2 28 4 7 Peak Tracking Total 10 | . 4 2 6 4 10 Tactical Retreats 3 | . . . 2 . 1 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 2 | . 1 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . . 2 Traps Extracted . | . . . . . . Installed 2 | . . . . . 2 Triggered . | . . . . . . Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 8 | . 4 1 3 . . Terminals 7 | . 3 1 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 7 3 5 . . Successful 9 | . 5 2 2 . . Failed 6 | . 2 1 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 9 | . 4 1 4 . . Terminals 14 | . 6 3 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 4 2 2 . . Record 1 | . . 1 . . . Robot Analysis 3 | . 3 . . . . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Hauler Manifests 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . . 3 Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . . 15 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 33 | . 33 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 107 | . . . . . 107 Highest-Rated Ally 51 | . . . . . 51 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 4 | . . 1 . . 3 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 4634 | 2 654 349 1163 490 1976 Spaces Moved 3068 | 2 472 270 755 241 1328 Core 2 | . . . . . 2 Treads . | . . . . . . Legs 2302 | 2 472 270 1 231 1326 Wheels 764 | . . . 754 10 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 120 120 120 90 95 120 Average Speed 131 | 120 120 120 108 188 140 Slowest Speed 500 | 120 120 120 190 260 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 2 61 48 38 43 81 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 3 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug 1 | . . . . . 1 Terrain Destroyed 1 | . . . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 3489 | 1 526 279 996 265 1422 Wait 234 | . 22 . 140 . 72 Move 3063 | 1 471 269 754 240 1328 Hop . | . . . . . . Pick Up 10 | . 3 . 2 3 2 Fast Attach 11 | . 2 . 6 2 1 Attach 8 | . . . 2 4 2 Detach 2 | . . . . 1 1 Swap 13 | . 2 . 8 . 3 Drop 13 | . 3 . 6 1 3 Fire 113 | . 20 10 68 13 2 Melee 6 | . . . . . 6 Ram 10 | . . . 10 . . Kick 4 | . 3 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . . 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Discovered new exit (range 9) 657 | -10/Materials | Entered Mines 789 | -10/Mines | Learned Materials garrison access intel 1000 | -10/Mines | Discovered new exit (range 3) 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -9/Materials | Identified exit to Mines 1434 | -9/Materials | Build established: Skirmisher 2169 | -9/Materials | Entered Mines 2183 | -9/Mines | Met a Derelict bent on vengeance 2254 | -9/Mines | Build established: Mutant 2490 | -9/Mines | Found a hidden stash of uninstalled traps 2640 | -9/Mines | Discovered new exit (range 10) 2641 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2659 | -9/Mines | Entered Zion 2709 | -7/Zion | Given the Hacking Drone Bay 2728 | -7/Zion | Found Prototype Device 2913 | -7/Zion | Gained Derelict followers 2987 | -7/Zion | Learned location of Data Miner (-6) 3250 | -7/Zion | Found CR-A16's Pointy Stick 3378 | -7/Zion | Learned location of Warlord (-5) 3486 | -7/Zion | Learned Factory terminal intel 4069 | -7/Zion | Learned Factory emergency access door positions 4597 | -7/Zion | Warned about trapping Zion interior 4600 | -7/Zion | Attacked by Zionites 4601 | -7/Zion | Core integrity fell below 50% 4626 | -7/Zion | Core integrity fell below 20% 4635 | -7/Zion | Destroyed by FE-MI7(l) with Ripper Last Messages --------------- 04609_ 6V-2S5(c) calibrates the Memory Banks. 04609_ Sensor Array destroyed. 04614_ 6V-2S5(c) calibrates the Memory Banks. 04614_ RS-GKF(c) calibrates the Memory Banks. 04618_ :8FV2|SWA2#Y LMWZYCC3|FV% 04618_ RS-GKF(c) calibrates the Memory Banks. 04621_ IMP:G-0014175/C-0630194 disabled. 04621_ Flexi-carbon Leg severed. 04623_ Memory Banks disabled. 04626_ Mni. Grenade Launcher destroyed. 04628_ Flexi-carbon Leg destroyed. 04629_ F7-BRQ(p) resets FE-MI7(l), system corruption cleaned. 04630_ Lgt. Ion Engine destroyed. 04631_ F7-BRQ(p) resets 6V-2S5(c), system corruption cleaned. 04632_ F7-BRQ(p) resets RS-GKF(c), system corruption cleaned. 04635_ F7-BRQ(p) resets RM-6VN(M), system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????? #""" " ""# | | ???????""" ##"" """""""" """ | | ????????""" """#"""""" " | | ????????""" ""####"""" | | ????????""" 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"???????????????????? | | ???????????????##????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Ripper | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticPhysicsThruster Manual? 0 Play Time 00:32:16 Cumulative 52.7 hours Start 2024.05.26 @ 19:37:09 End 2024.05.26 @ 20:22:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 68 Rogue 0 Adventurer 63 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 45 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c11995b-bb20-492d-abdf-433ca35f9db2