Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 14:20:06 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (601) 601 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1901 Bonus ------- None Cogmind --------- Core Integrity 172/400 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Hot (216) Movement Flying (102) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Autogun Autogun Hammer > --- INVENTORY (8) ---- Heavy Ion Engine Heavy Ion Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Particle Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Structural Scanner > --- WEAPON ----------- Field Laser Autogun Hammer > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Cesium-ion Thruster Particle Cannon Autogun Autogun [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Protection Backup Plating I Weapon Autogun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 31 | 6 10 4 11 Power 7 | 1 3 1 2 Engine 7 | 1 3 1 2 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads . | . . . . Leg 6 | 2 1 2 1 Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 6 . 5 Energy Gun 3 | 1 1 . 1 Energy Cannon 2 | . 1 . 1 Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 13 | . 14 14 10 Leg 24 | . 28 28 11 Flight 4 | . . . 20 Device 3 | . . 5 10 Storage 13 | . 14 14 11 Protection 9 | . 12 8 . Energy Gun 4 | . 4 . 7 Energy Cannon 6 | . 6 14 3 Ballistic Gun 9 | . 8 14 11 Launcher 2 | . 4 . . Impact Weapon 4 | . 3 . 11 Naked Turns . | . . . . Heaviest Build 23 | 11 20 20 23 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 7 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 775 | 208 183 145 239 Remotely . | . . . . Salvage Created 662 | . 237 132 293 Parts 44 | . 21 13 10 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 15 | . 7 5 3 Guns 7 | . 2 2 3 Cannons 3 | . . 3 . AOE 5 | . 5 . . Classes Destroyed 7 | . 5 1 1 Builder 2 | . 2 . . Hauler 2 | . 1 . 1 Recycler 1 | . . . 1 Operator 2 | . 2 . . Watcher 2 | . 1 . 1 Swarmer 3 | . . 3 . Grunt 12 | . 7 2 3 Best Kill Streak 4 | . 4 3 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 104 | . 16 18 70 Missed 15 | . 6 1 8 Damage Taken 1145 | . 173 161 811 Core 277 | . 11 38 228 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 80 . Volleys Fired 59 | . 32 12 15 Largest 2 | . 2 2 2 Hottest 86 | . 80 79 86 Shots Fired 87 | . 43 20 24 Gun 51 | . 19 8 24 Cannon 21 | . 9 12 . Launcher 15 | . 15 . . Special . | . . . . Kinetic 37 | . 13 8 16 Thermal 14 | . 6 . 8 Explosive 15 | . 15 . . Electromagnetic 21 | . 9 12 . Robot Hit Streak 6 | . 6 4 6 Robot Miss Streak 6 | . 6 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 52 | . 22 9 21 Core Hits 39 | . 24 6 9 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 4 | . 2 1 1 Burn 1 | . 1 . . Destroy 1 | . . 1 . Smash 2 | . 1 . 1 Melee Attacks 13 | . 4 . 9 Impact 13 | . 4 . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . 1 . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1635 | . 961 192 482 Guns 550 | . 175 60 315 Cannons 206 | . 75 131 . Explosions 591 | . 591 . . Melee 287 | . 120 . 167 Ramming 1 | . . 1 . Kinetic 395 | . 137 60 198 Thermal 155 | . 38 . 117 Explosive 591 | . 591 . . Electromagnetic 206 | . 75 131 . Impact 287 | . 120 . 167 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 179 | . 110 7 62 Projectiles 11 | . 4 7 . Explosions 22 | . 22 . . Melee 146 | . 84 . 62 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 40 | . 40 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 304 | . 162 127 304 Average Temperature 83 | . 40 59 161 Received Heat Transfer 552 | . 72 51 429 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 . 1 Impact Corruptions 6 | . 3 . 3 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 444 | . 185 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 249 | . 249 135 178 Initial 52 | . . . 52 Average 80 | . 87 62 86 Maximum Alert Level 1 | . 1 . . Low Security (%) 97 | 100 95 100 100 Level 1 2 | . 4 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 29 | . 12 5 12 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 7 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 26 . 3 Successful 14 | . 13 . 1 Failed 15 | . 13 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 14 | . 14 . . Terminals 26 | . 23 . 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 5 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Operators 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Reject 1 | . 1 . . Mask 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1298 | 60 803 146 289 Spaces Moved 778 | 43 491 74 170 Core 6 | 6 . . . Treads . | . . . . Legs 670 | 37 491 74 68 Wheels . | . . . . Hover . | . . . . Flight 102 | . . . 102 Fastest Speed 50 | 50 120 120 99 Average Speed 117 | 110 120 120 111 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 59 20 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug 9 | . 7 . 2 Terrain Destroyed 45 | . 43 . 2 Melee 3 | . 1 . 2 Projectile . | . . . . AOE 42 | . 42 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1063 | 53 659 113 238 Wait 123 | . 98 19 6 Move 775 | 42 490 73 170 Hop . | . . . . Pick Up 32 | 5 13 . 14 Fast Attach 8 | 5 . 1 2 Attach 9 | 1 1 . 7 Detach . | . . . . Swap 14 | . 9 3 2 Drop 29 | . 12 4 13 Fire 59 | . 32 12 15 Melee 13 | . 4 . 9 Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 1 exit: Mat) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Identified exit to Mines 319 | -10/Materials | Discovered new exit (range 15) 339 | -10/Materials | Build established: Mutant 864 | -10/Materials | Entered Mines 884 | -10/Mines | Learned 4 Materials zone layouts 899 | -10/Mines | Found a hidden stash of uninstalled traps 970 | -10/Mines | Discovered new exit (range 10) 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1011 | -9/Materials | Identified exit to Materials 1294 | -9/Materials | Core integrity fell below 50% 1299 | -9/Materials | Self-destructed Last Messages --------------- 01278_ Destroyed Imp. Ion Engine. 01278_ Y-45 Defender system corrupted by crushing effect. 01279_ Y-45 Defender misfires. 01280_ Field Laser destroyed. 01280_ G-34 Mercenary destroyed. 01282_ Overheating: System interference. 01282_ Structural Scanner temporarily disabled. 01282_ Autogun temporarily disabled. 01282_ Structural Scanner temporarily disabled. 01282_ Imp. Ion Engine destroyed. 01282_ Imp. VTOL Module destroyed. 01285_ Y-45 Defender IFF system glitched. 01288_ Structural Scanner destroyed. 01288_ Acquired 26 matter. 01290_ Autogun destroyed. 01292_ Acquired 4 matter. 01294_ Acquired 10 matter. 01296_ Y-45 Defender destroyed. 01298_ Acquired 8 matter. 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T ##??????? | | ??? ######### | | #+#######???### ## ############## ######### | | ????????????### ####+################ # # | | ?????????????????# ???????????## # """ # | | ????????????????????????????????????##% # """ + | | ????????????????????????????????????## # """ # | | ????????????????????????????????????## # # | | ????????????????????????????????????## !#=""" # | | ????????????????????????????????????## +[""" # | | ????????????????????????????????????## #=""" # | | ????????????????????????????????????## # ### | | ????????????????????????????????????## # ### | | ????????????????????????????????????###### + | | ????????????????????????????????????###### ### | | ????????????????????????????????????????########## | | ????????????????????????????????????????########## | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorFocalUnit Manual? 0 Play Time 00:18:26 Cumulative 74.8 hours Start 2024.05.12 @ 12:20:27 End 2024.05.12 @ 14:20:06 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 99 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e9ba55-8c84-4922-9d7d-c2ba02cd96cf