Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.28 @ 10:04:13 Player: TheRealTurtle Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1554) 1554 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2099) 2099 TOTAL SCORE: 7788 Bonus ------- Pacifist 270 High Alert Combat Kills 160 Follower Combat Kills 669 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 72/100 System Corruption 4% Temperature Cool (7) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gravmag System > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array ECM Suite Medium Armor Plating Proton Cannon Phase Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Flexi-carbon Leg Armored Leg Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Propulsion Shielding Authchip [Propulsion] > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Huge Storage Unit Advanced Sensor Array ECM Suite Medium Armor Plating EM Pulse Gun Lightning Gun Cooled Pulse Rifle Heavy Flail [Rating: 37] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Wheel Treads Advanced Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Hackware Authchip [Propulsion] Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 Utility 2 | . . . . . 1 . . . 1 Weapon 2 | . . . . . 1 . . . 1 Parts Attached 41 | 6 1 . 5 . 4 8 1 2 14 Power 4 | 1 . . . . 1 1 . . 1 Engine 4 | 1 . . . . 1 1 . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 15 | 2 . . 2 . . 5 . 1 5 Treads 1 | . . . . . . . . 1 . Leg 8 | . . . 1 . . 5 . . 2 Wheel 3 | 2 . . 1 . . . . . . Hover 1 | . . . . . . . . . 1 Flight 2 | . . . . . . . . . 2 Utility 8 | 1 1 . . . 2 1 1 . 2 Device 5 | . 1 . . . 2 1 . . 1 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 14 | 2 . . 3 . 1 1 . 1 6 Energy Gun 7 | 1 . . 1 . . . . . 5 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . Ballistic Cannon 2 | . . . . . . 1 . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 Parts Lost 23 | . . . . . . 3 7 2 11 Power 3 | . . . . . . 1 . 1 1 Propulsion 9 | . . . . . . 1 4 . 4 Utility 3 | . . . . . . . 1 . 2 Weapon 8 | . . . . . . 1 2 1 4 Highest Loss Streak 11 | . . . . . . 2 6 1 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 74 | . 95 100 99 100 80 92 83 44 41 Engine 7 | . 14 14 14 14 9 9 9 4 . Treads 1 | . . . . . . . . 3 4 Leg 9 | . . . . . . 23 26 . 6 Wheel 9 | . 28 28 27 28 18 5 . . . Flight 1 | . . . . . . . . . 7 Device 12 | . 9 14 14 14 17 18 14 9 4 Storage 9 | . 14 14 14 14 9 9 9 9 4 Protection 2 | . . . . . . . 3 9 4 Energy Gun 6 | . 14 14 14 14 9 9 5 . . Energy Cannon 3 | . . . 7 14 9 4 . . . Ballistic Gun 4 | . 14 14 5 . 8 9 5 . . Ballistic Cannon 3 | . . . . . . 4 9 8 4 Peak Build Rating 37 | 6 8 7 15 15 20 29 25 13 37 Average Rating 18 | 3 6 7 11 15 17 23 21 11 21 On Entrance 12 | . 6 7 7 15 15 20 25 12 13 Naked Turns 237 | . . . . . . . . . 237 Heaviest Build 30 | 12 13 13 22 22 30 30 25 23 19 Greatest Support 54 | 20 20 20 20 20 20 54 54 22 22 Greatest Overweight (x) 9 | . . . 3 1 1 9 7 7 2 Average Overweight (x) . | . . . . 1 1 . . 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 8 8 7 8 8 8 8 7 8 8 Average Carried 6 | 3 7 7 7 8 7 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 8 8 7 6 6 5 Class Distribution -------------------- 60% | Mutant 12% | Scavenger-Skirmisher 11% | Commander-Skirmisher 10% | Infiltrator-Skirmisher 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Skirmisher | -8/Materials Commander-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 892 | 178 82 11 . 50 . 219 77 147 128 Remotely . | . . . . . . . . . . Salvage Created 1865 | . . . . . . 1395 201 223 46 Parts 91 | . . . . . . 71 9 9 2 Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 38 | . . . . . . 26 7 4 1 Guns 9 | . . . . . . 4 4 . 1 Cannons 27 | . . . . . . 20 3 4 . Classes Destroyed 11 | . . . . . . 8 . 2 1 Builder 2 | . . . . . . . . 2 . Hauler 2 | . . . . . . 2 . . . Recycler 1 | . . . . . . . . 1 . Operator 2 | . . . . . . 2 . . . Watcher 2 | . . . . . . 2 . . . Swarmer 9 | . . . . . . 4 4 1 . Grunt 12 | . . . . . . 9 2 1 . Brawler 2 | . . . . . . 2 . . . Duelist 2 | . . . . . . 2 . . . Sentry 12 | . . . . . . 9 1 2 . Hunter 1 | . . . . . . . . . 1 Best Kill Streak 6 | . . . . . . 6 4 5 1 Combat Bots Only 4 | . . . . . . 4 4 2 1 Max Kills in Single Turn 2 | . . . . . . 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Hostile Shots Fired 358 | . . 1 . . 8 62 59 27 201 Missed 137 | . . 1 . . 1 16 21 6 92 Damage Taken 3136 | . . 10 . . 124 703 452 286 1561 Core 1188 | . . . . . . 148 93 94 853 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 53 | . . . . . . . 33 8 12 Core Remaining (%) 79 | 100 . . . 100 . . . 39 . Volleys Fired 120 | . . 1 . . . 72 18 15 14 Largest 3 | . . 2 . . . 3 3 1 1 Hottest 120 | . . 60 . . . 120 108 60 60 Shots Fired 179 | . . 2 . . . 104 44 15 14 Gun 69 | . . 2 . . . 33 26 . 8 Cannon 110 | . . . . . . 71 18 15 6 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 91 | . . 1 . . . 35 34 15 6 Thermal 80 | . . 1 . . . 69 10 . . Explosive . | . . . . . . . . . . Electromagnetic 8 | . . . . . . . . . 8 Robot Hit Streak 59 | . . . . . . 59 10 2 2 Robot Miss Streak 4 | . . 2 . . . 3 4 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 132 | . . . . . . 88 28 7 9 Core Hits 64 | . . . . . . 39 15 6 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 2 | . . . . . . . 1 1 . Blast 2 | . . . . . . . 1 1 . Melee Attacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3548 | . . . . . . 2483 449 325 291 Guns 493 | . . . . . . 228 174 . 91 Cannons 2983 | . . . . . . 2249 275 325 134 Explosions . | . . . . . . . . . . Melee 66 | . . . . . . . . . 66 Ramming 6 | . . . . . . 6 . . . Kinetic 1265 | . . . . . . 432 374 325 134 Thermal 2120 | . . . . . . 2045 75 . . Explosive . | . . . . . . . . . . Electromagnetic 91 | . . . . . . . . . 91 Impact 66 | . . . . . . . . . 66 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 4 Average Corruption 2 | . . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 43 | . . . . . . 24 5 14 . Projectiles 43 | . . . . . . 24 5 14 . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . . 3 . 5 Impact 1 | . . . . . . . . . 1 Kinetic 5 | . . . . . . . 3 . 2 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 3 | . . . . . . 3 . . . Shots . | . . . . . . . . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 416 | . . 20 . . . 416 67 18 140 Average Temperature 105 | . . 15 . . . 131 26 8 68 Received Heat Transfer 777 | . . . . . 63 252 180 81 201 Effects 3 | . . . . . . 3 . . . Shutdowns 1 | . . . . . . 1 . . . Energy Bleed 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Melted 15 | . . . . . . 15 . . . Heat Transferred 4770 | . . . . . . 4595 175 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 765 | . 14 5 . . 30 743 765 407 145 Initial 482 | . . 5 . . . 12 482 339 100 Average 215 | . 7 5 . . 2 364 639 316 53 Maximum Alert Level 3 | . . . . . . 3 3 2 . Low Security (%) 57 | 100 100 100 . 100 100 30 . . 100 Level 1 17 | . . . . . . 19 . 85 . Level 2 19 | . . . . . . 41 58 14 . Level 3 5 | . . . . . . 8 41 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . 2 . . . . 10 . . 3 Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 5 | . 2 . . . . 1 . . 2 Assault 2 | . . . . . . 2 . . . Garrison 7 | . . . . . . 7 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 6 | . 1 . . . . 4 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 1 3 . . 5 48 17 10 18 Peak Tracking Total 7 | . 1 . . . 3 5 7 6 7 Tactical Retreats 14 | . . . . . 1 6 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 7 | . . . . . . 4 1 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 17 | . 1 . 1 1 1 7 1 2 3 Terminals 12 | . 1 . . . 1 6 1 2 1 Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 50 | . 2 . 23 1 2 11 2 4 5 Successful 38 | . 1 . 23 1 1 7 . 1 4 Failed 12 | . 1 . . . 1 4 2 3 1 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . . 1 . . 1 . . . Terminals 22 | . 2 . . . 2 10 2 4 2 Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 35 | . 1 . 23 1 1 6 . 1 2 Record 24 | . . . 23 . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 3 | . . . . 1 . 2 . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Security Status 1 | . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . 1 1 Fabricator Hacks 2 | . . . . . . . . . 2 Network Status 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . . . . 1 3 1 1 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 15 | . . . . . . 12 . . 3 Largest Group 10 | . . . . . . 10 3 . 3 Highest-Rated Group 173 | . . . . . . 173 45 . 93 Highest-Rated Ally 31 | . . . . . . 31 16 . 31 Total Orders . | . . . . . . . . . . Ally Attacks 155 | . . . . . . 99 39 . 17 Total Damage 2025 | . . . . . . 1405 411 . 209 Kills 22 | . . . . . . 14 6 . 2 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 4675 | 58 169 31 450 397 296 1392 261 567 1054 Spaces Moved 3491 | 52 174 25 479 317 254 873 132 228 957 Core 566 | 3 . . 4 . . 2 1 78 478 Treads 617 | . . . . . . . . 150 467 Legs 744 | . . . . . . 610 131 . 3 Wheels 1555 | 49 174 25 475 317 254 261 . . . Hover 9 | . . . . . . . . . 9 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 120 145 50 Average Speed 110 | 78 80 80 88 95 95 115 144 228 99 Slowest Speed 500 | 80 80 80 200 95 95 500 400 400 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 4 29 8 71 72 26 88 24 49 16 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 11 | . . . . . . 2 . 5 4 Melee . | . . . . . . . . . . Projectile 11 | . . . . . . 2 . 5 4 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Total 4173 | 69 206 33 507 412 308 1168 171 257 1042 Wait 415 | . 20 8 . 96 45 179 21 9 37 Move 3482 | 51 173 24 478 316 253 872 131 227 957 Hop . | . . . . . . . . . . Pick Up 56 | 12 7 . 12 . 4 8 . 2 11 Fast Attach . | . . . . . . . . . . Attach 36 | 6 1 . 3 . 2 7 1 2 14 Detach 6 | . . . 1 . . . . . 5 Swap 5 | . . . 2 . 2 1 . . . Drop 25 | . 5 . 11 . 2 4 . . 3 Fire 120 | . . 1 . . . 72 18 15 14 Melee 1 | . . . . . . . . . 1 Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . Rewire 2 | . . . . . . . . 2 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 15) 197 | -10/Materials | Met 8R-AWN 228 | -10/Materials | Entered Mines 231 | -10/Mines | Followed 8R-AWN into the Mines 254 | -10/Mines | Discovered new exit (range 5) 259 | -10/Mines | Entered Exiles 281 | -10/Exiles | Welcomed by 8R-AWN 293 | -10/Exiles | Met EX-HEX 300 | -10/Exiles | Build established: Mutant 331 | -10/Exiles | Met EX-DEC 376 | -10/Exiles | Met EX-BIN 398 | -10/Exiles | Aligned with FarCom system 399 | -10/Exiles | Given EX-Vault access code 419 | -10/Exiles | Opened EX-Vault 423 | -10/Exiles | Found Prototype Energy Cannon 424 | -10/Exiles | Identified Gui. Plasma Cannon 442 | -10/Exiles | Found Prototype Device 446 | -10/Exiles | Found Prototype Leg 447 | -10/Exiles | Identified Potential Leg 493 | -10/Exiles | Warned to stay clear of 0b10 Research branches 631 | -10/Exiles | Discovered new exit (range 10) 672 | -10/Exiles | Learned location of Zion (-6) 709 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 709 | -10/Exiles | Entered Mines 722 | -9/Mines | Found the Drone Emporium 746 | -9/Mines | Met a Derelict bent on vengeance 887 | -9/Mines | Learned location of 1 exit from Lower Caves 956 | -9/Mines | Learned location of Storage (-8) 1011 | -9/Mines | Discovered new exit (range 6) 1106 | -9/Mines | Entered Materials 1106 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1362 | -8/Materials | Discovered new exit (range 13) 1402 | -8/Materials | Entered Storage 1413 | -8/Storage | Build established: Infiltrator-Skirmisher 1542 | -8/Storage | Met a pair of Derelict thieves 1635 | -8/Storage | Garrison activated, responded to threat 2112 | -8/Storage | Build established: Scavenger-Skirmisher 2143 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2392 | -8/Storage | Garrison activated, responded to threat 2435 | -8/Storage | Build established: Commander-Skirmisher 2697 | -8/Storage | Garrison activated, responded to threat 2778 | -8/Storage | Identified exit to Garrison 2794 | -8/Storage | Entered Garrison 2794 | -8/Garrison | Accompanied by 3 allies 2866 | -8/Garrison | Installed Relay Interface Framework 2900 | -8/Garrison | Triggered checkpoint 3000 | -8/Garrison | Lost 6 parts (3n1u2w) 3021 | -8/Garrison | Discovered new exit (range 12) 3055 | -8/Garrison | Entered Recycling 3056 | -8/Recycling | Met a Zionite searching for Scraptown 3258 | -8/Recycling | Build established: Mutant 3367 | -8/Recycling | Core integrity fell below 50% 3600 | -8/Recycling | Discovered new exit (range 14) 3622 | -8/Recycling | Entered Factory 3622 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3975 | -6/Factory | Allied Derelicts emerged from ambush trap array 4445 | -6/Factory | Lost 11 parts (1p4n2u4w) 4611 | -6/Factory | Core integrity fell below 50% 4659 | -6/Factory | Core integrity fell below 20% 4676 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- extreme ranges so that demolishers can support a confrontation from a safe distance by targeting hostiles with assistance from spotters. Integrating the systems does require more space, though attacking from outside a target's field of view means there is little need for protective components. >>Layout(Zone) Retrieving Zone 7R layout... Downloaded map data. Dropped Faulty Cld. Pulse Rifle. Acquired Proton Cannon. Dropped Huge Storage Unit. Acquired Phase Cannon. System corrupted: Heat flow error (+177). K-01 Serf destroyed. ALERT: Cargo convoy en route, clear transfer corridor. System corrupted: Component data lost. Acquired Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###################????????????? | | ??????????????????# #????????????? | | ??????????????????# """ #????????????? | | ??????????????????# """ """ """ "T" #????????????? | | ??????????????????# """ """ """ ########?????? | | ??????????????????# """ """ """ + #?????? | | ??????????????????# ###### ####### | | ??????????????????# ! = #?# ##+####### | | ?????????????##############/########### | | ?????????????# # ! #? # | | ?????????????# # *% # = # ]]] | | ?????????????# # = # # ]] ! | | ?????????????# """ """ / + """?# ]]] [ | | ?????????????# """ """ # # """?# | | ?????????????# """ """ # # """?# % | | ?????????????# # #? ?# """"""" | | ?????????????# ### ###??= ?# """"""" | | ?????????????###########?# Y #????? # """"""" | | ?????????????????######### #?????? # """"""" | | ?????????????????# ! ## #??????? # | | ?????????????????# ## ##?????? #+#######+## | | ?????????????????# """ #YYg #?????### ##### | | ?????????????????# """ #Yg k####??### ##### | | ?????????????????# """ /@ | | ?????????????????# p # ! ############### % | | ?????????????????######## ## + | | ????????????????????????######## """ """ "" #% | | ??????????????????????????????## """ """ "" #%% | | ??????????????????????????????## """ """ F" #% | | ??????????????????????????????## "" # | | ??????????????????????????????## """ """ + | | ??????????????????????????????## """ """ # | | ??????????????????????????????## """ """ ! # | | ??????????????????????????????## # | | ??????????????????????????????## # | | ??????????????????????????????## # | | ??????????????????????????????## # | | ??????????????????????????????##########+#### | | ??????????????????????????????##### + | | ?????????????????????????????????## # | | ?????????????????????????????????## # | | ?????????????????????????????????## # | | ?????? ?????????? ????????## # | | ????? ???????#####+########### # | | ????? ??????? ########## # | | ????? ???????? / # | | ?????? ????????? #######+#### | | ?????? ?????##### "" """ ####### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed CoreSuspensionCompactor Manual? 0 Play Time 01:01:17 Cumulative 16.7 hours Start 2024.10.28 @ 08:56:31 End 2024.10.28 @ 10:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abea6746-79ed-4747-bb95-25d708745cae