Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 12:27:39 Player: Red_Zig Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (173) 865 Value Destroyed (5639) 5639 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2157) 2157 TOTAL SCORE: 13921 Bonus ------- High Alert Combat Kills 1507 Follower Combat Kills 396 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1000 Matter 125/300 Energy 82/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VTOL Module Core Analyzer Improved Cloaking Device Mini Drone Bay (1/3) Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Light Regenerative Plating Advanced Shield Generator Power Bank > --- WEAPON ----------- Shock Rifle Thermic Laser Thermic Laser Coil Gun > --- INVENTORY -------- Neutrino Core Armored Medium Treads Improved Heat Sink Compact Matter Pod Improved Target Analyzer Core Analyzer Hardened Medium Armor Plating Improved Light Armor Plating Drone Bay Thermic Laser Shock Bomb Launcher Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Ripper [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Power Bank Device Power Bank Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Particle Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Slots Evolved 10 | . . . 4 2 . . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . 1 1 . . Utility 4 | . . . 2 . . . . 1 1 . . Weapon 2 | . . . . 2 . . . . . . . Parts Attached 205 | 7 26 14 66 29 1 4 19 8 29 . 2 Power 14 | 1 . 1 7 2 . . 1 1 1 . . Engine 10 | 1 . . 5 2 . . 1 1 . . . Core 4 | . . 1 2 . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 63 | 3 8 2 21 12 . . 3 4 10 . . Treads 19 | 1 . . 10 3 . . . 1 4 . . Leg 28 | 2 . 2 11 9 . . 3 1 . . . Wheel 2 | . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . Flight 14 | . 8 . . . . . . . 6 . . Utility 35 | 1 4 3 10 2 1 . 2 2 9 . 1 Device 11 | . 1 2 1 1 1 . . . 5 . . Storage 3 | 1 . . 1 . . . 1 . . . . Processor 4 | . . . 3 . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection 17 | . 3 1 5 1 . . 1 1 4 . 1 Artifact . | . . . . . . . . . . . . Weapon 93 | 2 14 8 28 13 . 4 13 1 9 . 1 Energy Gun 17 | . . . 7 2 . 2 2 . 3 . 1 Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 32 | 2 9 3 6 4 . 1 5 . 2 . . Ballistic Cannon 17 | . . . 8 3 . 1 4 1 . . . Launcher 12 | . . . 2 4 . . 2 . 4 . . Special Weapon 11 | . 5 2 4 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . 1 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 1 6 1 . . . . . . . Parts Lost 62 | . 3 2 15 7 . . 7 4 16 . 8 Power 9 | . 1 . 5 . . . 1 . 2 . . Propulsion 23 | . . . 3 5 . . 3 2 6 . 4 Utility 13 | . 1 . 3 1 . . 2 1 3 . 2 Weapon 17 | . 1 2 4 1 . . 1 1 5 . 2 Highest Loss Streak 8 | . 3 1 3 3 . . 3 2 4 . 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 79 77 90 97 100 83 96 88 72 47 30 Engine 8 | . 13 . 15 7 7 7 6 6 3 . . Core 1 | . . 6 2 . . . . . . . . Treads 4 | . . . 12 2 . . . . 5 5 3 Leg 17 | . 4 13 14 26 30 30 29 15 3 . . Wheel 1 | . . . . . . . . 6 8 . . Flight 3 | . 20 14 . . . . . . 1 23 14 Device 10 | . 1 6 8 9 18 23 15 13 14 5 3 Storage 8 | . 14 13 5 7 7 7 12 10 4 . . Processor 4 | . . . 10 8 . . . 5 5 5 2 Protection 2 | . 3 . 4 3 4 . . 1 3 . . Energy Gun 3 | . . . 4 6 15 7 . . 4 . . Ballistic Gun 11 | . 17 12 2 9 7 3 26 23 9 . . Ballistic Cannon 3 | . . . 5 9 7 3 1 2 1 . . Special Weapon 1 | . 3 2 2 . . . . . . . . Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 71 | 11 17 22 59 61 61 58 58 66 71 9 9 Greatest Support 88 | 20 20 40 88 72 56 56 48 56 56 18 12 Greatest Overweight (x) 5 | 1 5 4 1 1 1 1 2 2 2 . . Average Overweight (x) . | . . . . . 1 . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 Average Capacity 11 | 7 8 8 9 15 15 15 15 15 13 5 5 Most Carried 15 | 6 8 8 10 15 15 15 15 15 15 5 5 Average Carried 10 | 3 7 7 7 14 15 15 12 14 12 4 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 8 8 9 15 15 15 14 13 4 5 5 Class Distribution -------------------- 49% | Mutant 21% | Scavenger-Gunner 9% | Tank 7% | Scavenger-Tank 7% | Derelict-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Tank | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Matter Collected 5398 | 274 401 164 1594 1215 41 . 663 445 522 . 79 Remotely 41 | . 41 . . . . . . . . . . Salvage Created 6582 | 69 462 191 2613 1403 . . 270 433 1090 . 51 Parts 347 | 3 28 9 153 72 . . 13 21 46 . 2 Haulers Intercepted 6 | . . . 6 . . . . . . . . Recyclers Shooed 7 | . . . . 2 . . . 3 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 39 | . . 14 . . 1 . 24 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Combat Hostiles Destroyed 115 | . 11 3 42 25 . . 8 4 20 . 2 Melee 2 | . . . 2 . . . . . . . . Guns 50 | . 10 . 15 8 . . 4 2 9 . 2 Cannons 34 | . 1 3 17 9 . . 1 2 1 . . AOE 24 | . . . 4 8 . . 3 . 9 . . Classes Destroyed 19 | 1 3 3 7 3 . . 1 1 . . . Worker 24 | . 1 . 12 6 . . . 2 3 . . Builder 14 | . . . 6 3 . . . 1 4 . . Tunneler 4 | . . . 4 . . . . . . . . Hauler 6 | . . . 6 . . . . . . . . Recycler 13 | 1 1 . 3 5 . . . 1 2 . . Drone 1 | . . . . . . . 1 . . . . Watcher 6 | . . . 3 2 . . . 1 . . . Swarmer 14 | . 3 . . 3 . . 2 . 4 . 2 Grunt 69 | . 8 . 31 13 . . 4 2 11 . . Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 10 | . . 1 5 3 . . 1 . . . . Specialist 4 | . . . 4 . . . . . . . . Hunter 2 | . . . . . . . . 1 1 . . Programmer 8 | . . . . 4 . . . . 4 . . Heavy 2 | . . . 1 . . . . 1 . . . Cobbler 1 | . . 1 . . . . . . . . . Subdweller 2 | . . 2 . . . . . . . . . Best Kill Streak 8 | 1 6 2 8 7 . . 3 4 5 . 2 Combat Bots Only 5 | . 5 2 5 3 . . 3 1 4 . 2 Max Kills in Single Turn 6 | 1 2 1 2 6 . . 3 1 3 . 1 Gunslinging 1 | . . . . . . . . . 1 . . Exploded 3 | . . . 1 2 . . 3 . 2 . . Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Hostile Shots Fired 957 | . 57 16 231 182 . . 44 49 276 1 101 Missed 304 | . 14 3 73 52 . . 13 17 95 1 36 Damage Taken 11104 | . 528 250 2894 1567 . . 613 679 3615 . 958 Core 1808 | . 148 95 296 190 . . 14 54 487 . 524 Absorbed by Shields 357 | . . . . . . . . . 357 . . Regen/Repaired (Parts) 61 | . . . 27 . . . . . 31 . 3 Core Remaining (%) 62 | 100 . 2 46 . . . 70 93 . . . Volleys Fired 397 | 1 34 32 147 79 . . 23 24 52 . 5 Largest 4 | 2 2 2 2 4 . . 4 4 4 . 1 Hottest 250 | 40 200 100 200 210 . . 221 129 250 . 85 Shots Fired 929 | 2 65 42 272 217 . . 77 95 156 . 3 Gun 594 | 2 52 13 129 140 . . 44 82 129 . 3 Cannon 227 | . . 14 88 67 . . 31 13 14 . . Launcher 42 | . . . 17 10 . . 2 . 13 . . Special 66 | . 13 15 38 . . . . . . . . Kinetic 618 | 2 52 13 144 156 . . 58 95 98 . . Thermal 185 | . 13 29 51 51 . . 17 . 21 . 3 Explosive 20 | . . . . 5 . . 2 . 13 . . Electromagnetic 106 | . . . 77 5 . . . . 24 . . Robot Hit Streak 15 | 1 13 8 15 9 . . 8 15 8 . 3 Robot Miss Streak 9 | . 4 1 9 4 . . 5 9 3 . . Penetration Max 2 | . . . . 1 . . . 1 2 . . Secondary Targets 2 | . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . Shots Hit Robots 573 | 1 41 18 202 132 . . 41 49 86 . 3 Core Hits 413 | 1 22 6 179 85 . . 23 23 72 . 2 Critical Kills 4 | . . 1 1 1 . . . . 1 . . Critical Parts Destroyed 8 | . . . 1 1 . . 2 1 3 . . Critical Strikes 36 | . . 1 9 12 . . 3 1 9 . 1 Burn 16 | . . . 7 2 . . 1 . 5 . 1 Destroy 12 | . . 1 2 2 . . 2 1 4 . . Blast 8 | . . . . 8 . . . . . . . Melee Attacks 21 | . . 15 6 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 21 | . . 15 6 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17664 | 15 581 342 4853 4901 . . 914 1386 4578 . 94 Guns 7833 | 15 485 129 1815 1652 . . 459 1247 1977 . 54 Cannons 3295 | . . 213 1313 1223 . . 201 139 206 . . Explosions 5713 | . . . 1100 1981 . . 249 . 2383 . . Melee 237 | . . . 237 . . . . . . . . Ramming 180 | . . . 78 45 . . 5 . 12 . 40 Kinetic 8439 | 15 485 129 1976 2377 . . 548 1386 1523 . . Thermal 3823 | . 96 213 863 1320 . . 112 . 1165 . 54 Explosive 2703 | . . . 158 790 . . 249 . 1506 . . Electromagnetic 2282 | . . . 1541 369 . . . . 372 . . Impact . | . . . . . . . . . . . . Slashing 237 | . . . 237 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . 6 2 2 2 . . 9 9 16 Average Corruption 3 | . . . 5 1 2 1 . . 3 9 13 Corruption Purged 2 | . . . . . . 2 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 80 | . . . 43 12 2 1 . . 14 1 7 Message Errors 12 | . . . 8 1 1 . . . 1 . 1 Matter Fused 24 | . . . 15 2 1 . . . 6 . . Heat Flow Errors 10 | . . . 5 3 . . . . 2 . . Energy Discharges 5 | . . . 3 2 . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . 9 1 . . . . 2 1 . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . Alerts 1 | . . . 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 8 | . . . 2 2 . . . . 2 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 494 | . . . 110 158 . . 11 . 215 . . Projectiles 25 | . . . 3 11 . . 11 . . . . Explosions 469 | . . . 107 147 . . . . 215 . . Melee . | . . . . . . . . . . . . Knockbacks 68 | . . . 48 8 . . 5 2 4 . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic 66 | . . . 48 8 . . 5 2 3 . . Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 764 | . . . 348 44 . . . . 354 . 18 Shots 17 | . . . 8 1 . . . . 8 . . Rammed 20 | . . . 10 . . . . 2 1 . 7 Targets Rammed 33 | . . . 16 6 . . 1 2 1 . 7 Kicked 13 | . . . 6 6 . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 701 | . 257 8 701 521 . . 308 84 357 . 18 Average Temperature 123 | . 68 2 141 142 . . 98 20 99 . 10 Received Heat Transfer 3122 | . 279 72 1233 483 . . 162 114 752 . 27 Effects 38 | . 2 . 23 11 . . . . 2 . . Shutdowns 10 | . . . 7 3 . . . . . . . Energy Bleed 6 | . . . 3 3 . . . . . . . Interference 9 | . 2 . 5 2 . . . . . . . Matter Decay 4 | . . . 3 1 . . . . . . . Short Circuit 3 | . . . 1 2 . . . . . . . Damage (minor) 4 | . . . 2 . . . . . 2 . . Damage (major) 1 | . . . 1 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Fried 8 | . . . 6 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . 3 . . . . . 1 . . Combat Hostiles 3 | . . . 2 . . . . . 1 . . Parts Melted 18 | . . . 14 1 . . . . 1 . 2 Heat Transferred 8535 | . 200 296 4045 1648 . . 296 . 1800 . 250 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 10 | . . . 7 1 . . . . 2 . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Peak Influence 1463 | 5 330 . 1030 1140 . . . 1165 1463 513 414 Initial 900 | . 3 . . 468 . . . 900 378 508 359 Average 539 | 1 154 . 422 723 . . . 947 708 508 382 Maximum Alert Level 4 | . 1 . 3 4 . . . 4 4 2 2 Low Security (%) 21 | 100 69 . 29 . . . . . . . . Level 1 19 | . 30 . 25 . . . . . 27 . 93 Level 2 22 | . . . 25 41 . . . . 18 100 6 Level 3 32 | . . . 19 53 . . . 82 42 . . Level 4 4 | . . . . 5 . . . 17 11 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 15 10 . . . 4 9 . 1 Investigation 7 | . . . 3 . . . . 1 2 . 1 Extermination 5 | . . . . 3 . . . . 2 . . Reinforcement 21 | . 1 . 11 3 . . . 3 3 . . Assault 6 | . . . 1 3 . . . . 2 . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . 2 . . . Data Miner Redirects 1 | . . . . . . . . . 1 . . Construction Impeded 8 | . . . 2 2 . . . 1 3 . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Distress Signals 16 | . 5 . 5 1 . . 1 1 3 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 244 | . 29 3 70 42 . . 18 10 49 5 18 Peak Tracking Total 15 | . 7 2 5 6 . . 7 3 15 5 14 Tactical Retreats 34 | . 5 . 14 2 . . . . 11 . 2 Traps | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Traps Triggered 15 | . 2 . 7 1 . . . . 4 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Machines Disabled 44 | . . 1 4 14 . . 4 4 17 . . Max in Single Turn 9 | . . 1 2 9 . . 2 . 6 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Machines Accessed 32 | . 4 1 11 2 . 4 1 2 5 . 2 Terminals 19 | . 4 . 7 1 . . 1 1 4 . 1 Fabricators 4 | . . . . 1 . . . 1 1 . 1 Repair Stations 1 | . . . 1 . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 102 | . 10 9 30 2 . 29 2 3 13 . 4 Successful 74 | . 8 9 18 . . 29 2 . 6 . 2 Failed 28 | . 2 . 12 2 . . . 3 7 . 2 Catastrophic 8 | . 1 . 4 . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 47 | . 10 . 25 2 . . . . 9 . 1 Terminals 47 | . 10 . 22 1 . . 2 2 9 . 1 Fabricators 9 | . . . . 1 . . . 1 4 . 3 Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Terminal Hacks 41 | . . 9 1 . . 29 2 . . . . Record 21 | . . 8 . . . 11 2 . . . . Part Schematic 10 | . . . . . . 10 . . . . . Robot Schematic 5 | . . . . . . 5 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . 3 . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . 1 Load Schematic 2 | . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . 3 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Refit 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 27 | . 8 . 14 . . . . . 4 . 1 Terminals 25 | . 8 . 12 . . . . . 4 . 1 Track 4 | . 1 . 2 . . . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . Botnet 13 | . 3 . 7 . . . . . 2 . 1 Disrupt 4 | . 1 . 3 . . . . . . . . Operators 3 | . 2 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . Mechanics 1 | . . . 1 . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 27 | . 4 . 11 2 . . 1 2 5 . 2 Full Trace Events 5 | . . . 2 . . . . 1 1 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 5 . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . . . . . Parts Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . Total Part Build Rating 5 | . . . . . . . . . 5 . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 61 | . . . 61 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 1 . . . Highest-Rated Group 96 | . . . . . . . 96 96 . . . Highest-Rated Ally 96 | . . . . . . . 96 96 . . . Total Orders 5 | . . . . . . . . . 3 2 . EXPLORE 4 | . . . . . . . . . 3 1 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 37 | . . . . . . . 25 12 . . . Total Damage 1759 | . . . . . . . 867 892 . . . Kills 13 | . . . . . . . 7 6 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . Drone Launches 7 | . . . . . . . . . 5 2 . Drone Recoveries 4 | . . . . . . . . . 3 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Turns Passed 12040 | 76 694 1892 3373 1266 208 590 1963 714 1139 35 90 Spaces Moved 6536 | 46 733 931 1641 533 104 105 1048 378 808 69 140 Core 225 | 4 1 88 . . . . . . 112 . 20 Treads 668 | 6 . . 636 17 . . . . 9 . . Legs 3557 | 36 80 594 1005 516 104 105 1048 69 . . . Wheels 862 | . . . . . . . . 309 553 . . Hover . | . . . . . . . . . . . . Flight 1224 | . 652 249 . . . . . . 134 69 120 Fastest Speed 37 | 50 37 37 125 120 190 120 120 115 47 47 49 Average Speed 125 | 126 47 115 139 153 190 188 176 133 96 48 49 Slowest Speed 300 | 190 300 250 225 190 190 190 260 192 250 49 52 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 12 | . 9 . . . . . . . 1 . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 48 | 4 94 54 98 14 20 75 99 13 31 73 6 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . Scrap Searched 19 | . . 16 . . 1 . 2 . . . . Spaces Dug 12 | . 3 1 7 1 . . . . . . . Terrain Destroyed 403 | . 5 1 85 96 . . 26 6 184 . . Melee 1 | . . 1 . . . . . . . . . Projectile 35 | . 5 . 3 11 . . 7 5 4 . . AOE 366 | . . . 82 85 . . 19 . 180 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Fac Fac Was Fac Total 9414 | 59 982 1661 2382 814 114 498 1102 529 1050 69 154 Wait 2076 | . 166 644 469 144 10 386 3 111 143 . . Move 6502 | 45 714 930 1640 532 103 104 1047 377 806 68 136 Hop 12 | . 9 . . . . . . . 1 . 2 Pick Up 66 | 5 12 12 11 13 . . 3 2 7 1 . Fast Attach 92 | 7 6 2 38 10 . 4 6 4 15 . . Attach 57 | . 12 6 10 7 . . 7 3 10 . 2 Detach 27 | 1 9 2 2 3 . . 3 1 4 . 2 Swap 56 | . 8 6 18 12 1 . 6 1 4 . . Drop 75 | . 12 12 25 8 . 4 3 4 7 . . Fire 397 | 1 34 32 147 79 . . 23 24 52 . 5 Melee 21 | . . 15 6 . . . . . . . . Ram 10 | . . . . . . . . 2 1 . 7 Kick 13 | . . . 6 6 . . 1 . . . . Crush 10 | . . . 10 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Discovered new exit (range 11) 313 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 3) 597 | -10/Materials | Discovered new exit (range 6) 686 | -10/Materials | Core integrity fell below 50% 771 | -10/Materials | Entered Subcaves 774 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 783 | -10/Subcaves | Lost 3 parts (1p1u1w) 789 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 855 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 859 | -10/Subcaves | Core integrity fell below 20% 1638 | -10/Subcaves | Learned location of Zion (-6) 1638 | -10/Subcaves | Met a Zionite searching for "candidates" 2109 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2465 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2488 | -10/Subcaves | Build established: Derelict-Mutant 2509 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 2511 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2511 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2577 | -10/Subcaves | Visited 4L-MR0's lab 2590 | -10/Subcaves | Found Prototype Device 2590 | -10/Subcaves | Identified Power Bank 2591 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 2642 | -10/Subcaves | Discovered new exit (range 16) 2663 | -10/Subcaves | Entered Materials 2663 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3147 | -8/Materials | Repaired Broken Mak. Leg? 3302 | -8/Materials | Lost 3 parts (1p2w) 3384 | -8/Materials | Build established: Mutant 3943 | -8/Materials | Discovered new exit (range 15) 4291 | -8/Materials | Discovered new exit (range 16) 4466 | -8/Materials | Discovered new exit (range 16) 4555 | -8/Materials | Lost 3 parts (1n1u1w) 4605 | -8/Materials | Identified exit to Storage 4962 | -8/Materials | Discovered new exit (range 11) 5463 | -8/Materials | First assault squad dispatched 5469 | -8/Materials | Core integrity fell below 50% 5863 | -8/Materials | Discovered new exit (range 16) 6034 | -8/Materials | Identified exit to Factory 6036 | -8/Materials | Entered Factory 6036 | -7/Factory | Evolved 2 slots: Weapon x2 6412 | -7/Factory | Build established: Skirmisher 6436 | -7/Factory | First assault squad dispatched 6492 | -7/Factory | Garrison activated, responded to threat 6889 | -7/Factory | Build established: Tank 6983 | -7/Factory | Lost 3 parts (3n) 7246 | -7/Factory | Build established: Scavenger-Tank 7279 | -7/Factory | Discovered new exit (range 11) 7302 | -7/Factory | Entered Lower Caves 7381 | -7/Lower Caves | Encountered a Warlord checkpoint 7476 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7510 | -7/Lower Caves | Entered Data Miner 7827 | -7/Data Miner | Build established: Mutant 7835 | -7/Data Miner | Discovered new exit (range 7) 7879 | -7/Data Miner | Met Data Miner 7913 | -7/Data Miner | Learned location of Section 7 (-3) 7913 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7963 | -7/Data Miner | Received God Mode back door access code from Data Miner 8100 | -7/Data Miner | Entered Proximity Caves 8129 | -6/Proximity Caves | Build established: Scavenger-Gunner 8181 | -6/Proximity Caves | Spotter reported a threat 8185 | -6/Proximity Caves | Spotter reported a threat 8231 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8234 | -6/Proximity Caves | Spotter reported a threat 8239 | -6/Proximity Caves | Spotter reported a threat 8250 | -6/Proximity Caves | Escorted by Enhanced Grunt 8429 | -6/Proximity Caves | Spotter reported a threat 8444 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 8496 | -6/Proximity Caves | Spotter reported a threat 9503 | -6/Proximity Caves | Learned location of 1 exit from Factory 9796 | -6/Proximity Caves | Discovered new exit (range 5) 10063 | -6/Proximity Caves | Entered Factory 10063 | -6/Factory | Accompanied by 1 ally 10063 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10064 | -6/Factory | Identified exit to Factory 10413 | -6/Factory | Search patrols dispatched 10724 | -6/Factory | Discovered exit to Factory (range 9) 10763 | -6/Factory | Search patrols dispatched 10777 | -6/Factory | Entered another Factory area 10777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10827 | -5/Factory | Discovered new exit (range 6) 10831 | -5/Factory | Identified exit to Upper Caves 10880 | -5/Factory | Build established: Tank 11377 | -5/Factory | First assault squad dispatched 11481 | -5/Factory | Build established: Scavenger-Tank 11505 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 11582 | -5/Factory | Lost 4 parts (1p2n1w) 11674 | -5/Factory | Lost 4 parts (1p1n1u1w) 11696 | -5/Factory | Incoming assault squad redirected 11916 | -5/Factory | Sucked down chute 11916 | -5/Factory | Entered Waste 11920 | -5/Waste | Spotted C-40 Crusher 11920 | -5/Waste | Spotted C-40 Crusher 11921 | -5/Waste | Spotted C-40 Crusher 11924 | -5/Waste | Spotted C-40 Crusher 11926 | -5/Waste | Build established: Mutant 11942 | -5/Waste | Discovered new exit (range 16) 11943 | -5/Waste | Spotted C-40 Crusher 11943 | -5/Waste | Spotted C-40 Crusher 11950 | -5/Waste | Identified exit to Factory 11951 | -5/Waste | Entered Factory 11974 | -5/Factory | System corruption reached 10% 12003 | -5/Factory | Core integrity fell below 50% 12029 | -5/Factory | Core integrity fell below 20% 12041 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12025_ K-01 Serf collects debris. 12025_ Slammed into S-27 Virus. 12025_ Slug penetrates K-01 Serf. 12025_ K-01 Serf destroyed. 12025_ Thermic Laser destroyed. 12026_ Acquired 51 matter. 12026_ Slammed into S-27 Virus. 12027_ S-27 Virus destroyed. 12027_ Acquired 28 matter. 12027_ K-01 Serf collects debris. 12028_ R-10 Processor collects Wheel. 12030_ Slammed into R-10 Processor. 12030_ R-10 Processor knocked back. 12031_ R-10 Processor collects Lgt. Ion Engine. 12032_ Slammed into S-27 Virus. 12033_ Slammed into R-10 Processor. 12034_ K-01 Serf collects debris. 12034_ R-10 Processor collects VTOL Module. 12035_ Slammed into R-10 Processor. 12037_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ?????????#?????????????????????????????????????? | | ? ????????? ?????????????????????????????????????? | | ? ????????? ?????????????????????????????????????? | | ? ????????# #??????????????????????? ????????????? | | ? #???????# #?????????????????????? ????????????? | | ? ???????#+#############+########/###???????????? | | ? ???????# ## ??????????? | | # ???????# "" = ## ??????????? | | # ???????# """ ## ??????????? | | # ??????# ""* ## ?????????? | | # ?????# ""F" ## ?????????? | | # #?? ##### """"% ## ?????????? | | # #??? # """ ## ?????????????? | | # #????# # ## @ #????????????????????? | | #+###### ###/####### #????????????????????? | | # s s u#????????????????????? | | """ # ss #????????????????????? | | """ + s R u/ "T?????????????????? | | """ # ##########g # ""?????????????????? | | # #????????# # ""????????????????? | | ####+### #????????# #? ????????????????? | | ???# #?# #????????# g #??"""???????????????? | | ???# #?# +????????# g #?? ??????????????? | | ???# #?# #????????# #???""???????????????? | | ??## ### #????????# #????????????????????? | | ??# ######???# #????????????????????? | | ??# ? #????????????????????? | | ??# # T##???## ????????????????????? | | ??# ############# # ?????????????????????? | | ?## ## # ""????????????????????????? | | ## # ! #????????????????????????????? | | # """ """ #????????????????????????????? | | T + """ """ #????????????????????????????? | | # """ """ #????????????????????????????? | | ## ! # #????????????????????????????? | | ?### ### """ """ #????????????????????????????? | | ???# #?# """ """ #????????????????????????????? | | ???# #?#! """ """ #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 36 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 62 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Insulated Plating | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Adv. Reaction Control System | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeReactionWeb Manual? 0 Play Time 02:08:29 Cumulative 48.9 hours Start 2024.04.25 @ 08:27:42 End 2024.04.26 @ 12:27:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 33 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daa1061c-cb18-4218-854f-746ff2fa7ef7