Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.21 @ 20:02:02

Player: Nakomys

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (19)      95
Value Destroyed (317)      317
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 612

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     294/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (200) Ox3
Location                   -10/Materials

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
            (None)
>       --- UTILITY (2) ------
  Small Storage Unit
  Small Storage Unit
>       --- WEAPON (2) -------
  Small Laser
  Light Assault Rifle
>       --- INVENTORY (8) ----
  Light Ion Engine
  Light Treads
  Light Treads
        Sensor Array
  Light Armor Plating
        Hacking Suite
        Hammer

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
    Small Storage Unit
>         --- WEAPON -----------
   Medium Laser
    Light Assault Rifle
>         --- INVENTORY --------
          Ion Engine
    Light Treads
    Light Treads
    Small Laser
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               Medium Laser
  Energy Cannon            Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Light Cannon
  Impact Weapon            Hammer

 Build                          | -11 -10 
-------                    Run  | Scr Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             16   | 7   9   
  Power                    2    | 1   1   
    Engine                 2    | 1   1   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 .    | .   .   
    Leg                    .    | .   .   
    Wheel                  2    | 2   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  2    | 2   .   
    Device                 .    | .   .   
    Storage                2    | 2   .   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   10   | 2   8   
    Energy Gun             4    | 1   3   
    Energy Cannon          2    | .   2   
    Ballistic Gun          2    | 1   1   
    Ballistic Cannon       1    | .   1   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          1    | .   1   
    Slashing Weapon        .    | .   .   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 8    | .   8   
  Power                    2    | .   2   
  Propulsion               2    | .   2   
  Utility                  .    | .   .   
  Weapon                   4    | .   4   
  Highest Loss Streak      3    | .   3   
Average Slot Usage (%)     89   | .   89  
  Engine                   13   | .   13  
  Wheel                    20   | .   20  
  Storage                  28   | .   28  
  Energy Gun               11   | .   11  
  Energy Cannon            4    | .   4   
  Ballistic Gun            7    | .   7   
  Ballistic Cannon         2    | .   2   
Naked Turns                .    | .   .   
Heaviest Build             18   | 16  18  
  Greatest Support         26   | 26  26  
  Greatest Overweight (x)  1    | .   1   
  Average Overweight (x)   .    | .   .   
Largest Inventory Capacity 8    | 8   8   
  Average Capacity         7    | 5   8   
  Most Carried             8    | 4   8   
  Average Carried          5    | 2   5   
  Final Capacity           8    | 8   8   
  Final Carried            7    | 4   7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Scr Mat 
Matter Collected           446  | 273 173 
  Remotely                 .    | .   .   
Salvage Created            595  | 88  507 
  Parts                    32   | 2   30  
Haulers Intercepted        2    | .   2   
Recyclers Shooed           2    | .   2   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Scr Mat 
Combat Hostiles Destroyed  13   | .   13  
  Guns                     7    | .   7   
  Cannons                  6    | .   6   
Classes Destroyed          6    | 1   5   
  Worker                   1    | .   1   
  Hauler                   2    | .   2   
  Recycler                 2    | 1   1   
  Operator                 1    | .   1   
  Swarmer                  7    | .   7   
  Grunt                    6    | .   6   
Best Kill Streak           7    | 1   7   
  Combat Bots Only         7    | .   7   
Max Kills in Single Turn   2    | 1   2   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11  -10  
--------                   Run  | Scr  Mat  
Damage Taken               937  | .    937  
  Core                     254  | .    254  
  Absorbed by Shields      .    | .    .    
Core Remaining (%)         100  | 100  .    
Volleys Fired              65   | 3    62   
  Largest                  2    | 2    2    
  Hottest                  90   | 70   90   
Shots Fired                115  | 6    109  
  Gun                      73   | 6    67   
  Cannon                   42   | .    42   
  Launcher                 .    | .    .    
  Special                  .    | .    .    
  Kinetic                  67   | 3    64   
  Thermal                  48   | 3    45   
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Robot Hit Streak         10   | 5    10   
  Robot Miss Streak        5    | .    5    
  Penetration Max          .    | .    .    
  Secondary Targets        .    | .    .    
Shots Hit Robots           67   | 5    62   
  Core Hits                34   | 2    32   
  Critical Hits            3    | .    3    
  Critical Kills           .    | .    .    
  Critical Parts Destroyed 3    | .    3    
Melee Attacks              5    | .    5    
  Impact                   5    | .    5    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
  Sneak Attacks            .    | .    .    
    Combat Hostiles        .    | .    .    
  Follow-up Attacks        .    | .    .    
Damage Inflicted           897  | 55   842  
  Guns                     511  | 55   456  
  Cannons                  377  | .    377  
  Explosions               .    | .    .    
  Melee                    .    | .    .    
  Ramming                  9    | .    9    
  Kinetic                  442  | 17   425  
  Thermal                  446  | 38   408  
  Explosive                .    | .    .    
  Electromagnetic          .    | .    .    
  Impact                   .    | .    .    
  Slashing                 .    | .    .    
  Piercing                 .    | .    .    
Highest Corruption         .    | .    .    
  Average Corruption       .    | .    .    
  Corruption Purged        .    | .    .    
Overload Shots             .    | .    .    
Overflow Damage            .    | .    .    
  Projectiles              .    | .    .    
  Explosions               .    | .    .    
  Melee                    .    | .    .    
Knockbacks                 1    | .    1    
  Impact                   .    | .    .    
  Kinetic                  1    | .    1    
  Secondary                .    | .    .    
Self-Inflicted Damage      4    | .    4    
  Shots                    .    | .    .    
  Rammed                   6    | .    6    
Targets Rammed             6    | .    6    
  Kicked                   .    | .    .    
  Crushed                  .    | .    .    
Highest Temperature        266  | 70   266  
  Average Temperature      67   | 40   68   
  Received Heat Transfer   423  | .    423  
Siege Activations          .    | .    .    
Robots Corrupted           .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Fried              .    | .    .    
  Impact Corruptions       .    | .    .    
Robots Melted              .    | .    .    
  Combat Hostiles          .    | .    .    
  Parts Melted             1    | 1    .    
  Heat Transferred         1161 | 111  1050 
Parts Sabotaged            .    | .    .    
Parts Stolen               .    | .    .    
Parts Stripped             .    | .    .    
Power Chain Reactions      .    | .    .    
Missiles Intercepted       .    | .    .    

 Alert                          | -11 -10 
-------                    Run  | Scr Mat 
Peak Influence             207  | 5   207 
  Initial                  3    | .   3   
  Average                  58   | 1   64  
Maximum Alert Level        1    | .   1   
  Low Security (%)         94   | 100 93  
  Level 1                  5    | .   6   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Squads Dispatched          4    | .   4   
  Investigation            .    | .   .   
  Extermination            .    | .   .   
  Reinforcement            4    | .   4   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Scr Mat 
Distress Signals           1    | .   1   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              29   | .   29  
  Peak Tracking Total      6    | .   6   
  Tactical Retreats        2    | .   2   

 Traps                          | -11 -10 
-------                    Run  | Scr Mat 
Traps Triggered            1    | .   1   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Scr Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Sabotaged         .    | .   .   
Garrisons Compromised      .    | .   .   
Overloaded Fab Kills       .    | .   .   
Fab Network Shutdowns      .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Scr Mat 
Machines Accessed          2    | .   2   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          2    | .   2   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                4    | .   4   
  Successful               2    | .   2   
  Failed                   2    | .   2   
    Catastrophic           .    | .   .   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          4    | .   4   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       2    | .   2   
  Report Inventory         2    | .   2   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        .    | .   .   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Matter                 .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         .    | .   .   
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Scr Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Scr Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Scr Mat 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11 -10 
-------------              Run  | Scr Mat 
Turns Passed               741  | 71  670 
Spaces Moved               500  | 59  441 
  Core                     15   | 15  .   
  Treads                   .    | .   .   
  Legs                     .    | .   .   
  Wheels                   485  | 44  441 
  Hover                    .    | .   .   
  Flight                   .    | .   .   
  Fastest Speed            50   | 50  90  
  Average Speed            88   | 80  90  
  Slowest Speed            100  | 100 90  
  Overloaded Moves         .    | .   .   
  Propulsion Burnouts      .    | .   .   
  Robots Hopped            .    | .   .   
  Cave-ins Triggered       .    | .   .   
Exploration Rate (%)       33   | 4   62  
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   
  Known Exits Taken        .    | .   .   
  Unknown Exits Taken      1    | 1   .   
Scrap Searched             .    | .   .   
Spaces Dug                 3    | .   3   
Terrain Destroyed          3    | .   3   
  Melee                    3    | .   3   
  Projectile               .    | .   .   
  AOE                      .    | .   .   
Terrain Rammed             .    | .   .   
  Walls Destroyed          .    | .   .   
  Machines Disabled        .    | .   .   

 Actions                        | -11 -10 
---------                  Run  | Scr Mat 
Total                      673  | 73  600 
  Wait                     70   | 1   69  
  Move                     499  | 58  441 
  Hop                      .    | .   .   
  Pick Up                  9    | 4   5   
  Fast Attach              11   | 7   4   
  Attach                   3    | .   3   
  Detach                   2    | .   2   
  Swap                     2    | .   2   
  Drop                     1    | .   1   
  Fire                     65   | 3   62  
  Melee                    5    | .   5   
  Ram                      6    | .   6   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 16)
   72 | -11/Scrapyard | Entered Materials
  307 | -10/Materials | Build established: Mutant
  413 | -10/Materials | Lost 3 parts (1n2w)
  416 | -10/Materials | Discovered new exit (range 16)
  540 | -10/Materials | Discovered new exit (range 12)
  651 | -10/Materials | Core integrity fell below 50%
  674 | -10/Materials | Destroyed 7 combat bots
  718 | -10/Materials | Core integrity fell below 20%
  742 | -10/Materials | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
00716_ G-34 Mercenary suffers critical hit.
00716_ Destroyed Aluminum Leg.
00717_ Lgt. Cannon destroyed.
00719_ K-01 Serf collects debris.
00719_ Ion Engine destroyed.
00720_ R-06 Scavenger collects Lgt. Treads.
00721_ G-34 Mercenary destroyed.
00724_ K-01 Serf collects debris.
00724_ R-06 Scavenger collects Lgt. Treads.
00727_ K-01 Serf collects debris. <x2>
00731_ Slammed into G-34 Mercenary.
00732_ Acquired 10 matter.
00732_ R-06 Scavenger collects Heat Sink.
00733_ K-01 Serf collects debris.
00734_ Wheel destroyed.
00734_ Slammed into G-34 Mercenary.
00735_ Extracted 50 matter.
00736_ Slammed into G-34 Mercenary.
00738_ K-01 Serf collects debris.
00738_ Slammed into G-34 Mercenary. <x2>

 Map 
-----
+----------------------------------------------------+
| #     #?????????????????????????????????????????   |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MeleeAbsorptionFlamer
  Manual?         0
Play Time         00:09:43
  Cumulative      58.7 hours
  Start           2020.12.21 @ 19:51:59
  End             2020.12.21 @ 20:02:02
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          90
  Rogue           90
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             52
Gallery%          47
Achievement%      41
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              12/Terminus
Map View          83x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ba4a43de-4154-47e2-be28-b5f04f16adce